[info] Sensor Issues - Orientation - ICS leak - T-Mobile Samsung Galaxy S II SGH-T989

If you want to see what the developers are up against with the sensors.
Install and ICS Rom then install
https://play.google.com/store/apps/details?id=net.androgames.level
Lay the phone flat on the table and play with it a bit.
Now try turning it face down above your head and look up at it.
Gives you a little more appreciation for what the developers are dealing with now doesn't it!
So if and when someone fixes that mess, make sure you THANK them!

The only reason why orientation is not fixed yet is because we don't have the official source and it probably won't be fixed until we get it
Sent from my SGH-T989 using Tapatalk

iLeopard said:
The only reason why orientation is not fixed yet is because we don't have the official source and it probably won't be fixed until we get it
Sent from my SGH-T989 using Tapatalk
Click to expand...
Click to collapse
We don't even need source, just a leaked official ICS kernel for our device.
Sent from my SGH-T989 using XDA Premium App

Any one know if the at&t galaxy note also has flipped accelerometer? If not couldn't we use their ics kernel?
Sent from my SAMSUNG-SGH-T989 using Tapatalk

billydroid said:
Any one know if the at&t galaxy note also has flipped accelerometer? If not couldn't we use their ics kernel?
Sent from my SAMSUNG-SGH-T989 using Tapatalk
Click to expand...
Click to collapse
Good question.. Its pretty much the same setup as the SR but bigger screen right? How can we check on it?

Uh, not sure if our phones are compatible.
I mean the skyrocket and t989 are the same phone besides lte.
Note is different and could possibly brick.

I really dont know anything about development.. But as I understand the skyrocket sensor is flipped, couldnt they take those sensor values and invert them? Not sure if thats possible, probably already been brought up.
And if thats really all they need to do , put it face down on a glass table? Not sure what you mean by holding it over their head..

dosage1 said:
I really dont know anything about development.. But as I understand the skyrocket sensor is flipped, couldnt they take those sensor values and invert them? Not sure if thats possible, probably already been brought up.
And if thats really all they need to do , put it face down on a glass table? Not sure what you mean by holding it over their head..
Click to expand...
Click to collapse
That has to be done at the kernel level which would require source.
You cant just use the Note kernel either because the display is different unless one is willing to trade not being able to have any display for autorotation being fixed.

well the kernel driver only tells the operating system the orientation. Then software takes over. All u gotta do theoretically is recode the orientation to compensate the sifferent orientation to the correct one
Sent from my SAMSUNG-SGH-T989 using xda premium

defconoi said:
well the kernel driver only tells the operating system the orientation. Then software takes over. All u gotta do theoretically is recode the orientation to compensate the sifferent orientation to the correct one
Sent from my SAMSUNG-SGH-T989 using xda premium
Click to expand...
Click to collapse
Great idea!
Why don't you do that and release an ics rom with correct rotation

defconoi said:
well the kernel driver only tells the operating system the orientation. Then software takes over. All u gotta do theoretically is recode the orientation to compensate the sifferent orientation to the correct one
Sent from my SAMSUNG-SGH-T989 using xda premium
Click to expand...
Click to collapse
That would require something that runs continously (battery life already is not as good) and takes precedence over the currently running program which would mean again needing to be at kernel level OR taking the source code for all the programs you have installed and have recode it to invert portrait and vice versa.

jim93 said:
That would require something that runs continously (battery life already is not as good) and takes precedence over the currently running program which would mean again needing to be at kernel level OR taking the source code for all the programs you have installed and have recode it to invert portrait and vice versa.
Click to expand...
Click to collapse
Wouldn't the code for the accelerometer be a class for app developers to call on? Could it be possible to edit that code at the end to just have it inverted?
Sent from my SGH-T989 using Tapatalk

hunterhp said:
Wouldn't the code for the accelerometer be a class for app developers to call on? Could it be possible to edit that code at the end to just have it inverted?
Sent from my SGH-T989 using Tapatalk
Click to expand...
Click to collapse
yes that is what someone would do if they had kernel source.

