Is possible to change the screen resolution from 480 x 800 to something smaller or the pixel density from 252 to something smaller to increase the performance in games? Because there are some devices with smaller screen resolution with adreno 200 that perform better in games.
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I was wondering...
Is there anyway to cut the resolution on the rhodium? I read somewhere that a separate device ran quicker because of its low resolution and screen size--that is, it ran quicker than larger screens with 1ghz processors. The rhodium specs aren't exactly designed to portray 800x600 resolutions >__>, there seems to be a noticeable lag in most shells (SPB, Sense).
Is there anyway to lower the resolution to 640 x 480? I wouldn't mind taking the resolution cut for a faster phone. and is 640 x 480 VGA?
I found this:
http://www.1800pocketpc.com/2010/01...-resolution-from-wvga-vga-and-wqvga-qvga.html
but all it does is crop the screen--theres still a black box. Now i'm wondering if we ran a stretched resolution if we could get performance gains. It wouldnt be as crisp as the natural resolution and things would be stretched out, but... would it even be possible or workable? anybody have any input?
if i decide to use a wallpaper that isnt a live one what size/resoultion should it be to fit perfectly?
i know there are apps out there on the marketplace for downloading wallpapers but if i wanted to make my own id like them to fit perfect
Thanks
Crucio_
Height 800 pixels, Width 960 pixels, DPI 218
This is the actual dpi of the screen so you will get best 1:1 reproduction of the image.
The width being double is for the scrolling effect that Android has.
If Touchwiz does not do this, I haven't used it enough to know. Then make the Width 480 pixels.
mr.suff said:
Height 800 pixels, Width 960 pixels, DPI 218
This is the actual dpi of the screen so you will get best 1:1 reproduction of the image.
The width being double is for the scrolling effect that Android has.
If Touchwiz does not do this, I haven't used it enough to know. Then make the Width 480 pixels.
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yeah it has that scrolling effect ^^
thanks for the info
So today I ran relative benchmark and I found it can maintain 50-60fps with all the options off at 1280x800, at 1920x1080 aka 1080P FullHD it drops to 30-35fps this leads me to the optimal resolution for our Nexus 7 2013 is 1280x800 just above 720P, at 900P it drops to 45-50fps.
Is their anyway to force 1280x800 on all games via xposed framework or alike?
i've used dpi and resolution changers on other devices but they always shrink the picture instead of stretching it accross the whole screen, leaving black borders how do I stretch the picture to fill the whole after dropping the resolution? do you raise the dpi?
I support this! So many devices are bottlenecked by sheer number of pixels. Imagine the performance boost of a galaxy note 3 (1080p device) if it had 1 million or so less pixels to move around. The n7.2 would become a powerhouse.
Sent from my SGH-I317 using xda app-developers app
A 5.5 inch display at 3840 x 2160 yields 801 ppi, not 806. The display would have to be exactly 5.465 inches diagonally in order to yield 806 rounded off to the nearest whole number (both 5.46 and 5.47 will not). So why is Sony advertising it as 806?
AB__CD said:
A 5.5 inch display at 3840 x 2160 yields 801 ppi, not 806. The display would have to be exactly 5.465 inches diagonally in order to yield 806 rounded off to the nearest whole number (both 5.46 and 5.47 will not). So why is Sony advertising it as 806?
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it could be the dpi settings that the device uses
my Sony Xperia Z2 is 443 DPI but its advertised as 480 dpi and also has the dpi set to 480 in the system
perhaps the Z5 uses 806 DPI to make the UI not glitch out as it does with odd proportions when it comes to android/Sonys UI
Envious_Data said:
it could be the dpi settings that the device uses
my Sony Xperia Z2 is 443 DPI but its advertised as 480 dpi and also has the dpi set to 480 in the system
perhaps the Z5 uses 806 DPI to make the UI not glitch out as it does with odd proportions when it comes to android/Sonys UI
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Click to collapse
Hmm possible. But shouldn't actual pixels instead of software setting be advertised?
AB__CD said:
Hmm possible. But shouldn't actual pixels instead of software setting be advertised?
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not sure, its fully legal to advertise how many pixels the device renders and/or how many the display shows
My phone is Xiaomi 11T. Not pro, and I'm new here so I want to get straight to the point
What are the max value for DPI in this phone?
My sincerest thanks
Xiaomi 11T has a screen resolution of 1080 x 2400 pixels with a screen size of 6.67 inches. However, DPI (dots per inch) is a term commonly used to measure print resolution, not screen resolution.
To calculate the DPI of the screen, we need to calculate the number of pixels per inch vertically and horizontally. In this case, assuming that the Xiaomi 11T screen has a screen size of 6.67 inches and a screen resolution of 1080 x 2400 pixels, the DPI of the Xiaomi 11T screen can be calculated by the formula:
DPI = (number of pixels horizontally^2 + number of pixels vertically^2)^0.5 / screen size
By substituting the values in the formula, the DPI of the Xiaomi 11T screen can be calculated as follows:
DPI = (1080^2 + 2400^2)^0.5 / 6.67
DPIs = 395.85
So, max DPI for Xiaomi 11T is around 396 DPI.