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Hi all
Theres an app on the play store which is an installer for ubuntu for android
"What is this?
This is a customized Ubuntu 10.10 image optimized for the ARM processor (the processor android runs on). This will allow you to run a full Ubuntu system within android (You can still make calls, text, and use android without having to reboot your phone!)."
Has anyone tried this, i know we dont meet the recomendations for the app but i was wondering if anyone has given it a go and whats it like?
Possibly a future port for TeamBuzz
Won't work.
Requires an ARMv7 processor.
What it does is it starts up ubuntu using chroot, then you use a VNC client to connect to it.
(It's really slow on my tablet)
Arwww I love Ubuntu on my Laptop
Oh well just throwing the idea out there
I cant seem to find any work around to compiling ICS or greater on a 32 bit linux system. As I understand, this is not supported anymore(atleast from 2.3.x and greater). I have a 64 bit windows computer though. Would any developer chime in and let me know what they would do?
I was thinking of just running(dual booting) ubuntu on my newer windows machine but did not know if this would work for this purpose. I really just wanted to build my own jb rom from AOSP and gradually expand my knowledge from there. Thanks for any input.
slimb9 said:
I cant seem to find any work around to compiling ICS or greater on a 32 bit linux system. As I understand, this is not supported anymore(atleast from 2.3.x and greater). I have a 64 bit windows computer though. Would any developer chime in and let me know what they would do?
I was thinking of just running(dual booting) ubuntu on my newer windows machine but did not know if this would work for this purpose. I really just wanted to build my own jb rom from AOSP and gradually expand my knowledge from there. Thanks for any input.
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Click to collapse
It's not recommended that you try building on a 32bit machine though there are modifications listed out there that *might* allow you to build AOSP from it. You are perfectly capable to dual booting Ubuntu on your Windows machine and that'll work fine. Even a virtual machine would work.
i first tried a virtual machine, that actually was harder to set up, it needed bios correction, network stuff, shared folders, guest extensions, cpu blablabla. in the end a single build took like 8 hours and the pc got so busy that i could barely move the mouse so the whole point of a virtual machine was kinda moot. installing ubuntu was easier than i thought. i wouldnt go for the newest version though. i did that and installing oracle java on 12.04 was not simple, actually that was the most confusing thing i ever had to deal with and i know computers since i was a boy.
molesarecoming said:
i first tried a virtual machine, that actually was harder to set up, it needed bios correction, network stuff, shared folders, guest extensions, cpu blablabla. in the end a single build took like 8 hours. installing ubuntu was easier than i thought. i wouldnt go for the newest version though, i did that an installing oracle java on 12.04 was not simple, actually that was the most confusing thing i ever had to deal with and i know computers since i was a boy.
Click to expand...
Click to collapse
http://www.techlw.com/2012/07/install-sun-java-6-or-7-in-ubuntu-1204.html
Pirateghost said:
http://www.techlw.com/2012/07/install-sun-java-6-or-7-in-ubuntu-1204.html
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Click to collapse
funny, the tutorial i got was two pages long lol. anyway, i got it working then, ics compiled flawless. along came jb, breaking in the end because of weird proguard EOF errors. that was the point i switched to 11.something, now it works again. :cyclops:
molesarecoming said:
funny, the tutorial i got was two pages long lol. anyway, i got it working then, ics compiled flawless. along comes jb and breaks in the end because of proguard EOF errros. that was the point i switched to 11.something, now it works again. :cyclops:
Click to expand...
Click to collapse
i havent had any issues with JB compiling on a few of my machines... so far. actually just sitting down now to set up my new build VM on my esxi farm... i think 16 cores + 16gb ram should do the trick....
thanks for the input. i was under the impression running ubuntu alongside windows was probably the best. i pretty much setup everything on my laptop, got to building the jb rom from source and it spit out errors at me. I realized that I was an idiot for trying it on a 32 bit system after numerous hours of setup
I am new to doing all this myself and definitely new to trying to compile my own rom. I have experience writing some code but for think or swim which has nothing to do/doesnt help me at all with android. Thanks for the quick responses. Thought it would be awesome to learn everything. gotta start somewhere.:silly:
Hello,
Currently I'm running Debian Wheezy [armel] [xfce] on my vk810. I love this app; however I would like to use the framebuffer instead of VNC.
