Haven't seen this posted here yet, but here's the OnLive Viewer apk that is not yet released to the market.
In case you don't know, OnLive is a cloud gaming service that runs games on dedicated servers and streams game video to a client over a low-latency connection. This allows games that would normally only run on a console or a high-end PC to be played on almost any device with enough bandwidth. OnLive membership is free, but games can be demoed, rented, or purchased, and there's a subscription model allowing you to play a hundred or so games that generally have already been out for a year or two.
Really, this isn't meant to be a sales pitch, I'm just a fan of the service.
A couple things to note:
This app is the Viewer, not the Player. This app allows you to view people playing games on the OnLive service via the Arena, and rank their performance. The Player app is supposed to be released by the end of the year allowing you to actually play PC and console games on your phone (a wireless controller is also optional).
Opening the keyboard causes a force close on the app. It's not officially compatible with the Epic so the app doesn't know how to respond to the keyboard being opened. Use the on-screen keyboard to enter your OnLive credentials.
You need to be on WiFi or 4G for it to work. It'll refuse to connect if you're on 3G.
Pretty sick, didn't know this was around. Thanks!
Sent from my SPH-D700 using XDA Premium App
Electrofreak said:
Haven't seen this posted here yet, but here's the OnLive Viewer apk that is not yet released to the market.
In case you don't know, OnLive is a cloud gaming service that runs games on dedicated servers and streams game video to a client over a low-latency connection. This allows games that would normally only run on a console or a high-end PC to be played on almost any device with enough bandwidth. OnLive membership is free, but games can be demoed, rented, or purchased, and there's a subscription model allowing you to play a hundred or so games that generally have already been out for a year or two.
Really, this isn't meant to be a sales pitch, I'm just a fan of the service.
A couple things to note:
This app is the Viewer, not the Player. This app allows you to view people playing games on the OnLive service via the Arena, and rank their performance. The Player app is supposed to be released by the end of the year allowing you to actually play PC and console games on your phone (a wireless controller is also optional).
Opening the keyboard causes a force close on the app. It's not officially compatible with the Epic so the app doesn't know how to respond to the keyboard being opened. Use the on-screen keyboard to enter your OnLive credentials.
You need to be on WiFi or 4G for it to work. It'll refuse to connect if you're on 3G.
Click to expand...
Click to collapse
This is badass and I had the keyboard opened when I started it and it worked fine for me
Sent from my SPH-D700 using Tapatalk
Related
Something I posted in the Nexus S forums but thought this is quite fitting for Galaxy Nexus guys for obvious reasons...
Yes I understand GPUs are important for other things. Thread title is a joke. But check this out...OnLive . Basically OnLive is going to try running their services to tablets (doing the game computing in the cloud). I am totally willing to try this! Imagine xbox/ps3 like games on your tablet or even your phone.
I tried running the app on my OG Droid, but it just stays at the loading screen.
So I'm still a little confused on how it works.
are the games being computed on the device? or is it all being done on their servers and so the app acts as a VNC or a remote connection?
paOol said:
I tried running the app on my OG Droid, but it just stays at the loading screen.
So I'm still a little confused on how it works.
are the games being computed on the device? or is it all being done on their servers and so the app acts as a VNC or a remote connection?
Click to expand...
Click to collapse
Lucky. I can't even find it on the market. From what I gather, OnLive does all the computing on their servers and sends it to your tablet so basically your tablet is just a screen with controls.
Think remote desktop but with heavy compression and geared for speed. It works fine in some games but probably not so great at reflex games or FPS. Onlive has been around for a while.
Sent from Asus Transformer
I will def get this looks Awesome!!
Sent from my ADR6400L using Tapatalk
When I start games on OnLive it says that I have selected a game that requires controler and the game does not respond. Is there some virtual pad that could simulate controls on the screen? I would like to play games with onscreen controls, shadowgun way, rather than carry pad with my phone.
rokfor2000 said:
When I start games on OnLive it says that I have selected a game that requires controler and the game does not respond. Is there some virtual pad that could simulate controls on the screen? I would like to play games with onscreen controls, shadowgun way, rather than carry pad with my phone.
Click to expand...
Click to collapse
There are 3 different game types. Ones that require a keyboard/mouse, ones that require a game pad, and ones that are optimized for touch. Some games support all three, some support only two and some support only one. You need to find the games that support what hardware you have on hand. Obviously on a phone you're limited to touch and maybe some mouse based games.
