HDMI adapter first impressions - Galaxy S II Accessories

Bought one from Mobile fun.
The good:
- it works! There's something quite impressive about the setup, especially with a BT mouse and keyboard.
The bad:
- 1080p output is working. However, it seems to just scale up the apps from the phone original resolution. This means when browsing documents on polaris office on a 72" hdtv, the file names are 50cm long. In a nutshell unless they develop apps to make use of the extra screen estate you won't be using it.
- The screen display of the phone itself stick to 'on'. It's really annoying - and if you leave it plugged in for an entire day or longer you will reduce the life of your AMOLED display

Yeah, everything is upscaled from 480x800. To be honest, I wasn't really expecting developers to go and re-create everything in their apps just for the sake of the HDMI output of the Galaxy S 2.
Videos (and maybe photos?) are output at full 1080p.

Related

Webtop Access Kit / HD Dock video issues

I am having a very hard time deciding to keep this phone. There are things it does so well and others are a clear miss.
The HD dock kit (with the keyboard/mouse) brings up a massive limitation on this phone when connected to a HDMI monitor. Out of 4 HDMI monitors and TVs I own, there is not one that is an exact native resolution mode that is supported by this phone. The 720p modes come close to my 720p monitors but there is no support at all for 1080 modes.
This makes the video out look like crap on these monitors, like using S-video in or something. Most of the video modes seem to be from the old VGA output connector days like 800x600 1024x768 1280x1024 etc. Why?
The output quality is no where even close to what you are used to on your PC because of this. If you were lucky enough to have a monitor with a supported native resolution then mabey it would look correct. As it is, the text is painfully blurry to look at in todays crisp digital era.
Now that the desktop mode is unusable because of crappy video out mode support, major functions of this Atrix are gone.
Anyone else notice this?
I thought I should post this to give others a heads up on these accessories.

MHL HDMI, 1080p TVs & Lag: Problems as a portable movie player/console

Here's some info regarding what I've tried and what the results have been w/ my HTC ONE. Hopefully, it can help you based on what you're trying to accomplish. Maybe with some feedback, I can see if there's any work around. Obviously, this probably wasn't entirely part of the design team's intentions for this phone, but it's fun to try.
Using a 5-PIN MHL to USB Adapter:
INTERFACE: When I plug this in to my phone, I immediately notice scrolling through the app drawer is laggy. Do you? My adapter is from Ebay, and is about a year old. It looks like any other $10 adapter I see out there, but I wasn't sure if the newer ones are better.
INPUT LAG: almost non-existent. Pressing controls take action immediately.
MIRROR: TV is a true mirror of the phone.
MOVIES: playback stutters due to the MHL1.0 24fps @ 1080 restriction
GAMES: are playable due to low input lag, but again the 24fps bites you for any game (this is MANY) that does not support changing its resolution.
Using HTC Media Link HD: Ran the update to latest (as of Jun 19th 2013)
INTERFACE: Noticed right away that my phone remained butter-smooth while also transmitting signal to the TV.
INPUT LAG: felt like about 300ms.
MIRROR: TV is not a true mirror of the phone. I immediately noticed my phone was taken over, put in landscape mode and my app drawer was different.
MOVIES: Playback seemed smoother overall, with occasional hitching (not frequent enough to deter from use).
GAMES: Games are unplayable due to input lag. Noticed a softening effect and when not lagging, probably was a touch smoother in FPS.
Other Considerations:
Hook up to a non-1080p TV: Nope. Most modern 720p TVs support 1080i, and thus tell the phone to send it 1080 signal.
Hook up a REALLY non-1080p TV: Ok, ok... so get a 8+ year old TV, or an older LCD Monitor. Yes. Whatever resolution it supports at max will make the HTC One step down from 1080 signal and tada... movies, games and interface all become butter smooth over MHL to USB.
Change the output resolution in the app: This will work if the game supports it, but many don't. Movies? Does anyone know of a good movie app that lets you change the output res?
Root your phone, it's time for ElementalX's 720p MHL HDMI output tweak since this phone doesn't support MHL 2.0: Sure, but I'm trying to find a non-rooting method first. It looks decent. Ultimately, if I have to, I will, but I'm trying not to tinker this go-round. The phone is totally acceptable to me otherwise. On Sprint, he's just begun support for us and I'm keeping an eye on the thread to see better results from the pioneers first.
References:
Hardware Info: http://forum.xda-developers.com/showthread.php?t=2226982
ElementalX w/ 720p MHL USB support: http://forum.xda-developers.com/showthread.php?t=2249774
New finding: If your MHL adapter causes your TV to blink in and out from time to time, I figured out what it is: Turn off Mobile Data on your phone.
For me, when I'm on 3G at least, whenever it gets a data hit, the HDMI functionality cuts out causing a static, noisy output to the TV.
Fortunately Wi-Fi is OK. Untested yet with 4G.
About to purchase a Bluetooth controller , a generic mhl adapter from amazon that has been confirmed to work with the one , and a flash of the ElementalX kernel . Really hope I'll be able to play my N64oid and PSXe titles smoothly . Will definitely report back with results
G1toEVO4G said:
About to purchase a Bluetooth controller , a generic mhl adapter from amazon that has been confirmed to work with the one , and a flash of the ElementalX kernel . Really hope I'll be able to play my N64oid and PSXe titles smoothly . Will definitely report back with results
Click to expand...
Click to collapse
With that great option to set to 720p you should be butter-smooth. Good luck and let us know!
Hey.
I am running the latest nightly of CM 10.1 on my HTC one.
I can not seem to get my mhl cable working. Once I plug it in my HTC one often shuts down. The cable isn't faulty. It works like a charm with my galaxy nexus.
Sometimes I see a mirror of my screen but it is with a really bad resolution. Sometimes it flickers and shows a picture on and off. Mostly it freezes and then shuts down. It's really annoying.
USB OTG also doesn't work. The frequency of getting a bad resolution for a little while before it shuts down worked better after I disabled USB debugging in my developer settings.
Any thoughts? Workarounds?
Thanks in advance.
HTC one. CM 10.1
Turn off any form of motion control, as that'll cause quite a few issues as well.
Correct. Thanks a lot. I turned off auto rotate and then it worked. Didn't think of that. Now the mhl HDMI setup runs flawless without lag.
HTC one. CM 10.1
It's just me or image quality it's not that good? It's not the same as computer connected with HDMI? It seems it lower bitrate or diminish image quality. I am not talking about 24 fps limitation...
Does MHL adaptor quality might have an influence, or it's all the same?

