[Q] Creating a boot animation - question about sound - Desire HD Q&A, Help & Troubleshooting

Hi everyone
I'm in the process of making my own boot animation which I am sure you will all like
However, I am using LeeDroid's boot animation as a base and my soundtrack that goes along with the animation is twice as long as the LeeDroid one. Will it still all play when the phone turns on or will it stop after a certain point?
EDIT: Also, even after using PNGCrush on the frames I am still getting file sizes like 125Kb at the beginning. I read that they aren't really supposed to be over 35Kb. Any way I can reduce these file sizes?

Related

Boot Animation speed

Hey guys, sorry about all the questions today, but im really getting heavy into customizing the EVO and need a little help while i familiarize myself with HTC as opposed to palm.
Anyway, I have just installed the Red Rage boot screen and love it but it goes to slow and doesn't finish before the phone becomes operational. Is there a way to speed up the boot animation (aside from removing some of the images which could make it jumpy)? Thanks.

Problem with Custom Bootanimation

I created a boot animation, but the first stage, it was as if he was going to slow down, poets take a look? Thanks

			
				
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It Looks good.
That tends to happen sometimes with very large Bootanimations.
so I can not avoid the initial slowdown?
velenoso84 said:
so I can not avoid the initial slowdown?
Click to expand...
Click to collapse
If your images are larger than around 480x480 then you will get some slowdown as the files are buffered into ram. Maybe try testing a couple of different sizes until the slowdown is minimised... or start the animation "small" so you don't notice it so much, then by the time the action starts all the images will be in ram. Just an idea.
Also be sure to optimize the pngs with e.g. PNGOptimizer.

[BOOTANIMATION] Boot Animation Slow first play

Hello, I tried searching around but couldn't find any similar problem.
I've created my own bootanimation.zip which can be downloaded here http://www.megaupload.com/?d=576GF823 Its Red Wings Related, showing the Center Ice at Joe Louis Arena, then an awesome goal by zetterberg, then loops center ice again. That all works great.
The problem I've run into is that the first time it plays any of the animations they are slow. and when I'm only playing the goal once it goes in slow mo, if i loop it, the 2nd time it plays fast as it should. Is there anyway to fix this? I originally was just doing the goal, then the center ice on loop. I tried putting 1 center ice first, hoping it would take the lag and allow the goal to play full speed, but it doesn't.
Any help is appreciated.
The first playback is slow because it has to load every frame into memory while simultaneously performing the boot process. After all frames are cached, there's no more fighting other processes for access to the system partition.
I'm not 100% on this, but I don't think you can do anything to pause the boot sequence for that first load of the animation.
HTC Vision (G2) - CM7 B62 w/AUS radio
Yeah, I just ran into this same issue making my own. :/
I wish there was a way to pre-cache the boot animation, if it ran full framerate then I'd actually get to see the whole clip when the phone boots.
Mine has no loop though, it's one continuous clip.
crater said:
Hello, I tried searching around but couldn't find any similar problem.
I've created my own bootanimation.zip which can be downloaded here Its Red Wings Related, showing the Center Ice at Joe Louis Arena, then an awesome goal by zetterberg, then loops center ice again. That all works great.
The problem I've run into is that the first time it plays any of the animations they are slow. and when I'm only playing the goal once it goes in slow mo, if i loop it, the 2nd time it plays fast as it should. Is there anyway to fix this? I originally was just doing the goal, then the center ice on loop. I tried putting 1 center ice first, hoping it would take the lag and allow the goal to play full speed, but it doesn't.
Any help is appreciated.
Click to expand...
Click to collapse
Not sure what application you used to make you're bootanimation, but I made mine in After Effects and this is what I did to fix the issue. When rendering I made the dimensions half of the actual screen dimensions (this ended up being 960x600 for my tf700t), then I set the frame rate to 10fps. I then modified the desc.txt file accordingly:
1920 1200 18
p 1 0 part0
p 0 0 part1
(don't copy/paste that, can't remember if you need spaces or not).
Basically I used smaller, less demanding files (and by modifying the export framerate, fewer of them) and then had the tablet just blow them up to fit the screen. No discernible loss in quality. Hopefully this helps someone out there.

[Q] [HELP] Bootanimation Question

Hi,
I built a (I would say very nice) bootanimation but the problem is that is seems kind of laggy.
The animation has 2 parts (one that runs once, one that repeats). First part has 175 images, second has 45. All images are sized 360x640. Boot animation works but I have the following issue: it lags! First part always lags, second part lags only on the first run, after that it is smooth as it should be. I also tried using onle the first part and it's the same: first loop is laggy, second is smooth.
the desc.txt contains this:
720 1280 24
p 1 0 part0
p 0 0 part1
All seems ok but for some weird reason, it always lags during the first loop...
Does anyone have any idea why?
Come on people, no one?
this will be a very sweet anim if I get this fixed

[Q] Trying to Remember a Specific ROM

Sorry I have so little to go on, I've done a lot of experimenting with ROMs in the last month and I lost track of my daily use ROM.
The main thing I can recall is the boot screen was of Lloyd the Android mascot -- it was just a still image but a 3D rendering of him, I believe.
Well, I think that was the right one...
There was also one with a green glowing sort of swirly star particle effect animation for the boot screen. That one may have been it, actually.

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