I played Dirt 3, which of course is a very fast paced game, on my tablet the other day. It played just fine. No lag at all and very responsive. Only issue were the actual controls. Little hard to use the virtual controls for such a game.
Sent from my DROID RAZR using XDA App
So I got the onlive viewer from xda a couple of days ago and today I got an email from onlive saying I got lego batman for free. I go to check out the website and what do you know, they released the real onlive app that lets you play games on your phone or tablet. Currently only tablets and some HTC phones work, probably because HTC supported Onlive with the app. The good thing is that the Evo can play games, and if the Evo can play these games than so can the Epic. As well they both have different bluetooth stacks that wont allow for the onlive controller to work but with CM7 that can be fixed, on the upside we have an actual keyboard and maybe they will add support for it. Just wanted to get the word out, maybe we can get an unofficial app apk here from some of the few who can actually get the app. It worked with the viewer so why not try it out with the real app. Anyways Onlive is a pretty good service and the SGSII is already supported so maybe it will just be some time till the epic is supported. For those of you who want lego batman, you can also just download the viewer and you will have it added to your games tab, but you still can't play games with it, I already tried
I was playing Batman Arkham Asylum and it was pretty cool..except I couldn't aim at all without a mouse (keyboard worked fine and tapping on the screen just spun the camera around like crazy).
Can you pair a bluetooth mouse with a (stock) Samsung Epic?
---------- Post added at 02:11 PM ---------- Previous post was at 01:46 PM ----------
and just got the free Lego Batman and it works awesome with the touch controls if anyone wants to know.
You beat me to it! I was just about to update my thread on the OnLive Viewer app to say that it does games now. Unfortunately, as mentioned, it requires a keyboard and mouse or a controller to play games effectively. The OnLive website shows the controllers should become available tomorrow. $50 is kinda hefty but I get great 4G signal at work so I plan on playing some Deus Ex: Human Revolution and Red Faction on my breaks.
From what I know you can't connect really anything to an epic, something about bluetooth stack compatibility. It even states it on the website that most samsung and htc phones use different bluetooth stacks, I tried everything when I was attempting to play some emulators on my epic. I know for a fact that cm7 changes that but for stock I doubt you could even use the onlive gamepad. But when I say I tried everything I meant controller wise, didn't try a keyboard and a mouse, you could try but I don't think it would be that great. I just want some keyboard support for our epics, built in keyboard, then we could use the game grippers and everything would be great so anyone have that apk, or even a titanuim backup of that would be great.
Sent from my SPH-D700 using XDA App
I played dirt3 just now over wifi, worked great really...the on screen controls were simple enough in that game and steering was responsive enough to stay on the track.
Wait wut arkham asylum? Dirt 3? DEUS EX?
What is this onlive app?
Sent from my SPH-D700 using xda premium
http://www.geek.com/articles/mobile/hands-on-with-onlive-mobile-for-android-20111212/
There's some interesting stuff going on in the xperia thread:
http://forum.xda-developers.com/showthread.php?p=20119438#post20119438
I was checking out Saints Row 3 and I still couldn't move the camera anyone wanna mess with the game keyboard and tasker apps they are using in the xperia thread to see if you can use the epic keyboard as a mouse?
You can use sixaxis controller on the market to connect your ps3 control to your phone and in the prefrences use it as an ime. I tried it on dirt 3 works alright but seems to lag but I haven't tried it clocked higher than 1Ghz so ill see if it works later. Still have to use the on screen keys to navigate thru the game.
Sent from my OG Epic
I am really hoping for Borderlands support soon. That would really make my day.
I enabled Facebook integration on onlive (i already had an account before they had the app but I still got Lego Batman for downloading their Android App.)
I don't like the integration, it's exactly what it sounds like though. The minute I get on onlive, it let's all 400+ of my Facebook buds that i'm being a geek playing video games on my cell. Lol that doesn't quite look good with the ladies.. -_-
I played saints Row 3. Eh. If you don't touch the screen, you can play it without messing with the camera.
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I've been using RDP client to play Gamecube and Dreamcast games on my XPlay for some time now.
I use the usual setup (emulating through Dolphin 3.0 and NullDC r136) and hit continuous speeds of around 32-34FPS with smooth audio (without root and overclock it will only hits 24-28FPS).
There's only 2 problem i have with this setup:
1. RDP Client - which doesn't seem to support a "fill screen" or "stretch to fit" option to display the entire windows screen on my Xplay. Basicly, part of the game i'm playing can only be viewed if i scroll up or down on the Xplay screen.
