Make Music Sound Absolutely Awsome With Beats Audio + Ac!d Audio Technology (ROOT) - Galaxy Ace S5830 Themes and Apps

I wen't across a Rom for the Galaxy Ace called Beats With Smooth Sense. This Rom is a HTC like look for the Ace, but come packed with Beats Audio DSP manager. I also had DroidAce V3, but music didn't sound as Good as smooth sense rom. So i thought to myself, what if i had the Beats With Smooth Sense Rom and also installed AC!D audio technlolgy to the Galaxy Ace's system. So, i wen't ahead and insatlled AC!D audio technology, and still had beats DSP manager. I Enabled BASS BOST to Extreme and put on EQ to Bass Bost.Then i activated the AC!D mod (actully activates it's self once headphones are plugged in). Then i opened up my music player and put on Bass Bost within the player. Then i started playing music (Earthquake By Labrinth Actully ) and the music sounded outstandingly better than the stock ROM with no mod.
It had the Bass that Beats Audio Promised and the crispy crystal clear audio that AC!d Technology promised. Music sounded great even with cheap $2 headphones from cheap as chips. But this modification really made a big differance to my stock Samsung Headphones.
I have also chucked in Dolby Mobile wich made a slight effect on the music if you wan't to have a try. It made it slightly clearer.
To do this you will have to:
Download the Beats With Smooth Sense ROM here - http://forum.xda-developers.com/showthread.php?t=1535536
Download Sytem App installer from Google Play from here - https://play.google.com/store/apps/details?id=com.traber.systemappsinstaller&hl=en
Download the attached files to this Thread.
Now once you are ready, cook the Beats With Smooth sense ROM to your Galaxy Ace. Once done your device will reboot with a beats audio start-up animation. (It'l take about 2-3 minutes before it'l boot) Then once done download the sytem apps installer from Google Play (in the rom you must update Market to Google Play automaticly). Once system apps installer is done you should transfer AC!D soun mod.apk to you devices sd card and also coppy Dobly Sound mod (if you also chose it) wich is something named under com.krabapple.dolby.mobile. Once done open up your file explorer and install the two sound mods. Now open up beats audio DSP manager and switch on bass bost and put it up to extreme also put on the equilizer in dsp manger to Bass Bost. Now open up AC!D sound mod an tick allow notification (just so you know it;s on and working). By now you should plug in your headphones and go to your music player and go into settings> equilizer> bass bost. (5.1 Channel makes it sound horrible, especially since you just did all that work of activating Bass bost!) So use bass bost. And dolby mobile will activate and change from speker to headset the moment you plug in headphones so no worries about that. Now you can start playing some music, yeap you probably already notice the MASSIVE improvment! Sounds awesome, hey? A song that came out pretty good was mind your manners, you could really hear that gutair do it's work
I tryed a $2 pair of headphones and it made it sound great but with Stock samsung headphones it was awesome.
* Note that i'm not responsible for any damage this may cause nor is the dev of this software and ROM. Also note that i take no credit for the ROM and apps that the devs of them made them.
Now you can sit down and REALLY enjoy your music.
The attachments:
AC!D Technology - http://www.2shared.com/file/FYddGyKh/ACD.html
DOlby Mobile - http://www.2shared.com/file/mmdgxivf/comkrabappel2548dolbymobile.html
Please give me a Thanks and like my Facebook Page - facebook.com/bfapps if you like this

Hmm sure it wasn't a placebo effect?
Because Acid Audio Engine needs the lib files to work and you only have the apk link (which does not have the lib files)

hm.. i already try this on Cm 10.1 by Old droid n it make dead speaker, i dont know on Ics or Gb but i think it is work

Related

[Q] [req] Beats on poweramp equalizer

Good Evening gentlemen
I'm a music lover and my current rom is rcmix3d runny 3.3. As most of you know the rom itself contains beats mod. Im also a fan of poweramp and I use it. Poweramp has a DHD button in equalizer page which has Dolby mobile effect. I was wondering if any of you devs add the beats mod there. I'll be so glad.
Thank you
Only the author of the poweramp app can add it. Read their forms. Answers are there.
When u run default player, and play music with beats audio, then pause it, and run poweramp, something happend with its sound, think beats still on...its not best solution, but it could help
Beats is entirely a software mod, i think, if you mess with poweramp equalizer settings, u can achieve the same effect as beats. Even better, if u succeed, u can use dolby or srs together with your equalizer setup.