I am also having issues properly configuring the frame buffer so that it functions. currently the device freezes when I stop the android gui and initiate the debian gui. I have yet to get it working successfully, trying multiple DPI, and frame buffer settings.
I'm thinking it would be awesome to run debian from my vk810, having the enviroment displayed through my slimport. Idealy it would be nice to assign debian a seperate framebuffer than the android enviroment so that I can use both enviroments simultaniously without using a 3rd party machine running the VNC client.
So.
Has anyone had any luck with successfully running the linux deploy enviroment through their frame buffer, if so what settings/enviroment/architecture did you use.
Is it possible to run android and linux deploy environments on seperate frame buffers? ie. Android on the device display and debian on the slimport attached display.
I'd also love to hear some feedback from those who have been successfully using Linux Deploy on their LG G Tab 8.3's. What do you find works best, what distro/arch are you running, and how are you dealing with limited arm7 support.
For those of you who do not know what Linux Deploy is, you can check it out here. If you also have a better recommendation for a linux deployment suite please share!
Thanks.
Very interested in this. Was running AntiX with Fluxbox, and now Mint on my laptop and couldn't get vnc to work at all. Must have been doing something wrong.
Anyway, having a separate partition for Linux on android would be awesome! Don't really know what I would do with it other than a decent browser and maybe gimp?
I'm willing to give it a go as well. I'm sure it will be a learning curve though.
How are you doing this with a locked boot loader? Or is it not relevant? Regards,
sleekmason said:
Very interested in this. Was running AntiX with Fluxbox, and now Mint on my laptop and couldn't get vnc to work at all. Must have been doing something wrong.
Anyway, having a separate partition for Linux on android would be awesome! Don't really know what I would do with it other than a decent browser and maybe gimp?
I'm willing to give it a go as well. I'm sure it will be a learning curve though.
How are you doing this with a locked boot loader? Or is it not relevant? Regards,
Click to expand...
Click to collapse
basically you use the already running kernal for your android system, using linux deploy or a few other scripts i've seen around the web allow you to boot an armel or armhf architecture using the already running android kernal.
To get a native debian or Arch system running on this device would be awesome, but I would just be happy with figuring out native frame buffer setup and having the ability to switch from the device screen or the slimport hdmi output.
I'm thinking this may be possible seeing how the device screen has an independent frame buffer from the slimport [fb1].
I'm personally just starting to experiment with it, I'm not that experienced but I think it has a lot of potential on the vk810, not just because of the dpi [243] but also becuase of the slimport accessibility.
crashtheface said:
basically you use the already running kernal for your android system, using linux deploy or a few other scripts i've seen around the web allow you to boot an armel or armhf architecture using the already running android kernal.
To get a native debian or Arch system running on this device would be awesome, but I would just be happy with figuring out native frame buffer setup and having the ability to switch from the device screen or the slimport hdmi output.
I'm thinking this may be possible seeing how the device screen has an independent frame buffer from the slimport [fb1].
I'm personally just starting to experiment with it, I'm not that experienced but I think it has a lot of potential on the vk810, not just because of the dpi [243] but also becuase of the slimport accessibility.
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Click to collapse
I'm running the 510, so it may or may not be the same, but have you looked into the kernel settings for the framebuffer? When messing around in the 510 file I remember seeing a couple of options there for the config but don't know if they are relevant or not. I will look at it again to see if there might not be something else that needs to be turned on or compiled in.
sleekmason said:
I'm running the 510, so it may or may not be the same, but have you looked into the kernel settings for the framebuffer? When messing around in the 510 file I remember seeing a couple of options there for the config but don't know if they are relevant or not. I will look at it again to see if there might not be something else that needs to be turned on or compiled in.
