[app suggestion] Ink Flashcards - Windows 8 Development and Hacking

So.. On Windows 7 I was able to use a few legacy ink flashcard programs well... Notably JumpingMinds software's TabletFlash, as well as Microsoft ink flashcards.. both are buggy.. ink flashcards seemed to have more portability... like one note style inking/features but in a flashcard format
inkflashcards doesn't work on windows 8... at least I haven't been successful.. and tabletflash is really buggy on windows 8, and it's *just* ink... I can't type or put images on flashcards...
I use Anki, because it's stable and I like to portability and the algorithm, but not being able to ink really hinders what I can do on there... If it is something I'm going to draw (which is convenient for some of my studies...) I have to draw it to an image and then import it (or screen clip a onenote drawing... i.e. more time consuming than it should be.
With all the new WACOM tablets propagating, it would be *AWESOME* if someone made a flashcard program that was ink compatible... it'd really be great for students...I'd be willing to pay money for it, and I'm sure other students would.

Related

windows vista sideshow on windows mobile a reality!

http://www.theunwired.net/?item=dev...gory=01-general-news&category=01-general-news saw this seams like a great idea also could as it says make a remote control for vista/xp media centre that works would be fantastic think of the possibilities any devs fancy a challenge..
Cooooooooooooooooooool
this is what i have been waiting for. Thankx for the update
Cool, I can't wait till there's something downloadable to play with. I used Rudeo MCE control with XP MCE, but I don't think it works with Vista Media Center.
Cube Dev leading to a Sideshow Enviroment (Raven_coda and Kona_Mtbkr???)
Seeing the work that Raven_coda and Kona_Mtbkr have done to emulate the Cube, I wonder if they would be interested in turning their hands to emulating the, so-far, unreleased Sideshow for Windows Mobile.
It looks like a pretty swanky interface and I'm sure that, if it were available now, most people would be racing to get in onto their devices.
Obviously it is more complicated than the Cube in that each page has live/updating data displayed, but what a project to get your teeth into.
It could be created in page form like the Cube, with sweeping motions to move to the next page and even be called up by the DownUp sweeping motion used to open the Cube. The opening could also included a rotation of the screen.
Just a suggestion...
i like that idea of having the information from sideshow, whats playing now with wmp, or rss, or stocks or email from the mail sideshow, that would be great.
or on the HTC Home screen where you go left or right to view each sideshow gadgets displayed information.