2. Full control support - RDP Client now supports more inputs but more for fiddling around on Window itself and not for gaming.
Does anyone have a more compatible setup then the one im currently using?
Personally, i think if a small program similar to xPadder was implemented into RDP Client which ran the controls separately through a bluetooth connection, we would have one hell of a way to play stronger consoles on Android (At home).
I understand that many consider this setup as useless because you have to be within your WiFi area to use it. But when it comes down to it, i personally dont have time to play games when i'm out and about. Especially game that take longer then a 15min train ride to the city.
I would so much prefer laying on the couch of an afternoon and play F-Zero GX or have a few round of Soul Calibur before bed.
But each to their own i guess.
Anyway if anyone know a better setup whilst keeping current FPS or is considering developing a dedicated Gaming RDP Client app for Android. let me know.
Cheers.
If you can only play at home on WiFi, why can't you play directly on the device that you are remoting into? Doing it over WiFi only adds latency.
Obviously, OnLive perfected it, but they have no incentive to give us our own server.
is this a real emu for dreamcast ?? on the xperia play ?
where can i get it please ?
Roxas0Zero said:
is this a real emu for dreamcast ?? on the xperia play ?
where can i get it please ?
Click to expand...
Click to collapse
No its just using the emulator on the PC and transferring the video.
CZroe said:
If you can only play at home on WiFi, why can't you play directly on the device that you are remoting into? Doing it over WiFi only adds latency.
Obviously, OnLive perfected it, but they have no incentive to give us our own server.
Click to expand...
Click to collapse
The whole point to this setup (for me) is so i don't have to be sitting at my desk to play GC and DC. I thought i explained that in the 1st post
"I would so much prefer laying on the couch of an afternoon and play F-Zero GX or have a few rounds of Soul Calibur before bed."
I have no issue of Latency with the setup i have. Once again, that was in the 1st post
"hit continuous speeds of around 32-34FPS with smooth audio"
This post was a question in regards to alternative setups similar to this that people may be running. OR any projects i may have missed in the development of a dedicated RDP Client optimized for game streaming.
I have to admit that I was very excited to give the whole RDP to Dolphin thing a go. I came across the same issues that you have.
If you increase the render size of the frame you will drop frame rate. Chances are that you are using a low resolution on the host machine. If you change you game to full screen and change your RDP client setting to match you phone you will probably get a terrible frame rate.
There are no analog controls for the games that require them.
All in all I have opted to using onlive. I understand the need to play your own games, but I think the previous poster is right. They put Crazy Taxi in onlive and it plays great.
Yesterday I dedicated my evening to getting Final Fantasy 12 to play on my Android. Success came in the form of:
XDarkMario's ICS Rom
Kainy remote viewing app
Joystick Center 6 (and touchpad addon)
Kainy on PC
PCSX2
I'm happy to post more information about this setup, which I had working very pleasingly, but this morning various tech sites are reporting that a user called Digitalarts001 has a remote client up and running (which was demoed playing Skyrim) using software he/she built on the Playstation Mobile SDK.
So, my question is, what steps are needed to port that across to the Xperia Play?
could you host a video of this stuff running? O_O i have kainy but it runs quite slowly. I tried it with oblivion and skyrim.
rubbergnome said:
could you host a video of this stuff running? O_O i have kainy but it runs quite slowly. I tried it with oblivion and skyrim.
Click to expand...
Click to collapse
Yep, as soon as I find my 2nd Android I'll film it. I had it running over my local network, not tried it beyond that. The frame rate was acceptable, lag comparable to Onlive but the image slightly washed out. Still, FF12 in bed!
Here is a short clip demonstrating FF12 streaming to the Xperia Play
http://www.youtube.com/watch?v=jfT64J3NZKg&hd=1
I've been "collecting" lots of games such as Batman, Spiderman, Final Fantasy, etc games from the Play Store anticipating using them on my Ouya... but now I am not so sure. Looks like they use their own store to pump apps and games through. I would hate to pay for the same game twice through different stores when using the same platform. I've done some homework and looks like the answer is "NO" they won't play out of the box but we are able to side load the apk files off of a USB. What are some comments on this?
