Speed Reading HTML5 - Nokia Lumia 900

Has anyone else noticed that the speed reading results for the Lumia 900 is worst than other 2nd Gen Window Phone devices.
I'm getting:
45 Fps at 25 Secs Lumia 900
55 Fps at 1 Sec Focus S
http://ie.microsoft.com/testdrive/mobile/Performance/SpeedReading/Default.html
Sent from my SGH-i937 using Board Express

What is your total billboard draws and average duration?
My NL900 gets Score 25 Sec45:FPS, 1308 Total Billboard Draws, Average Draw Duration : 22ms
Samsung uses their NAND-Flash and has twice as much as Nokia, would that affect results?

Is there really a point to this test? My Lumia 900 performs fine in my real world use. Is this just another one of those tests primarily for bragging rights?

Related

Galaxy Nexus Not leaving Idle Clocks

I had noticed some slow performance from my Galaxy Nexus recently, (while playing games) and decided to do a little investigation of my own. I realized that my device was spending almost all of it's time at the idle 350 MHz.(using CPU Spy) Even though the games were lagging, the device was never clocking up, an always staying at 350 MHz. After a 5 minute text run, the device spent 3 minutes 26 seconds at 350 MHz, 1 minute, 13 seconds at 700 MHz, 4 seconds at 920 MHz, and measly 15 seconds at 1.2 GHz.
You can see the change in gameplay too. The test run was Super Mario 64 on N64oid, and the game was somewhat laggy, with occasional ten second or so bursts of smooth gameplay.
I've seen this game played on a Galaxy S played perfectly smoothly, and although the resolution is increased, the bumped up RAM, CPU, and GPU speeds should be able to accommodate that. As a note, even when played without stretch, and with the menu brought down, (which results in the smallest possible screen) the device still lags similarly to full screen mode; leading me to believe this to be CPU rather than GPU limited.
One last thing to add here is that during a 5 minute idle control test, (sitting on home screen, screen set to 10 minutes till auto off) the device performed as you would expect, with all but about 3% of the time at 350 MHz.
Not sure why you are seeing this, I have no problems playing n64oid. I noticed a stuttering effect like you described when running the first overclock/uv boot.img when it was posted, but I have since not had any problems.. perhaps a new boot.img is in order?
I'm running completely stock, have there been any known issues with N64oid on stock?

[Q] Temperature

I need help, I got my glide two weeks ago, but my glide battery temperature is around 40 degree C or 102 degree F.
Do most of you fellow glide owners experience the same problem, and is there any way to fix this?
I am a bit concern about my phone's health.:crying::crying::crying:
Get CPU Z from the play store. Check the clock speed. If it's overs 1.2 ghz, it's too high, and needs to be lowered.
Sent from my SGH-I927 using XDA Premium 4 mobile app
You shouldn't be afraid. Tegra is pretty good in temperature management. My O4X (Tegra 3) heats up to around 50-60 degrees Celsius if playing Angry Birds and even higher with a more resource-hungry game.
Actually, he should be afraid. He is talking about battery, not CPU or GPU, and that is to much. My Nexus 4 idle on 24C and on high load around 35, and Captivate Glide is nowhere near N4 specs to generate so much heat.
mara- said:
Actually, he should be afraid. He is talking about battery, not CPU or GPU, and that is to much. My Nexus 4 idle on 24C and on high load around 35, and Captivate Glide is nowhere near N4 specs to generate so much heat.
Click to expand...
Click to collapse
Wrong. New tech ≠ more heat. Under normal circumstances Tegra2/3 are much more of a heat generator than Snapdragon S4/Pros.
P.S. As I am browsing XDA now, I checked SetCPU and it says my CPU is 34 degrees celsius.
Sent from Samsung Captivate Glide @ CM10.1.2
Thanks for you all, for your reply..
Oh sorry. Yes, talking about battery it's too much
Sent from my OmniROM-powered LG Optimus 4X HD

Higher temperature on Android 5.0?

Hi Everyone,
Just wondering how your Nexus 7 runs under the new OS? I notice my device getting higher temperature than before, especially when playing some games. For example, with CPUTEMP and Smash Hit, CPU's temp was around 50-55C on Kitkat but now it is 65-75 on Lollipop.
Would be great if someone can run the same test and see if you get high temperature on this game.
Thanks
I can attest to this myself. I use the same app (on a N5 and N7) and I've noticed that the feel in the hand, while doing normal stuff with the same usage pattern, seemed hotter than normal. So I launch the CPUTEMP app and run the overlay, put the N7 to sleep for 15 minutes to idle. Temp starts around 36 C when first turning on the screen, then it ramps up to 44 - 50. Then while actually using the device, (e.g. surfing the web, email, basic stuff) the temps will go up to the 50s and 60s easily. If I leave it at rest on the homescreen after using the tablet, it idles around the low to mid 40s. While video chatting online with someone (hangouts / skype / etc) it will ramp up to 70s, then 80s, and finally cap out at 95 C. (5 degrees before S4Pro SoC maximum?) A video chat will last 2 - 2.5 hours on a fully charged battery, and the heavy SoC throttling affects the frame rate / responsiveness of both my front / back camera preview during vid chat and the entire OS. Downloading an app or two brings the temp 55 - 61, and then installing them (due to AoT compile) from 61 to 72.
The same goes for my N5 also on Lollipop, to a lesser degree, but nonetheless, it runs higher average temps than I noticed while running KitKat. Both devices appear to drain battery quicker on Lollipop, especially during use. That's not even considering LTE / mobile data use, since these days I'm here at home using WiFi all the time.
lpachuong said:
Hi Everyone,
Just wondering how your Nexus 7 runs under the new OS? I notice my device getting higher temperature than before, especially when playing some games. For example, with CPUTEMP and Smash Hit, CPU's temp was around 50-55C on Kitkat but now it is 65-75 on Lollipop.
Would be great if someone can run the same test and see if you get high temperature on this game.
Thanks
Click to expand...
Click to collapse
Yes. You are correct. Even i face the same issue. The device gets heated even on playing candy crush / angry birds which was not the case with kitkat 4.4.4.

