[Q] Netflix on 4.4 roms - LG Optimus G Pro

Is there a 4.4 rom where netflix completely works? Most of them I can get the app to load but when i go to watch something I get grey lines going across the screen. Is this a known issue? It is the only thing stopping me from updating as I travel a lot and use the app.

drumm3rb0y said:
Is there a 4.4 rom where netflix completely works? Most of them I can get the app to load but when i go to watch something I get grey lines going across the screen. Is this a known issue? It is the only thing stopping me from updating as I travel a lot and use the app.
Click to expand...
Click to collapse
The last 4.4 Rom that i was using was Omni where it worked, but it's dev took a hiatus and it hasn't been updated in a while.

Give AICP a shot. Besides Omni and AICP, all other 4.4 ROMs use CM sources. AICP uses AOKP sources and Omni uses their own. Might have better results with them.
Sent from my AICP 4.4 LG-E980

Related

Woohoo CM10.1 nightly builds up !

Get em at http://get.cm/?device=p930
https://plus.google.com/u/0/117962666888533781522/posts/JCpweUi3a1h
Nz
notzippy said:
Get em at http://get.cm/?device=p930
https://plus.google.com/u/0/117962666888533781522/posts/JCpweUi3a1h
Nz
Click to expand...
Click to collapse
You beat me to it! I just saw on twitter! lol
I left my good ole Nitro at home when I got the N4 for Christmas. I'm curious for reports on the performance and stability of this rom. CM10 never really got to where it needed to be imho.
any word on the stability of the 10.1 nightly?
OMG! Just checked, thank you very much, Ricardo Queirera.
yyyyeeeaaaaahhhhh !!!!! at last !! testing this out when i get home ! will report back later ! its like XMAX all over again :good::laugh:
I installed it, seems pretty smooth. So far, it's great. I'll be hammering it throughout the day and see what I can break.
i havne't used CM's new method of updating from inside about phone, is it working well or should i stick with booting into CWM and do it the old way. If it is working well, what is the proper procedure for updating through about phone menu on CM 10 -- > 10.1
@KronicSkillz,
At the very least, I believe it'd be prudent to wipe /system and flash the newest 4.2 gapps (if you had the 4.1 gapps installed before). To be honest, though, it might be best just to back up all your app data in TiBu and do a factory reset to make sure there's no weird bugs. I've never tried upgrading from CM10 straight to CM10.1, so I couldn't tell you if you'd experience any issues. You should also have the most recent version of CWM installed because there was a point in time where it didn't play well with 4.2 (at least on the Nexus). I'm not sure if the TWRP that was kanged for the Nitro ever got up to 4.2 support or not.
Once you've gotten on CM10.1, though, the nightly updates through cmupdater are nice, but Cyandelta (available on Play Store) is better imho because it only downloads about a 10mb delta and merges it with the previous nightly's install zip instead of downloading the whole 140mb zip every day.
Is it just me or are we missing the developer options in the settings? Otherwise... This has been running 100% smoothly for the past 2 hours for me!
Sent from my LG-P930 using xda premium
Malnilion said:
@KronicSkillz,
At the very least, I believe it'd be prudent to wipe /system and flash the newest 4.2 gapps (if you had the 4.1 gapps installed before). To be honest, though, it might be best just to back up all your app data in TiBu and do a factory reset to make sure there's no weird bugs. I've never tried upgrading from CM10 straight to CM10.1, so I couldn't tell you if you'd experience any issues. You should also have the most recent version of CWM installed because there was a point in time where it didn't play well with 4.2 (at least on the Nexus). I'm not sure if the TWRP that was kanged for the Nitro ever got up to 4.2 support or not.
Once you've gotten on CM10.1, though, the nightly updates through cmupdater are nice, but Cyandelta (available on Play Store) is better imho because it only downloads about a 10mb delta and merges it with the previous nightly's install zip instead of downloading the whole 140mb zip every day.
Click to expand...
Click to collapse
I had no problems using TWRP to flash CM10.1.
Gogeta5026 said:
Is it just me or are we missing the developer options in the settings? Otherwise... This has been running 100% smoothly for the past 2 hours for me!
Sent from my LG-P930 using xda premium
Click to expand...
Click to collapse
to enable developper options in 10.1, go to about phone and tap the build version till it says developper options enabled, As for the proper way to install, wipe data, wipe cache, dalvik and system ... flash 10.1 and enjoy
Sent from my LG-P930 using xda app-developers app
Edit, sorry, this comment said the same thing the post just above said
gotta say this babys pretty fast considering its the 1st nighlty build, love the drawer and homescreens transition options, very smooth. Its still missing some cool features tho (will come in next builds, well hope so..) like the lockscreen widgets and the photosphere feature for the camera that lets you take 360 degree pictures ... gotta say the keyboard is a little laggy in my case, i used to have the 4.2 keyboard on my 4.1 rom and it would run way smoother, oh well its the 1st build after all!
EDIT: Just found out the lockscreen widget are there, just figured out that you need to swipe to your left or your right on the edge of the screen on the lockscreen, awesome ! (feel a little nub i didnt find that out before)
Sent from my LG-P930 using xda app-developers app
I don't know about lockscreen widgets, but I know for a fact that photosphere isn't part of AOSP. Therefore, there's no way to really run it on a non-nexus. It's the same with picasa sync in gallery. As far as I know, lockscreen widgets are part of AOSP and there shouldn't be any issues, but I don't have my Nitro to confirm.
Malnilion said:
I don't know about lockscreen widgets, but I know for a fact that photosphere isn't part of AOSP. Therefore, there's no way to really run it on a non-nexus. It's the same with picasa sync in gallery. As far as I know, lockscreen widgets are part of AOSP and there shouldn't be any issues, but I don't have my Nitro to confirm.
Click to expand...
Click to collapse
well i know for a fact photosphere works on some device even under cm10 with 4.2 camera flashed by changing a parameter in the build.so so the rom thinks you re using a nexus and the option shows up. That being said, im confident we ll eventually be able to use this feature. :fingerscrossed:
Sent from my Transformer using xda app-developers app
i have verified with a cyanogenmod team member that it is recommended to boot into CWM manually to install new 10.x rom installs. They said once 10.1 is installed then it's safe to use the CM updater in phone for nightlies but the first 10.0x > 10.1 should be done manually.
That's an excellent news!! Unlike d*m* s*h*t LG, CM never leave us behind. Hopefully 10.1 will come with a stable kernel, instead of that crappy one as with 10
I noticed no option for Photosphere...will it flash over and work if we flash another 4.2.1 camera/gallery? Anyone try this yet? I've been running from a clean install without hitches for a few hours so I'm kinda hesitant and figured I'd see if anyone tried before I do. If not, I'll probably do a backup and give it a shot and see in the morning.
hmm, on your phones guys, camera works? on my doesn't opening, i'm using another from play store...

