Qvga or vga? - EVO 4G Q&A, Help & Troubleshooting

Sorry for the noob question...was going to download some apps but not sure what the evo is compatible with

It is WVGA

VGA might work and not be too distorted... I've used non VGA programs on a WinMo VGA screen and they worked fine.
It just might look weird or you might not be able to access some buttons because they're in the way or something.

Related

A show of hands who would like a VGA only ROM?

Guys,
from what I've seen on the forms many people like the VGA setup on their devices; myself included! I was just wondering who would like to have a AKU3.2 ROM that includes all of the VGA settings setup as standard.
i.e:
MyTrueVGA
Viijays Bigphone - Or I believe there are eton skins available?? Cant find them in the posts
Currently using UNI.AKU3.2WWE.indra.BETA5R2 and loving the crossbow look.
Can we have a show of hands of for this.
If can switch between the QVGA & VGA mode without soft reset, that would be good.
If can select in between the QVGA & VGA will be better. Because QVGA is too big and VGA is too small. VGA is only good for surfing the WEB for me.
CWKJ said:
If can switch between the QVGA & VGA mode without soft reset, that would be good.
If can select in between the QVGA & VGA will be better. Because QVGA is too big and VGA is too small. VGA is only good for surfing the WEB for me.
Click to expand...
Click to collapse
why don't we dare to dream for more ... QVGA/VGA selection per application run!!!
That is a great idea.
I thought I am already asking too much!

said to an application no real vga

hello,
there is a possibility to force an application to be on qvga mode because when i install a special version of windows messenger by Miyowa the screen are bad and if i put in real vga the screen are good and it s the same that the htc touch plugins in realvga it s ok and qvga style is not good.
sorry for my english if anybody have an idea to force an application in qvga mode thanks

Skyfire For Htc Touch Hd

Hello,
I just wanted to know if skyfire will work on the htc touch hd. Has anyone managed to get it working on their Touch HD. I installed it but get the usual windows error message, i.e it doesn't work on mine. Does it work on yours?
If you do manage to get it working, can you please check if bbc iplayer works on it fully with sound. i read somewhere on this forum that they got it working on their Mobile device but bbc iplayers sound did not work. this will be the best browser to go on bbc iplayer and watch other videos.
Please someone reply.
p.s I got so happy that this will work on the HD, but it doesn't. apparently there isn't a skin that supports the HD's screen. here's the website: http://get.skyfire.com/
Windows Mobile phones: Skyfire runs on Microsoft Windows 5, 6, and 6.1. We support VGA and QVGA screen resolutions. Skyfire runs on many popular Windows Mobile phones including the HTC Tilt, HTC Touch Diamond, HTC Fuze, Motorola Q and Q9, Palm Pro, Palm 800W and Samsung Blackjack II. To check if your phone is compatible with our OS and resolution requirements, please refer to the Microsoft website.
Skyfire will not run on Windows Mobile PDAs. Skyfire runs on phones only.
Skyfire will not run on WVGA Windows Mobile phones.
Skyfire will run on Wi-Fi, however a data plan is recommended.
Cut & Paste from their site
To be short
toki said:
Skyfire will not run on WVGA Windows Mobile phones.
Click to expand...
Click to collapse
We must wait a fixed version ;-)
huh, when did they add vga compatibility?? I checked over a month ago and it ran like crap on my Diamond... now I sold the Diamond and got the HD, effectively pushing my self back in the waiting line
Use W VGA Fix 2
->> http://forum.xda-developers.com/showthread.php?t=442426
i've tried too but resolution of the the hd is bigger ...skyf for smaller rezs...
Current releases are not working with the HD... we have to wait, just that!
p.s: anyway this browser looks promising so much!
Many thanks! Works with W VGA FIX 2...
Although to switch back to regular resolution I found you have to use task manager to close the app and restart.
Doesn't work for me.
How did you get SkyFire to work on HD. Ive installed fix2 and the certificate that came with it. When I try to run SkyFire i just get..
'Skyfire only supports screen size widths/heights of 240,320,480 or 640.
Desperate to get iplayer, if not this solution then the other 'new' thread looks hopeful
Thanks you guys, I'm out of my depth but following your lead!
ashleyp,
install wvga fix 2 cab. That puts a new program in your program list. Find the program called VModeSwitch, run it and change screen res to 640x480. Then run skyfire.
Works many thanks
Now need to try iplayer when at home on my wifi network.
marcel808 said:
ashleyp,
install wvga fix 2 cab. That puts a new program in your program list. Find the program called VModeSwitch, run it and change screen res to 640x480. Then run skyfire.
Click to expand...
Click to collapse
marcel808 said:
ashleyp,
install wvga fix 2 cab. That puts a new program in your program list. Find the program called VModeSwitch, run it and change screen res to 640x480. Then run skyfire.
Click to expand...
Click to collapse
Confirmed that this works 100% perfectly using VModeSwitch.
However, VModeSwitch rotates the screen, you may not want this. I use AEButtonPlus and assigned a long press key to rotate the screen clockwise, in which case VModeSwitch becomes responsive again and I do not have to kill it in the task manager.
The problem is VModeSwitch does nothing until you switch out of it. If you don't want to use AEButton, simply press the home hardkey on your HD after switching resolution, because then the screen goes back to Manila which instantly forces the screen back into portrait mode (but still VGA res). After this, VModeSwitch will work again when you get it from the tasks window and your screen is portrait VGA after which skyfire works 100% perfect.
VGA resolution?
Does the latest Skyfire (with VGA support) actually run at full 640x480 resolution or is it just stretch the pixels for the HD, as though the HD were running at 320x240?
opera
tried it, i think i will just stick with Opera until they fix the vga problem.
kevinniven said:
tried it, i think i will just stick with Opera until they fix the vga problem.
Click to expand...
Click to collapse
Very wise.
I cant understand why people go to such trouble to get a browser to work.
some of us need to monitor pages which display info using fash, I think Skyfire is the only option, right?
Never heard of Flash Lite? Works with Opera and IMO Opera is the best browsing solution anyway. On the other hand Netfront 3.5 Concept works like a charm on the HD for pages that don't display correctly with Opera. Give it a shot, it's free
Okay, I've installed the adobe version for my HD... tell me why we need this horrible looking SkyFire then? I've uninstalled it and the other bits and peices I needed to make it work.
AndyCr15 said:
Okay, I've installed the adobe version for my HD... tell me why we need this horrible looking SkyFire then? I've uninstalled it and the other bits and peices I needed to make it work.
Click to expand...
Click to collapse
What have you installed?
Adobe version of what?
Can you please explain?
Thanks
Sorry, I went looking for Flash Lite and found a thread with 2 versions, Flash Lite (didn't work for me) and an adobe version of flash lite (I think) which worked. I can now see the flash content on my fantasy football page
I thought SkyFire was a horrible looking browser and just wondered why everyone wants it if Opera can show flash content?

