[INFO] Music and lack of SD card - Samsung Galaxy Nexus

Just checked the Nexus' new page, in features, it says:
Jam on with Google Music
Upload your personal music collection to the cloud with Music Beta by Google, and stream your music to your Galaxy Nexus, computer, or other Android devices. Upload music from your computer, or add your iTunes® library, and everything stays in sync automatically. Even when you have no data connection—just select the albums, artists, and playlists you want for offline listening.
Click to expand...
Click to collapse
The reason why I canceled the phone out of my list was because of the memory that seemed little for me. Why do I want a huge memory? It's because of music, I don't store movies, videos and other media. But with this new cloud feature works even with no data connection. Does that mean, I don't need an SD card? If that's true I'm definitely getting it, after all the memory was the only thing stopping me, and it was only because of music. Seeing I got my Samsung Wave with a full 16GB card full of music with absolutely nothing else.
Does that save me?

Nex_1 said:
Just checked the Nexus' new page, in features, it says:
The reason why I canceled the phone out of my list was because of the memory that seemed little for me. Why do I want a huge memory? It's because of music, I don't store movies, videos and other media. But with this new cloud feature works even with no data connection. Does that mean, I don't need an SD card? If that's true I'm definitely getting it, after all the memory was the only thing stopping me, and it was only because of music. Seeing I got my Samsung Wave with a full 16GB card full of music with absolutely nothing else.
Does that save me?
Click to expand...
Click to collapse
From what I gather, It will still need an initial data connection whilst it caches the song from the server that you have uploaded it to, and to cache it, it will take some of your 16GB therefore there will still be a lack of storage for your needs :/
Ps, hope that made sense haha

Bare in mind that the cloud music service is (currently) only officially available to folks in the US.
There will be a lot of people who don't know how to get round that.
As above though, for the 'cloud' service to work without a data connection, you must fist cache what you want to listen to on the phone, and 320kpbs MP3's aren't tiny.

Without data you still need the storage for cached songs.
BTW in case it wasnt clear No sd card + Google music announcement IS the reason for no SD card. I hope the discussion can stop now.

Google Music when download are 320 Kbps resolution, that means a 10 min song will be close to 32 MB each, now do your match and see how little songs you can put in the cache in the 13 GB of space left in the 16 GB version of the GN
so, to enjoy Google Music you'll need at least the 32GB version of GN
the next best thing is to use a USB key on the go, and keep it always plugged into the GN whenever you go around listening to music off your USB stick

The benefit here is that you can change what you store on the fly. So really you'll never need that much space taken up.
Sent from my HTC Mecha using Tapatalk

that's assuming you got WiFi connection nearby, or an owner of an Unlimited 3G/4G plan

Rusty! said:
Bare in mind that the cloud music service is (currently) only officially available to folks in the US.
There will be a lot of people who don't know how to get round that.
As above though, for the 'cloud' service to work without a data connection, you must fist cache what you want to listen to on the phone, and 320kpbs MP3's aren't tiny.
Click to expand...
Click to collapse
I don't know a way of getting round it :| ... is there one?
Also do you or anyone else reading this know - if I uploaded my own MP3s does it upscale them to better quality?
Thanks

jameslfc5 said:
I don't know a way of getting round it :| ... is there one?
Also do you or anyone else reading this know - if I uploaded my own MP3s does it upscale them to better quality?
Thanks
Click to expand...
Click to collapse
no, it stays at whatever resolution you uploaded it as, it will not be bumped to 320kbps
and you need a USA SIM card for them to allow you to stream for the free songs, if they detect a NON USA SIM card it will just give you the message that currently it's only for the USA
proxying the server, only works on the PC
and you can proxy the phone too via WiFi with an USA carrier SIM card to fool it

AllGamer said:
Google Music when download are 320 Kbps resolution, that means a 10 min song will be close to 32 MB each, now do your match and see how little songs you can put in the cache in the 13 GB of space left in the 16 GB version of the GN
so, to enjoy Google Music you'll need at least the 32GB version of GN
the next best thing is to use a USB key on the go, and keep it always plugged into the GN whenever you go around listening to music off your USB stick
Click to expand...
Click to collapse
That's for songs you purchased from the Android store. For songs that you uploaded to it, I'm pretty sure the cached version will just be a copy of the version you uploaded, same bitrate and all.

you upload from the PC, not from your phone
the phone only caches whatever is on Google Music
so yes, you only get what you uploaded + whatever you purchased from Google Music
the thing is most audiophiles like me will keep/sync 320kbps music in storage, as anything less than 192kbps sounds really bad in the car deck
but if you want to save space, you can definitely go with 128kbps, but that's only okay with headphones from the phone

And we see the 1% eliminating choice and slowly tightening the noose, forcing us to pay them to listen to our music from both their music store and bandwidth costs....you KNOW this was part of the negotiations with the labels to get the music service up and running.

