Laggy Games - HTC One X

I have played the free version of Fruit Ninja THD and it is a little laggy sometimes. Is there anyone with the same problem? Maybe a solution?
I also played reckless racing 2, and the tar looks very very bad. I have uploaded the screenshot of reckless racing 2 to dropbox. The link http://dl.dropbox.com/u/78880032/Screenshot_2012-05-24-16-38-20.png
I know this sound stupid but on an ipod touch the graphics look better for Reckless racing 2 and Fruit ninja plays much smoother. Is this normal for a quad core beast?

timlambo said:
I have played the free version of Fruit Ninja THD and it is a little laggy sometimes. Is there anyone with the same problem? Maybe a solution?
I also played reckless racing 2, and the tar looks very very bad. I have uploaded the screenshot of reckless racing 2 to dropbox. The link http://dl.dropbox.com/u/78880032/Screenshot_2012-05-24-16-38-20.png
I know this sound stupid but on an ipod touch the graphics look better for Reckless racing 2 and Fruit ninja plays much smoother. Is this normal for a quad core beast?
Click to expand...
Click to collapse
Which software version is you One X running on?

Then dont Try Drag Racing with Tiresmoke Enabled
It Lags on my Hox so bad its Unbelievable

fekle said:
Which software version is you One X running on?
Click to expand...
Click to collapse
I'm running on Leedroid v6.00, with build number 1.29.401.7.

In one word, optimization.
Developers of these games didn't care enough (or weren't paid enough) to bother optimizing it for Tegra GPU.
Install Shadowgun on your HOX and let iPhoneys weep in tears of amazement.
PS: Ever tried installing an HD texture pack in Minecraft, along with a bunch of mods? It will lag like CRAZY, I'm talking around 25-30 fps. That's with i7 @ 3.2GHz and double gtx570. Engine just isn't using the hardware to its full potential (or ANY potential). Slow, inefficient drawing procedures, zero usage of actual GPU acceleration, most likely making CPU do all the work.

Shadowgun doesn't run that great on my One X and its pretty much nearly stock since I bought it.

Nit3m4re said:
Shadowgun doesn't run that great on my One X and its pretty much nearly stock since I bought it.
Click to expand...
Click to collapse
Shadowgun doesn't run so great??? Have you tried Shadowgun THD??? It's graphics are equal to the iPad 3! And the performance is superb, greatly optimized for Tegra3 devices and especially HOX. Go and try it! And my HOX is stock too! I've downloaded many games till now, and none were laggy.

Tegra GPU is overhyped, but it isn't the GPU performance, its the CPU scaling from the 4 cores at a low 'Mhz', put it to dual-core and it should run smoother.

MrPhilo said:
Tegra GPU is overhyped, but it isn't the GPU performance, its the CPU scaling from the 4 cores at a low 'Mhz', put it to dual-core and it should run smoother.
Click to expand...
Click to collapse
I don't know if it's "over-hyped" or not, but in my case, it sure as hell does far more than its job in every situation...

wrong the dual core trick is no good for quad games like shadowgun thd
all you have to do is root, download system tuner and switch to interactive governor when u game, the problem is the stock on-demand giv is tweaked fro battery saving
performance gov is also no good for quad optimized games eitherer, since it locks o dual core mode
with supercharger and interactive shadowngun thd is smooth like butter for me, s4
e2 is running pretty awesome too

hamdir said:
wrong the dual core trick is no good for quad games like shadowgun thd
all you have to do is root, download system tuner and switch to interactive governor when u game, the problem is the stock on-demand giv is tweaked fro battery saving
performance gov is also no good for quad optimized games eitherer, since it locks o dual core mode
with supercharger and interactive shadowngun thd is smooth like butter for me, s4
e2 is running pretty awesome too
Click to expand...
Click to collapse
waited soo long for your post

jonas2295 said:
waited soo long for your post
Click to expand...
Click to collapse
I think I'm gonna give up soon

hamdir said:
all you have to do is root, download system tuner and switch to interactive governor when u game, the problem is the stock on-demand giv is tweaked fro battery saving
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Click to collapse
+1 absolutely my experience as well.
If not enough you can try performance governor (locked dual core 1.4 no scaling)

Thanks eventually got fruit ninja to play smooth. Used the performance governor with supercharger. Playing smoother than an idevice for me.
Sent from my HTC One X using xda premium

