[Q] Onlive button mapping - Xperia Play Q&A, Help & Troubleshooting

Hi all xda members I'm posting this in hopes to get a list of people who have the play and would like to see Onlive add a button mapping feature so that games that require r2 and l2 buttons work. I figure a get a lot of people to back me on this forward the link to the developer and low and behold games that required additional buttons would be playable assuming the developer would listen to potential customers. So post a positive affirmation of button mapping capabilities and I'll send it over to the developer.
And please feel free to post any ideas of work around for this problem I'm dying for some trine action on this play.
PS happy holidays and my love to all the hard work that goes on in this forum

manwhosoldtheworld said:
Hi all xda members I'm posting this in hopes to get a list of people who have the play and would like to see Onlive add a button mapping feature so that games that require r2 and l2 buttons work. I figure a get a lot of people to back me on this forward the link to the developer and low and behold games that required additional buttons would be playable assuming the developer would listen to potential customers. So post a positive affirmation of button mapping capabilities and I'll send it over to the developer.
And please feel free to post any ideas of work around for this problem I'm dying for some trine action on this play.
PS happy holidays and my love to all the hard work that goes on in this forum
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Err the L2 and R2 are mapped to the volume buttons
Sent from my R800i using xda premium

pitamus said:
Err the L2 and R2 are mapped to the volume buttons
Sent from my R800i using xda premium
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This.
Op's post made me lol.
Sent from my R800x using xda premium

If anything, we need a solution for left/right thumbstick clicks.
A guy had a conversation with an OnLive rep about the situation (that can be found here: http://onlivefans.com/showthread.php?p=170555) and they said the the OnLive app for the Xplay was in it's early stages and it's possible that a solution could be found in future.
Obviously the rushed the Xplay optimization because wr kept complaining and they wanted to keep us happy.
I think a solution for left/right analog stick clicks for the Xplay would be to have them register when a person makes a double click or a hold of a button. Added onscreen controls would be better though.
Sent from my R800x using xda premium

im an idiot
thanks guys, i appreciate the insight and info tip my hat in appreciation

solution for left/right thumbstick clicks
how about the: Analog Joystick Game Controller Joypad for ipad ipad2 samsung Tablet :Thumbies Gaming Control Button for iPhone iPod Touch :Fling Vs Fling Mini Hands-On or iPad - Joystick-It from ThinkGeek. On top of the Xperia Play own touch analog joystick....

Related

[Q] How to save the game on Mupen64

I have searched but I can't find the answer. Is there any way to save my current progress on N64 games with Mupen64 on the Xperia Play The menu button does nothing. I have mapped the buttons correctly with the developers own config file.
I tried posting this in the Mupen64 thread but I'm a N00b and xda won't let me
Help!
ollieh84 said:
I have searched but I can't find the answer. Is there any way to save my current progress on N64 games with Mupen64 on the Xperia Play The menu button does nothing. I have mapped the buttons correctly with the developers own config file.
I tried posting this in the Mupen64 thread but I'm a N00b and xda won't let me
Help!
Click to expand...
Click to collapse
Its still a work in progress so its best to wait a few updates until the GUI is implemented, then you will be able to use save states easily without having to use all the config files.
OK Thanks. I love the smoothness of Mario64. Very impressed. Just another of the many features to show off at the pub!

Mapping buttons to touch screen press

My brother has a unlocked R800at and I have been trying to find an app that will let him map touchscreen presses to the physical buttons. I know that sixaxis controller has this feature, but it is only for external controllers. Is there something that will enable you to play any game by mapping the touchscreen buttons to the controller?
GameKeyboard is capable of doing so, but I never tinkered with it enough to figure out exactly how. It its a paid app, so you might want to look at some guides.
Saito Forte said:
GameKeyboard is capable of doing so, but I never tinkered with it enough to figure out exactly how. It its a paid app, so you might want to look at some guides.
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That is exactly what I am looking for! Thanks!

Bringing up Menu Key Features via Bluetooth Mouse or Keyboard

Good morning all genius friends on XDA Galaxy Note II forum. I wonder if you also have experienced this hardship of not being able to activate the menu key using your bluetooth keyboard or bluetooth mouse. It is really annoying especially if you had setup your smartphone next to the TV and want to bring up the menu on the main desktop screen, it won't happen. I have Genius bluetooth mouse and Logitech bluetooth keyboard, and basically tried all keys combinations trying to show the Menu but to no success.
Has anyone been able to do that? That would be awesome. Big time.
Any I wish you all a wonderful morning/day..
Sent from my GT-N7100 using xda premium
You mean menu from left side button?
I have also bluetooth mouse and mini keyboard and this is the only think is missing but i don't needed so much.
You know you can see home screen in landscape on tv?with original settings u will see only in portrait mode but is one app with have meny options to force landscape,rotate is name.
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Please read forum rules before posting!
Questions and help issues go in Q&A
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Thank you Lucian, and sorry for posting this in the wrong part of the forum. And yes I mean the left physical button menu, I couldn't find any way to bring it up with bluetooth mouse or keyboard, I use it alot actually with alot of programs, like Google Play where I check my applications updates, and many other software that require access to menu to perform some tasks.
Sent from my GT-N7100 using xda premium
Ok,i was having something in my mind to solve this problem,i made some search and i found a solution for this problem
Just find virtual button bar...who will activate some buttons on screen like home,back etc but menu access is the most important in this situation and voila...u don't need to physical touch your note 2 for that.
I found at least 1 app with the same functions but this i like it more.
Sent from my GT-N7100 using xda premium

