Smashing the FPS cap like we did on the evo! - Samsung Epic 4G Touch

Lets just do it. Lets get some dev's stoked on swing what this bad ass best on the earth phone can rip on some benches and do it all in the name of fun since we all love Modding anything and everything. Its why we are all here. How many FPS you think we could rip on quadrent for fun. I bet over a 100fps easy. Antithesis, smart bench. We would destroy all previous standing records ! Its the one thing I have wanted most on this phone from the second I got it. Yes we have a cap of 60 and we don't really need more. But we also don't need 1.6ghz to play a game at the games full potential without it lagging or to face book. Lol but we are do it for fun to play with anyway!

How does oc affect gps? Lol u mean fps right? #autocorrect_fail
Sent from my Galaxy S2

Ya I just tried the auto correct because my gf swears by it. Uhhh lame. Guess no one cares about the fps lock

there is a 30fps cap when using hdmi, otherwise its 60fps. not fatal but still annoying as our phones usually cap out on the 2d/3d benchmarks at 60

frifox said:
there is a 30fps cap when using hdmi, otherwise its 60fps. not fatal but still annoying as our phones usually cap out on the 2d/3d benchmarks at 60
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ya thats what im saying. it would be super fun to see what our GPU is capable of without it having a govener on it. its like putting a speed govener on a corvet. why the f*ck would you do that?

bluefire808 said:
ya thats what im saying. it would be super fun to see what our GPU is capable of without it having a govener on it. its like putting a speed govener on a corvet. why the f*ck would you do that?
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to conserve battery life...for one.
perfect example. the iphone max clock standard is 1ghz, but they have iit underclocked to 800mhz to help with battery. performance doesnt take much of a hit.
on top of that. 60fps is awesome. your eye isnt going to detect anything higher on a 4.5 inch screen. so even if we got it up to 80fps, it would make a difference, but our eyes may not be able to detect it.

Success100 said:
to conserve battery life...for one.
perfect example. the iphone max clock standard is 1ghz, but they have iit underclocked to 800mhz to help with battery. performance doesnt take much of a hit.
on top of that. 60fps is awesome. your eye isnt going to detect anything higher on a 4.5 inch screen. so even if we got it up to 80fps, it would make a difference, but our eyes may not be able to detect it.
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Um people love to mod, bottom.line. why did the dev's make our phone clock to 1.6ghz? Its useless except on a benchmark as everything you can imagine runs.smooth at 1.2-1.0ghz. Its just something fun that people would get a kick out of testing.

Related

Why is the HTC Aria "zippier" than the HTC Evo?