Honestly. Should we be having to do such tweaks for a phone that is being marketed as the best gaming experience on a smartphone (see HTC keynote at E3)
The "new" iPad is marketed as a gaming device and I've not had to be tweaking anything or other to get my games smooth etc.
HTC must get their act together.
Sent from my iPad using Tapatalk HD

hamdir said:
wrong the dual core trick is no good for quad games like shadowgun thd
all you have to do is root, download system tuner and switch to interactive governor when u game, the problem is the stock on-demand giv is tweaked fro battery saving
performance gov is also no good for quad optimized games eitherer, since it locks o dual core mode
with supercharger and interactive shadowngun thd is smooth like butter for me, s4
e2 is running pretty awesome too
Click to expand...
Click to collapse
about tuning the interactive governor thingy, can we revert it back to the original settings after playing games?

mikey0105 said:
about tuning the interactive governor thingy, can we revert it back to the original settings after playing games?
Click to expand...
Click to collapse
Yes just change it back to ondemand using system tuner.
Sent from my HTC One X using xda premium

mikey0105 said:
about tuning the interactive governor thingy, can we revert it back to the original settings after playing games?
Click to expand...
Click to collapse
Yes you can. The performance governor is only for games which do not use all 4 cores. See which governor works best for you. The best governors for games is interactive and performance(Hamdir). You can switch back to ondemand when you're finished gaming. Also you might want to use supercharger/"development settings trick" to make sure only the game is running.
Sent from my HTC One X using xda premium

lt iibad said:
Honestly. Should we be having to do such tweaks for a phone that is being marketed as the best gaming experience on a smartphone (see HTC keynote at E3)
The "new" iPad is marketed as a gaming device and I've not had to be tweaking anything or other to get my games smooth etc.
HTC must get their act together.
Sent from my iPad using Tapatalk HD
Click to expand...
Click to collapse
yes and no its not just HTC fault
to be honest i always had to do this governor switch with all my old android devices
i think its android fault + manufacturer fault + app developer fault (for not requesting full performance)
for example glowball immediately requests full performance quad mode without any tweaking

thanks for the quick response... what's this supercharger/"development settings trick"? how to do it?

Related

Is it just me, or do games run badly on ICS?