[Q] Anyone use the Chase Mobile app on CM 10.2

I use this app for my banking, including depositing checks once in awhile. In CM10.2, taking a picture within the app causes it to "freeze" in a way. You can still back out of the current screen, but the picture isn't accepted by the app.
Anyone else have this issue, or more importantly, have a fix? Probably a shot in the dark, but I'll take my chances. Might be quite likely it's the app itself and I have to wait for them to fix it.
I havent used it on CM 10.2 itself, but I have run this app on all sorts of roms based on cm 10.2, without any issues...beanstalk, carbon, PA, Slim, and others...
Same issue w/ Chase Mobile
taranis17 said:
I use this app for my banking, including depositing checks once in awhile. In CM10.2, taking a picture within the app causes it to "freeze" in a way. You can still back out of the current screen, but the picture isn't accepted by the app.
Anyone else have this issue, or more importantly, have a fix? Probably a shot in the dark, but I'll take my chances. Might be quite likely it's the app itself and I have to wait for them to fix it.
Click to expand...
Click to collapse
I am having the same issues depositing my checks. I am on Sprint Variant. I have the latest CM 10.2 . Android ver. 4.3. Any luck on fixing it?
The CM camera drivers are not 100% compatible. Other apps that depend on the camera (Instagram, Vine) have the same issues.