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Click to collapse
I would look into the kernal issue but I have no idea what I'm doing. You could very well be right. I'm using the stock vk810 kernal I wonder if the 510 builds are compatible, and if they are if anyone has messed with the frame buffering.
crashtheface said:
I would look into the kernal issue but I have no idea what I'm doing. You could very well be right. I'm using the stock vk810 kernal I wonder if the 510 builds are compatible, and if they are if anyone has messed with the frame buffering.
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Click to collapse
Well, the cool thing is that if you look in my signature below you will see a link on How to roll your own kernel, and it is literally copy and paste all the way through. The only difference for your device would be in the read me that comes with the kernel source. Specifically, the version of the google toolchain to use, and the name of your devices "defconfig" in the kernel source..
In other words, one line to change slightly, and that's about it. You should be able to get the source from lg... Same basic location as I have outlined.
Wheezy should be just fine.
on another note, I did look at my kernel source file and for the most part everything looks real good. Slim bus is the way it should be with no further options and everything enabled. Frame buffer support should all be there except for console support. Which, I don't think we need any way. There was also support for virtual frame buffer, which is used for debugging purposes and I turned off for my most recent compile just to see how it'll work because it may or may not use a little more memory. Also there was a pretty cool option for turning on one of three Linux logos for your Android during boot I may mess with that a little bit.
Seriously, you should check out the kernel building. Its all there. The only thing that isn't is the Loki support, and that should be no sweat using one of the 500 kernel zip scripts. Either of the other two active kernel developers would help you with that. I'm sure.
---------- Post added at 06:52 PM ---------- Previous post was at 06:19 PM ----------
Okay, just checked out linux deploy through your link. Looks pretty cool but I dont understand the vnc bit. Is it installing a linux image on the sdcard and then booting from that? AND where does vnc come in? is it all in the device itself?
Okay, I get it now. Am downloading now. Using Ubuntu with precise and armhf. We'll see
sleekmason said:
Okay, I get it now. Am downloading now. Using Ubuntu with precise and armhf. We'll see
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Click to collapse
Yeah the VNC work around is kind of gimmicky, it also is assumed as the default config. I'm sure what is being done with Linux Deploy is easily accomplished with chroot and a few scripts in android terminal, but the gui is pretty straightforward and has worked pretty well for the distro's i've tried it with. Like I said earlier our LG's have a lot of potential with the slimport and the ability to run two environments side by side.
I just started reading into your make your own kernal I'm looking forward to what I learn. Thanks so much for this resource!
Okay, couple of things...
Our devices should support armhf no problem and it will be faster than armel. Also, might want to go testing rather than wheezy even though wheezy will be stable. I'm thinking here of the packages for armhf, and I really don't have any evidence this would be better. just a thought.
Also, From what ive read (which isn't much yet), SSH is what most are using as an interface, but vnc is for the graphical environment? Eh.. okay.
Our framebuffer should support 32 bit. I don;t have a clue about most of this yet.
Tried the unbuntu distro and there were packages missing. giving it a go on Debian testing now. Probably be tomorrow before I try anything more.
Looked up other ways to install linux and only saw this and another as a viable option, with this one being the better of the two.
and, here's the skinny...Debian Wheezy was the only one that would work. I tried testing, unstable, and squeeze. I didn't feel the need to go back any further.
using the frame buffer only wouldn't help you unless all you wanted to use is the terminal environment. All of the controls are through the VNC client. This kind of makes the framebuffer environment obsolete unless you have only a specific task in a script that you want to run.
I was able to use armhf no problem it worked just fine. I also used multi VNC as my VNC client.
I understand what they did now. I think it would be easier to simply break apart their program to see what all was put into the image, make your own image on your home computer with everything that you want to have. for instance, instead of using Debian Wheezy, you can use a lite version of Debian running fluxbox, with only the apps that you think are good, and nothing else and transfer it over to your tablet. This would make the image very small. I didn't have any trouble at all with the processing power of our tablet. So that won't really be a factor, but space will.
the 1 item I discussed being off in the kernel may very well be the one that needs to be checked in order to use the frame buffer. Or it is also possible that there is only one option that he gives that allows for that and you can see that option when you set everything up. if I remember right, it was under the distribution choices? Anyway, not a very usable or useful beastie at this point is it? I downloaded gimp and Iceweasel just to try a few apps and it pretty much sucked trying to navigate around.
if you can think of some really cool reason to use it, maybe some script or useful app that doesn't require a lot of navigation I might try to build an image with it already together.