I've owned Android devices prior the Nexus, and one thing that's always bothered me is that my Android could never run games as smoothly as the iPhone, while it has more power under the hood. I download Fruit Ninja and Scrambled on my Nexus and it seems to lag and stutters... are all games like this on the Nexus?
I would think it's because the game is not optimized for ICS yet. So you will get some lag and stuttering with those games.
What rom/kernel combo you running? On aokp & franco kernel, I play jelly defense, battle heart, scramble with friends, draw something, sprinkle, etc & have no lag...
Sent from my Galaxy Nexus using xda premium
Temple Run is lagging when you play it for a while, same with many other 3D games....
AOKP + franco r135 512mhz GPU and I have no lag in games. Little Empire, Dead Space, Modern Combat 3, Legendary Heroes, Zenonia 4. I run those and more all lag free and atleast 50-60 fps at all times.
zetsumeikuro said:
AOKP + franco r135 512mhz GPU and I have no lag in games. Little Empire, Dead Space, Modern Combat 3, Legendary Heroes, Zenonia 4. I run those and more all lag free and atleast 50-60 fps at all times.
Click to expand...
Click to collapse
You'r gpu is clocked almost twice as high
Sent from my Samsung GNexus <3
ray3andrei said:
You'r gpu is clocked almost twice as high
Sent from my Samsung GNexus <3
Click to expand...
Click to collapse
384 is the stock clock =/= 2x gpu clock. Even then it only makes a 5-6 fps differnece in most circumstances. Could have better results in different apps but nenamark i saw a 5-6 fps difference.
Temple Run is stuttering in Galaxy Nexus 4.0.4 stock
I really think it's just software optimizaitons that need to be done imo. I'm sure with time it'll get better. Cause I'm running Temple Run perfectly no lag/stutters.
I personally wouldn't play Fruit ninja as they were in news in hot water over passing on our details.
As for games on Galaxy Nexus, they run slower than SGS2 and I think that's simply the limitations of the graphics chip which is as old as the hills.
I use a GSM Galaxy Nexus, stock, no overclock, no frills, just rooted to use Titanium Backup, never had any lags in Fruit Ninja, runs fine... Temple Run, ocasionally will stutter, but it is rare and most of the time I just play 20, 30 times and no stutter at all... GTA III also plays fine.
Obviously it is not the best performer, and, as you probably now, there is the same iPhone 4 GPU under the hood of our devices, only that it got extra memory bandwidth and extra clock to perform better (and also a HD screen that will eat-up some of this extra performance)... But I believe, at least as far as my own experience goes, that it is a decent performer, altough there are better alternatives as far as gaming goes (and I would believe that probably HTC One X would be the best Android gaming phone alternative as far as graphic performance is concerned right now).
Baguett said:
Temple Run is lagging when you play it for a while, same with many other 3D games....
Click to expand...
Click to collapse
I've played it long enough to unlock most characters, and all powerups maxed. Never lagged once.
zetsumeikuro said:
384 is the stock clock =/= 2x gpu clock. Even then it only makes a 5-6 fps differnece in most circumstances. Could have better results in different apps but nenamark i saw a 5-6 fps difference.
Click to expand...
Click to collapse
Actually, 307mhz is because Google underclocked it, stock.
adrynalyne said:
I've played it long enough to unlock most characters, and all powerups maxed. Never lagged once.
Click to expand...
Click to collapse
I have almost the same exact scenario, unlocked almost everything with no lag issues what so ever.
zetsumeikuro said:
384 is the stock clock =/= 2x gpu clock. Even then it only makes a 5-6 fps differnece in most circumstances. Could have better results in different apps but nenamark i saw a 5-6 fps difference.
Click to expand...
Click to collapse
miketoasty said:
I have almost the same exact scenario, unlocked almost everything with no lag issues what so ever.
Click to expand...
Click to collapse
It doesn´t lag, bit it run like at 25fps or so, not as smooth as 60fps (I am refering when there are many coins in the screen and you are running too fast)
How are you quantifying that it runs at 25fps? Is there a fps counter somewhere?
Baguett said:
Temple Run is lagging when you play it for a while, same with many other 3D games....
Click to expand...
Click to collapse
nope, not for me. it runs even smoother than the version for the iphone .
maybe the gpu in the nexus is not the fastest one, maybe there are other phones that are much faster.... I DON'T CARE! i didn't bought my nexus to play games all day, i bought it to synchronize my calender, my notes, make calls and write sms and maybe some internet surfing.
you also all bought this phone, so why complain? it's like buying yourself a motorbike and then complaining about the fact that it only has 2 wheels.
Enabling Force GPU acceleration in the developer options under Settings might improve the performance of some games. Although it will might also make some games look weird.
MikeDaSpike said:
Enabling Force GPU acceleration in the developer options under Settings might improve the performance of some games. Although it will might also make some games look weird.
Click to expand...
Click to collapse
Games are already GPU accelerated. You can't doubly accelerate them
i play gta iii, MC3, wind-up knight, shadow gun and fifa and no lag whatsoever
oh and drawsome too lol!

Wahey, Sonic Episode 2 THD is out!

NOTE: Title should say Sonic 4 Episode 2 THD!
Bring on the fun!
https://play.google.com/store/apps/details?id=com.sega.sonic4ep2thd&feature=search_result#?t=W251bGwsMSwxLDEsImNvbS5zZWdhLnNvbmljNGVwMnRoZCJd
There's a LITE version too!
I feel some lag. not enough 60fps , it about 25~30 i think.
Some lag, yes. Also the virtual joystick is to small for me, so I struggle with the movement.
Seems like they rushed the release of THD version, it really needs some optimization.
The joystick is balls, it's laggy as sin!
I can barely move!
Try enabling GPU rendering in developer options, it seems to work a lot better for me. Not sure if its just a placebo effect yet though lol.
Cant Find any lite version mate
Sent from my Sensation using xda premium
Rolando88 said:
Cant Find any lite version mate
Sent from my Sensation using xda premium
Click to expand...
Click to collapse
Are u using a Sensation to search the game? If that's the case it won't work it's Tegra 3 only for now.
Sent from my Quad Core Monster the HTC One X using Tapatalk v 2
Should I get episode 1 first?
Is it needed, or recommended?
Sent from my Xoom using Tapatalk 2
use tegrastats and you will see its not requesting full performance mode
when you play S4E2 you will see the game is running between 640mhz and 1000mhz most of the time with only two cores!
run glowball and it immediately ask full performance quad mode @ 1200mhz
using setcpu and changing governors is no good since its unpredictable, performance gov never uses over 2 cores and interactive well its mostly using three cores
the best trick to play S4E2 for root users and counter the lag, use system tuner instead of SetCPU
leave it OnDemand and set the minmum to 1200mhz and max 1500mhz, if you want less heat 1200mhz min and max 1200mhz
this will force it to never drop clocks and hence never stutter, it will run mostly on three cores and sometimes asks for the 4th core
ofcourse remember to set back the minimum speed when you are done

