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Hi guys
I have been playing with my pc and my G1,I am trying out some wallpapers,resolutions and little by little I like what I am getting.....this is not amazing and I am sure some of you have done something similar....but I thought it would be nice if I share it with you,so that we can share our ideas and thoughts.The resolution is 480x320,I will change the resolution and try others out.
Put the wallpapers on the same folder as your pictures once you've done that you can start using the new wallpapers.
You can download them from the link:
http://www.mediafire.com/download.php?enwnnkjiqmi
Here are you have some more.
http://www.mediafire.com/download.php?5m2tfzfiydz
nice wallpaper what I have read the wallpapers resolution is 640x480 here is some I made
Yours are really nice too
Thanks for sharing those screenshots.
by the way how did you get the screenshots?
you can do it like here http://www.downloadsquad.com/2008/10/22/taking-screenshots-on-an-android-based-phone/#comments or
if all you won’t to do is screen shots all you need to do is enable usb debugging on the G1 buy going to Settings, then Applications, and then Development. Check the checkbox for “USB debugging.install the sdk and install the windows drivers from here http://www.anddev.org/debugging-installing_apps_on_the_g1_windows_driver-t3236.html this is all i did and it works for me on vista did not install eclipse or jdk just go to the tools folder in the android sdk main folder
Ok...I got it..took me a while but finally I can post some screenshots.
Once again thank you so much.
nvm noob moment
dta1974 said:
Here are you have some more.
http://www.mediafire.com/download.php?5m2tfzfiydz
Click to expand...
Click to collapse
Nice work, seems like the 800x600 wallpapers fit perfect! We need some more 3d wallpapers now
Thanks man....I am glad you like them.
I'll get some more and upload them.
Here you are some more wallpapers,I think I found the right resolution 640x480.As you can see below there are some different ones....download the folder and get the ones you don´t see.
Enjoy it.
http://www.mediafire.com/download.php?gdujjnjnuhg
dta1974 said:
Here you are some more wallpapers,I think I found the right resolution 640x480.As you can see below there are some different ones....download the folder and get the ones you don´t see.
Enjoy it.
http://www.mediafire.com/download.php?gdujjnjnuhg
Click to expand...
Click to collapse
hehe, thanks...
--M
Wallpaper problem
I created this wallpaper...... When going into photo viewer, it looks fantastic. Can zoom in without any dithering.
However, the moment I apply as my wallpaper, it looks like poop.
Have tried as a JPG and PNG
Awesome wallpaper... but question do you have root? maybe you can replace the originals.
neoobs said:
Awesome wallpaper... but question do you have root? maybe you can replace the originals.
Click to expand...
Click to collapse
I do have root and will try that. Anyone wanna put this on their phone and see if it's just me?
When you select it as the wallpaper, do you expand the box to cover the whole pic? So far, every pic I've resized to 640x480 and thrown on have been absolutely flawless. I'm using paint.net to resize and convert them to jpg, if that makes a difference.
Mi|enko said:
When you select it as the wallpaper, do you expand the box to cover the whole pic? So far, every pic I've resized to 640x480 and thrown on have been absolutely flawless. I'm using paint.net to resize and convert them to jpg, if that makes a difference.
Click to expand...
Click to collapse
Yes I have.... Can you try and use it yourself and see what it looks like on your device?
When I use a 640x480 image and try and set it as a wallpaper it always asks me to crop it. Does it then strech the cropped image?
Im really confused about the wallpapers atm.
Btw, I know tmobile (in the UK) reduces image quality if you browse a image on the web via there data connection (eg save picture as, in the browser) but over wifi you loose no image quality.
[Edit] This Kinda helped slightly.... http://www.androidwallpapers.mobi/help.php
Imp
Adding wallpapers to system default options
I wanted to add some wallpapers to the SD card but have them pop up under the phone wallpaper options instead of under photos. Is there a place on the SD card I can put them so they are grouped with the default ones? I have a lot of pics so it takes a long time to scroll through them to find my wallpapers so I am hoping I can make it a bit more organized.
The defaults reside in /system/app/Launcher.apk/res/drawable/
Can I add wallpaper and apps to an update.zip?
I have created a custom theme and I am wondering if I can just throw more .apk programs into the app folder to install additional programs?
