[Q] Transfer MP3s over Android Beam/NFC - Samsung Galaxy Nexus

I would like to set up a pretty much automatic NFC distribution for a single MP3 recorded by my band at each of our shows for those who have NFC capable devices.
Is there any way to do this? Looking up NFC/Android Beam and the transfer of MP3s on Google isn't coming up with much.

Natolx said:
I would like to set up a pretty much automatic NFC distribution for a single MP3 recorded by my band at each of our shows for those who have NFC capable devices.
Is there any way to do this? Looking up NFC/Android Beam and the transfer of MP3s on Google isn't coming up with much.
Click to expand...
Click to collapse
I don't think the NFC bus is very fast (424 kbits/s). Which would be 0.05MB/s and 15 minutes to transfer a 5mb file
Sent from my Galaxy Nexus using Tapatalk

Herman76 said:
I don't think the NFC bus is very fast (424 kbits/s). Which would be 0.05MB/s and 15 minutes to transfer a 5mb file
Sent from my Galaxy Nexus using Tapatalk
Click to expand...
Click to collapse
Well... more like a minute and a half(5/.05=100seconds) but I would still be interested in this. I can always lower the bitrate to get the shorter songs down to 2.5mb

Natolx said:
Well... more like a minute and a half(5/.05=100seconds) but I would still be interested in this. I can always lower the bitrate to get the shorter songs down to 2.5mb
Click to expand...
Click to collapse
Ah yeah, a "little" miscalculation there.
Wouldn't it be better to do that via bluetooth or via wifi direct? Less automatic ofc, but sure to work (and quicker).
/edit:
Blue nfc is an app that can quickly pair two phones and transfer a file with bluetooth, though it requires that both phones have the app installed (uses nfc to know which phone to pair with).
Would be just as quick to do it manually then wait for the other phone to install the app + with just plain bluetooth you can transfer to any other bluetooth device...
Sent from my Galaxy Nexus using Tapatalk

I want people to be able to get the song in under a minute with NO input on my phone's end(and only a little input on their end). If there is a way to accomplish this with bluetooth and/or wifi?
The main reason I really want to do this is because as soon as our songs are on their phone they become part of their library. This means eventually, they will be played if only when they shuffle. When you give out CDs you have to depend on them actively adding your music, which even I forget to do when I get CDs from local bands...

Natolx said:
I want people to be able to get the song in under a minute with NO input on my phone's end(and only a little input on their end). If there is a way to accomplish this with bluetooth and/or wifi?
The main reason I really want to do this is because as soon as our songs are on their phone they become part of their library. This means eventually, they will be played if only when they shuffle. When you give out CDs you have to depend on them actively adding your music, which even I forget to do when I get CDs from local bands...
Click to expand...
Click to collapse
There are apps that enable file transfer that are relatively fast. In most case, it's by using nfc as handshake and direct wifi or bluetooth as the transfer protocol. However, it will not work very well in you case as the users need to have the same app installed. In case similar to you, most are using the url sharing method. The nfc shares a link to the mp3 hosted online. Then the users phone download the mp3 with their own data connection. Good thing with this way is that there's no special app needed, and you don't even need your phone. It can be simply a nfc sticker. You can print something like "download mp3 here."

