Asphalt 7 Just Released! - Nexus 7 Themes and Apps

https://play.google.com/store/apps/...mdhbWVsb2Z0LmFuZHJvaWQuQU5NUC5HbG9mdEE3SE0iXQ..
Finally

i just bought it. First thing I bought with my google play credit. 99 cents aint too bad.
Thanks.

Can anyone please comment on performance? Thanks in advance!!

downloaded this with 25$ google play!
now on 500mb/1.36g

First thing I bought with my Google Play credit. Will update on performance etc..

almost done d/l
will post results

done!! work very good
online via wifi only

Just played it. Super fun. Runs well.
Sent from my Nexus 7 using Tapatalk 2

Thanks for the info..

Still downloading here, thanks for the info! Any slowdowns/jerkiness?

Thanks..might be the first game I'd purchase with my 25 credit. Please update us on how it performs on our nexus.

Can't complain for 99 cents
Sent from my Nexus 7 using xda premium

When I open the game in Nexus 7, it showed circle. For a moment time, it shows network error dialog.
Error message: "network error has occurred. Would you like to try again?"
Failure video from Nexus 7: youtube.com/watch?v=EmfUtrcHkUA
After I launch Asphalt 7 for 100 times, I can play this game.
Maybe this issue is based on Wifi speed.
Anyone can help me?

Well, I think the game runs very poorly.
Both on Nexus 7 & HTC ONE X
if you play Real racing 2 & then this, there is no competition in frame rates.
Sent from my HTC One X using Tapatalk 2

Just played a tiny bit of the tutorial level and I feel that there are issues with the frame rate as well. It's a bit laggy and feels unoptimised. So far I have tried restarting the N7 and only played a small bit of the tutorial stage, but you notice pretty quickly that there are even areas of the menu screen which feel pretty slow as well.
*Edit - Having played through the entire tutorial stage, it appears that the problems may be attributed to no being properly optimised, as there are parts of the game that will speed up really fast all of a sudden, then get laggy again. This includes if you car gets wrecked, or if you perform a knockdown, the game appears to momentarily reach 60fps. Also once you cross the finish line, the game shoes your car moving from a front-angle moving at 60fps with no problems. Maybe the game will be different further in, but the graphics are really nice.

I was down to 1.18 on my credit and I wake up to this thread XD. Thanks for the heads up, I'm downloading now and will report back when it's done.

It only took a month after they said they would release
Sent from my Nexus 7 using XDA Premium HD app

jpxdude said:
Just played a tiny bit of the tutorial level and I feel that there are issues with the frame rate as well. It's a bit laggy and feels unoptimised. So far I have tried restarting the N7 and only played a small bit of the tutorial stage, but you notice pretty quickly that there are even areas of the menu screen which feel pretty slow as well.
*Edit - Having played through the entire tutorial stage, it appears that the problems may be attributed to no being properly optimised, as there are parts of the game that will speed up really fast all of a sudden, then get laggy again. This includes if you car gets wrecked, or if you perform a knockdown, the game appears to momentarily reach 60fps. Also once you cross the finish line, the game shoes your car moving from a front-angle moving at 60fps with no problems. Maybe the game will be different further in, but the graphics are really nice.
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Click to collapse
Yep, its laggy hell. :'(
The only time it goes smooth is when you finish the race, it suddenly jumps to a smooth 60fps.
I can't believe some people are stating this game is smooth on the Nexus 7 when its 'sooooo far' from being smooth.
The game is only just playable, maybe these people don't recognise what it should play like.
Sent from my Nexus 7 using Tapatalk 2

I love it, but as stated it has frame rate issues.
Sent from my Nexus 7 using xda premium

Is there a way to change to the game file directory to save them to say a USB flash drive using a OTG cable, to store the game files instead of internal storage?
Not just this game but any game/app??

Related

Games on the Galaxy Nexus [VIDEO]