VGA Games - screen problem

GUys i am installign my games from the diamond and the screen its cut in half due to a mixture of the size difference and resolution
any cabs to fix?
search for WVGA fix 3
that will get you from WVGA to VGA but you can't get from QVGA to VGA which is what's required.
Patterns is trying to install games from the Diamond (VGA) on the HD (WVGA), as I understand it.
So converting the HD to VGA should make it work, as Wolfenzi stated.
WVGAFIX3 can be found here.
works perfectly! great
thanks again guys

Getting Classic FPS games to work on Rhodium

Hi,
I was wondering if anyone had managed to get any of the "classic" 3d FPS games to work on the Rhodium/Touch Pro 2. What I'm talking about is stuff like Wallenstein 3D, Quake, Doom, Duke Nukem 3d etc. These have all been ported to windows mobile, but not all seem to work on the Touch Pro2
(By the way, I own the originals of all these games)
I've had limited success. Here are some that I've tried:
Duke Nukem 3d: After some tweaking I got the graphics and sound to work great - full screen, landscape. However, despite a lot of attempts and different configurations I still can't get the keyboard mapping to work properly. Anyone have better luck? If so, I'd love to see your configuration file.
It can be downloaded here:hxxp://forum.ppcgeeks. c0m/showthread.php?t=28704
Wolfenstein 3d: There are at least two versions of this game for windows mobile
hxxp://pocketinsanity. 0rg/web/pocketinsanity/Projects/Wolf3D_for_PocketPC/
hxxp://wolf.pocketmatrix. c0m/
I've tried both and both work to one degree or another, but don't function correctly in landscape mode and have problems with button mapping. They are not full WVGA complaint and thus have the annoying habit of taking up only part of the screen and being improperly aligned.
Any tweaks that could overcome this? It would be very appreciated.
Quake I: hxxp://quake.pocketmatrix. c0m/ Same deal - screen and button mapping problems
Doom: Haven't really tried yet, but I know there are ports out there
Hexen: Installed one of the ports a while ago and had the same problems as quake. Doesn't function correctly for landscape/wvga
Id like to know this as well. Im struggling with the keyboard mapping for duke3d.
How did you get duke 3d to run fullscreen in landscape?
Iva managed to run it fullscreen in portrait(looks awful)
And i managed to run it in landscape when using wvga fix 640*480
It's been a very long time since I've done any work on Quake 1, 2 or Wolf2D. I do have a TP2 now, so maybe I'll dust off the sources and tweak them a bit to address compatibility issues.
Dan East
That would be great!
I figured out how to bind qwerty keys on my tp2.
If you go into the .cfg file for duke and check wich landscape mode your running.
Pro "2" is best on the tp2. Then scroll down in file and check keybindings
for landscape 2, there you can assaign keys. Worked for me. Just that
I dont know what all my keys are called though.
And for people who don't have a tp2 that might not be much help.
To run the game in hvga or stretched landscape would be a dream.
abvmoose said:
That would be great!
I figured out how to bind qwerty keys on my tp2.
If you go into the .cfg file for duke and check wich landscape mode your running.
Pro "2" is best on the tp2. Then scroll down in file and check keybindings
for landscape 2, there you can assaign keys. Worked for me. Just that
I dont know what all my keys are called though.
And for people who don't have a tp2 that might not be much help.
To run the game in hvga or stretched landscape would be a dream.
Click to expand...
Click to collapse
If that dont work try turning off et9
Go to your reg and make this edit:
[HKEY_LOCAL_MACHINE\System\CurrentControlSet\Contro l\Layouts\e0010409]
"Layout Text"="COMP IME"
"Ime File"="compime.dll"
Make sure u write down how it looks before cuz i dont know
