Puddle Paid -- Warning - Ouya Q&A, Help & Troubleshooting

Paid for the Puddle game, don't bother, it constantly crashes after about 10-30 minutes of game play. No way to get a refund via the console. Tried contacting the developer on FB, no response. Sent them an email.

Also just discovered that at $4.99 it is 2.5x the price as on the Play store.

Normally I wouldn't say this, but complain about it to the dev. Complain about it not working and complain about the cost. The game should NOT cost any more than the Play store unless it has more content or better graphics, which I bet it doesn't.
Sorry about your bad experience.

Yeah, the demo crashes on me before I can complete a level after the latest update. I thought it was pretty lame that a game optimized for OUYA would crash consistently.

honki24 said:
Yeah, the demo crashes on me before I can complete a level after the latest update. I thought it was pretty lame that a game optimized for OUYA would crash consistently.
Click to expand...
Click to collapse
Optimized for OUYA can be load of crap. Many apps have barely even adapted there ui. Pinball arcade was using the same exact apk as Play Store initially.
Sent from my SCH-I535 using Tapatalk 2

Related

Angry Birds Now Available

Article
Angry Birds for Windows Phone is now Live!
Posted on Tue, 28 Jun 2011 11:38 pm EDT by Daniel Rubino
Filed Under: games 
Yes, people. Let the taunting end tonight. Between the promise of custom ringtones and now the fulfillment of 'Angry Birds', Windows Phone 7 has had its day.
Angry Birds is easy on of the most anticipated games to hit the new OS and it should gives us a wee bit more parity with competing systems (using some odd metric for success, of course). From the app description, it's what you expect:
"Angry Birds is coming to Windows Phone! The survival of the angry birds is at stake. Dish out revenge on the green pigs who stole the birds’ eggs. Use the unique destructive powers of the angry birds to lay waste to the pigs’ fortified castles. Each of the 165 levels requires logic, skill and brute force to crush the enemy."
The game fetches for $2.99 with a free trial, as usual, though we're skipping right to 'buy' since we're kind of predictable like that. You can get it right now by following this link to the Marketplace. Hit us up in comments and let us know what you think. (Thanks, Dalton C., for the heads up!)
wpcentral
Plays well on Mozart, just as addictive as on the other platforms...well done rovio! WP7 feels a little more complete now.
Sent from my 7 Mozart T8698 using XDA Windows Phone 7 App
When will we get the other angry birds games like seasons or Rio....
Sent from my T7575 using XDA Windows Phone 7 App
nanoware said:
When will we get the other angry birds games like seasons or Rio....
Click to expand...
Click to collapse
Or the other 90 levels that are missing from this version?
RoboDad said:
Or the other 90 levels that are missing from this version?
Click to expand...
Click to collapse
...get the paid version....
angry bird is fun to play,,,,,thanx for sharing the information,,,,
There are only 21 levels available in the trial version right ?
I've never played this game on any platform previously... I only bought it in reaction to so many ppl yearning for it... lol...
I was getting by with pandas v ninjas...
Plays well... I like it... Believe the hype!
I like this port much better than the android port. It's smoother, the graphics seem crisper, and the physics is spot on. Don't forget the achievements!
Sorry for double post, but I'm wondering what is the breakdown of levels for Angry Birds for WP7 ? 63 for Poached Eggs, and how many of the respective levels ? How about the other missing 90 levels ?
FTC said:
...get the paid version....
Click to expand...
Click to collapse
Guess again.
The WP7 paid version is listed in the Marketplace as having 165 levels. The full version on both Android and iOS is listed in their respective markets as having 255 levels. Do the math.
Very smooth.....Im at the point where Ill be happy with any app or game that just runs smoothly, without lag or choppiness. too many are plagued by this. Looking forward to Mango for this very reason.
It might sound odd, but I found the framerate a tad lower than on android (maybe because I played on a tab).
I do like the game, but I was annoyed that it took ages to port it, made it quite pricey compared to other platforms, but didn't even take their time to fix tombstoning !!! Surely they will fix it, but it's far from perfect now.
I downloaded the trial version, and played through it once, and it was fine. But when I tried to play through some of the levels again, it force closed every time I tried to select a level. I rebooted my phone and tried again, and it worked again. But after closing the game again, and using my phone for other things, the force close returned the next time I tried to load a level. It doesn't seem ready for prime time to me. ESPECIALLY with it's higher-than-every-other-platform price tag.
Not as smooth as the iOS version. I get some hiccups now and then. Using Samsung Focus.
Is there any way to link your achievements with Facebook? I do this with my ps3 trophies when I get a trophy it posts to my wall not sure how Xbox works
Can confirm a few random crashes, no tombstoning with start button, and lag now and then with choppy framerate, nothing major but seriously in contrast with the xboxlive tag and price
I didn't notice any lag or low framerate problems, it's running great on my Omnia.
jotapm said:
I didn't notice any lag or low framerate problems, it's running great on my Omnia.
Click to expand...
Click to collapse
My quantum is running it great. I bought it at 7:30am EST =) I actually think it looks better than its iPhone counterpart, the initial startup time seemed a little longer than an iPhone4 but mango could close that gap.
I have a quantum too and showed my mate with an iGroan 4 who loves angry birds and within seconds he stated it looked better and smoother than his iGroan... After playing it on my phone he even said the control was better... And he's staunch iGroan...