[FIX][UPDATE] Wild Blood Full Effects v1.0.7 Performance + GameLoft games - Root

The initial Wild Blood 1.0.7 had full effects and it ran bad on Tegra 3 devices (especially the slower ones like the Nexus 7)
Gameloft quickly botched the game with the v1.0.8 update and downgraded most effects to make it run well on Most Tegra 3 device
check this post for screenshots comparison and how to return your game to v1.0.7
Interestingly the game runs well on stock 2.17 kernel with gaming boost, yet it runs very bad on the One X gaming optimized kernels like Faux, Tegrastats revealed it's using only one core, without gaming boost it rarely crossed 50% load and with boost it rarely crosses 82% load, in other words this game is not using the Tegra 3 CPU at all
Not only it doesn't even begin to use the CPU, Gameloft still fails to optimize their games for the Tegra 3 GPU shortcomings for example Wildblood has an high level of Anisotropic filtering and our GPU is pixel fill rate bound, a reduction to this filtering could have been enough to relief the GPU instead of killing off all the effects
The very best way to play wildblood v1.0.7 is using the One X base 2.17 stock with gaming boost 2.1 or even better with the custom gaming enhanced stock 2.17 kernel
For some very specific reason it runs perfectly playable on this kernel even with full effects as long as you use gaming boost
However if you like to force this game to run well on custom kernels like faux and franco, continue with the following methods
Since this game and many Gameloft games don't uses Tegra 3 cores, we will want the maximum out of our single core
How to Run Wildblood and many Gameloft games at the maximum possible performance on custom One X kernels
First Method: Dual Core lock
- Download the latest Renovate Gaming boost
- Download any CPU control app like SetCPU
- First Enable boost in the gaming boost app, this will set the maximum background free memory and tweak the GPU
- Then change the CPU Governor to Performance mode using your CPU app, this will lock Tegra 3 to dual core mode at maximum clock speed, since two cores are disabled for safety in this governor you don't have to worry about overheating
Run Wildblood 1.0.7, you will notice it runs at least 2 to 3x the performance of default values
Recommended custom kernel for this method is Faux 11 mainline but also works with stock kernel, make sure you don't use an OC kernel since this method will push the device and you don't want it to overheat
OCed kernel might have issues with this method
Don't use this method and game on the charger otherwise your device might overheat
This tips is for non Tegra optimized games, using it with the THD games will surely cause high heat
Once you are done gaming disable boost mode and restore your CPU governor to ondemand to conserve your battery
Alternative method: Quad Core + Throttle lock
This is a much more aggressive method and will heat the device
for some reason the game runs in full quad core on the userspace governor using faux 12b1 and it runs over 30fps with full effects v1.0.7
we also need an OC kernel like faux' variant free this is because we don't want it to throttle all the way down to 1200MHz which always cause a massive drop in speed, I think its related to linked memory speed, so faux variant free or ultra or beta, will throttle to 1350
I didn't try any other kernel like stock but Franco doesn't have userspace and ondemand is only single core on this game, the stock kernel has userspace but I didn't try
so using faux 12b1 enable gaming boost 2.1
using setcpu or ur fav CPU app switch to userpace gov and Noop scheduler
set the min and max clock to 1400, this will lock to the throttle speed of 1350mhz at full quad
run the game and be surprised
u can reduce the lock a little if u feel its too hot, but don't set min below 900 because this governor has a mind if its own
In theory this should also work on stock kernel but it will lock to throttle speed of 1200mhz at full quad
Don't use this method and game on the charger otherwise your device might overheat
This tips is for non Tegra optimized games, using it with the THD games will surely cause high heat
Once you are done gaming disable boost mode and restore your CPU governor to ondemand to conserve your battery