Also, the reason I am really interested in the Ouya is the "controller" support. Any Android gamer should know that getting multiple controllers to read and operate independently is a real pain. On my MK808 Android Stick, each controller maps out the same, so both controllers function as Player 1. I REALLY love the option to have up to 4 controllers work for up to 4 players. I know they sell their own Controller, but does this work with existing bluetooth controllers such as a Moga or PS3 SixAxis (if MAC is paired via PC).
It launched today in Best Buy and I'm thinking of Picking one up. I know eventually the devs will hack it to do some crazy stuff but the controller support is VERY important. If I can't link up additional players, then I might as well stick to my MK808.
Long story short:
Can you side load an emulator and play 2-4 players (Mario Kart)?
player911 said:
I've been "collecting" lots of games such as Batman, Spiderman, Final Fantasy, etc games from the Play Store anticipating using them on my Ouya... but now I am not so sure. Looks like they use their own store to pump apps and games through. I would hate to pay for the same game twice through different stores when using the same platform. I've done some homework and looks like the answer is "NO" they won't play out of the box but we are able to side load the apk files off of a USB. What are some comments on this?
Also, the reason I am really interested in the Ouya is the "controller" support. Any Android gamer should know that getting multiple controllers to read and operate independently is a real pain. On my MK808 Android Stick, each controller maps out the same, so both controllers function as Player 1. I REALLY love the option to have up to 4 controllers work for up to 4 players. I know they sell their own Controller, but does this work with existing bluetooth controllers such as a Moga or PS3 SixAxis (if MAC is paired via PC).
It launched today in Best Buy and I'm thinking of Picking one up. I know eventually the devs will hack it to do some crazy stuff but the controller support is VERY important. If I can't link up additional players, then I might as well stick to my MK808.
Long story short:
Can you side load an emulator and play 2-4 players (Mario Kart)?
Click to expand...
Click to collapse
I havent tried sideloading any purchased games but I have a purched utility app that wont work but the free version does, Has to do with drm. But I've heard people having success sideloading gta not sure if they were using a cracked version or not.
player911 said:
I've been "collecting" lots of games such as Batman, Spiderman, Final Fantasy, etc games from the Play Store anticipating using them on my Ouya... but now I am not so sure. Looks like they use their own store to pump apps and games through. I would hate to pay for the same game twice through different stores when using the same platform. I've done some homework and looks like the answer is "NO" they won't play out of the box but we are able to side load the apk files off of a USB. What are some comments on this?
Also, the reason I am really interested in the Ouya is the "controller" support. Any Android gamer should know that getting multiple controllers to read and operate independently is a real pain. On my MK808 Android Stick, each controller maps out the same, so both controllers function as Player 1. I REALLY love the option to have up to 4 controllers work for up to 4 players. I know they sell their own Controller, but does this work with existing bluetooth controllers such as a Moga or PS3 SixAxis (if MAC is paired via PC).
It launched today in Best Buy and I'm thinking of Picking one up. I know eventually the devs will hack it to do some crazy stuff but the controller support is VERY important. If I can't link up additional players, then I might as well stick to my MK808.
Long story short:
Can you side load an emulator and play 2-4 players (Mario Kart)?
Click to expand...
Click to collapse
Yes Side-loading works it mostly depends on the game... some paid games from the play store wont work because they need to authenticate with the play store to prove you bought the app. Also some apps simply don't work because they don't support controllers...
also as for your question about controllers yes it does support PS3 controllers I've seen several videos of people using them, not sure about others though... I think someone said Xbox 360 controllers work through USB but as long as your controller is either USB or Bluetooth it should work.
As for your last question about multiplayer There is an emulator for free in the OUYA store called Mupen 64 and it does support up to 4 players so you would just need to get a copy of the Mario 64 ROM and you could play Mario kart 4 players. Not sure about other emulators though it really depends on if the emulator supports multiplayer.
Hope this helps!
player911 said:
I've been "collecting" lots of games such as Batman, Spiderman, Final Fantasy, etc games from the Play Store anticipating using them on my Ouya... but now I am not so sure. Looks like they use their own store to pump apps and games through. I would hate to pay for the same game twice through different stores when using the same platform. I've done some homework and looks like the answer is "NO" they won't play out of the box but we are able to side load the apk files off of a USB. What are some comments on this?
Also, the reason I am really interested in the Ouya is the "controller" support. Any Android gamer should know that getting multiple controllers to read and operate independently is a real pain. On my MK808 Android Stick, each controller maps out the same, so both controllers function as Player 1. I REALLY love the option to have up to 4 controllers work for up to 4 players. I know they sell their own Controller, but does this work with existing bluetooth controllers such as a Moga or PS3 SixAxis (if MAC is paired via PC).
