Is there any way to get these ear buds working on the xplay? They both work on my Droid X and a Rezound (obviously) , PSP, wife's iPhone. Even tried the adapter that came with my xplay and it does nothing.
Sent from my R800x using xda app-developers app
don't know about "soul" from ludacris, but "beats" yes.
http://www.xperiagamer.com/Rooted-Tweaks-Apps/beats-audio-plugin.html
sashake said:
don't know about "soul" from ludacris, but "beats" yes.
http://www.xperiagamer.com/Rooted-Tweaks-Apps/beats-audio-plugin.html
Click to expand...
Click to collapse
I think he meant Beats by Dre ear buds, not the program...
John.F.Remedy said:
I think he meant Beats by Dre ear buds, not the program...
Click to expand...
Click to collapse
That would be correct. I've tried iBeats, Tours and the SL99 Soul from Luda and they all give me the "accessory not supported " error. If i use the adapter that came with the phone then I don't get the error but the sound plays from the phone speaker instead.
Sent from my R800x using xda app-developers app
Kasper DG said:
That would be correct. I've tried iBeats, Tours and the SL99 Soul from Luda and they all give me the "accessory not supported " error. If i use the adapter that came with the phone then I don't get the error but the sound plays from the phone speaker instead.
Sent from my R800x using xda app-developers app
Click to expand...
Click to collapse
I've been there. I have some Beats in ears myself and they never worked. I even bought some Sony ear buds and even with the adapter they still don't work and give that same "accessory not supported" error. I've tried both of those, Bose QC2's, Sennheiser HD 201's and the only ear phones that ever worked in my play was my Samsung ear-bud w/ microphone headset from my old Samsung Omnia i900.
I saw on here a while ago that there is a fix. It has something to do with the polarity from plug being backwards (or something)...
I think Sony could've polished some things out a little better for this phone. Big one being support of accessories like these headphones since other android devices support them. Even ones made before this phone.
Sent from my R800x using xda app-developers app
Kasper DG said:
I think Sony could've polished some things out a little better for this phone. Big one being support of accessories like these headphones since other android devices support them. Even ones made before this phone.
Sent from my R800x using xda app-developers app
Click to expand...
Click to collapse
I agree! I even tried using my old HTC Aria headphones(which I still like better than new earbud crap) with my play and I get "not supported" message, so I know how ya feel. I think i would be kinda pissed if I can't use my newer expensive Beats Headset(if I had them).
Sent from my R800i using xda premium
Related
I found this really neat tutorial on how you can make the in-line controls for iDevice intended headphones to work with Android. I haven't tried it yet, as I want to make sure I find a backup cable for my headphones in case anything goes wrong. I may also just try to find some crappy iPhone buds to try it out on first.
All you need is a steady hand. So here is the how-to link:
http://www.instructables.com/id/Galaxy-Nexus-and-others-headset-remote-with-medi/#step1
If anyone does this I would love to hear how it works, as it would be awesome to finally have the volume controls working on my headphones.
It does list incompatibility with the Galaxy S, but doesn't mention the SII, and it does work with Galaxy Nexus, and the Note, so I'm assuming it will work with the SII.
If anyone tries this out, definitely post your results!
It works with any headphones that have a mic, just check on the box because some will say if they say if they are compatible with Android features,. The ifrogz work really good! But i do have a pair of the inline iphone control head phones well give them a shoot and see how it works and try the way you posted
Sent from my SPH-D710 using xda premium
EpicFlair said:
I found this really neat tutorial on how you can make the in-line controls for iDevice intended headphones to work with Android. I haven't tried it yet, as I want to make sure I find a backup cable for my headphones in case anything goes wrong. I may also just try to find some crappy iPhone buds to try it out on first.
All you need is a steady hand. So here is the how-to link:
http://www.instructables.com/id/Galaxy-Nexus-and-others-headset-remote-with-medi/#step1
If anyone does this I would love to hear how it works, as it would be awesome to finally have the volume controls working on my headphones.
