Now, this is incredibly strange. Earlier, I mentioned that my Earbuds would only play music out of one earbud using any music app.
So as I had Apollo on, I'd flip over to Google Play. Both earbuds would work with Google Play, but not with Apollo.
Here's the weird part.
After I get rid of both apps sitting in the background, I decide to boot back Google Play up to make sure. Music out of only one earbud. I leave that on and go straight to Apollo.
Music out of both earbuds.
Wha... What is going on to cause the first music app to not work properly, but the second one is just fine?
Im running 4.2.2 on my Galaxy S3. (Cyanongen 10.1, around there.) I did delete DSP Manager, but I don't think that's really affecting the way the music is working right now.
Related
Greetings. Im hoping someone might be able to help me with a very annoying problem im having.
I have somewhere around 2000 music tracks, all of which are uploaded to Google Music. Ive had GMusic since they first announced the beta and i love the fact that my entire library is everywhere I go. I also love that i can download the tracks directly on my phone, from my phone.
However using the app to play music is horrible. In the past i used poweramp, which is a wonderful player. My main problem with Google Music is it audibly cuts the power from the headphone jack in between tracks, so when i have it hooked up to my car stereo i hear a pop when the track changes... which annoys me to utter hell. On top of that it behaves weirdly some times, for example i had it set to shuffle all the other day, and it would stop on every song, and i would have to hit play manually to go to the next song.
What i would like to do is go back to using PowerAmp, but be able to manage my music as easily as i do with GMusic. Problem is that, PowerAmp doesnt see the music i download from the GMusic app and the one time it did, all the meta-data wasnt there. So all poweramp said was "Unknown track 1".
The other side of the problem is managing it on my computer. Since i bought music from Itunes and Google Music, keeping everything organized has become a nightmare(i have a number of compilations, and when you download the music from google music, it organizes it by artist not by the album). Which is why i dont want to have to manually move files to my phone. Ive tried WinAmp and Double Twist, and both have their annoyances. I was wondering what other people do, maybe someone can make my life easier.
subsonic, streams from your PC, no need to upload it to the cloud and it the UI is not bad either. it can also cache your streams for offline play
Hi folks,
I'm interested at using a different music player since the stock music player doesn't give me much in terms of features.
I've had PowerAMP (Paid) problem with is that every time I get an SMS message the music cuts out to play the sounds in my headphone and then the music blares out on the out speaker and then once the inbound sms sound is done it's plays back into the headphones.
I've had DoubleTwist similar type of problem but not as bad and unless you paid attention you wouldn't notice. BUT it's a huge memory HOG while running and playing music is eats about 55mb in the memory and I can't send the APP to SD.
What other alternatives do I have? I was considering PlayerPro but I really am trying not to have to pay for an APP.
I was looking at Winamp which I love but I would need their PRO version which again is a bummer cause I really am trying not to buy it.
Any suggestion?
Cheers.
fluxgfx said:
Hi folks,
I'm interested at using a different music player since the stock music player doesn't give me much in terms of features.
I've had PowerAMP (Paid) problem with is that every time I get an SMS message the music cuts out to play the sounds in my headphone and then the music blares out on the out speaker and then once the inbound sms sound is done it's plays back into the headphones.
I've had DoubleTwist similar type of problem but not as bad and unless you paid attention you wouldn't notice. BUT it's a huge memory HOG while running and playing music is eats about 55mb in the memory and I can't send the APP to SD.
What other alternatives do I have? I was considering PlayerPro but I really am trying not to have to pay for an APP.
I was looking at Winamp which I love but I would need their PRO version which again is a bummer cause I really am trying not to buy it.
Any suggestion?
Cheers.
Click to expand...
Click to collapse
Try this app.Its awesome!
https://play.google.com/store/apps/details?id=org.abrantix.rockon.rockonnggl&hl=en
Nice. Well after running for a while I was happy to see that cpu usage and memory usage weren't crazy. Nice app.
Does it "crossfade" ??
MarcosEdu said:
Does it "crossfade" ??
Click to expand...
Click to collapse
I guess it does
TTPod. Unfortunately the latest version is Chinese only, but someone has made an unofficial translation. http://forum.xda-developers.com/showthread.php?t=1551201
On a sidenote: does anyone know a musicplayer that supports lockscreen controls on ICS, besides the stock player? I tried Cloudskipper, ZPlayer, ÜberMusic, WinAmp, Poweramp, the MIUI player and TTPod, but none supports it afaik.
I like MIUI's music player. I think it's available to non-MIUI users. Just google it.
fluxgfx said:
I've had PowerAMP (Paid) problem with is that every time I get an SMS message the music cuts out to play the sounds in my headphone and then the music blares out on the out speaker and then once the inbound sms sound is done it's plays back into the headphones.
Click to expand...