jangst123 said:
If you want to see what the developers are up against with the sensors.
Install and ICS Rom then install
https://play.google.com/store/apps/details?id=net.androgames.level
Lay the phone flat on the table and play with it a bit.
Now try turning it face down above your head and look up at it.
Gives you a little more appreciation for what the developers are dealing with now doesn't it!
So if and when someone fixes that mess, make sure you THANK them!
Click to expand...
Click to collapse
LOL, just tried it out!
That's crazy,, it's like it's upside down and backwards!

here is a good workaround using tasker
http://forum.xda-developers.com/showthread.php?t=1576256
Sent from my SAMSUNG-SGH-I727 using xda premium

The best way to fix this is to determine the difference in orientation, then, multiply the output by this difference to correct the orientation. This way, you don't modify any code, you just change the output by modifying it with the fixed factor (being the difference in orientation of the sensors).

autom8r said:
The best way to fix this is to determine the difference in orientation, then, multiply the output by this difference to correct the orientation. This way, you don't modify any code, you just change the output by modifying it with the fixed factor (being the difference in orientation of the sensors).
Click to expand...
Click to collapse
Wouldnt the system keep orientation in some basis that has rotational coordinates in which case multiplying isnt the right operation. You would need to add or subtract.

jim93 said:
Wouldnt the system keep orientation in some basis that has rotational coordinates in which case multiplying isnt the right operation. You would need to add or subtract.
Click to expand...
Click to collapse
Perhaps, I was just posting in obviously simplified "psuedo-code". My point was that you would want to build a layer above the UI's output which then filters the output to be appropriate. Most likely if it was degrees, you'd simply subtract or add figures on the X degrees and Y degrees, like you say. I'm not certain, the apps I build deal with time and money, not space, yet

autom8r said:
Perhaps, I was just posting in obviously simplified "psuedo-code". My point was that you would want to build a layer above the UI's output which then filters the output to be appropriate. Most likely if it was degrees, you'd simply subtract or add figures on the X degrees and Y degrees, like you say. I'm not certain, the apps I build deal with time and money, not space, yet
Click to expand...
Click to collapse
This http://forum.xda-developers.com/showpost.php?p=24320571&postcount=5 is pretty much that but it lags a bit because its not kernel side. This is as good as it will get until either a t989 ICS kernel is leaked/released or source for either the skyrocket or 989 is out.

Related

Idea for a new application

Hey peeps!
I have this new idea for a app that runs on phones with secondary front cams.
Unlock the screen by it doing a face recognition of your face, no need to passcode or pattern lock it...
Hope to see it soon.
If an app like this is alredy available, please post it here, if not - DEVELOP IT AND POST IT HERE!
thats a great idea, the tech already works well enough on laptops so hopefully some bright spark can make it a reality
Would it always have the camera running or only when a button is pressed. I can definitely see this being possible and not too hard to dev.
Sent from my GT-I9000 using XDA App
Exactllly! And still, only noobs like me are seeing seeing this stuff... Some real programmers! Do this!
timmy16744 said:
Would it always have the camera running or only when a button is pressed. I can definitely see this being possible and not too hard to dev.
Sent from my GT-I9000 using XDA App
Click to expand...
Click to collapse
Camera will wake up as soon as the screen wakes up, and if it sees you, it should unlock.
This is a great idea for an app. Unfortunately, I don't have nearly enough coding skills to pull off facial recognition...
...and I only have skills to successfully use it
It would need something along the lines of Google Goggles recognition software.
Ian_Cog said:
It would need something along the lines of Google Goggles recognition software.
Click to expand...
Click to collapse
Maybe someone can rip off the api's from goggles and make it work offline
Not a bad "concept" but not likely to be done until Gingerbread is used by all the phones.
You see the api to access the ffc on Froyo is very phone specific wich would only make this app run on the Galaxy S (other phones would work also but with a lot of work).
Second problem is how would you unlock your phone when it's complete black (I mean no light at all) would be a very stupid situation to find yourself in isn’t it ?
The sight of my hungover face first thing in the morning is enough to make my phone go to sleep for good lol
Nice idea though, might have an issue with varying light levels though
FlanFlinger said:
Nice idea though, might have an issue with varying light levels though
Click to expand...
Click to collapse
Can't light sensor and screen work together to bring the enough light for camera to work?
Great idea of an app

