After receiving the new 4.4.W.2 update, I decided to move some songs from Google Play on my phone onto the watch for offline playing.
Here's how it went:
Downloaded an album with 12 tracks onto my phone
Took my watch off off the charger at 100% battery
Began to transfer music to the watch, took 25 an hour to move 12 songs. Only checked the screen maybe 5 times during the transfer
After the transfer was complete, I listened to about 5 min of music
Battery dropped from 100% to 70% in a span of half an hour......
Call me crazy, but this leaves a lot to be desired..
Jbuch84 said:
After receiving the new 4.4.W.2 update, I decided to move some songs from Google Play on my phone onto the watch for offline playing.
Here's how it went:
Downloaded an album with 12 tracks onto my phone
Took my watch off off the charger at 100% battery
Began to transfer music to the watch, took 25 an hour to move 12 songs. Only checked the screen maybe 5 times during the transfer
After the transfer was complete, I listened to about 5 min of music
Battery dropped from 100% to 70% in a span of half an hour......
Call me crazy, but this leaves a lot to be desired..
Click to expand...
Click to collapse
I know how to transfer music, but how do you play music from the watch?
ChrisNee1988 said:
I know how to transfer music, but how do you play music from the watch?
Click to expand...
Click to collapse
Since the new OTA lets you store music on the watch itself, go into settings and pair the watch with a bluetooth speaker or headphones. I have mine paired with the Moto Hint, when I have the hint in my ear and I play a song on the watch it will stream to the earpiece.
Call me crazy, but I think you are expecting too much from a device that isn't really intended to be a standalone media player.
Putting music on a smartwatch, or a Moto 360 to be specific, is kind of dumb to begin with imho.
Why? First, it's a watch.. Second, it has only 4GB of storage. Third, it has no speakers or audio output jacks. Fourth, ya, it's a watch.
Playing music from a smartphone and controlling via the M360 is more than sufficient and has almost no effect on battery other than regular operations.
My 2 cents.
Jbuch84 said:
After receiving the new 4.4.W.2 update, I decided to move some songs from Google Play on my phone onto the watch for offline playing.
Here's how it went:
Downloaded an album with 12 tracks onto my phone
Took my watch off off the charger at 100% battery
Began to transfer music to the watch, took 25 an hour to move 12 songs. Only checked the screen maybe 5 times during the transfer
After the transfer was complete, I listened to about 5 min of music
Battery dropped from 100% to 70% in a span of half an hour......
Call me crazy, but this leaves a lot to be desired..
Click to expand...
Click to collapse
Test it again taking out the transfer step. I would bet that is what is eating up battery not the actual playing of the music.
how to transfer song to watch?
Andromjb said:
Call me crazy, but I think you are expecting too much from a device that isn't really intended to be a standalone media player.
Putting music on a smartwatch, or a Moto 360 to be specific, is kind of dumb to begin with imho.
Why? First, it's a watch.. Second, it has only 4GB of storage. Third, it has no speakers or audio output jacks. Fourth, ya, it's a watch.
Playing music from a smartphone and controlling via the M360 is more than sufficient and has almost no effect on battery other than regular operations.
My 2 cents.
Click to expand...
Click to collapse
That's your opinion, but... if excusing faults based on the fact that "it's just a watch"is sound reasoning, then you're completly abandoning the appeal and leaving many wondering why bother dropping $250 on "just a watch".
Aside from notifications, wasn't this feature one of the main selling points for the device? Personally, I looked forward to being able to leave my clunky phone at home while going on a run. It seems natural that a smartwatch should be able to set me free of cords and allow me to listen to music wirelessly. If the device battery struggles to handle that, I can't imagine how short the life would be if music and GPS ran at the same time.
This turned into a rant.. but I was hopeful that this update might bring purpose to the Moto 360. As it stands now, its a $250 watch that is less useful than my $75 g-shock anytime I move more than 25 ft. away from the smartphone it was meant free our addiction to.
I agree this would be a useful feature. I could see not bringing my phone to the gym and using my watch to listen to music.