Xperia Play vs Atrix

I got an upgrade available to get a play for $50, and I'm wondering how great they are. I've been getting annoyed at the touch screen controls for gaming, and want a controller finally.
However, I'm worried as to how smooth, responsive, and great the graphics are with psx emulators or games like GTA3.
My Atrix is unlocked, rooted, and running CM7.
I saw quadrant scores at ~1700 with xperia play and got worried seeing as I score ~3500 no problem, and with Antutu the Atrix gets much much higher scores than the play especially in 3D and CPU.
Does anyone have experience with both phones and can give me some ideas as to how they perform against eachother?
with the exception of the screen, the play is going to be slightly slower/worse in most respects, mine generally doesnt lag, but it happens on occasion, the tegra2 gpu is not much better than whats in the play, so gaming wise its not far behind the atrix. the browser is ok, but im expecting a big boost to usability on that front when we get ics with hw acceleration. As a phone, the play is pretty good, not amazing, but it gets the job done.
It really comes down to the hw controller, yes, theres plenty of phones out that are better than the play, but if u want to play a game, i would take the play, every time. playing things like sonic cd, or super metroid, mario 64, crash bandicoot, etc etc etc(i have about 6k+ games on my phone, ranging from nes through to n64 and everything in between almost) the play dominates the competition, 99% of those games play and feel as good or better than they originally did to play....and that in itself is amazing, and its not just emulators the games on the market are very often xplay optimized as well, its kinda suprising given the plays relatively small market share just how many are actually optimized for this little unit.
i bought mine for $450 outright with the option of an sgs2 at about $550, maybe 6 months ago, and do not regret the purchase, ive used a few sgs2's and whilst nice, good luck playing a game an enjoying it, im not sure what im gonna do if they dont end up releasing a play 2....
Mael5trom said:
with the exception of the screen, the play is going to be slightly slower/worse in most respects, mine generally doesnt lag, but it happens on occasion, the tegra2 gpu is not much better than whats in the play, so gaming wise its not far behind the atrix. the browser is ok, but im expecting a big boost to usability on that front when we get ics with hw acceleration. As a phone, the play is pretty good, not amazing, but it gets the job done.
It really comes down to the hw controller, yes, theres plenty of phones out that are better than the play, but if u want to play a game, i would take the play, every time. playing things like sonic cd, or super metroid, mario 64, crash bandicoot, etc etc etc(i have about 6k+ games on my phone, ranging from nes through to n64 and everything in between almost) the play dominates the competition, 99% of those games play and feel as good or better than they originally did to play....and that in itself is amazing, and its not just emulators the games on the market are very often xplay optimized as well, its kinda suprising given the plays relatively small market share just how many are actually optimized for this little unit.
i bought mine for $450 outright with the option of an sgs2 at about $550, maybe 6 months ago, and do not regret the purchase, ive used a few sgs2's and whilst nice, good luck playing a game an enjoying it, im not sure what im gonna do if they dont end up releasing a play 2....
Click to expand...
Click to collapse
Couldn't have said it better myself
Although I can say that GTA runs fine for me. I'm not sure how it runs on the Atrix, but on the Play it runs pretty much the same as the PS2 version
Upgraded from an unlocked 1.3 OCed Atrix I like my play much better. Most apps are written to work on 600—800 MHZ single cores so basically the second core doesn't do much. And most "tegra exclusive" games have ported to other phones and run 100% smooth (beat GOF2 two months ago)
Sent from my R800i using Tapatalk
Clienterror said:
Upgraded from an unlocked 1.3 OCed Atrix I like my play much better. Most apps are written to work on 600—800 MHZ single cores so basically the second core doesn't do much. And most "tegra exclusive" games have ported to other phones and run 100% smooth (beat GOF2 two months ago)
Sent from my R800i using Tapatalk
Click to expand...
Click to collapse
How did GOF2 perform with the graphics and framerate? Did it look the same?
Also, how good is the responsiveness on websites, flash, streaming YouTube, Netflix, and texting in general?
Also, are you able to use the SD to install apps? That's one big thing I don't like is storage space.
My xperia play is extremely responsive in the internet browser and pretty much any other app that I use. I upgraded from an OG droid like a year ago and the xperia play felt incredibly fast. I just overclocked my xperia play to 1.6ghz now and it's even more fast. PSX emulation's performance is to the point where it feels as if it were made for the xperia play; the games just work flawlessly with the game pad. I have grand theft auto 3 also and it plays really smooth.
Krislawl said:
My xperia play is extremely responsive in the internet browser and pretty much any other app that I use. I upgraded from an OG droid like a year ago and the xperia play felt incredibly fast. I just overclocked my xperia play to 1.6ghz now and it's even more fast. PSX emulation's performance is to the point where it feels as if it were made for the xperia play; the games just work flawlessly with the game pad. I have grand theft auto 3 also and it plays really smooth.
Click to expand...
Click to collapse
How are things like YouTube and flash based sites? Also any experience with Netflix?
Milenko2121 said:
How are things like YouTube and flash based sites? Also any experience with Netflix?
Click to expand...
Click to collapse
Mine is bone stock and not overclocked and runs Youtube and Netflix perfectly, in HD.
Rogue Leader said:
Mine is bone stock and not overclocked and runs Youtube and Netflix perfectly, in HD.
Click to expand...
Click to collapse
Very nice hearing that.
I still need to figure out if there's a way to use my 16gb as card for app storage because I have roughly 10gbs of apps/games on my phone.
I'd use up that 400mb in a second.
Also, can I adjust the PPI or resolution to match that of the Atrix since the screens are the same size?
Is there any video out for gaming on a TV?
Overall, I'm probably going to get it and sell my Atrix, I'm just trying to plan for it since my biggest problem is that memory issue. Going from 16gb internal to 400mb is a rough one for me.
Milenko2121 said:
Very nice hearing that.
I still need to figure out if there's a way to use my 16gb as card for app storage because I have roughly 10gbs of apps/games on my phone.
I'd use up that 400mb in a second.
Also, can I adjust the PPI or resolution to match that of the Atrix since the screens are the same size?
Is there any video out for gaming on a TV?
Overall, I'm probably going to get it and sell my Atrix, I'm just trying to plan for it since my biggest problem is that memory issue. Going from 16gb internal to 400mb is a rough one for me.
Click to expand...
Click to collapse
I have like 76 apps and the majority give you the option to put most of the app data on your sd card. i have 182mb internal free space with all these apps, but I did remove all of the stock verizon apps too
I used titanium backup to force move a majority of my apps to the sdcard. Have over 300 apps and still have around 180mb of free space. Have my phone overclocked to 1.2 and it just flies. I am running the Verizon stock Tom minus all the crapware they put on. Great phone, love it. Games like shadowgun, modern combat 3 are all smooth and awesome to play.
Sent from my R800a using xda premium
the xperia play is a great phone
but i see it as if you have to consider the benefits of a xperia play over another phone then the xperia probably isnt for you. most people will instantly see that the hardware controls are its selling point and buy it for that. to use for emulators mostly.
Just tried out a xperia play today, I'm going to buy one. They got a sale right now that its free with a 2 year contract. It was smooth online and the launcher was awesome. I tried asphalt 6 on it and compared it to my phone in HD, and I couldn't notice the HD difference, but it ran perfect.
Ill be buying it next week and selling my Atrix for $200 so basically I get 2.5 months free
Milenko2121 said:
Very nice hearing that.
I still need to figure out if there's a way to use my 16gb as card for app storage because I have roughly 10gbs of apps/games on my phone.
I'd use up that 400mb in a second.
Also, can I adjust the PPI or resolution to match that of the Atrix since the screens are the same size?
Is there any video out for gaming on a TV?
Overall, I'm probably going to get it and sell my Atrix, I'm just trying to plan for it since my biggest problem is that memory issue. Going from 16gb internal to 400mb is a rough one for me.
Click to expand...
Click to collapse
You can use a stock Motorola 16 gb SD on this phone, it comes with an 8. I just swapped them between my Droid and this when I got it. However you're better off buying a Sandisk 32 GB class 4 card if you want the best performance.
There is no video out.
You also cannot adjust the screen resolution unless you root the device.
I find it amazing that a phone with a gamepad doesn't have a video out..
Rogue Leader said:
You also cannot adjust the screen resolution unless you root the device.
Click to expand...
Click to collapse
Milenko2121 said:
How did GOF2 perform with the graphics and framerate? Did it look the same?
Also, how good is the responsiveness on websites, flash, streaming YouTube, Netflix, and texting in general?
Also, are you able to use the SD to install apps? That's one big thing I don't like is storage space.
Click to expand...
Click to collapse
Galaxy on Fire plays pretty well... I'm midway through it, and I've had my share of action with lots of ships and all around shooting and what not, and the Play delivers flawlessly.
Just got my play, the thinner screen is taking some time to get used to.
Right now im bored because im not unlocked yet. Still gotta pay that guy $25 to get it done.
Sent from my R800at using XDA App
Milenko2121 said:
Just got my play, the thinner screen is taking some time to get used to.
Right now im bored because im not unlocked yet. Still gotta pay that guy $25 to get it done.
Sent from my R800at using XDA App
Click to expand...
Click to collapse
Rock some emulators man!
Sent from my R800i using Tapatalk
I got my snes emulator going, and I love it. Had some skips like once every five minutes but other than that, its perfect.
Whats the program to convert psx iso to work with the playstation store?
Sent from my R800at using XDA App