The EVO carries some great specs and gets some good benchmark scores through various tests but I always felt that it seemed kind of clunky with just navigating through the OS. 2.2 has helped a bit but I still feel the same way.
I was recently supplied with the HTC Aria through the company I work for. Now I know this phone is a more entry level android set, but I am really blown away with how quick this thing feels. Benchmark scores aren't as high as the evo, but the phone just feels so much faster and more fluid through the OS.
I am not trying to start any sort of flame war. I came from the Nexus One and now have the Evo and Aria. Anyone else notice this?
EDIT: Also I did a camera and video comparison. The picture and video quality is just better on the Aria. Maybe it's just my Evo.
booloobunny said:
The EVO carries some great specs and gets some good benchmark scores through various tests but I always felt that it seemed kind of clunky with just navigating through the OS. 2.2 has helped a bit but I still feel the same way.
I was recently supplied with the HTC Aria through the company I work for. Now I know this phone is a more entry level android set, but I am really blown away with how quick this thing feels. Benchmark scores aren't as high as the evo, but the phone just feels so much faster and more fluid through the OS.
I am not trying to start any sort of flame war. I came from the Nexus One and now have the Evo and Aria. Anyone else notice this?
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It's the Damn FPS LOCK! My parents have the incredible and that also feels sooo much smoother. Come on HTC give us a factory fix instead of leaving it to the Devs again! They will fix it! But they shouldn't have to!
P.S. we don't call the Android op sys OS 2.2 its not an iphoney....its froyo ....just messn with Ya I couldn't resist
Is that really what makes it feel that way? I didn't know.
booloobunny said:
Is that really what makes it feel that way? I didn't know.
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100% absolutely.
Very much so yes.
I went from CM6 with a 53 FPS avg to test Fresh 3 with the stock HTC kernel with 29 FPS avg. Night and day difference navigating around the phone. It really is that bad. It's a shame HTC is stonewalling on the situation.
-NO fps lock
That's it... I'm running CM-1 with netarchy fix I think... anyway, it's NIGHT and DAY difference. Do yourself a favor and get a rom/kernel with a fix.
Mine benchmarks just fine now... infact, with Cm6 + Snap kernel, I benchmark a bit better than most snapdragon phones.
30.3 on neocore, HOLLA'.
Its not just the fps lock, it also has alot to do with the graphics accelerator. For one HTC didnt include the proper drivers for the graphics to run at full speed and not only that but it is not an indipendent G.A. it is "intergrated". In other words, if youve ever bought a new graphics card for your computer because most of us nerds know that most comps. bought out there have "intergrated" fx cards. They are built into the motherboard, therefor sucking more energy and resources from all the other parts of the computer. Its the same way with this phone, another thing is the HDMI output. Just like a computer if you want to have a nice vid card and also have a tv tuner or another output you would need to take up 2 slots, well you can only fit so many slots in a phone.
The FPS hack is not the answer lol. Ever heard of placebo.. not the band the effect. I am running CM6 and in linpack getting scores of 39.???. My phone is current and runs smooth. However when it comes to changing screens or anything like that its not any less or any more smoother then when it was set to 30fps. I will say this though games do play smoother and that is definitly noticiable.
These people claiming the FPS unlock makes there phone snappier lol what a joke seriously guys? Dont guess things, read up and learn something. Word of mouth isnt always the correct answer.
twilk73 said:
The FPS hack is not the answer lol. Ever heard of placebo.. not the band the effect. I am running CM6 and in linpack getting scores of 39.???. My phone is current and runs smooth. However when it comes to changing screens or anything like that its not any less or any more smoother then when it was set to 30fps. I will say this though games do play smoother and that is definitly noticiable.
These people claiming the FPS unlock makes there phone snappier lol what a joke seriously guys? Dont guess things, read up and learn something. Word of mouth isnt always the correct answer.
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not just placebo. Like others have noticed there are Android phones that do not have the fps cap that do run smoother and are equal or less as far as processor and gpu specs go. I have been building pc gaming rigs for the last 8 or so years so I do know the difference not going by word of mouth and also agree with BALeR's post that its not just the fps cap. I didn't mention the gpu in my earlier post because I have used the incredible and it does run smoother loaded up, Not rooted than my evo was stock. Yes might be using different drivers also. The majority of the peeps who use the fps hack can't all be seeing placebo effects. There is some truth to the matter might not be huge but enough non the less for a noticeable difference. Not flaming or saying you are wrong, just defending what I posted.
twilk73 said:
The FPS hack is not the answer lol. Ever heard of placebo.. not the band the effect. I am running CM6 and in linpack getting scores of 39.???. My phone is current and runs smooth. However when it comes to changing screens or anything like that its not any less or any more smoother then when it was set to 30fps. I will say this though games do play smoother and that is definitly noticiable.
These people claiming the FPS unlock makes there phone snappier lol what a joke seriously guys? Dont guess things, read up and learn something. Word of mouth isnt always the correct answer.
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I would have to disagree. When I first started using netarchy's kernel for my evo it felt like butter