Also, I am trying to add my own wallpaper to launcher.apk with the 2 file sizes and proper naming but they arent coming up, is there something else I need to edit to have them showup as "default" wallpaper?
Hey
wanted to know if the WM6.5 allows you to use full res and quality wallpaper?
not like on the regular HD wallpaper that shows only 512X512...
tnx =]
WM 6.5 allows you to use full screen images and they are crystal clear.
liav12 said:
Hey
wanted to know if the WM6.5 allows you to use full res and quality wallpaper?
not like on the regular HD wallpaper that shows only 512X512...
tnx =]
Click to expand...
Click to collapse
It's not WinMo that's causing the problem with Touch HD background wallpapers, it's Touch Flo 3D.
So, if you would disable TF3D you could probably get nice quality with WinMo 6.1.
I have been digging around this issue and I do have a solution to get full resolution wallpapers with TF3D. Unfortunately, this process now requires a lot of messing around with Manila files, so it might not be for everyone. But I'm thinking about publishing my custom Manila wallpaper files, which basically require simply copy+paste into Windows directory and then restarting TF3D.
Rozenthal said:
It's not WinMo that's causing the problem with Touch HD background wallpapers, it's Touch Flo 3D.
So, if you would disable TF3D you could probably get nice quality with WinMo 6.1.
I have been digging around this issue and I do have a solution to get full resolution wallpapers with TF3D. Unfortunately, this process now requires a lot of messing around with Manila files, so it might not be for everyone. But I'm thinking about publishing my custom Manila wallpaper files, which basically require simply copy+paste into Windows directory and then restarting TF3D.
Click to expand...
Click to collapse
That would be great.
I hate how the quality is degraded once you set the Wallpaper.
There is so much difference in quality when viewing a picture in "albums" as opposed to the home screen wallpaper.
I wonder why TF3D lowers the resolution on the home screen.
Please publish a solution. thanks
bigjee said:
That would be great.
I hate how the quality is degraded once you set the Wallpaper.
There is so much difference in quality when viewing a picture in "albums" as opposed to the home screen wallpaper.
I wonder why TF3D lowers the resolution on the home screen.
Please publish a solution. thanks
Click to expand...
Click to collapse
I actually started a thread in General > Dev and Hacking about this very issue. It didn't get a lot of attention from people with Touch HD's, but none the less, I managed to get down to the bottom of the mysterious TF3D behavior and I can see that the info from that thread got to the people working on visual enhancements for Touch HD.
Basically, it's insanely stupid solution some lazy HTC programmer implemented.
Imagine that TF3D can display images that have maximum size of 512x512. Now imagine you have screen size that's 480x696 pixels (this is how big the wallpapers are). See the problem? The maximum image you can use is 184 pixels short to cover the whole screen.
And then you get a genius idea to use two 512x512 images to cover the screen area and allow full resolution wallpapers to be used. So you take the default HTC wallpaper, split it in two parts, align them perfectly on the screen so it looks as if they're one image - and problem solved!
Right?
Well, not quite. Yes, it will work for default background image, but what about custom wallpapers? Well, they were too lazy to make an automatized script that would split the images in two and align them on the screen.
Instead, they opt for a more convenient solution in form of taking custom wallpapers, shrinking them down into a single 512x512 box and then stretching this downsampled image back to 480x696 area.
And that's whats causing all these problems.
If you want a temporary solution, create 512x512 image - I bet it will look sharper then your 480x800 image.
A true solution is to cheat TF3D and import manually FOUR separate images that together form portrait and landscape wallpapers.
This can be done, and I will explain it in a separate post here when I get some free time. At the moment I'm too busy with FingerKeyboard
Wow, Rozenthal! That would be very interesting! It´s almost a dream I have: to see a quite sharp image on my TF3D Home screen.
A lot of people would be very glad with you if you teach us how to do this.
Thanks a lot in advance
It's not a dream I have it on my screen now...
The problem is in the fact that changing skins cannot be done through Settings tab. It requires editing the appropriate Manila files by using a Manila graphic editor on your PC. Also, this is something that will require at least moderate knowledge of some good graphic editing software (read: Photoshop), because you need to manually prepare split png files for portrait and landscape.
