Hello friends. My videos will demo the browser experience between the Asus Transformer Infinity TF701 and the Samsung Galaxy Tab S.
Secondly, I also added a demo using the Asus Transformer Infinity TF701, shown zipping through the graphic intensive website "The Verge", over at theverge.com
Asus transformer Infinity TF701 -
Samsung Galaxy Tab S -
Asus TF701 Browser Demo - using the graphic intensive website "THE VERGE."
Now furthermore, try getting the Samsung Galaxy Tab S, to work that website, just as smoothly. Isn't going to happen, unfortunately. I just showed you a platform (Asus Transformer Infinity TF701) that blows away our Galaxy Tab S. The old proverbial saying, "The Proof is in the Pudding." As much as we love this device, Sometimes we have to step back, from behind our rose colored glasses, and call a spade a spade. The Web browsing experience, on the Samsung Galaxy Tab S, is abysmal at times.
Lastly, with using the Samsung Galaxy Tab S and Asus Transformer Infinity TF701, I've also benchmarked multiple third party web browsers, along with the stock and chrome browsers . Here are my scores using Vellamo:
Asus TF 701T -
{
"lightbox_close": "Close",
"lightbox_next": "Next",
"lightbox_previous": "Previous",
"lightbox_error": "The requested content cannot be loaded. Please try again later.",
"lightbox_start_slideshow": "Start slideshow",
"lightbox_stop_slideshow": "Stop slideshow",
"lightbox_full_screen": "Full screen",
"lightbox_thumbnails": "Thumbnails",
"lightbox_download": "Download",
"lightbox_share": "Share",
"lightbox_zoom": "Zoom",
"lightbox_new_window": "New window",
"lightbox_toggle_sidebar": "Toggle sidebar"
}
Samsung Galaxy Tab S -
Samsung Galaxy Tab S (Default Browser Benchmarks)
Samsung Galaxy Tab S (Chrome Browser Benchmarks)
In my closing statement, I'd like to say, I can live with the sub-par browsing performance, but with this device being a year older than the Asus, Samsung should have figured out, at least by now, how to make the stock browsers more efficient..
So what is my hope? That Samsung sees this and figures out a way to improve our Web browsing experience. After jumping over to Samsung from the Asus Transformer line, as it stands now, it's not competing with other manufacturers , whatsoever . If you have any ideas on how to improve our experience, or have any improvements you'd like to see Samsung put in place (either in future updates or in their next iteration) feel free to post them here.
xRevilatioNx said:
My videos will demo the browser experience between the Asus Transformer Infinity TF701 and the Samsung Galaxy Tab S.
Lastly, I also added a demo using the Asus Transformer Infinity TF701 shown zipping through the graphic intensive website "The Verge" over at theverge.com
Asus transformer Infinity TF701 -
Samsung Galaxy Tab S -
Asus TF701 Browser Demo - using the graphic intensive website "THE VERGE".
Now try to get get this Samsung to work that website, just as smoothly. Isn't going to happen, unfortunately. I just showed you a platform (Asus Transformer Infinity TF701) that blows away our Galaxy Tab S. The old proverbial saying, "The Proof is in the Pudding." As much as we love this device, Sometimes we have to step back, from behind our rose colored glasses, and call a spade a spade. The Web browsing experience, on the Samsung Galaxy Tab S, is abysmal at times.
Now I own the Asus TF701 and the browsers on that device blue away this tablet. Here are my scores.
Asus TF 701T -
Samsung Galaxy Tab S -
Samsung Galaxy Tab S (Default Browser Benchmarks)
Samsung Galaxy Tab S (Chrome Browser Benchmarks)
I can live with the sub par browsing performance, but with this device being a year older than the Asus, Samsung should have figured out by now how to make the browsers more efficient..
In closing..... what is my hope? That Samsung sees this and figures out a way to improve our Web browsing experience. After jumping over to Samsung from the Asus Transformer line, as it islands now, it isn't up to par. If you have any ideas on how to improve our experience or have any improvements you want to see Samsung put in place (either in future updates or in their next iteration) feel free to post them here.
Click to expand...
Click to collapse
Return it. Your pushing a ton of pixels, and samsung will never fix it.
suzook said:
Return it. Your pushing a ton of pixels, and samsung will never fix it.
Click to expand...
Click to collapse
The Asus has the same amount of pixels (resolution) The only difference is the AMOLED vs LCD.
xRevilatioNx said:
The Asus has the same amount of pixels (resolution) The only difference is the AMOLED vs LCD.
Click to expand...
Click to collapse
I now notice that. Guess its the crap exnyos processor. But sammy wont fix it. They are notorius for that.
People the problem is that Tab S is having a problem processing Javascript for some reason. Disable Javascript on your browse and the Tab S will be every bit as fast as the Asus.
it has nothing to do with the amoled screen. This is a SOFTWARE issue, not a hardware one.
Some web pages won't load properly without Javascript. As an end user I just want good browsing experience regardless it's a software or hardware problem. I hope Samsung will fix it soon.
suzook said:
I now notice that. Guess its the crap exnyos processor. But sammy wont fix it. They are notorius for that.
Click to expand...
Click to collapse
That's not my experience with the note 8. The updates for that device go all the way to kitkat with pretty significant improvements in performance along the way. Samsung has already released an update that improved things pretty well for UI lag, etc.
I also feel like its worth mentioning that in my option the browsing experience,... even on sites like the verge.... is hardly a deal breaker. The only thing that seems to lag (a little) when I browse that site is quickly swiping from the top of the homepage to the bottom and back up again. OK...but when do I browse like this? If I just read the site like people normally do the scrolling and pinch to zoom is very responsive. On other sites that have the average amount of graphical and media content the tab-s is just as fast in my experience as our retina iPad or nexus 7...no issue at all.
Sometimes we pick nits. Browsing issues like this wouldn't even be on my radar as it is generally very good. I always use play news for reading the verge anyway as I prefer the way it gets served up with that app.
That's just my opinion of course. If anyone reads this thread and has yet to pick up a tab s...head to the store and try it out for yourself. My feeling is that this browsing 'issue' will not be a deal breaker for most.
While you are at it Watch a video, gaming, etc side by side with any other tablet out there next to the tab s...then report back here and tell us on the balance what tablet you prefer.
mitchellvii said:
People the problem is that Tab S is having a problem processing Javascript for some reason. Disable Javascript on your browse and the Tab S will be every bit as fast as the Asus.
it has nothing to do with the amoled screen. This is a SOFTWARE issue, not a hardware one.