I still think this watch is worth every penny I paid for without this feature. Hell, being able to change the watch face daily is a pretty cool feature by itself. Add in the ability to get notifications on a device that looks like a watch I'd wear with a suit, and it's worth the $250.
Jbuch84 said:
That's your opinion, but... if excusing faults based on the fact that "it's just a watch"is sound reasoning, then you're completly abandoning the appeal and leaving many wondering why bother dropping $250 on "just a watch".
Aside from notifications, wasn't this feature one of the main selling points for the device? Personally, I looked forward to being able to leave my clunky phone at home while going on a run. It seems natural that a smartwatch should be able to set me free of cords and allow me to listen to music wirelessly. If the device battery struggles to handle that, I can't imagine how short the life would be if music and GPS ran at the same time.
This turned into a rant.. but I was hopeful that this update might bring purpose to the Moto 360. As it stands now, its a $250 watch that is less useful than my $75 g-shock anytime I move more than 25 ft. away from the smartphone it was meant free our addiction to.
Click to expand...
Click to collapse
I never said it was "just" a watch. I was more implying that it's main purpose is not to be a media player specifically.
Being that Android Wear & Google Play Music just implemented this feature in the latest update, I don't believe this was a selling point at the time of M360's sale. Not to mention, the first implementation is most definitely not going to be optimized.
Is it a cool feature? Of course. Is it it useless? Of course not. But that is also dependent on the user.
Seems you just are not happy with the battery life and watch in general from your response.
even if you store music on your watch and leave your phone at home while going on a run or gym... don't u still have to carry a bluetooth speaker to hear the music..lol.. anyways.. resetted watch 4 times.. no luck here...ughhh..
Andromjb said:
I never said it was "just" a watch. I was more implying that it's main purpose is not to be a media player specifically.
Being that Android Wear & Google Play Music just implemented this feature in the latest update, I don't believe this was a selling point at the time of M360's sale. Not to mention, the first implementation is most definitely not going to be optimized.
Is it a cool feature? Of course. Is it it useless? Of course not. But that is also dependent on the user.
Seems you just are not happy with the battery life and watch in general from your response.
Click to expand...
Click to collapse
Battery life is great, can last 30 odd hours so long as I only use the watch to check time a handful of times a day.
My post was to see if anyone else is experiencing such problems and if they had any real world uses similar and ways to save battery.
no one should be surprised that using the watch as a media player would kill the battery.
the best use for the media player on the watch is to be used while working out or running. because it will definitely need to be recharged after using it for an hour as a media player.
Is offline music only support google music? ? I still not.figure out how to.download local song to.watch, anyone can clairfy? Thanks.
gammite said:
no one should be surprised that using the watch as a media player would kill the battery.
the best use for the media player on the watch is to be used while working out or running. because it will definitely need to be recharged after using it for an hour as a media player.
Click to expand...
Click to collapse
if you go to the start menu on the watch and select the play music app, it will inform you there is no music stored on the watch and you need to change a setting on your phone to "download to android wear". go into play music on your phone and in the settings is where that option is. As soon as I checked it, the music i had downloaded to my phone started downloading to my watch. once it's done you can access the music from the play music app on your watch. the newest play music version is required i believe.
FlowingAway said:
if you go to the start menu on the watch and select the play music app, it will inform you there is no music stored on the watch and you need to change a setting on your phone to "download to android wear". go into play music on your phone and in the settings is where that option is. As soon as I checked it, the music i had downloaded to my phone started downloading to my watch. once it's done you can access the music from the play music app on your watch. the newest play music version is required i believe.
Click to expand...
Click to collapse
Thanks mate. Now i know.
Since i have not played google music before, so does this offline download to.wear only support.song.from google? But not local music? And how I know the download.is.happening? Also can I select which songs be download to 360?
mmx6688 said:
Thanks mate. Now i know.
Since i have not played google music before, so does this offline download to.wear only support.song.from google? But not local music? And how I know the download.is.happening? Also can I select which songs be download to 360?
