so it like that : i have 540 mega of clear space on my phone and i tried to download shadowgun game from the appstore . almost at the end of the download the phone stopped downloading and wrote : not enough clear space. so i thought "ok so i will download a smaller game " but then i notcied i have 460 mega of clear space and the game wasnt even installed.. so: my quistion is : there is a way to clean the phone and get back the space for the uninstalled game?
ty very much helpers!
If you didnt have space, the app shouldnt even begin downloading. Check the android/obb folder on your internal sd
Sent from my GT-N7105 using xda premium
xcly said:
If you didnt have space, the app shouldnt even begin downloading. Check the android/obb folder on your internal sd
Sent from my GT-N7105 using xda premium
Click to expand...
Click to collapse
oh.. the folder was there and 3 other apps i dont really have on my device.. now i have more space. ty very much
If you're phone is rooted you can download Gl to SD and put your games on an microsd card.
my micro sd is coreppted . so i need to mange my space on my phone wisly . and i have to many apps folder without the apps and i take all of my space .
Yes, games mainly contribute to the consumption of large amounts of data. You can get microsd cards extremely cheap, that would greatly help would think your storage issues.
Related
I`m using app2sd on my desire and have moved about half my apps to sd card, but i`m finding i`m still running out of phone memory, my fault for buying navigon i guess (26mb for that mother!).
Do apps that are installed to sd card still use some phone memory??
I`m also finding that once its down to anywhere below 15mb (notification of low space), I can no longer download anything from marketplace.
I have to uninstall an app then reboot.
I thought the whole idea of 2.2 was to move apps to sd card to free up phone memory but its not having the expected results with me.
Thanks
paulruk said:
I`m using app2sd on my desire and have moved about half my apps to sd card, but i`m finding i`m still running out of phone memory, my fault for buying navigon i guess (26mb for that mother!).
Do apps that are installed to sd card still use some phone memory??
I`m also finding that once its down to anywhere below 15mb (notification of low space), I can no longer download anything from marketplace.
I have to uninstall an app then reboot.
I thought the whole idea of 2.2 was to move apps to sd card to free up phone memory but its not having the expected results with me.
Thanks
Click to expand...
Click to collapse
+1
same thing with me
any solution or idea about this
thx a lot
If the app is stored on the SD the davilk cache might still be on phone memory, if it is it will still use phone memory.
I think that is indeed the case.
I have moved Angry Birds (13MB) from phone to SD card, and now I see it showing 1.6MB. Which means 1.6MB is still on phone memory and the rest on SD card.
Ok thanks for the replies.
But how about the downloads not starting even when I have plenty of space left.
Thanks
paulruk said:
Ok thanks for the replies.
But how about the downloads not starting even when I have plenty of space left.
Thanks
Click to expand...
Click to collapse
+1
I get the 'out of space' error.
However, the SD/Phone card storage says my phone has 65mb free.
I install all my apps to SD, just wondering why, with 65mb free, it wasn't letting me install to the phone.
Is there any way to fix this?
Thanks
paulruk said:
Ok thanks for the replies.
But how about the downloads not starting even when I have plenty of space left.
Thanks
Click to expand...
Click to collapse
Yes, it seems 15mb is the minimum threshold on phone memory to download and install the apps.
Navigon takes 26MB? That's a lot!
I have Sygic Maps and it takes less than 7MB. I can move it to SD, but I leave it on phone memory for maximum performance.
Try App2SD application from Market (which can be installed and moved to SD card). You will get a nice overview of all the apps that can be moved. You can also see which apps are the biggest.
I've got more than 60MB free space now on phone memory.
(Gl to SD) App that allows moving game data to external card without patching!
Root Required
So you can easily move the game data files to external SD card and solve the problems that internal SD space is too small or slow.It also applies to other games data to external SD, such as gun bros, Dungeon Defenders.
How to use and please Note:
Only root required.
1.move /sdcard/gameloft/games this folder to your ExternalSD.
(eg./sdcard/gameloft/games/asphalt6-->ExternalSD/games/asphalt6)
2.(optional)move /sdcard/Android/data/ game folder to your ExternalSD/data/.
(eg./sdcard/Android/data/com.ideaworks3d.nfsshift-->ExternalSD/data/com.ideaworks3d.nfsshift)
3.Run this program.It lists all gameloft games and click 'open' to play.