[Q] Nvidia to Note 2014

Ok, so this is a really silly idea, is there a way to use my Note 10.1 as a secondary monitor from my graphics card? I'm using an ASUS MARS 760 with a DVI converter and was wondering if it was possible to plug it into the HDMI to MiniUSB on my note and use the note as a 2560X1600 Display. The main reason is so that I can have a 299 DPI while playing Watchdogs/Skyrim. The Operating system of the display computer is Window 8.1 SP1
A further question is, while using this set up is there a way to use the Speakers, Wacom pressure touchscreen and the front camera built into the note as well? Essentially making this thing a hybrid of a Ciniq and an all in one monitor and an intended touch screen for Windows 8.1. The graphics card also has a Mini Displayport output.
Thanks!
So an update:
TwoMon and iDisplay work great as a second monitor if you're using the graphics from the processor via usb, so games that are meant to work with intel graphics go without much of a hitch (save for the 40FPS of the programs... but I don't know much about modding apk files. Let alone screen refresh rates). So far no go with the graphics card. I still haven't figured out if there's a way to get a tablet to accept input via an HML cable. Does anyone know if this is possible? Or am I just wasting my time on a futile effort?
MHL etc on Tablets and Phones is strictly for output. Which is a shame, as using it for such things could be cool.
Sent from my SM-P600
JunoZXV said:
Ok, so this is a really silly idea, is there a way to use my Note 10.1 as a secondary monitor from my graphics card? I'm using an ASUS MARS 760 with a DVI converter and was wondering if it was possible to plug it into the HDMI to MiniUSB on my note and use the note as a 2560X1600 Display. The main reason is so that I can have a 299 DPI while playing Watchdogs/Skyrim. The Operating system of the display computer is Window 8.1 SP1
A further question is, while using this set up is there a way to use the Speakers, Wacom pressure touchscreen and the front camera built into the note as well? Essentially making this thing a hybrid of a Ciniq and an all in one monitor and an intended touch screen for Windows 8.1. The graphics card also has a Mini Displayport output.
Thanks!
Click to expand...
Click to collapse
I'm not quite sure what you're trying to do, but I've been thinking about using my tablet as a second screen or remote display for Win8. I plan to get Microsoft's Remote Desktop for Android, but need to get the 8.1 Pro upgrade to make it work. I might also try JUMP Desktop, which also requires 8.1 Pro, and has full touchscreen support, making it just like using a Win 8.1 tablet, but remotely. I have a good university network so it should work well from all over campus. I'm just hoping I can get the full resolution and can do it headless with just a desktop with no monitor and my old GTS 450 in it. Almost definitely not good enough lag-wise for gaming though.
Remote Desktop?
How about just running a remote desktop like Splashtop and using it like a windows tablet.
Try and get the fastest wireless connection you can setup and it should work pretty reasonably fast as a remote desktop.
Freakstyler said:
MHL etc on Tablets and Phones is strictly for output. Which is a shame, as using it for such things could be cool.
Sent from my SM-P600
Click to expand...
Click to collapse
Dangit. Well at least that's what I was looking for. Do you think it might be possible to find a cable that could take an HDMI and put it to USB micro? Or perhaps Mini Display Port?
@deV14nt
I need it to be wired. Doing gaming via wireless is really laggy. Basically I'm trying to use my tablet as a 1600p monitor for gaming. Wireless would cause too much latency. I'll look into JUMP desktop and Remote desktop to see if the pressure sensitivity can work for drawing.
@warboat
I'll give splashtop a try too.
What I'm trying to do is have a high resolution display with a PPI of 299 so that way I can play my games and see the entire screen on 10 instead of 24+ inches. From far enough away I should be able to make out what's going on my tablet without grain and just see the polygons. Making the most of Anti Aliasing.
JunoZXV said:
Dangit. Well at least that's what I was looking for. Do you think it might be possible to find a cable that could take an HDMI and put it to USB micro? Or perhaps Mini Display Port?
@deV14nt
I need it to be wired. Doing gaming via wireless is really laggy. Basically I'm trying to use my tablet as a 1600p monitor for gaming. Wireless would cause too much latency. I'll look into JUMP desktop and Remote desktop to see if the pressure sensitivity can work for drawing.
@warboat
I'll give splashtop a try too.
What I'm trying to do is have a high resolution display with a PPI of 299 so that way I can play my games and see the entire screen on 10 instead of 24+ inches. From far enough away I should be able to make out what's going on my tablet without grain and just see the polygons. Making the most of Anti Aliasing.
Click to expand...
Click to collapse
Are you going to be gaming on the 10" screen at your desk, or you want it as a portability option? To play while you're connected to the school LAN from across campus?