Related

+20 Mb without wi-fi

Anyone know if there is a way to install apps/games of over 20 mb without a wi-fi connection. So far i found nothing
Thank you for your help
also zune cant seem to let me sync my music (mp3 format) it says format not supported
strange , I just synced over 1000 mp3 using zune with a usb cable .
You need to tick the box in Zune to have it auto-convert to an acceptable format and you're good to go.
As for apps over 20mb - that'd be via the client and a USB cable.
solo21hd2 said:
You need to tick the box in Zune to have it auto-convert to an acceptable format and you're good to go.
As for apps over 20mb - that'd be via the client and a USB cable.
Click to expand...
Click to collapse
Why users are not allowed to use their data plan to what they want to?
As for Zune - what about the music bought on the device?
It's not mp3?
doministry said:
Why users are not allowed to use their data plan to what they want to?
As for Zune - what about the music bought on the device?
It's not mp3?
Click to expand...
Click to collapse
no , it is .wmv and if you sync an mp3 it will be converted to .wmv to .
tittieslover said:
Anyone know if there is a way to install apps/games of over 20 mb without a wi-fi connection. So far i found nothing
Thank you for your help
also zune cant seem to let me sync my music (mp3 format) it says format not supported
Click to expand...
Click to collapse
To download an app larger than 20 MB, you need to be on a Wi-Fi connection or a connection to your Internet-connected computer via USB. Windows Phone 7 was designed for not only those with unlimited smartphone plans, but for those without smartphone plans or data capped smartphone plans. Therefore at this time, any apps over 20 MB must be downloaded over Wi-Fi/USB.
ceesheim said:
no , it is .wmv and if you sync an mp3 it will be converted to .wmv to .
Click to expand...
Click to collapse
Download music from the Zune Marketplace can be in either a protected .WMA format (not WMV, as that is for videos), or an MP3. When you tap a specific song to buy or download, an MP3 will have a little MP3 icon telling you that you are downloading the song in an MP3 format. The same goes for purchasing music through the PC client. If you see an MP3 symbol, you are downloading MP3s, if you don't see that symbol, they are protected WMA files.
Symbol looks like:
Code:
_____
|MP3|
¯¯¯¯¯
If you set up the Zune software to convert files to a lower bit-rate during sync, then your files will be converted to the same format as your original file (though it seems only MP3 and WMA - if your file is not of these types, it will convert to WMA). Your original file, will not be touched on your computer, and only your device will contain the modified file.
prjkthack said:
To download an app larger than 20 MB, you need to be on a Wi-Fi connection or a connection to your Internet-connected computer via USB. Windows Phone 7 was designed for not only those with unlimited smartphone plans, but for those without smartphone plans or data capped smartphone plans. Therefore at this time, any apps over 20 MB must be downloaded over Wi-Fi/USB.
Download music from the Zune Marketplace can be in either a protected .WMA format (not WMV, as that is for videos), or an MP3. When you tap a specific song to buy or download, an MP3 will have a little MP3 icon telling you that you are downloading the song in an MP3 format. The same goes for purchasing music through the PC client. If you see an MP3 symbol, you are downloading MP3s, if you don't see that symbol, they are protected WMA files.
Symbol looks like:
Code:
_____
|MP3|
¯¯¯¯¯
If you set up the Zune software to convert files to a lower bit-rate during sync, then your files will be converted to the same format as your original file (though it seems only MP3 and WMA - if your file is not of these types, it will convert to WMA). Your original file, will not be touched on your computer, and only your device will contain the modified file.
Click to expand...
Click to collapse
So you mean you can buy mp3's from the phone and than just put it on the computer through Zune to have mp3 files there?
This restriction annoys me too, why not just have a pop up saying this is over 20meg, if you have a restricted data plan, it might be benifital to use Wifi or USB, do you want to continue?
For the mp3 i was unable to sync because i was trying top copy and drop them direcly from a usb drive to zune ... I bad to copy them on my computer first and then it worked
The 20mb limit is an operator restriction, not a phone one. It used to be 10mb...
how is it an operator restriction? wasnt limited on the HD2 though the same operate. its WP7 that limits it.
doministry said:
So you mean you can buy mp3's from the phone and than just put it on the computer through Zune to have mp3 files there?
Click to expand...
Click to collapse
As long as you make sure you are buying MP3s from the Marketplace, then when your phone syncs with the Zune the next time you plug it into your computer, it'll sync that MP3 file to your computer.
prjkthack said:
As long as you make sure you are buying MP3s from the Marketplace, then when your phone syncs with the Zune the next time you plug it into your computer, it'll sync that MP3 file to your computer.
Click to expand...
Click to collapse
Ok, got it....
doministry said:
Why users are not allowed to use their data plan to what they want to?
As for Zune - what about the music bought on the device?
It's not mp3?
Click to expand...
Click to collapse
Because some carriers have low data limits (like AT&T's 2GB limit and chain installing a bunch of large applications uses up tons of data). On top of that, if your data connection drops, then the file will have to start downloading all over again, which can lead to ridiculous data usage in low reception areas. Android does the same thing (restarts the download if the connection drops or something happens).
Music brought from Zune on a PC is downloaded in 320 kbps MP3 format. Just buy from the computer. The MP3s are huge, though. Like 10-15+ Megs per song, due to the high bitrate and low compression.
N8ter said:
Because some carriers have low data limits (like AT&T's 2GB limit and chain installing a bunch of large applications uses up tons of data). On top of that, if your data connection drops, then the file will have to start downloading all over again, which can lead to ridiculous data usage in low reception areas. Android does the same thing (restarts the download if the connection drops or something happens).
Music brought from Zune on a PC is downloaded in 320 kbps MP3 format. Just buy from the computer. The MP3s are huge, though. Like 10-15+ Megs per song, due to the high bitrate and low compression.
Click to expand...