4.If you wanted see your games moved from /sdcard/Android/data
,press Menu->Check "/sdcard/Android"->Click 'Add' and restart this program.
5.Click the desktop icon to execute, mount and press Menu -> Exit
6.If you do not know how to move files, delete the /sdcard/gameloft/games data, open wifi, run the program and click game, leave it to download.
**Limited to the core of each phone set different, each phone have encountered can not guarantee normal operation.
If not executed, please return your phone's models and ROM versions, have the opportunity to add in the new version.
**When you want to connect to the computer as a USB hard drive, remember to unmount.
**There are still some games left running in the background, will mount unsuccessful. Please using other app to kill this game process and re-mount again.
Suit for:LG P990,P920,Samsung Galaxy S2,Galaxy R,i9000,i9003,yp-g1,Acer Iconia A100
Use but no report:Samsung Galaxy Mini,SEMC Xperia Play,SEMC Xperia X10,Samsung Galaxy Tab,Acer Picasso
More info:
Code:
https://market.android.com/details?...t=W251bGwsMSwxLDEsImNvbS5zbGYuTGlzdGdsQXBwIl0.
Note: leave gameloft folder on internal sd intact!
Sent from my GT-I9100
it is not working for me mate.
Shakelox said:
it is not working for me mate.
Click to expand...
Click to collapse
??? Need to elaborate a little!
It's a market app so either its a known issue so read comments in market or email developer as I found him extremely friendly and responsive or you're doing something wrong. But we can't even begin helping you till there is more info...
Sent from my GT-I9100
Have been using this for a few weeks now. Absolute life-saver. Because of it I purchased a 32gb card. Before I didn't think it was possible to move data to external card until I googled it.
Sent from my GT-I9100
I just love the option in latest versions that allows 2 aditional apps that are not in gameloft or android folder but are huge in size to be moved as well. Third party maps for example.
Sent from my GT-I9100
Idan73 said:
I just love the option in latest versions that allows 2 aditional apps that are not in gameloft or android folder but are huge in size to be moved as well. Third party maps for example.
Sent from my GT-I9100
Click to expand...
Click to collapse
Yeah! Definitely love that too. I've used one so far for Deadspace (EA).
I also noticed that I can move Sygic and Navigon data to the external card without having to use the app. They seem to find the data on their own.
Sent from my GT-I9100
Yeah those 2 maps are fine but currently still testing one month free of route 66 and it's on builtin card.
Sent from my GT-I9100
I don't have market access. Do u have other download links like mediafire.or something?thx
After I have moved the data to ExternalSD, the app asks me to download the data again.
inXile entertainment date an update to Bards Tale that allows you to install the game on your external sd card...yes it works with the sprint s3... n ow if they can do that...why cant other companies like gameloft . .glu..etc..etc do the same thing for there games...specially the ones that take up close to a gig of storage
Sent from my SPH-L710 using xda premium
Don't they Do that thing where they make you download the data through the App onto the Sd card
Sent from my SPH-L710 using xda premium
Excellent point
I agree with you boss. It seems that, as game development progresses, the file sizes of said games are growing larger and larger. Having the option to move the data to your SD should be something standard for all games and apps.
More and more developers are just not giving us the option to move data to an SD card.
lordvyb said:
I agree with you boss. It seems that, as game development progresses, the file sizes of said games are growing larger and larger. Having the option to move the data to your SD should be something standard for all games and apps.
More and more developers are just not giving us the option to move data to an SD card.
Click to expand...
Click to collapse
Y U make writing soBIG??
hey all, i have been using link2sd on my previous phones such as lg optimus one, xperia mini pro and so on and they have really quite low internal memory (400mb and below) and i have been using link2sd all the time to link all my desired apps and games to sd card.
and i know xperia s has an internal memory of 32gb so does it need link2sd for apps and games or 32gb are more than enough to put all our 100 apps and games (for example) ?
im not quite sure how a phone without memory card works such as xperia s who has 32gb internal storage, i mean, does the 32gb storage are all for apps and games??
im gonna buy xperia s later and i really want to know
U dnt need link2sd...
The 32 gb is partitioned as
2Gb- internal memory (same as internal memory of other cells, u can only store apps in it, not media)
26 Gb- sd card memory( same as external memory card, u can store media as well as apps)
1 Gb- data ( only for rooted users, system application are stored in it)
Rest memory is unudable in any way.
