using android revoulution hd, and using music apps, ive had to install 2, it plays one song then stops playing sound until i go onto another app and play 1 song then that stops, so at the momembt im having to use to app and switching very annoying, anyone know what can help this?
Whelan189 said:
using android revoulution hd, and using music apps, ive had to install 2, it plays one song then stops playing sound until i go onto another app and play 1 song then that stops, so at the momembt im having to use to app and switching very annoying, anyone know what can help this?
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Click to collapse
It is because you enabled Harmon Kardon sound enhancement and you are not S-OFF. Check out this post and flash the first uninstall zip from the bottom.
http://forum.xda-developers.com/show....php?t=2737498
cowboy1995 said:
It is because you enabled Harmon Kardon sound enhancement and you are not S-OFF. Check out this post and flash the first uninstall zip from the bottom.
http://forum.xda-developers.com/show....php?t=2737498
Click to expand...
Click to collapse
got a 4040 error, where do i find it?:S
Whelan189 said:
got a 4040 error, where do i find it?:S
Click to expand...
Click to collapse
Here you go
Related
While browsing through the the default music player I checked on various sound enhancements of my One X, it had the beats and usual presets, but then I noticed that it does not have HTC enhancer (I believe it is called SRS on other phones like on my Desire HD and HD7).
Whats funny is that this preset is present on the default video player (along with the beats preset).
I actually prefer this preset compared to the beats or any other preset and I was wondering if it was possible to enable it on the default audio player or any other 3rd party audio player (currently using Ubermusic).
Headphones
To use the sound presets you have to be using headphones, it should then appear in the settings but probbably only in stock music/video apps. Although once changed should effect every app!
Yeah, I am aware that would be the way to do it, but my question is how to get the HTC SRS enhancer on the default audio player (or any other player) as it is available in the default video player (Why put it in the video player in the first place?).
Im assuming HTC thought people wanted the beats preset over anything else when listening to audio. I would have wanted the choice on using the SRS one as I feel the sound is more clean and surround.
dre.p said:
Yeah, I am aware that would be the way to do it, but my question is how to get the HTC SRS enhancer on the default audio player (or any other player) as it is available in the default video player (Why put it in the video player in the first place?).
Im assuming HTC thought people wanted the beats preset over anything else when listening to audio. I would have wanted the choice on using the SRS one as I feel the sound is more clean and surround.
Click to expand...
Click to collapse
you may need to edit an .apk file in the system and the framework.jar. I know the file is srs_trumedia_51.cfg in /system/ect/soundimage.
It would be awesome if someone did make it work for music.
Try THIS or THIS for improved audio
shangostar said:
Try THIS or THIS for improved audio
Click to expand...
Click to collapse
ty for linking my thread
BassMod is nice but currently only works for the included music app doesn't work with stock but does work well and has the srs thingy bobber.
DSPManager works with both headphones/speakers and with any app, but you don't get srs.
i would try both i'm currently using BassMod to test out.
treebill said:
ty for linking my thread
BassMod is nice but currently only works for the included music app doesn't work with stock but does work well and has the srs thingy bobber.
DSPManager works with both headphones/speakers and with any app, but you don't get srs.
i would try both i'm currently using BassMod to test out.
Click to expand...
Click to collapse
I am trying to make it work for Stock music player but it is really confusing with the smali codes, dont really know what I'm doing sometimes
ZeroInfinity said:
I am trying to make it work for Stock music player but it is really confusing with the smali codes, dont really know what I'm doing sometimes
Click to expand...
Click to collapse
then use DSPManager works with all apps, music, youtube and the like (link in sig).
treebill said:
then use DSPManager works with all apps, music, youtube and the like (link in sig).
Click to expand...
Click to collapse
I meant make SRS work in the sound effect options lol
ZeroInfinity said:
I meant make SRS work in the sound effect options lol
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Click to collapse
then you would need to mod the stock music app, it used to have a "htc enhancement" but that seems to be removed.
treebill said:
then you would need to mod the stock music app, it used to have a "htc enhancement" but that seems to be removed.
Click to expand...