Issues with nfc - specifically google wallet

I am running the most current nightly of the Pacman rom but this has been going on for quite a few versions and also in Paranoid Android when I tried it. Nfc works find but when I try to use google wallet it never finishes setting up. Checking the logcat it looks like its having issues loading the secure element. From what Ive read CM10.X should be using nfc with the required libs so it should work. Once the errors start happening in the log nfc will not work correctly until I shut it off and turn it on again, sometimes a full reboot is required. I know there is nothing wrong with the phone since nfc and wallet work correctly when Im using M.O.A.R. as my rom, so I was wondering if there is an actual issue others are having and if there is a workaround.
Thanks
Figured Id reply to my own with more info. Just installed CM10.2 and wallet worked as expected. As that worked I remembered PA and PACman are AOSP based not CM10.2. So I should actually ask is this a known issue with AOSP and is there a workaround. Thanks
No it should not be. The first devices with Wallet where the Nexus devices which run pure google aosp. So it has nothing to do with aosp as it has to do with a particular rom.
Have a great day!
Looks like the issue was caused by an old version of xposed installed on my phone. While I thought I tested PA and pac-man on a clean install I must not have. After updating to the most current xposed wallet does not cause errors to occur. Now all that is left to do is test to make sure I can pay for something.
Sent from my SPH-L710 using Tapatalk 4
Tested and works
Sent from my SPH-L710 using Tapatalk 4

[PORT][UNOFFICIAL] Cyanide-L for d2tmo (5.0.2 Lollipop)