JunoZXV said:
Ok, so this is a really silly idea, is there a way to use my Note 10.1 as a secondary monitor from my graphics card? I'm using an ASUS MARS 760 with a DVI converter and was wondering if it was possible to plug it into the HDMI to MiniUSB on my note and use the note as a 2560X1600 Display. The main reason is so that I can have a 299 DPI while playing Watchdogs/Skyrim. The Operating system of the display computer is Window 8.1 SP1
A further question is, while using this set up is there a way to use the Speakers, Wacom pressure touchscreen and the front camera built into the note as well? Essentially making this thing a hybrid of a Ciniq and an all in one monitor and an intended touch screen for Windows 8.1. The graphics card also has a Mini Displayport output.
Thanks!
Click to expand...
Click to collapse
You do realize that when your as far away from your monitor as you should be, that dpi is pointless? Its the same reason why only really huge tvs need 4k.
talz13 said:
Are you going to be gaming on the 10" screen at your desk, or you want it as a portability option? To play while you're connected to the school LAN from across campus?
Click to expand...
Click to collapse
Wired. I want to take the output of my graphics card and put it into the 10" screen. While playing across a range would be sweet, there's only a few devices that Iknow that can do that wirelessly, and that's because they have TEGRA 4 chips but they don't have high enough resolution. Doing a wired connection means that the tablet doesn't die from power drain and has direct reception from the graphics card.
Soul0Reaper said:
You do realize that when your as far away from your monitor as you should be, that dpi is pointless? Its the same reason why only really huge tvs need 4k.
Click to expand...
Click to collapse
Yes, I do realize. I have eyes. However, your questions don't really help. I'm trying to get the output of a graphics card and use my tablet as the monitor. IT's not a matter of pointless DPI, it's a matter of using a table as a display for high end graphics.
The reason for the 10 inch real estate is to cut down on space as well as the effect of tunnel vision. Having 2560x1600 pixels in a smaller real estate enables me to see everything on screen in one view instead of having to shift my gaze momentairly to glance the corners.
I used to think that too. But I saw data on what DPI humans could perceive at a given distance. It's definitely way higher than I thought at 1-2 feet. We still have a ways to go past 300 DPI, regardless of what Apple might say about Retina.
Sent from my SM-P600 using XDA Free mobile app
JunoZXV said:
Wired. I want to take the output of my graphics card and put it into the 10" screen. While playing across a range would be sweet, there's only a few devices that Iknow that can do that wirelessly, and that's because they have TEGRA 4 chips but they don't have high enough resolution. Doing a wired connection means that the tablet doesn't die from power drain and has direct reception from the graphics card.
Yes, I do realize. I have eyes. However, your questions don't really help. I'm trying to get the output of a graphics card and use my tablet as the monitor. IT's not a matter of pointless DPI, it's a matter of using a table as a display for high end graphics.
The reason for the 10 inch real estate is to cut down on space as well as the effect of tunnel vision. Having 2560x1600 pixels in a smaller real estate enables me to see everything on screen in one view instead of having to shift my gaze momentairly to glance the corners.
Click to expand...
Click to collapse
As far as I know, there is no native solution to make the tablet act like a regular display that accepts input, you could try taking it apart and hack something together I suppose. To the best of my knowledge, sitting the recommended distance from 27 inch monitor let's you see all of it in one view easily. Basically unless you really just want to have a tiny tablet monitor for the sake of having it, there really isn't a reason. I could definitely get behind having a cheapo wacom slate tho lol.
Soul0Reaper said:
As far as I know, there is no native solution to make the tablet act like a regular display that accepts input, you could try taking it apart and hack something together I suppose. To the best of my knowledge, sitting the recommended distance from 27 inch monitor let's you see all of it in one view easily. Basically unless you really just want to have a tiny tablet monitor for the sake of having it, there really isn't a reason. I could definitely get behind having a cheapo wacom slate tho lol.
Click to expand...
Click to collapse
Well it's been a while. I manged to get the tablet to work up to 40 frames using the USB to Micro cable However this is using a third party app and it's laggy as all heck when it comes to gaming (Display wise it is pretty, so movies are a go-go). It does however work great for non intensive things like Office or internet browsing.
I'm trying to figure out if there's a way to create a driver that will enable me to have it preform the way I want (by reversing the input of the HDMI to Micro USB)
Could you provide more details?
Root?

