Its time that google enable force gpu rendering by default. - Samsung Galaxy Nexus

Its now been more than a year and half since Ice Cream sandwich was released. While many apps now use gpu rendering, the older ones that don't get a huge smoothness increase when this setting is enabled. I have been using this setting since I got my galaxy nexus over a year ago and the difference between on and off is huge. Its even worse on devices like the nexus 10 where without the setting on many apps are almost unusable but become butter smooth with it on. I think it is time for google to enable this setting by default, especially now that they hid the developer settings menu away.

Does it increase battery usage?

No they shouldn't. If an app benefits from GPU rendering then that's up to the app developer to implement. Forcing it causes problems with some apps.

Is op to lazy to turn it on every time he/she flash a ROM ? Lol
Sent from my Galaxy Nexus using xda premium

Alton (Halo 2) said:
Is op to lazy to turn it on every time he/she flash a ROM ? Lol
Sent from my Galaxy Nexus using xda premium
Click to expand...
Click to collapse
No, I always have it on. But most people don't even know to turn it on (people that aren't into tech) and it makes a huge difference when its on. Also I have yet to see any apps that have issues with it on and it doesn't increase battery life. In fact it improves it in many cases. Go use a nexus 10 and open adobe reader without the setting on. Then use it again with it on. The difference is huge. It goes from like 5 fps to nearly 60fps. Many app developers are still targetting gingerbread which means that gpu rendering is off on those apps. On these 720p and 1080p phones it makes scrolling very laggy when performed in software.

Yeah, viewing pdf files without gpu rendering on is pure nightmare. Just like scrolling in xda app. The difference is huge.
Sent from my Galaxy Nexus using xda premium

Yeah, the benefits far outweigh any cons and for every one app it breaks (i haven't found any in over a year) there is 1000 that it improves greatly.

I forgot about this option thanks for reminding me
How beneficial is the force 4x MSAA do you think?
Sent from my Galaxy Nexus

blackhand1001 said:
Its now been more than a year and half since Ice Cream sandwich was released. While many apps now use gpu rendering, the older ones that don't get a huge smoothness increase when this setting is enabled. I have been using this setting since I got my galaxy nexus over a year ago and the difference between on and off is huge. Its even worse on devices like the nexus 10 where without the setting on many apps are almost unusable but become butter smooth with it on. I think it is time for google to enable this setting by default, especially now that they hid the developer settings menu away.
Click to expand...
Click to collapse
wat
This is a developer setting and apps who are intended to be accelerated, already are. There are too many fags playing with those options and then ranting on the Play Store about app behavior. Dev settings were hidden with a reason with 4.2.2. Jesus, there just isn't a month where this **** isn't brought up again.

madd0g said:
wat
This is a developer setting and apps who are intended to be accelerated, already are. There are too many fags playing with those options and then ranting on the Play Store about app behavior. Dev settings were hidden with a reason with 4.2.2. Jesus, there just isn't a month where this **** isn't brought up again.
Click to expand...
Click to collapse
Name me an app that doesn't work with it turned on. I haven't seen any.
The issue is that there is no way to turn on acceleration by default in an app unless you target honeycomb or higher which means you'll have to make a seperate gingerbread app. The pros of making this on by default far outweigh the cons and any apps that don't work with it will finally be pushed to update to use it.

blackhand1001 said:
Name me an app that doesn't work with it turned on. I haven't seen any.
The issue is that there is no way to turn on acceleration by default in an app unless you target honeycomb or higher which means you'll have to make a seperate gingerbread app. The pros of making this on by default far outweigh the cons and any apps that don't work with it will finally be pushed to update to use it.
Click to expand...
Click to collapse
Survivalcraft. Check the FAQs. http://kaalus.wordpress.com/faq/ First one.

jesusice said:
Survivalcraft. Check the FAQs. http://kaalus.wordpress.com/faq/ First one.
Click to expand...
Click to collapse
Well then google should make it an opt out setting for app developers and not an opt in. I still haven't seen any other apps with the issue. This is how it is when targeting ice cream sandwich but for gingerbread theres no way to enable it.
Even if that one app has issues, thousands of other apps get huge performance increases and no issues. I'd say the benefits are still worth the drawbacks.