If the FPS unlock is a placebo than so is Chemo for cancer patients.
lol. yeah SERIOUSLY. I've gone back and forth from stock to Netarchy a dozen times, and I can instantly tell which is which.
My girlfriend has an EVO as well. She wasn't convinced either, so we took both phones, stripped our Sense "Scenes" to "Clean Slate", removed battery covers (I have carbon fiber on the back of mine.) and I had to guess who's was whos.
All I had to do was swipe once or twice and I knew which phone was mine vs hers. we did that probably a dozen times and I got it every single time.
I wasn't going off of some blemish or marking that my phone had that hers didn't, it was solely based on a BLANK screen. (default background of course.) and swiping back and forth.
No, but you're right.. it's make believe, like Toothpaste and the female orgasm.
twilk73 said:
The FPS hack is not the answer lol. Ever heard of placebo.. not the band the effect. I am running CM6 and in linpack getting scores of 39.???. My phone is current and runs smooth. However when it comes to changing screens or anything like that its not any less or any more smoother then when it was set to 30fps. I will say this though games do play smoother and that is definitly noticiable.
These people claiming the FPS unlock makes there phone snappier lol what a joke seriously guys? Dont guess things, read up and learn something. Word of mouth isnt always the correct answer.
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LOL,the nerve of some people..So its a Placebo that I and 100's of other people see a huge difference in the over all "snappyness" of the phone when using a fix?...You can't be serious...placebo,lol....Linpack and CM6 isn't all that's out their sir.Seems like you need some real world experiences with other roms and unlocking FPS before posting.
The Evo running at 30hz is awful, running at around 55hz on CM6 rom (used the T2 hack before), and it is WAY WAY WAY WAY better.
I lol at people who lost their root and can't do it... they can whine all they want
jigglywiggly said:
The Evo running at 30hz is awful, running at around 55hz on CM6 rom (used the T2 hack before), and it is WAY WAY WAY WAY better.
I lol at people who lost their root and can't do it... they can whine all they want
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Exactly, it feels so much better. FYI. fps, not hz. two totally different things.
30hz would strain your eyes, possibly and REALLY be annoying.
God imagine that.. 30fpx lock AND 30hz. what a POS that would be.
felacio said:
Exactly, it feels so much better. FYI. fps, not hz. two totally different things.
30hz would strain your eyes, possibly and REALLY be annoying.
God imagine that.. 30fpx lock AND 30hz. what a POS that would be.
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I believe the display is locked at 30hz, it's not a CRT.
jigglywiggly said:
I believe the display is locked at 30hz, it's not a CRT.
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I can't find actual specs for the screens refresh rate. (excluding the fps cap)
But, I believe the reason we feel so much lag is that the screen is capable of 60hz, which, all LCD screens are now a days. but the cap of 30fps is allowing the screen to refresh 2 times before another frame is drawn, giving us that feeling a lag.
again, this is just my thought on the whole thing as I can't find solid specs of the device, only a bunch of sites that say the 30 fps is a cap on the screens refresh rate. which, ...don't have to be the same thing.
twilk73 said:
The FPS hack is not the answer lol. Ever heard of placebo.. not the band the effect. I am running CM6 and in linpack getting scores of 39.???. My phone is current and runs smooth. However when it comes to changing screens or anything like that its not any less or any more smoother then when it was set to 30fps. I will say this though games do play smoother and that is definitly noticiable.
These people claiming the FPS unlock makes there phone snappier lol what a joke seriously guys? Dont guess things, read up and learn something. Word of mouth isnt always the correct answer.
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Click to collapse
Wholly inaccurate. Netarchy's kernel shows a dramatic improvement in touch response in addition to improved framerate when scrolling. It's not just a placebo and it's borderline irresponsible to say otherwise.
CyanogenMod wins agian!
I'm actually thinking about the Epic if it gets CM6 support...
twilk73 said:
The FPS hack is not the answer lol. Ever heard of placebo.. not the band the effect. I am running CM6 and in linpack getting scores of 39.???. My phone is current and runs smooth. However when it comes to changing screens or anything like that its not any less or any more smoother then when it was set to 30fps. I will say this though games do play smoother and that is definitly noticiable.
These people claiming the FPS unlock makes there phone snappier lol what a joke seriously guys? Dont guess things, read up and learn something. Word of mouth isnt always the correct answer.
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Click to collapse
Come back to us when you compare a Stock Nexus One or Incredible and a Stock Evo.
Again, scrolling between screens and apps... one can see a BIG difference.
The 30fps cap puts a TOUCH INPUT LAG. This makes it feel like the phone is lagging behind you. You swipe across the screen and the phone actually registers it around half a second after you.
http://www.youtube.com/watch?v=szOje7dcRlo
Looks like someone's a pretty big hypocrite... Twilk, you need to do some reading and learning.
_______________
On top of that, I put the Cm6 Snap Kernel on top of the Cm6-RC1...
I get higher 3d benchmarks. For example...
-16.8 fps on Nenamark (formerly... 10'ish fps)
-30.3 fps on Neocore (formerly 25'ish)
-43 fps on GL Benchmark HD 1.1 (formerly 28'ish)
Install a Custom Rom, Netarchy's latest kernel and then Launcher Pro. You will notice a big difference