It handles quite good and the phone didn't get that hot.
Hah.. It's not about me it's about you and showing you these games.
Sent from my Nexus S using Tapatalk
looks smooth - well impressed
now get a list of the best games and apps together
really really good
All I'm worried about is that the next gen games won't work well with the Galaxy Nexus. These games look great, but with Apple and other companies (e.g Samsung) pushing mobile gaming, and the new mobile GPU's that are coming out, ours is already obsoleted and probably won't be good enough to play a lot of games in the future
Sent from my Milestone using XDA App
mohitrocks said:
All I'm worried about is that the next gen games won't work well with the Galaxy Nexus. These games look great, but with Apple and other companies (e.g Samsung) pushing mobile gaming, and the new mobile GPU's that are coming out, ours is already obsoleted and probably won't be good enough to play a lot of games in the future
Sent from my Milestone using XDA App
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From what I've seen, gaming on the "higher end" phones simply just add useless eye candy and don't effect overall game play at all. I love eye candy, don't get me wrong, but I don't fear that we'll be left out in the cold.
With Quad-Core not even out yet, I don't think we'll be seeing anything that requires a "Quad-Core or higher" for a long time.
I also just noticed how the software buttons rotate depending on orientation. Life's simple joy!
Forgive me for not being so knowledgeable on technology, but I would be mistaken in thinking that even if Quad-Core is released, most phones won't even be able to utilise it properly for a good year or two? And by the time they are put to good use, all our Galaxy Nexus contracts will be up and we'll be eligible for an upgrade and we'll be hopping on the newest Nexus?
So quad-core doesn't even matter for a while even if they are being released next year?
Back on topic the phone looks insanely smooth, even when you had all them games open it was silky! I'm loving it a lot, getting it tomorrow
could you test the kairosoft games? like game dev story and the others?
on honeycomb if you used mulittouch zooming all their apps crashed. kinda worried it may be the same with the GNex.
The screen is good but until the games are updated 'proper' we will not know how good performance can really be.
The screen is really good.
I read on another thread that Gameloft games will not work on the Nexus, is that true?
Edit: Nevermind, I just saw the video and he plays 9mm
momagic said:
The screen is good but until the games are updated 'proper' we will not know how good performance can really be.
The screen is really good.
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Click to collapse
Exactly my thoughts. For example on mine Plants v. Zombies looks great and works great for a few minutes, then freezes when under heavy load (i.e. "Final Wave" pushes). It can't be the GPU or memory issues because other (just as graphically heavy- if not more so) games (like Tiki Golf 2) are perfect.
I just want to clarify how good that first game is?
Check out the Verge's Transformer Prime review http://www.theverge.com/2011/12/1/2601558/asus-eee-pad-transformer-prime-review
They play the game and attach it to a 52" HD screen!

