[Q] Proven Method to Increase Volume for Notifications/Ringtones? - Samsung Galaxy Nexus

Hello everyone. I am currently running mROM by mwalt2. The rom itself is fantastic, no bugs, great battery life. However, the trouble I am having is that I don't always hear notifications when they occur. RIngtones are usually fine, but notifications are a bit frustrating. I know this is a stock problem on the gnex but I am trying to find some proven methods that increase notification volume. I am a bit new, but I do know various kernels, have their own sound control support. Does this sound control actually increase notification volume? Right now I am using the kernel that came with mROM, but I was looking at Tiny, Lean, and others. Does anyone have proven experience with any specifics kernels and how they increases notification volume? Any step by step would be greatly appreciated.
Also, has anyone tried this? http://forum.xda-developers.com/show....php?t=1748803 Any thoughts or success stories? Thanks!

alexhendershott said:
Hello everyone. I am currently running mROM by mwalt2. The rom itself is fantastic, no bugs, great battery life. However, the trouble I am having is that I don't always hear notifications when they occur. RIngtones are usually fine, but notifications are a bit frustrating. I know this is a stock problem on the gnex but I am trying to find some proven methods that increase notification volume. I am a bit new, but I do know various kernels, have their own sound control support. Does this sound control actually increase notification volume? Right now I am using the kernel that came with mROM, but I was looking at Tiny, Lean, and others. Does anyone have proven experience with any specifics kernels and how they increases notification volume? Any step by step would be greatly appreciated.
Also, has anyone tried this? http://forum.xda-developers.com/show....php?t=1748803 Any thoughts or success stories? Thanks!
Click to expand...
Click to collapse
Kernel sound tweaks only modify headphone volume.
The simplest solution I can come up with would be to rip the .ogg files out and increase their gain...
Then swap 'em back in.

Thanks for the reply. You're the first to clarify this for me.
Sent from my Galaxy Nexus using xda app-developers app

alexhendershott said:
Thanks for the reply. You're the first to clarify this for me.
Sent from my Galaxy Nexus using xda app-developers app
Click to expand...
Click to collapse
1. Put speaker part inside cup/glass
2. .....
3. Victory!
Some equalisers can increase speaker gain, but the downside is sound quality.
Swype'ed on my CM10 Galaxy Nexus

Related

[Q] Voodoo Sound won't work on AOKP

Hi guys,
I am running the AOKP (Build 27) and I can't seem to get Voodoo Sound Plus to work. I have been reading forums but I can't seem to find a proper fix without changing Roms. Has anyone found a fix? Or alternatively (although I am happy with AOKP) has anyone found a ROM that works with Voodoo but is as good as AOKP?
Thanks!
jakey2323 said:
Hi guys,
I am running the AOKP (Build 27) and I can't seem to get Voodoo Sound Plus to work. I have been reading forums but I can't seem to find a proper fix without changing Roms. Has anyone found a fix? Or alternatively (although I am happy with AOKP) has anyone found a ROM that works with Voodoo but is as good as AOKP?
Thanks!
Click to expand...
Click to collapse
Afaik voodoo doesn't work with galaxy nexus.
OK i can confirm it definitely doesn't work with gnex.
Its not a wolfson amp.
Anyway the rom has nothing to do with voodoo, its the kernel.
jakey2323 said:
Hi guys,
I am running the AOKP (Build 27) and I can't seem to get Voodoo Sound Plus to work. I have been reading forums but I can't seem to find a proper fix without changing Roms. Has anyone found a fix? Or alternatively (although I am happy with AOKP) has anyone found a ROM that works with Voodoo but is as good as AOKP?
Thanks!
Click to expand...
Click to collapse
You need to do some research man. There is no voodoo sound for the gnex on any kernel (it's kernel based btw, not ROM).
Sent from my Galaxy Nexus using XDA App
Okay thanks. Didn't know that the GNEX doesn't support it. Bummer. Looks like I'll still be using my Galaxy Tablet for music!
Give it a 2nd chance, I find my experience with any other Android phone horrible in terms of music saved for the Galaxy S and this one (S2 close but not as good). The included DAC of GNex is fairly good IMO, despite being not a Wolfson but TI.
bigeyes0x0 said:
Give it a 2nd chance, I find my experience with any other Android phone horrible in terms of music saved for the Galaxy S and this one (S2 close but not as good). The included DAC of GNex is fairly good IMO, despite being not a Wolfson but TI.
Click to expand...
Click to collapse
You're right, it's not that bad at all. Even without Voodoo Sound I still get quite a good quality. Using Poweramp greatly increases the overall quality IMO (and I use TF10 and Westone 4R earphones with a Fiio E11 amp). I recently just installed the Franco Kernel (although I'm not sure if the Franco, Nightly or the Imoseyon is the best one out of the 3 available via the app). It has a "high performance sound" option but I haven't really tested it yet. Battery life is improved though!