Asphalt 7 Just Released!

https://play.google.com/store/apps/...mdhbWVsb2Z0LmFuZHJvaWQuQU5NUC5HbG9mdEE3SE0iXQ..
Finally
i just bought it. First thing I bought with my google play credit. 99 cents aint too bad.
Thanks.
Can anyone please comment on performance? Thanks in advance!!
downloaded this with 25$ google play!
now on 500mb/1.36g
First thing I bought with my Google Play credit. Will update on performance etc..
almost done d/l
will post results
done!! work very good
online via wifi only
Just played it. Super fun. Runs well.
Sent from my Nexus 7 using Tapatalk 2
Thanks for the info..
Still downloading here, thanks for the info! Any slowdowns/jerkiness?
Thanks..might be the first game I'd purchase with my 25 credit. Please update us on how it performs on our nexus.
Can't complain for 99 cents
Sent from my Nexus 7 using xda premium
When I open the game in Nexus 7, it showed circle. For a moment time, it shows network error dialog.
Error message: "network error has occurred. Would you like to try again?"
Failure video from Nexus 7: youtube.com/watch?v=EmfUtrcHkUA
After I launch Asphalt 7 for 100 times, I can play this game.
Maybe this issue is based on Wifi speed.
Anyone can help me?
Well, I think the game runs very poorly.
Both on Nexus 7 & HTC ONE X
if you play Real racing 2 & then this, there is no competition in frame rates.
Sent from my HTC One X using Tapatalk 2
Just played a tiny bit of the tutorial level and I feel that there are issues with the frame rate as well. It's a bit laggy and feels unoptimised. So far I have tried restarting the N7 and only played a small bit of the tutorial stage, but you notice pretty quickly that there are even areas of the menu screen which feel pretty slow as well.
*Edit - Having played through the entire tutorial stage, it appears that the problems may be attributed to no being properly optimised, as there are parts of the game that will speed up really fast all of a sudden, then get laggy again. This includes if you car gets wrecked, or if you perform a knockdown, the game appears to momentarily reach 60fps. Also once you cross the finish line, the game shoes your car moving from a front-angle moving at 60fps with no problems. Maybe the game will be different further in, but the graphics are really nice.
I was down to 1.18 on my credit and I wake up to this thread XD. Thanks for the heads up, I'm downloading now and will report back when it's done.
It only took a month after they said they would release
Sent from my Nexus 7 using XDA Premium HD app
jpxdude said:
Just played a tiny bit of the tutorial level and I feel that there are issues with the frame rate as well. It's a bit laggy and feels unoptimised. So far I have tried restarting the N7 and only played a small bit of the tutorial stage, but you notice pretty quickly that there are even areas of the menu screen which feel pretty slow as well.
*Edit - Having played through the entire tutorial stage, it appears that the problems may be attributed to no being properly optimised, as there are parts of the game that will speed up really fast all of a sudden, then get laggy again. This includes if you car gets wrecked, or if you perform a knockdown, the game appears to momentarily reach 60fps. Also once you cross the finish line, the game shoes your car moving from a front-angle moving at 60fps with no problems. Maybe the game will be different further in, but the graphics are really nice.
Click to expand...
Click to collapse
Yep, its laggy hell. :'(
The only time it goes smooth is when you finish the race, it suddenly jumps to a smooth 60fps.
I can't believe some people are stating this game is smooth on the Nexus 7 when its 'sooooo far' from being smooth.
The game is only just playable, maybe these people don't recognise what it should play like.
Sent from my Nexus 7 using Tapatalk 2
I love it, but as stated it has frame rate issues.
Sent from my Nexus 7 using xda premium
Is there a way to change to the game file directory to save them to say a USB flash drive using a OTG cable, to store the game files instead of internal storage?
Not just this game but any game/app??

