Hi everybody:
In this thread has released a first attemp of complete version of TF3d:
http://forum.xda-developers.com/showpost.php?p=2758694&postcount=240
Well, some time ago when the the 3Ddrivers for Kaiser was in development they put some tools for testing the "3D capacity", when I tried in my Orbit without any other file or driver, this tools works very well and with a decent fps.
Now someone tried this TF3D on his Artemis?
No success with TF3D
It just keeps on showing tap here to launch and when you tap its says launching, doesn't go further, is there a solution?
ryomahino said:
Hi everybody:
In this thread has released a first attemp of complete version of TF3d:
http://forum.xda-developers.com/showpost.php?p=2758694&postcount=240
Well, some time ago when the the 3Ddrivers for Kaiser was in development they put some tools for testing the "3D capacity", when I tried in my Orbit without any other file or driver, this tools works very well and with a decent fps.
Now someone tried this TF3D on his Artemis?
Click to expand...
Click to collapse
i guess u would be running into problems with even the first requirement:
Requirements
- Working OpenGL ES driver...
see for possible help:
http://forum.xda-developers.com/showthread.php?t=339745
I Tried it
Both The kaiser divers and the Polaris drivers are useless!
It just keeps Launching TouchFlo!
now if someone could find OpenGL ES drivers for Artemis then we could give it a try!
there are no such drivers available for artemis
The drivers will fail as the Artemis does not have the hardware for TouchFLO 3D, hence why we have TouchFLO 2D, which is essentially the same, but for 2D devices. Even if you were to get it working, the 200MHz processor and 50MB free RAM won't be enough to run it.
yes i agree.. and as all can see even the 2D manila consume too RAM compared to the free RAM we have
sorry it slowly not work
OpenGL driver self-working???
Hi everybody, because I start this thread for artemis, I decide to test the Tflo3d with a OpenGL ES driver that was shared in the first intent of porting Manila to our devices(that was before the development of the famous kaiser drivers).
Well here are my results:
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like you see TFLO3d works? in artemis but its slow and the graphics from theme not show, I think its problem of OpenGL driver (maybe its too old, and need more development).
The good news its that openGL was developed by Vincent for non-specific device, so tell all your friends with different HTC maybe we can found one driver that make work in all our devices, or better someone can develop the driver(sorry I dont know anything of programming).
so there is a hope
but sorry i don't know any of these stuff too
Overclocking
Did you try overclocking artemis?
Maybe it could run better
well,
i hope it all to work out nicely,
but considering this statement from the orig. thread:
"Its CPU & resource intensive. Its got high system specs, higher than most pre-kaiser era phone can handle easily, takes an age to install or uninstall and will slow most phones down to a crawl. It also is a huge battery drain and due to the power bugs its almost impossible to even charge the phone while its enabled."
i wonder - and overclocking our artemis surely wont measure up to it!
greetz
Drivers...
Well We just have to find out when someone finds the right drivers! Because most of the problems found are driver related.
The builds tend to be lighter every time, and with image resizing I'm hoping it just might work!
there is also a huge differance in a cab inslaed tf3d and if it's cooked into the rom. I've tried it on my kaiser and when cooked in it runs almost as smooth as the diamond I tried in a shop. so there is hope that it can run on Artemis and other older devices. I rememberd when Herg started porting and most of the kaiser comunety said that it couldn't be done when some more skilled people joined in. Well they were wrong so don't give up hope if someone is trying to get it to work.
If you have a dream go for it and do what ever it takes to compliet the dream
i hope works soon in artemis.
ryomahino said:
Hi everybody, because I start this thread for artemis, I decide to test the Tflo3d with a OpenGL ES driver that was shared in the first intent of porting Manila to our devices(that was before the development of the famous kaiser drivers).
Well here are my results:
like you see TFLO3d works? in artemis but its slow and the graphics from theme not show, I think its problem of OpenGL driver (maybe its too old, and need more development).
The good news its that openGL was developed by Vincent for non-specific device, so tell all your friends with different HTC maybe we can found one driver that make work in all our devices, or better someone can develop the driver(sorry I dont know anything of programming).[/QUOTE
Can you tell me how can open tf3d? and second question how can open ben too test 3d ...????
3) what is this vichent 3d dll?
i will try o run benhmark and dosent open can you post for artemis..
Click to expand...
Click to collapse
before I found and read the post, I installed the TF3D on my Artemis
and what happened ... nothing
After the soft reset the phone stucked and I had to do hard reset
BTW: the installation takes almost 25 minutes and 10 MB of free space
Well in simple words the vincent 3d drivers are a dll file that manage the 3D textures in the phones that not have 3d hardware like Kaiser Polaris Diamond etc.
The drivers of HTCclassaction manage the 3d hardware of Kaiser and Polaris. In our device that not have this hardware, its more dificult and more laggy manage 3d textures. The Vincent3d drivers were development in 2006 but this development were stopped years ago, so "Vincent" are gonna release other drivers this summer but this drivers are OpenGl SC (not the OpenGL ES that are published previously) and I dont know if works for TF3D.
I install the first release of TF3D from Chainfire in a YuE 11.3 extraclean rom, the process was too slow. Then I copy the libGLES_CM.dll to windows folder. Go to settings/today and check TouchFLo3D. Wait one more time and runs like the images I posted. I install too HTC ALbum that works with M2D and install swtos audiomanager for diamond for test this tabs in the TF3D.
I was read that Hybrid Rasteroid and Vincent works in ppc, so I been searching another libGLES_CM.dll, but Hybrid was absorbed by Nvidia and found his libraries its so difficult; I found some of these libraries but not complete and not works with TF3D. We must made a "Coalision" with support of everybody that have a older HTC to make a library that make TF3D works in our devices.