This is cool to use on stock kernels?
Nice tip thanks hammy! XD
Any other CPU tuners worth mentioning? I'm skint atm and cant afford to pay for it XD
The-Last-Hylian said:
This is cool to use on stock kernels?
Nice tip thanks hammy! XD
Any other CPU tuners worth mentioning? I'm skint atm and cant afford to pay for it XD
Click to expand...
Click to collapse
yes tons of free CPU apps just search in google store, system tuner is one of them
AND YES it works on stock kernel, although it beyond me why you insist on not trying a custom kernel like faux (2 to 3x the frame rate in Beach buggy)
hamdir said:
yes tons of free CPU apps just search in google store, system tuner is one of them
AND YES it works on stock kernel, although it beyond me why you insist on not trying a custom kernel like faux (2 to 3x the frame rate in Beach buggy)
Click to expand...
Click to collapse
TBH I can't seem to ever get round to flashing a custom kernel, also I'm still not 100% confident enough to do it. I'm not sure on which kernel to flash tbh and I'll be jumping up to ARHD 11.1 soon so don't see the point until after then.
I haven't played beach buggy yet.
Nice tip, thanks a lot!
This method is working perfectly for Faux 11 mainline and the device remains so cool :laugh:
Hamdir,
It's possible to get full effects whit v1.0.8?
What for?
This update addresses performance problems experienced by some users on Tegra 3 devices (including Nexus 7).
The update is NOT required for non-Tegra devices.
Click to expand...
Click to collapse
They've changed only graphics, this update does not contain any bug fixes.
jamm513 said:
Hamdir,
It's possible to get full effects whit v1.0.8?
Click to expand...
Click to collapse
+1, updated to 1.0.8 since it went live - would be great if this can be done on this current version.:fingers-crossed:
krohme said:
+1, updated to 1.0.8 since it went live - would be great if this can be done on this current version.:fingers-crossed:
Click to expand...
Click to collapse
Both version is same, just for 1.0.8 version, they've decreased the graphic.. so hamdir just giving us how to revert back to 1.0.7 that hold full graphic enable for those have update to 1.0.8. So, this is the way to make it full effect enable.
@nashshafrulrezza im also getting freezes with the game, Faux11 mainline it's but not the kernel because i press home and i can exit the game, so i think there is something wrong with TB back of v1.0.7
extremely fun and smooth though , this method proves the real problem is that Gameloft is not using the CPU well
@everyone else v1.0.8 made the game smooth by killing effects so you don't really need this method, its only for those who want to play it with full effects enabled on v1.0.7
hamdir said:
@nashshafrulrezza im also getting freezes with the game, Faux11 mainline it's but not the kernel because i press home and i can exit the game, so i think there is something wrong with TB back of v1.0.8
extremely fun and smooth thought , this method proves the real problem is that Gameloft is not using the CPU well
@everyone else v1.0.8 made the game smooth by killing effects so you don't really need this method, its only for those who want to play it with full effects enabled on v1.0.7
Click to expand...
Click to collapse
Guess you out of luck too hamdir. Have you try it with franco? I'm not in mood to change kernel today, so hoping for others to report it.
nashshafrulrezza said:
Guess you out of luck too hamdir. Have you try it with franco? I'm not in mood to change kernel today, so hoping for others to report it.
Click to expand...
Click to collapse
no im sure it's the games fault, i remembered it also happened pre 1.0.8 update while i can play beach buggy with this method and it gets very hot but rock stable
plus didn't you hear? faux 11 mainline is now glued to my one X until JB source is released, me and my One X are exhausted :laugh:
hold on, i just remembered i have UV50, so next time i play ill try with out UV
anyway i don't think its the kernel fault, if the kernel the entire device would freeze and not just the game
hamdir said:
no im sure it's the games fault, i remembered it also happened pre 1.0.8 update while i can play beach buggy with this method and it gets very hot but rock stable