[Q] Kaiser 3D Drivers For Android - SOLVED - CAN BE CLOSED

I was wondering, the 3D performance is a lot better on the kaiser when using the video drivers (of course).
But is there any way to get the 3D driver to work in android?
Since i don't think it's possible to just install the driver on WM and then run Android because it fully shuts down WM i was wondering wether there's a way to get that nice smooth performance on Android as well.
Or is there any app that makes the kaiser a bit faster (graphics wise)?
Thanks a lot!!!
Answer:
3D Drivers are implemented (if that's the correct word (I'm from Belgium so)) in Android.
syntax1993 said:
I was wondering, the 3D performance is a lot better on the kaiser when using the video drivers (of course).
But is there any way to get the 3D driver to work in android?
Since i don't think it's possible to just install the driver on WM and then run Android because it fully shuts down WM i was wondering wether there's a way to get that nice smooth performance on Android as well.
Or is there any app that makes the kaiser a bit faster (graphics wise)?
Thanks a lot!!!
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Aren't they allready implemented using opengl????
If your running android you already have the drivers, they are in the kernel. I think we need to make a big sticky of that somewhere, third time ive seen it asked this week.
aceoyame said:
If your running android you already have the drivers, they are in the kernel. I think we need to make a big sticky of that somewhere, third time ive seen it asked this week.
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I second that
syntax1993 said:
Or is there any app that makes the kaiser a bit faster (graphics wise)?
Thanks a lot!!!
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As has already been said, HW3d is implemented into the kernel which utilises the qcom chip in our kaiser's, but the hardware graphics acceleration although better then nothing is pretty crap compared to the new phones coming along so you can't expect miracles, just be glad it has any at all and android can actually use it unlike window mobile!
scooter1556 said:
As has already been said, HW3d is implemented into the kernel which utilises the qcom chip in our kaiser's, but the hardware graphics acceleration although better then nothing is pretty crap compared to the new phones coming along so you can't expect miracles, just be glad it has any at all and android can actually use it unlike window mobile!
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I would not call 32 frames per second in NEOCORE, with your build, prertty crap.
Well, can not be compared to new phones, but you must admit that this is more than enough to run 3D games(we can play RagingTunder2!).
Millence said:
I would not call 32 frames per second in NEOCORE, with your build, prertty crap.
Well, can not be compared to new phones, but you must admit that this is more than enough to run 3D games(we can play RagingTunder2!).
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No, it is quite impressive for an old timer, but obviously it can't keep up with the new hardware on the market and therefore the applications/games that are targeted at these devices. It's also a shame it isn't man enough for new video codecs although installing arcMedia which uses FFMpeg as it's backend improves things a little and gives support for more formats.
Thank you for answering, i had no idea it was integrated into the kernel.
I've heard that the kaiser had a quite good video chip but that's probably compared to the other phones at that time .
Well my phone is running Quake2 at about 10FPS (a bit higher (about 15-20) when looking into corners etc.) and i was hoping for a bit higher rate but it seems it isn't very easy to gain that on android.
Thanks a lot again for this quick answer, i haven't found any post on the forum wich answered my question so...
Syntax1993
Haven't looked well enough then it seems.
I'm sorry.
awhile back I looked at the performance of our integrated 3d and it is about on par with a rage 128 from what I remember... which is pretty bad lol not to mention that on android we have to run through java and we have a pretty weak fpu. I mean in linpack with my barebones rls 3 and overclocked to 572 mhz I get 3.8 mflop/s which is pretty bad lol. That was with JIT working properly even.
aceoyame said:
awhile back I looked at the performance of our integrated 3d and it is about on par with a rage 128 from what I remember... which is pretty bad lol not to mention that on android we have to run through java and we have a pretty weak fpu. I mean in linpack with my barebones rls 3 and overclocked to 572 mhz I get 3.8 mflop/s which is pretty bad lol. That was with JIT working properly even.
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Have u had any problems clocking that high? I'm a bit scared to clock higher than 450Mhz because i don't want to brick my phone tbh.
Would be cool to clock that high.
*Afraid to clock that high LOL*
syntax1993 said:
Have u had any problems clocking that high? I'm a bit scared to clock higher than 450Mhz because i don't want to brick my phone tbh.
Would be cool to clock that high.
*Afraid to clock that high LOL*
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And there's the batt consumption issue... even if it can be reached ull need a really really long lasting extended batt, I got a Seidio Inocell 1600mAh, in a donut with .25 kernel and oced to 470, my batt last me like 10-12 hours if I use moderate wifi, bt or gps and keeping my data to 2g only.... If I try to keep my wifi or gps turned on all time and use 3g probably it wouldnt last more than 4-6 hours.
albertorodast2007 said:
And there's the batt consumption issue... even if it can be reached ull need a really really long lasting extended batt, I got a Seidio Inocell 1600mAh, in a donut with .25 kernel and oced to 470, my batt last me like 10-12 hours if I use moderate wifi, bt or gps and keeping my data to 2g only.... If I try to keep my wifi or gps turned on all time and use 3g probably it wouldnt last more than 4-6 hours.
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Well since the data here costs a lot of money (i don't know what it's like where you live) i rarely use it.
GPS is off and wifi is only on when at home or for a short period of time.