SGH-T989 call recording

Anyone know how to get call recording on this device that doesn't use microphone?
[ NEXUS⁴ / VANILLA ROOTBOX / APEX PRO / TAPATALK ]
What? I'm not being a smartass but it sounds like u wanna run ur automobile without turning on the engine. I don't understand wat u mean.
Edit: do u mean line recording? If so try this
https://play.google.com/store/apps/details?id=polis.app.callrecorder
Don't know if its work for s2.
Sent from my SAMSUNG-SGH-T989 using xda app-developers app
bzlik88 said:
What? I'm not being a smartass but it sounds like u wanna run ur automobile without turning on the engine. I don't understand wat u mean.
Edit: do u mean line recording? If so try this
https://play.google.com/store/apps/details?id=polis.app.callrecorder
Don't know if its work for s2.
Sent from my SAMSUNG-SGH-T989 using xda app-developers app
Click to expand...
Click to collapse
None of those apps will work without messing with the Android OS to circumvent the restriction on recording calls. They have made it very hard to get around. All these lame apps end up doing is turning on your speaker and trying to record from the ambient sound, which is really really crappy
Anyone figure this out. I found a few kernel hacks on xda, but the threads are all a year or two old and the links no longer point to existing download locations. Major thanks to this forum by the way! Couldn't have rooted my phone without you, and without root it was a paper weight after hardware keys died out.
atmu5fear said:
Anyone figure this out. I found a few kernel hacks on xda, but the threads are all a year or two old and the links no longer point to existing download locations. Major thanks to this forum by the way! Couldn't have rooted my phone without you, and without root it was a paper weight after hardware keys died out.
Click to expand...
Click to collapse
I once had a good call recording addon when I used Jedi mindtrick ROM. I don't think you need the ROM to do it because it was from the Xposed Framework app. I activated and installed the app then scrolled down the downloads list and was able to find a phone recorder. When I installed it and reset the phone, it added an option to record phone calls to the phone menu. It saved the files to the SD card and they sound legit.
You probably know more about this stuff. Hope it helps!
xnux said:
None of those apps will work without messing with the Android OS to circumvent the restriction on recording calls. They have made it very hard to get around. All these lame apps end up doing is turning on your speaker and trying to record from the ambient sound, which is really really crappy
Click to expand...
Click to collapse
This one works. I've used it on my T989 and a cheap, low budget Galaxy Discover S730M. Works flawlessly on both
http://d-h.st/GBv
Sent from my SAMSUNG-SGH-T989 using xda app-developers app

[APP REQ] Moto X Active Display

I know the source code has not yet dropped (or maybe it has and I'm doing it wrong) but supposedly this will work with any AMOLED display. Not sure if it's just an app or if it involves framework mods (I'm sure it will need them on CM/AOKP/AOSP).
czechpunk said:
I know the source code has not yet dropped (or maybe it has and I'm doing it wrong) but supposedly this will work with any AMOLED display. Not sure if it's just an app or if it involves framework mods (I'm sure it will need them on CM/AOKP/AOSP).
Click to expand...
Click to collapse
http://www.xda-developers.com/andro...tive-display-on-4-3-with-activenotifications/
Closest thing to it atm ^
czechpunk said:
I know the source code has not yet dropped (or maybe it has and I'm doing it wrong) but supposedly this will work with any AMOLED display. Not sure if it's just an app or if it involves framework mods (I'm sure it will need them on CM/AOKP/AOSP).
Click to expand...
Click to collapse
AMOLED display says it all AMOLED is A Screen type and not the Notification Light. You are confused
Sent from my SAMSUNG-SGH-I747 using Tapatalk 4
Derp...
blackwing182 said:
AMOLED display says it all AMOLED is A Screen type and not the Notification Light. You are confused
Sent from my SAMSUNG-SGH-I747 using Tapatalk 4
Click to expand...
Click to collapse
Nope, I understand that - which is exactly what ActiveDisplay does - manipulates the AMOLED screen to allow for notifications to come through without actually waking the phone.
That 3rd party app kind of works but not like I thought, granted it's in a beta state at the moment. I was reading on another thread that there are a few tweaks needed for framework, etc to get the Motorola app to work without Motoblur, but I'm sure they'll get it to work properly eventually.
All of that being said - I'm going ask that a dev to close this thread, since there seems to be enough discussion about this in the non-device specific forums.

