Jem - Storage not found? - Kindle Fire 2 Q&A, Help and Troubleshooting

Hi all,
I have a Jem LTE. I have installed both CyanogenMod, and LiquidSmooth.
Currently running liquidsmooth.
On both roms, it seems that the storage can not be found. If I try to install an app on Google Play, it force closes and says it stopped running.
If I try to download an APK, it says USB Storage Unavailable.
Anybody know why this can be? In /data, it says I have 25GB free.

Wrong forum thread... This thread is for the Kindle Fire 2
Sent from my iPhone using Tapatalk

Related

JB ROM Corrupted Kindle Books

Hey All,
I have recently flashed twa_priv's CM10 ROM (20120824-2036-Linaro) on my kindle fire and I'm super impressed with the speed and functionality. I do however have a problem with the Kindle book app corrupting books after what seems like a 24hr period. I am able to open the app, register the device, download books and read them without problems. After some amount of time, I can open the kindle book reading app and I am prompted with an "Invalid Item" error message. I can re-download the corrupted books without trouble but the problem resurfaces the next day. As far as I can tell this is either a DRM type problem or something has possibly goofed up the internal storage of the kindle fire. I have also tried the JandyCane ROM with similar results. Both ROM flashes were factory/data reset, cache wiped and dalvik wiped. On this newest attempt I am also seeing corrupt (gray with lines) pictures in the stock gallery app. Any chance an SD card wipe via TWRP would help with a problem like this? I've spent a few hours on the forums and Google without success. Thanks in advance for any help!
Worked for Me
supernerd2004 said:
Hey All,
I have recently flashed twa_priv's CM10 ROM (20120824-2036-Linaro) on my kindle fire and I'm super impressed with the speed and functionality. I do however have a problem with the Kindle book app corrupting books after what seems like a 24hr period. I am able to open the app, register the device, download books and read them without problems. After some amount of time, I can open the kindle book reading app and I am prompted with an "Invalid Item" error message. I can re-download the corrupted books without trouble but the problem resurfaces the next day. As far as I can tell this is either a DRM type problem or something has possibly goofed up the internal storage of the kindle fire. I have also tried the JandyCane ROM with similar results. Both ROM flashes were factory/data reset, cache wiped and dalvik wiped. On this newest attempt I am also seeing corrupt (gray with lines) pictures in the stock gallery app. Any chance an SD card wipe via TWRP would help with a problem like this? I've spent a few hours on the forums and Google without success. Thanks in advance for any help!
Click to expand...
Click to collapse
I flashed both and had no issues reading kindle books. Try wiping everything and install Jadycane again. Make sure to check MD5s.
I am also using twa_priv's CM10 ROM and had no problems using the kindle fire app in the last version with the old kernel (20120823-0057-Linaro) or the newest one with the new kernel (20120824-2036-Linaro). However, on the Amazon.Com Page, under Your Account -- Manage Your Kindle -- Manage Your Devices -- Registered Kindle Reading Apps, I deleted all old entries (besides the Cloud Reader and Kindle for PC) and newly registered the kindle reading app which is now recognized as MyName's Android Tablet. I also checked that the Whispersync Device Synchronization is on.