AllGamer said:
you upload from the PC, not from your phone
the phone only caches whatever is on Google Music
so yes, you only get what you uploaded + whatever you purchased from Google Music
the thing is most audiophiles like me will keep/sync 320kbps music in storage, as anything less than 192kbps sounds really bad in the car deck
but if you want to save space, you can definitely go with 128kbps, but that's only okay with headphones from the phone
Click to expand...
Click to collapse
If you are an audiophile, you will be using FLAC for archival, and V0 for mobile playback.

Chirality said:
That's for songs you purchased from the Android store. For songs that you uploaded to it, I'm pretty sure the cached version will just be a copy of the version you uploaded, same bitrate and all.
Click to expand...
Click to collapse
They state that tracks their match their music on the servers will "upload quicker"(Read: Won't need to be uploaded at all since Google Music will simply use the copy on the server), given that, i think it's safe to assume that all files(that don't match) are uploaded and then converted to MP3.
If not, then atleast all the content is likely transcoded to MP3.
Infact, my entire collection is FLAC and i just went to music google and the file streamed is indeed a 16MB MP3, and with a track length of 7:11 that more or less corresponds with a file averaging out at a bitrate of 310 kbps

FISKER_Q said:
They state that tracks their match their music on the servers will "upload quicker"(Read: Won't need to be uploaded at all since Google Music will simply use the copy on the server), given that, i think it's safe to assume that all files(that don't match) are uploaded and then converted to MP3.
If not, then atleast all the content is likely transcoded to MP3.
Infact, my entire collection is FLAC and i just went to music google and the file streamed is indeed a 16MB MP3, and with a track length of 7:11 that more or less corresponds with a file averaging out at a bitrate of 310 kbps
Click to expand...
Click to collapse
http://www.google.com/support/androidmarket/bin/answer.py?hl=en&answer=1100462&topic=1100183
FLAC, aac, and ogg files are transcoded into 320kbps CBR MP3. For all other supported formats, absolutely no transcoding or matching will be done.

Sorry don't mean to sound dumb here but with this whole syncing to the cloud the music takes up space on the phone memory through caching? I thought the idea was so it doesn't waste space on the phone with its limited storage. I don't know much about this google music so don't flame too much, inncoent question hopefully will come to the uk soon!
Sent from my X10i using xda premium

The Gingerbread Man said:
Sorry don't mean to sound dumb here but with this whole syncing to the cloud the music takes up space on the phone memory through caching? I thought the idea was so it doesn't waste space on the phone with its limited storage. I don't know much about this google music so don't flame too much, inncoent question hopefully will come to the uk soon!
Sent from my X10i using xda premium
Click to expand...
Click to collapse
If you have an active data connection, (and until it comes this side of the pond, fooled them into thinking you're a citizen of the US) then it won't take up any space, it'll stream.
If you select songs for offline listening, they'll be cached on your device, using up space - but easily removed and replaced with something else when you change what you specify as available offline.
That's my (limited Brit) understanding of it.

The Gingerbread Man said:
Sorry don't mean to sound dumb here but with this whole syncing to the cloud the music takes up space on the phone memory through caching? I thought the idea was so it doesn't waste space on the phone with its limited storage. I don't know much about this google music so don't flame too much, inncoent question hopefully will come to the uk soon!
Sent from my X10i using xda premium
Click to expand...
Click to collapse
yes if you open Google Music, and select the option to make available offline
it will show you the amount of space left in your INTERNAL STORAGE of the phone, so if you only have 1 GB of space left, after Games / Apps, then you can only cache 1 GB of songs at 320 Kbps, using the 10 MB song file example pointed out earlier, you'll see you can roughly only cache aprox 30 songs give or take a few in 1 GB of space
... not much as you can see

Thanks guys that really helps! Good job Google put on all those extra data controls as this could really eat up data plans!
Sent from my X10i using xda premium

Nex_1 said:
Just checked the Nexus' new page, in features, it says:
The reason why I canceled the phone out of my list was because of the memory that seemed little for me. Why do I want a huge memory? It's because of music, I don't store movies, videos and other media. But with this new cloud feature works even with no data connection. Does that mean, I don't need an SD card? If that's true I'm definitely getting it, after all the memory was the only thing stopping me, and it was only because of music. Seeing I got my Samsung Wave with a full 16GB card full of music with absolutely nothing else.
Does that save me?
Click to expand...
Click to collapse
Basically, the way it works is you can upload 20,000 songs. On your phone, whenever you listen to music, it streams to the device. If you listen to a particular song, album, or artist often, it downloads the tracks to your phone so you're not paying to stream them over and over again.
If you know you're going to be out of data connection, you can explicitly download ("cache") songs, albums, artists to your SDcard so that you can listen to them. When you're back in a data connection, you can choose to keep them downloaded, or clear them again to free up space.
In the settings, you can specifically set it to only stream on WiFi, or only download on WiFi, or both. You may want to do this if you're on a strict data cap. In this case you'd probably cache a couple albums on WiFi while at home before you leave the house to tide you over till you return again.
I've been using Google Music Beta for months and it works pretty damn seamlessly in my experiences.