[Q] Looking for help getting Ouya controller working on PC

Had my Ouya for over a month and... haven't really used it much. Got a lot on my plate and this thing is too brickable for someone like me to mess with. I'm hoping that the public release will include some surprises (really, I just hope it becomes worth the $99 I paid a year ago). Like everyone else around here, I'm pretty bummed out that the Ouya people completely lied about this system being hacker-friendly, and the games available on their store... um.... pretty much all suck. Installed amazon app store and nova launcher BTW. Improvement, but not so much as would make me choose to use the ouya over my ps3, computer, tablet, or.... um.... a block of wood. (wow, didn't intend to rant. sorry).
In the meantime, I'd like to use the controller with some of my steam games. It's unbelievably simple to connect it to my PC, and it is recognized as an Ouya controller, but the buttons are mapped... strangely. For the life of me I can't understand why remapping the buttons is not built into windows. So.... anyone know how to do this?
Thanks in advance.
Try the utility used for the Logitech Game Pad.
http://www.logitech.com/en-us/support/gamepad-f310?osid=14&bit=64
If the Ouya shows up as a "game controller", then you can map it. Look for the option in my screen shot attached below.
coachclass said:
Try the utility used for the Logitech Game Pad.
http://www.logitech.com/en-us/support/gamepad-f310?osid=14&bit=64
If the Ouya shows up as a "game controller", then you can map it. Look for the option in my screen shot attached below.
Click to expand...
Click to collapse
Unless I'm doing something wrong, that doesn't appear to work. The ouya controller comes up as a game controller (even when you use the "game controllers" link in the tray menu) but the "profiler" says that it does not detect any game controllers. I uninstalled and reinstalled the ouya controller to see if that would make a difference.
This is a bit ridiculous. An "open" system that you can't hack and can't repurpose. This thing is going to flop so badly at retail it's painful to think about it.
there are no drivers. You're more hoping that generic HID gamepad drivers are going to work. And CoachClass said to try it. He/she didn't claim it was going to work. Obviously, he/she has some experience or read of others using other controllers with it and that it if showed in the spot, it usually worked.
Now, if the controller actually turns out to be worthwhile, someone will create some kind of app to use it on the PC. Be patient, the console hasn't even been released to the public, so it's still in beta.
lovekeiiy said:
there are no drivers. You're more hoping that generic HID gamepad drivers are going to work. And CoachClass said to try it. He/she didn't claim it was going to work. Obviously, he/she has some experience or read of others using other controllers with it and that it if showed in the spot, it usually worked.
Now, if the controller actually turns out to be worthwhile, someone will create some kind of app to use it on the PC. Be patient, the console hasn't even been released to the public, so it's still in beta.
Click to expand...
Click to collapse
By your tone I'll assume you think I said something rude to CoachClass. I think you should reread my comment. I was just reporting back that I tried the suggestion and it didn't work. I appreciated the suggestion.
slack04 said:
By your tone ... .
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I'm not doubting my tone came off harsh or a bit rude. Collateral damage from other things. Nonetheless, I'm not going to excuse what I said, came off more harsh than intended. My tone was more overall to the post overall given the last line of your post. The other comments were more implied based off that line.
But what I said was true about the drivers, and the need to be patient for them to come along. If you like the controller, it may be worth while to ask Ouya to create the drivers at some point in the future.
slack04 said:
By your tone I'll assume you think I said something rude to CoachClass. I think you should reread my comment. I was just reporting back that I tried the suggestion and it didn't work. I appreciated the suggestion.
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I'm alright, we're cool.
I'm getting my Ouya next week, so I'll be able to play with it a little. I understand some of the disappointment. Ouya would be better as a pure Android machine. I won't referee whether the company lived up to their promise of making an open system or not. I could see that they meant open as in anyone could develop a game for it, but the rest of XDA wants a system that we can play with.
But, I'm still looking forward to using it for some of the things we know works. It would be nice if the Ouya controller can be repurposed as a PC controller, or even phone/tablet controller, but I'm glad other controllers (PS3, Logitech) could be used on the Ouya. That's a plus, so I'd give them credit for that.
Anyways, hope with more people working on the Ouya it'll be able to satisfy our expectations. I'm glad for everyone who's on this forum and generating ideas and trying out stuff.
---------- Post added at 07:48 AM ---------- Previous post was at 07:45 AM ----------
Hey, wait a minute. Has anyone tried connecting the Ouya to their phone/tablet?
There's a bluetooth gamepad call the Moga. On the playstore, you can find an app for it. Not sure if that helps.
coachclass said:
[/COLOR]Hey, wait a minute. Has anyone tried connecting the Ouya to their phone/tablet?
There's a bluetooth gamepad call the Moga. On the playstore, you can find an app for it. Not sure if that helps.
Click to expand...
Click to collapse
I connected mine to my galaxy tab 2 today, you need to hold the middle button down to get it to pair.
I was trying to figure out Tincore Keymapper, but it doesn't have very good documentation and the tutorial on YouTube skips a lot of early steps and moves way to fast.
https://play.google.com/store/apps/details?id=com.tincore.and.keymapper
Hopefully something similar will be available for Windows.
Sent from my GT-P3113 using Tapatalk 4 Beta
Bump, has anyone figured this out?
I used a Bluetooth USB dongle and the controller connects and is recognized as "OUYA Game Controller" in Win7 Devices but the buttons don't work with anything/arent mapped. In the Device Calibration I can light up all 16 buttons with the controller but outside of that they dont work. The touchpad works to move the mouse & click but nothing else.

modern combat quick time action

game works great but when i come across the quick time action at the end of the first stage i dunno what to do since i'm not playing with touch screen anyone know how to bypass this part?
SUPPORT here is great i see
This is a developer forum not Ouya's customer service. Wait for a reply please. The easiest way to get past these is to use the touchpad as a mouse and double-tap/drag the cursor to emulate a swipe on a touch screen.
Dont try to be cocky dude...its a forum, so its supposed to be' for Help ....

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