It does list incompatibility with the Galaxy S, but doesn't mention the SII, and it does work with Galaxy Nexus, and the Note, so I'm assuming it will work with the SII.
If anyone tries this out, definitely post your results!
Click to expand...
Click to collapse
Or you can just pay a few bucks on the android market and get this
https://play.google.com/store/apps/details?id=com.kober.headsetbutton
Sent from my Epic4gtouch using xda premium
NORCALkID said:
Or you can just pay a few bucks on the android market and get this
https://play.google.com/store/apps/details?id=com.kober.headsetbutton
Sent from my Epic4gtouch using xda premium
Click to expand...
Click to collapse
+1. I had to install a signed headset mod to my rooted device to get it working though. Although, initially I used JAY's Headset Controls until they kept crapping out with the volume. Now I use the app recommended above. I bought it and it is worth it.
NORCALkID said:
Or you can just pay a few bucks on the android market and get this
https://play.google.com/store/apps/details?id=com.kober.headsetbutton
Sent from my Epic4gtouch using xda premium
Click to expand...
Click to collapse
Yeah but I believe that only enables the center button. I want all 3 buttons to work.
EpicFlair said:
Yeah but I believe that only enables the center button. I want all 3 buttons to work.
Click to expand...
Click to collapse
I can't even get it to work worth my skullcandys.
-edit- I can't get any app to work with them!
Sent from my iPhone killing White Epic 4G Touch.
Try this http://item.mobileweb.ebay.com/viewitem?itemId=190696074446&index=0&nav=SEARCH&nid=72271999816
Tried searching to see if anyone else has got this fault since the update (2 days ago) but with no luck I hope am not alone...
I have iBeats headphones and have always worked fine with my HOX.. Then I updated to 2.17 (2 days ago) and i no longer can use the beats 2.17 is awesome like but I listen to my music everyday...
Its defiantly not the beats as they work on my pc speakers and also on my girlfriends S3... tested the official headphones I got with HOX and they work fine its just me beats.. Anyone else come across this ?
Thanks in advance :good:
LaneyEFC said:
Tried searching to see if anyone else has got this fault since the update (2 days ago) but with no luck I hope am not alone...
I have iBeats headphones and have always worked fine with my HOX.. Then I updated to 2.17 (2 days ago) and i no longer can use the beats 2.17 is awesome like but I listen to my music everyday...
Its defiantly not the beats as they work on my pc speakers and also on my girlfriends S3... tested the official headphones I got with HOX and they work fine its just me beats.. Anyone else come across this ?
Thanks in advance :good:
Click to expand...
Click to collapse
I've tested my ibeats & they work, so don't know what to say to help you.
Sent from my HTC One X using XDA Premium HD app
chrisjcks said:
I've tested my ibeats & they work, so don't know what to say to help you.
Click to expand...
Click to collapse
Thanks ... think mine are urbeats (get confused with all the different beats) ... looked up and seen that iBeats was different to the ones i had..
Ive uploaded a pic of mine just in case am wrong ha.. thanks anyways
Sent from my HTC One X using XDA Premium HD app
LaneyEFC said:
Thanks ... think mine are urbeats (get confused with all the different beats) ... looked up and seen that iBeats was different to the ones i had..
Ive uploaded a pic of mine just in case am wrong ha.. thanks anyways
Sent from my HTC One X using XDA Premium HD app
Click to expand...
Click to collapse
Yeah, same as mine - only i have the white versions.
They work, and beats profile automatically enables in the notification bar too as it does with any earphones.
Other than trying a factory reset, or a fresh os install - I ain't got a clue what can be done to get them working.
You said you've ruled out the earphones as the problem, but Does an other pair of earphones work on your HOX?
Sent from my Nexus 7 using XDA Premium HD app
chrisjcks said:
Yeah, same as mine - only i have the white versions.
They work, and beats profile automatically enables in the notification bar too as it does with any earphones.
Other than trying a factory reset, or a fresh os install - I ain't got a clue what can be done to get them working.