[Q] Having a bit trouble with sound & kernels

Hello, guys. I guess you could call me somewhat a noob, since I got my Galaxy Nexus just three days ago. I had a SGS2, Motorola ATRIX and a few HTC devices before, so I'm not THAT much of a noob, but with this device, I'm a starter.
When I had the HTC's, all kernels (which were not so many) were substantially different from each other. On the ATRIX, there was only one famous and good, so... it doesn't count. On the S2, there were so many, I decided I'd better go with MIUI and seal the deal.
On the Galaxy Nexus, I have AOKP, right now, and am using franco's latest kernel (milestone-4).
The only troubles I am having is with the earpiece. During calls, I can hardly hear the person at the other end if I'm in a crowded area - problem I never encountered before on any of my previous devices. I see most kernels (if not all of them) have ColorControl and SoundControl, but I must pay for the kernel developer's app in order to be able to control those... and I might do that.
But, until I do so, please help me out. Which kernel is the best? I mean, I wouldn't really wanna spend money on franco's app, for example, to find out later that GLaDOS is better; besides, I'm not really much of an app-buyer, so-to-say. So I really want this decision to be a good one, lol.
Besides, there's one factor that's kind of making me wonder... The earpiece volume shouldn't be this low, and the necessity of buying the dev app in order to be able to increase it shouldn't really exist. I mean, this is such a basic thing... Or perhaps I'm wrong.
I want to ask : did YOU have to increase the stock volume (not by pressing the volume buttons, of course)? And if you did, how did you do it? I'd like to try a free app for the time being...
And, secondly : what kernel would you suggest?
-----
I'm really sorry for being such a noob right now, but given the short time I had since I have the GN, I didn't really get to scout all of the threads and such... and I kind of want a very quick answer, so that's why I'm daring to ask. Plus, my exams just finished, so I'll have more time to chime in the dev topics, but still...
Try Volume+ to amplify your headset speaker. There is a free version. If this doesn't work you can download ANY kernel app and use it on basically ANY kernel since they all use the same implementation of the mods. It isn't necessary for me but it is nice to have it a little louder.
If you don't want to use the apps you can learn how to do it manually as they all have the option of editing settings through terminal I believe.
"Long is the way, and hard, that out of hell leads up to light."
joshnichols189 said:
Try Volume+ to amplify your headset speaker. There is a free version. If this doesn't work you can download ANY kernel app and use it on basically ANY kernel since they all use the same implementation of the mods. It isn't necessary for me but it is nice to have it a little louder.
If you don't want to use the apps you can learn how to do it manually as they all have the option of editing settings through terminal I believe.
"Long is the way, and hard, that out of hell leads up to light."
Click to expand...
Click to collapse
I tried Volume+ (free). I even increased the Maximum Volume by +4, but I notice NO DIFFERENCE at all . Tried it on Speaker, Headset and Bluetooth... none of them do ANYTHING :/
I tried this on my EVO 3D in the past - just out of curiosity. It didn't work then, neither. I kind of expected it to not work now, as well...
Sent from my Galaxy Nexus
Well as I mentioned, they all use the same implementation of sound control.
joshnichols189 said:
Well as I mentioned, they all use the same implementation of sound control.
Click to expand...
Click to collapse
So, if Volume+ doesn't do anything, franco's app or GLaDOS's app won't do anything, as well, right? :/
-----
I was using franco's kernel on AOKP until now and the color multipliers from Settings - ROM Control - Performance didn't do ANYTHING. The colors were not changing as I adjusted the gauges.
I just flashed CMPlus and the color settings from Performance DO work - although they don't help my purple-gray tint when the screen brightness is low... but that makes me think that franco may have blocked the kernel in such way that only with his app you can change those - not through the embedded settings.
Anyway, Volume+ didn't do a thing with this kernel, neither. Why the hell? Is the earpiece speaker already set to the maximum volume? Cause if it is, it really sucks. The app either isn't doing anything, or the earpiece speaker is already at maximum - which seems kind of retarded, to be honest, since I must drop calls if I'm crossing the street, for example (`cause I wouldn't hear the person at the other end)...
Formhault said:
So, if Volume+ doesn't do anything, franco's app or GLaDOS's app won't do anything, as well, right? :/
Click to expand...
Click to collapse
Volume+ and the kernels do two different things. Volume+ might not work, but a kernel WILL help.
joshnichols189 said:
Volume+ and the kernels do two different things. Volume+ might not work, but a kernel WILL help.
Click to expand...
Click to collapse
Oh... I thought by "both all same the implementation of sound control" you meant that Volume+ uses the same method as franco's app... And since Volume+ didn't do anything, it was fair to assume that neither would franco's app...
Wrong, they will.
But to clarify:
Volume control mods from the kernels only adjust headset volume. FYI.
Secondly:
Try Lean Kernel.
Not only do I personally love it...
But Jake makes Lean Tweaks.
Which you edit through terminal.
(Flash Kernel. Flash Lean Tweaks. Open Terminal Emulator: Su (enter) lt (enter) and the options will appear).
These tweaks include the sound mods.
For free.
Jubakuba said:
Wrong, they will.
But to clarify:
Volume control mods from the kernels only adjust headset volume. FYI.
Secondly:
Try Lean Kernel.
Not only do I personally love it...
But Jake makes Lean Tweaks.
Which you edit through terminal.
(Flash Kernel. Flash Lean Tweaks. Open Terminal Emulator: Su (enter) lt (enter) and the options will appear).
