In performance what does surface imrprovement do. I have it at disable dithering because i heard it would give more performance when it was default to fix colour banding, But i tried all three and i see no difference. what does it do?
Related
In cm6 there is an option that allows you to change the rendering color that the LCD emits as a way to save battery. Does anyone know of an app that will allow you to accomplish this in any rom?
Changing the rendering color of the LCD on the EVO will not save battery life, because it's not an OLED display.
Thanks for the response. On to other ideas to save battery ...
Hey all,
In my eternal quest to get my Nexus running right and lag free i've been playing with Roms and Kernels for weeks now, and have settled on AOKP which is brilliant, and the GlaDOS kernel which has some extra options I like.
The thing that's got me stumped is the colour multipliers.
I have tried searching for definitive answers but all the threads mentioning this are confusing for someone as thick as me.
In AOKP it has Color Gamma tuning set at RGB 60 60 60, and Color Multipliers set at RGB 0.46 0.46 0.46. Now I like increasing these as that makes the screen readable in sunlight, but have read some disturbing threads suggesting that by raising them, I am risking damaging or degrading my screen.
This brings me onto GlaDOS kernel. The settings on that are Color Multipliers set at RGB 2.0 2.0 2.0 and are even brighter than the AOKP kernel.
Can anyone explain in simple terms how these settings will affect my screen and whether there is an accepted safe norm to these settings that wont kill my screen in a matter of months.
Appreciate any and all advice, and any tips on how I could maybe set up a higher setting for outdoors and lower for indoors maybe which I could set up on a widget or shortcut?
Cheers,
Biff.
I also have been wondering why there is such a huge variation in the way multipliers/offsets/gammas are set, different kernels and roms use a variety of different values for each setting that I'm slightly confused by these differences, however, I like the way leankernel with lean tweaks sets these values and have gotten used to how it works on that.
Really like this thread, can't wait to see some more in depth explanations on this and the differences
Sent from my Galaxy Nexus using Tapatalk 2
Cheers for the reply
I might have to try Lean Kernel see how that pans out.
Just figured it would be good to get some informed opinions on what and what not to do when it comes to colour and gamma settings to help people get to grips with the settings.
Also figured it would be good to get advice from those in the know to save on people like me buffering up my screen lol
Fingers crossed we get some discussion going
Switching to AOKP for a few days revealed that we can do much more with mDNIe beyond color saturation. the mDNIe settings in AOKP allows you to make the images (video, 2D UI and even 3D gaming) much much more sharper. I believe it used MSAA making the edges sharper and more pronounced. I liked it and saw that since MSAA is a natural ability of our screen, I was wondering where I could manipulate these settings in touchwiz. Touchwiz only gives you control to change color saturation but what about filtering? Is this KERNEL specific?
I've searched all morning for an app that would allow that but I wasn't able to fine one online or in the store so I was wondering if someone knew of one OR if anyone knew where the syntax was in which file, allowing you to manually change the settings.
Thanks
As far as i know, u guys knew what is supposed to happen when 16-bit Transparency was enabled same goes for Surface Dithering... Problem is, i feel like it does absolutely nothing to my phone when i enabled 16-bit and disabled Surface Dithering... Yea the perfomance is still the same... Right now, I'm thinking whether to leave it that way or switching Surface Dithering ON to get better graphics in this phone... So which one??? Leave it for nth or graphics stuff?
Sent from my GT-I8150 using xda app-developers app
TiTAN-O-One said:
As far as i know, u guys knew what is supposed to happen when 16-bit Transparency was enabled same goes for Surface Dithering... Problem is, i feel like it does absolutely nothing to my phone when i enabled 16-bit and disabled Surface Dithering... Yea the perfomance is still the same... Right now, I'm thinking whether to leave it that way or switching Surface Dithering ON to get better graphics in this phone... So which one??? Leave it for nth or graphics stuff?
Sent from my GT-I8150 using xda app-developers app
Click to expand...
Click to collapse
Well Dithering is supposed to display the icons smoother while scrolling but additionaly require the CPU to do some calculations, so it will cause more load to it when enabled. The same with Transparency. At 32 bit it will cause more load than just at 16 bit, so by disabling dithering and enabling 16bit transparency you not just will reduce the amount of load, but also the consumption due to this.