All credit to this ROM goes to rogersb11. The only thing I did was change the install script so that it works on the d2tmo. With that said, this is an unofficial ROM and is not supported in any way by the original developer. That means don't go bugging rogersb11 with any questions about this. It is unsupported. It is only here so us d2tmo users can enjoy his kick ass ROM until and if there is an official port.
I will help in any way that I can, this is what I am using for my daily driver right now and I love it.
The camera does not work. I don't use my camera much, so I am fine with that for now. If you need a working camera, then this is not the ROM you want on your phone.
A few notes before install.
Thanks to rogersb11 for the Cyanide ROM, TheGeekyNimrod for the d2att port, without which I could not have done this, and leonid002, because without his assistance, I would not have even known how to do this to begin with.
First let's discuss the bugs:
The AOSP Keyboard will continuously crash on you from the first boot. Make sure you have a Google keyboard APK at the ready. This ROM comes with ES File Explorer, thanks to rogersb11, who put the ROM together in the first place, so you should have no problem installing any APKs you need to install, even before replacing the keyboard.
Install Google keyboard, then disable your AOSP keyboard. One this is done your keyboard will work just fine.
The phone will self report as the i747, that is where this ROM came from. As soon as I find what I need to change to fix that, I will update.
I believe the camera bug is still here, havent tested it yet, so just download Nexus camera from the Play store.
Other than that, works great so far.
Anyway, now it is time for the... Wait for it...
DISCLAIMER:
Despite the quality of this ROM, it is an ALPHA build.
Neither I, or any developer is responsible if you brick your device in any way, you're neighbor steals it, your nephew flushes it down the toilet, or you somehow travel back in time to an alternate 2012 where the world comes to an end in December, resulting in your phone being destroyed. Any damage to your device is YOUR RESPONSIBILITY.
You should be able to use any current Lollipop gapps with this ROM.
INSTRUCTIONS:
Download ROM below
Install a recovery if you don't have one (I use TWRP Multiboot, found in this same forum)
Factory reset (wipe Dalvik, cache, you know the drill)
Install the ROM (link below)
Install Gapps
Reboot into Cyanide
Install Google keyboard (or maybe your favorite alternative, SwiftKey works, not sure about anything else yet)
Disable AOSP Keyboard
Enjoy.
CYANIDE ROM DOWNLOAD:
1-02-2014 https://www.androidfilehost.com/?fid=95864024717074572
12-28-2014 https://www.androidfilehost.com/?fid=95864024717073794
XDA:DevDB Information
Cyanide-L Alpha d2tmo, ROM for the T-Mobile Samsung Galaxy S III
Contributors
reeferbob, leonid002, TheGeekyNimrod,
rogersb11,
Source Code: https://www.androidfilehost.com/?fid=95864024717073794
ROM OS Version: 5.0.x Lollipop
Version Information
Status: Testing
Created 2015-01-02
Last Updated 2015-01-02
One thing I like about this ROM over CM12 is that the option to adjust your DPI is baked right in. Another is the darker theme, and the fact that you can wake with the Home button once again.
Sent from my SAMSUNG-SGH-I747 using XDA Free mobile app
Thanks for taking the time to port this I will check it out in the morning
Sent from my d2lte using XDA Free mobile app
Thanks OP
Downloading now
?
This thread is now opened and continue.
Edfunkycold
Have a great day!
Here's something for the webOS people: Download the app Swipe Home Button from the Play Store, and configure it so that swipe up brings up recents, and swiping far up brings up the app drawer. Do this and swap the Menu and Back buttons, and it feels that much closer to a Pre, albeit without a keyboard, and on much better hardware. I still wish I knew of a way to modify the recents so we could implement webOS 2.x like card stacks in some form. I will be trying to learn how I might be able to do that in my free time though, that was always my goal since I got an Android phone, was to try and make the UI as intuitive as webOS was. Lollipop delivered with that in a big way, but I guess I'm a little OCD and am nitpicking the small details at this point. I'm not sure how much of it is lollipop, and how much of it is from the Cyanide coder's skills, but it's snappy as hell, and definitely made huge steps towards what I wanted to see Android become.
Now just to get rid of Google's intrusiveness (because let's be honest, you lose much of the functionality of Android if you don't install the gapps) and still keep the functionality of fundamentals like the app store, Maybe a third party solution, kind of like Preware, would be the way to go about this? That still leaves the issue of fragmentation with different apps being in different app stores, however. Either way, this is the best Android has gotten for me, and I can only hope it gets even better, who knows, maybe somewhere along the way I will learn a thing or two and be able to help get there.
Sent from my SAMSUNG-SGH-I747 using XDA Free mobile app
reeferbob said:
Here's something for the webOS people: Download the app Swipe Home Button from the Play Store, and configure it so that swipe up brings up recents, and swiping far up brings up the app drawer. Do this and swap the Menu and Back buttons, and it feels that much closer to a Pre, albeit without a keyboard, and on much better hardware. I still wish I knew of a way to modify the recents so we could implement webOS 2.x like card stacks in some form. I will be trying to learn how I might be able to do that in my free time though, that was always my goal since I got an Android phone, was to try and make the UI as intuitive as webOS was. Lollipop delivered with that in a big way, but I guess I'm a little OCD and am nitpicking the small details at this point. I'm not sure how much of it is lollipop, and how much of it is from the Cyanide coder's skills, but it's snappy as hell, and definitely made huge steps towards what I wanted to see Android become.
Now just to get rid of Google's intrusiveness (because let's be honest, you lose much of the functionality of Android if you don't install the gapps) and still keep the functionality of fundamentals like the app store, Maybe a third party solution, kind of like Preware, would be the way to go about this? That still leaves the issue of fragmentation with different apps being in different app stores, however. Either way, this is the best Android has gotten for me, and I can only hope it gets even better, who knows, maybe somewhere along the way I will learn a thing or two and be able to help get there.
Sent from my SAMSUNG-SGH-I747 using XDA Free mobile app
Click to expand...
Click to collapse
another rom to play with thank man
In the future, I do plan to start officially building this for d2tmo. Just got a few things to get straightened out before I do. I have the device trees and everything, just gotta tie up some other ends before I dive into supporting two devices.
That said though, I will need testers as I don't own this particular device, and maybe someone to help d2tmo users trouble shoot problems that crop up specifically for their device.
Sent from my SAMSUNG-SGH-I747
Masterloki666 said:
Thanks for taking the time to port this I will check it out in the morning
Sent from my d2lte using XDA Free mobile app