Click to collapse
Well I know what mp3 is, I'm the musician
Anyway, WiFi can also drop, it actually happens more often.
How does connecting via. USB to download apps works? My PC is connected to the internet.
Phone connected - Check
Zune detects - Check
Login - Check
Browse Marketplace - Check
Buy Apps - Check
... then Zune says 'App will be downloaded soon'??!
Couldn't find any link to download in Zune. No option to sync Apps etc.
I have to:-
1. Disconnect phone from PC
2. Go to Marketplace and search for the App
3. Tap on Buy
4. "You've already purchased this. Would you like to install it again? message"
5. Tap on Install
6. Downloading starts
It's a hassle ... esp when I have bought a couple of apps.
doministry said:
Well I know what mp3 is, I'm the musician
Anyway, WiFi can also drop, it actually happens more often.
Click to expand...
Click to collapse
WiFi can drop, yes, but downloading **** off WiFi doesn't go against your data count with the carrier, and you always have the option of downloading with your computer over WiFi or a wired connection and then Syncing your phone via WiFi or USB.
I wasn't telling you what MP3 is. Someone said the files were WMVs. The music you buy off Zune aren't. The Subscription music (DRM'd) are low bitrate WMV files and they weigh in at like 4-6MB each (average). The brought MP3 files are high bitrate and weigh in at 10-15MB each.
I'm simply stating that if you are in a low reception area, or an area where the 3G->2G->3G handoff causes issues with downloads, you can end up using like 40 MB to download one MP3 from the Zune Marketplace. That is a real issue for people with a 2G data plan because they will also be syncing email, social network data, streaming music off Zune, and probably getting documents off SkyDrive, uploading videos to YouTube (that you can do trivially via email), etc.
If that happens 10x a month, that can be 300MB of your 2GB data limit, which is not a trivial number. For people like me who live in low reception areas, it can easily be more than that.
I only get a 1G (GPRS) connection here (rarely bouncing to edge), so don't talk to me about WiFi dropping more than a data connection. I'd probably use a Gig of data in month downloading due to failed connections and the phone restarting the download. WiFi is infinitely more reliable than ANY data network in this area, and I'm only 7 miles out the city. I've bounced between all 4 major carriers. They're all equally terrible - two of them don't get a connection here AT ALL.
numero said:
How does connecting via. USB to download apps works? My PC is connected to the internet.
Phone connected - Check
Zune detects - Check
Login - Check
Browse Marketplace - Check
Buy Apps - Check
... then Zune says 'App will be downloaded soon'??!
Couldn't find any link to download in Zune. No option to sync Apps etc.
I have to:-
1. Disconnect phone from PC
2. Go to Marketplace and search for the App
3. Tap on Buy
4. "You've already purchased this. Would you like to install it again? message"
5. Tap on Install
6. Downloading starts
It's a hassle ... esp when I have bought a couple of apps.
Click to expand...
Click to collapse
from what I have seen, if you download apps to your computer, then sync your phone, then they will show up in the marketplace on the first screen, bottom left corner, it will tell you. click on it and you can install them.
N8ter said:
WiFi can drop, yes, but downloading **** off WiFi doesn't go against your data count with the carrier, and you always have the option of downloading with your computer over WiFi or a wired connection and then Syncing your phone via WiFi or USB.
I wasn't telling you what MP3 is. Someone said the files were WMVs. The music you buy off Zune aren't. The Subscription music (DRM'd) are low bitrate WMV files and they weigh in at like 4-6MB each (average). The brought MP3 files are high bitrate and weigh in at 10-15MB each.
I'm simply stating that if you are in a low reception area, or an area where the 3G->2G->3G handoff causes issues with downloads, you can end up using like 40 MB to download one MP3 from the Zune Marketplace. That is a real issue for people with a 2G data plan because they will also be syncing email, social network data, streaming music off Zune, and probably getting documents off SkyDrive, uploading videos to YouTube (that you can do trivially via email), etc.
If that happens 10x a month, that can be 300MB of your 2GB data limit, which is not a trivial number. For people like me who live in low reception areas, it can easily be more than that.
I only get a 1G (GPRS) connection here (rarely bouncing to edge), so don't talk to me about WiFi dropping more than a data connection. I'd probably use a Gig of data in month downloading due to failed connections and the phone restarting the download. WiFi is infinitely more reliable than ANY data network in this area, and I'm only 7 miles out the city. I've bounced between all 4 major carriers. They're all equally terrible - two of them don't get a connection here AT ALL.
Click to expand...
Click to collapse
So you see, different experience here.
My carrier is very stable most of the time. And fast.
Most of WiFi I use is unstable.
SO, I still think user should be able to decide what size of files are downloaded.
To control it's own device and react according to situation.
Again, treating users like idiots. That's why they cannot learn anything more sofisticated later on.
And using computer, well, that was not part of the question.
doministry said:
Again, treating users like idiots. That's why they cannot learn anything more sofisticated later on.
Click to expand...
Click to collapse
To this I say, most users are idiots. Maybe not us here on XDA (at least, most of us), but the majority of people who buy phones do not spend their late evenings browsing the forums of places like this one.
Most people are absolute idiots and the reason why they don't learn is because they refuse to learn, not because someone didn't provide "advanced" options. Everything must be done for them or else they are completely dissatisfied. So to this end, Windows Phone 7 is far more fool-proof than say Windows Mobile 6.5 or Android, and that is simply because most people are idiots. I do wish Microsoft would provide more options, but at this early in the game, we've gotta take what we got and run with it. More options will come as the OS matures, so just hang tight.
You know how we learn? We learn because of these limitations. If these limitations did not exist, we'd have no need for XDA or similar sites. So while I'd love more options, I love the fact that the lack of some options allows us to learn new things and gives people the motivation to learn and solve these issues.
We are, only human, after all.

