Dead Space for WP7 - Windows Phone 7 General

I just messed with DS on my iPhone 4 and can confirm it is a superb game in every way. The controls, for a mobile device like a smartphone, are excellent. You can easily move and control the camera at the same time. It seems EA tasked their brightest and most skilled coders for this game. It looks amazing and controls so well. This is a game we all need on WP7. The lack of fragmentation on WP7, unlike Android, would allow EA to put in minimal effort for maximum reward.

At least temporarily it looks like a Nokia exclusive.

Related

How Apple should combat Windows Phone 7 Series gaming

http://www.ithinkdiff.com/how-apple-should-combat-windows-phone-7-series-gaming-124123
It's too late ... Microsoft has quite some advantage here with their Xbox platform.
Anyway, do you play games on your phone?
I do !
- Puzzle Quest
- Allmost all kind of card games
- Billiard
- Scrabble
- Shooter (but rarely because HTC Kaiser sucks on graphics).
Microsoft may have the advantage with XBox, but Apple definitely has the advantage with the iPhone. Indie games can be ported from XBox to WP7 in no time maybe, but AC2, Halo and NFS weren't coded in C#, so I'm not quite sure about real titles.
Does the typical XBox game translate well to a mobile device? Just because a game is awesome on a game console doesn't mean it will be awesome on a smartphone form-factor.
Whichever platform has the best mobile-friendly games will dominate. Hopefully MS has something smart in the works.
WhyBe said:
Does the typical XBox game translate well to a mobile device? Just because a game is awesome on a game console doesn't mean it will be awesome on a smartphone form-factor.
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Certainly games don't come to phones from consoles/PC unmodified - if nothing else, they're too huge. Phone gaming is also much more casual. However, my understanding is that Need For Speed or Assassin's Creed are hits on consoles, PSP and the iPhone. I don't see why Halo couldn't.
To be successful nowadays, you dont only rely to shiny graphics or super fluid 3D.
But more on game play and current mantra, social gaming.
Sometimes, it is just a simple game, casual game, which we can find some good example on Facebook.
People are just addicted to it.
The only thing about this new WP7 gaming platform that let me down: It does not support synchronous/real-time online multiplayer, nor wi-fi/bluetooh adhoc. Don't even think about MMORPG like World of Warcraft, simplicistic graphics like Ragnarok online won't be possible because of that limitation.
Probably within 1 or 2 years, when the hardware will be improved, Microsoft have more time, they will be available on XNA GameStudio 4.1 or 5.0
gogol said:
http://www.ithinkdiff.com/how-apple-should-combat-windows-phone-7-series-gaming-124123
It's too late ... Microsoft has quite some advantage here with their Xbox platform.
Anyway, do you play games on your phone?
I do !
- Puzzle Quest
- Allmost all kind of card games
- Billiard
- Scrabble
- Shooter (but rarely because HTC Kaiser sucks on graphics).
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IMO best game ever on any smartphone/ipod/zune: BEJEWELED 2 \/
I do play games on my mobile device, but usually not very complicated games. So things like bejeweled 2, solitair, 'tower-defence games' and stuff like that.
And I do agree that 7 Series could become a better platform than the iPhone regarding gaming, because of a few reasons.
The only game they need on wp7 is geometry wars and it's all over for apple gaming .
It's too early to tell, but I think Windows Phone 7 is going to be the new standard in mobile gaming come this fall. Apple had never really cared about gaming nor do I think their user base cares much for it either(they're all about music).
Microsoft also has a pretty huge incentive to get a successful mobile gaming platform comparable to the likes of the PSP and Nintendo DS.
Toss3 said:
It's too early to tell, but I think Windows Phone 7 is going to be the new standard in mobile gaming come this fall. Apple had never really cared about gaming nor do I think their user base cares much for it either(they're all about music).
Microsoft also has a pretty huge incentive to get a successful mobile gaming platform comparable to the likes of the PSP and Nintendo DS.
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Most popular iPhone app categories...
Somebody over there likes games
Hopefully they will let you use external controller or keyboard on games.