UPDATE: 60 fps Achieved!! 4.3

So after a decompile I was sifting through the smali file and noticed something. First, some super odd 3K recording resolution - this is in the file dealing strictly with recording video so no, its not for still captures. Anyone have thoughts/input on this?
Also, we can record at 60 fps in 1080p. Albeit only at 14mbps (yeah, so I'm going to modify that ) but how great is that?! Now people can stop asking for it. Before anyone asks - I have no idea if this carries to 4.4 but I'm sure it does.
If anyone wants proof and doesn't want to decompile the apk on their own - say so here and I'll post the smali.
UPDATE:
Well I did it. Haven't done any extensive testing but I managed to record two videos without any issues. There may be issues so as always - be careful. I tested this on Wicked v10, it should work on any 4.3 TW ROM but only time will tell. I need to add that so far its limited to about 10 seconds. Past that it drops to 30 again, not sure why yet.
This is my modified camera. What does that mean? Recording bit rates are higher (both audio and video, 1080 and 720). Video records at 60 fps (keep reading if you don't know why that matters).
Bit rates:
1080p: 20 mbps @ 60fps
720p: 17 mbps @ 60fps
Audio: 320 kbps @ 48 KHz
For those that don't understand why 60 frames per second matters it really comes down to quality. For analyzing videos, editing them, capturing frames for a still shot, even general viewing. It allows you to slow a video down (same concept as those super slow motion cameras on TV). Videos just seem more fluid overall also, when played at normal speed.
I'm sure someone can elaborate on the above better than myself.
This is just the apk. Not a CWM installer package. So you'll have to install it manually. One you replace the stock SamsungCamera2.apk you'll have to reboot. Please be mindful of how large these video files will get. Let me know if there are any bugs (I'm sure there will be a few).
Here's the link. It's on my Google Drive.
https://drive.google.com/file/d/0Bw3mIOQ0TV63cDJJN0ltdGRXM0k/edit?usp=sharing
So I modded the camera to record 1080p and 720p both at 60fps on the standard settings. Both with higher bit rates for audio and video. So far it installs and works flawless. Can't say much for recording since it's nighttime and I'm not about to disturb my pregnant wife
Will update tomorrow with results. If it all looks good I'll update with a test version in the themes and mods section.
Sent from my SGH-M919 using xda app-developers app
How did the camera changes go I'm interested in testing it also!
Good, but it didn't get over 31fps so I'm doing some more edits. Hopefully I'll have it pinned down soon and post it for testing.
Sent from my SGH-M919 using xda app-developers app
When you get it working, can you build it into an .apk for those of us that don't use custom recovery? I'm stock 4.3 rooted, but don't want to trip KNOX flag just yet
Sent from my SGH-M919 using XDA Premium 4 mobile app
I can try. I think all you have to do us drop it right into /system/app. Though I think with your type of install it installs that to a different partition and I don't know which one.
Sent from my SGH-M919 using xda app-developers app
Well I'd be happy to test it out for you, either method
Sent from my SGH-M919 using XDA Premium 4 mobile app
I can test it for you on TW4.3.
Still doing some work, just so you know I haven't dropped this.
Also I've found a couple other interesting things while digging around. I don't want anyone to get their hopes up on these two but here they are.
1: In fast mode our rear camera has two options - 60fps and 120fps. The latter is limited to 720p from what I can tell and I'm not sure if anyone would want that. Though on a higher end display (TV or whatever) it might be handy. In the real world though, I have no idea if it would be ok for the camera module. Not to mention the file sizes would kill your memory and battery even if I dropped the bit rate. We'll see I guess - That's what owning Android is about
2: UHD. 'nuff said. I'm having trouble finding the exact 4K resolution listed but UHD is listed in it as an option.
Like I said - don't get your hopes up on those two. They're a bit far fetched, though I know Sammy underused this phones camera. Battery life would be the reason for that.
If anyone with experience writing apps or any devs read this, I would appreciate the help.
I'm subscribing to this thread. Have high hopes
Sent from my SGH-M919 using XDA Premium HD app
Way cool. I'll be following this. Will this work on any ROM?
Sent from my SGH-M919 using xda app-developers app
Excuse me if I am not overly optimistic...
Usually the development model is working in a logical and chronically method & not backwards.
First you publish out the solution (Application) even if it's not completed & then your advertise it or asking for testing volunteers.
Its not about bring out an idea, it's about making some user excited about it & then tell everyone there are issues, delays...etc.
KCRic said:
Still doing some work, just so you know I haven't dropped this.
Also I've found a couple other interesting things while digging around. I don't want anyone to get their hopes up on these two but here they are.