[IDEA - REQ] D-Pad and VGA-fix in one program

My idea is to make a program that acts like WVGA-fix, that is, reducing the display area ( by 160 pixels in height) in order to make VGA applications compatible AND, at the same time, using the space gained at the bottom for a virtual D-Pad.
That would make many 3D games compatible and playable (becuase of the D-Pad) but also applications like Realcalculator or the SPB suite.
Does anyone want to do this? I'd donate at least 20 bucks and I guess there are lots of other people who would appreciate a solution like this.
Nice idea, but what's the point in the WVGA screen then? Might as well get a Diamond!
also thought about that. tgere is someone working on it. search for the d-pad sip thread.
the idea is to program an emulator, wich opens applications in a 640x480px Frame this way its simulates a VGA screen. the 160px left can be used for virtual D-Pad. when pressing a button on the virtual D-Pad, the direction has to be send to the frame - to the application / game.
Koffein Schluck said:
also thought about that. tgere is someone working on it. search for the d-pad sip thread.
the idea is to program an emulator, wich opens applications in a 640x480px Frame this way its simulates a VGA screen. the 160px left can be used for virtual D-Pad. when pressing a button on the virtual D-Pad, the direction has to be send to the frame - to the application / game.
Click to expand...
Click to collapse
If you want to go as far as having an on screen virtual keypad with the OS running at a lower resolution to accommodate it, I imagine this would need to be done through a replacement screen driver much like NYDITOT. If you've ever used NVD, you should know what I mean. They use a generic replacement for the screen/display/keyboard driver that then allows the OS display to be run at any resolution and then scrolled.
But since it replaces the entire screen driver (ddi.dll) with it's own generic version, this method is also a performance hit for more graphical apps like games. If someone can figure out something better and easier, go for it. I imagine you would only need to hack with the touch driver if you wanted an invisible on-screen dpad or something.
And it should look like this http://upload.csrune.com/files/dpadsip669.PNG ;-)
It's just another keyboard...
Hello, sorry to unburry this topic, but I consider the concept is of premium importance.
First of all, I think it should have nothing to do with resizing the screen, as it would just complicate the process and slow down the programs...
Games and other software using the HD's missing pad are generally already VGA (if not QVGA) sized (considering recent WVGA games can use the touchscreen or the accelerometer), so they already display black unused sections on the screen (and by the way, a lot of useful apps, such as WVGAFix or Hou Ming's Force Hires already manage the lost margin and/or resize QVGA to VGA).
So it should only be about using this otherwise spilled and already existing dead zone to display a pad.
There are tons of applications for such a pad, and not only games !
Just browsing through directories can just be so painful without a pad, as Windows Mobile massively relies on its presence.
For instance, you have nice thumbnails showing when you parse pictures, but they are rendered useless, as you can't browse through them ! As soon as you select the next one with stylus or finger, it pops opened (well, popping isn't really the appropriate word, if you consider how slow the process is )
Then the best way to browse a directory, is to open the SIP keyboard, but of course, not the Microsoft one, as it has no arrow keys (remember : Windows assumes a pad is present) : you have to open this nice, but oversized HTC one, you know, the one that has arrows, but no Ctrl key, and therefore is unable to copy and paste !...
As keyboard arrows do work in any situation, I really, really think we all lack a simple 4 direction pad (plus "action" button, the other four classical buttons being physically present, phew) that would take no room on the screen, and help us browsing files and menus, or playing games.
The virtual pad should be available in the keyboards and other input devices list, exactly the same way the others are.
Ideally, we could imagine a tiny one that would overlap the central button and take no room on the screen, but just occupy about half an inch in the center of the lower bar, plus the usual SIP input choice arrow, in order we can still change keyboards at will.
For older VGA ou QVGA games, a larger and more finger friendly version could be imagined, either just a thick line of buttons, or why not, a larger pad, as shown on Wolfenzi's nice picture.
Just consider that a lot of virtual keyboards are available, so It doesn't seem to be something impossible to do !
It would be just another keyboard, just having only 5 keys, and nothing else !!!
I actually really can't figure out why nobody seems to be interested by such a simple yet useful idea...
Oh, and as Maati, I'm ready to remunerate anyone who'd do the effort, too.
El_Mariachi said:
Nice idea, but what's the point in the WVGA screen then? Might as well get a Diamond!
Click to expand...
Click to collapse
Well, not as I see it, and support the need for such a utility.
This utility would allow older (no longer actively supported?) applications what were design for VGA and control (only!) thru the D-pad, to still work.
Of course, new applications will be written to fully use WVGA, and have control thru means other than the D-pad.
maati said:
My idea is to make a program that acts like WVGA-fix, that is, reducing the display area ( by 160 pixels in height) in order to make VGA applications compatible AND, at the same time, using the space gained at the bottom for a virtual D-Pad.
That would make many 3D games compatible and playable (becuase of the D-Pad) but also applications like Realcalculator or the SPB suite.
Does anyone want to do this? I'd donate at least 20 bucks and I guess there are lots of other people who would appreciate a solution like this.
Click to expand...
Click to collapse
+2 Ditto.
Z80-Man said:
Hello, sorry to unburry this topic, but I consider the concept is of premium importance.
First of all, I think it should have nothing to do with resizing the screen, as it would just complicate the process and slow down the programs...
Games and other software using the HD's missing pad are generally already VGA (if not QVGA) sized (considering recent WVGA games can use the touchscreen or the accelerometer), so they already display black unused sections on the screen (and by the way, a lot of useful apps, such as WVGAFix or Hou Ming's Force Hires already manage the lost margin and/or resize QVGA to VGA).
So it should only be about using this otherwise spilled and already existing dead zone to display a pad.
There are tons of applications for such a pad, and not only games !
Just browsing through directories can just be so painful without a pad, as Windows Mobile massively relies on its presence.
For instance, you have nice thumbnails showing when you parse pictures, but they are rendered useless, as you can't browse through them ! As soon as you select the next one with stylus or finger, it pops opened (well, popping isn't really the appropriate word, if you consider how slow the process is )
Then the best way to browse a directory, is to open the SIP keyboard, but of course, not the Microsoft one, as it has no arrow keys (remember : Windows assumes a pad is present) : you have to open this nice, but oversized HTC one, you know, the one that has arrows, but no Ctrl key, and therefore is unable to copy and paste !...
As keyboard arrows do work in any situation, I really, really think we all lack a simple 4 direction pad (plus "action" button, the other four classical buttons being physically present, phew) that would take no room on the screen, and help us browsing files and menus, or playing games.
The virtual pad should be available in the keyboards and other input devices list, exactly the same way the others are.
Ideally, we could imagine a tiny one that would overlap the central button and take no room on the screen, but just occupy about half an inch in the center of the lower bar, plus the usual SIP input choice arrow, in order we can still change keyboards at will.
For older VGA ou QVGA games, a larger and more finger friendly version could be imagined, either just a thick line of buttons, or why not, a larger pad, as shown on Wolfenzi's nice picture.
Just consider that a lot of virtual keyboards are available, so It doesn't seem to be something impossible to do !
It would be just another keyboard, just having only 5 keys, and nothing else !!!
I actually really can't figure out why nobody seems to be interested by such a simple yet useful idea...
Oh, and as Maati, I'm ready to remunerate anyone who'd do the effort, too.
Click to expand...
Click to collapse
hail to this simple, yet working solution.
and even include gestueres perhaps like windows and resco keyboard has.
why is it that we dont have this yet than??
sorry for my bad english
Hey, there's even worse than our good old Touch HD !
I recently tried a Touch HD 2 a friend wanted to show me (actually the guy who sold me his Touch HD ! ) and now there's an even biggest problem with HTC Sense (or maybe just Windows mobile 6.5) and the capacitive multitouch screen !
The good old scroll bars on the sides of the windows have been replaced by a thin line popping a slider when you press on it...
But, now it's all but precise !
As your finger now touches an entire area at the same time, it becomes almost impossible to scroll precisely to a desired position in a long list or directory (just try to go where you want in the Windows directory, and you'll go quickly mad) !!!
Maybe it would be better with a stylus, but there's no stylus provided with the Touch HD 2...
Or maybe it would be better using the arrows keys... The ones that should be on the pad if it was there...
Now you know why I told you that story !