Related

[Q] Google Music - Got my invite! Any tips/tricks?

After about a month, I finally got it. Uploading my library now, probably going to max out my storage .
Anyone have any hints, tips or tricks on things that can be done with Google Music?
my learning
If you use an AT&T Microcell the Ping delay will go through the roof while uploading and will impact your ability to make calls.
On my 3G iPhone it appears that a song is playing fine but you can't hear. You need hit the pause button on the player and then play button so you can hear a song. Frankly Google Music doesn't work very well on my iPhone.
If you found any tip sites I'd like to know them.
I got an invite 8 days ago & just barely started uploading my music yesterday night. I've got the app for my Epic running SRF 1.1.1 & it doesn't seem to work. Maybe it might have something to do with the phone's modem? I'm not sure, but I'm only seeing the music on my SD. I checked my settings in the app & it is connected to my account, but it won't display the uploaded music at all. Damn it!
Sent from my SPH-D700 using XDA App
Enfiladedrivein said:
I got an invite 8 days ago & just barely started uploading my music yesterday night. I've got the app for my Epic running SRF 1.1.1 & it doesn't seem to work. Maybe it might have something to do with the phone's modem? I'm not sure, but I'm only seeing the music on my SD. I checked my settings in the app & it is connected to my account, but it won't display the uploaded music at all. Damn it!
Sent from my SPH-D700 using XDA App
Click to expand...
Click to collapse
I had the same issue with the app. I had it installed before I received my invite. Simply uninstalled and reinstalled google music on my phone. Issue resolved...for me at least.
Enfiladedrivein said:
I got an invite 8 days ago & just barely started uploading my music yesterday night. I've got the app for my Epic running SRF 1.1.1 & it doesn't seem to work. Maybe it might have something to do with the phone's modem? I'm not sure, but I'm only seeing the music on my SD. I checked my settings in the app & it is connected to my account, but it won't display the uploaded music at all. Damn it!
Sent from my SPH-D700 using XDA App
Click to expand...
Click to collapse
Actually because your phone is rooted.
I heard you can clear the apps data and it works , might not but give it a try
Sent from my SPH-D700
works okay for me on stock rooted ec05.. It fine with a few songs, but once I got to around 10,000 songs both the web interface and the android app became a lot slower and less responsive.
Also, the uploader will rape your home bandwidth if you let it.. My 20/2 ends up slower than dialup with that thing running. There are throttle controls, but they didn't seem to help, the problem only went away for me when I turned it off completely. Also it prevents the screensaver from activating.. wtf? The phone player could use more features, as could the web player. Web interface failed the girlfriend test. After using it for a few minutes she declared it "unfriendly" and went back to using grooveshark.
On the one hand, it's cool having my entire mp3 library available when I'm away from home, but on the other hand grooveshark is still better for me to find new music.
On my rooted Droid X (Apex 2.0 Beta), i've had zero issues.
A few tips: Rather than trying to upload your collection during the day, do it while you sleep. It doesn't modify the bitrate, so if you're uploading a 320kbs file that is 6MB in size ... well, you get the idea.
Be prepared for some organization on the site itself. Unless you're quite particular about your ID3 tags, you will have to rename some songs, locate/update/upload new or clearer quality album art (Google Images works fine for this), and combine groups of songs from the same album into one album listing(generally is the result of some of the songs having no 'Album Artist' and some having it... tip, just highlight all, put the Artist in both groups, Ctrl+F5, win.)
Last thoughts... the widget is really bad right now, but the UI isn't awful. While you can presently filter in 2 ways 1) All music or 2) Only music on your phone,... there isn't a way to only filter online stuff. But, when you have no data connection (3G or WiFi), it will gray the online music out.
But really, take this all with the Beta grain of salt. GMail was in beta at one point, and took awhile to become the slick e-mail machine it is now. I have no doubt Google Music will only get better.
do you know, if i update an id-tag on my computer is the same mp3 going to be updated also on Google Music?
If the file size or name of the music file doesn't change then I don't think a Tag will trigger the re-upload. It may be worth a try though.
Anyone know of a good "free" MP3 tagger, that will go through and ID and correct the tags of my MP3s before I upload them?
I think pretty much all of my MP3s have had their tags removed
DCRocks said:
Anyone know of a good "free" MP3 tagger, that will go through and ID and correct the tags of my MP3s before I upload them?
I think pretty much all of my MP3s have had their tags removed
Click to expand...
Click to collapse
http://www.techsupportalert.com/best-free-mp3-tag-editor.htm
Several free ones, with reviews for each one.
I've had Google music for a while now (just started using it recently) and I have to say, for it being beta, it's pretty good. Although, I do have some beef with a few things.
Widget sucks: There's the song name, forward, and pause/play button. That's it. I don't like it and I find myself just playing music through the app itself.
Data is wonky: I've noticed that sometimes that GM will load random songs incorrectly and sound like crap. The only way I've found to fix this is going to settings/apps/music and clearing the data and cache. It has to reload the songs but if you start listening to music on wifi or a good 3g connection, songs will load correctly.
Web Interface, YUCK!: Nit picking here but I hate the look of the web interface. Works great though.
App needs equalizer and lockscreen playlist: I'm drawing this complaint after using Power Amp. If GM could model their app after Power Amp, it'd be perfect
Even though it's all complaining, I still recommend this app to music users (on sprint only). After songs are cached on your phone, it hardly draws any data, but I still wouldn't use it on AT&T and Verizon...but that's just because of their stupid cap. It has loads of potential, and I can't wait to see it