Does the Xperia Z5 Premium support USB monitors?

Hello, I am considering buying this monitor: https://www.asus.com/Monitors/MB168BPlus/
Does anybody know whether it would work?
Thanks in advance
I'd say your best bet would be to look at getting an MHL adaptor and using HDMI.
I contacted Displaylink, and this is the reply I got:
"Hi
The monitor will need to be connected through an externally powered hub, as the Sony phone will not deliver enough power for the display.
Best regards,
Wim
DisplayLink Technical Support"
Just incase anyone is interested in using their Z5 Premium with a USB monitor...
ASUS MB168B+ compatibility with Z5P
jplempka said:
Hello, I am considering buying this monitor: https://www.asus.com/Monitors/MB168BPlus/
Does anybody know whether it would work?
Thanks in advance
Click to expand...
Click to collapse
Hello,
I can confirm that the MB168B+ does work (very well) with the Z5P.
It is correct that the monitor will draw too much power to run direct from the Z5P; you can use a mains powered Hub as mentioned in the thread but you can also use a 'Power Bank' type rechargeable battery in conjunction with an OTG Host Adapter if you need freedom from a mains socket.
The inherent limitation is then simply the capacity of your batteries (you can't concurrently charge the phone while using the micro-USB OTG connection to the display).
Use the native Settings | Device Connection | USB Connectivity to find the ASUS MB168B+
You just need to install DisplayLink Desktop from the Play store (free App), follow the on-screen instructions and away you go.
The app is currently limited to 1 DisplayLink display, operating at a maximum resolution of 1920x1080 (1080p).
One limitation is that the ASUS screen only seems to work in landscape orientation with Android. Brilliant for any App, Video, etc., displaying in landscape 16:9, but doesn't realise the full potential of also being able to give you a full Portrait image using the entire screen with it rotated through 90 degrees.
With the phone connected and home screen displayed, the mirrored image will be upright and centred on the screen.
If you go to an app which supports landscape mode, the ASUS display will follow the physical orientation of the phone to full HD landscape presentation.
The MB168B+ has a built-in Auto Rotate feature which can automatically senses its orientation and switches the display between landscape and portrait based on its position - it works when driven from Windows, but apparently not with the current Android flavoured DisplayLink Driver.. Undoubtedly possible, but one for some permutation of DisplayLink and ASUS to figure and add the functionality into the driver.
That would be particularly handy if you wanted to demonstrate the phone's Home Screen, Settings, etc. to an audience. But doesn't diminish the opportunity to display, for example, 1080p Video straight from the phone onto a decent size screen.
I will take some photos to illustrate the display in operation, running on battery power, and upload later this evening.... now added below:
PS. If you are thinking of buying the ASUS screen, there is a newer model - ASUS MB169B+ recently released with an IPS panel (rather than WLED/ TN) which should be visually a meaningful improvement
[TN has a high response rate and good for gaming, but suffers from colour distortion, especially at wider viewing angles; IPS gives much more accurate colour rendition and across wide viewing angles and is better for photography, video viewing and design].​PPS. The stand the ASUS screen is on in the photos is a Belkin FlipBlade - personally I much prefer to the arrangement using the supplied carry sleeve for relatively static desktop use, although that works absolutely fine and is particularly handy if you only want to have the screen in its' case with you and no extra gubbins.
Best regards,
Kevin
kevinpwhite said:
Hello,
I can confirm that the MB168B+ does work (very well) with the Z5P.
It is correct that the monitor will draw too much power to run direct from the Z5P; you can use a mains powered Hub as mentioned in the thread but you can also use a 'Power Bank' type rechargeable battery in conjunction with an OTG Host Adapter if you need freedom from a mains socket.