1: In fast mode our rear camera has two options - 60fps and 120fps. The latter is limited to 720p from what I can tell and I'm not sure if anyone would want that. Though on a higher end display (TV or whatever) it might be handy. In the real world though, I have no idea if it would be ok for the camera module. Not to mention the file sizes would kill your memory and battery even if I dropped the bit rate. We'll see I guess - That's what owning Android is about
2: UHD. 'nuff said. I'm having trouble finding the exact 4K resolution listed but UHD is listed in it as an option.
Like I said - don't get your hopes up on those two. They're a bit far fetched, though I know Sammy underused this phones camera. Battery life would be the reason for that.
If anyone with experience writing apps or any devs read this, I would appreciate the help.
Click to expand...
Click to collapse
quite curious as to if the phone can even handle 120fps at 1080p. others have said UHD was not supported due to chipset limitations within the 320 vs the 330 found in int/note 3 which i call bs on. i highly doubt the chips are limited in that way, if anything maybe the native api was removed for the 320 firmwares. as you say UHD is listed... when your done tinkering perhaps you could see if you can force all recording to the external SD as the current setup utilizes the internal sd card for video feeds/burst shots due to the higher bus interface. class 6/extreme sd chips i think can handle 1080 properly at 30fps according to some sites.
nvm my mistake just burst shots are saved to the internal regardless video feed obeys the camera setting.
Any update?
Sent from my SGH-M919 using XDA Premium HD app
RotaryXperiment7 said:
Any update?
Sent from my SGH-M919 using XDA Premium HD app
Click to expand...
Click to collapse
Not yet. I can't get it to work at 60 fps only editing the apk. Not giving up though, I just had to take a break because of no sleep. My pregnant wife keeps me up tossing and turning.
I doubt the kernel is limiting the frame rate, or if that's even something that would be in a kernel. I don't touch those - I think I'm far too green for that and have no idea where I would start.
I'm off today so I'll have a chance to mess around with it some more and hopefully have something for you to test that does more than say "recording failed".
KCRic said:
Not yet. I can't get it to work at 60 fps only editing the apk. Not giving up though, I just had to take a break because of no sleep. My pregnant wife keeps me up tossing and turning.
I doubt the kernel is limiting the frame rate, or if that's even something that would be in a kernel. I don't touch those - I think I'm far too green for that and have no idea where I would start.
I'm off today so I'll have a chance to mess around with it some more and hopefully have something for you to test that does more than say "recording failed".
Click to expand...
Click to collapse
It must be kernel related, I say this because some custom kernels on this very forum can't even handle the slow motion option in the camera. They crash your phone and make it reboot. BUT the stock kernel can do it? So maybe some kernel tweaking will get the fps to 60
HTCMDA said:
It must be kernel related, I say this because some custom kernels on this very forum can't even handle the slow motion option in the camera. They crash your phone and make it reboot. BUT the stock kernel can do it? So maybe some kernel tweaking will get the fps to 60
Click to expand...
Click to collapse
DONE! :fingers-crossed: Let's just hope it works for the rest of you
KCRic said:
DONE! :fingers-crossed: Let's just hope it works for the rest of you
Click to expand...
Click to collapse
Hey, what exactly did you do? I am using the Note3 camera so I don't wanna install the attached apk in the OP. Plus, I could probably turn this into an xposed module for you. Making future mods easier.
Sweet Thank u! How do I exactly install this?
Sent from my SGH-M919 using XDA Premium HD app
elesbb said:
Hey, what exactly did you do? I am using the Note3 camera so I don't wanna install the attached apk in the OP. Plus, I could probably turn this into an xposed module for you. Making future mods easier.
Click to expand...
Click to collapse
I would still stick with the Note 3 camera for now. It's still being very buggy. It looks like there are definitely some other mods that need to be done other than just the apk. I get frame drops in the logs and every now and then it throws and error that "the device might be doing too much" and drops 40+ frames.
Currently all I did to the apk was editing a smali file. Then a couple reboots and let it settle for a few minutes. I just need to figure out the frame drops.
RotaryXperiment7 said:
Sweet Thank u! How do I exactly install this?
Sent from my SGH-M919 using XDA Premium HD app
Click to expand...
Click to collapse
Depends on what method you like. The easiest it to use a file explorer (root explorer or another one). Mount the /system as rw and replace your current samsungcamera2.apk, then change the permissions to rw-r-r. Make sure to backup your current one of course. Also remember, this is for testing so there will be issues. Logs and feedback would be great too.