[Q] Two Rooted & Flashed Kindle Fire (gen1) Issues

Hello all,
I have checked and used this forum GREATLY while trying to root my Kindle Fire (1st Generation) and flash the newest Jelly Bean ROM, so first off, thank you to all who contributed to other threads. I'm having two annoying issues that is keeping me from really loving the upgraded functionality of my kindle. The issues are:
1. Ever since the flash of the new Jelly Bean ROM, my computer won't recognize my kindle unless it's mounted via TWRP.
2. I cannot move a certain .ISO file from my SD Card to my system folder
First things first, issue #1. After I flashed the newest Jelly Bean ROM last week, my computer (well any computer really) fails to recognize my kindle. I tried re-downloading the ADB Google drivers from the SDK app, but that didn't work. In my device manager, I can't even find any reference to the Google USB drivers at all, so I can't uninstall then re-install them. And even after I install them again from the SDK program, they still don't show up. Additionally, the only time my computer recognizes my kindle is when I boot it in Recovery Mode. If the SD Card is not mounted within TWRP, my computer will find a "Removable Drive" (which I can't access), but if the SD Card is Mounted within TWRP, it finds the Kindle Fire and allows me to access the files on only the SD Card. I even turned on and off USB debug mode on the kindle to see if that did anything. No luck.
Now, issue #2. All of this is pretty much just being done for games. I have two .ISO files of different games that I burned from games I own. One file is on the SD Card and there is not enough room for the other ISO game file. Naturally, I thought I'd move one of the games to the system folder (or any folder not within the SD Card) so I can have access to both games on the same kindle. I thought about using ADB to manually push/pull the file, but that doesn't work unless my computer recognizes my device. I also tried downloading Root Manager, but my kindle crashes whenever I try to move the large file off the SD card. I did test and was able to move a small picture file from the SD Card to the System folder, so I know it can work when I give myself root and RW permissions. Is there a size limit to what can be moved via a Root File Manager? I have tried 3 different programs that all crashed when trying to move or copy the file. I did also notice that the game file has a small badge on it's icon. Not sure if that means anything or if that's just saying the file is copy protected.
Oh, and the KFU will only recognize the device when it's in Recovery Mode. That's the only time the Kindle will obey commands from KFU 9.6.
Ideally, I'd like to not have to re-flash or re-root my kindle if at all necessary. I'm hoping it's a simple fix. Any help would be greatly appreciated!
Well, I have a solution to problem one, but I don't think that this will work, as it sounds like you're having driver issues. Under settings on the kf, go down to about tablet, and tap the build number 7 times. (I don't know if this is a necessary step or not, but it is a good idea to have access to Dev options anyway). Now under storage, tap the top right corner where the three dots are, and select mtp. Hopefully your computer now will be able to access the SD card.
Again, this doesn't sound like your problem, but try it anyway.
Sent from my Amazon Kindle Fire using Tapatalk HD
Hmm...didn't work. I did not have the three dots in the top right of the storage option of the settings, so there was no SMTP setting. I also just realized the settings app crashes whenever I click on the Display options in settings.
KindleMan said:
Ever since the flash of the new Jelly Bean ROM, my computer won't recognize my kindle unless it's mounted via TWRP.
Click to expand...
Click to collapse
Go to Settings, open the "About Tablet" tab and tap on "Build number" something like 5 or six times. That will show the hidden Developer options tab. There, you need to enable "Android debugging".
2. I cannot move a certain .ISO file from my SD Card to my system folder
Click to expand...
Click to collapse
The system partition is only 512MB and JB takes up around 325MB of that, so you may not have the room to store it there. Your best bet would probably be to move it to your /data/local folder.
So an addition to what I said before, something you might have to do is select USB notification in user interface under System.
Sent from my Amazon Kindle Fire using Tapatalk HD
soupmagnet said:
Go to Settings, open the "About Tablet" tab and tap on "Build number" something like 5 or six times. That will show the hidden Developer options tab. There, you need to enable "Android debugging".
The system partition is only 512MB and JB takes up around 325MB of that, so you may not have the room to store it there. Your best bet would probably be to move it to your /data/local folder.
Click to expand...
Click to collapse
I don't have the option for Android Debugging. USB Debugging is there, is that what you meant? Mine has been both on and off and neither one does anything that allows my computer to recognize the kindle.
I tried moving it to the data/local folder and it worked! Thank you for helping with that issue!
jma9454 said:
So an addition to what I said before, something you might have to do is select USB notification in user interface under System.
Sent from my Amazon Kindle Fire using Tapatalk HD
Click to expand...
Click to collapse
I don't have that option either. For USB-related settings I have:
Protect USB Storage
USB Debugging
I also don't have a debug app selected. Could that be causing an issue? If so, which one should I use?
KindleMan said:
I don't have that option either. For USB-related settings I have:
Protect USB Storage
USB Debugging
Click to expand...
Click to collapse
Are you sure you have the newest JB installed? What ROM?
Nevertheless, if you have USB Debugging enabled you should be able to send adb commands. If not, you're most likely looking at a driver issue.
I also don't have a debug app selected. Could that be causing an issue? If so, which one should I use?
Click to expand...
Click to collapse
Doesn't matter.
soupmagnet said:
Are you sure you have the newest JB installed? What ROM?
Nevertheless, if you have USB Debugging enabled you should be able to send adb commands. If not, you're most likely looking at a driver issue.
Doesn't matter.
Click to expand...
Click to collapse
I am on JB 4.2 (released on 1-22-2013).