Click to expand...
Click to collapse
From the looks of it, it's only music you've purchased from the play store, or music you've uploaded to play music. local music residing on your phone won't transfer over. you'll definitely know it's happening, a notification appears on the watch that says how many songs are left remaining to download. as far as which songs you're getting, i'm still testing it, but it looks like it's going to be all songs you've downloaded to the phone, but i could be wrong about that.
FlowingAway said:
From the looks of it, its only music youve purchased from the play store, or music youve uploaded to play music. local music residing on your phone wont transfer over. youll definitely know its happening, a notification appears on the watch that says how many songs are left remaining to download. as far as which songs youre getting, im still testing it, but it looks like its going to be all songs youve downloaded to the phone, but i could be wrong about that.
Click to expand...
Click to collapse
Thanks. Now I have a full.picture.
Jbuch84 said:
Battery life is great, can last 30 odd hours so long as I only use the watch to check time a handful of times a day.
My post was to see if anyone else is experiencing such problems and if they had any real world uses similar and ways to save battery.
Click to expand...
Click to collapse
Gotcha. Results are pretty sporadic from what I've gathered. There are too many variables right now, such as people using poorly optimized watch faces and/or apps. Possibly running older frimware/software, enabling/disabling ambient screen, brightness settings, etc.
Hard to get a baseline, but my results personally have been pretty great. I can't complain.
I use stock Moto watch faces, most specifically Retrograde (black background). Textra for SMS, it offers a lot of customization (vibration settings, color, etc), and is one of the most fluid in terms of replying via watch. Sometimes I use Mini Launcher, but it tends to drain battery a little more than usual and gets in the way a lot while swiping.
If you aren't using stock faces, then I recommend you stay away from third party watch faces until the Wear update with face customization becomes available.
Not just you. I listened through the watch for 30 minutes and it absolutely smoked my battery.
I wonder how the other watches hold up
Sent from my HTC6525LVW using Tapatalk
Related
My zune is on its way out with the audio jack starting to give me problems. seeing as i dont have the skills to repair it myself I was hoping to use a family members upgrade who doesn't want a new phone to grab this phone. From a quick play through with it the device feels pretty close to the zune music player. Can anyone tell me more about it as a media player? Also if i were to leave it in airplane mode what could i expect on battery life.
nobo77 said:
My zune is on its way out with the audio jack starting to give me problems. seeing as i dont have the skills to repair it myself I was hoping to use a family members upgrade who doesn't want a new phone to grab this phone. From a quick play through with it the device feels pretty close to the zune music player. Can anyone tell me more about it as a media player? Also if i were to leave it in airplane mode what could i expect on battery life.
Click to expand...
Click to collapse
I have the weak but functional HTC Trophy for work because I wanted to learn Windows Phone 7 but not ready to give up Android. It has the Zune player on it but I can honestly say it is not a replacement. For one, we are limited to 16 Gig storage, so you for sure can sync more music than that. And as far as I know, you cannot make playlists with streaming ZunePass music. Plus, I miss the scrolling text, time, etc information as a song is playing like the ZuneHD does.
garak0410 said:
I have the weak but functional HTC Trophy for work because I wanted to learn Windows Phone 7 but not ready to give up Android. It has the Zune player on it but I can honestly say it is not a replacement. For one, we are limited to 16 Gig storage, so you for sure can sync more music than that. And as far as I know, you cannot make playlists with streaming ZunePass music. Plus, I miss the scrolling text, time, etc information as a song is playing like the ZuneHD does.
Click to expand...
Click to collapse
I'm not sure how you're using the phone for music, but when I go to play a song it shows me album art, time lapsed and time remaining as well as the time of day at top-right of the screen.
I have plenty of playlists, some auto and some not, that include zune pass music and they all work just fine.