I hardly think Apple's worried about the gaming aspect of WP7S. Games are tremendously popular on the iPhone, mainly because a lot of the games are simple and puzzle-like (like Bejeweled, Peggle, Flight Control, etc.). Achievements are nice, but hardly something alone that will pull away iPhone owners or potential iPhone owners to WP7S.
WhyBe said:
Most popular iPhone app categories...
Somebody over there likes games
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Still I'd never consider the iPhone a mobile gaming platform as most of those "games" are more like flash titles you play in your browser to pass the time.
From what's revealed at the moment, I think Apple will be having quite a hard time confronting WP7S on the battleground of gaming. No, I'm not talking about folly such as porting Gears of War or Mass Effect to a petty phone. What I'm talking about is the might of Xbox Live Arcade. I can instantly name some XBLA titles that will do fantastic on a phone, such as:
- Puzzle Quest
- Exit
- Braid
On XBLA currently there are already tons of stuff to attract light or serious gamers alike. And I can't see the reason why this is not happening. Firstly both WP7S phones and XBLA relies on the same XNA suite for game dev. Secondly the bottomline WP7S hardware specs leads to bunch of performance monsters.
Apple may have thousands of third-party developers. But when it comes to the dog fight with *polished*, *sophitiscated*, *professional* games, XBLA wins big big.
I'm actually surprised Apple hasn't already launched an Apple-branded games console to rival the Xbox. Maybe this will inspire them.
Apple just can't do many things at once, they are a very focused company. They don't do like several dozen ventures to see what works. They brew their stuff until they're sure it's polished enough and then push it. Plus, with consoles, where's the opportunity? They like to go after categories where you have SEA companies making cool hardware but being just unable to make software right to create good user experience. This allows Apple to make hit products which allow the company to squeeze those huge margins by bundling bulk (and thus cheap) hardware with their software. You need all these factors to work at once to create a good opportunity for Apple. Consoles are a different beast, I think.
They may, of course, see a way of redefining the market, but I doubt it. I'd rather expect Google to do one of their crazy silly things like a free opensource console with Google Maps or something ridiculous like that.
Anyway, do you play games on your phone?
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X1 HW Keyboard + Morphgear
There is nothing like old school gameboy on mobile phone
Maybe there will be Xbox mobile. Mix between phone and portable game system with real D-Pad, analog sticks and buttons
This is the big boon for me. The Live platform on a phone? Yes please! There's various different gaming platforms on the iPhone, handling anything from scoreboards to fully-fledged vs multiplayer. To have the whole thing integrated in to a single, native service is fantastic!
XNA Game Studios and Silverlight also seem a lot more capable than the iPhone's dev tools. Hopefully WinPho7 won't get plagued by the same utter crap that fills the App Store (wishful thinking?). The only games I actually like on my iPhone are Plants vs Zombies, Peggle, Bejewelled, Flight Control, Canabalt and the geoDefence games. That's out of the 50 titles I've purchased for the platform. Poor going indeed.
Toss3 said:
Still I'd never consider the iPhone a mobile gaming platform as most of those "games" are more like flash titles you play in your browser to pass the time.
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Those are called video games in my era.
What you play probably is reality video game ie. hardcore gamer!!!!!
Shasarak said:
I'm actually surprised Apple hasn't already launched an Apple-branded games console to rival the Xbox. Maybe this will inspire them.
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Nintendo beat them to the the Wii. It is very Apple-esque.
chiks19018 said:
Those are called video games in my era.
What you play probably is reality video game ie. hardcore gamer!!!!!
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Gaming has evolved since then - what we want is 3D shooters and RPGs or games that last longer than half-an hour.
Take the PSP as an example of what I'd wish microsoft would bring to WP7.