You said you've ruled out the earphones as the problem, but Does an other pair of earphones work on your HOX?
Sent from my Nexus 7 using XDA Premium HD app
Click to expand...
Click to collapse
Yeah as stated above, I've tested my official HOX earphones in and they work great... might try a factory reset 2moro see if that sorts it out
- Picture 1
Official headphones connected
- Picture 2
Beats won't connect
- Picture 3
Girlfriends S3 with same beats connected
Sent from my HTC One X using xda premium
Any Luck?
I am facing the same issue with my URBEATS. HOX cant detect it as headphones while all other headphones are working fine with HOX!! URBEATS also work great with other devices!! Big shock for me!! Help someone!!
For some odd reason, whenever I plug my Apple Earpods into my Xperia Play I get a notification telling me that the accessory is not supported. However, if I hold down the middle button on the Earpod's mic not only on does the phone recognize them, but they work fine. The catch is, if I stop holding down the button, the audio becomes much more quite. Worse, is the fact that there is a constant beating sound coming from the Earpods when no audio is playing.
Does anyone know of a way to fix this? Is there maybe an setting in the phone that I can tweak to make them work. Also, keep in mind that my other headphones work fine, it's just that the Earpods are much better, and I'd like to get them working.
Had the Holding down issue on my old Satio, and Im afraid it is possibly either down to a hardware issue or the fact that Sony decided to f* the 3.5mm jack as Im sure that only a few and selected headphones with Microphones will work bar the ones that Sony decides to rip of people like me.. I've managed to order a set of livesounds' for this reason..
My apple earphones dont work for my xperia play. Solution: get another set of ear phones.
I may have found a fix for this. Apparently this adapter should fix the problem.
meelec.com/MEElectronic_TRRS_Adapter_for_P_Version_Headphones_p/adptr-trrs-35.htm(Sorry, I can't link it directly, as I'm a new user.)
There is a simple answer why they're not working on your or any other SEXPlay....
It's Apple.....
Sent from my R800i using xda premium
Hoecky said:
There is a simple answer why they're not working on your or any other SEXPlay....
It's Apple.....
Sent from my R800i using xda premium
Click to expand...
Click to collapse
Crapple
Sent from my R800i using xda app-developers app
Did you try to delete "com.sonyericsson.unsupportedheadsetnotifier" ?
Xperia-Play said:
Did you try to delete "com.sonyericsson.unsupportedheadsetnotifier" ?
Click to expand...
Click to collapse
Lol... You wrote notifier by yourself. It would only stop to notify and that's all... Headphones ain't gonna work because of the pins order...
//offtopic
Dude, apple headphones connected to android phone? Seriously?... Get proper headphones man
Sent from my R800i using xda premium
//offtopic
Dude, apple headphones connected to android phone? Seriously?... Get proper headphones man
The logo says more than thousand words!!
You can't except much of an old fouly and partly eaten fruit?
would you buy something like this on a market??
Sent from my R800i using xda premium[/QUOTE]
Sent from my R800i using xda premium
Headphone's volume is just too low comparing to my iphone 4s, any suggestion to louder it out ??? Custom ROM or I need to buy extra DAC AMP for my phone ??? Please help
+1
Sent from my LG-E980 using xda premium
Volume+ from the play store worked for me
Sent from my LG-E980 using xda premium
I had the same problem til I switched to cm. Now its loud enough to cause distortion.
Sent from my LG-E980 using xda premium
acejoker25000 said:
Volume+ from the play store worked for me
Sent from my LG-E980 using xda premium
Click to expand...
Click to collapse
Thks man, I tried it but dit not work like I supposed but distortion.
ptt1404 said:
Thks man, I tried it but dit not work like I supposed but distortion.
Click to expand...
Click to collapse
Turn it up a little at a time til you find the max with no distortion
Sent from my LG-E980 using xda premium
Try this:
Install equalizer app from market.
Open the app and raise all 5 bars to max.
Done.
For mp3: use pre amp feature of players like poweramp.