I had the old Zune 120GB model and while it had more space I don't know anyone who actually needs 600 hours of music with them at all times, the 16GB has suited me just fine I have a ton of my favorite tracks as well as video/audio podcasts that I take to work with me at all times, it's great.
xyexz said:
I'm not sure how you're using the phone for music, but when I go to play a song it shows me album art, time lapsed and time remaining as well as the time of day at top-right of the screen.
I have plenty of playlists, some auto and some not, that include zune pass music and they all work just fine.
I had the old Zune 120GB model and while it had more space I don't know anyone who actually needs 600 hours of music with them at all times, the 16GB has suited me just fine I have a ton of my favorite tracks as well as video/audio podcasts that I take to work with me at all times, it's great.
Click to expand...
Click to collapse
I was speaking specifically how it will cycle through picture(s) of a singer/band, with the letters going across the screeen, etc. The Zune player on a Windows Phone will not do that.
How can you make a playlist specifically for ZunePass streaming on the Windows Phone Zune player?
Thanks!
Brian
Sup guys,
Just hopped onto the smartwatch bandwagon. Loving it so far. Only issue I've had is with listening to music directly from the watch. This was one of the big selling points for me. I'm a workout fanatic and wanted to use it on my runs and in the gym. Anyways, when I'm on my runs I notice the music skips like crazy. Almost as if it were a scratched CD or on a poor internet connection.
Any ideas what might be causing it? I've tried two different sets of bluetooth headphones. It seems to skip the most when I'm actually running, as opposed to walking or standing still. I'm going to try telling the phone to not turn off "tilt to wake" to see if that's the issue. Will also try out a 3rd pair of headphones next. Other than that though, not sure what else I can try? Maybe ambient screen? Any thoughts? Has anyone experienced this? Could I have a defective 360?
By the way, this is with JUST my watch and headphones. The phone isn't in the equation (I've read if the watch is connected to more than one device, ie headphones and phone, skipping occurs on music).
Thanks in advance for any thoughts/ideas,
Gods
Think I figured it out! I think the skips are when the watch tries to check if the phone is in range to connect with. Looks like putting the watch in airplane mode and activating bluetooth afterwards will allow for the watch to pair with the headphones and play music without the constant skipping. I haven't done a large test yet, just ran around the yard for 5 minutes. I'll test it in greater depth tomorrow.
-Gods
Godswrath said:
Think I figured it out! I think the skips are when the watch tries to check if the phone is in range to connect with. Looks like putting the watch in airplane mode and activating bluetooth afterwards will allow for the watch to pair with the headphones and play music without the constant skipping. I haven't done a large test yet, just ran around the yard for 5 minutes. I'll test it in greater depth tomorrow.
-Gods
Click to expand...
Click to collapse
Any success? I'm on my second set of BT headphones and still getting a lot of skipping.
I am using Jaybird Bluebuds X, never had an issue, music never skips. But playing BT Music from watch causes my watch to shut down randomly, sometimes around 50%, sometimes around 75%
Is it heat related? Maybe can monitor the temperature of the watch somehow.
Is there any app other than google play music that can play songs stored in the watch?
Keep contemplating this to replace my TomTom Multisport. Really miss the motoactiv when it worked, and it would be nice to transfer a Playlist, pop on the bt headphones and go. Will I regret the purchase? I have some amazon points and a gift card I can get it for about $80 or so.
I use mine mainly as a GPS device to keep track of my tracks. Ghostrunner is great for mapping your runs. GPS is very quick and accurate in my opninion (owner for 3 weeks, bought it for the GPS)
Overall i'm happy, used it with Ghostracer, Strava & Runkeeper some of the apps can be flakey but other than that i love it.
Love it! Ghostracer / endomondo to track runs while listening to music with Google play music - works very very well.
Good to hear. I just want to transfer a playlist to the watch and be able to go... 128gb card on the phone so I can store quite a bit.