Asphalt 7 released

Finaly the guys at gameloft released the Asphalt 7,i've allready bought it (1 Dollar),but i don't know why the tilting doesn't work,i mean,i tilt my phone but the car doesn't steer,the only way i can play is with the buttons on the touchscreen.Any ideea?Anybody had this problem?
https://play.google.com/store/apps/details?id=com.gameloft.android.ANMP.GloftA7HM
Please don't talk about warez on XDA!
which part is warez? stop getting trigger happy, op asked a legitimate question. op does the tilt work in other games? if yes might be an early bug. I read reviews and they not good tho.
Sent from my GT-I9300 using XDA
Yeah accelerometer control is terrible. Graphics is good though.
Tapatalked from my HOX
Diamondback said:
Please don't talk about warez on XDA!
Click to expand...
Click to collapse
And,can you tell me what part of this is considered warez?This is a Google Play Store link that i've provided and specificaly sayd that i've bought the game,read before you write.
Se23 said:
which part is warez? stop getting trigger happy, op asked a legitimate question. op does the tilt work in other games? if yes might be an early bug. I read reviews and they not good tho.
Sent from my GT-I9300 using XDA
Click to expand...
Click to collapse
Yeah,the tilting works on other games,i think it's a bug,hoping that the guys at gameloft will repair this,maybe get out a patch soon.In the meanwhille,i've allready finished 6 championships and the game is great,the graphics are good,the thing that bugs me about the game are the "post score" or different commercials that are always shown,but overall it's a great game .
Posted some screenshots bellow
Thanks mates..
Downloading.. 1.3 gB. It must be a good game.
P.s. Can I play it with a bt keyboard?
Don't know honestly,but i don't see why it would't work.
1.3gb data??damn could it better to have external sd support for this phone
Diamondback said:
Please don't talk about warez on XDA!
Click to expand...
Click to collapse
I agree, thats a bit out of order jumping in like that. And a Mod!
rashid.fairus said:
1.3gb data??damn could it better to have external sd support for this phone
Click to expand...
Click to collapse
Yeah,if you download 10 games like this one you can kiss bye bye you'r whole storage,didn't understand why HTC didn't offer a microSD support except the internal support.
Reached championship 8
jeyml said:
Yeah,if you download 10 games like this one you can kiss bye bye you'r whole storage,didn't understand why HTC didn't offer a microSD support except the internal support.
Reached championship 8
Click to expand...
Click to collapse
The framerate makes it unplayable for me at stock, it's just too much of a distraction.
I'm waiting on a gameloft update. (sigh)
However, with faux and game booster app it plays pretty good with a decent framerate , but still annoys me that it's still not the framerate it should be & not what iOS users get.
Stock users - I'd say not to bother yet, as the framerate is choppy hell.
Aagghhh
Sent from my HTC One X using Tapatalk 2
For me tilting works in driving. But I don't like the way, difficult to play.
Actually the game looks far better on my new ipad (graphics)
Sent from my HTC One X using Tapatalk 2
chrisjcks said:
The framerate makes it unplayable for me at stock, it's just too much of a distraction.
I'm waiting on a gameloft update. (sigh)
However, with faux and game booster app it plays pretty good with a decent framerate , but still annoys me that it's still not the framerate it should be & not what iOS users get.
Stock users - I'd say not to bother yet, as the framerate is choppy hell.
Aagghhh
Sent from my HTC One X using Tapatalk 2
Click to expand...
Click to collapse
I am running stock 1.29 and i don't have any problem like that,try to close some apps from task manager,i always do before i start the game.
Yeah,i don't know why but on my Ipad 3 (or new ipad,however you want to call it) seems a little bit more better the graphics,or maybe it's just me.
Diamondback said:
Please don't talk about warez on XDA!
Click to expand...
Click to collapse
I notice he's not apologised either.
The word you're looking for mate, is 'sorry'.
Such a lack of basic manners in the youth of today. I blame computer games
Sent from my HTC One X using xda premium
damagedgoods said:
I notice he's not apologised either.
The word you're looking for mate, is 'sorry'.
Such a lack of basic manners in the youth of today. I blame computer games
Sent from my HTC One X using xda premium
Click to expand...
Click to collapse
At least he sayd "Please" )
Update
jeyml said:
I am running stock 1.29 and i don't have any problem like that,try to close some apps from task manager,i always do before i start the game.
Yeah,i don't know why but on my Ipad 3 (or new ipad,however you want to call it) seems a little bit more better the graphics,or maybe it's just me.
Click to expand...
Click to collapse
Sorry, (in the nicest way possible) .... you must be blind if you think the framerate is ok .
Go have a look at the trailer on the play store, that's how it's supposed to run.
Everyone I've spoken to has mentioned the very poor framerate, even android police the other day mentioned it to be 'definitely choppy' in the pre-review.
It's not Tegra 3 compatible, not really.
It runs at terrible framerates on both my Nexus 7 & HOX.
It may work, but we have to wait on Gameloft for the fix.
This game doesn't even run completely smooth at all on base 2.05, faux kernel and game booster app - stock 1.29 has no chance.
......
Unless your using a U.S snapdragon S4 version, not sure how it runs on that HOX.
Sent from my HTC One X using Tapatalk 2
chrisjcks said:
Sorry, (in the nicest way possible) .... you must be blind if you think the framerate is ok .
Go have a look at the trailer on the play store, that's how it's supposed to run.
Everyone I've spoken to has mentioned the very poor framerate, even android police the other day mentioned it to be 'definitely choppy' in the pre-review.
It's not Tegra 3 compatible, not really.
It runs at terrible framerates on both my Nexus 7 & HOX.
It may work, but we have to wait on Gameloft for the fix.
This game doesn't even run completely smooth at all on base 2.05, faux kernel and game booster app - stock 1.29 has no chance.
......
Unless your using a U.S snapdragon S4 version, not sure how it runs on that HOX.
Sent from my HTC One X using Tapatalk 2
Click to expand...
Click to collapse