[Q] Firmware with the best musical tweaks

I bought a monster studio headphones, but not yet bought the iPod, so I listen to music on wildfire. Advise the firmware with the best musical tweaks.
Now I use a stock 2.2 with the root, the player PowerAMP, flac music.
JetAudio app on CyanogenMod rom with BeatsAudio tweak. Although I think the wildfire sounds best with it's original ear phones. Btw "I bought a monster studio headphones, but not yet bought the iPod" awesome logic!
Focused on the cyanogen with DSP and standard player, poweramp is quieter and less bass even with the preamp. Beats is massive)
Yagami_light said:
Focused on the cyanogen with DSP and standard player, poweramp is quieter and less bass even with the preamp. Beats is massive)
Click to expand...
Click to collapse
I removed the DSP manager after I installed the BeatsAudio mod.
HipHopBlond said:
I removed the DSP manager after I installed the BeatsAudio mod.
Click to expand...
Click to collapse
"very useful information" well done:good:
I use the rempuzzle 2.71 rom with beats audio and it sounds amazing. better than any ipod.

[Sound MOD] AC!D Audio Technology: Treat your ears to a whole new sound experience!

Hi guys...
I've used Beats Audio Installer (from Play Store), Nexus Louder and Modified DSP with Beats on my phone.
All of them are fairly decent enhancements of our Defy's already nice audio output.
>
But then I flashed AC!D SoundMOD, which I came across in one of the Galaxy S3 forums.
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IT IS AWESOME.
>
There's a major improvement in sound...
I noticed that even complex background rhythms are very noticeable when using the phones speaker.
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Earphones and external speakers improved by whole orders of magnitude!!!
>
I'd like more of my fellow Defy users to be able to enjoy this great sound package, and hence I'm making this post.
Please keep in mind that I'm just reposting this here, all work on AC!D SoundMOD was done by r-ikfoot, Rizal Lovins and Knight47 and any other associated devs.
>
AC!D contains all this audio technology:
- Beats Audio by Dr Dre (Powerful bass)
- Clearbass Sound by Sony (Clear Bass)
- Xloud by SonyEricsson (higher sound
volume and clearer sound on speaker)
- Dolby Digital Sound (Equalizer enhancer
bass setting and Surround setting)
- Surround Sound (Deeper bass and
reduction of bass distortion plus EQ setting
support)
- Alsa by Walkman (Audio resampling and
driver activation for android phone)
- Dynamic Bass by Walkman (more Bass
frequency and better bass support)
- DSP Manager by Cyanogen Team (EQ
setting support overall more powerful sound)
- Audio resampling from Sony Xperia T
(NEW!)
- Clearbass audio setting from Xperia
T (NEW! Bass even clearer and deeper
than before!)
- Sony Walkman Player ( NEW! now
with Xperia V style!)
>
So without further ado, here are the links for AC!D SoundMOD.
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Flashable zip: http://www.mediafire.com/?ujfj1azabcw1ibw
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PLEASE NOTE THAT IT ONLY WORKS ON ICS AND JB- MIUI, AOKP, CM9 & CM10
>
DON'T FLASH IF YOURE RUNNING FROYO OR GINGERBREAD ROMS
>
Original Thread: http://forum.xda-developers.com/showthread.php?t=1883317
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1. After downloading the zip, first make sure your System partition has at least 20MB free space. (That's quite a bit, I know, but we'll talk about reducing that later in the post.)
2. Place the downloaded zip on your SD card in your folder of choice, and reboot the phone into recovery.
3. Clear the cache partition.
4. Now choose 'Install zip from sdcard'.
5. Choose your zip file from its location and confirm that you want to flash it.
6. Wait for the zip to get installed.
7. Wipe cache again. [I just like doing this a lot ]
8. Reboot and rejoice!
>
>
[HOW TO] Free up some memory after flashing AC!D:
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Now this zip is 18 MB, but 8MB out of that is Walkman visualiser. The Walkman Google and Facebook plugins are ~2MB.
All these apps are no use as system apps, so go to Titanium Backup or whatever app backup/ manipulation software you use, and convert VISUALISER to user app.
This won't affect visualiser functionality, just free up some memory.
Similarly, you can move or uninstall the Google Images, Facebook and other plugins.
Only the WALKMAN player won't move to user storage.
>
Open your ears to a whole new world of music.
Have fun!!!
>
>
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Moved to General section.
Sounds interesting... Thinking of trying... Downloading
Thanks! (will click after testing )
Tried no luck stuck at moto logo using latest aokp job
Sent from my MB526 using xda app-developers app
**** in -> **** out.
All those audio mods for android are useless, everything you need is an equalizer and a trained ear.
Even if you put 10 plugins modifying the bass frequencies on there, that won't change the fact that you're plugging 1/2 inch headphones into your ears.