Sent from my SM-N910T using Tapatalk
Golf and running watch
Hi. I just bought the SW3 for running and golf. Was tired of lugging my phone along to listen to music. I tried Runkeeper but it stopped working a few times in the middle of a run. Have switched to Ghostracer and it has performed flawlessly. I put some music on the SW3 and it worked well with my Plantronics BT earbuds. I wasn't so happy yesterday on the golf course as the SW3 ran out of battery on the back 9. Could have been because I was using Golfshot and the SW3 was connected to my phone the whole time. I might try Hole 19 and put the SW3 into Airplane Mode. Still early days for me though. I rooted the SW3 yesterday and put on crpalmer's tetra kernel to see if that will help out with battery life.
Yes overall the GPS on this device has been great, especially with the Ghostracer app others mentioned. The only challenge comes in when the metal backplate gets really wet from a lot of sweat or if you get stuck running in a good rain. I had a 7 mile run in September that stopped logging at 4.1 miles when the drizzle coming down became a solid downpour. Ghostracer kept tracking time, but GPS coordinates gave up. It seems to be a known issue to many users.
Wifey has one and it's complete garbage. You have to start music and running app in a particular order, it takes forever to get a GPS fix and it invariably either loses GPS or freezes/crashes mid run. Sony don't even seem to have bothered to make a GPS tracking app, so users had to wait for the rest of the developers to catch up.
I normally take my phone with me when I walk or run so I can stream Pandora and, thus, use the phone's GPS. But a couple of days ago I decided to leave my phone behind and listen to the music I had downloaded to my watch. I had a big problem getting the music (Play Music) and tracking (Ghostracer) to stay on. I started with the Ghostracer and then turned on the Play Music, but the play music stopped the Ghostracer. Then I restarted the Ghostracer (which began recording as a new run), but this stopped the Play Music. I went back and forth a few times before I was able to get them both to stay on. It seems like everytime I left the Ghostracer display, it would stop the current run. Runkeeper (which I normally use when I am running with my phone) does not do this. For this reason, once I got them both to stay on, I left the display on the Ghostracer app.
Once I got them both to stay on, everything was fine, but this was almost a quarter of a mile into my run (which was supposed to be 5 miles). So I ended up going somewhat over 5 miles for my total run that day. I think the trick is to start the Play Music first, but I'm not sure. If anyone has any advice on this, please let us know.
As for the GPS, once I got Ghostracer to stay on, it worked flawlessly. It was at least as accurate as my phone's GPS is.
I should also point out that I was using Jabra Sport Pulse BTLE earbuds. I like it that the Ghostracer app displays both the average and current heartrate from the Jabra Sport Pulse on my watch along with the pace, distance, and time.
I don't like it that I can hear each step reverberate in the Jabra Sport Pulse earbuds as a heavy background BLOOMP, BLOOMP, BLOOMP... sound. The SMS BioSport earbuds that I use with Runkeeper when I run with my phone do not have this problem (and they don't have to be recharged).
So for now, I'll continue running with my phone, streaming Pandora thru the SMS BioSport earbuds, using the Runkeeper app on my watch to display the time, distance and pace, viewing the Pandora notifications on my watch for the artist and song title (and to control volume and skip tracks), and listening for the Runkeeper audio cues on my earbuds that give me my current and average heart rate (along with pace, distance, and time) every 5 minutes. This is not an ideal arrangement, but the best one available for now.
Strange about the Play music and Ghostracer interfering - I use both of those for each run and don't have any issues... Chrisinleedsuk - I do start Ghostracer about 2 minutes before running to get a good signal without the phone.
I have a pair of BT headphones but I usually use this BT adapter so I can use my nicer Dunu headphones:
http://www.myblueant.com/products/headphones/ribbon/
Cheers.
JavaGP said:
I normally take my phone with me when I walk or run so I can stream Pandora and, thus, use the phone's GPS. But a couple of days ago I decided to leave my phone behind and listen to the music I had downloaded to my watch. I had a big problem getting the music (Play Music) and tracking (Ghostracer) to stay on. I started with the Ghostracer and then turned on the Play Music, but the play music stopped the Ghostracer. Then I restarted the Ghostracer (which began recording as a new run), but this stopped the Play Music. I went back and forth a few times before I was able to get them both to stay on. It seems like everytime I left the Ghostracer display, it would stop the current run. Runkeeper (which I normally use when I am running with my phone) does not do this. For this reason, once I got them both to stay on, I left the display on the Ghostracer app.