[APP] Subsonic

Just set this up again after trying it out about a year ago. It's AWESOME!
Requires a donation for the server after a month trial, but it's well worth it.
I can stream my ENTIRE multimedia library (which is stored on my home Windows 7 machine) to my phone. Flawlessly.
Music AND video files!
All the work is done server side, so it'll transcode (on the fly) files into whatever bitrate mp3 you specify.
For video, I have it set up to transcode into flash video, which works FLAWLESSLY on the Epic Touch!
The Android app can be set to cache ahead so if you lose a data signal your music is still there.
This combined with WoL magic packets means I can remotely turn on my home PC and have instant access to gigabytes - nay, terabytes - of media.
Take THAT iCrap! (Actually, there's iOS clients too, though they'd have trouble with the flash video....)
one of my favorite apps.
love the app, but why? dd-wrt router, vpn setup, network shares... my phone sees it as if i got 1TB sdcard
frifox said:
love the app, but why? dd-wrt router, vpn setup, network shares... my phone sees it as if i got 1TB sdcard
Click to expand...
Click to collapse
cool, i bet you'd rather me have access to your subsonic server than your network shares.
there's 25 or so of my friends that have access to my Subsonic with bitrate settings etc, its incomparable.
i have an apple & an orange if you want to debate their similarities.
Yeah, a network share is cool and has it's advantages, but this is something completely different.
On the fly transcoding and cache ahead are huge - especially for drives through the mountains where data is slow / non-existent.
I really like being able to give anyone access too.
Drdrewdon, do you know if it's possible to set up user-level access control? Ex. User a can see all folders but user b can only see one folder?
There arn't user rights yet, but its a common request from what I see.
You can also get gap-less playback on your droid by creating a new transcoder for ogg with a single step 'oggenc --quiet --quality=9 -o - %s'. Then set the player for your doid to use only that transcoder. Now you are streaming ogg instead of mp3.
Cant get this app to connect for some reason. Anyone have any setup instructions?
dabezt1 said:
Cant get this app to connect for some reason. Anyone have any setup instructions?
Click to expand...
Click to collapse
can't connect to your own subsonic server? explain what you've done so far
I Figured it out, I had to change some of the settings on my router. The app is great but Im liking Audio galaxy a little bit better, besides the fact there is no options to add users.

App that syncs MP3 from a network share through Wi-fi?

I know I'm asking for a lot here, but do you know of any android apps that could do the following...
At home I have a server that is always on, that connects to the router and hold all sorts of media files, including 24,000 MP3 files. I have a Samsung Galaxy S2, with 16GB of internal space and 64GB on a MicroSD card. I would like to have an app on the phone that, at a certain time every day (or week), connects via Wi-fi to the network share on the server, and syncs my MP3s. I have a few other file types mixed in with them too, such as AVI, VOB, TXT, that I don't want to be synced. I want it to compare the two locations and only copy what's new. Also, since the last sync, if I've modified any folder on the network share (i.e. changed file name or ID3 tag), then I want these changes to be reflected on the phone.
Now, the above is quite complicated, but I'm going to throw another spanner in the works now. The MP3s on the network share are mostly 256Kbps or 320Kbps. I don't really need this on the phone, and it woulkd mean I couldn't get all the music on there. But if it was 128Kbps I might. So I would like a program that would check the bitrate of the file and convert it if it is bigger than 128.
I realise it would take probably weeks to go through copying and converting 24,000 MP3, but if it does it all automatically I don't mind.
Is there anything out there that comes close to fulfilling these requirements?
Thanks.
meirionwyllt said:
I know I'm asking for a lot here, but do you know of any android apps that could do the following...
At home I have a server that is always on, that connects to the router and hold all sorts of media files, including 24,000 MP3 files. I have a Samsung Galaxy S2, with 16GB of internal space and 64GB on a MicroSD card. I would like to have an app on the phone that, at a certain time every day (or week), connects via Wi-fi to the network share on the server, and syncs my MP3s. I have a few other file types mixed in with them too, such as AVI, VOB, TXT, that I don't want to be synced. I want it to compare the two locations and only copy what's new. Also, since the last sync, if I've modified any folder on the network share (i.e. changed file name or ID3 tag), then I want these changes to be reflected on the phone.
Now, the above is quite complicated, but I'm going to throw another spanner in the works now. The MP3s on the network share are mostly 256Kbps or 320Kbps. I don't really need this on the phone, and it woulkd mean I couldn't get all the music on there. But if it was 128Kbps I might. So I would like a program that would check the bitrate of the file and convert it if it is bigger than 128.
I realise it would take probably weeks to go through copying and converting 24,000 MP3, but if it does it all automatically I don't mind.
Is there anything out there that comes close to fulfilling these requirements?
Thanks.
Click to expand...
Click to collapse
well,you really ask for alot but try using kies air for samsung.
Hi, thanks for your reply, but a problem that instantly springs to mind is that with Kies Air one doesn't connect to the router, but directly to the PC. The PC in question doesn't have wifi (connects to the router via ethernet). Also, because of this direct wifi connection i would need to enable Internet Connection Sharing on the server, which i'd rather avoid.
Any other suggesions.
Sent from my GT-I9100 using XDA
FolderSync works nice for me. Check this.
If you mean like a media server then use imediashare or if you want to send files through wifi search wondershare mobilego there the best things