These tweaks include the sound mods.
For free.
Click to expand...
Click to collapse
Guess I'll have to give that a try, once my phone charges up...! Thank you!
-----
For the record, last night, my phone's battery dropped from ~22% to 8% over 9 hours. 2G/3G auto (full 3G coverage, though), Wi-Fi off, screen off. The phone WAS in deep sleep, because CPU Spy told me that. That was with franco's kernel.
I'm using CMPlus for the time being, but I'll try Lean in a couple of hours. I hope it works :-S
Erm... mind dropping me a link to the kernel thread? I can't find it here, on XDA - and it is not listed on the ROM/kernel/everything thread, neither...
Oh, nevermind, I should have Google searched, not XDA searched
Formhault said:
Oh... I thought by "both all same the implementation of sound control" you meant that Volume+ uses the same method as franco's app... And since Volume+ didn't do anything, it was fair to assume that neither would franco's app...
Click to expand...
Click to collapse
I meant all of the kernels use the same implementation, sorry.
Low-speaker volume is an issue, but headset speaker volume shouldn't be too awful.
joshnichols189 said:
I meant all of the kernels use the same implementation, sorry.
Click to expand...
Click to collapse
That was my second thought
joshnichols189 said:
Low-speaker volume is an issue, but headset speaker volume shouldn't be too awful.
Click to expand...
Click to collapse
The speaker is low, alright. In comparision with the S2 I previously had, yeah, it is somewhat lower. But the headset volume on the S2 was just great. On the GN, it is substantially lower :/ . I never had to drop calls when I was in traffic with my previous phones...
Formhault said:
That was my second thought
The speaker is low, alright. In comparision with the S2 I previously had, yeah, it is somewhat lower. But the headset volume on the S2 was just great. On the GN, it is substantially lower :/ . I never had to drop calls when I was in traffic with my previous phones...
Click to expand...
Click to collapse
Do try the kernel implementations of sound controls then- they are a much bigger improvement than volume+
http://rootzwiki.com/topic/13092-leankernel-minimalistic-kernel-390-6912/page__st__9600#entry649976
Check this out as well, if you don't feel like flashing another kernel.
Your current might have the same files to edit.
joshnichols189 said:
Do try the kernel implementations of sound controls then- they are a much bigger improvement than volume+
Click to expand...
Click to collapse
I will... once my cash comes to the credit card
Jubakuba said:
http://rootzwiki.com/topic/13092-leankernel-minimalistic-kernel-390-6912/page__st__9600#entry649976
Check this out as well, if you don't feel like flashing another kernel.
Your current might have the same files to edit.
Click to expand...
Click to collapse
Changed the value from 0 to 3 (in volume_boost) and I notice no difference with the speaker OR the earpiece... Guess I'll just have to try LeanKernel, maybe this kernel I'm using isn't really that great when it comes to sound control
I don't get why the developers claim it has Sound Control and all if it DOES NOT WORK...
Formhault said:
I will... once my cash comes to the credit card
Changed the value from 0 to 3 (in volume_boost) and I notice no difference with the speaker OR the earpiece... Guess I'll just have to try LeanKernel, maybe this kernel I'm using isn't really that great when it comes to sound control
I don't get why the developers claim it has Sound Control and all if it DOES NOT WORK...
Click to expand...
Click to collapse
They may have implemented the same implementation in different ways If you want one that FOR SURE LIKE 100% TOTALLY works, use GLaDOS and the respective app. The author of GLaDOS is the one who originally implemented sound control and is the one that others use.
joshnichols189 said:
They may have implemented the same implementation in different ways If you want one that FOR SURE LIKE 100% TOTALLY works, use GLaDOS and the respective app. The author of GLaDOS is the one who originally implemented sound control and is the one that others use.
Click to expand...
Click to collapse
Hmm, I see.
I'm using LeanKernel (v3.9, stable) for the moment, with LeanTweaks. I enabled Highest Sound Boost, but am not noticing any improvement in earpiece volume :/
I'm beginning to be very sceptical about this... whether it would work with GLaDOS's app :/
-----
By the way... Would GLaDOS's app work with other kernels, as well? Or it is SPECIFICALLY ONLY for that kernel?
I remember you said something that it would work with others, too... I can't load the previous page to check, though :/
Sent from my Galaxy Nexus
Formhault said:
Hmm, I see.
I'm using LeanKernel (v3.9, stable) for the moment, with LeanTweaks. I enabled Highest Sound Boost, but am not noticing any improvement in earpiece volume :/
I'm beginning to be very sceptical about this... whether it would work with GLaDOS's app :/
-----
By the way... Would GLaDOS's app work with other kernels, as well? Or it is SPECIFICALLY ONLY for that kernel?
I remember you said something that it would work with others, too... I can't load the previous page to check, though :/
Sent from my Galaxy Nexus
Click to expand...
Click to collapse
If any of them are going to work it is GLaDOS since the author is the one who actually coded the sound control in. I don't know how Franco/Lean Kernel work, but I know for a fact that GLaDOS and similar (CMPlus) will work. If they don't, you might need an exchange.
joshnichols189 said:
If any of them are going to work it is GLaDOS since the author is the one who actually coded the sound control in. I don't know how Franco/Lean Kernel work, but I know for a fact that GLaDOS and similar (CMPlus) will work. If they don't, you might need an exchange.
Click to expand...
Click to collapse
Guess I'll just have to create a secondary XDA account and ask in the GLaDOS thread about that . Just so I don't get rocks thrown at me on THIS account, lol.
Nah, I'll just ask in there, haha.

