[Q] Pogo.com on Android - EVO 4G Q&A, Help & Troubleshooting

OK before I start I just want to make it known that I am aware of the following:
- Pogo.com games do not load on the EVO
- Almost all games on Pogo.com run via Java. I believe there are only 2 or 3 games that use Flash to run.
- I am a Club Pogo member therefore I don't get any ads served with the games I play. Those ads take up precious pixels and are annoying as it is so $40 a year to stop the ads is a price I happily pay per year.
- Pogo games to run on my netbook with a resolution of 1024x600. I am aware the EVO's resolution is only 800x480.
- I can think of a million reasons why Pogo games won't run on the EVO but I am just curious if anyone knows the actual reason why.
So, does anyone know why? I know the games usually pop up in a separate window when playing on a PC/netbook and I can see the same trying to happen on my EVO. Anyway, I know even if it did run on the EVO the games might not be playable so this is really just curiosity for me. My dream would be for Pogo.com games to run on future Android tablets which should theoretically (and hopefully) offer larger resolutions. Hopefully Gingerbread will offer this kind of functionality. I'll continue dreaming in the meantime
Thanks in advance!

Related

Question about Android games & apps

Am I the only one that thinks the games & apps for the HTC desire sucks - compared to iPhone stuff? Or am I missing out on something?
buy an iphone then. android is not for average joe
you're posting in the wrong forum.
but in answer to your question, yes, you probably are.
Games could be better but Galaxy S has a better gpu then Desire so once more phones are released like that we will see better games,
Apps are good on Android, we have 54% of all apps which are free compared to Apple who have not as many free ones. Plus more dont mean better.
Could anyone name 3 good games for android
Fifa 10, Asphalt 5, Doodle Jump
Homerun battle 3d, gangstar, raging thunder 2.
soon Angry Birds!!
Khargush said:
Am I the only one that thinks the games & apps for the HTC desire sucks - compared to iPhone stuff? Or am I missing out on something?
Click to expand...
Click to collapse
No your not. I'm not gonna deny m8.
I prefer my desire overall.
But Android Market compared to Appstore is Complete Rubbish.
But before anybody starts calling me an apple fanboy.
I think this time next year android market will be far ahead of appstore.
If you compare android market now to what it was a year ago, theres a huge difference in quality of apps and games.
Apple has been on the market longer hence it is more developed. so as mentioned above, give it another year
Tower Raiders is quite worthwhile too.
It's a DEVELOPMENT CHANNEL for **** sake !!! Go moan somewhere else (if only in the "General" chan)
phentex said:
It's a DEVELOPMENT CHANNEL for **** sake !!! Go moan somewhere else (if only in the "General" chan)
Click to expand...
Click to collapse
good point. just realised that.
Khargush said:
Am I the only one that thinks the games & apps for the HTC desire sucks - compared to iPhone stuff? Or am I missing out on something?
Click to expand...
Click to collapse
Yes it sucks, and doesn't have the friendliest community either looking at some of the comments above.
To put into perspective - I love Android. I support it, I use it, I have used it for over 8 months and don't see myself switching to anything else.
However, in terms of apps - well look at the quality of the iPhone apps, they look so slick and intuitive it's unbelievable. In comparison the apps made for Android using the default Views look awful. I know there's a few good looking apps, but a "few" isn't most unfortunately.
Games as well, Android does have a fair few good titles such as Asphalt, RoboDefense and so on - but that's only the tip of the iceberg. There is a very long way to go if Android wants to compete in the general consumer market directly against iPhone (whose customers buy the phone mainly for the apps anyway). I read in an article yesterday saying that most of iOS's top apps are actually games. Most of Android's are utility apps and not a single game in it's top 10.
No use saying that Android is just for intelligent people anymore. It was at the time of the G1, and was even upto the start of this year. But now the gameplan has changed, they do want to make it an OS for everyone, not just geeks. Look at the marketing for the Desire, the DroidX, the X10 and so on.
However, the future isn't that dark - there should be LOADS more games coming with as new avenues for developers to actually make decent games open up:
- Flash
- AIR
- Unity Engine
- OpenFeint
- Google own aquisitions of small game-making companies such as LabPixies
- probably other stuff I've not come across
All this stuff, along with stats showing a lot of devs switching over to Android means that that we could see a massive increase in quality games in the upcoming months.
Android market suffers becuase of lack of a2sd support for most of the phones/users...
Developers are probably trying to use as little of phone's internal memory as possible, and that's why the same apps look cheaper on android comparing to iphone.
Google really f*cked up with apps installation
djoni1980 said:
Android market suffers becuase of lack of a2sd support for most of the phones/users...
Developers are probably trying to use as little of phone's internal memory as possible, and that's why the same apps look cheaper on android comparing to iphone.
Google really f*cked up with apps installation
Click to expand...
Click to collapse
Totally agree that this is one of the main problems !
elburna said:
Totally agree that this is one of the main problems !
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Click to collapse
totally agree, the desire is pretty much twice as powerful as the 3gs it just doesnt have anywhere to put the data for big games etc, thats what froyo should fix.
i think the android market has come on in leaps and bounds, it reminds me of my palm days when you could pretty much find an app to do anything you wanted for free. the only downside of that is that to a certain extent, the volume of free apps acts as a disincentive to professional developers as it may give them the impression that it will be harder to monetise their products, of course some devs may be attracted to the vibrant community that is android rather than the staid walled garden that iphone apps seems to be.
in conclusion, froyo for everyone, either that or root for all and apps2sd. maybe its time that devs developed larger programs specifically for the root market. hmmmmm
Khargush said:
Could anyone name 3 good games for android
Click to expand...
Click to collapse
Robo Defense, AndTangle, Andoku, Air Control, Cestos, Othello, Gameboid (generally with Pokemon for me but others available), Word Search.
Those are all the ones I play regularly