Click to collapse
The code to enable the HTC Enhancer is either in the HtcSoundEnhancerSetting.apk or HtcMusic.apk however I suck at finding things
gonna wait until someone can find the right codes
It really is frustrating that it is available on video players but not on music players. I'll take what I can get, whether it be a music player, equalizer manager or modified apk. It seems I'm not the only one who misses the punch SRS does.
Awesome Beats for SGS3:
-Root required
1) Tested on SGS3(i747) and GNote(i717) and GNex(GSM)
2) Root Required (http://forum.xda-developers.com/showthread.php?t=1746665)
3) Download the attachments “AwsomeBeats.apk” and “com.motioncoding.beats-2.apk”
4) Copy AwsomeBeats.apk to /system/app/...make sure to fix permissions to rw-r-r ( you can use Root Explorer or similar software)
5) Install “com.motioncoding.beats-2.apk”
6) Use“Beat audio installer” in the app drawer to install “Awesome Beats” and it will ask for reboot.
7) After reboot, head to settings> sounds>music effects and change the music effects to “Awesome Beats” ( music fx stopped working message may come up, but it only happens once)
8) Head to “Awesome Beats” app in the app drawer and enable audio boost for speaker, headset and Bluetooth.( and any other changes you like)
9) Done….
Note: if it doesn’t work for you simply reset the music effect to Music Fx and uninstall the app.
Thanks to immor2al
Nice. Thanks!!!!!
Sent from my AT&T GALAXY SIII Stock•ROM root€d
What are the advantages to this app?
is it just to adjust audio settings? (I have an HP ENVY beats edition so it has the audio control)
Hmmm I'm not seeing a single change other than now I get a message every so often saying MusicFX.apk has stopped
I've following the OP's instructions, and tried this using AudioGalaxy , Google Music and Samsung's own music player. Nothing I do in the Awesome Beats settings app has any effect at all...
Has this been tested and confirming working on a Sprint Device?
It provides Audio boost ( plus equalizer and bunch of other stuff) for speaker, headset and Bluetooth and to me tunein radio and music sounds better. When I got my SGS3, I was a bit disappointed with audio output quality comparing with iPhone 4 but this app fixed it for me.
Freshgeardude said:
What are the advantages to this app?
is it just to adjust audio settings? (I have an HP ENVY beats edition so it has the audio control)
Click to expand...
Click to collapse
I tried it on Telus SGS3 which is similar to AT&T and it works. I haven't got musicfx has stopped working message at all and I am sorry you got that. I even tried it on my friends GNex and it worked. Did you open the app after installation and enabled the Boost option?
DroidGnome said:
Hmmm I'm not seeing a single change other than now I get a message every so often saying MusicFX.apk has stopped
I've following the OP's instructions, and tried this using AudioGalaxy , Google Music and Samsung's own music player. Nothing I do in the Awesome Beats settings app has any effect at all...
Has this been tested and confirming working on a Sprint Device?
Click to expand...
Click to collapse
kemtehani said:
I tried it on Telus SGS3 which is similar to AT&T and it works. I haven't got musicfx has stopped working message at all and I am sorry you got that. I even tried it on my friends GNex and it worked. Did you open the app after installation and enabled the Boost option?
Click to expand...
Click to collapse
Yes, I enabled Boost in the Settings (vs leaving it at MusicFX).
Here's the steps I did so we're all clear... note this is on a Sprint Rooted S3..
1) First copied the AwesomeBeats.apk to the system/app folder and changed permissions as indicated
2) Ran the com.motioncoding.beats-2.apk which caused the phone to install 'something'.
3) Went into settings, changed the Music Effect to "Beats"
Immediately received an error about MusicFX not responding.
4) Tried several music apps and while music was playing went into the new AwesomeBeats app in the app drawer and modified a few settings to extremes to try to see if anything worked.. no sound change..
5) Thought maybe a reboot was in order (not mentioned in OP but hey never know). After reboot, verified beats was still selected in settings, it was.
6) Retried music and beats setting app.. no change.
7) Noticed another app in the App Drawer called "Install BeatsAudio" or something similar... CLicked that, and it said it was installing some files and then it rebooted the phone.. (I thought Aha! OP forgot to mention this)
8) After reboot, verified Beats was still selected in settings... tried Music and AwesomeBeats app again... still no changes no matter what settings were tried.