BT is also rarely used and off when not used.
I'm using a 2880Mah battery so the clocking won't be that much of a problem and i can recharge it every night so.
Aren't there high costs for 2G and 3G? it's waay to expensive to have it turned on all day.
Would i get any problems when clocking to around 500Mhz or smthng like that?
syntax1993 said:
Well since the data here costs a lot of money (i don't know what it's like where you live) i rarely use it.
GPS is off and wifi is only on when at home or for a short period of time.
BT is also rarely used and off when not used.
I'm using a 2880Mah battery so the clocking won't be that much of a problem and i can recharge it every night so.
Aren't there high costs for 2G and 3G? it's waay to expensive to have it turned on all day.
Would i get any problems when clocking to around 500Mhz or smthng like that?
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Click to collapse
If ur using a data plan its relatively cheaper... i've oced my lil htc tilt to 520mhz, specialy when trying heavy apps and never had an issue (well never had issues more than the normal ones LOL ) you'll feel it gets a bit "warm" in the backside (maybe due to the higher batt consumption) and speed increase isnt that much beyond a certain point but maybe ull be luckier than me! (this is something common in evert oc! my cousin and i both have an evga gtx 275 i can get ir run almost 100 mhz higher than stock and if my cousin even tries to touch the values his pc hangs up!!) Taking abuot that... The only thing i've never tried was to oc the gpu (i've seen that option in atools) dunno if its doable in our kaisers and if there's a real increase/decrease in performance... if you give it a try maybe you could publish ur results...
albertorodast2007 said:
If ur using a data plan its relatively cheaper... i've oced my lil htc tilt to 520mhz, specialy when trying heavy apps and never had an issue (well never had issues more than the normal ones LOL ) you'll feel it gets a bit "warm" in the backside (maybe due to the higher batt consumption) and speed increase isnt that much beyond a certain point but maybe ull be luckier than me! (this is something common in evert oc! my cousin and i both have an evga gtx 275 i can get ir run almost 100 mhz higher than stock and if my cousin even tries to touch the values his pc hangs up!!) Taking abuot that... The only thing i've never tried was to oc the gpu (i've seen that option in atools) dunno if its doable in our kaisers and if there's a real increase/decrease in performance... if you give it a try maybe you could publish ur results...
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I'll try clocking CPU to about 500Mhz or a bit more
Going to use it tomorrow because it's about 9pm ATM.
GPU would be nice if it was possible to overclock it.
I'll post it tomorrow, could be that i can't see any result compared to a lower frequency.
Thx for ur help btw!
I've noticed a small diffrence when trying quake2 atm.
The diffrence isn't very great but i will try clocking it a bit higher tomorrow
Yooooo
As i've said before many times there is no risk in overclocking past 528 because we are not touching the voltage going to the cpu when we are overclocking it, just the crystal that controls the frequency it is running at. There is a slight heat increase and loss of battery consequentially because of that extra heat but that is it. I am speaking from experience overclocking a 2.4 ghz celeron E2200 to 4.25 ghz on air cooling with no disatrous results and used it as such every day. Basically I overclocked it with a pinmod for voltage and FSB increases and then I overclocked it further with the motherboard and supplied even more voltage. For the heatsink I used an OEM socket 775 heatsink and had no problems at all, it typically ran about 48 Celsius. If an overclock that high and potentially harmful won't kill the cpu then certainly one of a much smaller % is not going to harm a little kaiser.
FYI I took the voltage on that Celeron to 1.7 volts to get it that high. Stock is 1.1 if I recall
aceoyame said:
As i've said before many times there is no risk in overclocking past 528 because we are not touching the voltage going to the cpu when we are overclocking it, just the crystal that controls the frequency it is running at. There is a slight heat increase and loss of battery consequentially because of that extra heat but that is it. I am speaking from experience overclocking a 2.4 ghz celeron E2200 to 4.25 ghz on air cooling with no disatrous results and used it as such every day. Basically I overclocked it with a pinmod for voltage and FSB increases and then I overclocked it further with the motherboard and supplied even more voltage. For the heatsink I used an OEM socket 775 heatsink and had no problems at all, it typically ran about 48 Celsius. If an overclock that high and potentially harmful won't kill the cpu then certainly one of a much smaller % is not going to harm a little kaiser.
FYI I took the voltage on that Celeron to 1.7 volts to get it that high. Stock is 1.1 if I recall
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Awsome I could only reach 2.9 gigs on a intel q9400 on an asrock g31m-s (its a really crappy n cheap mobo!) The q9400 runs stock @ 2.66 maybe u can help me with that too lol!! Kiddin...
Sent from my HTC Kaiser using XDA App
albertorodast2007 said:
Awsome I could only reach 2.9 gigs on a intel q9400 on an asrock g31m-s (its a really crappy n cheap mobo!) The q9400 runs stock @ 2.66 maybe u can help me with that too lol!! Kiddin...
Sent from my HTC Kaiser using XDA App
Click to expand...
Click to collapse
See BSEL pin mod for socket 775 as it isnt a gigabyte board that should send your OC soaring through the roof since it doesnt use CPUID for configuring its clock speed on boot.
Millence said:
I would not call 32 frames per second in NEOCORE, with your build, prertty crap.
Well, can not be compared to new phones, but you must admit that this is more than enough to run 3D games(we can play RagingTunder2!).
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Click to collapse
Just tried Raging Thunder 2. Wow - I had no idea games like this could run well on our old machines - except without an accelerometer I can't see how to steer and accelerate at the same time .
Are there any other nice looking action/racing gaems out there that give decent frame rates?