Why is android so "meh" for games ;0(

ok its starting to annoy me now... but android has been around long enough and gotten a fairly large established user base that i cant see any excuse why our games are so CRAP compared to the iphone...
I refuse completly to buy an iphone.. in fact i point blank refuse to own any single apple product... i detest the level of control the force upon every one of there products... but as much as i try to argue the fact that my desire and android OS is superior to the iphone it falls flat on its face every time i see the games available for the iphone.... so what gives?
Is it that the hardware is so poor compared to the iphone it just cant cope with the games that work so well on the iphone? is it just that no one is making games
for android seriously yet?
I scan the market and see highly rated games like throttle coptor.. or abduction... i mean really? my 4-5 year old N95 had better gameplay !!!
I love my android in every other way ( not THAT way... god some peoples minds are in the sewer.. :0) ) but i just wish there were some decent games out there that could compete with the iphone ... i just dont know why!
Why bother arguing, who cares, you like your phone they like theirs. I bought a droid phone because it does what I want I could care less if it has ****ty games If I wanted to play good games on the move i'd by a DS or PSP.
If you take a look at Gameloft's games, you'll find they are pretty much close to their iPhone equivalents. Most of them are not available on the Market, but I like Dungeon Hunter and Nova.
The games market for Android is still fledgling, but expect it to improve dramatically over the next year.
Regards,
Dave
i was looking at a review on some of the gameloft titles ported from iphone.. and in pretty much every review it said the game was far inferior to the iphone... not so much graphicaly (although they did say they ran alot chopier on the desire) but the controls are meant to be awful... as for some reason the desire and other android devices cant cope half as well with multi touch controls?
the reason why is the apps sd issue.
iphones can use all of the 16/32 gb for app storage, android can only use the onboard RAM, which isnt bigger than 512mb usually. this limits the size of apps.
Up until now, developers have been hampered by the fact that every Android phone to date has had a relatively small amount of storage available for applications (a couple hundred megabytes as opposed to the iPhone’s many gigabytes). Apps are stored in the phone’s ROM rather than the phone’s removable (and cheaper) SD storage, which grants developers enhanced protection against having their apps pirated. But it’s also proven to be a handicap.
Many of the iPhone’s most popular applications are graphics intensive, rich games. But these games often require high quality visual assets to go with them. The iPhone handles these fine — you can download massive apps over Wi-Fi or through iTunes sync. On the other hand, while the newest Android phones are certainly capable of rendering high quality graphics, their ability to handle large apps is limited by the phone’s available storage. Yes, developers can choose to download their app’s assets to the SD card after the initial install, but this isn’t a good experience for the end user.
from now on, ie with Froyo and probably 3.0 gingerbread games can be stored on the sd card( apart from smoe kb files) this will encourage more game development.
bob dylan said:
the reason why is the apps sd issue.
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Not convinced this is totally accurate! Most of the better games just have a separate download which goes direct to SD card anyway.
Regards,
Dave
I find alot of people on xda (as good of a site this is) stuck in the past!
I mean "if i want to play good games i'll buy a ds?"
So you deem £400 plus for a device a good price for something you consider to be just a phone? I'm sorry but thats nuts!
Believe it or not the most fun to be had with a phone these days is not changing what the battery icon looks like.
And to the op games on android are picking up, this is somthing i've noticed in the short time i've been with android,
Nfs shift for example, DS? I think not!
It's even said to be better than the psp version.
Then we have Raging thunder 2, Monopoly classic HD, Lets golf, Hyper jump, Hungry shark, Anytime pool,
Hero of sparta, Backbreaker football, Sims 3 HD, Crush the castle, Nova,
Tiki towers and also out this month Reckless racing and Angry birds, all good games
And to round off my rant HTC packaged and sold the desire as many other manufactures do as a "Multimedia device"
And gaming takes more money as an industry today than music and Movies put together!
Put's on flame coat and hides! LOL a DS?
Chivalryyyy said:
i was looking at a review on some of the gameloft titles ported from iphone.. and in pretty much every review it said the game was far inferior to the iphone... not so much graphicaly (although they did say they ran alot chopier on the desire) but the controls are meant to be awful... as for some reason the desire and other android devices cant cope half as well with multi touch controls?
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thats because the desire dosent have multi touch, it only has dual touch, that ok when you need to say move a virtual joystick and press a button, but if you need to use 2 virtual joysticks or 2 x/y axis's the desire gets confused n f'ks up lol
better drivers .. better hardware.. for a PHONE this is very good... asphalt , super ko, talking tom etc... all very good graphics... but it is . at the end of the day ... a PHONE... until the they are fully converged... will have to stick to huge games on your sd card .
Chivalryyyy said:
ok its starting to annoy me now... but android has been around long enough and gotten a fairly large established user base that i cant see any excuse why our games are so CRAP compared to the iphone...
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They're not crap at all:
4 Android 3D Games Worth Buying
A Look at Android Gaming: Video Overview of the Top Games Google’s OS Has to Offer
Android may have some catching up to do, but it's catching up fast
The Nexus One and the Desire use a Synaptics ClearPad 2000 touch sensor. Later HTC phones (e.g. EVO and Incredible) are using better touch sensor (see here for more details), and I expect this to be continued in the Ace/Desire HD and newer models.
So, it's not "Android's" fault - it's the hardware. That being said, there is no reason why the game developers couldn't tweak the controls to better suit the Nexus Ones/Desires touch sensor - they just tend not to bother because many of the games are direct iPhone ports.
Regards,
Dave