New WM7 Gaming Concept

I was wondering if the technology is available to connect an xbox controller to a WM7 phone. If this could be accomplished, Microsoft wouldn't have to stick to the terrible arcade game intergration, but could expand it to include Actual Xbox 360 games, downloaded as application games for retail prices (or less), or the games might be transferrable from your xbox (with the disk in it) to your phone as a one time download. This would truly make the WM7 phone the ultimate entertainment device, and it would distinguish it from any other phone company out there.
Any thoughts on how to make this happen, or if it's even possible?
In theory it's possible but you'd have to have a computer hooked up to the controller running a web service that the game communicates with. It would be much too slow to be useable.
So a 2 ghz processor (which is potentially entering the market next year) and a 4g connection with Sprint wouldn't make this concept possible?
blaiz123 said:
So a 2 ghz processor (which is potentially entering the market next year) and a 4g connection with Sprint wouldn't make this concept possible?
Click to expand...
Click to collapse
no. Too much lag. Even on WiFi it would be too laggy for most games.
If Microsoft did a massive change in their policies or somehow sanctioned this, you would have to have some sort of hardware dongle connected to the phone that would allow the phone to communicate to the controller. Then you wouldn't have the lag. But that's not gonna happen.
Yea, the tech is there, but is it worth it? The addition steps and input latency would just ruin it. A Much easier concept would be using the wii mote or PS3 controller since they both have Bluetooth connectivity. There have already been hacks with android, winmo 6.5, and the Iphone where people have used the Wiimote/PS3 controller for gaming. I see no reason for it unless your running a console emulator.
... or they could just make the controller with the proper port (likely microUSB) and just create a driver for it in WP7
Iridox said:
... or they could just make the controller with the proper port (likely microUSB) and just create a driver for it in WP7
Click to expand...
Click to collapse
Still have the ol host-peripheral problem. Both devices are expecting to be a peripheral. The Xbox controller also expects to get power from the host. Possible? Most likely (depends on the hardware in the phone). Practical? Absolutely not.
As long as the Phones will be able to play some of the more indy 3d games on xbox (the little $10 or less games on there) that should be enough. No reason to try and play Halo 3 on the phone, but a lot of those smaller games on the xbox actually are really dang good.
Could you imagine games like Geometry Wars 2, PvZ, Worms 2 Armageddon, Sam & Max, and countless others? Similar to some of the good iPhone games, but with DirectX 9 capable graphics, we can seriously get some good games ported. I have been dying for a full Worms game port (WM Worms World Party was a bit of a cut down letdown), and many other games that should have been ported but never were. Tyrian, Ultrabots, Red Alert 1, etc. Hopefully this OS will change some of that.
IM0001 said:
As long as the Phones will be able to play some of the more indy 3d games on xbox (the little $10 or less games on there) that should be enough. No reason to try and play Halo 3 on the phone, but a lot of those smaller games on the xbox actually are really dang good.
Could you imagine games like Geometry Wars 2, PvZ, Worms 2 Armageddon, Sam & Max, and countless others? Similar to some of the good iPhone games, but with DirectX 9 capable graphics, we can seriously get some good games ported. I have been dying for a full Worms game port (WM Worms World Party was a bit of a cut down letdown), and many other games that should have been ported but never were. Tyrian, Ultrabots, Red Alert 1, etc. Hopefully this OS will change some of that.
Click to expand...
Click to collapse
good news is the games are all written in XNA so a port would be simple, its just up to the developers to do it & figure out touch controls
I can just imagine, the emulator ports you smart guys at xda will be able to come up with. I will have a mobile beast in my hands.
Have you guys searched Youtube for some of the awesome games already in production for WP7? Their are a lot of new guys making simple XNA games that look promising then their are games like http://www.youtube.com/watch?v=Qp7UHk1k4xY and http://www.youtube.com/watch?v=rLLp6kLe1IA&feature=related and http://www.youtube.com/watch?v=ZksEnvA_hQA&feature=fvwas well as Apps like http://www.youtube.com/watch?v=bnkWbUxFqNk&feature=related coming out. Seriously sweet stuff.
no link to Harvest?
Fixed for readability.
PaperBall
Next War
Twin Blade
Grand Piano
Harvest looks alright but the rest looks like crap...