If it is a driver issue, how to I go about fixing it? When I am in my device manager, I don't see any google or android USB drivers listed. But when I try to re-install the drivers from SDK, it either says they are current or they install without any error messages.
soupmagnet said:
Are you sure you have the newest JB installed? What ROM?
Nevertheless, if you have USB Debugging enabled you should be able to send adb commands. If not, you're most likely looking at a driver issue.
Doesn't matter.
Click to expand...
Click to collapse
I did just discover something interesting regarding the USB Debugging which might narrow down the culprit. I plugged my kindle in to my computer via USB to charge and it was not registering. When I turned on the USB debugging, it did start to charge. It still isn't being recognized by the computer, so I am assuming the fault is with the drivers.
KindleMan said:
...I tried re-downloading the ADB Google drivers from the SDK app, but that didn't work. In my device manager, I can't even find any reference to the Google USB drivers at all, so I can't uninstall then re-install them. And even after I install them again from the SDK program, they still don't show up. Additionally, the only time my computer recognizes my kindle is when I boot it in Recovery Mode. If the SD Card is not mounted within TWRP, my computer will find a "Removable Drive" (which I can't access), but if the SD Card is Mounted within TWRP, it finds the Kindle Fire and allows me to access the files on only the SD Card. I even turned on and off USB debug mode on the kindle to see if that did anything. No luck.
Click to expand...
Click to collapse
KindleMan said:
I am on JB 4.2 (released on 1-22-2013).
If it is a driver issue, how to I go about fixing it? When I am in my device manager, I don't see any google or android USB drivers listed. But when I try to re-install the drivers from SDK, it either says they are current or they install without any error messages.
Click to expand...
Click to collapse
So uninstall the drivers for the kindle, then run the driver setup from KFU. reboot your computer and see if your computer now recognizes your kf.
Also, I would read/check on hashcode's thread to see if anyone else has any similar issues. It is hashcode's, right?
Sent from my Amazon Kindle Fire using Tapatalk HD
jma9454 said:
So uninstall the drivers for the kindle, then run the driver setup from KFU. reboot your computer and see if your computer now recognizes your kf.
Also, I would read/check on hashcode's thread to see if anyone else has any similar issues. It is hashcode's, right?
Sent from my Amazon Kindle Fire using Tapatalk HD
Click to expand...
Click to collapse
Oh, I didn't know that Hashcode was the person who created this. I'll ask him, but I'm starting to suspect I had some user error when flashing the ROM. Thank you for your help!
Did you do the driver thing?
The only reason I say that it was hashcode's is because you said that your build was 1/22 and his AOSP one is on 1/22, and I took a quick look at twa's and he didn't have any that day. Hashcode's cm10.1 was last updated 1/17...
Sent from my Amazon Kindle Fire using Tapatalk HD
jma9454 said:
Did you do the driver thing?
The only reason I say that it was hashcode's is because you said that your build was 1/22 and his AOSP one is on 1/22, and I took a quick look at twa's and he didn't have any that day. Hashcode's cm10.1 was last updated 1/17...
Sent from my Amazon Kindle Fire using Tapatalk HD
Click to expand...
Click to collapse
I tried the driver thing but it didn't work. There were no Android or Google drivers to uninstall and the re-install said it worked but the computer still failed to recognize the kindle. Is there another way to uninstall the drivers if they don't show up on the device manager?
At this point I would just redownload the ROM, and do a full wipe. Then flash it again and see if there are any issues.
Sent from my Amazon Kindle Fire using Tapatalk HD
jma9454 said:
At this point I would just redownload the ROM, and do a full wipe. Then flash it again and see if there are any issues.
Sent from my Amazon Kindle Fire using Tapatalk HD
Click to expand...
Click to collapse
What exactly do I wipe? I assume cache and dalvik cache, but do I do a system wipe too?
KindleMan said:
What exactly do I wipe? I assume cache and dalvik cache, but do I do a system wipe too?
Click to expand...
Click to collapse
Yes. Everything but external storage (SD card)
Install ROM. Make sure to have md5 check on,
Wipe cache/dalvik or whatever wipe it gives on the bottom right.
Install Gapps.
Optional wipe
Reboot
Sent from my Amazon Kindle Fire using Tapatalk HD
jma9454 said:
Yes. Everything but external storage (SD card)
Install ROM. Make sure to have md5 check on,
Wipe cache/dalvik or whatever wipe it gives on the bottom right.
Install Gapps.
Optional wipe
Reboot
Sent from my Amazon Kindle Fire using Tapatalk HD
Click to expand...
Click to collapse
Ugh...still didn't work. All my existing errors are still there. I followed your directions (though the md5 check failed because it said no md5 file was found). I re-installed the Jelly Bean ROM but my computer still won't recognize the kindle. The Display option in the settings still causes Setting to crash whenever I click on it.
Is it about time to start considering unrooting, installing the amazon OS, and trying everything again?
I would first try a different ROM. Make sure to do a full wipe before you flash it.
What Gapps file are you using?
jma9454 said:
I would first try a different ROM. Make sure to do a full wipe before you flash it.
What Gapps file are you using?
Click to expand...
Click to collapse
Still no luck. I installed CM-10.1-20130108-1817-otter-sgt7 and gapps-jb-20121212. The ROM seems to work a little better is some respects (the Display option in Settings doesn't crash now) but my computer still refuses to recognize the kindle.
This also presented another issue. I now have a bunch of other programs on my SD card but I can't access them. The Storage option in the Settings menu recognizes that the memory card is full, but it won't go any further into the card. If I have to wipe the card, it's not a huge deal, but I would like to see if I could access those apps if possible. I backed them up with Titanium Pro, but I left those backups on the SD card which now seems like a bad idea. Do I need to re-download Titanium Backup Pro and let that restore everything?