Click to collapse
Have you gone through all the settings in PowerAMP? There are several pages of settings for how notifications work while music is playing, how headphones work with music/notifications/plugin/etc, and more. Pretty sure that you can configure things the way you want if you spend some time in the settings pages.
PowerAMP 2.x is working great on my Xperia Pro (MK16a), with just the slightest dimming of the music to play are very dim notification alert, and then going back to normal volume, without interrupting the music nor changing which speakers the music comes out of.
Pheonix,
I've been through all the options in PowerAMP each time a notification will come on while music is playing (depending on the settings) it's on. Music will either fade or cut out. The notification will play but the MUSIC will resume on the external speaker for about 3seconds before switching back to Internal.
It's been doing that ever since I got it and with every music playing I've tried. I'm running on stock .62 rooted and there's no customization that's been done.
Now I've actually loaded the MIUI Music player back on my phone and actually that solved my problem. So this leads me in the direction that some of the music player interfere to an extent with the notification/speaker process.
Cheers.
Actually, I just noticed this issue last night while listening to music and getting texts from the wife. This didn't happen before.
I'm fairly certain that it's a new bug, as the 1.x versions never had this problem, and the early 2.0.x versions didn't either.
I'll go through my backups and see if I can find a version that doesn't have this issue.
Have you reported this to the PowerAMP devs?
Have you tired UBERMUSIC..?????
Its awsome....!!!!!
I have a rooted S III with JB. Lately, after a few songs, Google Music switches from playing out of my headphones to playing out of the speaker. It never does this in the middle of a song, it always happens between songs (listening to song in my headphones, song ends, next song plays out of speakers).
Does anyone else have this problem and/or does anyone know a solution?
I've had this happen also, are you on stock rom or a custom rom with mods?
mt3g said:
I've had this happen also, are you on stock rom or a custom rom with mods?
Click to expand...
Click to collapse
I'm using the Root66 version of the stock JB rom, I think everything is stock, it's just rooted.
Never had it happen when just stock ROM without any mods. That's weird though. Why not use the stock music player? Its a whole bunch better.
T-Mobile SGS III
mt3g said:
Never had it happen when just stock ROM without any mods. That's weird though. Why not use the stock music player? Its a whole bunch better.
T-Mobile SGS III
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Click to collapse
Because I buy music on play music and any music I put on any of my computers automatically shows up on my phone
That sucks. I'm not sure how that all works, hopefully someone can give you helpful advice.
T-Mobile SGS III
super6logan said:
I have a rooted S III with JB. Lately, after a few songs, Google Music switches from playing out of my headphones to playing out of the speaker. It never does this in the middle of a song, it always happens between songs (listening to song in my headphones, song ends, next song plays out of speakers).
Does anyone else have this problem and/or does anyone know a solution?
Click to expand...
Click to collapse
I have an unrooted GS3, and I get the same issue showing up. My other GS3 has a similar issue, in that a song will be playing, and after the 2nd, 3rd, 4th or even 5th song, the whole process seems to stall out, and I have to go to the App manager, and close out the app completely. This is a huge annoyance.
Funning, the two issues revolve around the Google Music player, which I love. I use it on my other phones (GS2, G2X, MT4G), and have no issues. Just my GS3s.
i had this problem as well with the output switching to the speakers every other song when my headphones were plugged in while using google play. i am on an unrooted GS3. it only started happening on monday after i got a device upgrade notice.
i read in this thread http://forum.xda-developers.com/showthread.php?t=1989081&page=2 (for a diff carrier i know, but it worked) to try going to application manager and uninstalling google play updates. i have not had the speaker problem since. i think there is just a buggy update or something.
hopefully this helps some of you until they can update the update.
Hello all,
I love the audio quality on CM, however ever since using it on my Verizon Galaxy Nexus, the audio on Spotify has constantly popped and stuttered and sputtered and whatever other word you want to use when playing through the headphone jack.
I feel like I've tried everything outside of switching ROMs. Tiny Kernel, Franco Kernel, CPU Governors, etc etc etc, doesn't matter.
I've also done search after search after search, and I feel like I'm completely alone in having this issue. I can't find anyone asking about this anymore, now that Spotify claims to have fixed it in an app release months ago (which makes me think it isn't necessarily Spotify's fault, but who knows).
I should mention that this does not happen with Pandora or Songza, for instance. Only Spotify and TuneIn.
Of course, it doesn't seem to be a coincidence that both Pandora and Songza process the audio in some different way from Spotify and TuneIn, since normal use of CM's DSP Manager has no effect on those apps but does work on Spotify.
So, is there anyone else out there who has this issue with CM (or other ROMs)?? At this point I'm just hoping there are others out there who have had this problem just so it isn't an "only my phone" issue -- because those ones have no hope of being fixed.