What quality is your music at? What kind of head phones are you using? I say this because my set up I have to turn down because it's too loud.
magicriggs said:
What quality is your music at? What kind of head phones are you using? I say this because my set up I have to turn down because it's too loud.
Click to expand...
Click to collapse
I use Poweramp + Audio Technica M60.
Try this (attachment)@PowerAMP equalizer.
Also check your audio file quality.
misterpostman said:
I had the same problem til I switched to cm. Now its loud enough to cause distortion.
Sent from my LG-E980 using xda premium
Click to expand...
Click to collapse
dude, I still dont get you :laugh:
ptt1404 said:
dude, I still dont get you :laugh:
Click to expand...
Click to collapse
What are you not getting
Sent from my LG-E980 using xda premium
Root+Viper4Android+GoneMadMusicPlayer=AwesomeSound
misterpostman said:
What are you not getting
Sent from my LG-E980 using xda premium
Click to expand...
Click to collapse
anyone have acid audio on this yet? i fpashed it befor the freegee cwm was out and it pretty much bricked me and i had to refoash stock firmware. i have tue freegee cwlwm now but havent chanced flashing it again. ive used it on ky one x s3 and not 2 im hoping it will work for this phone too as it uas alot of sound enhancements built into it.
r u nuts?!
mine is blowing my ears!
Ok I work in the petroleum chemical/refinery industry. And I've been around loud ass stuff my whole life, so I've got a little hearing loss nothing major.. but this thing with my GS3 ear buds fu*king jams...
When the f*ck did we get ice cream??
Hello I'm new to the forum , I just got my note 3 and I noticed when I play music through my headphones it's not as loud as my HTC one Was , its sounds ok But it's weaker , any recommendations to make it sound louder or that's more a hardware issue, btw the speaker on the phone is about the same
bmwauto said:
Hello I'm new to the forum , I just got my note 3 and I noticed when I play music through my headphones it's not as loud as my HTC one Was , its sounds ok But it's weaker , any recommendations to make it sound louder or that's more a hardware issue, btw the speaker on the phone is about the same
Click to expand...
Click to collapse
Root and install viper4android .... http://forum.xda-developers.com/showthread.php?t=2191223
Sent from my SM-N900T using Tapatalk
deeznutz1977 said:
Root and install viper4android .... http://forum.xda-developers.com/showthread.php?t=2191223
Sent from my SM-N900T using Tapatalk
Click to expand...
Click to collapse
thanks for the reply ,i never root a phone before i hope it's not to complicated , so this sounds more like software issue or samsung didn't polish the sound good enough
bmwauto said:
thanks for the reply ,i never root a phone before i hope it's not to complicated , so this sounds more like software issue or samsung didn't polish the sound good enough
Click to expand...
Click to collapse
http://galaxynote3root.com
Very easy to follow.
Sent from my SM-N900T using xda app-developers app
Same..I've been having an issue where if you pick the song, it'll play pretty loud. Then when it plays again, (repeat) it'll play really soft.
Sent from my SM-N900T using xda app-developers app
bmwauto said:
Hello I'm new to the forum , I just got my note 3 and I noticed when I play music through my headphones it's not as loud as my HTC one Was , its sounds ok But it's weaker , any recommendations to make it sound louder or that's more a hardware issue, btw the speaker on the phone is about the same
Click to expand...
Click to collapse
HTC one has a built in amp. Personally, I think the headphone output is great and the best I've had on a phone. The gnote2 with Wolfson was excellent but slightly quoted than I would've preferred with headphones. All the mods people say to try did not fix it on the gnote2 as it added distortion or artifacts or even worse and that is why I quit using them. It is best to get a headphone amp. They can be had pretty cheap or check out JDS labs and the O2 and c5 amps. A little more pricey but probably cheapest audiophile quality amp for the price.
Sent from my SM900T.
thanks for the response guys, the good thing is at least i don't listen to music with headphones often mainly i will stream it thru my tv to my bose system but i figure i ask
Thanks XxLostSoulxX
Sent from my SM-N900T using XDA Premium 4 mobile app