Xbox Live is a big unfunny joke

So according to Microsoft, Live on WP7 is their plan to compete against the 3DS and the NGP. But then they keep on releasing one title a week which is almost always a puzzle game (some Castlevania puzzler tomorrow).
You have to wonder what part of the platform they are taking seriously because everything is evolving at an alarming pace.
Don't they know that games are the most downloaded apps on other platforms? This is depressing.
Seems that they are indeed WP7's bestsellers and Microsoft continues to release games each week... so what's the problem?
They said XBL was pivotal to the platform, yet they release one single puzzle game a week. Not how you build a gaming platform is it? Can you imagine if apps were released at this rate? I don't see how else I can explain it.
Not that I bought my phone to play games but many people do nowadays.
Yeh XBL on WP is abit over-rated. But imo theyre focusing more on making it a companion to your xbox, rather than be a full fledged hardcore gaming device. Microsoft is focusing on the mass market casual gamers (where the money is) and not the hardcore gamers.
I don't think it's so much a matter of what MS focuses on as what third party developers are ready to provide at this time. Since the user base is rather small it's too risky to make expensive games, hence all this puzzle stuff.
The situation gets even more complicated for them because there are no native APIs. No matter how good XNA is, it means that code cannot be reused between iOS, Android andWP7, so they would need to keep a completely separate fork and maintain it. There was information from Epic who tried to bring their Unreal engine but didn't get permission from Microsoft to use native code. Of course they won't do it in XNA, it's most likely not even possible. But even if it were, it would be prohibitively expensive.
I don't really know how they'll compete against the 3DS and the NGP with these type of games. Like releasing Backgammon to compete with Zelda and God of War. I'm not dissing these casual games but as a gamer, I really think they must release a mix of both hardcore and casual games much like the iOS, Dead Space and Dungeon Defenders along with Fruit Ninja and Angry Birds.
I dont really see the point yet to release hardcore games without the performance update.
Stick to puzzles everyone likes puzzles their the most popular smartphone games in the world
I wouldn't call iOS a hardcore platform mainly because there are no physical buttons on any of their hardware. Yes 'hardcore' games are impressive, but when compared to a similar game on consoles/pc's, the controls are toned down to adapt to a touchscreen-only input, therefore making the overall gaming experience more 'casual'. A touchscreen imo best used to accompany hardware controls.
Yes that is true. Still, a good mix of both hardcore and casual games wouldnt hurt, as they will also cater to both sides of the market.
One xbox live title a week I find a decent enough time period. The games their releasing may not be the best, but others have already said why. I think that as the percentage of WP7 devices increase the quality of games will increase (it took the iPhone a long time to get something like Infinity Blade and Rage).
Am I the only one that notices the kinect demo? That game looked lame but the possibilities are looking great.
I agree with the OP. If Microsoft thinks they will be able to compete with the 3DS they need to start shelling out something other than puzzle games. Ive purchase most of the WP7 "xbox" live games save for the crappy anime stuff...and it is all variations of the same thing.
Making another shooter would be great. Resident Evil 4 got released on ios, why cant we get something like that.
The kinect demo is now showing up on my xbox, check the pic.
Yeah xbox live sucks on the phone now, but the possibilities are endless with kinect and multiplayer, as demonstrated.
ForeverImASpartan said:
I agree with the OP. If Microsoft thinks they will be able to compete with the 3DS they need to start shelling out something other than puzzle games. Ive purchase most of the WP7 "xbox" live games save for the crappy anime stuff...and it is all variations of the same thing.
Making another shooter would be great. Resident Evil 4 got released on ios, why cant we get something like that.
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+1 for this. Also, they already have all of those devs for XBLA. So what could be holding them back? The Xperia Play (Android) was also announced and its launch titles ,http://www.pocketgamer.co.uk/r/Android/Sony+Ericsson+Xperia+Play/news.asp?c=27473 are better than that overpriced Pacman. I'm not really into buying overpriced, 1970's games just for cheevos. Also, the other platforms already have MMO's out, that can be played in quick bursts of around 5-10mins or longer (Pocket Legends). Besides, they released games like The harvest and NFSU, why can't they do it again? This is Xbox live after all, or is it?
Also, that kinect integration is really something to look forward to. That is IF you have the console and the Kinect itself (which I don't have).
slighmd said:
I don't really know how they'll compete against the 3DS and the NGP with these type of games. Like releasing Backgammon to compete with Zelda and God of War. I'm not dissing these casual games but as a gamer, I really think they must release a mix of both hardcore and casual games much like the iOS, Dead Space and Dungeon Defenders along with Fruit Ninja and Angry Birds.
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No one is going to compete those dedicated Gaming Devices with a phone.
If you really want to find a competition, it's gonna be the Xperia Play which is no better than XBL on WP7.
Although I'm looking forward to another 3D RPG/shooter coming to WP7
here's Xperia Play's line up of launch titles, from Pocket Gamer:
http://www.pocketgamer.co.uk/r/Android/Sony+Ericsson+Xperia+Play/news.asp?c=27473
agreed
The Harvest and ilomilo IMO are the only ones worthy... i mean cmon, if microsoft wants to push the xbox brand on phones there should be at least a level of quality, graphics, and gameplay it must fill before its worthy of the logo. but what i see is some ho hum puzzle games and iphone ports with achievements built in... really? the sad part is when they were speculating this weeks release, they said that castlevania was coming to WP7.... and look what it turned out to be
i would love to see a exclusive WP7 version of HALO (NOVA exists so its more than possible) that should skyrocket the xbox live brand with gamers
mike21pr said:
agreed
The Harvest and ilomilo IMO are the only ones worthy... i mean cmon, if microsoft wants to push the xbox brand on phones there should be at least a level of quality, graphics, and gameplay it must fill before its worthy of the logo. but what i see is some ho hum puzzle games and iphone ports with achievements built in... really? the sad part is when they were speculating this weeks release, they said that castlevania was coming to WP7.... and look what it turned out to be
i would love to see a exclusive WP7 version of HALO (NOVA exists so its more than possible) that should skyrocket the xbox live brand with gamers
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I don't think they need to go so far as putting Halo on WP7 either, like someone else said mobile gamers are mostly casual gamers.
However they can do on mobile what they did on XBLA, middle ground games that appeal to everyone and that have quality. Indeed, no need to push the Xbox brand if you're not going to use it properly.
And only one game a week is just ridiculous.
Middle ground games or a mix of both casual and hardcore games. It'd be better if every week, they release 2 games. One for the casual gamer, one for the core gamer. Agree that releasing only one game a week is not good, unless they are running out of games to release hence the decision of 1game per week.
Seriously one game a week is amazing. You can't beat that.
External inputs turns other mobile OSs into hardcore gaming.
Microsoft needs not to forget XBL isn't successful for unlocking achievements.