The inherent limitation is then simply the capacity of your batteries (you can't concurrently charge the phone while using the micro-USB OTG connection to the display).
Use the native Settings | Device Connection | USB Connectivity to find the ASUS MB168B+
You just need to install DisplayLink Desktop from the Play store (free App), follow the on-screen instructions and away you go.
The app is currently limited to 1 DisplayLink display, operating at a maximum resolution of 1920x1080 (1080p).
One limitation is that the ASUS screen only seems to work in landscape orientation with Android. Brilliant for any App, Video, etc., displaying in landscape 16:9, but doesn't realise the full potential of also being able to give you a full Portrait image using the entire screen with it rotated through 90 degrees.
With the phone connected and home screen displayed, the mirrored image will be upright and centred on the screen.
If you go to an app which supports landscape mode, the ASUS display will follow the physical orientation of the phone to full HD landscape presentation.
The MB168B+ has a built-in Auto Rotate feature which can automatically senses its orientation and switches the display between landscape and portrait based on its position - it works when driven from Windows, but apparently not with the current Android flavoured DisplayLink Driver.. Undoubtedly possible, but one for some permutation of DisplayLink and ASUS to figure and add the functionality into the driver.
That would be particularly handy if you wanted to demonstrate the phone's Home Screen, Settings, etc. to an audience. But doesn't diminish the opportunity to display, for example, 1080p Video straight from the phone onto a decent size screen.
I will take some photos to illustrate the display in operation, running on battery power, and upload later this evening.... now added below:
PS. If you are thinking of buying the ASUS screen, there is a newer model - ASUS MB169B+ recently released with an IPS panel (rather than WLED/ TN) which should be visually a meaningful improvement
[TN has a high response rate and good for gaming, but suffers from colour distortion, especially at wider viewing angles; IPS gives much more accurate colour rendition and across wide viewing angles and is better for photography, video viewing and design].​PPS. The stand the ASUS screen is on in the photos is a Belkin FlipBlade - personally I much prefer to the arrangement using the supplied carry sleeve for relatively static desktop use, although that works absolutely fine and is particularly handy if you only want to have the screen in its' case with you and no extra gubbins.
Best regards,
Kevin
Click to expand...
Click to collapse
Hi Kevin,
Just curious but what rom are you using for your phone to look like that? Sorry, I'm pretty new to this set up but your phone setup and music player looks awesome! I like those toggles as well. Can you show me how to make mine look something like that? :fingers-crossed:
daihanviet said:
Hi Kevin,
Just curious but what rom are you using for your phone to look like that? Sorry, I'm pretty new to this set up but your phone setup and music player looks awesome! I like those toggles as well. Can you show me how to make mine look something like that? :fingers-crossed:
Click to expand...
Click to collapse
Hello - thank you for the comments - I'm happy to try and illuminate a bit......
It's the stock ROM as supplied, seasoned with an assortment of apps and widgets.
As this is a bit off topic, I've added a new post with proper screenshots and details of the components in the 'Home Screen' thread instead.
Have a look there and by all means let me know if you've any further questions.
Best regards,
Kevin
kevinpwhite said:
Hello,
I can confirm that the MB168B+ does work (very well) with the Z5P.
It is correct that the monitor will draw too much power to run direct from the Z5P; you can use a mains powered Hub as mentioned in the thread but you can also use a 'Power Bank' type rechargeable battery in conjunction with an OTG Host Adapter if you need freedom from a mains socket.
The inherent limitation is then simply the capacity of your batteries (you can't concurrently charge the phone while using the micro-USB OTG connection to the display).
Use the native Settings | Device Connection | USB Connectivity to find the ASUS MB168B+