Click to expand...
Click to collapse
You're wrong. I tried javascript off and get the same results (stock browser) . Furthermore, you were initially basing your results on a third-party Web browser app (Dolphin).
Besides, like another poster said, you want to enjoy the full browser experience. Who wants to sit there and turn it on and then off, from site to site. I have 42 bookmarks. 29 of them are using javascript. (If in fact javascript is an issue for them) because it isn't with me.
xRevilatioNx said:
You're wrong. I tried javascript off and get the same results (stock browser) . Furthermore, you were initially basing your results on a third-party Web browser app (Dolphin).
Besides, like another poster said, you want to enjoy the full browser experience. Who wants to sit there and turn it on and then off, from site to site. I have 42 bookmarks. 29 of them are using javascript. (If in fact javascript is an issue for them) because it isn't with me.
Click to expand...
Click to collapse
I have the same experience as you using stock browser, which I find to be one of the better browsers about. Even if turning off javascript did speed things up on stock, it's counter productive to keep switching it on and off as a lot of the websites I browse also use javascript.
Sent from my SM-G900F using Tapatalk
xRevilatioNx said:
You're wrong. I tried javascript off and get the same results (stock browser) . Furthermore, you were initially basing your results on a third-party Web browser app (Dolphin).
Besides, like another poster said, you want to enjoy the full browser experience. Who wants to sit there and turn it on and then off, from site to site. I have 42 bookmarks. 29 of them are using javascript. (If in fact javascript is an issue for them) because it isn't with me.
Click to expand...
Click to collapse
I am not wrong. When you say you get the same results do you mean benchmarking or just browsing? Have no idea what you are doing differently but disabling javascript even on the Stock browser makes a dramatic improvement in page load speed. I mean it is REALLY obviously faster.
I still don't understand the obsession with using the stock browser. 3rd party browsers have so many more features and benefits.
My guess is this Javascript "bug" is not a bug at all but a security feature by Samsung. They know most people don't use Antivirus software on their tablets and many viruses make use of Javascript as an entry point. My guess if the Tab S is checking all Javascript for anything nefarious before it loads your page. The user is safer and most people don't notice the slight delay. This means fewer bricked tablets being sent back to Samsung under warranty. When you disable Javascript the check is no longer required and your page loads faster.
Samsung is doing this on purpose. Now to convince them it's a bad idea
mitchellvii said:
I am not wrong. When you say you get the same results do you mean benchmarking or just browsing? Have no idea what you are doing differently but disabling javascript even on the Stock browser makes a dramatic improvement in page load speed. I mean it is REALLY obviously faster.
I still don't understand the obsession with using the stock browser. 3rd party browsers have so many more features and benefits.
My guess is this Javascript "bug" is not a bug at all but a security feature by Samsung. They know most people don't use Antivirus software on their tablets and many viruses make use of Javascript as an entry point. My guess if the Tab S is checking all Javascript for anything nefarious before it loads your page. The user is safer and most people don't notice the slight delay. This means fewer bricked tablets being sent back to Samsung under warranty. When you disable Javascript the check is no longer required and your page loads faster.
Samsung is doing this on purpose. Now to convince them it's a bad idea
Click to expand...
Click to collapse
I'm sorry to say that on my 8.4, turning javascript off using stock browser makes no difference to browsing speeds, it was just an annoyance to other websites that requires it.
Browsing on my tab is fairly smooth for me anyway so I have no complaints. I just wanted to see if I could make it faster by disabling javascript.
Sent from my SM-G900F using Tapatalk
simacca said:
I'm sorry to say that on my 8.4, turning javascript off using stock browser makes no difference to browsing speeds, it was just an annoyance to other websites that requires it.
Browsing on my tab is fairly smooth for me anyway so I have no complaints. I just wanted to see if I could make it faster by disabling javascript.
Sent from my SM-G900F using Tapatalk
Click to expand...
Click to collapse
Can't speak to the 8.4. I have the 10.5.
But you make my point as to why Samsung would add this stealth security feature of checking javascript before loading a page. Most folks would not even notice the delay and they would be safer.
simacca said:
I'm sorry to say that on my 8.4, turning javascript off using stock browser makes no difference to browsing speeds, it was just an annoyance to other websites that requires it.
Browsing on my tab is fairly smooth for me anyway so I have no complaints. I just wanted to see if I could make it faster by disabling javascript.
Sent from my SM-G900F using Tapatalk
Click to expand...
Click to collapse
The difference in load times is substantial. The difference in browsing post load is negligible.
mike infinity said:
The difference in load times is substantial. The difference in browsing post load is negligible.
Click to expand...
Click to collapse
Didn't notice it on mine. Even if there are some speed advantages they will be cancelled out by the amount of times I will be switching it back on and refreshing the pages that need javascript in my bookmarks.
Sent from my SM-G900F using Tapatalk
The javascript is a bandaid to speed up page loads. But the stutter - lag when browsing a Web page is what bothers me the most. Especially on graphically intense websites.
All I can say is that side by side tab s with ipad retina, nexus 7, and tablet z...all with javascript ON...there is no difference at all most of the time with little or no lag anywhere across the board. The verge.com does show a bit more lag on the tab s...and the difference is negligible. Some sites...like cnn.com the tab s actually performs slightly better than the others.
Even on the verge.com the only significant difference I can see is swiping all the way to bottom and then back to top, etc...even then it's quibbles. Normal browsing and pinch to zoom have no lag for me on that site.
I will post a YouTube comparison when I get a chance and put this puppy to bed.
mike infinity said:
All I can say is that side by side tab s with ipad retina, nexus 7, and tablet z...all with javascript ON...there is no difference at all most of the time with little or no lag anywhere across the board. The verge.com does show a bit more lag on the tab s...and the difference is negligible. Some sites...like cnn.com the tab s actually performs slightly better than the others.
Even on the verge.com the only significant difference I can see is swiping all the way to bottom and then back to top, etc...even then it's quibbles. Normal browsing and pinch to zoom have no lag for me on that site.
I will post a YouTube comparison when I get a chance and put this puppy to bed.
Click to expand...
Click to collapse
My thread has nothing to do with the javascript issue. It's not even an issue. It's already been proven it happens on every platform.
My main issue (and it's discussed in the OP) Is the stutter-lag when scrolling (browsing) the actual website. My concern isn't with page load times.
Try Puffin browser, seems the best out of the few I have tried (Chrome, stock, and Firefox). Worth a shot until something gets fixed.
xRevilatioNx said:
My thread has nothing to do with the javascript issue. It's not even an issue. It's already been proven it happens on every platform.