Asphalt 7 released

Finaly the guys at gameloft released the Asphalt 7,i've allready bought it (1 Dollar),but i don't know why the tilting doesn't work,i mean,i tilt my phone but the car doesn't steer,the only way i can play is with the buttons on the touchscreen.Any ideea?Anybody had this problem?
https://play.google.com/store/apps/details?id=com.gameloft.android.ANMP.GloftA7HM
Please don't talk about warez on XDA!
which part is warez? stop getting trigger happy, op asked a legitimate question. op does the tilt work in other games? if yes might be an early bug. I read reviews and they not good tho.
Sent from my GT-I9300 using XDA
Yeah accelerometer control is terrible. Graphics is good though.
Tapatalked from my HOX
Diamondback said:
Please don't talk about warez on XDA!
Click to expand...
Click to collapse
And,can you tell me what part of this is considered warez?This is a Google Play Store link that i've provided and specificaly sayd that i've bought the game,read before you write.
Se23 said:
which part is warez? stop getting trigger happy, op asked a legitimate question. op does the tilt work in other games? if yes might be an early bug. I read reviews and they not good tho.
Sent from my GT-I9300 using XDA
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Click to collapse
Yeah,the tilting works on other games,i think it's a bug,hoping that the guys at gameloft will repair this,maybe get out a patch soon.In the meanwhille,i've allready finished 6 championships and the game is great,the graphics are good,the thing that bugs me about the game are the "post score" or different commercials that are always shown,but overall it's a great game .
Posted some screenshots bellow
Thanks mates..
Downloading.. 1.3 gB. It must be a good game.
P.s. Can I play it with a bt keyboard?
Don't know honestly,but i don't see why it would't work.
1.3gb data??damn could it better to have external sd support for this phone
Diamondback said:
Please don't talk about warez on XDA!
Click to expand...
Click to collapse
I agree, thats a bit out of order jumping in like that. And a Mod!
rashid.fairus said:
1.3gb data??damn could it better to have external sd support for this phone
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Click to collapse
Yeah,if you download 10 games like this one you can kiss bye bye you'r whole storage,didn't understand why HTC didn't offer a microSD support except the internal support.
Reached championship 8
jeyml said:
Yeah,if you download 10 games like this one you can kiss bye bye you'r whole storage,didn't understand why HTC didn't offer a microSD support except the internal support.
Reached championship 8
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Click to collapse
The framerate makes it unplayable for me at stock, it's just too much of a distraction.
I'm waiting on a gameloft update. (sigh)
However, with faux and game booster app it plays pretty good with a decent framerate , but still annoys me that it's still not the framerate it should be & not what iOS users get.
Stock users - I'd say not to bother yet, as the framerate is choppy hell.
Aagghhh
Sent from my HTC One X using Tapatalk 2
For me tilting works in driving. But I don't like the way, difficult to play.
Actually the game looks far better on my new ipad (graphics)
Sent from my HTC One X using Tapatalk 2
chrisjcks said:
The framerate makes it unplayable for me at stock, it's just too much of a distraction.
I'm waiting on a gameloft update. (sigh)
However, with faux and game booster app it plays pretty good with a decent framerate , but still annoys me that it's still not the framerate it should be & not what iOS users get.
Stock users - I'd say not to bother yet, as the framerate is choppy hell.
Aagghhh
Sent from my HTC One X using Tapatalk 2
Click to expand...
Click to collapse
I am running stock 1.29 and i don't have any problem like that,try to close some apps from task manager,i always do before i start the game.
Yeah,i don't know why but on my Ipad 3 (or new ipad,however you want to call it) seems a little bit more better the graphics,or maybe it's just me.
Diamondback said:
Please don't talk about warez on XDA!
Click to expand...
Click to collapse
I notice he's not apologised either.
The word you're looking for mate, is 'sorry'.
Such a lack of basic manners in the youth of today. I blame computer games
Sent from my HTC One X using xda premium
damagedgoods said:
I notice he's not apologised either.
The word you're looking for mate, is 'sorry'.
Such a lack of basic manners in the youth of today. I blame computer games
Sent from my HTC One X using xda premium
Click to expand...
Click to collapse
At least he sayd "Please" )
Update
jeyml said:
I am running stock 1.29 and i don't have any problem like that,try to close some apps from task manager,i always do before i start the game.
Yeah,i don't know why but on my Ipad 3 (or new ipad,however you want to call it) seems a little bit more better the graphics,or maybe it's just me.
Click to expand...
Click to collapse
Sorry, (in the nicest way possible) .... you must be blind if you think the framerate is ok .
Go have a look at the trailer on the play store, that's how it's supposed to run.
Everyone I've spoken to has mentioned the very poor framerate, even android police the other day mentioned it to be 'definitely choppy' in the pre-review.
It's not Tegra 3 compatible, not really.
It runs at terrible framerates on both my Nexus 7 & HOX.
It may work, but we have to wait on Gameloft for the fix.
This game doesn't even run completely smooth at all on base 2.05, faux kernel and game booster app - stock 1.29 has no chance.
......
Unless your using a U.S snapdragon S4 version, not sure how it runs on that HOX.
Sent from my HTC One X using Tapatalk 2
chrisjcks said:
Sorry, (in the nicest way possible) .... you must be blind if you think the framerate is ok .
Go have a look at the trailer on the play store, that's how it's supposed to run.
Everyone I've spoken to has mentioned the very poor framerate, even android police the other day mentioned it to be 'definitely choppy' in the pre-review.
It's not Tegra 3 compatible, not really.
It runs at terrible framerates on both my Nexus 7 & HOX.
It may work, but we have to wait on Gameloft for the fix.
This game doesn't even run completely smooth at all on base 2.05, faux kernel and game booster app - stock 1.29 has no chance.
......
Unless your using a U.S snapdragon S4 version, not sure how it runs on that HOX.
Sent from my HTC One X using Tapatalk 2
Click to expand...
Click to collapse