Fps unlock

Is there a kernel for unlocking the fps on our phone. I have looked and found it for other phones but not ours. Running Calkins with Rogue.
Sent from my SPH-D710 using xda premium
I think it already runs 60 fps and higher if it needs to.
At first I was all like "holy ****, really? You really need more than 60fps?"...the evo4g running at 30fps was one thing--at it sucked. Bad.--but this phone already hauls silky smooth ass.
...but then I got to thinking...a solid 120fps, 80fps, hell, 72fps would make a noticeable improvement to the overall smoothness. Most people might never notice it, but I do....and I don't want to get into it with someone over what I can and can't perceive.
So, I'm curious too. Would it even be possible? Has it not been attempted yet only because it's already "smooth enough"?
The only thing smoother I have ever seen was my NS4G running Netarchy's kernel...I forget how high it got (68fps? 70fps?) but it wasn't much higher, the stdev was reasonably low and I have never used a phone (iPhone included) that was as smooth as my NS4G OC'd to 1400 on Netarchy's kernel.
I saw a OG epic with unlocker running at 68 hertz so fps was around 65. I know it seems like not that much, I just want to get the most out of my phone. Sorry if this sounds like I am whining.
The highest I've personally seen it go was 63 running a quadrant test.
Id be interested in a kernel that could run more than 60fps,but not too much more. I dont want to overstress the devices hardware,but i doubt 72fps would even stress the Epic 4G Touch. Im currently testing the Rogue kernels 1.4.1 and 1.5. Those kernels seem to achieve slightly higher quad scores,but do nothing to change the fps. Not that im complaining about 60fps. Im very impressed with the Epic 4G Touchs performance. Especially when i go back and use my old Evo. Thanks for listening.
phatmanxxl said:
The highest I've personally seen it go was 63 running a quadrant test.
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Ive seen mine jump to 71 quite a few times.....runs average at61
sent from the near past
curiousity....
so just out of curiosity, why do we relate phone and computer platforms screen refresh rate performance to fps (frames per second)? fps is the same as Hz (hertz), which is cycles per second. I mean we use Hz for televisions, so wy not phone and computer plateforms?
ryandoubleu said:
so just out of curiosity, why do we relate phone and computer platforms screen refresh rate performance to fps (frames per second)? fps is the same as Hz (hertz), which is cycles per second. I mean we use Hz for televisions, so wy not phone and computer plateforms?
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Actually, FPS is only equated to Hz if the application in question waits for vertical sync, locking the FPS to the refresh rate of your screen. This is the reason many games now offer an option of whether to wait for screen refresh or not. If you don't wait, you can easily reach 200+ FPS in applications if you have the right rig.
So I take it that no one knows of a kernel that unlocks the htz on our phones?
SRT300 said:
So I take it that no one knows of a kernel that unlocks the htz on our phones?
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Seems not. I guess everyone thinks it's smooth enough...if I knew how (or what) to screw with to get some results I would.
Pointers?
SRT300 said:
I saw a OG epic with unlocker running at 68 hertz so fps was around 65. I know it seems like not that much, I just want to get the most out of my phone. Sorry if this sounds like I am whining.
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They messed with it in the OG Epic Samurai kernel. They changed the hertz to get the fps to 72 and while it made the hallway part of quadrant move quicker and smoother it ended up creating lag or chop in certain apps. Most people were asking for it to get scaled back to stock settings. It is probably possible on the Epic Touch but it will take a kernel guru and most likely ALOT of fine tuning
Sent from my Nexus S 4G using xda premium