The AD/DA converters will still be as bad as they were when being manufactured.
You won't get the same bass response like from a subwoofer (which isn't really audible anyway, most of it you feel in your stomache area) and you won't have ANY crosstalk like from regular speakers.. and bear in mind that this is the setup your music is being created on.
There are two ways to improve your listening experience on your Android phone:
1) Don't use those ****ty earphones
2) Use those ****ty earphones but try to recreate a linear frequency curve by listening to music on a better setup and then use an equalizer to match it at least a little
If you've been listening to your music as MP3s then this whole operation is stupid anyway.
Buy (!) your music, and rip it in a lossless format like FLAC. This will increase the size of your rips, but it might be worth your while.
dog121 said:
Tried no luck stuck at moto logo using latest aokp job
Sent from my MB526 using xda app-developers app
Click to expand...
Click to collapse
Works great for me.... did you have enough free space?
Kaffeekranz said:
**** in -> **** out.
All those audio mods for android are useless, everything you need is an equalizer and a trained ear.
Even if you put 10 plugins modifying the bass frequencies on there, that won't change the fact that you're plugging 1/2 inch headphones into your ears.
The AD/DA converters will still be as bad as they were when being manufactured.
You won't get the same bass response like from a subwoofer (which isn't really audible anyway, most of it you feel in your stomache area) and you won't have ANY crosstalk like from regular speakers.. and bear in mind that this is the setup your music is being created on.
There are two ways to improve your listening experience on your Android phone:
1) Don't use those ****ty earphones
2) Use those ****ty earphones but try to recreate a linear frequency curve by listening to music on a better setup and then use an equalizer to match it at least a little
If you've been listening to your music as MP3s then this whole operation is stupid anyway.
Buy (!) your music, and rip it in a lossless format like FLAC. This will increase the size of your rips, but it might be worth your while.
Click to expand...
Click to collapse
Agree except maybe for the flac part, on blind test almost anybody can't tell the difference between flac and mp3 @ 320kbps
Kaffeekranz said:
**** in -> **** out.
All those audio mods for android are useless, everything you need is an equalizer and a trained ear.
Even if you put 10 plugins modifying the bass frequencies on there, that won't change the fact that you're plugging 1/2 inch headphones into your ears.
The AD/DA converters will still be as bad as they were when being manufactured.
You won't get the same bass response like from a subwoofer (which isn't really audible anyway, most of it you feel in your stomache area) and you won't have ANY crosstalk like from regular speakers.. and bear in mind that this is the setup your music is being created on.
There are two ways to improve your listening experience on your Android phone:
1) Don't use those ****ty earphones
2) Use those ****ty earphones but try to recreate a linear frequency curve by listening to music on a better setup and then use an equalizer to match it at least a little
If you've been listening to your music as MP3s then this whole operation is stupid anyway.
Buy (!) your music, and rip it in a lossless format like FLAC. This will increase the size of your rips, but it might be worth your while.
Click to expand...
Click to collapse
I know that with crappy speakers, there's no way to improve the sound experience.
As I say in the OP, most of the improvement was over EXTERNAL SPEAKERS.
>
I know you hate these packages, but at least try it out before passing judgement.
>
And I'm not talking just bass boosts here. To be honest most plugins end up over emphasizing the bass, and end up distorting the music.
YaPeL said:
Agree except maybe for the flac part, on blind test almost anybody can't tell the difference between flac and mp3 @ 320kbps
Click to expand...
Click to collapse
Yes, you're right, I was a bit exaggerating.
But when I have a look at my friends computers I still see 128kbps *.wmas lying around.
It's at least something you should pay attention to.
TeeJay3800 said:
Moved to General section.
Click to expand...
Click to collapse
Should have been moved to themes and apps . General is too abstract .
Between , I can't really make out any difference in audio quality .
I have disabled dsp by renaming it and then rebooting .
Using Sennheiser CX 680 in ear .
Work fine. Also Acid Mod for Sony. I tried and works well ^^
there is no need for audio mods, an equalizer is more than enough... its all about the headset, not the software.
im using a thermaltake esports isurus headset and have 320kbps mp3 files, highly doubt that anyone would need better sound quality than this...
Have tried today for a couple minutes....poweramp is much better than this mod....
Sent from my MB525 using xda app-developers app
DSP Manager with 10hz bass unlock is significantly better
but ty anyways.
Thanks.