Probably man,i don't realy know what to say,i will compare it tomorow with my Ipad to see how it runs,but for me it's ok,i mean,i've noticed that all consumers lately want everything to be perfect,not realising that we are running on our phones games that are larger than NFS:Underground or NFS:Underground 2 which we played a few years back on the PC or PS and we were totaly satisfied about them,even if they weren't perfect.Probably that it isn't optimized for the Tegra 3,lately Gameloft didn't perfect theyr games and haven't worked as much as they did in the past on the games.But,in theyr defence,we did pay 1$ for it,i mean,lets be serious,we can't expect great things for a buck man.
jeyml said:
Probably man,i don't realy know what to say,i will compare it tomorow with my Ipad to see how it runs,but for me it's ok,i mean,i've noticed that all consumers lately want everything to be perfect,not realising that we are running on our phones games that are larger than NFS:Underground or NFS:Underground 2 which we played a few years back on the PC or PS and we were totaly satisfied about them,even if they weren't perfect.Probably that it isn't optimized for the Tegra 3,lately Gameloft didn't perfect theyr games and haven't worked as much as they did in the past on the games.But,in theyr defence,we did pay 1$ for it,i mean,lets be serious,we can't expect great things for a buck man.
Click to expand...
Click to collapse
Lol, that may be true for NFS, but the size of gameloft games are wayyyyy too big in size.
To think Torchlight is under 600mb for the PC, makes you wonder how a racing game for a phone could be 1.3gb. - ouch.
i don't think the price of an app is an excuse for poor coding - the game shouldn't have been released yet, not in its current state.
I've heard the SGS3 also has framerate issues with this game (just not and severe as most of GL games for Tegra3 devices) and that's operating on a year old GPU, so it shouldn't have optimisation issues - but even here, it does.
But, HOPEFULLY - they will release a fix soon, and not wait a month like they did for batman on Tegra 3.
Sadly, gameloft ain't like madfinger who will respond to you quickly and issue a fix quickly if it's their problem.
Sent from my HTC One X using Tapatalk 2
chrisjcks said:
Lol, that may be true for NFS, but the size of gameloft games are wayyyyy too big in size.
To think Torchlight is under 600mb for the PC, makes you wonder how a racing game for a phone could be 1.3gb. - ouch.
i don't think the price of an app is an excuse for poor coding - the game shouldn't have been released yet, not in its current state.
I've heard the SGS3 also has framerate issues with this game (just not and severe as most of GL games for Tegra3 devices) and that's operating on a year old GPU, so it shouldn't have optimisation issues - but even here, it does.
But, HOPEFULLY - they will release a fix soon, and not wait a month like they did for batman on Tegra 3.
Sadly, gameloft ain't like madfinger who will respond to you quickly and issue a fix quickly if it's their problem.
Sent from my HTC One X using Tapatalk 2
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Click to collapse
Yeah,unfortunaly i've sent an email to them regarding the accelerometer problems,sayd they will investigate the problem,but so far,nothing...i am not an expert programmer,i understand some codes,but i mean,how hard can an accelerometer problem be to solve it?
Luckly that i've got used with the touchscreen "virtual buttons",otherwise i wouldn't played this game.
As for the size of them,i maybe saying something stupid....but...aren't the guys at gameloft using Unity to make the graphics like the guys who made Dead Trigger?I tried like 1 or 2 years ago Unity and the graphics made with that program always use to much space.
Reached championship 9 so far .
Yeah, I think android police agreed with most of us.
Hopefully, gameloft will take note with some bad publicity & make a quick fix.
It definitely seems to be affecting all android devices.
Gameloft should definitely come with a disclaimer warning that it is optimized for iOS only.
Android Police said:
Graphics And Performance
Even with the above foibles, Asphalt 7 could be a good game. The deal breaker for me is the overwhelming mediocrity of the graphics. Judging from the screenshots on the Play Store page, this should be a gorgeous game. Instead, it's just average. Even then, only on some devices. On the Nexus 7 the texture resolution is absolutely terrible. Everything in the environment looks muddy. The cars aren't bad, but there is noticeable aliasing along the edges.
I also looked at things on the Galaxy Nexus, and the textures were a little better. I was still not impressed with the overall fuzziness of the roads and buildings, though. The jaggies are not as prevalent here, possibly because the screen is smaller, and I can't see them as well. For whatever reason, performance is questionable on both devices. Both will get a spot of lag from time to time, and the Nexus 7 seems to have a lower frame rate The brightness also looks too high, making the game oddly washed-out. There are a few places that I could barely see where I was going because the gentle blue track markers blended in too well with the background. Turning my device's brightness down did nothing to fix this. I could also see distant objects drawing as I rocketed along. That should not happen on any modern device.
For 1.4GB of game data, I expected stunning graphics. I really feel like some of the smaller Need For Speed games look better than this. Asphalt 7 is not ugly, but it's just not pretty like the screenshots would lead you to believe.
Conclusion
On the surface, Asphalt 7 is a fine game. The controls are solid, and there are plenty of tracks and race types. I can even deal with the in-app purchases because they don't seem exploitative. This is essentially a $7 game that you can have for $0.99, so dropping a few dollars on better cars seems alright. The learning curve is steep, but not to a fault However, the requirement that you have internet access is beyond ridiculous. Things fall apart for me when it comes to visuals and performance. I'm just disappointed in how this game runs on the Nexus 7, and it's not terribly good on the Galaxy Nexus. Lag, low frame rates, and blurry graphics are not what I expect out of 1.4GB of game data. If this game was free, I'd definitely suggest you pick it up to try. As it stands, you could spend $0.99 if you like Asphalt racing games, but there's just nothing that special here.
Click to expand...
Click to collapse
Sent from my HTC One X using Tapatalk 2