My main issue (and it's discussed in the OP) Is the stutter-lag when scrolling (browsing) the actual website. My concern isn't with page load times.
Click to expand...
Click to collapse
That's why I noted in my comparison that all tests were done with Javascript on.
I will post a YouTube video when I get a chance showing there is no lag across devices compared with the tab s and IMO it's a non issue.
It may be a non-issue for yourself. But for me and posters here , and in another thread, (over at the general forum) .... It's an issue. I'm consistently getting snagged when scrolling. But I'm learning to live with it. The Asus TF701 just had me spoiled. It was the closest experience I've had to a PC web-browsing experience I will get. Otherwise, I love everything else about this device.
Related
Can someone port over the browser from the galaxy s2??..the browser is fast and it uses GPU acceleration like ios and windows phone 7...it surpasses the iPhone 4 and windows phone 7 in the browsing department
The froyo browser already killed both the ios and wp7 browsers.
Texted while driving
yea but have you seen the galaxy s2 browser in action..there is no lag at all when scrolling.....can it be easily ported though??
http://www.youtube.com/watch?v=hEtN95LAn18&feature=channel_video_title
Is there a system dump somewhere... I can't find it if there is one.
Sent from my SPH-D700 using XDA App
Double post... sorry
Is the system dump called galaxysII.tar.gz? Because I have that but I'm not sure if that is what you need
Sent from my SPH-D700 using XDA App
raymond4 said:
Is the system dump called galaxysII.tar.gz? Because I have that but I'm not sure if that is what you need
Sent from my SPH-D700 using XDA App
Click to expand...
Click to collapse
Probably
Sent from my SPH-D700 using XDA App
I am currently uploading it to my dropbox
Sent from my SPH-D700 using XDA App
and how would one get to this dropbox account ?
andrewjb said:
and how would one get to this dropbox account ?
Click to expand...
Click to collapse
It isn't going to help you right now unless you plan on porting it. The browser will not work on EC05 and I doubt it would work on EE03 either unless someone takes on the project of porting it over.
yea, i was hoping to see if anyone was working on it or could work on it??...hopefully in the future, it can be ported over
Once we get official Gingerbread I am sure someone will port it over if it is a lot better than the one that we end up with.
I am very sorry I can't do it tonight I'm currently have issues with my computer
Sent from my SPH-D700 using XDA App
The dump is here http://forum.xda-developers.com/showthread.php?t=1048960
If I'm not mistaken, The gingerbread browser we're going to get is the same thing; It does have the kinetic/over scrolling like iOS and its very smooth.
kobby2k6 said:
Can someone port over the browser from the galaxy s2??..the browser is fast and it uses GPU acceleration like ios and windows phone 7...it surpasses the iPhone 4 and windows phone 7 in the browsing department
Click to expand...
Click to collapse
I believe all your seeing is the power of dual core, not a major improvement in the browser. I've seen the atrix literally destroy hopped up single core phones, like my [email protected] As far as I know its all really about the sunspider0.9.1 test. Best I can get is 4369, I believe all the dual cores score around 2000~2500, roughly 2x what our epics can do at their best.
Side note; apples latest update to ios 4.whatever, takes the 1ghz (or less) a4 to around 4100 in sunspider0.9.1. Yeah apple is now kicking our ass (googles) in browser speed vs per clock. I know all this not because I like crapple, but because I pay attention to the competition.
epic4GEE said:
I believe all your seeing is the power of dual core, not a major improvement in the browser. I've seen the atrix literally destroy hopped up single core phones, like my [email protected] As far as I know its all really about the sunspider0.9.1 test. Best I can get is 4369, I believe all the dual cores score around 2000~2500, roughly 2x what our epics can do at their best.
Side note; apples latest update to ios 4.whatever, takes the 1ghz (or less) a4 to around 4100 in sunspider0.9.1. Yeah apple is now kicking our ass (googles) in browser speed vs per clock. I know all this not because I like crapple, but because I pay attention to the competition.
Click to expand...
Click to collapse
Try out Opera 11, it really shines in Sunspider (at 1.2ghz I got 2953ms), and of course it has hardware acceleration so it is silky smooth.
tbob18 said:
Try out Opera 11, it really shines in Sunspider (at 1.2ghz I got 2953ms), and of course it has hardware acceleration so it is silky smooth.
Click to expand...
Click to collapse
That's where android=win, options and we have flash. I do realize we have faster browsers than stock, its just my baseline is always the stock browser and its the one I prefer.
if only you could try opera mobile, you could see how smooth the interface is during zooming, panning and even during text-reflows! definitely no lags at all even on my 600Mhz legend cpu. Opera mobile uses hardware acceleration on its UI, and that explains the difference in its fluidity against the stock.
i also believe samsung has implemented hardware acceleration on its web browser, and if someone can really port galaxy s2's browser, that would be good!! very good!
by the way, i have also used a galaxy ace's web browser, and it's hardware accelerated as well (i think) and maybe they have used the same thing on galaxys2?
Im sorry but the browser is pretty bad, it gives really bad checker box all over the place.
Worst browser i have seen in a long time.
I love the surface RT, except for the internet. I'm wondering if everyone else feels the same. Certain websites are awful, even reddit takes almost 10 seconds before I can scroll. Not to mention back paging, its horrible waiting for the unit to become responsive again on top of trying to figure out how many times I have to hit the back button before IE actually goes to the previous page.
I have a couple ad block lists installed, just refreshed WinRT and back to fully updated. Is anybody else unhappy with IE performance on the RT? Any suggestions from those who've boosted performance somehow?
neologism said:
I love the surface RT, except for the internet. I'm wondering if everyone else feels the same. Certain websites are awful, even reddit takes almost 10 seconds before I can scroll. Not to mention back paging, its horrible waiting for the unit to become responsive again on top of trying to figure out how many times I have to hit the back button before IE actually goes to the previous page.
I have a couple ad block lists installed, just refreshed WinRT and back to fully updated. Is anybody else unhappy with IE performance on the RT? Any suggestions from those who've boosted performance somehow?
Click to expand...
Click to collapse
No problems here except on very long pages. IE10 on my PC is laggy on those too.
Open the Desktop Mode, IE, Manage Addons, Tracking Protection, get lists online, I would recommend at least two: Easylist and Fanboy.