I've updated the video mode / blitting code of Pocket Quake, so it now supports the aspect ratio of the TP2, etc. I tried rendering WVGA natively at 800x480, but the device just doesn't have enough horsepower to push that many pixels. FPS was single digit (although it sure looked nice). So Quake is rendering at 400x240, and I'm doubling pixels while blitting to the display buffer. That's yielding 11.3 FPS doing a timedemo of demo1.
I've got to address some input issues to allow mapping to all hardware keys, and I'm going to add a variety of video modes to dynamically support pretty much any display resolution, so I'll have a universal binary for all the various WM devices out there.
I might have something available in the next couple days. I'll post here when I put it online.
I first released PocketQuake over 9 years ago, so it's been quite a while since I've worked with this code. Brings back some memories...
I'll update PocketQuake2 next.
00tj00 said:
If that dont work try turning off et9
Go to your reg and make this edit:
[HKEY_LOCAL_MACHINE\System\CurrentControlSet\Contro l\Layouts\e0010409]
"Layout Text"="COMP IME"
"Ime File"="compime.dll"
Make sure u write down how it looks before cuz i dont know
Click to expand...
Click to collapse
Good adivice, forgot to mention that my key bindings didnt work untill
I disabled t9.
The game runs ok for me now. Fullscreen would be great though.
But the thing that bothers me most right now is that i can't quit the game
properly. When i ran it on my Touch Cruise nativley at 320*240 There was a X icon
in the corner that you could press with stylus and it would open a special menu where you could exit the game. Now with a wvga screen that icon is too small to
even be pressed with a stylus. This means I cant exit the game, the only thing i can do is reboot the phone.
In the games .cfg file there is a key binding named:
Alt_EscapeKey =
Now I would guess this works as a escape key to go into menus and exit the game.
It is not placed among the ordinary keybindings.
Ive assigned keys to it that I know works if i would assaign to any of the normal
key bindings but it doesnt work.
Any ideas?
oisact said:
I'll update PocketQuake2 next.
Click to expand...
Click to collapse
Not saying your work isn't appreciated but how about Duke instead?
You mentioned that the hardware didn't have enough horsepower to run
the game engine smoothly in wvga. What do you think about duke
wich uses a more basic engine, its not even real 3d if i understand correctly.
Could it run wvga natively smoothly (ca 30fps)?
And one more thing about duke
Has anyone figured out why some people seem to be able to play it in portrait fullscreen(stretched) on wvga phones but NOT in landscape?
I would be completeley satisfied to play it stretched in stead of natively.
One thing i tried was go in and alter the .cfg file
where it says
[Screen Setup]
ScreenMode = 0
ScreenWidth =
ScreenHeight =
I entered 800 and 480 values on width and height and booted the game in
landscape with keyboard out. It runs but looks distorted and interlaced.
The reason I'm working with Quake 1, 2 and Wolfenstein 3D now is because I ported those games to the platform in the first place.
As far as Duke, it should run very well, just as Doom does (which is the closest "3D" engine to it). I don't know if the source code is available to the previous Pocket PC ports, but that would certainly be a starting point to tweak it to support newer hardware.
Subscribed. Would be great to play these games on my tilt2.
I'd love to see this too. Preferably something that allows you a load various WAD files.
you can play these games now, not just in fullscreen in landscape.
You can play them i vga resolution
abvmoose said:
you can play these games now, not just in fullscreen in landscape.
You can play them i vga resolution
Click to expand...
Click to collapse
How? People are experiencing problems. Could you post a link?

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