[Q] Google Music Beta using a lot of data

Hey all, I'm going to be switching to Verizon in the next couple months, I am getting tired of sprint's 3g "dial-up" speeds. The problem obviously is verizon's data plans. I normally use about 3gb of data, and I am trying to get it down to under 2gb so I can get that plan with verizon. I have been using 3g Watchdog Pro for the last few days to monitor my data usage.
I use Google Music Beta a few times a day, but I see it's using WAY more data than it should. I cleared out the data usage from 3g watchdog pro, and then opened Music Beta, and streamed 2 songs that were each about 3 minutes long. After streaming those two files, 3g watchdog shows Music Beta used 80MB of data. I don't know how that is possible since those songs are each about 4mb big.
Anyone else who uses Music Beta and 3g Watchdog notice this?
Use an SDcard with music that you actually want. remove google music. enjoy 2gb of data.
Indirect said:
Use an SDcard with music that you actually want. remove google music. enjoy 2gb of data.
Click to expand...
Click to collapse
Thanks, but that doesn't really help me. I have 100gb of music, there is no 100gb card.
Verizon Data Plan
Or wait until tomorrow, and get 4GB data plan for the 2GB data plan price - [can't post URL - google "Verizon Data" and see articles about "Verizon Offering Double Data Package On LTE Phones Beginning November 8th"]
But there is also no 100gb data plan. Lol
Sent by breaking the sound barrier
And it's interesting how Verizon calculates their data as well.
I have an aircard through them which is still under an unlimited cap (don't ask), but they do send me automated messages when the card gets up over 5GB/mo..
During the data period, I think they also count some internal packet overhead. In checking the logs for my use on both the card and the server I connect to, they bill out a little more than 1k for every k you actually send and receive. YMMV
sitlet said:
Thanks, but that doesn't really help me. I have 100gb of music, there is no 100gb card.
Click to expand...
Click to collapse
'Technically' you could get a 128gb SDHXC...but that's 100$+ and not for micro.
Though I haven't noticed it. Have you tried downloading via wifi only, and try caching the music?
Google Music downloads stuff even when not using the application
I have noticed that Google Music is constantly downloading things at random times. Sometimes LOTS of things. I had it somehow download 250MB in the middle of the night when I wasn't using my phone a few times, and the application was not running ( at least not as far as my task manager knew ). What is it doing? I have gone through all of the applications' settings, and I don't see anything that stands out as an option. I ran through my 2GB data plan in 5 days. This is my first experience using Google Music, but let me tell you, I am very close to removing it, and going back to sync'ing music to the SD card.
Any sort of streaming service (Pandora, Crackle, Netflix, Hulu Plus, et cetera) is not really ideal for plans with bandwidth caps. I'm sorry, dude, but you are going to be paying through the nose unless regardless unless you only stream over wifi. I know it sucks, but there's nothing you can do about it.
If you stay with Sprint, though, you can do this, which may solve your speed issues. However, you will not be able to get unlimited Any Mobile calling (if you have the 450 minutes plan). I would do that first and see if it works. If it doesn't, then consider switching to Verizon.
I hope this helps.
I totally understand the part about streaming services not being ideal for mobile service plans that are capped, but I guess I only expect for the streaming application ( in this case Google Music which is more like on demand than "streaming" - like Pandora ) to consume data while I am actively using it.
In the example I'm trying to make, it appears that the application is using large amounts of data when I'm not using it. That's the question I was hoping to have answered here.
Check your background processes and see what's running.
google is meant to cache... and it downloads the files in a pretty big block... so after it's done downloading for the moment... you can skip... five or more songs... and it will pick back up... so unlike pandora... google actually caches.. and instead of only streaming one song at a time.. so it uses even more data then pandora does because of that...
the only thing i can really say to help has pretty much been mentioned... have it set to only stream/download over wifi... download a sizable playlist... and go from there
So no one has any other solution to getting Google Music to stop downloading so much data?
I have been grandfathered under the unlimited plan (as long as that lasts) and I too was surprised when I saw how Google Music used 1.3 GB for me when I at most played 20-25 songs the whole weekend.
my slacker.com account - which I used much more during the holidays only used 35mb. That is over 37x the data usage!
Pay for spotify 10$ a month all u can listen too, sink playlists to phone over WiFi whenever u want, u can stream too if u want
Sent from my PC36100 using Xparent Green Tapatalk