Windows 6.5 for Evo? Does anyone know if i can install Windows 6.5 on this phone?

windows 6.5 for Evo?
Why would you want to? And this from a prior touch pro custom rom flasher....
You currently can't. It's probably possible but I'd be very surprised to see anyone putting any effort into it.
Yuck, just wait and see if someone get's Windows Phone 7 for it.
WM6.5 is junk compared to Android and even WP7.
Anyways, I don't foresee it with full drivers anytime soon, we're having enough issues w/ Froyo which Froyo itself is open source.
There are no 4G drivers for Windows Mobile anyway so you might as well just get an HD2.
why would you want to take a perfectly good phone and make it garbage?
WinMo 6.5.3 has a very slick contact management app built in. The ability to quickly switch from Exchange to Gmail to Yahoo to SMS inboxes simply by clicking <right arrow> or swiping to the right is also very slick. There are a lot of well-built MS tools available for 6.5 such as Livemesh Mobile, Word, Excel, OneNote etc. If you have a Windows computer and you work at a company that has all windows servers WinMo 6.5 is not a bad enterprise oriented OS. Facebook + social media apps and games? CRAP but for MS Geeks, it's quite nice.
Full disclosure, I have previously owned TP2, TP, SCH-i760, Treo 700w, SCH-i700 so I'm a little partial to the OS.
Windows mobile has it's perks. I still have an HD2 and I like it, but having an android OS takes all of the guess work out of using the phone. I will say though that having CHTEditor for sense UI is great. I wish the dev who created it for winmo would do that for the evo.
http://forum.xda-developers.com/showthread.php?t=633590
windows mobile is nice for some things, but android is so much better.
this has been gone over way too many times and people need to search.
Example of a huge android fail for such a basic want. I want 7 full screen widgets and just one folder. Is the only place you can put folders on the main screens?
I don't see why it couldn't be done as this phone is similar to the hd2 but i doubt you would get a dev to port it and honestly android is 10x better!
I'll believe it's 10x better if you can tell me how I can have 7 full screen widgets and just one folder. In winmo the start screen holds apps and folders. You can also put folders in the links on the today screen and that little row of links can open up to multiple pages up to about 80 links I think.
In android you could put 112 folders on the main screens, but nothing else. Those screens would be maxed out. Sounds like android wins, but think of it this way.
You can add all the apps you want to android (all apps screen) or winmo (start screen) limited only by memory. In winmo that goes for folders also. Not so in android.
Let's compare further. Let's say I'm using sense in android so I have 7 screens instead of 5 and have 7 full screen widgets and I compare it to sense in winmo...no that's not fair since in winmo it comes with about 15 fullscreen widgets. Ok, let's say in winmo I don't have sense and use UL and make 7 screens so it's like android and put full screen widgets (lots of free ones out there) on them.
Now I want some folders. In winmo I create them in my start page. What do I do in android? Is there an app out there that holds folders? That would be a good option. Just go to the all apps screen and open that app to see my folders.
ok, so I have no opinion on the major topic of this post, but as a suggestion, I mean, you could just use multiple scenes. Then you would have 7 screens for each scene, and to switch you just do like 3 clicks and you have 7 more screens.
Obviously it is a little more work, because you will have to save the scene when you modify, but its some form of accommodation for what you are looking for.
I also think there is something called launcher pro or something on the market that allows you to add more than 7 screens. I am not sure and have never used it.
Sorry if this suggestion in no way accommodates you, just ignore if so.
Well,...It's an option. A little bit of a pain in the ass, but I kind of like that. You can expand quite a bit that way. Still a little overcomplicated compared to winmo though, but in effect I guess you're not limited to just seven screens. How many scenes can you create? Is that a memory hog?
you should really try something like adw.launcher from the market just to see if you like it. You can have 7 screens but you can change it to have up to 7x7 grid on each screen. It is highly customizable
But I am pretty sure you can have a bunch of scenes, shouldn't affect memory since its only loading one scene at a time.
Well, it looks like Windows 95 has now been ported to Android. Why not Winmo? I'm betting some one will do it just because so many say it won't happen, just for the bragging rights.
Manicmobileaddict said:
Well, it looks like Windows 95 has now been ported to Android. Why not Winmo? I'm betting some one will do it just because so many say it won't happen, just for the bragging rights.
Click to expand...
Click to collapse
Did all 4 of the WinMo threads needed to be bumped just for this?