Probably man,i don't realy know what to say,i will compare it tomorow with my Ipad to see how it runs,but for me it's ok,i mean,i've noticed that all consumers lately want everything to be perfect,not realising that we are running on our phones games that are larger than NFS:Underground or NFS:Underground 2 which we played a few years back on the PC or PS and we were totaly satisfied about them,even if they weren't perfect.Probably that it isn't optimized for the Tegra 3,lately Gameloft didn't perfect theyr games and haven't worked as much as they did in the past on the games.But,in theyr defence,we did pay 1$ for it,i mean,lets be serious,we can't expect great things for a buck man.
jeyml said:
Probably man,i don't realy know what to say,i will compare it tomorow with my Ipad to see how it runs,but for me it's ok,i mean,i've noticed that all consumers lately want everything to be perfect,not realising that we are running on our phones games that are larger than NFS:Underground or NFS:Underground 2 which we played a few years back on the PC or PS and we were totaly satisfied about them,even if they weren't perfect.Probably that it isn't optimized for the Tegra 3,lately Gameloft didn't perfect theyr games and haven't worked as much as they did in the past on the games.But,in theyr defence,we did pay 1$ for it,i mean,lets be serious,we can't expect great things for a buck man.
Click to expand...
Click to collapse
Lol, that may be true for NFS, but the size of gameloft games are wayyyyy too big in size.
To think Torchlight is under 600mb for the PC, makes you wonder how a racing game for a phone could be 1.3gb. - ouch.
i don't think the price of an app is an excuse for poor coding - the game shouldn't have been released yet, not in its current state.
I've heard the SGS3 also has framerate issues with this game (just not and severe as most of GL games for Tegra3 devices) and that's operating on a year old GPU, so it shouldn't have optimisation issues - but even here, it does.
But, HOPEFULLY - they will release a fix soon, and not wait a month like they did for batman on Tegra 3.
Sadly, gameloft ain't like madfinger who will respond to you quickly and issue a fix quickly if it's their problem.
Sent from my HTC One X using Tapatalk 2
chrisjcks said:
Lol, that may be true for NFS, but the size of gameloft games are wayyyyy too big in size.
To think Torchlight is under 600mb for the PC, makes you wonder how a racing game for a phone could be 1.3gb. - ouch.
i don't think the price of an app is an excuse for poor coding - the game shouldn't have been released yet, not in its current state.
I've heard the SGS3 also has framerate issues with this game (just not and severe as most of GL games for Tegra3 devices) and that's operating on a year old GPU, so it shouldn't have optimisation issues - but even here, it does.
But, HOPEFULLY - they will release a fix soon, and not wait a month like they did for batman on Tegra 3.
Sadly, gameloft ain't like madfinger who will respond to you quickly and issue a fix quickly if it's their problem.
Sent from my HTC One X using Tapatalk 2
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Yeah,unfortunaly i've sent an email to them regarding the accelerometer problems,sayd they will investigate the problem,but so far,nothing...i am not an expert programmer,i understand some codes,but i mean,how hard can an accelerometer problem be to solve it?
Luckly that i've got used with the touchscreen "virtual buttons",otherwise i wouldn't played this game.
As for the size of them,i maybe saying something stupid....but...aren't the guys at gameloft using Unity to make the graphics like the guys who made Dead Trigger?I tried like 1 or 2 years ago Unity and the graphics made with that program always use to much space.
Reached championship 9 so far .
Yeah, I think android police agreed with most of us.
Hopefully, gameloft will take note with some bad publicity & make a quick fix.
It definitely seems to be affecting all android devices.
Gameloft should definitely come with a disclaimer warning that it is optimized for iOS only.
Android Police said:
Graphics And Performance
Even with the above foibles, Asphalt 7 could be a good game. The deal breaker for me is the overwhelming mediocrity of the graphics. Judging from the screenshots on the Play Store page, this should be a gorgeous game. Instead, it's just average. Even then, only on some devices. On the Nexus 7 the texture resolution is absolutely terrible. Everything in the environment looks muddy. The cars aren't bad, but there is noticeable aliasing along the edges.
I also looked at things on the Galaxy Nexus, and the textures were a little better. I was still not impressed with the overall fuzziness of the roads and buildings, though. The jaggies are not as prevalent here, possibly because the screen is smaller, and I can't see them as well. For whatever reason, performance is questionable on both devices. Both will get a spot of lag from time to time, and the Nexus 7 seems to have a lower frame rate The brightness also looks too high, making the game oddly washed-out. There are a few places that I could barely see where I was going because the gentle blue track markers blended in too well with the background. Turning my device's brightness down did nothing to fix this. I could also see distant objects drawing as I rocketed along. That should not happen on any modern device.
For 1.4GB of game data, I expected stunning graphics. I really feel like some of the smaller Need For Speed games look better than this. Asphalt 7 is not ugly, but it's just not pretty like the screenshots would lead you to believe.
Conclusion
On the surface, Asphalt 7 is a fine game. The controls are solid, and there are plenty of tracks and race types. I can even deal with the in-app purchases because they don't seem exploitative. This is essentially a $7 game that you can have for $0.99, so dropping a few dollars on better cars seems alright. The learning curve is steep, but not to a fault However, the requirement that you have internet access is beyond ridiculous. Things fall apart for me when it comes to visuals and performance. I'm just disappointed in how this game runs on the Nexus 7, and it's not terribly good on the Galaxy Nexus. Lag, low frame rates, and blurry graphics are not what I expect out of 1.4GB of game data. If this game was free, I'd definitely suggest you pick it up to try. As it stands, you could spend $0.99 if you like Asphalt racing games, but there's just nothing that special here.
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Sent from my HTC One X using Tapatalk 2