Click to expand...
Click to collapse
So I've been running this all day and coming from latest nightly build this isn't bad at all still has some work to be done but its loli-goodness on our ol s3 that being said I did have a few hangs when listening to Pandora when trying to turn on screen an switch songs was at work an unable to see what exactly happened anyone else ? BTW thanks again
Sent from my SAMSUNG-SGH-I747 using XDA Free mobile app
The only things I've noticed so far are as follows:
Firefox makes Metro PCS think I'm tethering for some reason, except for, ironically, when I have request desktop site checked. Opera works great though. Not to mention, if you make sure to go into the settings and put Opera on Phone mode, the look and feel of it just kind of flows with Lollipop's multitasking cards, just horizontally scrolling and vertically closing.
I heavily dislike Chrome, so I don't use it, and couldn't tell you if it works or not, because I haven't installed it.
The stock browser kind of hung on me one time, but I haven't been able to make it happen again.
The phone shuts off without warning, it seems as soon as the battery goes down to 14%
As far as Pandora, I really haven't installed it, because I have Rhapsody. I may give it a shot and see what happens.
The Firefox issue probably has something to do with the lollipop user agent, as I know that this is how Metro blocks tethering. Still weird that it works fine with the other browsers though. Anyway, due to issues beyond my control, I probably won't be online for about two weeks after today, all my bills came up due at once so my phone bill will have to wait until next payday. The extra days off work the week of Christmas really put a strain on my finances. Sure I'll probably hit a hotspot from time to time, but my phone is my main internet connection at home. Hell, it's faster than cable internet or even any DSL connection I've ever had, so why spend the extra money? I'm really surprised how well MetroPCS works in Denver, even without an LTE phone. The HSPA+ is plenty fast. Before the T-Mobile deal, I had a Metro CDMA phone, in Texas, and it was atrocious.
But yeah, I have WiFi at work so I can keep checking in from time to time when I'm out on a smoke break, plus, I'm definitely keeping an eye out for new developments.
Sent from my SAMSUNG-SGH-I747 using XDA Free mobile app
I just got the new build installed, the dark color scheme is awesome. I just left in the check in the installer script for the d2att this time, and added one for d2tmo, maybe it will help anybody who may be testing across multiple devices.
In this one I've noticed the AOSP keyboard is working fine so far.
I will upload it as soon as I get the chance.
If you dirty flash over the previous build, make sure when you install the new build to reinstall the gapps. After its finished wipe the cache and dalvik, otherwise Google Play services will just keep crashing.
After reinstalling gapps, wiping the dalvik and cache, I got one Google play services error, but it hasn't seemed to affect anything.
Everything about this is the same as the build from rogersb11, I just edited the install script so that it installs on d2tmo as well. Just like the earlier build, it will be unsupported. There are bugs, and on an early build, that is to be expected. But so far, I've definitely seen an improvement.
Sent from my SAMSUNG-SGH-I747 using XDA Free mobile app
Installed and running pretty smooth. The previous build would randomly advance my clock by 5 hours and would show all incoming calls as from "private". The new build however does none of those things.
So far on the new build, music has crashed once but relaunching it fixed that. I was not sure what nexus camera to get, not to mention their permissions were a bit crazy so I went with Open Camera and it works fine.
Thanks for taking the time to make and port this. The t999 is starting to fall to the way side and I cannot afford a new device so being able to run 5.0 is a blessing.
Working perfectly Thanks to all the devs over at d2att right How come no devs have d2tmo?? Smh.
No SIM
Hey did a clean install and the rom is telling me I have no sim inserted? Anyone else running in to this issue or have a quick fix? I tried editing APN's but it wouldnt save???
Try installing the older build first, and then install gapps, let it run it's first boot, and let everything set up. Then reboot into recovery, and install the later build, reinstall gapps, and wipe cache and Dalvik. Then boot again as normal.
This has resolved a couple of issues for me, although I haven't gotten the insert SIM message with either of these builds. Can't thoroughly test anything until the end of next week though, my phone service is cut off until I can pay my bill on the 15th, and my WiFi reception where I'm at is spotty at best (on all my devices).
Also, I am on MetroPCS, not T-Mobile, I'm just using the T999 on their network.. Which I guess is also the T-Mobile network. Not sure if there are any major differences or not.
The only issue I've had was with su, and after installing SuperSU, a couple reboots, the last one was after changing my DPI to 240, I was able to gain root access.
Sent from my SAMSUNG-SGH-I747 using XDA Free mobile app
jonesin said:
Hey did a clean install and the rom is telling me I have no sim inserted? Anyone else running in to this issue or have a quick fix? I tried editing APN's but it wouldnt save???
Click to expand...
Click to collapse
You may need to update your modem. I don't know about the T-Mobile modems and their availability, but for most using d2att in any LP rom, this has solved that issue.
Sent from my SAMSUNG-SGH-I747
I just installed it on my t999l. Will report back how it runs. Thanks for the ROM.
jonesin said:
Hey did a clean install and the rom is telling me I have no sim inserted? Anyone else running in to this issue or have a quick fix? I tried editing APN's but it wouldnt save???
Click to expand...
Click to collapse
I just installed the newer version, and I have the same problem. My device is t999l. Did you manage to fix the problem?
goldentequila said:
I just installed the newer version, and I have the same problem. My device is t999l. Did you manage to fix the problem?
Click to expand...
Click to collapse
Yes I was able to resolve this by updating to the latest baseband/radio. Resolved the problem immediately, I used the latest one available dated march of 2014. Hope this helps.
jonesin said:
Yes I was able to resolve this by updating to the latest baseband/radio. Resolved the problem immediately, I used the latest one available dated march of 2014. Hope this helps.
Click to expand...
Click to collapse
Thank you. I'll try that.
---------- Post added at 04:31 AM ---------- Previous post was at 04:29 AM ----------
goldentequila said:
Thank you. I'll try that.
Click to expand...
Click to collapse
OK. I encountered one major issue that was a bit scary. Everything was working fine at the first boot (except for the sim card). But, I turned off my phone. I then powered it back on, but it wouldn't boot into Android. It would just get stuck at the initial boot screen and go black. I was able to fix this by removing the battery and restarting it. If anyone experiences this issue, try that.
I tried turning off my phone to boot into recovery, and the same problem happened. I'm going to reinstall the ROM and see if the problem goes away.