You will notice right away an improve in IE.
neologism said:
I love the surface RT, except for the internet. I'm wondering if everyone else feels the same. Certain websites are awful, even reddit takes almost 10 seconds before I can scroll. Not to mention back paging, its horrible waiting for the unit to become responsive again on top of trying to figure out how many times I have to hit the back button before IE actually goes to the previous page.
I have a couple ad block lists installed, just refreshed WinRT and back to fully updated. Is anybody else unhappy with IE performance on the RT? Any suggestions from those who've boosted performance somehow?
Click to expand...
Click to collapse
my Brower experience is awful as well. Super slow and unresponsive every time a web page loads.
I have two ad block lists active already. I think I noticed a difference when I activated them, but that was a while ago and performance is still crappy now. For example, going to my Gmail inbox takes 15 seconds for the page to become responsive....
So disappointing, I love this thing but when I avoid opening it up because I get frustrated by something so simple as internet browsing... and I'm sure its a software fix! Seriously, the iPad only does one thing right, internet, and that's why its such a hit. MSFT wtf?!
i must disagree, on my DELL XPS 10 the internet performance is SUPERB! one of the fastest internet browser ever on a mobile devices. and flash player works perfect, even access to mic and webcam, is possible, e.g. chatroulette is working. there is no other device that can do that!
Turkishflavor said:
i must disagree, on my DELL XPS 10 the internet performance is SUPERB! one of the fastest internet browser ever on a mobile devices. and flash player works perfect, even access to mic and webcam, is possible, e.g. chatroulette is working. there is no other device that can do that!
Click to expand...
Click to collapse
Is there a config file you can post? I don't know IE and what settings could affect performance, but maybe if I just copy whatever makes your machine fast.
Anybody on the interwebz know a way I can copy Turkishflavor's IE10 settings form a dell xps 10 to my surface RT?
I noticed horrible lag, some pages taking upwards 30 seconds to become responsive, with certain sites (XDA being one of them) that were related to advertisements. Tracking lists (and later a hosts that blocks a bunch of them) helped me out.
what is it good for?
Absolutely nothing!
I laughed my @$$ off when I saw the ad for Asus vivo vs iPad on tv... The vivo tab Rt is absolutely crap, pos..
Tracking lists made my IE a lot more responsive. Without them visiting this site was a torture.
Turkishflavor said:
i must disagree, on my DELL XPS 10 the internet performance is SUPERB! one of the fastest internet browser ever on a mobile devices. and flash player works perfect, even access to mic and webcam, is possible, e.g. chatroulette is working. there is no other device that can do that!
Click to expand...
Click to collapse
The Dell has a Snapdragon(KRAIT) that is faster than the Tegra 3(A9), this is why his performance is better than that of a T3 powered device. If you want better performance you'll have to wait for some serious overclock tools or a model refresh with a Snapdragon S800 or Exynos Octa.
Ace42 said:
The Dell has a Snapdragon(KRAIT) that is faster than the Tegra 3(A9), this is why his performance is better than that of a T3 powered device. If you want better performance you'll have to wait for some serious overclock tools or a model refresh with a Snapdragon S800 or Exynos Octa.
Click to expand...
Click to collapse
I'd prefer the a15 based tegra4 personally but I expect the RT will get a refresh eventually.
The enoxys isn't a full octacore technically. Only 4 cores are active at one time. It is essentially 2 processors on one chip, a full power high clock speed a15 and a second lower power quad core (I think a9 based). Usually the low power mode is used, but when needed the low power chip shuts down and hands all activity over to the full power CPU. So at any one time it can be treated as a quad core chip with a low power mode similar to the 5th companion core on Tegra 3 and 4 chips. Enoxys "octa" gets more hype than it deserves.
Hi,
My name is Dragos and I'm the founder and senior designer of Viiwok, a startup which builds VR adapters and controllers.
More specifically we're currently in the final testing rounds of the first mobile HMD in the world. It's basically a hybrid tablet adapter with integrated, discrete headtracking sensors (as in not using the tablet's gyro/accelerometer sensors).
What it does is letting you slide in any 7" tablet and wirelessly displaying stereographic 3D video feed from the computer. It's basically a mobile Oculus Rift and a future proof product as well, since we're not constrained of resolution and hardware issues - because you can always use the latest and most powerful tablet at your disposal. The headtracking has basically zero latency and the FOV is about 120 degrees, using specially designed aspheric lenses with a 2" diameter for each eye. Besides native 3D support in certain titles (Crytek titles made with Cryengine, DOOM 3 BFG, etc.), we can also use TriDef for realtime side-by-side 3D rendering of currently unsupported games.
While gaming is our main scope, the HMD could be also used for virtual tourism and landscaping, in medicine (disabled or severely handicapped persons) or CAD design. Our next project to be launched is an omnidirectional treadmill which detects your body movements in real time (walking, jumping, crouching), much like a Kinnect, but without the back-facing and latency constraints.
Right now we're using Gamepad THD and Kainy for the video feed, but also Limelight for native Shield streaming ( http://forum.xda-developers.com/show...505510&page=15 ) while also developing our own video streaming solution in house.
REMOVED
Here are a couple of pictures with the 3D printed prototype. Of course, the final design will be much more streamlined and ergonomic.
{
"lightbox_close": "Close",
"lightbox_next": "Next",
"lightbox_previous": "Previous",
"lightbox_error": "The requested content cannot be loaded. Please try again later.",
"lightbox_start_slideshow": "Start slideshow",
"lightbox_stop_slideshow": "Stop slideshow",
"lightbox_full_screen": "Full screen",
"lightbox_thumbnails": "Thumbnails",
"lightbox_download": "Download",
"lightbox_share": "Share",
"lightbox_zoom": "Zoom",
"lightbox_new_window": "New window",
"lightbox_toggle_sidebar": "Toggle sidebar"
}
What is this?
Inviato dal mio GT-N7100 utilizzando Tapatalk
marco9797 said:
What is this?
Inviato dal mio GT-N7100 utilizzando Tapatalk
Click to expand...
Click to collapse
It's a head mounted, 3D display. You can stream games to it from the PC and see them in 3D. For virtual reality applications and games.
Attreyu said:
It's a head mounted, 3D display. You can stream games to it from the PC and see them in 3D. For virtual reality applications and games.
Click to expand...
Click to collapse
Do i need a great powered PC for this? Can i find It on Amazon?
Inviato dal mio GT-N7100 utilizzando Tapatalk
marco9797 said:
Do i need a great powered PC for this? Can i find It on Amazon?
Inviato dal mio GT-N7100 utilizzando Tapatalk
Click to expand...