blackhand1001 said:
Well then google should make it an opt out setting for app developers and not an opt in. I still haven't seen any other apps with the issue. This is how it is when targeting ice cream sandwich but for gingerbread theres no way to enable it.
Even if that one app has issues, thousands of other apps get huge performance increases and no issues. I'd say the benefits are still worth the drawbacks.
Click to expand...
Click to collapse
Enabling it causes some pictures not to show in the xda app
Sent from my Galaxy Nexus using xda app-developers app

Related

Force GPU rendering

Do many people use this option or is it just more trouble than its worth? Are their any real benifits?
Sent from my Galaxy Nexus using xda premium
Very little benefit for much trouble.
I don't, I find it makes many apps more laggy. So I just leave it off.
The CPU is good enough to handle the rendering by itself.
it depends on whats running, as it makes some old apps run much better. however going and ticking and unticking the box all the time is a pain, so i just leave it off
leave it off bacuse many apps don't work well with this feature enabled
If the app supports this, you will find that it runs more smoother.
But it runs good on the MIUI, but I didn't try on CM9.
On or Off is depends on you, but if you just use GN to call and SMS, you don't need this
johnnyaqwer said:
If the app supports this, you will find that it runs more smoother.
But it runs good on the MIUI, but I didn't try on CM9.
On or Off is depends on you, but if you just use GN to call and SMS, you don't need this
Click to expand...
Click to collapse
One would hope that the app would be compiled with GPU support so that it wouldn't have to be checked ever.

Should we force GPU Rendering under developer options

I have a couple of questions regarding some options under "Developer Options" in the settings menu. The first questions I have is regarding GPU Rendering. Should we enable it and has anyone noticed any positive/negative effects after enabling it? The next question I have is about the option to limit background processes. I have been limiting the processes to 4 but it seems like every time I go back into this sub menu. it is always back to it's stock setting of "Standard Limit'. Does anyone know how to make it stay on 4?
Force gpu rendering in theory makes ui more responsive and fluid, but if apps are not specifically coded for that, they can look weird with black bars and abnormal colors. I noticed this in few apps and turned it off. I am not sure why ur background process number is not sticking, but honestly u will be more happy if u leave it at default coz with 2 gb ram there is enough memory to run all ur background services and some more.
Sent from my SGH-T999
jrwingate6 said:
I have a couple of questions regarding some options under "Developer Options" in the settings menu. The first questions I have is regarding GPU Rendering. Should we enable it and has anyone noticed any positive/negative effects after enabling it? The next question I have is about the option to limit background processes. I have been limiting the processes to 4 but it seems like every time I go back into this sub menu. it is always back to it's stock setting of "Standard Limit'. Does anyone know how to make it stay on 4?
Click to expand...
Click to collapse
Dude my background processes keep reverting back to i noticed when i went back in i know it stuck for me on complete stock but i am on free gs3 rom right now and think it might be something conflicting with the modified build.prop tweaks he may have in there. ??? Anyways that switched to limiting 4 background processes and putting window animation and transition animation to 0.5 i noticed a difference . Although i dont really think our phones need this because of the 2gb of ram now maybe the g2x did and as far as gpu rendering u will only notice a difference in some apps that are optimized for this. If not u will notice some artifacts on the screen thats usually your first hint to switch it off because it isnt playing nicely with that particular App. But yes especially in some games u should notice a slight difference. Again if it was the g2x having no hardware accelaration then having it u saw a big difference....our gs3's our such beasts that its minimal to our eyes
sarni84 said:
Dude my background processes keep reverting back to i noticed when i went back in i know it stuck for me on complete stock but i am on free gs3 rom right now and think it might be something conflicting with the modified build.prop tweaks he may have in there. ??? Anyways that switched to limiting 4 background processes and putting window animation and transition animation to 0.5 i noticed a difference . Although i dont really think our phones need this because of the 2gb of ram now maybe the g2x did and as far as gpu rendering u will only notice a difference in some apps that are optimized for this. If not u will notice some artifacts on the screen thats usually your first hint to switch it off because it isnt playing nicely with that particular App. But yes especially in some games u should notice a slight difference. Again if it was the g2x having no hardware accelaration then having it u saw a big difference....our gs3's our such beasts that its minimal to our eyes
Click to expand...
Click to collapse
the processes reset on mine too. This happened on my amaze too. It's ICS doing it not just our phone.
Sent from my SGH-T999 using xda app-developers app

[MOD] G•P•U Rendering = C.P.U Rending Off!!