Since then I've removed the AwesomeBeats.apk from the system folder and rebooted.. menu is now gone in settings and things seem 'back to normal' (though nothing really changed that I could tell).
So there you have it... everything I've tried.
BTW this is on a STOCK Rooted S3 from Sprint... no custom ROM nor Kernel... perhaps that's a difference that is required and not mentioned?
The steps are all good....when you install com.motioncoding.beats-2.apk, you need to used the app called Beats Audio Installer to get Beats audio working, music fx stopped for me only once but after that everything worked perfectly.
did you try to use the get "Boost audio" enable in the app after?
DroidGnome said:
Yes, I enabled Boost in the Settings (vs leaving it at MusicFX).
Here's the steps I did so we're all clear... note this is on a Sprint Rooted S3..
1) First copied the AwesomeBeats.apk to the system/app folder and changed permissions as indicated
2) Ran the com.motioncoding.beats-2.apk which caused the phone to install 'something'.
3) Went into settings, changed the Music Effect to "Beats"
Immediately received an error about MusicFX not responding.
4) Tried several music apps and while music was playing went into the new AwesomeBeats app in the app drawer and modified a few settings to extremes to try to see if anything worked.. no sound change..
5) Thought maybe a reboot was in order (not mentioned in OP but hey never know). After reboot, verified beats was still selected in settings, it was.
6) Retried music and beats setting app.. no change.
7) Noticed another app in the App Drawer called "Install BeatsAudio" or something similar... CLicked that, and it said it was installing some files and then it rebooted the phone.. (I thought Aha! OP forgot to mention this)
8) After reboot, verified Beats was still selected in settings... tried Music and AwesomeBeats app again... still no changes no matter what settings were tried.
Since then I've removed the AwesomeBeats.apk from the system folder and rebooted.. menu is now gone in settings and things seem 'back to normal' (though nothing really changed that I could tell).
So there you have it... everything I've tried.
BTW this is on a STOCK Rooted S3 from Sprint... no custom ROM nor Kernel... perhaps that's a difference that is required and not mentioned?
Click to expand...
Click to collapse
Installed. Didnt get any FC message. Sounds better to me. Thanks
Sent from my SAMSUNG-SGH-I747 using xda premium
You are welcome, glad it worked for you.
jrbaker624 said:
Installed. Didnt get any FC message. Sounds better to me. Thanks
Sent from my SAMSUNG-SGH-I747 using xda premium
Click to expand...
Click to collapse
installed and working on VZW S3... Thanks!
Those of you who have it working, which Music Player are you using to test with and notice the sound difference with... I've been reading that some players simply aren't going to be effected due to coding.. and wondering if that was my issue...
Installed & working on T-Mobile SGS III...Thanks.
DroidGnome said:
Those of you who have it working, which Music Player are you using to test with and notice the sound difference with... I've been reading that some players simply aren't going to be effected due to coding.. and wondering if that was my issue...
Click to expand...
Click to collapse
I think the only player I have installed that uses it is Google Play Music player. It has to [pardon my terminology if this isn't 100%] hook into the android 'music effect' that you set in settings.
If you guys are you using the stock TW Music Player and say that it works...well check again. This mod will not work with the Stock TW Music Player because of the libs that are associated with the stock app. This mod will only work if you use a different music player other than the stock one. I'm personally using the CM9 Music Player (not Apollo) and it works flawless.
I've attached the apk for the Transparent CM9 music app. :highfive:
Worked great for me. I played a audio podcast in Pocketcast and Google Play. Google play with beats audio enabled is noticeably better. Great job and thanks. I like it.
I have awesome beats on my infuse and it's not much of a difference from my stock GS3 sound. Maybe a bit more bassie but nothing like beats audio on HTC one x! Now that's the best sound I've heard coming out of a phone. Just saying...
But me love me GS3
White Hot! GS3.
Happy to hear that it worked for you guys, please don't forget to hit the "Thank you Button" as I am new and don't have many.
I have tried this MOD with Poweramp, Google Music and Tunein radio and have noticed %40 to %50 increase in audio output. When I first got my SGS3, I started using the stock Samsung music player and I was pretty disappointed but this mod solved my problem.
tprouty said:
installed and working on VZW S3... Thanks!
Click to expand...