ROMs compatible with Pokémon Go? And would a Resurection Remix patch be possible?

Dear Forum,
I am having trouble getting Pokémon Go to work on my HTC One m8 running Android version 6.0.1 and the Resurection Remix rom. The app simply refuses to start, instantly minimizing when tapped on and sometimes giving the "unfortunately polemon go has stopped and needs to close" message.
I am thinking the problem is to do with my custom rom. So my question is: Is there a way to make RR compatible with pokemon go? and failing that, are there any similar 6.0.1 roms that are known to work with pokemon go?
Thanks in advance
/FactualOrc
Well i dont know much about your rom but i use dirty unicorns which is on 6.0.1 and pokemon go works fine so check it out and see if you like it.
Maybe even try using rootcloak. I dont use it and pokemon go works fine but i had to use it to work with other nintendo apps so give that a go too
Rishizzle said:
Well i dont know much about your rom but i use dirty unicorns which is on 6.0.1 and pokemon go works fine so check it out and see if you like it.
Maybe even try using rootcloak. I dont use it and pokemon go works fine but i had to use it to work with other nintendo apps so give that a go too
Click to expand...
Click to collapse
I'm on DU as well (v10.2), and I'm also having this issue. Same thing in YouTube 360 videos, and probably in every other AR-app/game if I were to give them a try. Did an upgrade to the new v10.4 yesterday (didn't wipe, though), no change. Tried to rootcloak it, to no avail. Issue persists.
Seeing a lot of threads pop up about this, so hoping someone might stumble across a solution/workaround.
jH- said:
I'm on DU as well (v10.2), and I'm also having this issue. Same thing in YouTube 360 videos, and probably in every other AR-app/game if I were to give them a try. Did an upgrade to the new v10.4 yesterday (didn't wipe, though), no change. Tried to rootcloak it, to no avail. Issue persists.
Seeing a lot of threads pop up about this, so hoping someone might stumble across a solution/workaround.
Click to expand...
Click to collapse
This is an interesting development because I can run other AR apps seemingly well, I just downloaded an app called 3d augmented reality and it worked.
jH- said:
I'm on DU as well (v10.2), and I'm also having this issue. Same thing in YouTube 360 videos, and probably in every other AR-app/game if I were to give them a try. Did an upgrade to the new v10.4 yesterday (didn't wipe, though), no change. Tried to rootcloak it, to no avail. Issue persists.
Seeing a lot of threads pop up about this, so hoping someone might stumble across a solution/workaround.
Click to expand...
Click to collapse
check to see if you have mock locations enabled, if so turn it off and the game should work
FactualOrc said:
This is an interesting development because I can run other AR apps seemingly well, I just downloaded an app called 3d augmented reality and it worked.
Click to expand...
Click to collapse
Yeah, might have jumped the gun there a bit. Tested a few AR apps randomly off Play Store, and most is working fine. The only one I got the same issue with was Google Cardboard, of which I was already aware (as stated in this thread).
Rishizzle said:
check to see if you have mock locations enabled, if so turn it off and the game should work
Click to expand...
Click to collapse
I never use this, so it's still off by default.
Apparently the nightly CM update 7/17 fixed this issue: https://www.reddit.com/r/pokemongo/comments/4rnlvg/cant_play_touches_not_recognized_weird_cursor/
I flashed DU 7/22 and the issue persists so I guess they didnt merge the change or whatever... Does anyone how how to fix it on DU?

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