Is there any dev out there that would be interested in bringing Ubuntu touch to our ZF2?
Quite an interesting OS and seems like it would fit in great with the x86 CPU we have available to us.
I know there are other threads requesting this no dev responded to it saying if it would be feasible or impossible to do so.
I like to do it , but you know our device is a x86-64 and ubuntu touch is a project for ARM arch , I'll check it if there is any chance !
but if you want linux in your device you can use kali nethunter , that i am makeing flashable zip for zf2 with say99's help and support .
it is based on debian just like ubuntu ...
miradli said:
I like to do it , but you know our device is a x86-64 and ubuntu touch is a project for ARM arch , I'll check it if there is any chance !
but if you want linux in your device you can use kali nethunter , that i am makeing flashable zip for zf2 with say99's help and support .
it is based on debian just like ubuntu ...
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Click to collapse
Thank you as long as it is attempted, I'll be happy.
Yes I have tried many of those other methods for running Linux but none work for the 16gb Ze551ml as apparently Linux deploy can't use the external SD card.
I'll definitely try out yours when it is ready!
Christopher876 said:
Thank you as long as it is attempted, I'll be happy.
Yes I have tried many of those other methods for running Linux but none work for the 16gb Ze551ml as apparently Linux deploy can't use the external SD card.
I'll definitely try out yours when it is ready!
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Click to collapse
now you can try it , the flashable zip file are here :
http://forum.xda-developers.com/zenfone2/development/kali-nethunter-t3329426/post65669770#post65669770
Christopher876 said:
Is there any dev out there that would be interested in bringing Ubuntu touch to our ZF2?
Quite an interesting OS and seems like it would fit in great with the x86 CPU we have available to us.
I know there are other threads requesting this no dev responded to it saying if it would be feasible or impossible to do so.
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Click to collapse
I know alot of you guys want ubuntu touch on the zenfone just for something different but its not worth it considering all the work that would have to be put into it just "to try something new". ubuntu touch is miles behind android
All other ubuntu phones are ARM based - if you'd try, this would be the first one on an intel chipset. I imagine there are a lot of things broken in the x64 version of the code since no one's really using it. If you do, please do check out ubports.com which has other open source ports of android device.
Personally, i own a BQ Aquarius 4.5 with ubuntu touch because i was interested enough to want to play around with it. It is a functional OS, but it lags heavily in apps. The OS is also very tightly screwed down - every app must run in user space with only write access to the user home. Interaction is limited through the ubuntu service layer, which means its quite difficult to code an app for say - whatsapp - because the service layer must sit in between you and the whatsapp API.
The major promise of Ubuntu is the convergent future - where the phone or tablet can actually run the full ubuntu API with access to all regular ubuntu apps, either old (sandboxed in lxc/lxd) or new (running natively). The zenfone can definately run both but it lacks the usb c and mhl connectivity to drive a screen directly; perhaps when miracast is implemented properly in ubuntu OS it may become interesting to port. Until then, I'm not sure its worth the effort and all the x64 bughunting.
Niropa said:
I know alot of you guys want ubuntu touch on the zenfone just for something different but its not worth it considering all the work that would have to be put into it just "to try something new". ubuntu touch is miles behind android
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Rogier Oudshoorn said:
All other ubuntu phones are ARM based - if you'd try, this would be the first one on an intel chipset. I imagine there are a lot of things broken in the x64 version of the code since no one's really using it. If you do, please do check out ubports.com which has other open source ports of android device.
Personally, i own a BQ Aquarius 4.5 with ubuntu touch because i was interested enough to want to play around with it. It is a functional OS, but it lags heavily in apps. The OS is also very tightly screwed down - every app must run in user space with only write access to the user home. Interaction is limited through the ubuntu service layer, which means its quite difficult to code an app for say - whatsapp - because the service layer must sit in between you and the whatsapp API.