[Q] galaxy s3 and 2010 Volkswagen audio

Just bought a 2010 gti.. which I'm loving.. I am excited to have a car with Bluetooth..
I got it paired to the Bluetooth system OK, it plays music as tho I had a headphone jack plugged in..
It will play call audio over the speakers and evidently the microphone, where ever it is, is working because people can hear me..
BUT.. I still need to use my phone to make or answer a call.. I've seen in videos people are using the car to browse their contact list and make a call.. I do not appear to have this functionality.. just curious if I could hit the jackpot here with someone who has had this problem
I'm running a custom ICS touchwiz ROM
Tia if anyone has any info on this
Sent from my SPH-L710 using xda app-developers app
bump
Hi! I have a 2012 GTI and just switched 2 days ago from iPhone 4s to GS3. The way I did it I made sure to be in neutral (manual transmission), paired the phone and let it sync address book and everything worked. I suggest you remove the phone from the car and car from phone and try everything again. Im running Blazer ROM[9/23/12][Sup?][LG8][v1.9]
Nice! I knew someone on xda would have one.. do your settings look like this?
The phone audio troubles Me... I feel like it should reference contacts in some way..
Sent from my SPH-L710 using xda app-developers app
Don't have gs3 any more. Click those 2 check boxes and see what happens
eurominican said:
Don't have gs3 any more. Click those 2 check boxes and see what happens
Click to expand...
Click to collapse
In 2010, VW had multiple BT systems. Unfortunately, it sounds like you have the lesser of the 3 (as do I).
I forget the model #'s, but basically there's a top end version that's part of the NAV system which uses the navscreen nicely. Then there is a version used in all the marketing materials that has steering wheel controls and uses the cluster info display for your address book / caller ID. THEN -- there's the real low end, crummy one that just interfaces as an audio cut in with no other integration. This is what I have. You still need your phone for all features except picking up a call (the button on the ceiling can begin / end a call). Lame.
I think your build date determined which BT system is in your car. The good (middle) system was only for very early units. IIRC, there was a class action lawsuit against VW about this - I opted in, still waiting for my check...
DrKaotica said:
Nice! I knew someone on xda would have one.. do your settings look like this?
The phone audio troubles Me... I feel like it should reference contacts in some way..
Sent from my SPH-L710 using xda app-developers app
Click to expand...
Click to collapse
That is generally covered by media. For example, my 2009 Ford focus has a similar system (SYNC) which will download contacts into a small address book and save them for me but doesn't reference contacts in the bluetooth settings area.
monkeymania said:
In 2010, VW had multiple BT systems. Unfortunately, it sounds like you have the lesser of the 3 (as do I).
I forget the model #'s, but basically there's a top end version that's part of the NAV system which uses the navscreen nicely. Then there is a version used in all the marketing materials that has steering wheel controls and uses the cluster info display for your address book / caller ID. THEN -- there's the real low end, crummy one that just interfaces as an audio cut in with no other integration. This is what I have. You still need your phone for all features except picking up a call (the button on the ceiling can begin / end a call). Lame.
I think your build date determined which BT system is in your car. The good (middle) system was only for very early units. IIRC, there was a class action lawsuit against VW about this - I opted in, still waiting for my check...
Click to expand...
Click to collapse
I have the steering wheel phone button.. but yeah it doesn't do anything. When I push it
I appreciate the info.
Sent from my SPH-L710 using xda app-developers app
I have the base version which is... Basic lol
i am bumping my crazy old thread with another VW GS3 question if anyone has any info:
Based on the reply i got, i definately have the crappy bluetooth.. its just audio output, and it sucks, i still have to use the phone to navigate through music.
the car came with a iOS adaptor.. which does me no good..
i've done some research and have found this: http://www.amazon.com/Newest-interface-Adapter-Volkswagen-Touareg/dp/B004I9CXHW/ref=sr_1_1?ie=UTF8&qid=1370563911&sr=8-1&keywords=vw+micro+usb
coupled with this: http://www.amazon.com/StarTech-com-Inch-Micro-USB-Cable/dp/B003YKX6WM/ref=sr_1_6?ie=UTF8&qid=1370564040&sr=8-6&keywords=usb+micro+usb