Then you take these files, load them into Manila files, compress them into a special TF3D graphic format, copy them to Windows directory overwriting the old files, turn off TF3D and then pick "Use default wallpaper" in your Settings / Wallpaper tab.
So, it's major pain in the a$$, and it's not something you would be doing on the road, or every day. But, as I said - it CAN be done.
The way I see it, we could probably get some users here to team up, learn the procedure and then simply offer zip-ed Manila files that other people can download and copy into Windows folder. That part is easy, it can be done by anyone. Preparing the wallpapers, however, isn't that simple.
Anyway, I will try to make a tutorial on how to do all this tomorrow.
In the mean time, you can check the thread I mentioned earlier. Altough, be warned that some of the final conclusion posts from that thread were lost during last sunday hack attack on XDA.
I am very seriously interested in designing skins or themes or whatever for my blackstone but there really is nowhere to start. There are no definitions for the things people talk about and it makes it super hard to break into this developers world.
But I guess I am looking for a few answers and tips about Themes.
What is the Top Curtain?
What is the Bottom Curtain?
Flip Background? Flip Digit?
Slider?
How to create Icons for the slider and the task bar at the top?
Details like pixels sizes, formats and ect.
Just anything about themes.
Is there a book about this? haha.
I will probably be yelled at for this post and referred to the search function but from what I have seen, there is nothing about this topic. Hmmm, Maybe this is something to add to the Wiki? These are probably the questions developers do not want to answer because this is all probably fudamental and kindegarten but I have to try.
Thanks to anyone who can post some links to guides or some tips and answers.
I feel retarded.
Don't feel retarded.
If someone is retarded it's the Microsoft and HTC programmers who figured that absolutely everyone will just love their default colors / icons / wallpapers, and so they didn't provide any support for making new skins and themes.
To cut the long story short - yes, it can be done, and yes it's kindda frustrating but if you're serious about it and you know how to work with graphics, I'm sure you'll be able to figure it all out.
First of all, you need a Manila editor. There are a few, I recommend CFC GUI and M9EDITOR, the first one being intended only for graphics, and the second one having the same but also additional things too. If you only want to skin the graphics, then you'll be ok just with CFC.
Then go to your device Windows folder and copy over to your PC any file that ends with _manila. There's like a few thousand of them, so it will take a while.
Run CFC GUI and point it to the folder where you copied all those _manila files. It will then show you a list of all the files that contain ANY graphic elements.
Browse it through and you'll soon recognize the familiar graphic items from your device. You will also notice there's a "Save as PNG" option - that will create a transparent PNG in the appropriate resolution, which you can then open up in Photoshop, edit, colorize or whatever you like.
When you're done, you save the PNG, go back to CFC, select "Replace with", load your newly edited PNG, press "CFC Compress" and voila!
The 12345_manila file you just edited has been updated!
Now you take the 12345_manila file, copy it back to Windows folder and restart TF3D.
You will see your new graphic has been integrated into the system.
First of all, Thanks a Ton!
Thousands of them eeeek. Does it take a long time to make a theme?
No problem... I've just started messing around with all of this, so I'm no pro skinner either.
Does it take long... Well, depends on your skills. And also on what kind of extent you want to cover with the skin.
The biggest problem is that most of the graphic files are a complete mess. There's no logical pattern, and they've managed to complicate things beyond reason - for example, some of the most common graphics you see on the screen are actually made out of two or more separate bitmaps, and it's up to you to figure out what is what, etc.
For example, when you click on the flip-clock on your Home screen it glows up in green - well that "green background" is made out of THREE images!
Also, some of the files are coded into Manila format, while others are just plain BMP or PNG or even GIF. Then there's a lot of stuff that's controlled through XML files...
So, when you start with all this, keep your ambitions modest - it's not something you can overcome in one day. But it can also be very rewarding
Took like 50mins to copy over. Wow. I opened it up in CFC and I can not believe anyone who has made a theme. I am trying to figure out a pattern with the file names. Sooo confusing but thanks a ton again for your help. Now I just need to find a graphics editor.
Shival said:
Took like 50mins to copy over. Wow. I opened it up in CFC and I can not believe anyone who has made a theme. I am trying to figure out a pattern with the file names. Sooo confusing but thanks a ton again for your help. Now I just need to find a graphics editor.