I have the same problem, running stock 4.2.2 on my Galaxy Nexus. I think it's a device problem, not an app/background process problem.
I don't use TuneIn so I can't speak to the quality of its streams, but I have used Rdio, Slacker, Pandora and Google Play Music and they all play flawlessly.
ONLY Spotify plays audios with occasional snaps, crackles and pops, like a bowl of Rice Krispies. Some songs will play without a blip, some with a few, some with many. The songs are not interrupted...just marred by this defect. And it's never the same way twice with the same song.
It happens whether the song is streaming, or playing locally.
My guess is that the Nexus has difficulty playing Ogg Vorbis files, which is the format for Spotify streams and downloads. As far as I know, the other services I mentioned stream in AAC or MP3. While the Nexus supports Ogg Vorbis, it appears it does not support it very well. I'm going to test this theory by transcoding one of my Apple Lossless audio files to Ogg and then uploading it to the Nexus. My hunch is that it will demonstrate the same issues.
I guess we should consider ourselves lucky; before Jelly Bean the Nexus suffered from more dramatic playback problems. Do a Google search on "Music Stutters when playing long files and screen off: Galaxy Nexus" and read through it. There are a couple of posts that deal specifically with Ogg playback.
I've decided to live with it. I've been hopping from music service to music service trying to find the right one, and I always come back to Spotify. As long as the issue doesn't become more severe, I think I can re-program my brain to tolerate it.
Skyh said:
Hello all,
I love the audio quality on CM, however ever since using it on my Verizon Galaxy Nexus, the audio on Spotify has constantly popped and stuttered and sputtered and whatever other word you want to use when playing through the headphone jack.
I feel like I've tried everything outside of switching ROMs. Tiny Kernel, Franco Kernel, CPU Governors, etc etc etc, doesn't matter.
I've also done search after search after search, and I feel like I'm completely alone in having this issue. I can't find anyone asking about this anymore, now that Spotify claims to have fixed it in an app release months ago (which makes me think it isn't necessarily Spotify's fault, but who knows).
I should mention that this does not happen with Pandora or Songza, for instance. Only Spotify and TuneIn.
Of course, it doesn't seem to be a coincidence that both Pandora and Songza process the audio in some different way from Spotify and TuneIn, since normal use of CM's DSP Manager has no effect on those apps but does work on Spotify.
So, is there anyone else out there who has this issue with CM (or other ROMs)?? At this point I'm just hoping there are others out there who have had this problem just so it isn't an "only my phone" issue -- because those ones have no hope of being fixed.
Click to expand...
Click to collapse
---------- Post added at 11:20 AM ---------- Previous post was at 11:02 AM ----------
My theory was incorrect. I used XLD to transcode Boston's "Hitch A Ride" from Apple Lossless to Ogg Vorbis (VBR, quality 4.0), then put the file on my phone. I used Winamp to play the file and it played beautifully.
So I'm thinking there's something specific with Spotify's encoding that the Nexus doesn't like.
What's odd is that I have run Spotify on other mobile devices and have never had an issue. That's why I have trouble putting the blame on them.
OP, after checking many Google leads, posts, etc. I believe--for Spotify anyway--I have found a way to stop (or at least greatly reduce) the Rice Krispies.
If you have Google Play Music on your phone, make sure it's fully updated and then launch it.
Within Play Music, go to Settings, then select Equalizer.
Turn the equalizer on, select the Normal preset, and move the Bass Boost and 3D Effect sliders all the way to the left to turn them off...unless you like them on.
Back out of Google Play Music to the home screen, then launch Spotify.
Go to Settings within Spotify, choose Audio Effects and verify the Equalizer is OFF in that app.
Using this combination of settings/conditions, I have heard just a couple of pops over a string of a half-dozen songs. I'm keeping my fingers crossed that it lasts.
I'm guessing that having the Google Play Music equalizer on, some additional processing is taking place that alleviates whatever is causing the popping to occur.
Good luck!
Upgraded to an S8+ from a rooted S5. When I plug in headphones on the S5 it automatically starts Google Play Music but that does not happen on the S8+. Is there a trick to enabling this feature?
Nothing?
I know it works with Samsung music app but not sure with Google music stopped using it. I prefer the Samsung music app. Looks better to me but that's just my opinion.
AndroidLacky said:
I know it works with Samsung music app but not sure with Google music stopped using it. I prefer the Samsung music app. Looks better to me but that's just my opinion.
Click to expand...
Click to collapse
Thanks...
https://play.google.com/store/apps/details?id=com.tssystems.headsetplay&hl=de
Try this. A bit weird behavior if you use more than one music app. On my phone it launches Samsung music first and then immediately spotify, because you can't set the app it should start. But it might work for you.
PowerAmp starts automatically when I plug anything into the headphone jack, which irritates me to no end.
Thankfully it can be disabled.