It launched today in Best Buy and I'm thinking of Picking one up. I know eventually the devs will hack it to do some crazy stuff but the controller support is VERY important. If I can't link up additional players, then I might as well stick to my MK808.
Long story short:
Can you side load an emulator and play 2-4 players (Mario Kart)?
Click to expand...
Click to collapse
The subject of should OUYA outright support the Play Store is something highly talked about on the forums (If you're interested: ) I've come to the conclusion that no, it should not be supported for the sake of both the OUYA and the gamers. WIth that said, you can always try sideloading paid apps and see if they work. If the game calls the Google Infrastructure as DRM, it will not work, but if the game only has local DRM and you manage to remove it (I know nothing about that) or there is no DRM at all, it will work. I have a few paid apps that work perfectly. One warning, though, I know for sure Square Enix games do not work without hacking the apk.
The controller support is awesome! There are other threads about confirmed controllers working, but I know for sure the SixAxis, Wiimote, and WIRED 360 (not the play and charge pack) controllers all work.
As to answer your question, this thing works as a great emulator machine. I've messed with a few emulators and they all support multiplayer, some even support multiplayer over network (i.e. between 2 OUYA's, may even work cross platform, like PC-OUYA or OUYA-Phone/Tablet, but I do not know for sure). I have not tried any over network play, but theoretically it should work.
For the most part you don't need to sideload any emulators, as most are already on the OUYA store. In fact, I wouldn't recommend using any sideloaded emulators unless you have to (i.e. none in the store) because they just won't work as well with the controllers or TV.
With that said, if absolutely nothing else (and there is a lot more I love about the OUYA), this thing is a GREAT emulator machine! Buy yourself a 500GB external HD, throw on all your games from the old 2600 to PS1 and you can play them all. They even have a semi-working DS emulator, along with a PSP one confirmed on it's way! There is even an NES emulator that has it's own indie game store built in!
Bottomline yes, it can do what you want and if you're into it for mainly emulation, you can't go wrong.
Yes sideloading works, I've played N64 with 3 people on Mario Kart 64.
I have 2 ouya controllers and a usb controller, worked perfectly fine. You just need to set the player controller number. SNES and N64 emus have the options to bind a specific controller to player 1 2 3 4 etc
Perfect! The controller was the big issue because like I said, other devices work with 1 device, but multiple controllers all read as Player 1. Even Mugen64. It isn't the emulator but the actual OS and how it handles controllers.
So I am super excited that lots of controllers are working. I have a Wireless 360 (PC Dongle), Sixaxis, Corded PC gamepad, and a Moga, along with a slew of Wii Controllers. I really just need a few controllers working at the same time for when friends come over and stuff. The software I am not too overly concerned about. I'd rather have games available that are SPECIFICALLY designed for the OUYA then a slew of mixed supported games.
I'm really wanting to pick one up. I already have a few 500+gb HDD's laying around I can dump roms too. Even my old 16gb USB Stick would suffice for most stuff.
Controller issues ans Play Store apps with costs
Hey guys,
this should be the right thread for my current main issues with the Ouya.
1. Yesterday I had some friends over and we tried to play Bombsquad with three controllers. I have two Ouya controllers and as the Ouya and also Bombsquad support other controllers like PS3 and Xbox gamepads I tried to connect a third controller. Unfortunately, I wasn’t able to connect any of them (of course the Ouya controllers work fine). It seems thet the console doesn’t even recognize something being connected via USB. I tried to connect a Dualshock 3 Playstation controller via cable, a Xbox (wireless) gamepad via cable and a Xbox controller for windows (wired, Razer Onza TE). None of them were recognized by the system, neither in the game nor in the Ouya main menu.
Is there any special setting I have to apply in order to get them to work?
I know there is also the option to connect smartphones or tablets to play Bombsquad, but this is not an option because I have 5 controllers lying around and I rather want to make use of them instead of playing on my phone.
2. Also, I have a problem with the Google Play Store I installed on the console. I followed the instructions from the forum (Rooting the Ouya, installing Xposed framework, installing the Google Plus Store app). After starting the app for the first time I typed in my account detail and everything worked fine. However, I only have access to the free apps in the store and not to the apps which cost money.
How do I get access to the whole Play Store with all the apps?
Thanks for your answers and please let me know if you need further information.
Greetings from Germany
3rr0r333