[Q] splitting music between internal storage and sd card

I have about 25 GB of music I wanna put on my E4GT, it comes with 16GB of internal storage and I have a microSD with 16GB as well. Is there a certain way I can store my music on the device so it still reads it as one library? Can DoubleTwist do this? Will there be a weird slow down if it goes from a song on the internal storage vs the sd card? Any help or information will be very much appreciated.
You just put it where ever you want, it will all show up in the music app.
Sent from my SPH-D710 using xda premium
My brosef,
check out google music app. It automatically can upload your itunes to Google Music cloud (allowing up to 20,000). It is awesome because I was eating up about 16 GB of music and now I just stream it from the cloud.
GOOGLE MUSIC
Streaming from the cloud is NOT the optimal answer in most cases. I don't want to be wasting more battery using cellular data to play music I can easily have saved locally on SD card.
We already complain that Sprint's 3G speeds are abysmal, try streaming anything for an extended period of time (at least in my case). It's frustrating when "buffering" is your new best friend.
Sent from my SPH-D710
LordLugard said:
Streaming from the cloud is NOT the optimal answer in most cases. I don't want to be wasting more battery using cellular data to play music I can easily have saved locally on SD card.
We already complain that Sprint's 3G speeds are abysmal, try streaming anything for an extended period of time (at least in my case). It's frustrating when "buffering" is your new best friend.
Sent from my SPH-D710
Click to expand...
Click to collapse
"its frusterating when BUFFERING is your new best friend" haha classic. I ha e good 3g at all times. Can i upload everything to the cloud from my phone? Is it a app i install?
If you're referring to Google Music, sign up for an account from PC, and downlaod the manager software then upload.
Sent from my SPH-D710
Yeah man check out google music. I use it all the time and 4g there is no buffering and minimal buffer on.a 3g connection. I don't know if you can upload from ypur phone but just transfer your music to your pc or mac and then upload it from there. The upload takes a whole depending on what connection and how much data you have but it was well worth it.
Sent from my SPH-D710 using XDA App
bcparker said:
I have about 25 GB of music I wanna put on my E4GT, it comes with 16GB of internal storage and I have a microSD with 16GB as well. Is there a certain way I can store my music on the device so it still reads it as one library? Can DoubleTwist do this? Will there be a weird slow down if it goes from a song on the internal storage vs the sd card? Any help or information will be very much appreciated.
Click to expand...
Click to collapse
PowerAmp works that way. I moved all of mine to external and my phone acts the same as when I had it all on internal
Sent from my SPH-D710 using xda premium