Click to collapse
You need a good wifi connection (802.11n) and a medium-to-high computer. An Nvidia Kepler GPU is fine.
Basically, if you can play your games now, you don't need a new computer for the Deva HMD.
The HMD only receives the video-feed from the computer. You need a 7" tablet with 802.11n Wifi and a nice GPU (Tegra 3, Qualcomm 600/800, etc.).
No offense friend but I wouldnt want to put that scary thing on my head.
haha :laugh: fair enough. Would you put an Oculus Rift to your head ?
Attreyu said:
You need a good wifi connection (802.11n) and a medium-to-high computer. An Nvidia Kepler GPU is fine.
Basically, if you can play your games now, you don't need a new computer for the Deva HMD.
The HMD only receives the video-feed from the computer. You need a 7" tablet with 802.11n Wifi and a nice GPU (Tegra 3, Qualcomm 600/800, etc.).
Click to expand...
Click to collapse
i haven't enough money for an nvidia kepler in my notebook there is a gt 520m ;so can i try also with a tablet or smartphone?
i have a note 2 but it has mali 400 mp and i don't know if is enough great powered for this...
i and my family are going to buy an ipad air for christmas... Can i try with that?Is there any app? For the power i think that the ipad has the best gpu for the mobile,i believe also now is faster than xbox 360 and play 3.
Attreyu said:
haha :laugh: fair enough. Would you put an Oculus Rift to your head ?
Click to expand...
Click to collapse
Hell no ))) I wouldnt want to put anything on my head even Google Glass which is overrated for that price tag I think. I mean if it would look like regular Sun Glasses without some thingy that looks like Universal Soldier ))) Maybe I would put it on. And as for is it Enough to have Decent Tablet? Well depends if you want to play Chilidish Android games, which have bad graphics compared to PS3 or XBOX or PC, due to the Lack of DX and OpenGL then you are all set ) but I think its better to wait till TEGRA5 Devices DX11 support full OpenGL and 6 times faster than PS3 GPU... But you have to wait till Summer 2014 and for some games that will be made for that Architecture ( So I wouldnt rush to any new Tablet right now, unless of course your budget is big enough to afford buying a newest tablet every 6 month )
I can certainly say this won't be "the first" HMD using a mobile device. I know VRase has demoed units at various conventions/conferences and has some (supposed) VR industry connections. It had a successful kickstarter, but now we are waiting on the actual commercial units. They are promising they will look better than their 3D printed prototypes (which weren't that bad).
Still, more competition in this market is good. The problem is getting content to render in SbS format (Side by Side). Especially for pre-existing mobile games, less difficult for streamed desktop stuff (easy to tell GPU how to do special render cases through injection or driver manipulation).
Funding links removed
ryocoon said:
I can certainly say this won't be "the first" HMD using a mobile device. I know VRase has demoed units at various conventions/conferences and has some (supposed) VR industry connections. It had a successful kickstarter, but now we are waiting on the actual commercial units. They are promising they will look better than their 3D printed prototypes (which weren't that bad).
Still, more competition in this market is good. The problem is getting content to render in SbS format (Side by Side). Especially for pre-existing mobile games, less difficult for streamed desktop stuff (easy to tell GPU how to do special render cases through injection or driver manipulation).
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Click to collapse
I wouldn't call Vrase a HMD, they're in a totally different ballpark. Vrase is just an adapter for smartphones. They aren't intended for VR and gaming, the smartphones have screens too small for the needed FOV, and they don't have integrated sensors, meaning you must use FreePie or other 3rd party 6DOF solution. You could use Vrase for basic SBS movie watching and AR (to some extent).
I know because they're spanish, like us. They're our colleagues but they aren't aiming in the same direction. They're more orrientated towards the casual user (movies, leisure), we're going for the gaming part.
Which leads me to your second preocupations, SBS mobile gaming. AFAIK there aren't many mobile shooters worth their salt at the moment, because the cappabilities are not here. Mobile GPUs are weak still, and untill this summer when Logan makes its appearance, we're going to stick to PC streaming.
Things will change, and will change fast in this VR/mobile gaming sector, and our belief is that our product is prepared to help you fill the gap.
Attreyu said:
I wouldn't call Vrase a HMD, they're in a totally different ballpark. Vrase is just an adapter for smartphones. They aren't intended for VR and gaming, the smartphones have screens too small for the needed FOV, and they don't have integrated sensors, meaning you must use FreePie or other 3rd party 6DOF solution. You could use Vrase for basic SBS movie watching and AR (to some extent).
I know because they're spanish, like us. They're our colleagues but they aren't aiming in the same direction. They're more orrientated towards the casual user (movies, leisure), we're going for the gaming part.
Which leads me to your second preocupations, SBS mobile gaming. AFAIK there aren't many mobile shooters worth their salt at the moment, because the cappabilities are not here. Mobile GPUs are weak still, and untill this summer when Logan makes its appearance, we're going to stick to PC streaming.
Things will change, and will change fast in this VR/mobile gaming sector, and our belief is that our product is prepared to help you fill the gap.
Click to expand...
Click to collapse
Okay... wait. You say that this is an HMD, but VRase isn't due to the fact you need to use a phone screen. When clearly the difference for yours appears to be (at first glance) that you use a 7" tablet. I get that you have some integrated high-precision sensors, which obviously you wouldn't have if you were using VRase. Even using a simple solution like VRase you can do similar things with that. Yes, you can watch SBS formatted movies. You could also use software to request a GPU to render 3D in SBS and then connect using Splashtop, Kainy, LimeLight, etc. You would be correct in that it wouldn't have head-tracking though (at least not without extra 3rd party sensors or using some software to forward the laggy/innaccurate sensors from the phone/tablet gyros or accelerometers). Still, both end up being Head Mounted Displays, whether they have frills or not.
I truly do wish for you to prove me wrong. If information is available for public consumption, what differentiates your product from others existing in the market? Is it basically just similar to Occulus Rift, but with a wirelessly connected screen powered by a 7 inch tablet (and thereby... upgradeable)? Do you plan to push for public availability prior to commercial release of the Rift?