[Q] Gaming

Hey guys been searching around and haven't found a post like mine so don't get mad if its already posted please. Thanks!
Anyways, is hard core gaming on the note 2 bad? I've got need for speed as well as some other games but I don't want to mess up or slow down my beautiful phone. Thanks!
PS Im not rooted
Most games will be fine. NFS, GTA, and other AAA titles will run 100% smooth.
I've found Bloons TD5 to completely turn the phone into molasses.
hannsz said:
Most games will be fine. NFS, GTA, and other AAA titles will run 100% smooth.
I've found Bloons TD5 to completely turn the phone into molasses.
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Click to collapse
Any long term problems on the phone from playing? My old phone had some problems and a sprint rep said it was due to gaming.
islandjat said:
Any long term problems on the phone from playing? My old phone had some problems and a sprint rep said it was due to gaming.
Click to expand...
Click to collapse
What types of problems? Overheating the phone, maybe?
-----
I would love to help you, but help yourself first: ask a better question
http://www.catb.org/~esr/faqs/smart-questions.html
Note 2 should run every game smoothly right now , any lags should be the game's issue.
at the minute ive got nfs most wanted and gta vice city playing on my note 2 bith running beautifull!!! enjiy the gaming
Sent from my GT-N7100 using xda app-developers app
islandjat said:
Hey guys been searching around and haven't found a post like mine so don't get mad if its already posted please. Thanks!
Anyways, is hard core gaming on the note 2 bad? I've got need for speed as well as some other games but I don't want to mess up or slow down my beautiful phone. Thanks!
PS Im not rooted
Click to expand...
Click to collapse
As someone who uses his devices for gaming extensively, I can assure you that gaming on your Note 2 would be a great experiance. I have tried almost every high end game in the market on N7100, and till now have not experianced any sort of lag or any other problems. NOVA 2,3, Shadowgun, GTA Vice City Modern Combat 2,3, NFS Most Wanted, Dead Space, Backstab, Dead Trigger, BIA2, Virtua Tennis etc and originally PC games like Max Payne and GTA 3 etc all run very smoothly. The only problem I have yet had is with MC 4, but I think it's only because of a script I am running and not the fault of the device. I have also heard that there are problems with Asphalt 7 but as I had played it a lot on my Tab 2 I am not really interested in downloading it again.
My theory is that one shouldn't hold the most powerful mobile device in the world in his hand if he has no interests in gaming By the time I am done with this device I will have had my money's worth
Sent from my GT-N7100 using xda app-developers app.
Those who help noobs go to heaven. True story.
As said above, all games I have played run amazing on the N2. It's a great gaming 'phablet'. I have heard Asphalt 7 and MC4 are running a tad slow, but MC4 is having this issue on other high end phones as well. I will try MC4 very soon...
the two main games ive got on my note 2 are wild blood and nfs most wanted.
with nfs most wanted, the framerates are much more playable compared to my nexus 7. however, its still note quite at 60fps. it generally depends on the amount of action, but early game, it sticks pretty close to 60fps. late game, when you start having lots of high speed cars on screen, along with police in corvettes and road blocks, i've seen it drop down to 25fps. its still far more playable compared to my nexus 7 (nexus 7 drops to around 7-15fps around some of these parts), but its still a notable drop.
that being said, i do come from a PC gaming background, and i've got my computer set up so it never drops below 60fps at max settings, which is the only reason why i notice most of the drops and stutters. for most people, it will probably still seem really slow.
as for wild blood, havent played it much, but it seems to run at a fairly low framerate (lower compared to nfs mw anyhow). still playable though.
compared to my note 1 and nexus 7 though, the note 2 is a much better device. much more oomph, a lot less stutter, a lot less lag, much more responsive overall.
Souai said:
the two main games ive got on my note 2 are wild blood and nfs most wanted.
with nfs most wanted, the framerates are much more playable compared to my nexus 7. however, its still note quite at 60fps. it generally depends on the amount of action, but early game, it sticks pretty close to 60fps. late game, when you start having lots of high speed cars on screen, along with police in corvettes and road blocks, i've seen it drop down to 25fps. its still far more playable compared to my nexus 7 (nexus 7 drops to around 7-15fps around some of these parts), but its still a notable drop.
that being said, i do come from a PC gaming background, and i've got my computer set up so it never drops below 60fps at max settings, which is the only reason why i notice most of the drops and stutters. for most people, it will probably still seem really slow.
as for wild blood, havent played it much, but it seems to run at a fairly low framerate (lower compared to nfs mw anyhow). still playable though.
compared to my note 1 and nexus 7 though, the note 2 is a much better device. much more oomph, a lot less stutter, a lot less lag, much more responsive overall.
Click to expand...
Click to collapse
I have nfs just to test out this phone and honestly I was totally expecting it to run 100% smoothly considering the ranting and raving of this device, not to mention the heavy dollar amount for a 16 gig phone. I am thoroughly impressed with it. Seems to me that gameloft is the only company making games that can really test the phone so they can expect some profit now that they have something that works with their games. Only thing I don't like about the phone is not the largeness but rather the fact that everything downloaded goes straight to the internal memory, including picture downloads etc. So I have to go to the computer and manually transport it to the sd card but that's a small drawback for me.
islandjat said:
I have nfs just to test out this phone and honestly I was totally expecting it to run 100% smoothly considering the ranting and raving of this device, not to mention the heavy dollar amount for a 16 gig phone. I am thoroughly impressed with it. Seems to me that gameloft is the only company making games that can really test the phone so they can expect some profit now that they have something that works with their games. Only thing I don't like about the phone is not the largeness but rather the fact that everything downloaded goes straight to the internal memory, including picture downloads etc. So I have to go to the computer and manually transport it to the sd card but that's a small drawback for me.
Click to expand...
Click to collapse
if youre talking about picture downloads from the browser, go into the browser, settings, advanced, and change the default storage.
you can also set the camera to default storage to the memory card, but this only works for individual snaps. burst snaps will save to internal memory by default (to avoid slow memory cards slowing down the burst rate), and you'll have to move them later.
MC4 runs flawless on my device.
Sent from my SPH-L900 using xda app-developers app
islandjat said:
I have nfs just to test out this phone and honestly I was totally expecting it to run 100% smoothly considering the ranting and raving of this device, not to mention the heavy dollar amount for a 16 gig phone. I am thoroughly impressed with it. Seems to me that gameloft is the only company making games that can really test the phone so they can expect some profit now that they have something that works with their games. Only thing I don't like about the phone is not the largeness but rather the fact that everything downloaded goes straight to the internal memory, including picture downloads etc. So I have to go to the computer and manually transport it to the sd card but that's a small drawback for me.
Click to expand...
Click to collapse
You didn't mention the goodness of the battery life. After playing 1 hour of NFS MW and wi-fi on, I still managed to to get 7 hours screen-on time. Amazing!