DISABLING CPU RENDERING
Credit goes to Leowaliet.
So what does this mod give to us?
What does this help us with?
•Speed √
•Smoothness √
•Sound √
•Less Battery Drain √
Works with any ROM
So, if you have Faux 11 kernel + this mod.
(In Algebraic Equation)
F+M=EpixNeshh
In technical terms, we are disabling CPU Rendering from the system so it force GPU to work on all Graphics.
So why not?
Would it hurt no?
Try it, YOU WONT REGRET IT :screwy:
*THIS WILL LET IMAGES IN XDA APPEAR*
*WILL NOT BREAK APPS*
First To Port MIUIv4 to T989
Isn't this already a toggle under Developer settings in ICS+ ROMs?
thehandi said:
Isn't this already a toggle under Developer settings in ICS+ ROMs?
Click to expand...
Click to collapse
This stops it for all ROMS. And doesn't brake some of the apps.
First To Port MIUIv4 to T989
Link won't work if you don't have an account on that site.
bobpantsspongesquare said:
Link won't work if you don't have an account on that site.
Click to expand...
Click to collapse
+1
here it is...havent tried it
alphadog32 said:
DISABLING CPU RENDERING
So what does this mod give to us?
What does this help us with?
•Speed √
•Smoothness √
•Sound √
So, if you have Faux 11 kernel + this mod.
(In Algebraic Equation)
F+M=EpixNeshh
In technical terms, we are disabling CPU Rendering from the system so it force GPU to work on all Graphics.
So why not?
Would it hurt no?
Try it, YOU WONT REGRET IT :screwy:
http://forums.androidcentral.com/at...uide-disable-cpu-rendering-vm670_eglpatch.zip
First To Port MIUIv4 to T989
Click to expand...
Click to collapse
This is already set by default in many custom ROMs but alsoeans you can't see pictures on apps like XDA
Sent from my SGH-T989 using xda premium
Try it, YOU WONT REGRET IT
Click to expand...
Click to collapse
Actually...I did regret it, as I can't see any pics in XDA and in
my Sopcast, the stream is very "choppy" and with worst
color quality. So......Sorry.
Even in custom Roms, the first thing I do is uncheck the "Force GPU..."
:crying:
This is not using the phone's Settings.
First To Port MIUIv4 to T989
alphadog32 said:
This is not using the phone's Settings.
First To Port MIUIv4 to T989
Click to expand...
Click to collapse
this mod is wrong!! dude! it will brake apps that need it to work, GPU only works wen need it, this mod desable 2D and 3D drawing
richardlibeau said:
you do not need this mod. just go to system/lib/egl and delete the first line android 0 0. this does the same thing as this mod. I did it on my phone and it works fine. No graphics problems . All hi tech games like asphalt,spiderman, avatar. cs portable, gta3 all play great. Videos do too. You can also add debug.composition.type=gpu to build prop and delete any other composition type that's in build prop to force gpu rendering for graphics
Click to expand...
Click to collapse
Thank you. Every one thinks it will break things. It is like saying I have a Land Rover with 4v4. Now, you're going up a hill and to run it up, you buy newer and better wheels. It still gets up, but slower. It would be a lot smarter to enable 4v4 so it can climb faster and more efficient. So GPU is supposed to run the Graphics Interface. Not the Processing Unit. Does it make sense? Of course not. Using GPU for its dedicated reason it is a way more reasonable thought. So why would you want it disabled?
First To Port MIUIv4 to T989
alphadog32 said:
Thank you. Every one thinks it will break things. It is like saying I have a Land Rover with 4v4. Now, you're going up a hill and to run it up, you buy newer and better wheels. It still gets up, but slower. It would be a lot smarter to enable 4v4 so it can climb faster and more efficient. So GPU is supposed to run the Graphics Interface. Not the Processing Unit. Does it make sense? Of course not. Using GPU for its dedicated reason it is a way more reasonable thought. So why would you want it disabled?
First To Port MIUIv4 to T989
Click to expand...
Click to collapse
The theory is all nice and logical, however, let me quote something:
Every one thinks it will break things.
Click to expand...
Click to collapse
I'm one of the "everyone" and I do not "think" it will break stuff, I know it does and I can reproduce it at a drop of my hat!
So why would you want it disabled?
Click to expand...
Click to collapse
Because of my above proof (proof for me)....that's why.
However, it's nice that people can have a choice. For others may work better.
:highfive:
Well it hasn't broken any apps for me.
First To Port MIUIv4 to T989
I'm not sure why everyone is jumping on the OP so hard.. he stated clearly in the second or third post that it Works without breaking anything .. I flashed it on my AOKP JB build with no problems and it didn't break anything like the option in development settings does... for example .. xda app loads pictures perfectly.