I get you and agree that mobile gaming horsepower really isn't quite there yet, and the content _REALLY_ isn't there. There are maybe six or so competent shooters out there that were originally programmed for mobile (IE: not counting Quake recodes). As an aside, I do wonder if there a way to runtime modify OpenGL ES calls to force SBS rendering in such apps. I know ChainFire managed to have a Root-required piece of software that allowed for platform specific (Tegra-only, Adreno-only, etc) optimized games to run pretty well on other chipsets. However, that is neither here nor there.
ryocoon said:
Okay... wait. You say that this is an HMD, but VRase isn't due to the fact you need to use a phone screen. When clearly the difference for yours appears to be (at first glance) that you use a 7" tablet. I get that you have some integrated high-precision sensors, which obviously you wouldn't have if you were using VRase. Even using a simple solution like VRase you can do similar things with that. Yes, you can watch SBS formatted movies. You could also use software to request a GPU to render 3D in SBS and then connect using Splashtop, Kainy, LimeLight, etc. You would be correct in that it wouldn't have head-tracking though (at least not without extra 3rd party sensors or using some software to forward the laggy/innaccurate sensors from the phone/tablet gyros or accelerometers). Still, both end up being Head Mounted Displays, whether they have frills or not.
Click to expand...
Click to collapse
Hey, I'm not trying to enter an argumente here with you man If you consider the two similar enough, fair play. They are, in more ways than one. The differences are subtle enough for the average user - size, scope, sensors, etc. As I said before, Vrase is for the casual user, our product would be more towards gaiming.
ryocoon said:
I truly do wish for you to prove me wrong. If information is available for public consumption, what differentiates your product from others existing in the market? Is it basically just similar to Occulus Rift, but with a wirelessly connected screen powered by a 7 inch tablet (and thereby... upgradeable)? Do you plan to push for public availability prior to commercial release of the Rift?
Click to expand...
Click to collapse
You have to take into consideration that the "market" for these products is very much in its infancy. You have the Oculus Rift and then you have the others (Vrase, Durovis Dive, InfiniteEye, Viiwok Deva) which are adapters by all means. Our goal is to achieve full mobility, without that tangled mess. So there are about 4-5 products, out of which only the Rift is out (even though there isn't a commercial version yet) and the Vrase just finished its Kickstarter a couple of months ago. So there isn't much of a competetion between ourselfes. We're all just trying to push VR out in the open.
Yes, we are going to start a crowdfunding campaign this weekend, with delivery starting in April.
ryocoon said:
I get you and agree that mobile gaming horsepower really isn't quite there yet, and the content _REALLY_ isn't there. There are maybe six or so competent shooters out there that were originally programmed for mobile (IE: not counting Quake recodes). As an aside, I do wonder if there a way to runtime modify OpenGL ES calls to force SBS rendering in such apps. I know ChainFire managed to have a Root-required piece of software that allowed for platform specific (Tegra-only, Adreno-only, etc) optimized games to run pretty well on other chipsets. However, that is neither here nor there.
Click to expand...
Click to collapse
I totally agree. Mobile SBS gaming isn't here now, and one can only hope for things to change this year. Maybe products like ours will help push things in that direction. Android exclusive content is made of movies and a number of tech-demos here and there (most from Durovis, using Unity engine). So we're focusing to PC titles for the moment, going the streaming way.
If you want to discuss your project, that is fine. But links to funding projects are not allowed.
Thank you for your cooperation
Friendly Neighborhood Senior Moderator
And as this section is for the Nvidia shield it does not belong here.
Best fit will probably be Accessories
Thread moved
I just got my Galaxy Tab S 8.4 from Amazon and I'm already having issues with it
I play Simpsons Tapped Out and this game ran without any lag on my 2012 Nexus 7. However, when I load up the game on the Galaxy Tab S 8.4, I am having major lag while trying to pan around the town and even while trying to tap the buildings to collect money. I imagine Tapped Out is an incredibly casual and lightweight game(resource wise), so it makes me worried about how 'real' games will perform on the device.
My question is, if I root and debloat the tablet, will this improve performance on the tablet? Or is this the kind of performance that I can expect from the Exynos tablets?
I found this thread, and I was going to follow those instructions to debloat it with titanium backup(I assume I can use that to debloat it). Has anyone tried this and noticed an increase in performance?
Thanks in advance for anyone who can help
As a follow up. I just went through and rooted the tablet, froze all that bloat and it's still performing like garbage in Simpsons Tapped Out. How is this possible that the Exynos chip isn't as good as a 2 year old tablet? Is it the QHD display? Is it TouchWiz that's causing it?
Out of all the reviews I looked at, none talked about this type of lag. This Simpsons game can't be that graphic intensive. Why is it stuttering so badly when I pan around the town?
Enddo said:
As a follow up. I just went through and rooted the tablet, froze all that bloat and it's still performing like garbage in Simpsons Tapped Out. How is this possible that the Exynos chip isn't as good as a 2 year old tablet? Is it the QHD display? Is it TouchWiz that's causing it?
Out of all the reviews I looked at, none talked about this type of lag. This Simpsons game can't be that graphic intensive. Why is it stuttering so badly when I pan around the town?
Click to expand...
Click to collapse
May just be that that game is confused by the Exynos 8 core cpu. The device clearly has the power to run a simple game like that. In short, I think it may be the game and not the tablet.
One other idea. Try running Nova Launcher. But other users have had the same issue as you with that particular game.
mitchellvii said:
May just be that that game is confused by the Exynos 8 core cpu. The device clearly has the power to run a simple game like that. In short, I think it may be the game and not the tablet.
One other idea. Try running Nova Launcher. But other users have had the same issue as you with that particular game.
Click to expand...
Click to collapse
That is really sad to hear. I can't get Family Guy working properly on the tablet and now this Besides watching content when I'm in bed, this is all I use the tablet for. It's making it really hard to format my 2012 Nexus 7 so I can give it to my father.
I'm curious if it's the CPU or the GPU that the game is having an issue with. I have had my eye on this forum lately and am getting excited that the CyanogenMod ROM might be the solution to my issue with these casual games. Positive thoughts :fingers-crossed:
Thanks for your input. I will say that it handles my 1080p content from my Drobo with BS Player flawlessly. So at least there's something
Enddo said:
That is really sad to hear. I can't get Family Guy working properly on the tablet and now this Besides watching content when I'm in bed, this is all I use the tablet for. It's making it really hard to format my 2012 Nexus 7 so I can give it to my father.
I'm curious if it's the CPU or the GPU that the game is having an issue with. I have had my eye on this forum lately and am getting excited that the CyanogenMod ROM might be the solution to my issue with these casual games. Positive thoughts :fingers-crossed:
Thanks for your input. I will say that it handles my 1080p content from my Drobo with BS Player flawlessly. So at least there's something
Click to expand...