amazon kindle fire 2nd generation 10.2.3

Hi i rooted my kindle fire and install twrp v2.3.3.0 and i wiped system,chache,dalvik and formated but now when i want to mount my kf to pc to transfer the rom i cant mount it nothing happens. on devices manager appears amazon kindle fire 2 with no drivers installed. what can i do? i cant find the drivers. or how can i mount it?
Efrencalvario said:
Hi i rooted my kindle fire and install twrp v2.3.3.0 and i wiped system,chache,dalvik and formated but now when i want to mount my kf to pc to transfer the rom i cant mount it nothing happens. on devices manager appears amazon kindle fire 2 with no drivers installed. what can i do? i cant find the drivers. or how can i mount it?
Click to expand...
Click to collapse
It sounds like you either wiped all your storage, or you didn't put the ROM on your KF2 before wiping system. You will need to side load a ROM zip file on to it so you can flash it.
Read this. http://teamw.in/ADBSideload
Oh, and this post should be in the Q&A section if someone could move it.
Sent from my Amazon Kindle Fire2 using Tapatalk HD
chronicfathead said:
It sounds like you either wiped all your storage, or you didn't put the ROM on your KF2 before wiping system. You will need to side load a ROM zip file on to it so you can flash it.
Read this. http://teamw.in/ADBSideload
Oh, and this post should be in the Q&A section if someone could move it.
Sent from my Amazon Kindle Fire2 using Tapatalk HD
Click to expand...
Click to collapse
Yes man that's what i did .. Thank you now im running jelly bean