A Fundamental Reason to choose Android 3.0 over WP7

I actually kind of agree with the two posters, it really is an unrealistic idea, but it will eventually come true... I guess it's a bit early to speculate with only one vague article but a whole army of critics
XNA is good for MUCH more than "crappy Xbox live demos". XNA is used for lots of games on the XBL Arcade already. What makes you think that Sony is going to be able to do better on Android than Microsoft is on WP7? Xbox has easily the best dev tools around and that is brought over onto WP7. The only chance that Android's game dev capabilities could even come close to WP7 is if Sony creates a set of libraries, standards, and dev tools specifically for games. I highly doubt that will happen. Also, will Google even let them? It's been said that Google will be tightening the specs for Android 3 so it remains to be seen just how much. Every game will work on every WP7 phone. That will be a large base of potential customers. Any PSP-phone game would only work with that single device. Why would developers spend time and money targeting such a limited install base? Sony would be just another OEM for Android whereas Microsoft runs the show with WP7. And finally, there's been no announcements or even real leaks about a PSP phone. Who knows if it will ever happen? Also, this would be a reason to choose a PSP phone over WP7 phone but wouldn't apply to the rest of Android.
blaiz123 said:
while the guy next to you is playing Modern Warfare 2 on his SE Playstation phone in full 1080P HD and a true 3D experience[/url]
Click to expand...
Click to collapse
Its very sad if you think that will happen, a phone cant handle that most ps3 & 360 games dont even run in 1080p natively & if a phone could the batter would last like 45 min & your phone would be very very hot not to mention the phone would need a super chip to be able to do that & that would raise the cost of the phone up greatly...anyway dont know why you bring up silverlight, all the major 3D & graphically intense games will be written in xna
not sure why i even responded to this, but good luck with your PlayStation phone that you think will have better graphics or games then a psp
Psp is a playstation portable, exactly. There is a playstation emulator for Android already out. So they will have the exact same games.
Sent from my Hero CDMA using XDA App
vetvito said:
Psp is a playstation portable, exactly. There is a playstation emulator for Android already out. So they will have the exact same games.
Sent from my Hero CDMA using XDA App
Click to expand...
Click to collapse
Emulation is generally more buggy than games coded for that platform.
Sony is going to make the same mistake here that they did on the console market. A big factor of why 360 pulled ahead of PS3 was that it was easier for developers to code for the xbox360 than it was to code for the PS3. Also developers could make a game in XNA and quickly port it to windows.
Making a game for wp7 now allows you to port that to 360 and PC quite easily. What does making a game for Android & iphone get you? It just gets you on one platform really. This is something Sony can't do and why wp7 really is a true gaming platform. While android and the iphone are very capable of running games they just don't have the tools that MS does.
As long as wp7 sells decently, I can't see bigger studios not getting behind wp7 in a big way. They should be able to crank out quality games wayyyy faster than the competition, since there are tons of professional game developers very accustomed to XNA.
First off 360 pulled ahead because of the gaming titles, i.e. Halo and the network xbox live.
Second, who on earth wants to play the same game on three different platforms? There is no market for this. Fun and exciting on a phone won't yield the same results on a PC or gaming system.
Sent from my Hero CDMA using XDA App
blaiz123 said:
I actually kind of agree with the two posters, it really is an unrealistic idea, but it will eventually come true... I guess it's a bit early to speculate with only one vague article but a whole army of critics
Click to expand...
Click to collapse
No Biggie....there are plenty of reasons to pick android over wp7, but i dont think gaming will ever be 1 of those reasons
No Biggie....there are plenty of reasons to pick android over wp7, but i dont think gaming will ever be 1 of those reasons
Click to expand...
Click to collapse
That's true.
vetvito said:
First off 360 pulled ahead because of the gaming titles, i.e. Halo and the network xbox live.
Click to expand...
Click to collapse