Maybe test it next time before flaming give it a test...
Sent from my SGH-T989 using xda app-developers app
All I know is the guy is trying to help the community and you guys all just bashed him.. I dont even think any of you even bothered to say thanks..
RushAOZ said:
Because you're probably not using any old apps that haven't been updated for ICS. Not jumping on the OP I'm simply stating this mod isn't needed because the GPU is already rendering everything. CPU will only render old apps so if you don't have any old apps then this mod is essentially useless. You're not forcing the GPU to do something it isn't already doing.
Sent from my SGH-T989 using xda premium
Click to expand...
Click to collapse
OK.. then riddle me this.. Using the option in development settings breaks my XDA and my FRF app, meaning they wont load pictures in the app.. However this mod has not caused this side effect..
RushAOZ said:
This mod isn't needed. The whole reason GPU rendering exists in ICS/JB is for apps that were written on GB. GB written apps didn't support GPU acceleration by default. With ICS and JB apps are written with GPU rendering on by default.
Basically these settings ONLY effect old apps that haven't been updated to ICS/GB. This is why disabling CPU rendering will break some apps as experienced by some of you above. GPU rendering is supposed.to force the GPU to render old apps and while it works most of the time there are apps that you can't force and you get errors and artifacts. So many misconceptions with this setting lol. Just leave it on. Problem solved.
Sent from my SGH-T989 using xda premium
---------- Post added at 10:46 PM ---------- Previous post was at 10:32 PM ----------
According to pocket now force gpu rendering is basically used to off load the graphical tasks given to the CPU in apps that aren't optimized for ICS. ICS has this option enabled by default when writing apps for it but with apps written on GB down to cupcake 1.6, gpu rendering when writing apps is off by default.
Basically, leave it on as its probably helping your CPU run older unoptimized apps more efficiently since it doesn't have to process the graphical UI for that app too.
http://pocketnow.com/2012/05/25/wha...-in-ice-cream-sandwich/?wpmp_switcher=desktop
Sent from my SGH-T989 using xda premium
Click to expand...
Click to collapse
Its also pretty hilarious that you say this and are bending it to make your self correct..
YES newer applications that are based on the newer SDK have the ability to do this Nativity regardless of what you have checked or unchecked..
BUT it is not ONLY going to be beneficial for apps that are not.. it will force ALL rendering through your GPU and leaving the computation to the CPU giving your system an edge.. while be it a small one, but never the less an edge as far as CPU processing times and Graphics quality output ..
PJcastaldo said:
All I know is the guy is trying to help the community and you guys all just bashed him.. I dont even think any of you even bothered to say thanks..
OK.. then riddle me this.. Using the option in development settings breaks my XDA and my FRF app, meaning they wont load pictures in the app.. However this mod has not caused this side effect..
Its also pretty hilarious that you say this and are bending it to make your self correct..
YES newer applications that are based on the newer SDK have the ability to do this Nativity regardless of what you have checked or unchecked..
BUT it is not ONLY going to be beneficial for apps that are not.. it will force ALL rendering through your GPU and leaving the computation to the CPU giving your system an edge.. while be it a small one, but never the less an edge as far as CPU processing times and Graphics quality output ..
Click to expand...
Click to collapse
Thanks man. Felt it right in the heart.
First To Port MIUIv4 to T989
Ok enough arguing here, stay on topic and stop assuming that this or that will happen until you have tried the MOD. If you don't like or want to try it, stay out of the thread. Don't troll dev threads.
Noellenchris
XDA Forum MOD
alphadog32, thanks (I did hit the Thanks button), but one needs
more info in the OP, like, how to install it, does it work with default
kernel, or only with Faux, what Rom is compatible with....and so on.
Thanks for this.
:good:
I apologize I misread/ misunderstood what the OP was saying. Since the mod is actually configuring the egl libs, this WILL NOT break your pics as force gpu in setting will. Everybody thank the OP and move this thread forward
Sent from my SGH-T989 using xda premium
Flashed it a few hours ago, seems pretty solid so far. At least it certainly hasn't given me any problems with games or other apps. It's almost weird seeing pictures load on the XDA app btw, because it's been a long time since I've seen them work... lol. Running it on CM9.1.