[ROM] CM12-Light BETA

A port from a S3's CM12 ROM for the [SGH-T399] Samsung Galaxy Light .
DISCLAIMER READ EVERYTHING BEFORE ASKING QUESTIONS. This ROM was built for the T399, even though it was built on a rom that presumably worked on both models. People with Metro encounter FCs and Reboots when using High Accuracy GPS.
Android Version:5.0.2
With @Unjustified Dev's CM12 Build (https://www.androidfilehost.com/?fid=95784891001602113) as a base (Thanks for your service!)
Also the Light in the name isn't because of it's size (yet(?))
Bugs:
- stock Cam still iffy, 3-rd party cam apps work. From personal use, Focal (by CM) works great, Cam Mx is good too.
- Prox/light sensor for telephony (off display when phone to ear) is iffy as well. From my use Gravity Screen has trouble using the light sensor when the flip cover option is not selected (6/10), when it is toggled the use is 8/10. Interestingly, when calling the screen turns off when close to ear flawlessly, sometimes it might not turn back on tho.
- Report if I left some out
--Streaming apps (Netflix, YT, Play Movies) has been reported to be not working. Some report that it's dependent on the .apk version. On the latest ver. of YT it works with no problems on various resolutions.
Oh and also.
I am not responsible to any damage to your device, PLEASE do a Backup of the device on TWRP.
Oh and as of right now I do not have the device in my possession. I GOT IT GUYZ
I'd like to thank you for supporting and testing this and helping to build support for this great device. :highfive:
Want a stock ROM as backup or for daily use? Here's my build Don't it's unstable.
I am holding off development until I get the device, sorry.
Read everything? Good, here's a link as your reward
ROM: V0.1 https://www.androidfilehost.com/?w=files&flid=35178
(Vanila) V.02 https://www.androidfilehost.com/?fid=24052804347772131 - CM stuff removed (for now), proximity sensor seems to be better
(Dirty) V0.2.2 https://www.androidfilehost.com/?fid=24052804347773480 - build.prop battery tweaks, added cam permissions in the boot.img, let's see if that makes a difference.
(Dirty) V.0.2.3 https://www.androidfilehost.com/?fid=24052804347774276 - libs migrations en mas (from stock, let's see where this rides takes us, HAVE A BACKUP READY PLZZZ)
MISC: GPS High Accuracy workaround for Metro (T399N) Read instructions here - THANK YOU @kireflow90 !
Also can I again thank @Unjustified Dev for building a solid CM build? He really did all the hard work.
Let me be the first to say mic seems to be working great while talking now ty. I'm Glad I'm you're little testing subject lol. Ty u again.
Ok so been playing around a bit and the YouTube app works again...mostly. My purchased items still aren't working. I'll upload a log for the camera in a bit
Sent from my SGH-T399N using XDA Free mobile app
Camera log
Gps still reboots phone when set to high accuracy, Netflix doesn't connect, Google play movies and TV app doesnt stream due to bandwith issues? I tried the proximity sensor when making a call and it seems to do better than before but like you said still glitchy.
Sent from my SGH-T399N using XDA Free mobile app
Thanks, I'll get onto working more on this ROM when I get the device, since I broke a promise today I won't give a precise ETA as to when I might get the device, sorry guys. But thanks Kireflow90 for the info.
AcreaperJB said:
Thanks, I'll get onto working more on this ROM when I get the device, since I broke a promise today I won't give a precise ETA as to when I might get the device, sorry guys. But thanks Kireflow90 for the info.
Click to expand...
Click to collapse
I might have extra light for u its metro. Little banged up but all works good. Pm me and let me know IMA dig through boxes.
Thanks a million. I'll IB you now.
AcreaperJB said:
Thanks a million. I'll IB you now.
Click to expand...
Click to collapse
Yes do my FAM just gave to me I was just using to test flash ur ROM lol
As long as you have a spare to continue using to flash roms then I can't deny something free
Also I will be uploading two versions of the ROM soon, one with build.prop (and soon, among others) tweaks and one that I will keep as vanilla as possible.
I will also try my best to keep this method of release. It could take a day or two tho :/ so please be patient.
Downloading CM12-light+0.2 will give you update when I flash
Edit: only improvement I've found is the proximity sensor. It seems to be a huge improvement. Idk if I just got lucky but it didn't turn the screen on at all
Sent from my SGH-T399N using XDA Free mobile app
Lol didn't even remember i uploaded the vanilla version. Anyway only way to find out if it's fixed is if someone else downloads it and has the same experience
AcreaperJB said:
As long as you have a spare to continue using to flash roms then I can't deny something free
Click to expand...
Click to collapse
Lol my Cuz is giving it to me first thing in morning we will talk more as soon as I have it in my hands
AcreaperJB said:
Lol didn't even remember i uploaded the vanilla version. Anyway only way to find out if it's fixed is if someone else downloads it and has the same experience
Click to expand...
Click to collapse
When you upload, since you'll be putting both up, you should put vanilla in the name OR just code them with a V in the name. Like CM12-light+0.2V
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Yh I was meaning to do that, I'll add it when i get to uploading the dirty build.
kireflow90 said:
Downloading CM12-light+0.2 will give you update when I flash
Edit: only improvement I've found is the proximity sensor. It seems to be a huge improvement. Idk if I just got lucky but it didn't turn the screen on at all
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josh2020glacier said:
Lol my Cuz is giving it to me first thing in morning we will talk more as soon as I have it in my hands
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Ight bruh np
kireflow90 said:
When you upload, since you'll be putting both up, you should put vanilla in the name OR just code them with a V in the name. Like CM12-light+0.2V
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Oh I also added an AOSP Camera app there, did it replace the older AOSP one? Are there 2 instances of the app? How does it work for you?
AcreaperJB said:
Oh I also added an AOSP Camera app there, did it replace the older AOSP one? Are there 2 instances of the app? How does it work for you?
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I only have one camera app (as far as stock goes) and its the same one as before. Still takes a picture but doesn't save it or anything.
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So whats the difference between v0.1 and 0.2?

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