Obscene Data Usage form Google Music

Google Music has managed to drive my data usage up to nearly 10GB since the 15th with me having only used it to stream a handful songs (less than 30mins) and nothing else! I swapped from the stock ROM to Android Revolution HD about a week ago, and the data usage screen shows the background data for Google Music at just under 2GB since the ROM switch (2GB in approx. 7 days )!
Maybe it has something to do with my 12,000+ song library, but I doubt it. Any clues as to why it is using so much background data when the app as rarely been used?
Side Note: Thank God for unlimited data plans else this would have been costly...
(Please disregard typo in title. Form should be from.)
[SOLVED]
Reseting Google Music has stopped the extreme data usage, even with the app's settings re-enabled to what they were before reseting.
Steps taken:
- Clear data for Google Music
- Revert Google Music back to factory version
- Reinstall from the Market
- Reconfigure app settings
If you have "download over WiFi only" unchecked and have told Google Music to to "make available offline" or something has been caching, it could easily pull down gigs of music. Kinda unlikely but its possible if you've checked the right boxes.
Go check your offline only music collection in the app, see if it's cached a lot of it?
martonikaj said:
If you have "download over WiFi only" unchecked and have told Google Music to to "make available offline" or something has been caching, it could easily pull down gigs of music. Kinda unlikely but its possible if you've checked the right boxes.
Go check your offline only music collection in the app, see if it's cached a lot of it?
Click to expand...
Click to collapse
Precisely. If you checked "make available offline", then it'll download your complete library.
I've been using Google Music for months now (well, since it came out, actually) and have used it for all of my music now (ie I'm streaming all of my music over Google Music rather than keeping it on my SD card) and have never come even close to 10GB of usage total (or more than about 2GB over a month for Gmusic) and that's with listening for about an hour or 2 each day.
'make available offline' eh?... i've had that checked off since i first started using google music on my old thunderbolt and have never had an issue like this. even now, it's still checked on my nexus and not using crazy gigga's like what he's experiencing. that's bizarre
I do have "make available offline" checked, but I have not told Google Music to make any music available offline besides the recently played cache it keeps. If I toggle Google Music to only display songs available offline, it only shows ten.
Also I used Google Music on my old HTC Incredible, and never had this issue. Maybe I'll try resetting Google Music on the device...
if you have it set to stream high quality, then it will eat up a lot of data - Google Music streams 320Kbps files at high quality.
that adds up.
oscillik said:
if you have it set to stream high quality, then it will eat up a lot of data - Google Music streams 320Kbps files at high quality.
that adds up.
Click to expand...
Click to collapse
Even then 10GB is a lot of music. Heck, maybe with FLAC you'd get 10GB a month with reasonable listening, but that's without caching anything and still it's possible but unlikely.
If u have unlimited y r u worrying . Try checking " only download music for offline availability via wifi". That might stop all the background dl. Or check restrict background data when u click music under data usage
Sent from my Galaxy Nexus
I have had "only download over wifi" checked for the last 24hrs, and Google Music used a additional 0.25GB in that time period. This option should not matter has I never tell Google Music to download any songs for offline use.
The high quality streaming should not be the culprit either since I have opened the app to stream music in the last 24hrs.
The app seems to just be using 0.25GB a day without any user interaction.
As to why I am concerned even though I have an unlimited data plan, I do not like that something is going on with the phone that I cannot understand, and there is the fact the Verizon might start throttling my speeds due to the high usage.
Sent from my Galaxy Nexus using xda premium
I hadn't really used google music much at all, literally one drive around town in the car for about 15 minutes and it had used 56 MB. So after reading this I streamed one song and told it to make it available for offline listening. It was 14.35 MB to do that. I would agree, that is a lot of data for a small amount of music. Looks like the thing to do is go through and make it available off line while on wifi.
Now I am curious where the phone stores it and how much memory each song takes up. With the android file transfer MTP program on my mac I cannot find the songs I have stored for off line music. It is not in the music folder or anywhere obvious. I will dig into the phone with Astro and figure this out when I get a chance.
bmolloy said:
I hadn't really used google music much at all, literally one drive around town in the car for about 15 minutes and it had used 56 MB. So after reading this I streamed one song and told it to make it available for offline listening. It was 14.35 MB to do that. I would agree, that is a lot of data for a small amount of music. Looks like the thing to do is go through and make it available off line while on wifi.
Now I am curious where the phone stores it and how much memory each song takes up. With the android file transfer MTP program on my mac I cannot find the songs I have stored for off line music. It is not in the music folder or anywhere obvious. I will dig into the phone with Astro and figure this out when I get a chance.
Click to expand...
Click to collapse