i would have a micro USB adaptor that would plug into the propietary mmi port..
our phones don't use USB mass storage however.. has anyone tried this? looking for experiences before i pull the trigger if anyone can help.
DrKaotica said:
i am bumping my crazy old thread with another VW GS3 question if anyone has any info:
Based on the reply i got, i definately have the crappy bluetooth.. its just audio output, and it sucks, i still have to use the phone to navigate through music.
the car came with a iOS adaptor.. which does me no good..
i've done some research and have found this: http://www.amazon.com/Newest-interface-Adapter-Volkswagen-Touareg/dp/B004I9CXHW/ref=sr_1_1?ie=UTF8&qid=1370563911&sr=8-1&keywords=vw+micro+usb
coupled with this: http://www.amazon.com/StarTech-com-Inch-Micro-USB-Cable/dp/B003YKX6WM/ref=sr_1_6?ie=UTF8&qid=1370564040&sr=8-6&keywords=usb+micro+usb
i would have a micro USB adaptor that would plug into the propietary mmi port..
our phones don't use USB mass storage however.. has anyone tried this? looking for experiences before i pull the trigger if anyone can help.
Click to expand...
Click to collapse
Yes the bluetooth sounds horrible
Here's what I did, and it works beautifully..
I picked up the MDI USB adapter, fed a 6ft USB>micro USB through the center console to the dash where I fashioned a phone 'mount' from my Otterbox belt clip.
I noticed it was kind of clunky, and very slow (would take up to a minute for the Premium 8 to even recognize the S3) using the stupid MMS mode. It did work however. I did some research on enabling USB mass storage and found this app: SG USB Mass Storage Enablerhttps://play.google.com/store/apps/details?id=com.mohammadag.samsungusbmassstorageenabler&feature=search_result#?t=W251bGwsMSwyLDEsImNvbS5tb2hhbW1hZGFnLnNhbXN1bmd1c2JtYXNzc3RvcmFnZWVuYWJsZXIiXQ.. It does require root, with Busy Box installed. Now the P8 recognizes the phone in seconds, and is very fast. The app is also nice for syncing content (more on that later). If your phone reboots, you will need to re-enable UMS. I handled that thru Tasker so each time the phone reboots it executes the shortcut that enables UMS. Works seamlessly.. Please note that UMS ONLY works on the S3's external micro sd card. It works great on my S3 but YMMV..
Now as far as syncing content I wanted something as close to iTunes as possible. Part of my mission was to divorce myself from all things "i"- iTunes, iPod, and of course iPhone. But iTunes has always worked well for me in terms of syncing content. Did some more research and found a nice music manager called 'MusicBee'- http://getmusicbee.com/ With UMS enabled it syncs my content very fast.. MMS not so much. On a side note, why they got rid of UMS is beyond me..
Now to handle playlists, and since I primarily use playlists in the car, I use MusicBee to sync those to a standard SD card and plug that into the slot on the P8. Don't use anything larger than 32gig as the P8 only 'sees' 500 folders. There is no limitation when using the MDI port so this limitation doesn't apply the the phone's storage.
One thing I want to mention is that if you want to be able to shuffle across all your folders you need to make sure to put a random MP3 in the root of your devices SD card. Start playing that song first, hit mix and you can shuffle across your entire library.
All browsing is done via the headunit just as you would an iPod. All tag info is displayed on the headunit as well, with the only exception being you can only browse the content of the phone's micro SD- so folder structure is important. The nice thing about this is that you can run other apps (I run Torque) since the MDI is only sees the S3 as a storage device, so hands free calling still works.
It also keeps the phone charged
Here's a few pics of my setup:
Any questions, don't hesitate to ask..
ddiehl said:
Yes the bluetooth sounds horrible
Here's what I did, and it works beautifully..
I picked up the MDI USB adapter, fed a 6ft USB>micro USB through the center console to the dash where I fashioned a phone 'mount' from my Otterbox belt clip.
I noticed it was kind of clunky, and very slow (would take up to a minute for the Premium 8 to even recognize the S3) using the stupid MMS mode. It did work however. I did some research on enabling USB mass storage and found this app: SG USB Mass Storage Enablerhttps://play.google.com/store/apps/details?id=com.mohammadag.samsungusbmassstorageenabler&feature=search_result#?t=W251bGwsMSwyLDEsImNvbS5tb2hhbW1hZGFnLnNhbXN1bmd1c2JtYXNzc3RvcmFnZWVuYWJsZXIiXQ.. It does require root, with Busy Box installed. Now the P8 recognizes the phone in seconds, and is very fast. The app is also nice for syncing content (more on that later). If your phone reboots, you will need to re-enable UMS. I handled that thru Tasker so each time the phone reboots it executes the shortcut that enables UMS. Works seamlessly.. Please note that UMS ONLY works on the S3's external micro sd card. It works great on my S3 but YMMV..