Click to collapse
I've loaded up a few games under my current cm ROM and they have all played flawlessly. Though I haven't tried the games you mentioned, and I'm married a month away from having a baby so I'm a bit too broke to buy something I'm not going to play.
Tonight there should be a ROM with sound working if you want to give it a go.
eousphoros said:
I've loaded up a few games under my current cm ROM and they have all played flawlessly. Though I haven't tried the games you mentioned, and I'm married a month away from having a baby so I'm a bit too broke to buy something I'm not going to play.
Tonight there should be a ROM with sound working if you want to give it a go.
Click to expand...
Click to collapse
Both Simpsons Tapped Out and Family Guy Quest for Stuff are free to play games.
I have been keeping an eye on your CyanogenMod thread. I have never used it for more than a day on my Nexus 5 before, but I'm excited to try it out on my Tab S 8.4
Clash of clans works great! Try it. It's crazy addicting
I installed Simpsons on my S 8.4, it seems to be running smooth for me. But I only started the game and my city is pretty basic at the moment, maybe performance issues start with a larger city ?
ukael said:
I installed Simpsons on my S 8.4, it seems to be running smooth for me. But I only started the game and my city is pretty basic at the moment, maybe performance issues start with a larger city ?
Click to expand...
Click to collapse
I wouldn't say I have a huge city, I'm only level 17. Nothing like my level 40 city in Family Guy. But I have a dozen or so characters unlocked in Simpsons. I can log out of my account and play as a guest I think to test on a starter city.
well, it wont' connect to the server now :/ but I will test it when I can
There have been reports of issues with this game on the other galaxy tablet forums as well. Since this tablet is fully capable of running even more complex games I would focus on the software as the issue. I'm not sure if these issues have been relayed to the developer but that would a great start to a resolution.
Sent from my Galaxy Tab S
Back to the initial topic: Debloating can eliminate some of the background services that consume processing power. But it would surprise me if this would result in any relevant speedup (on an Octacore).
Other than that, probably the color adaption+enhancement thing does cost some performance (and battery).
And Mali T628 drivers might not be optimized.
Enddo said:
I wouldn't say I have a huge city, I'm only level 17. Nothing like my level 40 city in Family Guy. But I have a dozen or so characters unlocked in Simpsons. I can log out of my account and play as a guest I think to test on a starter city.
well, it wont' connect to the server now :/ but I will test it when I can
Click to expand...
Click to collapse
Just to let you know it's not your tab. Tapped out doesn't work properly with exynos. It's the same note 10.1 2014 ed and tab so. It's a software issue
reubenskelly1992 said:
Just to let you know it's not your tab. Tapped out doesn't work properly with exynos. It's the same note 10.1 2014 ed and tab so. It's a software issue
Click to expand...
Click to collapse
thanks for all the help everyone :good:
Just FYI... The Simpsons Tapped Out also performed horribly on my Nexus 10. I think it is the app. It was never optimized for some reason
Sent from my Nexus 5 using Tapatalk
kgeissler said:
Just FYI... The Simpsons Tapped Out also performed horribly on my Nexus 10. I think it is the app. It was never optimized for some reason
Sent from my Nexus 5 using Tapatalk
Click to expand...
Click to collapse
It plays perfectly fine on my 2012 Nexus 7. There has been a swarm of lag complaints about it on blogs dedicated to the game. So maybe it's on their end
We now have some excellent rom's in development which should improve your experience.
I just tried the Simpson and couldn't try to replicate the lag problem. Mind runs very smooth.
NixxonExxo said:
I just tried the Simpson and couldn't try to replicate the lag problem. Mind runs very smooth.
Click to expand...
Click to collapse
thanks for testing
i loaded a new game and it ran ok until I got about 3 or 4 people on the screen. i see different lag spots. one happens when it first loads people's animations. so even if i scroll away, when i come back it seems to load those animations again. another lag spot i see is when i try to tap on a building to activate the money or finish the person's task. when the money bounces out of the building, i see lag spikes here. they don't go completely away after i collect the money, but shortly after
the family guy from the amazon store plays fine and doesn't have this lag. i also read on some dedicated simpsons tapped out blogs that EA is aware of a lag issue. however, im not entirely sure if i am getting the same lag they are confirming. we will see though.
Enddo said:
thanks for testing
i loaded a new game and it ran ok until I got about 3 or 4 people on the screen. i see different lag spots. one happens when it first loads people's animations. so even if i scroll away, when i come back it seems to load those animations again. another lag spot i see is when i try to tap on a building to activate the money or finish the person's task. when the money bounces out of the building, i see lag spikes here. they don't go completely away after i collect the money, but shortly after
the family guy from the amazon store plays fine and doesn't have this lag. i also read on some dedicated simpsons tapped out blogs that EA is aware of a lag issue. however, im not entirely sure if i am getting the same lag they are confirming. we will see though.
Click to expand...
Click to collapse
Out of morbid curiosity, have you tried my cm port?
I'm thinking about getting a tab pro 8.4 WiFi only (320) and have a few questions.
1-just how laggy is touchwiz. This is my first samsung and have no experience with touchwiz. Does the general ui lag when switching between homescreen pages or moving through apps.
2- does resolution greatly affect the graphic performance. My existing phone (xperia P) can't handle heavy game's or websites. I need to know if the gpu is any good or not. Does it run dead trigger 2 on ultra high smoothly or asphalt 8 maxed out smoothly?
I need something to last me a few years.
3- is web browsing smooth?
4- is 2 gb ram sufficient? Are there too many redraws?
5- how bad are the WiFi signal drops. I live in a small apartment so this does not matter much.
6- any other flaws I should be worried about? Over heating etc.
7- is the contrast ratio acceptable? Blacks dark enough?
I couldn't find conclusive answers to these on the web and hopefully this will help future buyers. (including me )
Hamza Murad said:
I'm thinking about getting a tab pro 8.4 WiFi only (320) and have a few questions.
1-just how laggy is touchwiz. This is my first samsung and have no experience with touchwiz. Does the general ui lag when switching between homescreen pages or moving through apps.
2- does resolution greatly affect the graphic performance. My existing phone (xperia P) can't handle heavy game's or websites. I need to know if the gpu is any good or not. Does it run dead trigger 2 on ultra high smoothly or asphalt 8 maxed out smoothly?
I need something to last me a few years.
3- is web browsing smooth?
4- is 2 gb ram sufficient? Are there too many redraws?
5- how bad are the WiFi signal drops. I live in a small apartment so this does not matter much.
6- any other flaws I should be worried about? Over heating etc.