The major promise of Ubuntu is the convergent future - where the phone or tablet can actually run the full ubuntu API with access to all regular ubuntu apps, either old (sandboxed in lxc/lxd) or new (running natively). The zenfone can definately run both but it lacks the usb c and mhl connectivity to drive a screen directly; perhaps when miracast is implemented properly in ubuntu OS it may become interesting to port. Until then, I'm not sure its worth the effort and all the x64 bughunting.
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Click to collapse
I see. From these two answers it just isn't worth the work so I think just waiting is the best option and seeing if Ubuntu Touch develops more and if they support x86.
Never understood that this was the reason and I had always thought that it would be logical for Ubuntu Touch to support x86 rather than ARM. Thanks for these answers and clearing things up!
You're right that it might have made sense for Canonical to build on top of x64 primarily, but i believe they started the project in 2013 before there were any intel based phones on the market. Perhaps if ASUS and intel were quicker, it would have been
Recently I installed Windows 10 RT on my Surface RT.
I think it's better than the Windows 8 RT and most people can agree on that.
Even after having W10 OA, there are not many apps available for this device.
I was wondering if anyone successfully built a version of android that ran on ARM Windows devices. I would like to build one compatible for the Surface RT but there are no kernel sources or device trees available. Also, there is no way to flash it with a conventional flash tool. Therefore, it cannot be built this way. But has anyone tried compiling android x86 but for ARM?
If yes, in which way did you build it?
Or if you built it in another way, in which way did you build it?
I am very interested in building a version for our Surface RT so we can finally get somewhere and get support for almost all of the apps in the android world
alexenferman said:
Recently I installed Windows 10 RT on my Surface RT.
I think it's better than the Windows 8 RT and most people can agree on that.
Even after having W10 OA, there are not many apps available for this device.
I was wondering if anyone successfully built a version of android that ran on ARM Windows devices. I would like to build one compatible for the Surface RT but there are no kernel sources or device trees available. Also, there is no way to flash it with a conventional flash tool. Therefore, it cannot be built this way. But has anyone tried compiling android x86 but for ARM?
If yes, in which way did you build it?
Or if you built it in another way, in which way did you build it?
I am very interested in building a version for our Surface RT so we can finally get somewhere and get support for almost all of the apps in the android world
Click to expand...
Click to collapse
Sounds like a good idea, another option would be to look into the Linux4Tegra side of things, I'm not sure if it supports the Tegra 4 in the Surface2 but if it does we might have some interesting things to draw out of it...
AlGaib said:
Sounds like a good idea, another option would be to look into the Linux4Tegra side of things, I'm not sure if it supports the Tegra 4 in the Surface2 but if it does we might have some interesting things to draw out of it...
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Click to collapse
Actually, there are suprisingly still people working on linux: https://forum.xda-developers.com/wi...-secure-boot-linux-surface-rt-t3653848/page12
First we have to get linux and then we can adapt the kernel and drivers to run android. There are very similar tablets running android like the ASUS Transformer Pad TF502T. If we use this kernel tree and build a device tree, we should get it working. I would try Lineage OS and TWRP. I think we can get maximum android Nougat for this tablet, after that, because of big kernel changes on android oreo+, we have to modify it even more. Forget about android X86. It's not a great idea.
I have compiled android custom roms before, but with all of the sources ready. In this case, we have to build a lot.
CrackTheSurface said:
Android is only a colorful touchy surface which is based on Linux, so at very first we must get Linux running.
The SoC(System on Chip) Tegra3 has Linux kernel mainline support so driver support shouldn't be that much of a problem (I am an optimist :fingers-crossed. Display output should also be possible as far as i know it uses Display Serial Interface (DSI) and is directly connected to the SoC.
The attachable keyboard is connected via i2c HID, which has also Linux kernel suppport. HDMI should also be supported out of box by the kernel. Touchscreen, WiFi, Audio, Bluetooth are the main problem points.
But now must start getting the kernel to run with an command line interface (CLI).
And installing the nvidia graphics drivers and multimedia codecs
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Click to collapse
If anyone wants to help with linux, please do it.