I don't think they're stored as normal mp3 files. all renamed, iirc
bmolloy said:
I hadn't really used google music much at all, literally one drive around town in the car for about 15 minutes and it had used 56 MB. So after reading this I streamed one song and told it to make it available for offline listening. It was 14.35 MB to do that. I would agree, that is a lot of data for a small amount of music. Looks like the thing to do is go through and make it available off line while on wifi.
Now I am curious where the phone stores it and how much memory each song takes up. With the android file transfer MTP program on my mac I cannot find the songs I have stored for off line music. It is not in the music folder or anywhere obvious. I will dig into the phone with Astro and figure this out when I get a chance.
Click to expand...
Click to collapse
Look in /sdcard/Android/data/com.google.android.music/cache/music -- that's where music I've asked to be available offline is stored as numbered mp3 files, and it's presumably also the temporary cache for recently-played music.
Well reseting Google Music seemed to do the trick. The background data hasn't changed for two days straight now. Must have just been a bug that had the app constantly communicating to the servers.
SuzakuTheKnight said:
Well reseting Google Music seemed to do the trick. The background data hasn't changed for two days straight now. Must have just been a bug that had the app constantly communicating to the servers.
Click to expand...
Click to collapse
Figured as much. It may have even been hanging on caching one song and trying over and over. Google Music likes to do stuff like that
this is the prime example of when the cloud services are not really delivering as advertised
reason why the 16GB version is just too small for a media / gaming phone
Hi. Im having same problem with massive data usage. Im kind of new to this- so can someone guide me through resetting Google Music? I cant seem to delete it from my phone entirely. I know you mentioned re installing from the market- but whenever I go there it just gives me the upgrade option- which I did- but still doesnt seem to change anything. Sorry! And thanks to everyone in advance for any help!
lespaul1970 said:
Hi. Im having same problem with massive data usage. Im kind of new to this- so can someone guide me through resetting Google Music? I cant seem to delete it from my phone entirely. I know you mentioned re installing from the market- but whenever I go there it just gives me the upgrade option- which I did- but still doesnt seem to change anything. Sorry! And thanks to everyone in advance for any help!
Click to expand...
Click to collapse
Settings > Apps > All > Music > Clear Data & Uninstall Updates
That will reset the app to factory settings and allow you to pull the newest version from the market again. While this stops the problem, it is not a true solution to the issue as we have yet to identify what is actually causing the usage.
Before wiping, could you post your settings for the app? And any information such as library size and the number of songs you have told Music to store locally would be helpful in identifying the cause.
Sent from my Galaxy Nexus using xda premium
Thank you! I appreciate the help! What do you need for settings for the app? sorry! Im new to smart phones- so- I need to be walked through alot of this still! But- let me know any info you need and Ill be glad to get it for you. Thanks
That will reset the app to factory settings and allow you to pull the newest version from the market again. While this stops the problem, it is not a true solution to the issue as we have yet to identify what is actually causing the usage.
Before wiping, could you post your settings for the app? And any information such as library size and the number of songs you have told Music to store locally would be helpful in identifying the cause.
Sent from my Galaxy Nexus using xda premium[/QUOTE]
I currently have 7172 songs on Google Music. I have not stored any songs locally so far. Today started my new billing cycle- and I did nothing with my phone except play 1 song- streamed from Google Music. My data went from 0.000 GB to 0.076 GB after only playing 1 song- that lasted probably about 4 and a half minutes. Pretty crazy. Last month- I used up 2 GB of data in 10 days- and maybe streamed about 30 minutes of music during that time. A Verizon rep told me it takes about 30 hours of streaming music to use up 1 GB of data. I dont know if thats true or not. But judging by what others using it are telling me- I have something WAY wrong. So- Im going to try the info from above to reinstall and see what happens. Thank you for all of your help- and let me know if I can be of any help with additional info.
---------- Post added at 11:12 PM ---------- Previous post was at 10:46 PM ----------
Ive also wondered if it may have something to do with my settings under music. I have a Razr- and everything is unchecked except "Download Via Wi-Fi- only" and "Cache music-temporarily store streamed music." Those were both already checked with the installation. Should I uncheck the "Cache music" box? Is it pulling down alot more data maybe to temporarily store streamed music? Just wondering about this too! Thanks again!
I were uploading about 2GB of music from my computer to Play Music, and when that was done my phone gave me a warning that the app Play Music had downloaded 2GB of data over 3G, now I can't use my 3G for three weeks... When I take a look at Play Music's data folder there's only about 100MB of songs, as there should be.
I had set the app to only download via WiFi, but stream via 3G. Why could this have happened? Since I only have 2GB of memory on the phone, and the used data hasn't increased, what happened really?
Thanks