Asphalt 8: Airborne Released!

https://play.google.com/store/apps/details?id=com.gameloft.android.ANMP.GloftA8HM
Downloading it now. Once it's installed I will let you guys know how it is.
It's pretty goods, I downloaded it this morning and played quite a lot today.
Sent from my Nexus 7 using xda app-developers app
Yea, there's been talk about Asphalt 8 in the game thread in this subforum since before lunch time(on the east coast). I've been playing it since before 1 o'clock today. Awesome sequel in my opinion! I love it!!
SwiftKey'ed from my '13 Nexus 7 FHD using XDA Premium HD
Graphics compared to Real Racing 3?
Sent from my HTC6435LVW using Tapatalk 4
Don't have real racing, but thus far graphics are great. It plays much on this device than it does on my HTC One.
If I recall correctly, wasn't there some discussion about how this game would be optimized for the N7?
In the game thread, someone said it didn't look good. I was planning to just play it on my Note 2, but it looks great on my N7 FHD, so I haven't even played it in my Note 2 yet. I've installed it on it, I'll try it to compare, but it really does look AWESOME on my N7 FHD!! I actually played for hours earlier! ZERO complaints!!! Well worth more than the .99 price tag!!
SwiftKey'ed from my '13 Nexus 7 FHD using XDA Premium HD
Just downloaded it yesterday. Well worth the .99 price. It was smooth most of the time, although there are a few times when it's glitchy. Also I didn't think the graphics were as "good" as promised. Shadowgun/Dead Trigger on my old Nexus 7 had them much better.
Nice. Worth the 99 cents indeed!
I was looking forward to the release of Asphalt 8 so when I woke up yesterday morning, I checked the app store immediately to see if it was there; sure enough it was! I downloaded it and played it all throughout the day. Overall, it is a great improvement over Asphalt 7, but I am still just not fond of the menu system. I actually kind of prefer the simplicity of the menus from A7.
Graphically, a good amount of improvement and the nice thing is you can adjust the graphical settings. I like that games have been providing this option. As far as the graphics compared to Real Racing 3, I think they are on equal grounds. RR3 is a more realistic-looking game with overall bland racing environments and some really bad aliasing, but A8 uses real cars in a more arcade, vivid environment and it doesn't have nearly as bad of aliasing. One aspect that I am not quite as pleased on is the framerate. It's just not as fluid as Asphalt 7 on the N7 FHD. Of course, this is likely due to the increase in graphical improvements made and that I am playing on the high graphics setting, but that's partially why we got this game right? I think they'll further optimize the game so this will be less of an issue. I have run this both on my HTC One and my N7 FHD and it runs better on the N7.
Still, I am have a blast playing it and, despite the couple of quibbles I mentioned, the game is better the its predecessor.
This game is great, online is great too.
Bought the game today. It runs really smooth and it looks really great on the n7. Gameloft did really well on this game. I'm enjoying every second of it. And for only €0.89 it was well worth the price. Haven't tried online yet though.
I definitely recommend the game. You won't regret it!
Sent from the dark side of the moon
Ive had fun playing games on devices such as riptide gp 2 but this is the first time ive played a game and was literally smiling, yelling at my screen the entire time. Gameplay is amazing, music works extremely well, graphics are impressive. Not a single complaint. Well worth the 99 cents i paid for it
tesseraction said:
Ive had fun playing games on devices such as riptide gp 2 but this is the first time ive played a game and was literally smiling, yelling at my screen the entire time. Gameplay is amazing, music works extremely well, graphics are impressive. Not a single complaint. Well worth the 99 cents i paid for it
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Put the graphics on high and it is a bit laggy. But overall it is really good attemp and worth 99c