Click to expand...
Click to collapse
that is why i am full of respect for these peeps...
Rozenthal said:
Don't feel retarded.
If someone is retarded it's the Microsoft and HTC programmers who figured that absolutely everyone will just love their default colors / icons / wallpapers, and so they didn't provide any support for making new skins and themes.
To cut the long story short - yes, it can be done, and yes it's kindda frustrating but if you're serious about it and you know how to work with graphics, I'm sure you'll be able to figure it all out.
First of all, you need a Manila editor. There are a few, I recommend CFC GUI and M9EDITOR, the first one being intended only for graphics, and the second one having the same but also additional things too. If you only want to skin the graphics, then you'll be ok just with CFC.
Then go to your device Windows folder and copy over to your PC any file that ends with _manila. There's like a few thousand of them, so it will take a while.
Run CFC GUI and point it to the folder where you copied all those _manila files. It will then show you a list of all the files that contain ANY graphic elements.
Browse it through and you'll soon recognize the familiar graphic items from your device. You will also notice there's a "Save as PNG" option - that will create a transparent PNG in the appropriate resolution, which you can then open up in Photoshop, edit, colorize or whatever you like.
When you're done, you save the PNG, go back to CFC, select "Replace with", load your newly edited PNG, press "CFC Compress" and voila!
The 12345_manila file you just edited has been updated!
Now you take the 12345_manila file, copy it back to Windows folder and restart TF3D.
You will see your new graphic has been integrated into the system.
Click to expand...
Click to collapse
Yet more thanks for this post!
Very useful and informative.
(and a refreshing change from the "do a search" unfriendliness that often befalls these forums ).
I have a 1600x1200 JPG that I want to use as my T989 wallpaper, and I want to size it so that a specific section of the center of the image is my background on my middle desktop (4). My problem is that if I use the image as is, resize it up to 1920x1440, or down to 1280x960, setting it to my wallpaper on the T989 always resizes it so that the part I want centered is too big and bleeds over onto desktops 3 and 5.
Any tips on how best to resize and/or stretch/crop, my JPG so that I can center it correctly on desktop 4, would be appreciated. Also if this can be best accomplished with an app, please feel free to suggest one.
Thanks..
I would recommend using Photoshop or Illustrator to change the size of the image with out changing the pixel resolution on of the image. It would be best to increase the pixel resolution and then re size it. If you don't have access to Photoshop you could always using Microsoft Office Picture Manager which is stock on Win 7. I am sure most of us here would be more than happy to help you re size it if you post the picture and put specific details of what you want to see.
Thanks..
I will play around with it on my end using your suggestions, and if I continue to run into difficulty, I will definitely post back the image and ask help of the forum.
Thanks again..
Jason
P.S. Is it forum etiquette to post solved on forum questions that are solved? And if so, what's the correct Subject line notation for marking a thread solved?
You want 960x800 , this should get you what you want ....
There's also a very useful little app on the market called crop wallpaper. Editing the image in photoshop will always be the best option, but sometimes the app is enough. (Pretty useful I use it all the time.)
This first post is about using Adobe Illustrator
I figured I would share a little knowlege of my designing and how when i came to android it helped out in making theming my rom so much quicker
ATTACHED AT THE BOTTOM IS A STARTER LAYOUT TO HELP MAKE LIFE EASIER FOR YOU!!!!!! :fingers-crossed:
THEME/DESIGN CHEAT SHEET
INDEX1. Tools..........................................................................
2. Begin.........................................................
3. The Setup...........................................
4. The Artboards.........................................................
5. Adding And Modifying Multiple Artboards.....................
6. Saving your Icons.................................
7. Layers, Colors, And Strokes................................................
8. SELECTING MULTIPLE LAYERS AND ICONS TO CHANGE COLOR AT ONCE.
9. TRACING TOOL...................................................
10. Keyboard shortcuts coming soon
1.TOOLS
First remove Adobe Photoshop and Fireworks from your playlist. To me these tools are crap or for short cuts. lol but short cuts coming soon
"Adobe Illustrator" and some quick learning or know how.