[Q] What’s with the EQ cluster****?

I’m using a Jedi Rom with Awesome Beats preinstalled and find that the EQ only affects the music app (in my case Sony Walkman). Not satisfied with that, I installed the Equalizer app from the play store because it is supposed to be a system wide EQ. Indeed, I did for some moments in time get it to work that way, ie it affected the sound in phone calls, audio streaming apps (like NPR News) as well as music. But somewhere along the line what with updating Rom versions it all came apart and now I am getting conflicts and errors (Equalizer fcs when I try to use it on phone calls in particular). I think it wants to be the only audio EQ effects package.
Further complicating the mix is MusicFX, which is apparently an EQ for the Google Music app (which I don’t have installed - Walkman is currently my only audio app). Having made my Xda searches, I know mine is not a new problem – variations have turned up with different phones and EQs. I have tried uninstalling Beats (various methods) and MusicFX, freezing and unfreezing one or both, reinstalling Equalizer between reboots after doing the former, etc but unfortunately, nothing has gotten me back to my goal of a single system wide EQ, maybe because I’ve had botched uninstalls every time. (Some of the errors I’ve gotten are: “Sound Effects Currently Not Available”, “Unfortunately MusicFX has stopped”, and Equalizer audio effect not available.)
Given that every audio app seems to install its own EQ (ex. PlayerPro and PowerAmp), how do you get a system wide EQ to work, much less remain stable when trying out new players? Do you have better luck with Roms that start out with no EQ (is there such an animal)? If anyone can shed any light on the subject (ie, how to set up and keep a system wide EQ working), I’d be grateful…
Eh, i don't believe it was supposed to be system-wide. You probably wouldn't want to EQ calls or your ringtone though for the safety of the small speakers.
You can go flash Ac!d 5.0 which works great on the GN2. Disable Awesome Beats and any other EQ app you have and let Ac!d do the job. It's system-wide, and works as soon as headphones are plugged in. You can also flash the volume mod, maybe the one that goes to 58db, if getting it louder is a concern.
>silentecho13, thanks for your response!
Actually I do want to EQ calls, or minimum I want to be able to if I need it. What brought it up in the first place was I had some really terrible earphones that needed a huge amount of EQ in order to use them for calls (it was like a tin can on a string lol). I've ditched those earphones, and I have already applied volume edits to my default_gain.conf which helps somewhat. Still, using EQ I find helps the sound in a better, controllable way than just upping the volume, and I still would like to apply it to phone calls, especially when the person on the other line is using a poor phone. When the EQ cut out and stopped working I really could tell the difference and I didn't like it.
As for the question of whether EQ was supposed to be system wide I don't know. Judging from the posts I found, it appears to me that the subject was more discussed a couple years ago than recently. I don't know why this is, or if I just don't know where to look. Was Android changed in a way since GB that makes it harder to implement? Did people give up on it as a goal? Or am I just doing it wrong? Well, I'm sure I am doing it wrong, but I was hoping to hear from someone who knows how the OS handles it and understands the issues of conflicting EQ app installs.