[Q] Amazon Kindle App Disappears after reboot - 5th Gen Kindle running CM12.1

Hi All,
We have two Kindle Fire 5th Gen's both running Cyanogen 12.1 . The difference is one of them was rooted a bit later, and came from FireOS 5.1.1 using the rootjunky scripts and FlashFire method. The device that came from FireOS 5.1.1 will not "keep" the Amazon Kindle Fire App surviving reboots.
I have seen a few threads on xda-developers around similar topics but I haven't found the answer to this yet (yes I did search, apologies if I missed it).
Things I've tried:
1. Using ADB to manually uninstall the kindle app and install a new apk.
2. Removing the com.amazon.kindle folders from the /Android/data/app path using ES File Explorer
3. Looking at the system apps using ES File Explorer to see if it was in there as a system app
4. Moving the app to the SD card, deleting cache, wiping data, installing multiple versions
My best guess is that somehow the Google Play version of the app is still incompatible with a "remnant" of the Amazon version, or there is something that is still running which survived the FlashFire zip process which is screwing it up. It works perfectly while it is running but disappears as soon as you reboot the device.
Any ideas, tips or tricks much appreciated. Thanks for your time!
giant_squid0 said:
Hi All,
We have two Kindle Fire 5th Gen's both running Cyanogen 12.1 . The difference is one of them was rooted a bit later, and came from FireOS 5.1.1 using the rootjunky scripts and FlashFire method. The device that came from FireOS 5.1.1 will not "keep" the Amazon Kindle Fire App surviving reboots.
I have seen a few threads on xda-developers around similar topics but I haven't found the answer to this yet (yes I did search, apologies if I missed it).
Things I've tried:
1. Using ADB to manually uninstall the kindle app and install a new apk.
2. Removing the com.amazon.kindle folders from the /Android/data/app path using ES File Explorer
3. Looking at the system apps using ES File Explorer to see if it was in there as a system app
4. Moving the app to the SD card, deleting cache, wiping data, installing multiple versions
My best guess is that somehow the Google Play version of the app is still incompatible with a "remnant" of the Amazon version, or there is something that is still running which survived the FlashFire zip process which is screwing it up. It works perfectly while it is running but disappears as soon as you reboot the device.
Any ideas, tips or tricks much appreciated. Thanks for your time!
Click to expand...
Click to collapse
try posting in the correct forum
Fire Index: Which Amazon (Kindle) Fire Do I have?
Sent from my KFFOWI using Tapatalk

SOLVED (FolderMount) -- Knights of the Old Republic: run .obb files from SD?