I'm not going to go over every single tool because if anyone knows illustrator lol its just way to many. Im just going to get to the main ones in this case in point.
2. BEGIN
Adobe Illustrator is one of the best graphic design tool I've ever used Ever. Your images would no longer start of as just a pic anymore. Now its time to learn vector.
Vector graphics is the use of geometrical primitives such as points, lines, curves, and shapes or polygon(s), which are all based on mathematical expressions, to represent images in computer graphics. "Vector", in this context, implies more than a straight line.
Vector graphics is based on images made up of vectors (also called paths, or strokes) which lead through locations called control points. Each of these points has a definite position on the x and y axes of the work plan. Each point, as well, is a variety of database, including the location of the point in the work space and the direction of the vector (which is what defines the direction of the track). Each track can be assigned a color, a shape, a thickness and also a fill. This does not affect the size of the files in a substantial way because all information resides in the structure; it describes how to draw the vector.
WIKI^^^^^ thanks
In short this means that all the res you would lose resizing images in Photoshop or Fireworks wouldn't be lost in Adobe illustrator because it use the vector format
When designing in vector you have so many capabilities that any format doesn't, like proper shading, 3D effects and the easiest way to change the color of multiple vec's at once on the same artboard.
The art board is the space and area in which your design would be held on. It's the only part that would be use to create the png, jpeg, etc. Anything on the edge or off of the artboard wouldn't come up at all in the image. This is convenient to me because I like to have almost the entire framework or system res themed perfectly. Meaning all color and tints and shade all match to the T. You also can line up anything to the artboard or to an object perfectly, so no more miss shaped png's lol.
There's also some tools there that you also seen in Photoshop and Fireworks.
My favorite part of adobe illustrator is the Effects section. This is how to avoid messing up when trying to make your own shading, shadows, 3D effects, glows and more. Trust me, when you get a taste of the effects your going to be trying anything!!!!!!
3. THE SETUP
Now it's time to prepare.
First you need to start a new project. Go to file and select new. Give your project a name. i prefer the name of the rom.
New documents profile - Don't change this because it going to change to custom by itself.
Number Of Art Boards - Keep this at 1 (im going to tell you how to add more)
Size - don't touch anything after size, just make sure Units Say Pixels
Advanced(drop down the menu) - There are 2 color mode RGB - and CMYK. Rgb modes give your stage for the artboards a white background as if it was on paper. Cmyk leave it empty or transparent like in a PNG. It's your choice on which you want.
Raster Effects - Make sure it's at High 300 PPI
4. THE ARTBOARDS
THERE IS A STARTER KIT FOR ARTBOARDS ATTACHED
The Artboard is pretty much a stage. This is where all the magic happens.
Now when your designing any icon you should make sure you know the sizes. Knowing all the sizes can be a hassle right, but this is where it gets really easy. Say you have 30 icons that are 72x72 if you have a project set up with multiple art boards you would be fine. because once you have made all the icons the save size is just a drag and click away.
5. ADDING AND MODIFYING MULTIPLE ART BOARDS
If you noticed which I'm sure everyone has, that some images match the size of other. This is where it gets very easy to make save and do it in a quick fashion.
Go to "File", scroll down to Document Setup and click on it. A window will appear don' worry about anything it the window unless you want to change things yourself. Just go to Edit artboard. You will notice that the screen has turned grey and now you artboard is the only thing thats white. If you hover over the grey you will see that your drag symbol has turned into a square. Us this to add more artboards. Click and hold on to the grey area and drag your mouse. You will see that you just added another artboard. To resize the artboard the Width which is labeled W and the Height which is labeled H will be in the upper right hand corner. Click on the artboard you want and start to reshape it according to the size you need. You can also drag the artboards to which ever place you want it to sit. Once done just click on the mouse pointer icon on the right and everything will be back to normal.
6. SAVING YOUR ICONS
When saving your icons make sure that where ever your project is you have it as the target location when saving. On your first save you should locate the folder and where the original file is and replace and save it. No need to type in the name. If you know where it is alphabetically, then just scroll to it, click on it and the name should appear in the File name box. If it tell you the file already exist, Do you want to replace? click Yes, but make sure you have a backup copy of the folder just in case. Also make sure you are on the right art board when saving. All it takes is a click on the artboard and you would be just fine.