In any case, I just tried your suggestion of flashing AC!D Audio (5.0 for Samsung along with their redo of the Walkman player) and it was more of the same ("Unfortunately, Sound enhancements has stopped") except now I don't have access to any EQ settings. If I re-enable the Awesome Beats, its EQ will load, but the controls have no effect on music. I think I need to start with a Rom that has no sound enhancements or EQs preinstalled. Or perhaps I could make Acid or Equalizer work if I could just successfully clean the Awesome Beats Audio off my system. I guess I'll just try that again and see...
Alright, some new info and theories...
I managed to uninstall Beats Audio from my Jedi 6.1 system. I followed TEKHD's method in http://forum.xda-developers.com/showthread.php?t=2003153&page=3, except that I got the replacement files off the CleanRom 3.0.1 zip. This was to make sure that the files are from JB 4.1.2. I didn't flash, I just manually added the files and changed their permissions. The other change from TEKHD's method was I had to put back in the MusicFX.apk that I'd deleted, also from CR3 in order to get AC!D working later.
I tried to reinstall the Equalizer app but that was a no go. I'm starting to think it might have a problem with 4.1.2 - the same conflicts as before no matter what I did, and when I had it working before it was on a 4.1.1 base. Anyway I uninstalled that and installed the AC!D Audio 5.0 for Samsung and the Noozxoide equalizer. That I finally got working, I think, as designed. Unfortunately it is not a complete system wide EQ, or at least, it didn't affect phone calls for me. It did work for music and an NPR news stream, just as Beats did. I also tested it with the stock video player and it was able to alter its sound too (didn't try with Beats on that one).
What I do wonder though is how different any of the EQs I have tried can be from one another? They all clearly have the same interface to what I guess are Android system level controls: Compression, Bass Boost, EQ, Virtualization, perhaps the same audio controls that the STweaks utility also exposes. They (Equalizer, Beats, Noozxoide, etc...) all look the same. Why doesn't Android just have its own stock EQ to use those presumed controls? As far as AC!D goes, it appears to have put back the same files that I had to delete to get rid of Beats, though I have to believe that the AC!D folks have changed plenty of settings in those files.
Still wondering what it takes to get an EQ to handle the phone audio and hoping someone comes along who actually knows this stuff so I don't have to keep guessing...

[Q] Further increasing the GN2's Audio Quality?

Hey guys,
I'm running Skynote 8.3 at the moment with the Perseus Kernel.
I primarily use Poweramp as my audio player of choice. On top of that, I use 320kbps MP3's and FLACs.
I've tweaked the DAC through STweaks to the best my ears can appreciate. The same goes for Poweramp.
Now, is there any other method of further increasing audio quality with these two running simultaneously? I'm looking to increase the dynamic range of my music a bit. I primarily use ATH-M50's or Super.Fi 5EB's.
I'm not quite looking for things like Ac!d audio, Beats, etc. I'd rather not have 50,000 audio processors running simultaneously either. Ac!d always messed up for me anyway..lol.
Any ideas? I'd like to install things that are easily removable rather than a slew of software included in a single package.
Thanks!
Install Sony's xload and clear sound audio enhancements
You can get the zip from pimp my ROM in the play store
Sent from my SGH-I317 using Tapatalk 4 Beta
XLoud I tried once, it was too loud lol.
I think I'll give the other enhancements a try though, thanks!

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