Click to collapse
DroidGnome said:
Those of you who have it working, which Music Player are you using to test with and notice the sound difference with... I've been reading that some players simply aren't going to be effected due to coding.. and wondering if that was my issue...
Click to expand...
Click to collapse
jgiard6 said:
Installed & working on T-Mobile SGS III...Thanks.
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Click to collapse
dmjlabelle said:
Worked great for me. I played a audio podcast in Pocketcast and Google Play. Google play with beats audio enabled is noticeably better. Great job and thanks. I like it.
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Click to collapse
i love it for rap music really bass driven have my monitor beating hard almost sound like beats audio from my evo 4g lte. Real similar lol great jack.
Sent from my SPH-L710 using XDA Premium App
Awesome, great to hear that.
bonebeatz1234 said:
i love it for rap music really bass driven have my monitor beating hard almost sound like beats audio from my evo 4g lte. Real similar lol great jack.
Sent from my SPH-L710 using XDA Premium App
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Click to collapse
I'm using the play music app and when a new song supposed to begin it doesn't start, I mean that there is a silence until I'm turning on the screen, why and is there any solution?
Sincerely,
DoriGuy said:
I'm using the play music app and when a new song supposed to begin it doesn't start, I mean that there is a silence until I'm turning on the screen, why and is there any solution?
Sincerely,
Click to expand...
Click to collapse
That is really weird, have you tried with a different audio player?
charliebigpot said:
That is really weird, have you tried with a different audio player?
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Click to collapse
I just tried the "Music" player (the blue+green logo) and it's works great.
I'm also using recovery-clockwork-6.0.3.7-serranoltexx.tar.
I think to remove the play app.
DoriGuy said:
I just tried the "Music" player (the blue+green logo) and it's works great.
I'm also using recovery-clockwork-6.0.3.7-serranoltexx.tar.
I think to remove the play app.
Click to expand...
Click to collapse
Yep, try removing and then reinstalling it - sometimes such a simple thing solves the issue.
When I enable Harmon Kardon when flashing ARHD 11.1, rocket player is unable to play mp3s. It can play other files, and other players can play everything fine, but rocket player can't play mp3s. The time bar tracks as if it's player, but there is no sound. Reflashing without HK solves the problem. This is on ATT one m8 with latest firmware.
I haven't found anything about this on the main thread or elsewhere, but if anyone knows anything about it, let me know.
Try version 6 from here.. http://forum.xda-developers.com/showthread.php?t=2827439
average650 said:
When I enable Harmon Kardon when flashing ARHD 11.1, rocket player is unable to play mp3s. It can play other files, and other players can play everything fine, but rocket player can't play mp3s. The time bar tracks as if it's player, but there is no sound. Reflashing without HK solves the problem. This is on ATT one m8 with latest firmware.
I haven't found anything about this on the main thread or elsewhere, but if anyone knows anything about it, let me know.
Click to expand...
Click to collapse
Are u s off?
if not chances are this won't work as certain sound firmware (nothing to do with phone firmware itself) needs updating.
You may be able to get it working on s on if you flash a sound mod like project era first but really need s off
No, I'm s-on, and I'm probably not going to change that just for this. Strange it's only one music player. Oh well, thanks.
average650 said:
No, I'm s-on, and I'm probably not going to change that just for this. Strange it's only one music player. Oh well, thanks.
Click to expand...
Click to collapse
I got it working without s off (but initially didn't know why)
i fresh installed the rom i was using with project era sound mod, then dirty flashed the rom again on top with HK enabled. It defo worked but may not work for all roms
I got this app as an automatic installation from Google play store. I can't find a way to open it, or an entry in the settings.
rzarectha said:
I got this app as an automatic installation from Google play store. I can't find a way to open it, or an entry in the settings.
Click to expand...
Click to collapse
Isn't it the boomsound app that starts when playing audio?
Betrakiss said:
Isn't it the boomsound app that starts when playing audio?
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Click to collapse
I was thinking it's connected with boomsound too, but you can notice that the app has some screenshots in playstore. I am unable to open any menu of boomsound that looks like that.
I think that's the app for the headphones that come with the HTC U11... No idea why they pushed the update to u, maybe try going in the boom sound settings and see if there is something new?