[Q] Does Root + Debloat Resolve Performance Issues?

I just got my Galaxy Tab S 8.4 from Amazon and I'm already having issues with it
I play Simpsons Tapped Out and this game ran without any lag on my 2012 Nexus 7. However, when I load up the game on the Galaxy Tab S 8.4, I am having major lag while trying to pan around the town and even while trying to tap the buildings to collect money. I imagine Tapped Out is an incredibly casual and lightweight game(resource wise), so it makes me worried about how 'real' games will perform on the device.
My question is, if I root and debloat the tablet, will this improve performance on the tablet? Or is this the kind of performance that I can expect from the Exynos tablets?
I found this thread, and I was going to follow those instructions to debloat it with titanium backup(I assume I can use that to debloat it). Has anyone tried this and noticed an increase in performance?
Thanks in advance for anyone who can help
As a follow up. I just went through and rooted the tablet, froze all that bloat and it's still performing like garbage in Simpsons Tapped Out. How is this possible that the Exynos chip isn't as good as a 2 year old tablet? Is it the QHD display? Is it TouchWiz that's causing it?
Out of all the reviews I looked at, none talked about this type of lag. This Simpsons game can't be that graphic intensive. Why is it stuttering so badly when I pan around the town?
Enddo said:
As a follow up. I just went through and rooted the tablet, froze all that bloat and it's still performing like garbage in Simpsons Tapped Out. How is this possible that the Exynos chip isn't as good as a 2 year old tablet? Is it the QHD display? Is it TouchWiz that's causing it?
Out of all the reviews I looked at, none talked about this type of lag. This Simpsons game can't be that graphic intensive. Why is it stuttering so badly when I pan around the town?
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May just be that that game is confused by the Exynos 8 core cpu. The device clearly has the power to run a simple game like that. In short, I think it may be the game and not the tablet.
One other idea. Try running Nova Launcher. But other users have had the same issue as you with that particular game.
mitchellvii said:
May just be that that game is confused by the Exynos 8 core cpu. The device clearly has the power to run a simple game like that. In short, I think it may be the game and not the tablet.
One other idea. Try running Nova Launcher. But other users have had the same issue as you with that particular game.
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That is really sad to hear. I can't get Family Guy working properly on the tablet and now this Besides watching content when I'm in bed, this is all I use the tablet for. It's making it really hard to format my 2012 Nexus 7 so I can give it to my father.
I'm curious if it's the CPU or the GPU that the game is having an issue with. I have had my eye on this forum lately and am getting excited that the CyanogenMod ROM might be the solution to my issue with these casual games. Positive thoughts :fingers-crossed:
Thanks for your input. I will say that it handles my 1080p content from my Drobo with BS Player flawlessly. So at least there's something
Enddo said:
That is really sad to hear. I can't get Family Guy working properly on the tablet and now this Besides watching content when I'm in bed, this is all I use the tablet for. It's making it really hard to format my 2012 Nexus 7 so I can give it to my father.
I'm curious if it's the CPU or the GPU that the game is having an issue with. I have had my eye on this forum lately and am getting excited that the CyanogenMod ROM might be the solution to my issue with these casual games. Positive thoughts :fingers-crossed:
Thanks for your input. I will say that it handles my 1080p content from my Drobo with BS Player flawlessly. So at least there's something
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I've loaded up a few games under my current cm ROM and they have all played flawlessly. Though I haven't tried the games you mentioned, and I'm married a month away from having a baby so I'm a bit too broke to buy something I'm not going to play.
Tonight there should be a ROM with sound working if you want to give it a go.
eousphoros said:
I've loaded up a few games under my current cm ROM and they have all played flawlessly. Though I haven't tried the games you mentioned, and I'm married a month away from having a baby so I'm a bit too broke to buy something I'm not going to play.
Tonight there should be a ROM with sound working if you want to give it a go.
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Both Simpsons Tapped Out and Family Guy Quest for Stuff are free to play games.
I have been keeping an eye on your CyanogenMod thread. I have never used it for more than a day on my Nexus 5 before, but I'm excited to try it out on my Tab S 8.4