[q] only 20 fps!!! Help me please!!!

i have a samsung Galaxy Nexus (gsm version). i have the AOKP rom installed and also just installed the Franco Kernal. When i run the quadrant standard, i notice when its testing 2d and 3d im only getting about 20 fps. not sure why? when i first installed the franco.kernal i was getting about 59 or 60 fps. If anyone can help me with this id appreciate it!
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You forgot to turn on 2d hardware in the dev options. I get same results if i dont turn it on.
No! I do have it turned on! Sometimes get 60 fps and other tines 20fps!
Sent from my Galaxy Nexus using XDA
sparky2423 said:
No! I do have it turned on! Sometimes get 60 fps and other tines 20fps!
Sent from my Galaxy Nexus using XDA
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You don't need force gpu.
It does nothing.
Dunno what the guy above is smoking because all it is designed to affect is 2D graphics and even then only for apps not optimized for ICS.
Don't waste the 2 seconds it takes to turn it on.
Did you really need to make two threads about the same thing?
Cluttering the forum.....
nodstuff said:
You don't need force gpu.
It does nothing.
Dunno what the guy above is smoking because all it is designed to affect is 2D graphics and even then only for apps not optimized for ICS.
Don't waste the 2 seconds it takes to turn it on.
Did you really need to make two threads about the same thing?
Cluttering the forum.....
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The 2d option clearly increases the quadrant app 3d tests. Its an obvious difference. Without 2d the FPS hits around 25 fps. With 2d enabled the FPS gets pegged at 60 fps. Its easy to test yourself and see.
But yes the 2d option is meaningless for all stock apps and launcher since they are already accelerated.
Btw i find most apps perform worse with 2d enabled so i never use the option. I dont know why people seem to think otherwise.
RogerPodacter said:
The 2d option clearly increases the quadrant app 3d tests. Its an obvious difference. Without 2d the FPS hits around 25 fps. With 2d enabled the FPS gets pegged at 60 fps. Its easy to test yourself and see.
But yes the 2d option is meaningless for all stock apps and launcher since they are already accelerated.
Btw i find most apps perform worse with 2d enabled so i never use the option. I dont know why people seem to think otherwise.
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Quadrant is about as useful as an ashtray on a motorbike.
For every day use the force gpu option should be off.
I don't know why people insist on posting crap about benchmarks on xda.
Any dev will tell you they mean nothing.
To the op, do you have problems playing games? Can you notice 20fps without using quadrant?? If not then there is nothing wrong, just use your phone.
but his question wasnt asking "how valid are quadrant scores", but "why is my score so and so".
Besides quadrant has a whole lot of meaning when compared between the same device, ie nexus vs nexus. This myth of "quadrant is meaningless" got taken totally out of context and spread across forums. The original intent was yes a low end crap phone could be super optimized while another high end phone is poorly coded, so a quadrant score between the 2 has no value or bearing on user experience.
But keeping hardware identical, ie nexus vs nexus, quadrant is extremely meaningful. In fact its a great way to compare roms.
I wish this myth would stop and be taken back in its proper context!
Anyway sorry OP i dont know what else it could be.