Xbox live and Halo 1&2 were both on the regular xbox. However, it didn't really phase ps2 though, not to mention that PS had many exclusive titles as well. So what changed that the ps3, the industry leader, faulted to the upstart? The ease of development was in MS's corner. Cell architecture took a bigger learning curve. XNA was easy, and allowed for quick cross platform implementation.
vetvito said:
Second, who on earth wants to play the same game on three different platforms? There is no market for this. Fun and exciting on a phone won't yield the same results on a PC or gaming system.
Click to expand...
Click to collapse
Plants vs. Zombies (Casual Gaming in General), Adventure games like Monkey Island, Lots of current games on Xbox live arcade would suit touch experiences just fine. RPGs like Harvest, Carmack is porting a touch version of Rage to the iPhone, that's a multiplatform game. I could go on, but I think you get the point.
Live sucked on the first xbox. Games did too. Although Halo did do well. PS2 dominated.
PS3 hurt itself price wise, it was just too expensive, but it stayed sold out. Sony couldn't keep up with the demand.
360 had a better price. Although MS lost money with each system sold.
Wii kicked both of their asses though!
Also I have never heard of any of those games, none.
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vetvito said:
Although MS lost money with each system sold.
Click to expand...
Click to collapse
And so did Sony.
vetvito said:
Wii kicked both of their asses though!
Click to expand...
Click to collapse
Because it's a more casual thing than PS3 and XBox. It also is a fine second console. Few people would have both PS3 and XBox (some do), but Wii as a complement to a hardcore console is just fine.
Back to the PSP phone, I am skeptical about its future. It's done by Sony Ericsson who will want to have it as a differentiator against other Android phones just as against other OSes. They want to build it with specific hardware buttons, and the games developed for it will most probably not be as much fun or won't work at all on other phones. Even if they are developed with other phones in mind, it's not at all necessary that other phones will have similar quality hardware/high performance drivers to benefit from these games. And finally, Sony will most probably want to set a high price point for these games as they won't want to cannibalize their own product (even if such a decision would benefit them overall).
I can agree with your whole comment.
Especially the differentiate part.
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I think there's a huge misinterpretation when talking about Android and Playstation. Android (for the most part) will not be getting legitimate PlayStation games, it's the other way around. Android is coming to the PSP.
lordcanti86 said:
I think there's a huge misinterpretation when talking about Android and Playstation. Android (for the most part) will not be getting legitimate PlayStation games, it's the other way around. Android is coming to the PSP.
Click to expand...
Click to collapse
That's what I'm hoping. The idea of an Android handset that runs "PSP" games really doesn't appeal to me. On the other hand, when the PSP Go came out I thought to myself "this would be a great device if it had a touch screen, a decent browser and maybe some apps". If Sony release a new PSP that runs Android with an XMB skin it'd be pretty awesome!
lordcanti86 said:
I think there's a huge misinterpretation when talking about Android and Playstation. Android (for the most part) will not be getting legitimate PlayStation games, it's the other way around. Android is coming to the PSP.
Click to expand...
Click to collapse
It will be PSP Phone on Android.
vetvito said:
Live sucked on the first xbox. Games did too. Although Halo did do well. PS2 dominated.
PS3 hurt itself price wise, it was just too expensive, but it stayed sold out. Sony couldn't keep up with the demand.
360 had a better price. Although MS lost money with each system sold.
Wii kicked both of their asses though!
Also I have never heard of any of those games, none.
Sent from my Hero CDMA using XDA App
Click to expand...
Click to collapse
You sir must have been living under a rock in the gaming world right now. At least on the PC side of things.
I do agree with him that their are many games that would be awesome to have multi platform capabilities. Plants Vs Zombies is my current crack and love playing it on my PC and Netbook as well as a 2G iPhone my buddy let me have since he got a 4. (no I do not use the iPhone for anything asside from PvZ actually lol). Monkey Island was a classic adventure game that is actually really good on WM6.5 with Scum emulator, and other Xbox Arcade titles like the little known "Greed Corp" would be epic on the phone since it is 3d, simple, quick (games last 15minutes MAX) and turn based so multiplayer would work.