Once I got them both to stay on, everything was fine, but this was almost a quarter of a mile into my run (which was supposed to be 5 miles). So I ended up going somewhat over 5 miles for my total run that day. I think the trick is to start the Play Music first, but I'm not sure. If anyone has any advice on this, please let us know.
As for the GPS, once I got Ghostracer to stay on, it worked flawlessly. It was at least as accurate as my phone's GPS is.
I should also point out that I was using Jabra Sport Pulse BTLE earbuds. I like it that the Ghostracer app displays both the average and current heartrate from the Jabra Sport Pulse on my watch along with the pace, distance, and time.
I don't like it that I can hear each step reverberate in the Jabra Sport Pulse earbuds as a heavy background BLOOMP, BLOOMP, BLOOMP... sound. The SMS BioSport earbuds that I use with Runkeeper when I run with my phone do not have this problem (and they don't have to be recharged).
So for now, I'll continue running with my phone, streaming Pandora thru the SMS BioSport earbuds, using the Runkeeper app on my watch to display the time, distance and pace, viewing the Pandora notifications on my watch for the artist and song title (and to control volume and skip tracks), and listening for the Runkeeper audio cues on my earbuds that give me my current and average heart rate (along with pace, distance, and time) every 5 minutes. This is not an ideal arrangement, but the best one available for now.
Click to expand...
Click to collapse
So I'm looking to snatch up a smartwatch on BF or maybe treat myself this xmas if nothing goes on sale. But I don't see the point of a smartwatch if it can't track my runs with an independent gps to save me from running with my note 5 ( no armband in the world can stop it from rubbing my underarm) . Looks like I have to choose between the urbane 2 and the Sony smartwatch 3? Also, does anyone know do I have to have a cellular plan to use the urbane 2's gps?
Just wanted to make sure these are the only two choices so I can make an informed decision.
I'm not seeing gps on the urbane 2.
http://www.lg.com/us/smart-watches/lg-W200-Opal-Blue-lg-watch-urbane-2nd-edition
ConnectivityLTE / 3G, Bluetooth® Version 4.1; Wi-Fi® Connectivity and Offline Music Play
Sensor9-Axis (Gyro/Accelerometer/Compass) / Barometer / PPG (Heart Rate Sensor)
Sent from my SM-N910T using Tapatalk
dbpaddler said:
I'm not seeing gps on the urbane 2.
http://www.lg.com/us/smart-watches/lg-W200-Opal-Blue-lg-watch-urbane-2nd-edition
ConnectivityLTE / 3G, Bluetooth® Version 4.1; Wi-Fi® Connectivity and Offline Music Play
Sensor9-Axis (Gyro/Accelerometer/Compass) / Barometer / PPG (Heart Rate Sensor)
Sent from my SM-N910T using Tapatalk
Click to expand...
Click to collapse
I have read on androidcentral and https://www.reddit.com/r/AndroidWear/comments/3ss9lf/lg_urbane_2_does_it_actually_have_gps/ states that it does. Forums have confirmed that even without cellular activation that they can get GPs lock. So I guess that means these are the 2 devices I should look at
Not seeing where anyone confirms it has gps. The 2nd guy says yes to a video of gps in action, but that doesn't tell me squat. And there's no proof. The last guy owns one and can't tell if it has standalone gps because it makes him turn on his phone to use maps.
So what are you reading that I'm not?
Sent from my SM-N910T using Tapatalk
dbpaddler said:
Not seeing where anyone confirms it has gps. The 2nd guy says yes to a video of gps in action, but that doesn't tell me squat. And there's no proof. The last guy owns one and can't tell if it has standalone gps because it makes him turn on his phone to use maps.
So what are you reading that I'm not?
Sent from my SM-N910T using Tapatalk
Click to expand...