Disabling CPU rendering?

http://forum.xda-developers.com/showthread.php?t=1877183
so yeah, is it just a load of crap or does it actually work?
If you are on ICS you can make a nandroid backup and try it
I saw this today as well not sure whether to try it. Isn't it the same or similar to what we can choose in developers options to force GPU rendering? Maybe will try later when I have time as I cant complain with the speed that I'm getting from nikez jb p0.9
Sent from my HTC Desire using xda app-developers app
I am specifically wondering how will it work with gingerbread roms. I mean, it must be some kind of BS right? There's no way to force GPU rendering for UI in gingerbread, is there?
Joke of the day... classic!
Works on Mildwild 4.3. I don't have a launcher redraw anymore And it's not GPU rendering, it just removes the pathway to render on the CPU so the GPU does the graphics stuff
Works on Mildwild 4.3. I don't have a launcher redraw anymore And it's not GPU rendering, it just removes the pathway to render on the CPU so the GPU does the graphics stuff
Click to expand...
Click to collapse
Basically everyone should be getting a placebo affect, i personally havent seen anyone provide evidence such as benchmarking surfaceflinger to prove the ui is smoother. The manufacturers by default select the gpu to render the ui which has a 0 1 on adreno200 and 0 0 on android thus its hw accelerated and not software accelerated
So what does that really do anyway ? Anyone notices really anything?
I don't trust benchmarks, they show incredibly inaccurate results (at least Antutu and Quadrant). Try run it twice on the same rom, one right next to another.
Well, no use from benchmark apps, but I tried it on MIUI rom with high resolution graphics settings for launcher. I definitely had lags issue with it without patch, especially with cube 3d screen transition effect. Now with it no lags at all, and I'm sure it's not a placebo.
Sent from my HTC Desire using Flashes and Thunders
MidnightDevil said:
So what does that really do anyway ? Anyone notices really anything?
I don't trust benchmarks, they show incredibly inaccurate results (at least Antutu and Quadrant). Try run it twice on the same rom, one right next to another.
Click to expand...
Click to collapse
Lol im not talking about regular benchmarking
I tried it with rom in signature and confirm that UI is smoother and also app like Facebook seems faster, like author is reporting in original thread.
Sent from my HTC Desire using xda app-developers app
Well I did actually just test it and it's obviously a load of crap and a waste of time. Can't believe I ACTUALLY was stupid enough to think that it'd work.
ToastnButter said:
Well I did actually just test it and it's obviously a load of crap and a waste of time. Can't believe I ACTUALLY was stupid enough to think that it'd work.
Click to expand...
Click to collapse
I don't think it's useless or stupid.... either 99% are having a placebo reaction with noticeable effects.. or they are having a reaction to a noticeable difference on their equipments.. I was also skeptic that would do anything.. I can't tell you what it is, but I do notice some differences.
I would say it works - somehow.
I use it on SpazeDogs ICS ROM and it gives a subjective performance boost - by feeling i wouldnt say that the FPS increased or something like that. But it feels smoother. Would call it "Project Butter light"
McDope said:
I would say it works - somehow.
I use it on SpazeDogs ICS ROM and it gives a subjective performance boost - by feeling i wouldnt say that the FPS increased or something like that. But it feels smoother. Would call it "Project Butter light"
Click to expand...
Click to collapse
Lol!
Sent from my HTC Desire using xda app-developers app