7. ANCHORS, LAYERS, COLORS, AND STROKES
You ever find it a very long task to make all your icons the same or correct color. Or in short make them match. Well in vector format you can change all of the icons color at once. It has to be selected though. I know you wondered what the white arrow was for, well wonder no more. The white arrow it to select a layer, stroke, or any anchor on the vector image.
ANCHOR - this is single or multiple dots on a vector image that controls the path, line and/or stroke.
Layer is a section of the image thats either below, side by side, or on top of another image. You can change positions by right clicking on the image and use arrange to move its position.
Colors well you know what these are, But Illustrator has three different kind Grey Scale, RGB and CMYK (will be explained later)
Strokes are pretty much a line. It can be around the image, by itself or combined to create an image.( Will Be explained on how to manipulate a stroke in a image.)
To make it short grab the white pointer and have at it lol.
8. SELECTING MULTIPLE LAYERS AND ICONS TO CHANGE COLOR AT ONCE.
We all know images have layers but say you have several vector images that are 2 colored icons or more colors just stick with 2 for a sec. If you go to the image with the white pointer, You can click on the one color on the image and change it without making a mistake and turning the whole icon one color. Now to select more than one of the icons, say all of them where blue and green. Click on the green part of the icon. Now go to the top and click on "Select" scroll down to same. When the menu pop out, you will see that there are many ways to select multiple types of images. For right now click the one that says "Fill Color". All of the icons will be selected that has that same shade or ton of green. (note you must have them already colored in to match in order to select same). Now when you change the color they all will adjust together to make them Perfect.
9. TRACING TOOL.
This tool i would recommend that you stay away from and just design your stuff from scratch. Now I'm about to contradict myself lol but this tool is so f'ing handy if used right.
When tracing and image your pretty much turning it into a vector image with paths, strokes, and anchors. Its pretty much a conversion tool but difficult to use. If you have a colorful image that's when it gets hard. But if you have like a solid color shape its kinda easy.
Say like you have a picture of a solid black triangle in .png and .jpeg because you didn't feel like drawing one. Drag it to the artboard. You will see a button up top that wasn't there b4 called "Live Trace". Click on it and you will see your triangle go from a rough .png/.jpeg image to a smooth vector format triangle.
Now it gets hard.
If you have a multiple color image there are ways to trace it to a vector but not all get it the way you want. Just play around with it a little and you will see what i mean. The traces I'm talking about are in the drop down menu right next to the "Live Trace" button. You will see a slim button with a down pointing arrow.
10. Keyboard short Cuts(coming Soon)
To Be Continued - meaning im Sleepy lol
Photoshop Short Cuts
Photoshop Shortcuts
Index
1. .9 shortcuts Without Decompressed png
2. Batch File Opperation
Adobe Fireworks Shortcuts
Adobe Fireworks Shortcuts
even more
My biggest problem would be the dreaded 9patch
Sent from my SPH-D710 using xda premium
gtuansdiamm said:
My biggest problem would be the dreaded 9patch
Sent from my SPH-D710 using xda premium
Click to expand...
Click to collapse
dreaded 9patch? what is so hard about .9's
rujelus22 said:
dreaded 9patch? what is so hard about .9's
Click to expand...
Click to collapse
Lol yea thats the same thing i was thinking but, Im going to put a short cut for .9 patches for people who don't know how to do it. For Photoshop and Fireworks. But im not going to go into full details because there are post on here with that. Im just going to explain a quick way without decompressing a .9 png
Dude, this rocks. I will be using this like crazy for sure.
hi, I'm interested in learning how to theme, but I must admit, teaching me may be a pretty big project since the extent of my experience is making themes in UOT Kitchen.
would this tool be a good place to start?
mjs2011 said:
hi, I'm interested in learning how to theme, but I must admit, teaching me may be a pretty big project since the extent of my experience is making themes in UOT Kitchen.
would this tool be a good place to start?
Click to expand...
Click to collapse
yes sir this is the perfect place, while not done, im going to apply all of my knowledge of design to help out
Thanks! I may reach out to you privately as well, because I'd really be starting from scratch.
What would be killer is if we had a reference guide for the names for certain harder to find pngs. Background files and such.