Stock rom system sound is amazing, any custom rom speaker sound is too low, why?

Hey all,
why in any custom rom the maximum ringtones, notifications, songs, and anything that uses the phone speaker is very low you can barely hear the ringtone, the morning alarm - sometimes i miss it -, however in stock roms the sound is amazing and sometimes noisy? why guys? and any fix or a possible solution to fix this?
am running CM10 nightly BTW
Hossam.Abdelsalam said:
Hey all,
why in any custom rom the maximum ringtones, notifications, songs, and anything that uses the phone speaker is very low you can barely hear the ringtone, the morning alarm - sometimes i miss it -, however in stock roms the sound is amazing and sometimes noisy? why guys? and any fix or a possible solution to fix this?
am running CM10 nightly BTW
Click to expand...
Click to collapse
I don't know if this phone is like my previous LG Optimus 2X but it also was like that, on Stock ROMS the speaker was way louder than on CyanogenMod based ROMS, try using a stock based ROM or install Volume+ from the Play Store it helps with the speaker volume. (Be careful with Volume+ and don't put the value too high or else the sound may be distorted.)
i've already tried the volume+ with no luck, i think its related to the speakers drivers in sense stock rom, and am looking for an advanced help to be brought to CM10, hope anyone from the dev team to find a real fix for this.
probably due to a proprietary driver in the tegra that is closed source... android is an open source software for closed source handset...

[Q] Sound/Volume Control Mods?

Pardon if there's an obvious answer that I missed in my numerous unsuccessful searches...
What I'm hoping to find is the ability to control volume on our nexus 7 with greater granularity and/or any info on progress in mitigating the design flaw that is the low volume static sound. Any suggestions? Open to anything, like: unimplemented information (as in something that could be developed), conf/framework tweaks, kernels, ROMs, etc but prefer to stay stock-unlocked-rooted.
Thanks.
Have you taken a look at elementalX kernel? He just released a new version with faux sound support. Not sure if that's what you are asking though.
Sent from my SCH-I535 using Tapatalk 4
Thanks for the suggestion, looks like Faux sound is largely for gain which might help w/the static (cleaner sound at lower volume?). Have any experience w/it?

What is the best audio mod?

There's a huge amount of different options. But, I was wondering if anyone has tried most of them. I'm looking to increase the quality of the sound rather than simply boost volume. What would be best for this? Thank you in advance for the help!
No idea ... but here is the best place to ask and discuss
http://forum.xda-developers.com/htc-one-m8/general/sound-mods-m8-gsm-t2853745

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