CPU Thottling?

Does the Samsung Galaxy Note10+ (Snapdragon) throttle the CPU to save battery life or manage heat? If so, is there some way to modify that?
Of course there would be a way of doing it, but first root must be achieved
i believe so i keep it on high performance mode at all times
I've only seen this happen if you have either of the power saving moves enabled.
I ran a test with the device set to high performance mode, and there is definitely some modest throttling after the 2 minute mark. Root can't come soon enough.
Results: https://m.imgur.com/a/ySI0LBH
Here are the results of a more intensive test: https://imgur.com/a/3t4o6f3
nwitkin said:
I ran a test with the device set to high performance mode, and there is definitely some modest throttling after the 2 minute mark. Root can't come soon enough.
Results: https://m.imgur.com/a/ySI0LBH
Here are the results of a more intensive test: https://imgur.com/a/3t4o6f3
Click to expand...
Click to collapse
So you want it to overheat instead of slow down? Damn thing says 174 degrees.
Can someone, who has the Exynos version, do the CPU Throttling Test and share the picture, please?
The only rootless setting you can set for it is the moderate power save that fix it to 70%
You need root otherwise.
Every CPU have Throttling. This is about temp. increasing. Have one test in GSMARENA.COM
Flagships vs Gaming phones. After 1 hour hard gaming casual flagships decreasing CPU power on 60, 70 % to prevent overheating. In Gamer phones like ROG or Black Shark decreasing is only around 90%. This is because they have active cooling systems.
propov said:
Every CPU have Throttling. This is about temp. increasing. Have one test in GSMARENA.COM
Flagships vs Gaming phones. After 1 hour hard gaming casual flagships decreasing CPU power on 60, 70 % to prevent overheating. In Gamer phones like ROG or Black Shark decreasing is only around 90%. This is because they have active cooling systems.
Click to expand...
Click to collapse
I agree. But not only gaming devices. For example, Sony Xperia XZ Premium doesn't throttle that much.
I just wanted to see if there is a difference in Throttle on Exynos and Snapdragon.
If someone could do a CPU Throttling Test on Exynos, I would be very happy!
Exynos is horrendous. Just look at gips. Im starting to believe more and more there's something wrong with my device.

Question Should I get the phone cooler for the Red Magic 6.

While playing games my Red Magic 6 phone does get quite warm even with the built in fan. Is the Dual Core Cooler or Pro Ice Dock for the Red Magic 6 worth buying to keep the temps down.
While playing games like Genshin Impact temps can reach somewhere around 37°C to around 40°C on medium settings (or 48°C when playing at max settings)
The typical normal CPU temperatures with mobile devices range between 30 to 35 °C continuous browsing considering the ambient temperature around is close to 27 to 30 °C. When it comes to heavy gaming the temperatures soar at 40 to 44 °C.
Take note that a high CPU temperature is not caused by the CPU itself. Games generally do not put pressure on CPU, but on the GPU. The GPU usage for the 3D HD games are generally very high, and can cause such temperature increase. So yes, that kind of 'GPU' temperature is normal while gaming
jwoegerbauer said:
The typical normal CPU temperatures with mobile devices range between 30 to 35 °C continuous browsing considering the ambient temperature around is close to 27 to 30 °C. When it comes to heavy gaming the temperatures soar at 40 to 44 °C.
Take note that a high CPU temperature is not caused by the CPU itself. Games generally do not put pressure on CPU, but on the GPU. The GPU usage for the 3D HD games are generally very high, and can cause such temperature increase. So yes, that kind of 'GPU' temperature is normal while gaming
Click to expand...
Click to collapse
So is it not worth getting the Red Magic Dual Core Cooler
Deleted member 1890170 said:
The typical normal CPU temperatures with mobile devices range between 30 to 35 °C continuous browsing considering the ambient temperature around is close to 27 to 30 °C. When it comes to heavy gaming the temperatures soar at 40 to 44 °C.
Take note that a high CPU temperature is not caused by the CPU itself. Games generally do not put pressure on CPU, but on the GPU. The GPU usage for the 3D HD games are generally very high, and can cause such temperature increase. So yes, that kind of 'GPU' temperature is normal while gaming
Click to expand...
Click to collapse
Hi there,
May i reconfirm again which temperature is the most concerned part for a gaming smartphone? Is it its cpu or the battery?
I experienced quite frequently overheat issue as cpu temperature could reach 50°c while the battery boost up till 45°c and it boasting rapidly until you can feel the stress when you are gaming in warm surrounding.
Attached is my reference using cpu/gpu meter notification app
imNazreen said:
Hi there,
May i reconfirm again which temperature is the most concerned part for a gaming smartphone? Is it its cpu or the battery?
I experienced quite frequently overheat issue as cpu temperature could reach 50°c while the battery boost up till 45°c and it boasting rapidly until you can feel the stress when you are gaming in warm surrounding.
Attached is my reference using cpu/gpu meter notification app
Click to expand...
Click to collapse
I can only measure the battery temperature on this phone. And it reports that the temps rise from 35°C to 47°C - 50°C. Right now I haven't played anything so temps are really low, but this is the only way I can measure it.

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