Hi,
Excited that Amazon Underground has released KOTOR for free. I sideloaded the .apk and the .obb files on my rooted AFTV2 (running pre-rooted 5.0.5_r4).
I'm having difficulties finding a way to move the .obb files to an external SD card and run the game. I've tried three different apps that are advertised to help in this situation: OBB on SD (Xposed Module), Link2SD, and FolderMount.
In all cases, I first verify that the game runs of internal SD card, then use the software to successfully move the .obb files. Then when I try to launch the game, I get the error, "Downloaded Resources Validation Failed" (screenshot attached).
Has anyone found a working method to move the OBB files (and create symbolic links) in a way that KOTOR is happy with?
thanks!
Foldermount did the job for me. I sideloaded the underground version of the game, started the app and canceled the download after a few seconds.
Next i used foldermount to create the link and started the download again.
Sent from my Nexus 5 using Tapatalk
SilentBot said:
Foldermount did the job for me. I sideloaded the underground version of the game, started the app and canceled the download after a few seconds.
Next i used foldermount to create the link and started the download again.
Sent from my Nexus 5 using Tapatalk
Click to expand...
Click to collapse
Thanks for the tip! I started the downloaded, canceled it, and after creating the link in Foldermount, resumed the download. The downloaded files were showing up in both the internal and linked OBB folder (like normal). However, when KOTOR finished downloading, it gives me the same error as before ("Downloaded Resources Validation Failed"), and then repeats the download. When the download finishes, the process loops.
It seems like it is close to working - did you encounter this error, and were you able to get past it?
Thanks again!
vrl2 said:
Thanks for the tip! I started the downloaded, canceled it, and after creating the link in Foldermount, resumed the download. The downloaded files were showing up in both the internal and linked OBB folder (like normal). However, when KOTOR finished downloading, it gives me the same error as before ("Downloaded Resources Validation Failed"), and then repeats the download. When the download finishes, the process loops.
It seems like it is close to working - did you encounter this error, and were you able to get past it?
Thanks again!
Click to expand...
Click to collapse
No sorry, i had no problems at all. I attached some screenshots of the settings (in german :/ if something isn't clear, just ask).
Do normal apps have write access to the SD-Card? I'm using a FTV1 with FAT32 USB Stick and folder mount asked me to fix it automatically. Also if you use the "move/copy function" of folder mount: Keep in mind there is no progress bar, so wait some time depending on the amount of data.
SilentBot said:
No sorry, i had no problems at all. I attached some screenshots of the settings (in german :/ if something isn't clear, just ask).
Do normal apps have write access to the SD-Card? I'm using a FTV1 with FAT32 USB Stick and folder mount asked me to fix it automatically. Also if you use the "move/copy function" of folder mount: Keep in mind there is no progress bar, so wait some time depending on the amount of data.
Click to expand...
Click to collapse
Perfect! The screenshots were helpful for me to make sure that I was following the correct steps. I tried a different SD card, and everything worked (KOTOR verified the download and launched... When I check "Internal Space" under "Manage Applications," it shows the correct amount of space on the internal drive).
Thanks again for your help!
I tried the above method and still no luck. Is the Amazon underground apk different from the one in the fire TV store. Is there another way to get this game to work on fire tv 2gen?
Ridx said:
I tried the above method and still no luck. Is the Amazon underground apk different from the one in the fire TV store. Is there another way to get this game to work on fire tv 2gen?
Click to expand...
Click to collapse
I haven't tried the version from the Amazon Fire TV store - just the underground version (since was free). Both are listed as version 1.0.7 (16.3MB) in the Amazon Appstore, so although I can't verify, it looks like they might be the same.
I had to make sure that I had around 4gb free on my internal storage before starting the process (I got a "Downloaded Resources Failed" error if I had less than that). Does the game work if you install / run it from the internal SD?
Good luck - hope this helps.
I've solved my issue with "Downloaded Resources Failed" error. I installed Kotor on my galaxy tab 4 and then used AGK fire to install that app on my fire tv 4K. I installed it from the apps on phone in AGK fire. I had to move it over to the sc card for space. Works like a charm
Ridx said:
I've solved my issue with "Downloaded Resources Failed" error. I installed Kotor on my galaxy tab 4 and then used AGK fire to install that app on my fire tv 4K. I installed it from the apps on phone in AGK fire. I had to move it over to the sc card for space. Works like a charm
Click to expand...
Click to collapse
In addition to installing Kotor from another device, I had to move the the obb files to the sd card. Using the "foldermount" method from Post #4 worked perfectly. I also used the method for "Castle of Illusion"' all the downloads go to the sd card now.
Did you guys root your fire tv? I thought that foldermount was only for rooted devices.
SilentBot said:
Foldermount did the job for me. I sideloaded the underground version of the game, started the app and canceled the download after a few seconds.
Next i used foldermount to create the link and started the download again.
Sent from my Nexus 5 using Tapatalk
Click to expand...
Click to collapse
Wow...thanks for this great tip. I have wanted to do this for a long time but never got it to work. This worked perfectly for Asphalt 8. Moved the 1.2 gig data to my usb drive and the game opened right up and played great! Think I'm even gonna fork out a couple bucks for the paid version of Foldermount so I can move more games to usb storage.
thanks again.

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