Click to collapse
http://m.androidcentral.com/first-five-things-know-about-lg-watch-urbane-2nd-edition-lte
Ctrl+f gps
Edit: after some googling looks like moto 360 sport has gps too. Something to consider.
People confirm it in this thread...
http://www.androidcentral.com/first-five-things-know-about-lg-watch-urbane-2nd-edition-lte
Seems like android wear needs an update though to fully take advantage of it all. I'll wait for a deal to pick one up, and I'm sure by then someone will have tried it with ghost racer and posted results.
Sent from my SM-N910T using Tapatalk
dbpaddler said:
People confirm it in this thread...
http://www.androidcentral.com/first-five-things-know-about-lg-watch-urbane-2nd-edition-lte
Seems like android wear needs an update though to fully take advantage of it all. I'll wait for a deal to pick one up, and I'm sure by then someone will have tried it with ghost racer and posted results.
Sent from my SM-N910T using Tapatalk
Click to expand...
Click to collapse
Lol identical post times. But yeah I'm with you. I am looking for something with better battery life and screen based on common complaints from the sm3. Independent gps is a must to justify androidwear for me tho.
Yeah. I'm trying to avoid getting the Garmin, and I don't really "need" a smartwatch. Living with my TomTom multisport and carrying my Sansa clip with wired buds. Would love to ditch the combo. Not as concerned about battery life. Just want a seamless experience.
And with the way they update androidwear, I think it's the time to jump in with this generation of devices.
Sent from my SM-N910T using Tapatalk
I'm happy user of SW3. As many people here, I use Ghostracer for GPS tracking. It 's not perfect, but quite good. Battery life may be an issue for long runs. GPS fix sometimes takes a long time, but otherwise GPS is quite accurate.
Do you get a GPS signal without connecting the watch to your phone? I am testing a smartwatch 3 and it need to be connected to my phone to find the place where I am. I am testing with Maps and Viewranger and none of them finds a signal.
I've been experience a few issues with the new update. One of them, which is more a nuisance than anything, is my bluetooth connection to my car. It's a 2015 Mustang with MyFord Touch. The phone is a galaxy S8+. About 1/3 of the time when I start the car, the phone shows up named a bunch of random characters, instead of Galaxy S8+. Not a huge deal. My music player starts automatically (even if I close it, and kill the process). The thing that's weird is that the audio is kind of hollow sounding when it starts up UNTIL I turn on the phones display, then it kicks into a fuller sound. It's never done this before. Not only that, but it decides when it wants to display track information from Samsung music player only a small portion of the time.
If I'm playing music through Amazon Music, it updates the track information, no problem. If I switch to Samsung's music player, it just displays the last track I played on Amazon music, and never changes. If I start the car with the music player going, it won't update track information until it gets to the next song, and even that is spotty.
Aside from these issues, and the issues I'm having with the default browser, I think it's a pretty good update. But this music thing is really bugging me. For the record, I've tried rebooting the phone. I've tried changing through the AVRCP versions in the developer options, I've toggled Dolby Atmos on and off, changed the sample rate, channels, etc. Nothing seems to be affecting this problem.
On a side note, how do I close the music player so it doesn't automatically start playing when connected to bluetooth?
Thanks in advance. If this doesn't belong here, let me know.
DarcSystems said:
I've been experience a few issues with the new update. One of them, which is more a nuisance than anything, is my bluetooth connection to my car. It's a 2015 Mustang with MyFord Touch. The phone is a galaxy S8+. About 1/3 of the time when I start the car, the phone shows up named a bunch of random characters, instead of Galaxy S8+. Not a huge deal. My music player starts automatically (even if I close it, and kill the process). The thing that's weird is that the audio is kind of hollow sounding when it starts up UNTIL I turn on the phones display, then it kicks into a fuller sound. It's never done this before. Not only that, but it decides when it wants to display track information from Samsung music player only a small portion of the time.