You just need to install DisplayLink Desktop from the Play store (free App), follow the on-screen instructions and away you go.
The app is currently limited to 1 DisplayLink display, operating at a maximum resolution of 1920x1080 (1080p).
One limitation is that the ASUS screen only seems to work in landscape orientation with Android. Brilliant for any App, Video, etc., displaying in landscape 16:9, but doesn't realise the full potential of also being able to give you a full Portrait image using the entire screen with it rotated through 90 degrees.
With the phone connected and home screen displayed, the mirrored image will be upright and centred on the screen.
If you go to an app which supports landscape mode, the ASUS display will follow the physical orientation of the phone to full HD landscape presentation.
The MB168B+ has a built-in Auto Rotate feature which can automatically senses its orientation and switches the display between landscape and portrait based on its position - it works when driven from Windows, but apparently not with the current Android flavoured DisplayLink Driver.. Undoubtedly possible, but one for some permutation of DisplayLink and ASUS to figure and add the functionality into the driver.
That would be particularly handy if you wanted to demonstrate the phone's Home Screen, Settings, etc. to an audience. But doesn't diminish the opportunity to display, for example, 1080p Video straight from the phone onto a decent size screen.
I will take some photos to illustrate the display in operation, running on battery power, and upload later this evening.... now added below:
PS. If you are thinking of buying the ASUS screen, there is a newer model - ASUS MB169B+ recently released with an IPS panel (rather than WLED/ TN) which should be visually a meaningful improvement
[TN has a high response rate and good for gaming, but suffers from colour distortion, especially at wider viewing angles; IPS gives much more accurate colour rendition and across wide viewing angles and is better for photography, video viewing and design].​PPS. The stand the ASUS screen is on in the photos is a Belkin FlipBlade - personally I much prefer to the arrangement using the supplied carry sleeve for relatively static desktop use, although that works absolutely fine and is particularly handy if you only want to have the screen in its' case with you and no extra gubbins.
Best regards,
Kevin
Click to expand...
Click to collapse
Thanks very much for your helpful post, excellent.
I notice in the image you have a power bank (I'm assuming) - could you please share your experiences with powering the monitor from a power bank particularly how much screen time you manage to have, what the monitor brightness is set to and what capacity your power bank is.
Thanks!
diji1 said:
Thanks very much for your helpful post, excellent.
I notice in the image you have a power bank (I'm assuming) - could you please share your experiences with powering the monitor from a power bank particularly how much screen time you manage to have, what the monitor brightness is set to and what capacity your power bank is.
Thanks!
Click to expand...
Click to collapse
Hello and thanks for the enquiry. I'm glad you found the original post helpful
Yes, it is a small power bank shown in the pictures. That one is Vinsic 5000 Ah model. It's almost identical in size to a slim 2.5" hard drive such as the Seagate Slim 2TB models and fits very neatly into a neoprene protective sleeve from Clas Ohlsson. I also have a much bigger Vinsic 20000 Ah power bank which gives 4x the capacity. That's also the maximum capacity allowed by IATA (in checked or carry-on baggage).
Since the previous post I've gone over to the newer Asus MB 169 B+ with the IPS display, but for the purposes of power it behaves the same as the MB 168 B+.
I will add some more images in the next few days, including the big Vinsic and more details about run time, etc.
Best regards,
Kevin
Im trying to get my Asus MB169B+ to work with my Samsung S7 Edge.
But after a while it once asked to open the connection with DisplayLink Presenter, and it did work (Also with powerbank as mentioned above).
But it never asks me again, and opening the DisplayLink Presenter doesnt help as well.
How can i connect my S7 Edge to my Asus MB169B+ ?
Thanks