Gimp/Photoshop/Conduits Pocket Artist WM6/ app?

Is there any app out for android that will allow one to open/create .psd files on the phone and view layers? The only thing that I missed about my 6700 6800 6900 touch pro and touch pro2 is the ability of editing .psd's in the go with conduits pocket artist. I loved my hero and now evo but wish there was a to even open .psd on the go. (I'm work for a graphic design company, hence the necessity of being able to at least view .psd that are sent via email on the go)
Hello,
I've been asking myself the same question and googling now for an answer, I've come across your post.
Shame on this amazing forum that nobody has answered you yet...
What I know from my own experience, is that there is Photoshop Express for Android but it's really potatic... You can just modify brightness and some basic stuff of your images, but you can't draw, can't apply any brushes and no top-notch features...
I'm considering the Android platform, but currently on Diamond with WM 6.1 I'm really satisfied with the serious applications out there...
There is Blender for Windows Mobile !!
Pocket Artist is a really amazing piece of software, with which you can even use Photoshop brushes!!
And there is a lot of mathematical and scientific software for WM, not sure whether all this is available for Android too...
I hate windows as an OS both on a PC and on a phone, but the software available for that platform... Really amazing variaty and quality !!

[APP][IDEA] wmNotebook - Real OneNote on your phone

Hello,
because I'm tired of carrying 2.7kg 15.4" laptop, I will be using my TP2 with HW keyboard (getting better BT one, waiting it to arrive). As of now, I will be doing "Hamachi and RDP to home" way, but I got idea. Why not bring OneNote, that actually works like OneNote to our phones?
Let's start with some images:
supporting loading/saving, different notebooks and sections, font settings, drawing as you draw by hand, lines, rectangles, ... selecting colors, thickness and what not. Using latest innovations (like finger scrolling over screen, either software or hardware keyboards, portrait/landscape switching, ...) ofc.
Are you interested? Will somebody use it? Or is it not worth doing?
// I forgot to wrote, that there would be also PC ver (or could be made) that would support editing, viewing, ... on PC too
// update #2: few more screenshots:
(those arrows on the right and bottom are for adding more space on the side)
if you ask me (of course you don't) then it doesn't make sense to create a "new" OneNote.
what would make more sense is to have a better OneNote on PPC, but use the format the M$ OneNote uses and replace the PPC client.
It would make less work, because you do not have to write a PC version.
cheers!
Obelix_A said:
if you ask me (of course you don't) then it doesn't make sense to create a "new" OneNote.
what would make more sense is to have a better OneNote on PPC, but use the format the M$ OneNote uses and replace the PPC client.
It would make less work, because you do not have to write a PC version.
cheers!
Click to expand...
Click to collapse
I will check the .onex format for new 2010 onenote (better zipped new archive than old binary file), hope it will be selfexplaining so I could make it.
The default onenote mobile sucks - you can't draw anywhere or write anywhere you want (or at least I havent found it there).
We'll see what is possible and what isn't, I must take in consideration that this is phone with touchscreen and not pc with mouse.
I couldn't find any export to .onex, the new 2010 still uses .one binary-looking file?
Oh and implementing this? Forget about it, opening documents would take a lot of effort because it is.... just too much stuff. And the mobile onenote, can't find specs what it can and what can't do.
// Or I can simply stop saying "real mobile OneNote" and just say notebook application and problem solved too LOL. Porting to desktop windows is a matter of hour or two, because most of the code is shared. Even now I can run the app from phone and run it directly on PC, without recompiling or so, all I need is to have installed .NET CF GAC on PC (which I do).

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