Press thanks!!
Sent from my LT26i using xda premium
SyedMusarraf said:
U dnt need link2sd...
The 32 gb is partitioned as
2Gb- internal memory (same as internal memory of other cells, u can only store apps in it, not media)
26 Gb- sd card memory( same as external memory card, u can store media as well as apps)
1 Gb- data ( only for rooted users, system application are stored in it)
Rest memory is unudable in any way.
Press thanks!!
Sent from my LT26i using xda premium
Click to expand...
Click to collapse
so your saying 2gb for apps is enough?
the problem is, some apps cant be moved to sdcard. so im just afraid that 2gb will not be enough for the apps and games that i installed that cant be moved to sd.
anyway thanks. xperia s doesnt need to create a second partition for link2sd then
Hello,
I think it's dangerous to use link2sd on this phone (No sd slot). I use it on a HTC HD2 and i'ts very cool because it have slow memory and a sd memory, but not on a XPERIA S. I use big game on XPERIA (GTA III - GTA vice City..) and you can move most of the apps on the "sd memory" (26 go). i have more than a hundred app and 800 mo on the 2 go use in the internal memory
Sorry for my bad English
I have never moved a single app to the sd storage on my Xperia s and I have about 90 apps without system apps.
And some are large games like GTA.
Gesendet von meinem LT26i
2gb is more thn enough!!
Moreover data for games and apps tat can b moved are stored in sd memory..
In short u can easily store around 130apps...
I guess u dnt need more thn that
Sent from my LT26i using xda premium
Link to internal storage
Hi all, Its now am reading this thread. Infact am using switchme app. Thats why am searching for a way to link my apps to internal storage.
Thanks...
No, no need
People above are right. You have 2 GB to install apps and all stuff related with system.
So you don't need link2sd.
When I use switch me. I can get several profiles. But the problem is that the system is replicated in each and every profile. Means if the system is 900mb and using 2 profiles then 1800mb will be in use. That's y am searching a way to link my app to internal storage. Thanjs
Hello guys,
I was wondering if anyone has used app2sd or any others to convert your apps in your internal to external memory
when i tried using app2sd it will put it on my external yes but as soon as i run an application like a game it will re download it and put it onto my internal. Anyone else having this issue?
there is another solution:
http://forum.xda-developers.com/showthread.php?t=2109112
This solution works to swap internal with external but for 64G SD cards people are having issues so I am re framing from doing this method.
don't bother with this; there is so much room in your internal memory, that its a waste of time and effort..you will never fill up your internal app space.
I have 300 apps installed, and still have almost 7 gigs free...
Hi try the rom toolbox from play store to install app on sd card.
Sent from my SGH-I317M using xda app-developers app
wase4711 said:
don't bother with this; there is so much room in your internal memory, that its a waste of time and effort..you will never fill up your internal app space.
I have 300 apps installed, and still have almost 7 gigs free...
Click to expand...
Click to collapse
That's not entirely true. Some people play various games which seemingly chew through storage space for all the media bits and pieces. Look through some of the directory bind threads for examples.
-----
I would love to help you, but help yourself first: ask a better question
http://www.catb.org/~esr/faqs/smart-questions.html
spycedtx said:
That's not entirely true. Some people play various games which seemingly chew through storage space for all the media bits and pieces. Look through some of the directory bind threads for examples.
Click to expand...
Click to collapse
I totally agree. With my 16gb GN2 I find myself low on internal storage all the time. Yes you can install literally 100's of smaller apps but games such as NFS: Most Wanted, Nova 3, Spider Man and many others nearing 2 gigs each or more, it's hard to have more than a few games installed before having to un install just to try out a new game that you're interested in. If you find a good work-around let me know. I've found that App Mgr III doesn't work with our devices (and many others) and my ROM Toolbox Pro only gives you the option to install all apps to either your internal or external without the option to pick and choose which goes where on an app to app basis.