[Q] Does Root + Debloat Resolve Performance Issues?

I just got my Galaxy Tab S 8.4 from Amazon and I'm already having issues with it
I play Simpsons Tapped Out and this game ran without any lag on my 2012 Nexus 7. However, when I load up the game on the Galaxy Tab S 8.4, I am having major lag while trying to pan around the town and even while trying to tap the buildings to collect money. I imagine Tapped Out is an incredibly casual and lightweight game(resource wise), so it makes me worried about how 'real' games will perform on the device.
My question is, if I root and debloat the tablet, will this improve performance on the tablet? Or is this the kind of performance that I can expect from the Exynos tablets?
I found this thread, and I was going to follow those instructions to debloat it with titanium backup(I assume I can use that to debloat it). Has anyone tried this and noticed an increase in performance?
Thanks in advance for anyone who can help
As a follow up. I just went through and rooted the tablet, froze all that bloat and it's still performing like garbage in Simpsons Tapped Out. How is this possible that the Exynos chip isn't as good as a 2 year old tablet? Is it the QHD display? Is it TouchWiz that's causing it?
Out of all the reviews I looked at, none talked about this type of lag. This Simpsons game can't be that graphic intensive. Why is it stuttering so badly when I pan around the town?
Enddo said:
As a follow up. I just went through and rooted the tablet, froze all that bloat and it's still performing like garbage in Simpsons Tapped Out. How is this possible that the Exynos chip isn't as good as a 2 year old tablet? Is it the QHD display? Is it TouchWiz that's causing it?
Out of all the reviews I looked at, none talked about this type of lag. This Simpsons game can't be that graphic intensive. Why is it stuttering so badly when I pan around the town?
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Click to collapse
May just be that that game is confused by the Exynos 8 core cpu. The device clearly has the power to run a simple game like that. In short, I think it may be the game and not the tablet.
One other idea. Try running Nova Launcher. But other users have had the same issue as you with that particular game.
mitchellvii said:
May just be that that game is confused by the Exynos 8 core cpu. The device clearly has the power to run a simple game like that. In short, I think it may be the game and not the tablet.
One other idea. Try running Nova Launcher. But other users have had the same issue as you with that particular game.
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That is really sad to hear. I can't get Family Guy working properly on the tablet and now this Besides watching content when I'm in bed, this is all I use the tablet for. It's making it really hard to format my 2012 Nexus 7 so I can give it to my father.
I'm curious if it's the CPU or the GPU that the game is having an issue with. I have had my eye on this forum lately and am getting excited that the CyanogenMod ROM might be the solution to my issue with these casual games. Positive thoughts :fingers-crossed:
Thanks for your input. I will say that it handles my 1080p content from my Drobo with BS Player flawlessly. So at least there's something
Enddo said:
That is really sad to hear. I can't get Family Guy working properly on the tablet and now this Besides watching content when I'm in bed, this is all I use the tablet for. It's making it really hard to format my 2012 Nexus 7 so I can give it to my father.
I'm curious if it's the CPU or the GPU that the game is having an issue with. I have had my eye on this forum lately and am getting excited that the CyanogenMod ROM might be the solution to my issue with these casual games. Positive thoughts :fingers-crossed:
Thanks for your input. I will say that it handles my 1080p content from my Drobo with BS Player flawlessly. So at least there's something
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I've loaded up a few games under my current cm ROM and they have all played flawlessly. Though I haven't tried the games you mentioned, and I'm married a month away from having a baby so I'm a bit too broke to buy something I'm not going to play.
Tonight there should be a ROM with sound working if you want to give it a go.
eousphoros said:
I've loaded up a few games under my current cm ROM and they have all played flawlessly. Though I haven't tried the games you mentioned, and I'm married a month away from having a baby so I'm a bit too broke to buy something I'm not going to play.
Tonight there should be a ROM with sound working if you want to give it a go.
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Both Simpsons Tapped Out and Family Guy Quest for Stuff are free to play games.
I have been keeping an eye on your CyanogenMod thread. I have never used it for more than a day on my Nexus 5 before, but I'm excited to try it out on my Tab S 8.4