Why is android so "meh" for games ;0(

ok its starting to annoy me now... but android has been around long enough and gotten a fairly large established user base that i cant see any excuse why our games are so CRAP compared to the iphone...
I refuse completly to buy an iphone.. in fact i point blank refuse to own any single apple product... i detest the level of control the force upon every one of there products... but as much as i try to argue the fact that my desire and android OS is superior to the iphone it falls flat on its face every time i see the games available for the iphone.... so what gives?
Is it that the hardware is so poor compared to the iphone it just cant cope with the games that work so well on the iphone? is it just that no one is making games
for android seriously yet?
I scan the market and see highly rated games like throttle coptor.. or abduction... i mean really? my 4-5 year old N95 had better gameplay !!!
I love my android in every other way ( not THAT way... god some peoples minds are in the sewer.. :0) ) but i just wish there were some decent games out there that could compete with the iphone ... i just dont know why!
Why bother arguing, who cares, you like your phone they like theirs. I bought a droid phone because it does what I want I could care less if it has ****ty games If I wanted to play good games on the move i'd by a DS or PSP.
If you take a look at Gameloft's games, you'll find they are pretty much close to their iPhone equivalents. Most of them are not available on the Market, but I like Dungeon Hunter and Nova.
The games market for Android is still fledgling, but expect it to improve dramatically over the next year.
Regards,
Dave
i was looking at a review on some of the gameloft titles ported from iphone.. and in pretty much every review it said the game was far inferior to the iphone... not so much graphicaly (although they did say they ran alot chopier on the desire) but the controls are meant to be awful... as for some reason the desire and other android devices cant cope half as well with multi touch controls?
the reason why is the apps sd issue.
iphones can use all of the 16/32 gb for app storage, android can only use the onboard RAM, which isnt bigger than 512mb usually. this limits the size of apps.
Up until now, developers have been hampered by the fact that every Android phone to date has had a relatively small amount of storage available for applications (a couple hundred megabytes as opposed to the iPhone’s many gigabytes). Apps are stored in the phone’s ROM rather than the phone’s removable (and cheaper) SD storage, which grants developers enhanced protection against having their apps pirated. But it’s also proven to be a handicap.
Many of the iPhone’s most popular applications are graphics intensive, rich games. But these games often require high quality visual assets to go with them. The iPhone handles these fine — you can download massive apps over Wi-Fi or through iTunes sync. On the other hand, while the newest Android phones are certainly capable of rendering high quality graphics, their ability to handle large apps is limited by the phone’s available storage. Yes, developers can choose to download their app’s assets to the SD card after the initial install, but this isn’t a good experience for the end user.
from now on, ie with Froyo and probably 3.0 gingerbread games can be stored on the sd card( apart from smoe kb files) this will encourage more game development.
bob dylan said:
the reason why is the apps sd issue.
Click to expand...
Click to collapse
Not convinced this is totally accurate! Most of the better games just have a separate download which goes direct to SD card anyway.
Regards,
Dave
I find alot of people on xda (as good of a site this is) stuck in the past!
I mean "if i want to play good games i'll buy a ds?"
So you deem £400 plus for a device a good price for something you consider to be just a phone? I'm sorry but thats nuts!