plus didn't you hear? faux 11 mainline is now glued to my one X until JB source is released, me and my One X are exhausted :laugh:
hold on, i just remembered i have UV50, so next time i play ill try with out UV
anyway i don't think its the kernel fault, if the kernel the entire device would freeze and not just the game
Click to expand...
Click to collapse
It just the same.. already try it without uv and it really working great at 1st.. then when it comes to lot monster stage.. the game hang as before.
Agree.. it's the game could be.. just need anyone to test it with latest franco.. cause before this, franco kernel working better when it comes to wildblood.. Maybe we'll found out an answer to this freeze problem.
BTW, I don't want to glued my HOX yet.. Still hoping for better gaming experienced. Not because gaming experienced is bad with our HOX but I'm just hoping gaming will last longer with our HOX, maybe same as iphone.
nashshafrulrezza said:
It just the same.. already try it without uv and it really working great at 1st.. then when it comes to lot monster stage.. the game hang as before.
Agree.. it's the game could be.. just need anyone to test it with latest franco.. cause before this, franco kernel working better when it comes to wildblood.. Maybe we'll found out an answer to this freeze problem.
BTW, I don't want to glued my HOX yet.. Still hoping for better gaming experienced. Not because gaming experienced is bad with our HOX but I'm just hoping gaming will last longer with our HOX, maybe same as iphone.
Click to expand...
Click to collapse
will last with all the focus Tegra is getting and not even a word about Tegra 4 so far
why dont u try Franco for us
but correct me if im wrong, when you had franco and no trouble before, you were using your own v1.0.8 and not my 1.0.7 TB
I did the tweaks: Enable Boost and Performance Mode
Beach Buggy Blitz is much smoother at full resolution. But the device still gets overheated I can blame either the chip in 'my' One x or like other people said the jb builds heat up while gaming.
I remember when playing beach buggy blitz normally without tweaks, the lag in the tunnel/dark areas was the most. With these tweaks the lag is barely there
Thanks Hamdir!
death__machine said:
I did the tweaks: Enable Boost and Performance Mode
Beach Buggy Blitz is much smoother at full resolution. But the device still gets overheated I can blame either the chip in 'my' One x or like other people said the jb builds heat up while gaming.
I remember when playing beach buggy blitz normally without tweaks, the lag in the tunnel/dark areas was the most. With these tweaks the lag is barely there
Thanks Hamdir!
Click to expand...
Click to collapse
While it works great, this tip is not intended for Beach buggy ill make it clear in the first post
beach buggy and other real Tegra games uses the CPU core and GPU pretty well and they get heated as they are with gaming boost
unlike wildblood which is barely pushing the GPU or the CPU, with this tip it remains very cool
so yea this tip is for wildblood 1.0.7 and maybe other non Tegra optimized games like the ones from GL
the JB kernel is confirmed by many as hotter (so far) if they didnt' fix this, our kernel gods will deal with it, of course this means waiting for the kernel source, once the OTA roles out ill be annoying HTC with requests about the kernel source on Elevate
This is why im now happy that my devices has Asian OTA and will gladly update later when the gaming situation is clear
Alright. Thanks once again.
hamdir said:
will last with all the focus Tegra is getting and not even a word about Tegra 4 so far
why dont u try Franco for us
but correct me if im wrong, when you had franco and no trouble before, you were using your own v1.0.8 and not my 1.0.7 TB
Click to expand...
Click to collapse
Nope, when I'm using Franco.. I'm owning the one from google play.. I'll test it after finish my work.. I really want to know the result.
nashshafrulrezza said:
Nope, when I'm using Franco.. I'm owning the one from google play.. I'll test it after finish my work.. I really want to know the result.
Click to expand...
Click to collapse
oh and maybe we should trying playing it for while without the performance gov on faux, to see if the gov is to blame (i know its hard lol)