Dropbox space

I'm not sure what the appeal of having 25gigs (or whatever it is) of dropbox space with the One phones - if I stick 25gigs of music/movies or anything else in the dropbox cloud, it's not exactly instantly accessible data. It would take about 9 years to download that over 3g, so I can't see how it's a practical storage solution for a phone. Am I missing something? Maybe other countries have super-fast 3g alternatives... like 4g!
Also, there's been lots written about the HTC one phones, but I couldn't find anything about call quality - isn't that mad?! Nowadays the ability of a phone to function as a phone is worthy of maybe three lines in a 4-page review...
I didn't like the idea at first but I've started to use dropbox and Google music myself so now my phone is free for applications and such. Music plays instantly on google play and I can expand my collection beyond to what I can store on my phone and while images take a little longer than I'd like to open on dropbox, it's still good when the one x does run low on internal storage space.
We have a good network here in denmark and it's pretty speedy. I wish the Xl was quad though so I could make use of the 4g network here but I want quad tegra so it has to be the one x
I belive its not the information on the cloud, its like the Dropbox beta.
Im background, its runs a backup service that mirror your information to the web.
The problem is, what happend afther 2 years of "free contract".
wilkomints said:
...Also, there's been lots written about the HTC one phones, but I couldn't find anything about call quality - isn't that mad?! Nowadays the ability of a phone to function as a phone is worthy of maybe three lines in a 4-page review...
Click to expand...
Click to collapse
To be fair there has been very little written about the One X that isn't just based on quick hands on sessions at MWC. I've yet to see a review where the reviewer has actually had a phone for an extended period of time. Also as far as I know the phones at MWC did not have sim cards in them so no one yet has had chance to test that.
I agree its an important feature of a phone however with modern phones I think we just take it for granted that it will have good call quality. I'm sure by the end of next week there will be many people in this forum who can give you some more feedback. Also I dare say for many people phone quality is low down on their list...
Also don't forget the phone has 26gb of usable on device storage and if you really must carry around your complete movie and music collection to have at hand then it has USB host mode so you can plug a usb storage device into it.
Personally I intended to store music in google music, allowing me to stream my whole music collection if I want to, also allowing me to mark certain albums (the ones I want to listen to most) available offline so I don't need to stream over 3g when I'm off wifi and so I have access to them for those times when you have no internet connection. I will manage what I have offline and online during WIFI time.
Dropbox will store photo's, video (ones recorded on the device), documents and possibly device backups.
Local storage will be used to store videos which are transferred from my PC library when and if I need them (pre-planning needed). I have no need to store my entire movie collection on my phone...
HTC-Gunge said:
Also don't forget the phone has 26gb of usable on device storage...
Local storage will be used to store videos which are transferred from my PC library when and if I need them (pre-planning needed). I have no need to store my entire movie collection on my phone...
Click to expand...
Click to collapse
I agree - to be honest, I'm not too bothered about space. 32gb (or however much is usable) is fine for me. I'll just load up whatever films/music I want on the phone before any long journey. I'm unlikely to need hundreds of films or albums on the phone at any one time.
Last time I tried streaming music on my phone - though spotify - it was painfully slow, so maybe I'll try again & see if it's actually usable.
I wouldn't upload the data on Dropbox which you really need all day, just the things for home and sharing some files or just for uploading the pictures to clean up your mass storage.
With Google Music and or a subscription service like Spotify music is covered. The streaming is actually good on Google Music as long as you don't need Flac! Why would you it's a mobile device!
The cloud backup is more than adequate, got a Box 50GB account and Dropbox 25GB account plenty of space. Most my HD videos get taken off the phone and backed up onto my server and or uploaded to YouTube so that's taken care of. I don't watch movies on the go, and have Flickr Pro account where all my photos get uploaded to.
So I think 32GB should be ample enough for my needs.
i have found a couple of dropbox music players wich works pretty good but the ui isnt that good but manageable , i have a google music account,a spotify subsrcription, a box 50gb account and 37gb dropbox account (87 in total 50gb wich i will cancel) and that plus the 25gb we get from htc is more than enough space so the HOX's internal storage won't be an issue for me
HTC-Gunge said:
Also I dare say for many people phone quality is low down on their list...
Click to expand...
Click to collapse
It sounds silly, but I use my phone so little for calling that it really is the least of my worries. I don't really 'do' long phone calls with friends and I have a business phone for, uh, business purposes!
Also, many of my calls are over Bluetooth hands free, using my car stereo (I spend a lot of time on the road) and the quality over that isn't brilliant regardless of the phone.
Not knocking those who do care a lot, just giving another PoV!
The 2 year deal bothers me. But i have 8gb already plus box.net 50gb, and 4shared 25gb (you get 25 when you register and its for life). I use an app called audiogalaxy that makes me able to stream my whole mp3 collection from my computer and it even works on 2g, without any audio compression. And you can stream sd video on 3g via ftp + mx video. Ive been fine with a 2gb microsd for a year so i dont think storage will be a problem.
Sent from my LG-P970 using XDA
Some good news from http://blog.dropbox.com:
If you’ve got a free account, you can invite up to 32 people for a whopping total of 16 GB of extra space.
Pro accounts now earn 1 GB per referral, for a total of 32 GB of extra space.
Have you already invited a bunch of people?
Don’t worry. Within a few days, you’ll get full credit for every referral that’s already been completed. Boom!
Here's my referral link. 500mb free for both of us if you sign up this way
http://db.tt/BDYfVbM2
Used to think cloud would be bad but then 2 hard drives and a USB failed in a week so much data lost I love the fact if my phone brakes all my photos are safe and well.
Sent from my HTC One X using xda premium

Categories

Resources