Lag fix

Just read on Android Central about a app that decreases lag on phones. So I decided to check it out and it do seem to increase responsiveness. I recommend that guys check it out....Just search lag fix in the play store. Let me know what you think.
Sent from my SPH-L900 using xda premium
I don't think lag should be much of an issue on our phones
Sent from my SPH-L900 using xda premium
jworkcoo said:
Just read on Android Central about a app that decreases lag on phones. So I decided to check it out and it do seem to increase responsiveness. I recommend that guys check it out....Just search lag fix in the play store. Let me know what you think.
Sent from my SPH-L900 using xda premium
Click to expand...
Click to collapse
What lag? :good:
As much as I would love to say lag isn't an issue it really is when listening to music or pod casts or how loading a file/app or using navigation..it's not much but it is there especially when you pull the notification shade down and look at the bouncy toggles..either way, ,this app doesn't do diddley squat so it's probably a programing issue.
Sent from my SPH-L900 using xda premium
I tried it too. It seems to make a solid difference, and combined with Seeder, my Note and my Transformer Prime are both running smoother than ever.
Sent from my SCH-R950 using xda app-developers app
ZebTheCalvinist said:
I tried it too. It seems to make a solid difference, and combined with Seeder, my Note and my Transformer Prime are both running smoother than ever.
Sent from my SCH-R950 using xda app-developers app
Click to expand...
Click to collapse
I agree. it seems to make things a bit more responsive.
anyone know how it does this?
-Wizzle
I do notice in and out of lockscreen is faster and also using the home button is quicker
Sent from my SPH-L900 using xda premium
Lag...
I have read a lot on the lag seen in Android as compared to something like iOS specifically. There is lag and there will always be more lag seen in Android as apposed to iOS, due to how the OS was designed, and priorities of certain system functions. iOS gives full priority over any other process to the GUI functionality, which gives iOS a major smooth GUI (so what right??). Android gives priority to other processes, and the GUI falls near the end, I don't think it even gives a priority other than the standard Linux process priority, so the GUI appears to have lag at times, especially if something else has priority over the GUI.
Personally, I feel it was done this way for many reasons, to include helping with battery life on a Linux based system. On my Note 2, I feel there is lag where there should not be, but it does not bother me like it may others. If you have a iPhagot standing next to you, they will always point it out. We are running quad core processors that should not have lag as the power is there, however, because of the priority of the GUI being lower than many other Android system services, we see it here and there.
As far as this program... I believe it is doing some CPU governor tweaking, possibly even freezing programs on sleep. I have seen some programs that trim what the vm's can use for memory as well, so I wonder if this could be part of it. Could simply be disabling certain GUI functions which allows the GUI to appear faster. There are tricks in this forum that show you how to disable some lockscreen functions which allows wake time to be almost zero, but I like the lockscreen functions, so I can deal with the sub second lag... who cares really you know?
Tutungzone said:
I have read a lot on the lag seen in Android as compared to something like iOS specifically. There is lag and there will always be more lag seen in Android as apposed to iOS, due to how the OS was designed, and priorities of certain system functions. iOS gives full priority over any other process to the GUI functionality, which gives iOS a major smooth GUI (so what right??). Android gives priority to other processes, and the GUI falls near the end, I don't think it even gives a priority other than the standard Linux process priority, so the GUI appears to have lag at times, especially if something else has priority over the GUI.
Personally, I feel it was done this way for many reasons, to include helping with battery life on a Linux based system. On my Note 2, I feel there is lag where there should not be, but it does not bother me like it may others. If you have a iPhagot standing next to you, they will always point it out. We are running quad core processors that should not have lag as the power is there, however, because of the priority of the GUI being lower than many other Android system services, we see it here and there.
As far as this program... I believe it is doing some CPU governor tweaking, possibly even freezing programs on sleep. I have seen some programs that trim what the vm's can use for memory as well, so I wonder if this could be part of it. Could simply be disabling certain GUI functions which allows the GUI to appear faster. There are tricks in this forum that show you how to disable some lockscreen functions which allows wake time to be almost zero, but I like the lockscreen functions, so I can deal with the sub second lag... who cares really you know?
Click to expand...
Click to collapse
This is all incorrect tripe.
Then would you care to share your infinite wisdom? I fail to see a problem with his logic, but if there is I'd love to hear the real explanation
Sent from my SPH-L900 using xda premium
Nicgraner said:
Then would you care to share your infinite wisdom? I fail to see a problem with his logic, but if there is I'd love to hear the real explanation
Sent from my SPH-L900 using xda premium
Click to expand...
Click to collapse
while the gui priority lag theory is true, this is not what lag free is doing..
If you download the app you see that it works with fstrim. Some sort of memory trimming utility that helps the os make faster decisions cause it trims the fat.
im not sure all the technical details but when you download it it gives you a brief description.
-Wizzle
I think any lag that anyone experiences is mostly caused by tw launcher. I use nova and have all settings set to faster than light. I have zero lag. I can max out my cpu and force lag but for the most part it is non existent.
Sent from my SPH-L900 using xda app-developers app

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