Clash of clans works great! Try it. It's crazy addicting
I installed Simpsons on my S 8.4, it seems to be running smooth for me. But I only started the game and my city is pretty basic at the moment, maybe performance issues start with a larger city ?
ukael said:
I installed Simpsons on my S 8.4, it seems to be running smooth for me. But I only started the game and my city is pretty basic at the moment, maybe performance issues start with a larger city ?
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I wouldn't say I have a huge city, I'm only level 17. Nothing like my level 40 city in Family Guy. But I have a dozen or so characters unlocked in Simpsons. I can log out of my account and play as a guest I think to test on a starter city.
well, it wont' connect to the server now :/ but I will test it when I can
There have been reports of issues with this game on the other galaxy tablet forums as well. Since this tablet is fully capable of running even more complex games I would focus on the software as the issue. I'm not sure if these issues have been relayed to the developer but that would a great start to a resolution.
Sent from my Galaxy Tab S
Back to the initial topic: Debloating can eliminate some of the background services that consume processing power. But it would surprise me if this would result in any relevant speedup (on an Octacore).
Other than that, probably the color adaption+enhancement thing does cost some performance (and battery).
And Mali T628 drivers might not be optimized.
Enddo said:
I wouldn't say I have a huge city, I'm only level 17. Nothing like my level 40 city in Family Guy. But I have a dozen or so characters unlocked in Simpsons. I can log out of my account and play as a guest I think to test on a starter city.
well, it wont' connect to the server now :/ but I will test it when I can
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Just to let you know it's not your tab. Tapped out doesn't work properly with exynos. It's the same note 10.1 2014 ed and tab so. It's a software issue
reubenskelly1992 said:
Just to let you know it's not your tab. Tapped out doesn't work properly with exynos. It's the same note 10.1 2014 ed and tab so. It's a software issue
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thanks for all the help everyone :good:
Just FYI... The Simpsons Tapped Out also performed horribly on my Nexus 10. I think it is the app. It was never optimized for some reason
Sent from my Nexus 5 using Tapatalk
kgeissler said:
Just FYI... The Simpsons Tapped Out also performed horribly on my Nexus 10. I think it is the app. It was never optimized for some reason
Sent from my Nexus 5 using Tapatalk
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It plays perfectly fine on my 2012 Nexus 7. There has been a swarm of lag complaints about it on blogs dedicated to the game. So maybe it's on their end
We now have some excellent rom's in development which should improve your experience.
I just tried the Simpson and couldn't try to replicate the lag problem. Mind runs very smooth.
NixxonExxo said:
I just tried the Simpson and couldn't try to replicate the lag problem. Mind runs very smooth.
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thanks for testing
i loaded a new game and it ran ok until I got about 3 or 4 people on the screen. i see different lag spots. one happens when it first loads people's animations. so even if i scroll away, when i come back it seems to load those animations again. another lag spot i see is when i try to tap on a building to activate the money or finish the person's task. when the money bounces out of the building, i see lag spikes here. they don't go completely away after i collect the money, but shortly after
the family guy from the amazon store plays fine and doesn't have this lag. i also read on some dedicated simpsons tapped out blogs that EA is aware of a lag issue. however, im not entirely sure if i am getting the same lag they are confirming. we will see though.
Enddo said:
thanks for testing
i loaded a new game and it ran ok until I got about 3 or 4 people on the screen. i see different lag spots. one happens when it first loads people's animations. so even if i scroll away, when i come back it seems to load those animations again. another lag spot i see is when i try to tap on a building to activate the money or finish the person's task. when the money bounces out of the building, i see lag spikes here. they don't go completely away after i collect the money, but shortly after
the family guy from the amazon store plays fine and doesn't have this lag. i also read on some dedicated simpsons tapped out blogs that EA is aware of a lag issue. however, im not entirely sure if i am getting the same lag they are confirming. we will see though.
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Click to collapse
Out of morbid curiosity, have you tried my cm port?

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