Clash of clans works great! Try it. It's crazy addicting
I installed Simpsons on my S 8.4, it seems to be running smooth for me. But I only started the game and my city is pretty basic at the moment, maybe performance issues start with a larger city ?
ukael said:
I installed Simpsons on my S 8.4, it seems to be running smooth for me. But I only started the game and my city is pretty basic at the moment, maybe performance issues start with a larger city ?
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I wouldn't say I have a huge city, I'm only level 17. Nothing like my level 40 city in Family Guy. But I have a dozen or so characters unlocked in Simpsons. I can log out of my account and play as a guest I think to test on a starter city.
well, it wont' connect to the server now :/ but I will test it when I can
There have been reports of issues with this game on the other galaxy tablet forums as well. Since this tablet is fully capable of running even more complex games I would focus on the software as the issue. I'm not sure if these issues have been relayed to the developer but that would a great start to a resolution.
Sent from my Galaxy Tab S
Back to the initial topic: Debloating can eliminate some of the background services that consume processing power. But it would surprise me if this would result in any relevant speedup (on an Octacore).
Other than that, probably the color adaption+enhancement thing does cost some performance (and battery).
And Mali T628 drivers might not be optimized.
Enddo said:
I wouldn't say I have a huge city, I'm only level 17. Nothing like my level 40 city in Family Guy. But I have a dozen or so characters unlocked in Simpsons. I can log out of my account and play as a guest I think to test on a starter city.
well, it wont' connect to the server now :/ but I will test it when I can
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Just to let you know it's not your tab. Tapped out doesn't work properly with exynos. It's the same note 10.1 2014 ed and tab so. It's a software issue
reubenskelly1992 said:
Just to let you know it's not your tab. Tapped out doesn't work properly with exynos. It's the same note 10.1 2014 ed and tab so. It's a software issue
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thanks for all the help everyone :good:
Just FYI... The Simpsons Tapped Out also performed horribly on my Nexus 10. I think it is the app. It was never optimized for some reason
Sent from my Nexus 5 using Tapatalk
kgeissler said:
Just FYI... The Simpsons Tapped Out also performed horribly on my Nexus 10. I think it is the app. It was never optimized for some reason
Sent from my Nexus 5 using Tapatalk
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It plays perfectly fine on my 2012 Nexus 7. There has been a swarm of lag complaints about it on blogs dedicated to the game. So maybe it's on their end
We now have some excellent rom's in development which should improve your experience.
I just tried the Simpson and couldn't try to replicate the lag problem. Mind runs very smooth.
NixxonExxo said:
I just tried the Simpson and couldn't try to replicate the lag problem. Mind runs very smooth.
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thanks for testing
i loaded a new game and it ran ok until I got about 3 or 4 people on the screen. i see different lag spots. one happens when it first loads people's animations. so even if i scroll away, when i come back it seems to load those animations again. another lag spot i see is when i try to tap on a building to activate the money or finish the person's task. when the money bounces out of the building, i see lag spikes here. they don't go completely away after i collect the money, but shortly after
the family guy from the amazon store plays fine and doesn't have this lag. i also read on some dedicated simpsons tapped out blogs that EA is aware of a lag issue. however, im not entirely sure if i am getting the same lag they are confirming. we will see though.
Enddo said:
thanks for testing
i loaded a new game and it ran ok until I got about 3 or 4 people on the screen. i see different lag spots. one happens when it first loads people's animations. so even if i scroll away, when i come back it seems to load those animations again. another lag spot i see is when i try to tap on a building to activate the money or finish the person's task. when the money bounces out of the building, i see lag spikes here. they don't go completely away after i collect the money, but shortly after
the family guy from the amazon store plays fine and doesn't have this lag. i also read on some dedicated simpsons tapped out blogs that EA is aware of a lag issue. however, im not entirely sure if i am getting the same lag they are confirming. we will see though.
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Click to collapse
Out of morbid curiosity, have you tried my cm port?

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