[Q] 512 GPU for a hardcore non-mobile gamer?

I rarely play games on my phones, and generally even if I do it's something like Battleheart or Tiny Tower or one of the Kairosoft games (and of course Draw Summin and Wordfeud) or a little SNES emu rather than Shadowgun (Gears of Bore Mobile now with more boring) and such.
Reason being that I already play a lot of high end games on PC and console regularly so... the "simpler" designed games tend to be a much better experience on a mobile. Probably a discussion had a million times on neoGAF or something so I won't expand anymore .
So what I mean to ask is that is there a significant gain in UI/Browser/etc performance with 512mhz GPU OC?
Is the additional battery drain significant?
I'm currently on Liquid 1.3 + Franco 142 FWIW
Lots of power drain with minimal improvement. I just stick with the 384Mhz kernel cause it gives me the least problems.
Sent from my Galaxy Nexus using xda premium
Another phone for a hardcore non-mobile gamer.
Or better yet, a Vita.
Something I've been pondering on for many a day is: How much more performance will I see if I were to overclock the GPU to 384 Mhz?
Theshawty said:
Something I've been pondering on for many a day is: How much more performance will I see if I were to overclock the GPU to 384 Mhz?
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A few frames per second. Technically it isn't an overclock. It is a restore to reference clock
adrynalyne said:
A few frames per second. Technically it isn't an overclock. It is a restore to reference clock
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I know what you mean.
I read that article the Google developer wrote regarding this matter. Are these few extra frames notable in games? Does it use that much more power?
Speaking of "restoring to reference" clock, why did an image of an iPhone pop up in my head? Oh yeah, they underclock their processors by 200 Mhz.
Theshawty said:
I know what you mean.
I read that article the Google developer wrote regarding this matter. Are these few extra frames notable in games? Does it use that much more power?
Speaking of "restoring to reference" clock, why did an image of an iPhone pop up in my head? Oh yeah, they underclock their processors by 200 Mhz.
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I'm not sure if it makes a real world difference really. I've always done it in my kernels...just because
Is the GPU set solid at 512 or dynamic and will ramp up/down as its needed? I'm guessing set, as one of the Android brains out there would of already made it dynamic if possible.
Think I have answered my own question really in hindsight
Sent from my Galaxy Nexus using XDA
Adrynalyne will no doubt correct me if I am wrong, but I think the fps gain from reference to 512Mhz is something in the region of 3-5 fps? It's a lot of drain for very little gain. And seeing how I've not come across a game that isn't smooth on the Nexus, it seems like a waste of time and juice.
adrynalyne said:
Another phone for a hardcore non-mobile gamer.
Or better yet, a Vita.
Click to expand...
Click to collapse
Uhhh... I just said I don't play many games on my phones at all. To make it even clearer, I don't play games when I'm out besides simple ones because I generally rather read something online if I had a lot of time waiting for something/someone since I do so much, dare I say it, proper gaming at home. My mobile is my mobile, it's why I got a gnex, it's a smartphone .
Back to topic, so 512mhz is only a little FPS increase in games (that I don't play ) with minimal gains everywhere else and generally lowers battery life? I'll remain stock clock then . Thanks guys.
Kalavere said:
Adrynalyne will no doubt correct me if I am wrong, but I think the fps gain from reference to 512Mhz is something in the region of 3-5 fps? It's a lot of drain for very little gain. And seeing how I've not come across a game that isn't smooth on the Nexus, it seems like a waste of time and juice.
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I agree with your completely
307 to 384 nets me 3 fps.
I would imagine 512 from 384 has diminishing returns from that. So 3-5 is not a stretch at all for max gain.
moe6 said:
Uhhh... I just said I don't play many games on my phones at all. To make it even clearer, I don't play games when I'm out besides simple ones because I generally rather read something online if I had a lot of time waiting for something/someone since I do so much, dare I say it, proper gaming at home. My mobile is my mobile, it's why I got a gnex, it's a smartphone .
Back to topic, so 512mhz is only a little FPS increase in games (that I don't play ) with minimal gains everywhere else and generally lowers battery life? I'll remain stock clock then . Thanks guys.
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I know what you said, but self described hardcore gamer is at conflict with it, regardless of device

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