I for myself diesabled CPU rendering completely in CM9, so the whole UI is rendered by the GPU only, which not only reduces the consumption this way, but also leaves more power to the CPU for other tasks. Together with disabling dithering and enabling 16bit transparency this even eliminated the micro lags while scrolling in the launcher or app drawer. In CM10 this is a bit different because of project butter, but for CM9 it made a real difference for me, though I can´t see any difference in image quality.
honeyx said:
Well Dithering is supposed to display the icons smoother while scrolling but additionaly require the CPU to do some calculations, so it will cause more load to it when enabled. The same with Transparency. At 32 bit it will cause more load than just at 16 bit, so by disabling dithering and enabling 16bit transparency you not just will reduce the amount of load, but also the consumption due to this.
I for myself diesabled CPU rendering completely in CM9, so the whole UI is rendered by the GPU only, which not only reduces the consumption this way, but also leaves more power to the CPU for other tasks. Together with disabling dithering and enabling 16bit transparency this even eliminated the micro lags while scrolling in the launcher or app drawer. In CM10 this is a bit different because of project butter, but for CM9 it made a real difference for me, though I can´t see any difference in image quality.
Click to expand...
Click to collapse
Thank you man.
For me, CPU rendering disabled, dithering disabled and 16bit enabled, is the best config for performance, I can't see difference in image quality, but in performance I can.
Sent from my GT-I8150 using Tapatalk 4 Beta
Does anyone know how to turn off the s20's adaptive display feature? (I'm not asking about adaptive brightness.) I'm on a US snapdragon, unlocked, regular S20. Thanks!
I am referring to:
"Samsung's adaptive super AMOLED screen optimizes the color range, saturation, and sharpness of the picture depending on what you're watching or doing."
https://www.samsung.com/us/support/answer/ANS00063051/
The vivid/natural, white balance, and advanced RGB settings mentioned in that link do NOT seem to impact the adaptive display feature. (And in fact, white balance and RGB settings don't seem to do anything at all... If anyone has thoughts about why THAT is, or how to make them actually have an effect, I'm interested.)
I have tried turning off dark mode completely, turning off the video enhancer, and turning off the dark mode on wallpaper, but the problem persists and impacts things like apps and pages in Chrome - basically everything.
If I look at my task switcher, app screens will often look the way I want them to in the preview, but when I click on one, after about a second the display adjusts and changes the image to something brighter, whiter, and less what I want. This is true whether adaptive brightness is on OR off.
I'm trying to use a screen filter to manually set the screen to the settings I need, and it feels like the screen is fighting the filter and countering it, and I think this business with the adaptive display optimizing color and saturation could be the problem. Or if you have other ideas for the source of the problem, I want to hear them.
Any help is appreciated!
Erre én is k
dovesong said:
Does anyone know how to turn off the s20's adaptive display feature? (I'm not asking about adaptive brightness.) I'm on a US snapdragon, unlocked, regular S20. Thanks!
I am referring to:
"Samsung's adaptive super AMOLED screen optimizes the color range, saturation, and sharpness of the picture depending on what you're watching or doing."
https://www.samsung.com/us/support/answer/ANS00063051/
The vivid/natural, white balance, and advanced RGB settings mentioned in that link do NOT seem to impact the adaptive display feature. (And in fact, white balance and RGB settings don't seem to do anything at all... If anyone has thoughts about why THAT is, or how to make them actually have an effect, I'm interested.)
I have tried turning off dark mode completely, turning off the video enhancer, and turning off the dark mode on wallpaper, but the problem persists and impacts things like apps and pages in Chrome - basically everything.
If I look at my task switcher, app screens will often look the way I want them to in the preview, but when I click on one, after about a second the display adjusts and changes the image to something brighter, whiter, and less what I want. This is true whether adaptive brightness is on OR off.
I'm trying to use a screen filter to manually set the screen to the settings I need, and it feels like the screen is fighting the filter and countering it, and I think this business with the adaptive display optimizing color and saturation could be the problem. Or if you have other ideas for the source of the problem, I want to hear them.
Any help is appreciated!
Click to expand...
Click to collapse
they removed the option to close adaptive display since Note 9 starting from s10 it is always on and can't be disabled
They removed the option to close adaptive display since Note 9 starting from s10 it is always on and can't be disabled
It was something like attached picture on Note 9
Ah hah! I think I figured out a solution to my problem (which was that the whites were too blue and bright and vivid as compared to everything else on the screen, no matter what settings I used on Twilight or another screen filtering app). For anyone who comes after me with a similar issue: the native blue light filter doesn't JUST turn on/off - it has an opacity setting which you can find and adjust by clicking on "blue light filter" in your display settings menu, to the left of the on/off toggle switch. Turning it all the way up (to the right) tones down the whites and blues without impacting the rest of the colors on the screen, which for me at least creates a much better color display ratio.