7- is the contrast ratio acceptable? Blacks dark enough?
I couldn't find conclusive answers to these on the web and hopefully this will help future buyers. (including me )[/QUOTE)
Have had the 8.4 pro for a couple months now and I can attest to the fact that it is a nice tablet. Screen is fantastic and performance is smooth. Gets great wifi signal in my house which has concrete walls that make it difficult to get signal for most devices. Only real problem I have with it is the android experience overall on the tablet. Many apps display stretched versions of phone apps (twitter, mlb at bat, etc) and web browsing could be better.
Click to expand...
Click to collapse
@bkerk25
Could you do me a flavour?
Download asphalt 8 and run it on the maximum graphical settings and tell me if it is smooth enough.
Ps. Use mentions @[Username]
Hamza Murad said:
1-just how laggy is touchwiz. This is my first samsung and have no experience with touchwiz. Does the general ui lag when switching between homescreen pages or moving through apps.
Click to expand...
Click to collapse
Its not the kind of thing where it locks up the device for a significant amount of time (seconds or even 1 second) but just a lack of general fluidity (split seconds of lag) within TouchWiz itself (not within 3rd party apps) when swiping through home screens,going back and forth to app drawer, etc. Really not the type of thing we should be seeing at this point with higher-end Android devices. So while disappointing, many folks are probably fine with it. Me on the other hand, got tired of it after a couple months, rooted and flashed a CM-based custom ROM, and much happier with the fluidity now.
Hamza Murad said:
2- does resolution greatly affect the graphic performance. My existing phone (xperia P) can't handle heavy game's or websites. I need to know if the gpu is any good or not. Does it run dead trigger 2 on ultra high smoothly or asphalt 8 maxed out smoothly?
I need something to last me a few years.
Click to expand...
Click to collapse
If you are asking such questions about gaming and RAM, I have trouble believing you will be satisfied with any device for a "few" years. Maybe 2 years tops. But really the best you can do is by the best tablet you can afford (and the Pro 8.4 is a great contender) and hope for the best in terms of it being "future proof".
I'm not much of a gamer, so I can't help you much here, unfortunately.
Hamza Murad said:
3- is web browsing smooth?
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Click to collapse
I would say yes.
Hamza Murad said:
5- how bad are the WiFi signal drops. I live in a small apartment so this does not matter much.
Click to expand...
Click to collapse
I have had no issue with WiFi. The Pro 8.4 has as good or slightly better WiFi reception as other Android devices I've used. I use my Pro 8.4 on my back porch, with my WiFi router being in the front of the house and on the 2nd floor.
Hamza Murad said:
6- any other flaws I should be worried about? Over heating etc.
Click to expand...
Click to collapse
I had a minor issue with the battery meter sometimes not displaying properly after a charge. It would still read something like 50 or 60% when I had been charging it for long enough to be full. After a reboot, it would read 100%. Happened fairly occasionally, maybe once a week or a couple times a week. Others have noted similar issues.
This seems to be software based, as I haven't encountered this on my current CM ROM. And possibly this has been fixed in newer stock software.
Nothing else I've noticed since owning the tablet since April.
Hamza Murad said:
7- is the contrast ratio acceptable? Blacks dark enough?
Click to expand...
Click to collapse
Subjective. I'm used to LCDs, so the blacks are dark enough to me, and the colors look realistically vivid. If you are coming from AMOLED, you might feel differently. An LCD will never going to meet the infinite contrast ratio of AMOLED.
@redpoint73
Thankyou.
I should have termed it better. I didn't mean lag but delay and lack of fluidness. You phrased it perfectly.
Like you said, other than the tegra k1 sheild I doubt that any device is "future proof". What I meant was that if it is capable of running modern games maxed out. Obviously better games with higher demands will come but for the moment this will probably be sufficient. What worries me is the resolution. It's far greater than 1080p and I was worried if the adreno could handle games as they grew more demanding.
The contrast on my xperia P is terrible ( whites are 900 nits. Figure the blacks.) and at the moment any display would look darker. As this is my first tablet I didn't have anything good to compare it to (other than an android 1.5 tablet ). So I hoped that someone with past experience could tell me better.
Hamza Murad said:
[MENTION=660462]
I should have termed it better. I didn't mean lag but delay and lack of fluidness. You phrased it perfectly.
Click to expand...
Click to collapse
"Lag" is as good a term of it as any. I just wanted to clarify to anyone that has not witnessed it firsthand, it just a lack of fluidity, and not like you are staring at screens loading for seconds on end, or anything like that.
@redpoint73
I pretty much expected that. One more question. How long does is take for the screen to turn on after pressing the power button?
My father owns a galaxy s3 and turning on the screen takes about 2 seconds. On my xperia P it's instant. I'm guessing it's something to do with touchwiz.
Hamza Murad said:
[MENTION=660462
My father owns a galaxy s3 and turning on the screen takes about 2 seconds. On my xperia P it's instant. I'm guessing it's something to do with touchwiz.[/QUOTE]
Actually seemed pretty instantaneous on TouchWiz. I've been on CM for a few weeks now, so that's just by memory. Actually, its a bit slower on CM, but still not 2 seconds. Maybe 1 second.
Click to expand...
Click to collapse
Hamza Murad said:
I'm thinking about getting a tab pro 8.4 WiFi only (320) and have a few questions.
1-just how laggy is touchwiz. This is my first samsung and have no experience with touchwiz. Does the general ui lag when switching between homescreen pages or moving through apps.
2- does resolution greatly affect the graphic performance. My existing phone (xperia P) can't handle heavy game's or websites. I need to know if the gpu is any good or not. Does it run dead trigger 2 on ultra high smoothly or asphalt 8 maxed out smoothly?
I need something to last me a few years.
3- is web browsing smooth?
4- is 2 gb ram sufficient? Are there too many redraws?
5- how bad are the WiFi signal drops. I live in a small apartment so this does not matter much.
6- any other flaws I should be worried about? Over heating etc.
7- is the contrast ratio acceptable? Blacks dark enough?
I couldn't find conclusive answers to these on the web and hopefully this will help future buyers. (including me )
Click to expand...
Click to collapse
1) The first TW was soo laggy but it did two updates and seems okay now but I still plan to root/get CM11
3) Web browsing seems fine to me
4) Screen is fine - probably comparing to Super AMOLED like on the Tab S it may not be as good but it's as good as any other tablet out there if not better with the high screen res
@acasserole
How about gaming. Does it run asphalt 8 on ultra high smoothly?