Now as far as syncing content I wanted something as close to iTunes as possible. Part of my mission was to divorce myself from all things "i"- iTunes, iPod, and of course iPhone. But iTunes has always worked well for me in terms of syncing content. Did some more research and found a nice music manager called 'MusicBee'- http://getmusicbee.com/ With UMS enabled it syncs my content very fast.. MMS not so much. On a side note, why they got rid of UMS is beyond me..
Now to handle playlists, and since I primarily use playlists in the car, I use MusicBee to sync those to a standard SD card and plug that into the slot on the P8. Don't use anything larger than 32gig as the P8 only 'sees' 500 folders. There is no limitation when using the MDI port so this limitation doesn't apply the the phone's storage.
One thing I want to mention is that if you want to be able to shuffle across all your folders you need to make sure to put a random MP3 in the root of your devices SD card. Start playing that song first, hit mix and you can shuffle across your entire library.
All browsing is done via the headunit just as you would an iPod. All tag info is displayed on the headunit as well, with the only exception being you can only browse the content of the phone's micro SD- so folder structure is important. The nice thing about this is that you can run other apps (I run Torque) since the MDI is only sees the S3 as a storage device, so hands free calling still works.
It also keeps the phone charged
Here's a few pics of my setup:
Any questions, don't hesitate to ask..
Click to expand...
Click to collapse
first of all, thanks a TON for the detailed reply..
based on your advice i went ahead and grabbed http://www.amazon.com/gp/product/B004I9CXHW/ref=oh_details_o03_s00_i00?ie=UTF8&psc=1
and a USB http://www.amazon.com/gp/product/B001QE03GK/ref=oh_details_o01_s00_i00?ie=UTF8&psc=1
i run a rooted rom so grabbed busybox and USB MS enabler.. we'll see how it goes! if not, im out 20 bucks.. whatever haha.. either way its very nice to here from someone with the same set up
Grabbed this too as insurance, at least it will sound better than before
i did also find a 16gb sd i had laying around so i threw that in the car yesterday, but my main device for music is my phone so it would be nice to have everything in one place. Even that is very nice to be able to navigate on the head unit as opposed to scrolling through my phone whilst bluetoothing.
if i may be so bold, are you using something like an OBD2 bluetooth adaptor for that torque app? do you have any recomendations for picking 1 vs the other? would be great to hear from a mk6 owner. there are a ton to choose from http://www.amazon.com/s/ref=nb_sb_ss_i_3_11?url=search-alias%3Delectronics&field-keywords=bluetooth+obd2&sprefix=bluetooth+o%2Celectronics%2C253
DrKaotica said:
first of all, thanks a TON for the detailed reply..
based on your advice i went ahead and grabbed http://www.amazon.com/gp/product/B004I9CXHW/ref=oh_details_o03_s00_i00?ie=UTF8&psc=1
and a USB http://www.amazon.com/gp/product/B001QE03GK/ref=oh_details_o01_s00_i00?ie=UTF8&psc=1
i run a rooted rom so grabbed busybox and USB MS enabler.. we'll see how it goes! if not, im out 20 bucks.. whatever haha.. either way its very nice to here from someone with the same set up
Grabbed this too as insurance, at least it will sound better than before
i did also find a 16gb sd i had laying around so i threw that in the car yesterday, but my main device for music is my phone so it would be nice to have everything in one place. Even that is very nice to be able to navigate on the head unit as opposed to scrolling through my phone whilst bluetoothing.
if i may be so bold, are you using something like an OBD2 bluetooth adaptor for that torque app? do you have any recomendations for picking 1 vs the other? would be great to hear from a mk6 owner. there are a ton to choose from http://www.amazon.com/s/ref=nb_sb_ss_i_3_11?url=search-alias%3Delectronics&field-keywords=bluetooth+obd2&sprefix=bluetooth+o%2Celectronics%2C253
Click to expand...
Click to collapse
Let me know how it goes, and don't hesitate to ask any questions..
I used this bluetooth adapter, and have had no issues.. http://www.amazon.com/Version-Bluetooth-Diagnostic-Interface-Scanner/dp/B008UR7J6I/ref=sr_1_3?s=electronics&ie=UTF8&qid=1370656911&sr=1-3&keywords=bluetooth+obd2