Dragon Touch X10 II 10-inch Octa Core Tablet Review

Enjoy your favorite apps and movies on the impressive 10″ IPS widescreen display found on the Dragon Touch X10 II tablet.
PROs
Display: The IPS displays really shines on this unit as it allows you to view it an angle without the colors “washing out” or being reflective, which is common on other budget tablets. The 1366×768 resolution provides quality equivalent to 720p making the tablet great for Netflix, YouTube, and general video streaming.
Octa Core Processor: The Octa (that’s 8) Core processor that this tablet uses keeps the interface fluid and responsive (this is one of the most important features to me). Web browsing works great on this tablet, but I did notice occasional hesitations when switching between apps. This tablet can even handle some higher end games like “Need for Speed: No Limits” shown in my video. The tablet received a multicore score of 1245 on Geekbench 3.
16GB of storage: This refers to how many apps, photos, videos, and music files you can store directly on the tablet. Since the operating system takes up some of this space, you’re left with about 12 GB of usable memory. If that’s not enough space, you can expand the storage with inexpensive Micro SD cards, like the ones you would use in your phone and some digital cameras.
1GB of RAM: The amount of RAM means affects the performance of running multiple apps at once. For example, more RAM makes things quicker when you switch between the Gmail app and the Google Chrome web browser app. Or if you’re playing music on Pandora while flipping through an eBook. More RAM means that the tablet can “remember” multiple apps at the same time without needing to close out apps in the background. 1GB is a decent amount for a budget tablet (some only have half this amount).
Bluetooth: Some budget tablets omit Bluetooth to cut costs, but I’m happy to see that it is included in this tablet. This allows you to wirelessly connect Bluetooth keyboards and Bluetooth speakers, making it ideal for streaming Pandora music.
Full-sized USB port: You can connect a flash drive to this tablet without needing to use an OTG cable. The tablet features a full-sized USB port on the side.
Two cameras: The tablet features two cameras, front and back. It’s nice to have the camera there for a Skype call or to take a quick photo, but the quality is fairly low.
Build: The tablet is thin and portable. The plastic back is soft which makes it comfortable to hold.
Mini HDMI out: This tablet has a mini HDMI out, so you can connect it to an HD television, allowing you to use supported apps on the big screen.
Pre-applied screen protector: I really like that there is already a screen protector in place on this tablet. This saved me the hassle of needing to install a screen protector myself (which I typically do with any touchscreen device). Additional screen protectors are available on Amazon.
CONs
Special charger: The tablet comes with a special charger with barrel connector for the fastest charge. Make sure you don’t lose this charger.
Cameras: The quality of the cameras is not great. While it’s OK for grabbing a quick snapshot in bright lighting conditions, low light performance is poor. But for a quick Skype call, it will work in a pinch (just make sure you’re in a brightly lit location).
Speakers: The sound quality of the built-in speakers is not great, but you can connect headphones or a Bluetooth speaker instead.
Overall, I am impressed with the octa-core processor used in this tablet. I like how responsive the interface is and it gives the feel of a tablet priced much higher. It’s great not just for casual gaming, but for more high-end games as well. And for basic web browsing or Facebook-ing, it also performs very well.
Check out the Dragon Touch X10 II tablet on Amazon and official website.
If you’re looking for a case for this tablet, this case is designed specifically for it.

Categories

Resources