WP7 - best smartphone gaming platform

Gang, now having all three popular major smartphone systems has allowed me to sample the gaming offerings they provide. It looks like WP7 provides the most fun and best games of all of them....simplistic and casual and high quality type games. There's a larger amount of more enjoyable games on WP7 than on iOS or Android.
I'm not a biased person and love all smartphone systems equally so please keep the rants and misunderstandings out . And am merely reporting what I'm experiencing. I'm driven to WP7 for the gaming enjoyment and spend more time playing games on it.
The current games I like and find very enjoyable for passing time are...not in ranked order:
ilomilo
Tiki Towers (I know, it's also on other systems)
iBlast Moki
Need for Speed: Undercover
Fruit Ninja (I know, it's also on other systems)
Bubble Town 2
Tower Bloxx New York
I Dig It
Parachute Panic
Jigsaw Guru
Rise of Glory
Chicks'n'Vixens
Sketch Defence
Word Hunt
Word Tangle
Peg Jump
Frog Log
Solitaire (Offscreen Technologies version)
One game that seems interesting, but I don't understand, is Pocket God. If anyone knows how to play it; what the objective is, let me know.
MartyLK said:
Gang, now having all three popular major smartphone systems has allowed me to sample the gaming offerings they provide. It looks like WP7 provides the most fun and best games of all of them....simplistic and casual and high quality type games. There's a larger amount of more enjoyable games on WP7 than on iOS or Android.
I'm not a biased person and love all smartphone systems equally so please keep the rants and misunderstandings out . And am merely reporting what I'm experiencing. I'm driven to WP7 for the gaming enjoyment and spend more time playing games on it.
The current games I like and find very enjoyable for passing time are...not in ranked order:
ilomilo
Tiki Towers (I know, it's also on other systems)
iBlast Moki
Need for Speed: Undercover
Fruit Ninja (I know, it's also on other systems)
Bubble Town 2
Tower Bloxx New York
I Dig It
Parachute Panic
Jigsaw Guru
Rise of Glory
Chicks'n'Vixens
Sketch Defence
Word Hunt
Word Tangle
Peg Jump
Frog Log
Solitaire (Offscreen Technologies version)
One game that seems interesting, but I don't understand, is Pocket God. If anyone knows how to play it; what the objective is, let me know.
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Agreed... Pocket God is a strange one though... I mean it really plays out like just a bunch of ways to kill your little minions with a ton of mini--games involved. Really just a game for those who love achievements.
Casual maybe, but personally i disagree. some devices/platforms have the same game with more features. Take fruit ninja for example, it has multiplayer on another platform.
slighmd said:
Casual maybe, but personally i disagree. some devices/platforms have the same game with more features. Take fruit ninja for example, it has multiplayer on another platform.
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FruitNinja is one of the worst port games... Glitches and missing function.
The List of Great games should not miss The Harvest
ios has games like Dead Space 2 and Infinity Blade, android has multiplayer and FPS games, WP7 is full of iphone ports or games that are more expensive than other platforms, no real time MP - I dont see how its the superior gaming platform.
efjay said:
ios has games like Dead Space 2 and Infinity Blade, android has multiplayer and FPS games, WP7 is full of iphone ports or games that are more expensive than other platforms, no real time MP - I dont see how its the superior gaming platform.
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Nicely said.
Agree. Aside from the ilomilo (great game btw) and The Harvest (which i couldn't finish due to savegame crashes) most games really are more expensive ports of iOS and Android games. Dunno why xbox cheevos make 0.99c games like pocket god, fruit ninja, etc more expensive. Still, M$ needs to step it up. Currently i'm playing Real Racing 2, Pocket Legends and Dundef (cross platform online multiplayer iOS and android) which imho M$ should get for their platform
There are a lot of games I didn't include, which are no doubt excellent. But I didn't include them because I don't play them or find them casually and simplistically fun. There are similar or exact games on other systems, but I included them because they make up the entirety of the offerings that can be had on this system. When Angry Birds comes out for WP7, it also will be included in the "fun" factor of WP7 gaming.
WP7's own unique games are much better than anything comparative found on any other system.
slighmd said:
Agree. Aside from the ilomilo (great game btw) and The Harvest (which i couldn't finish due to savegame crashes) most games really are more expensive ports of iOS and Android games. Dunno why xbox cheevos make 0.99c games like pocket god, fruit ninja, etc more expensive. Still, M$ needs to step it up. Currently i'm playing Real Racing 2, Pocket Legends and Dundef (cross platform online multiplayer iOS and android) which imho M$ should get for their platform
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Right, MS should put some great gameloft games like gangstar, modern combat, nova, etc.. even my old nexus one has it but i cant play it since the multitouch sucks. Dead space is another example (xperia play will be having it).. im just glad i can play dead space on ipad.. i really love that game! pocket legends is boring IMO.
Ilomilo alone is the definition of what a cellphone game should be. It's something you can play in short or long intervals, it's perfect for a handheld device, the graphics are great, the controls are flawless, I could go on and on but what it comes down to is no other mobile game compares.
I'd say wp7 has the potential to be the best of the 3, but has a ways to go before that is the case. There are some excellent games, however.
Maybe when the nextgen devices become available, better games (or ports lol) will alsp come out. But until then, my wp7 stays in the box while i play on my iP
Even a Microsoft fanboy like me can't agree the the OP. WP7 is a joke compared to iOS. Sure it may be a matter of time but as of today calling it the best smartphone gaming platform is being delusional.
Also, by the time great games like Dead Space come out on WP7 (which is also more wishful thinking, and will most likely be another port of the iOS version IF it ever does come) even better games would have already rolled out on iOS and android. Fiinal Fantasy 3, the DS version has already been announced for the iOS, Dungeon Defenders 2nd Wave already demoed for Android. Also, check out Desert Winds for the Android. These alone would make people think twice about gaming on WP7
What is tying down phones is the lack of hardware controls. When the Playstation phone comes on Android it will raise the bar out of sight. Even if there were no new games, just the PS1 emulator, it would dominate any smartphone.
http://www.engadget.com/2011/01/27/sony-announces-playstation-suite/
And other Android phones will get some of the benefits.
Microsoft can't compete with this, but they can at least reduce the damage if they:
-Launch an XBox phone.
-Produce a standard bluetooth controller that be added to any Windows Phone.
Then they will have to rely on new content, but can they get the necessary market share among gamers?
They are in a tough spot because they are competing against players (Nintendo, Sony) that have experience with portable gaming and existing content that can be used immediately.
Better position than Apple though.
I found another one called Krashlander. This is the pure, simplistic type, fun that really makes WP7 the best there is for smartphone gaming. Of course, the WP7-only games like ilomilo and others help it be the best, too. Of the 3 major smartphone systems, WP7 happens to be produced by the world's leading gaming company and it already, at this early age, shows.

Krashlander Game Discussion

Anyone here play Krashlander? IMO it's one of the best games on WP7 or any mobile OS period. If it was out on iPhone I reckon it would have rivaled angry birds by now.
What's your favourite level and which did you find most challenging?
I have managed to get 3 stars on all the levels apart from level 13. I have the skills but no luck lol.
I've recently discovered Krashlander, myself. I love it. It gets a bit tricky very early on, you have to be somewhat sufficiently coordinated, but is still a fun game. This and rest of the simplistic games on WP7 push it over the top for me for being the best system. I have all three major popular systems and find myself drawn to WP7 the most. Maybe it's because these simple games are easier to find on WP7 rather than on iOS or Android, I don't know, but it gives me the distinct impression WP7 is the premium gaming system. Krashlander is such a unique game that helps that impression along.
I think it is fun, but honestly I think the developer should take 90% of his code and release a game similar to this:
Or even a game like he has, but simplify the controls to just be jump or something.
The game is really fun as is, but sometimes frustratingly hard. Luckily, the developer allows you to opt out of a level after your 15th try, which I have had to use once, maybe twice.

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