Chromecast Audio

I tried looking up this device on xda, but nothing yet, so i thought i'd post here first.
since it uses an audio jack, do you guys think you could plug this into your cars aux port, and stream using your phone? or is it dependent on wifi only?
It is wifi, not bluetooth. Might work in guest mode. I'm very interested in the device, but want to use if for DLNA streaming from my home server if at all possible.
Hi,
It also has dual output connector: analog 3.5 jack and optical spdif... equal to Apple Airport Express.
Anybody see if it has native FLAC support? I haven't found an answer to that yet. This may be a device I just have to buy and try...
Note10.1Dude said:
Anybody see if it has native FLAC support? I haven't found an answer to that yet. This may be a device I just have to buy and try...
Click to expand...
Click to collapse
Yeah I'm still waiting for an answer as to if it supports 320kbps for high quality streaming from spotify. That would be the main advantage of it over a bluetooth receiver.
I'd love to know if it does support that if anyone can find out!
FLAC is listed as supported media for google cast, so it SHOULD work.
https://developers.google.com/cast/docs/media
does anybody have any idea if Chromecast Audio would work as a car audio solution? I tried using a 1st Gen Chromecast but ran into the issue of the device's requiring an actual internet connection (not simply a wifi connection). My guess is that Chromecast Audio will similarly require an internet connection, but am wondering if there is a workaround?
mcnoggin said:
does anybody have any idea if Chromecast Audio would work as a car audio solution? I tried using a 1st Gen Chromecast but ran into the issue of the device's requiring an actual internet connection (not simply a wifi connection). My guess is that Chromecast Audio will similarly require an internet connection, but am wondering if there is a workaround?
Click to expand...
Click to collapse
A lot of talk, no conclusion about this yet. Some suggest tethering the phone should work. I've got one on order, should know next week.
cool, let us know! =]
I am working on getting mine to work in my car today. I bought it yesterday and didn't have much time to mess with it. I had it working as I tethered through my phone and using my gfs phone to play music but I'm going to see if I can get it to work without tether.
Got it working but not perfect
So the main thing is IT WORKS!!
Its just buggy getting it started but after that it plays fine for the whole ride. Here is what I did (notice: must have working tether on your phone to get it to work)
I am running a nexus 6 with Chroma ROM. Also I'm using Spotify to play my music.
Steps I did to try to get it working.
1. I first went through the setup process on my gf galaxy s5 and updated the chromecast through my tether.
2. I hooked everything up in my car.
3. Turned on my phones WiFi and press the button on the Chromecast first and then connect to the WiFi that my Chromecast gives out.
4. Then open the Chromecast app and make sure it sees it. (Mine still says it needs to be setup even though it already is. Don't worry about that)
5. Open Spotify and in the devices area it should say nearby cast or something like that. Try to connect and it will ask for a pin. Ignore that and hit cancel.
6. Then turn on your hotspot on your phone. It will then show your Chromecast name correctly in Spotify and you can connect and play music. (Must leave your tether on)
All in all I got it working without having a separate wireless connection to connect both of them and have audio playing through my car audio. I tried it twice now and it has worked.
Also the Chromecast app will not show its connected even though you're playing music through it. I have a screenshot of it at the bottom.
Nice - I have a ground-loop issue in my car and can't charge my phone the same time it is plugged into the stereo - this might solve that. I'm using mine to add streaming to a bedroom system, but if I like it, I may replace the streamer box on the home stereo, which cuts out on FLAC from time to time.
UPDATE: you do not have to go through all those steps everytime. I've tested further and found that it is much easier.
After you already have it setup in your car, to connect do these steps:
1. Turn on your phones WiFi and connect to your Chromecast audio.
2.After a few seconds turn your hotspot on(do not turn off the WiFi at any time).
3. After a few seconds Spotify will see your device and work perfectly.
OK,
I have had my Chromecast Audio working for the last day. I am using it with BubbleUpNP to stream audio of of my DLNA server on my home network. Working well, more reliable than the Soundmate that I was using. Going to order a micro-toslink SPDIF cable to use my on DAC. It isn't a DLNA renderer, so it won't work with software that is expecting UPNP/DLNA, but BubbleUpNP is working well.
I got one of these today, and the Hardware is really nice. It has a decent DAC, good WiFi, Dual (Analogue, Optical) output, so all good on that front. It also plays 24bit 192K FLAC from Qobuz without trouble. You should however make sure to turn the "High Dynamic Range" setting on in the CC app!
However, I don't like the way it's handled. I'm used to running Logitech Media Server with am Odroid U3 as Server and a couple of Raspberry Pi units with Hifiberry DAC/Digi/Amp addon boards, and with that setup starting music in the mornings is easy. I turn on the power, and that's it, after the Pi has booted, the music starts playing, choosing the last Playlist or Webradio Station I used when I turned it off. No need to even touch my phone.
With Chromecast I have to jump through a lot of hoops to actually get it playing any music, and that's it's biggest failure IMHO. It won't automatically reconnect, it won't resume playing where it left off, it's basically just a better kind of BT dongle (using Wifi instead of BT).
This is a huge waste of potential! Sadly, I cannot use this neat piece of Hardware with Logitech Media Server, because it doesn't work as a DLNA Renderer, and LMS can't cast to Chromecast (since that only works from Android/iOS/Chrome OS).
So, while this COULD be great, it's currently badly underachieving. Maybe someone will work out a way to fix this by rooting CC and installing Squeezelite on it, of by some other means. There is always hope!
CommanderROR said:
I got one of these today, and the Hardware is really nice. It has a decent DAC, good WiFi, Dual (Analogue, Optical) output, so all good on that front. It also plays 24bit 192K FLAC from Qobuz without trouble. You should however make sure to turn the "High Dynamic Range" setting on in the CC app!
However, I don't like the way it's handled. I'm used to running Logitech Media Server with am Odroid U3 as Server and a couple of Raspberry Pi units with Hifiberry DAC/Digi/Amp addon boards, and with that setup starting music in the mornings is easy. I turn on the power, and that's it, after the Pi has booted, the music starts playing, choosing the last Playlist or Webradio Station I used when I turned it off. No need to even touch my phone.
With Chromecast I have to jump through a lot of hoops to actually get it playing any music, and that's it's biggest failure IMHO. It won't automatically reconnect, it won't resume playing where it left off, it's basically just a better kind of BT dongle (using Wifi instead of BT).
This is a huge waste of potential! Sadly, I cannot use this neat piece of Hardware with Logitech Media Server, because it doesn't work as a DLNA Renderer, and LMS can't cast to Chromecast (since that only works from Android/iOS/Chrome OS).
So, while this COULD be great, it's currently badly underachieving. Maybe someone will work out a way to fix this by rooting CC and installing Squeezelite on it, of by some other means. There is always hope!
Click to expand...
Click to collapse
You can use it with your DLNA server, but you need to manage the Chromecast with BubbleUpNP on your phone. Not perfect, but more stable than the renderer that I was using.
I got mine yesterday and I must say that I am very happy with it. One thing though, when I play music via YouTube (via casting screen/audio in the CC app) the sound volume is really low. It is much higher when I play music via Spotify. Is there a way to boost the output from the phone? I tried the hardware buttons of course
Workaround for the Volume being too low: Use a cast-native app like Spotify to crank up the Volume.
CommanderROR said:
it's basically just a better kind of BT dongle (using Wifi instead of BT).
Click to expand...
Click to collapse
Yes, I see your point, but IMHO it's more than just a WiFi equivalent of a BT adaptor because, whilst you CAN stream from your device/locally with the right app, most "standard/consumer" use cases have the Chromecast streaming content direct from the Internet which is controlled by the app in your device. Your device doesn't do the streaming, saving power, you don't have to stay in range, etc. If I start steaming using Spotify as the app, for example, the Chromecast will continue playing my playlist even if I close Spotify on my device.
True. However, it still lacks a lot of features other multiroom systems offer. This little dingle has loads of potential, but Google will have to work hard to make it shine...

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