Sent from my SGH-I317 using Tapatalk 2
I use Directory Bind myself with my 64bg card.
http://forum.xda-developers.com/showthread.php?t=1410262
I like this program because you select which apps you want to move to the sd card. It takes more work to use but once you get it setup it works flawlessly so far. I have like 25gb of games installed on my phone
Sent from my SAMSUNG-SGH-I317 using xda app-developers app
Exactly what I need! Looks very promising. Plan on giving it a try tonight or tomorrow. Thanks
Sent from my SGH-I317 using Tapatalk 2
jev3gs said:
I use Directory Bind myself with my 64bg card.
http://forum.xda-developers.com/showthread.php?t=1410262
I like this program because you select which apps you want to move to the sd card. It takes more work to use but once you get it setup it works flawlessly so far. I have like 25gb of games installed on my phone
Sent from my SAMSUNG-SGH-I317 using xda app-developers app
Click to expand...
Click to collapse
So you need to select each app separately then? Is there no way to do a batch select at all?
I'll read up on it more.
There is no way to do a batch selection. If you wanted you could select the folder before the game and that would be like doing it via a batch selection.
For example:
Let's say Shadowgun was saved in Android/Data/com.shadowgun/ (again this is not the exact location)
Instead of binding that location you could bind Android/Data/ instead. If you do that you will capture EVERYTHING in that directory now and anything that gets installed there in the future.
The downside of doing it that way is if an app wants to install into that location it will always force it to the sd card which is slower than internal memory. So Games like Asphalt 7 and Nova 3 take longer to load on sd card. So that is why I did one directory (game) at a time so I can choose which games are on the sd while others are on the internal. All games worked though via directory bind that I have tried.
Hope that helps.
Sent from my SAMSUNG-SGH-I317 using xda app-developers app
jev3gs said:
There is no way to do a batch selection. If you wanted you could select the folder before the game and that would be like doing it via a batch selection.
For example:
Let's say Shadowgun was saved in Android/Data/com.shadowgun/ (again this is not the exact location)
Instead of binding that location you could bind Android/Data/ instead. If you do that you will capture EVERYTHING in that directory now and anything that gets installed there in the future.
The downside of doing it that way is if an app wants to install into that location it will always force it to the sd card which is slower than internal memory. So Games like Asphalt 7 and Nova 3 take longer to load on sd card. So that is why I did one directory (game) at a time so I can choose which games are on the sd while others are on the internal. All games worked though via directory bind that I have tried.
Hope that helps.
Sent from my SAMSUNG-SGH-I317 using xda app-developers app
Click to expand...
Click to collapse
Thanks, so perhaps this method is not the best scenario for me as I am looking to have all my Apps and data plus music, videos etc out of internal storage on to sd card. Using this method if you update an app I assume it would go to internal and you would need t do the process for that app over again?
I guess I am wanting a seamless way of just swapping internal-external. The script I am using seems to work very well but I am concerned when I go to a 64GB card. I'll keep watching the posts in the _ext2sdcardnote2internal thread.
dsmturbo said:
Thanks, so perhaps this method is not the best scenario for me as I am looking to have all my Apps and data plus music, videos etc out of internal storage on to sd card. Using this method if you update an app I assume it would go to internal and you would need t do the process for that app over again?
I guess I am wanting a seamless way of just swapping internal-external. The script I am using seems to work very well but I am concerned when I go to a 64GB card. I'll keep watching the posts in the _ext2sdcardnote2internal thread.
Click to expand...
Click to collapse
Actually when you do app updates it updates the info on the extsdcard and not internal.
So what happens is the software tricks the Os into thinking the data is on the internal card when it really is on the ext card. So everything happens automatically. You do not need to move the info every time there is an update.
I would suggest doing a small app and playing with it before you jump in all the way. Use Deadtrigger for an example, it won't take to long to transfer the data.
Sent from my SAMSUNG-SGH-I317 using xda app-developers app
jev3gs said:
Actually when you do app updates it updates the info on the extsdcard and not internal.
So what happens is the software tricks the Os into thinking the data is on the internal card when it really is on the ext card. So everything happens automatically. You do not need to move the info every time there is an update.
I would suggest doing a small app and playing with it before you jump in all the way. Use Deadtrigger for an example, it won't take to long to transfer the data.
Sent from my SAMSUNG-SGH-I317 using xda app-developers app
Click to expand...
Click to collapse
Thanks again. I am keeping an eye on the extsdcard2internalsdnote2 thread as well re: 64GB cards. The App2SDnote2 script I am using works well with 32gb card but unsure about 64gb card.