[POLL] Which Need For Speed Most Wanted graphics mode are you using?

unless you've been living under a rock, you must be aware by now about my performance mod for Need for Speed Most Wanted 1.0.28
This a poll about the Multiple Configuration Patch configuration patch
I have recently recommended 1300000 for internal view and 100000 for external view
I would like to know which setting you found best to play this game
will help us realize which is more important graphics/effect or speed/smoothness
1ghz version.
It is smoother, the phone doesnt gets so hot, so the battery consumtion is not that heavy and it is still eyecandy .
I just wish I could do this with shadowgun deadzone: I would give up this tasty shaders for good perfomance with 8+ players on the screen...(it goes down to aprx. 12 fps and its annoying in online game)
Sent from my HTC One X using xda app-developers app
Zlotin said:
1ghz version.
It is smoother, the phone doesnt gets so hot, so the battery consumtion is not that heavy and it is still eyecandy .
I just wish I could do this with shadowgun deadzone: I would give up this tasty shaders for good perfomance with 8+ players on the screen...(it goes down to aprx. 12 fps and its annoying in online game)
Sent from my HTC One X using xda app-developers app
Click to expand...
Click to collapse
good choice i found its best for outer view
as for shadowgun deadzone, you can! in the game just go to settings and reduce the graphics, by default it high or ultra
madfinger betrayed us on this one! they used tegra 3 to develop and test the game and in the final multi device version they ruined it for tegra it was so smooth in the beta
Zlotin you have to select an option to enter the poll please
1000000
Neo's Kernel. @ 1.2GHz
Recommendation for the HTC One X Tegra 3
The Nexus 7 patch or the 1300000 mode is good in initial levels, except the lag during road blocks, sadly later on with faster cars fps does suffer, keeping in mind the internal view doesn't have to draw your car and has much higher fps, i have concluded the following:
- If you like to play from internal view, i recommended the Nexus 7/1300000 mode you get to enjoy the extra track effects at good fps, even road blocks lag is minimized
- If you like to play from external view, you will have to settle with the 100000 mode, this is the mode running on the Nexus 10, the graphics still look massively better than Asphalt 7 and there are two bright sides no lag whatsoever on roadblocks and with the fog removed you get to enjoy much further draw distance
- If you still like to play the external view plus 1300 i suggest you try Eternity Project kernel with my interactive script, fastest but complex kernel for gaming and runs 1300 mode very smooth
Thanks for your good work. I'll try it now.
Those using the gaming kernel i seriously recommend switching to SIO scheduler for much less micro stutters

Gaming perfomance

Hi Guys , i just brought this tablet and i can say is a very good one , i got this for 65$ used in my country with like new conditioj minus original charger. But never mine i can charge using original ssmsung charger with same speed like the original one.
I can't imagine if i brought other used tablet with thr same price range tough ie, gal tab 2 , ipad mini 1 , note 8.0
My problem is the tab playing games for mobile legends and aov id bad, i can play mobile legends max setting in s7 edge with smooth perfomance while the tab only can run mid setting with no shadow. While aov is more crazy with min setting for stable gameplay fps
I know it's too far comparing the exynos 8890 to snapdragon 600 , but i see the tab can play nova 3 with its full effect
Right now the custom rom is pure nexus 7.1.2 maybe i will try to flash it to stock 6.0 to see if there's a better perfomance
Back to stock and the perfomance was not smooth as purenexus , even coc lag and opening app doesnt smooth. I will back to nougat custom rom with flo elemental kernel to oc gpu hope it will be stable.
now with 7.1.2 CRdroid and elementalX kernel ,@ stock with gpu set to 491 mhz and i love the perfomance and everything so far. Gaming was great except two top of my games
Mobile legends need to change the res to 1280 x 800 , basically the original nexus 7 res to play with max setting and it ran smooth. While Arena of valor is actually is i think the heaviest games on android, it still lag and i need to turn setting to med for the fps to be stable, the max setting can drop to 20 fps with all the effects
I notice with elementalXKernel and gpu clocked 450mhz and mode perfomance. The game almost run smooth for both games at max setting and native res, only when skill spam and there's effect everywhere the game start to slow down a littme
Try android 4.4, people say that gaming was better on that version
Okay so , both games now run ferfect in full hd res first my setup
CRDROID8 rom with elementalX kernel
cpu clocked 1.5ghz elemental gorvernor
and gpu 450mhz stock ondemand gorvernor
Mobile legend case is funny as it need the gpu gorvernor to perfomance to prevent slowdown, but mpdecision can still be enabled to get smooth perfomance
games run fine with gpu gorvernor changed to ondemand and setup like above, no stutter or slowdown. But using simple gorvenor will give stutter and slowdown .
Arena of valor need mpdecision to disabled, if enabled the fps will stutter quite heavy i dont know why, but i think this because how the app coded. Like 3dmark that require cpu processing for physics. The game run fine tough with any gpu gorvenor as long the mpdecision is disabled

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