Believe it or not the most fun to be had with a phone these days is not changing what the battery icon looks like.
And to the op games on android are picking up, this is somthing i've noticed in the short time i've been with android,
Nfs shift for example, DS? I think not!
It's even said to be better than the psp version.
Then we have Raging thunder 2, Monopoly classic HD, Lets golf, Hyper jump, Hungry shark, Anytime pool,
Hero of sparta, Backbreaker football, Sims 3 HD, Crush the castle, Nova,
Tiki towers and also out this month Reckless racing and Angry birds, all good games
And to round off my rant HTC packaged and sold the desire as many other manufactures do as a "Multimedia device"
And gaming takes more money as an industry today than music and Movies put together!
Put's on flame coat and hides! LOL a DS?
Chivalryyyy said:
i was looking at a review on some of the gameloft titles ported from iphone.. and in pretty much every review it said the game was far inferior to the iphone... not so much graphicaly (although they did say they ran alot chopier on the desire) but the controls are meant to be awful... as for some reason the desire and other android devices cant cope half as well with multi touch controls?
Click to expand...
Click to collapse
thats because the desire dosent have multi touch, it only has dual touch, that ok when you need to say move a virtual joystick and press a button, but if you need to use 2 virtual joysticks or 2 x/y axis's the desire gets confused n f'ks up lol
better drivers .. better hardware.. for a PHONE this is very good... asphalt , super ko, talking tom etc... all very good graphics... but it is . at the end of the day ... a PHONE... until the they are fully converged... will have to stick to huge games on your sd card .
Chivalryyyy said:
ok its starting to annoy me now... but android has been around long enough and gotten a fairly large established user base that i cant see any excuse why our games are so CRAP compared to the iphone...
Click to expand...
Click to collapse
They're not crap at all:
4 Android 3D Games Worth Buying
A Look at Android Gaming: Video Overview of the Top Games Google’s OS Has to Offer
Android may have some catching up to do, but it's catching up fast
The Nexus One and the Desire use a Synaptics ClearPad 2000 touch sensor. Later HTC phones (e.g. EVO and Incredible) are using better touch sensor (see here for more details), and I expect this to be continued in the Ace/Desire HD and newer models.
So, it's not "Android's" fault - it's the hardware. That being said, there is no reason why the game developers couldn't tweak the controls to better suit the Nexus Ones/Desires touch sensor - they just tend not to bother because many of the games are direct iPhone ports.
Regards,
Dave

[Q] Any problems with games and the low resolution?

I wanted to know if owners encountered problems with simple games (I'm not talking the high end graphic ones) with the Galaxy Y. A friend is interested in purchasing one.
I'm especially interested in Clouds & Sheep but also for other games. there is know info about this in the Market for minimum requirements.
Game play isn't quite difficult. It's pretty good for a phone with a price tag below 150 dollars. Though it certainly isn't one of the positives of the phone.
no problem at all, I just wanted to know if there are many games that limit the minimum resolution and therefore not work at all, even though the processor will handle them without a problem.
for example a simple game like I've mentioned.
Yes. The low resolution limits the choice of apps. But it supports most of the basic games. So there should'nt be a problem playing them, since you are only talking about the basic games.
There's always Chainfire 3D for HD and 3D games for the rooted users.

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