If I'm playing music through Amazon Music, it updates the track information, no problem. If I switch to Samsung's music player, it just displays the last track I played on Amazon music, and never changes. If I start the car with the music player going, it won't update track information until it gets to the next song, and even that is spotty.
Aside from these issues, and the issues I'm having with the default browser, I think it's a pretty good update. But this music thing is really bugging me. For the record, I've tried rebooting the phone. I've tried changing through the AVRCP versions in the developer options, I've toggled Dolby Atmos on and off, changed the sample rate, channels, etc. Nothing seems to be affecting this problem.
On a side note, how do I close the music player so it doesn't automatically start playing when connected to bluetooth?
Thanks in advance. If this doesn't belong here, let me know.
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Did you ever try to update your car's firmware or going to your dealer and ask for it? I think it's because Android 9 is "too new" for your car
I updated to the latest firmware about 6 months ago. No new updates since then. It would be kinda bogus if android 9 made a 4 year old car obsolete, but i suppose it's possible.
DarcSystems said:
I updated to the latest firmware about 6 months ago. No new updates since then. It would be kinda bogus if android 9 made a 4 year old car obsolete, but i suppose it's possible.
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It could be possible that you have to expect for a new car firmware or ask to your device forum if anyone else have your same problem with android auto
Good call. I'll pop the question over to my mustang forum. Thanks.
DarcSystems said:
Good call. I'll pop the question over to my mustang forum. Thanks.
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Post it on your mobile device forum too
Hi guys,
I would like to know your opinion. I'm currently using YouTube music on my watch, which is pretty decent but I was wondering how Spotify performs in the pixel watch. I only tried it a couple of days and not sure which one is better in the wear os. I like Spotify but had the feeling that YouTube music wear os is better (I use the pixel watch to listen to music a lot when training).
What do you think?
Hi,
Both Spotify and YouTube Music are popular music streaming services that are available on the Wear OS platform. Both apps are functional on the Pixel Watch and offer similar features such as offline playback, the ability to create playlists and control playback using the watch. However, in terms of performance, it really comes down to personal preference. Spotify is known for its vast library of songs, while YouTube Music offers a large number of official music videos, live performances and covers. You may prefer one over the other depending on the type of music you listen to and the features that are most important to you. I suggest trying out both apps for a longer period of time to see which one better suits your needs.
Thanks for your reply. In terms of the service itself I like Spotify but I have the feeling that the YT music app for wear os perform better, not sure if Im right.
Sorry for the late reply, but I might be able to help here. Main differences that I have seen is spotify has more control, you can also change playlists on other devices while YT music. Also if you have now playing on your watch face, such as me, it will show the album art on the watch face while spotify does not do that. I personally like spotify more, and reply to me if you want screenshots.
(Edit): I haven't seen as much storage combustion with both, but spotify seems to be better with storage. That shouldnt be a problem though, I have the 500 song max for dynamic songs on yt music and every single playlist i have, adding up to around 400 songs. At the moment YT music takes up around 2Gb while spotify takes up around 1.3GB. I haven't noticed any music quality depreciation with my WF-1000XM4s and my WH-1000XM2s, but for some reason the Bluetooth isint the great with my WF-1000XM4s and it sounds kind of garbled. I have no idea if someone would be able to help me with this. It has recently gone away though.
I'll give you my experience with Spotify as I don't use YT music.
My issues with Spotify and the watch are:
Due to the Watch shutting down WiFi when connected to the phone, the app must be open on your phone or it will fail to find other playback devices you might be using or want to use unless they are in BT range.
Nearly impossible to search or create playlists due to the small keyboard which is almost impossible to use. Voice Command is you only real option.
If you pause a playlist from the watch it does sometimes resume playback on the watch instead of the device that was playing when you paused.
I think a lot of this has to do with the Watch shutting down WiFi whenever a BT connection is present. And I hope and wish Google will eventually allow us to override this battery saving feature when needed so that the Watch can control any device connected via WiFi without having to go through the phone to detect devices.
Thread lightly cleaned.
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Enough said!
-Regards: Badger50