Many many thx
Related
See: http://www.engadget.com/photos/htcs-touch-with-touchflo-the-elf-with-new-3d-sweep-interface-1/
Beautiful interface. I wonder if this is what the official HTC WM6 'look and feel' will be?
Anyone know which applications are running on the Today Screen?
David
www.htctouch.com - that gives you a better idea of the interface (and the added functionality).
Can't wait to get TouchFLO shoe-horned into a Hermes!
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HTC just made their "major" announcement. Are you ready for it... wait... it's the Elf now official with its "Touch" street name. Right, the Windows Mobile device we first saw six months ago and already formally announced by 02 Germany as the Xda nova. HTC's big surprise? Well, the Touch is the first device to feature TouchFLO touchscreen technology "developed by HTC" -- though we think Microsoft had a little something to do with it. It's not multi-touch like the iPhone, but it does offer a "new and unique" way to sweep a finger (or stylus) across the screen to control the 3D interface. To recap, the diminutive 99.9 x 58 x 13.9-mm Touch runs Windows Mobile 6 with TouchFLO UI on a 2.8-inch display and OMAP850 processor while packing tri-band 900/1800/1900 GSM with EDGE, 802.11b/g WiFi, Bluetooth 2.0, 1GB microSD expansion included, and a 2 megapixel cam. Best of all, it's available now in the UK, later this month around Europe and Asia, and then North and Latin America in the 2nd half of the year.
I particularly like the new Today Screen. Attached
and guess who has made the new commmgr:
http://4pda.ru/forum/index.php?showtopic=34470&st=1560#entry801866
our friend lvsw
What is new?? Really poor site HTC put togeather to present this. A simple youtube video with someone using the interface would atleast have explained the gui...
Finally did see a litte about how the gui works, looks very nice, question is how "deep" this interface goes, is it like SPB Mobile Shell or more integrated, you still have to use a stylus to enter text etc, right?
Any hardware reason we could not be seeing this in cooked rom from some of the talented chefs here?
Yeaaaaaaaaahhhhhhh, it looks simply but great power "inside", I'm loving it !!!!!! ^^
jompao said:
What is new?? Really poor site HTC put togeather to present this. A simple youtube video with someone using the interface would atleast have explained the gui...
Finally did see a litte about how the gui works, looks very nice, question is how "deep" this interface goes, is it like SPB Mobile Shell or more integrated, you still have to use a stylus to enter text etc, right?
Any hardware reason we could not be seeing this in cooked rom from some of the talented chefs here?
Click to expand...
Click to collapse
Take a look at http://www.htctouch.com/ .....
Not so poor
jcespi2005 said:
Take a look at http://www.htctouch.com/ .....
Not so poor
Click to expand...
Click to collapse
Aha! So they have also copied iphone scroll up and down with the finger in lists etc.. ;-) I like it, bring it on chefs.. Ps. I think I read somewhere that Jas had an Elf...
please someone port this badboy interface to the hermes, quick!
bludshot said:
please someone port this badboy interface to the hermes, quick!
Click to expand...
Click to collapse
Yesssss please!
Nice website they have going on there but some of the pop-ups block the navigation arrows. One has to find another pop-up that will pop-up somewhere else which is not blocking the arrow.
Anyways, here's to hoping one of our great Chefs here cook this Touch interface into our beloved Hermes.
TI OMAP
Not sure about the TI OMAP processor - was a bit of a dog on the Wizard !!
jcespi2005 said:
Take a look at http://www.htctouch.com/ .....
Not so poor
Click to expand...
Click to collapse
Very nice... we will have to see if the chefs can port the UI from the ELF. Very exciting times!
The new builds due from LVSW and JJ will for sure have the comm manager part but lets see if there´s any other suprises...
christonge said:
Very nice... we will have to see if the chefs can port the UI from the ELF. Very exciting times!
The new builds due from LVSW and JJ will for sure have the comm manager part but lets see if there´s any other suprises...
Click to expand...
Click to collapse
sure someone extract the new HTC Touch interface and if possible, pack for our dear Hermes.....
The today plugin
Yeah! Could someone post that today plugin!!?
Naa... Sry guys but a phone without HDSPA or 3G is not more than a little brother of our beloved TyTn. But I agree on the interface part. Looks very smart and I hope someone can rip it to our Phoney; The Beloved Mr T....
Price will be half the price of a TyTN - but it may be an upcommer for a later relaease with some more connex power...maybe a TyTn 2
Lets pray: A TytN like device with that interface, a better screen, a better processor, ram etc and the new Nvidia graphics processor...yummi.
cybertron said:
and guess who has made the new commmgr:
http://4pda.ru/forum/index.php?showtopic=34470&st=1560#entry801866
our friend lvsw
Click to expand...
Click to collapse
What is that saying? I can't read Russian. Is that d/l link on the site a version of Hermes Rom with Touchflo??
tallshorty said:
What is that saying? I can't read Russian. Is that d/l link on the site a version of Hermes Rom with Touchflo??
Click to expand...
Click to collapse
no the hermes doesnt have touchflo...
This is really nice, but again no keyboard.
Black MAJIK
......................its required when grafting
THIS IS AN OS only upgrade
From Sleuth: I'm flying tandem on this thread to keep it technical. If your post gets removed, it's because it didn't apply to the content here or was a duplicate of information already posted. Read the content carefully folks especially this first post. subnetangel: since you're the OP, just PM me post numbers that you feel need deleting. I will not post notice: inappropriate posts will be dumped.
Kernel: RTM 5.2.1238
Build: cross-breed (its a mutt) of 17913 & 17743
FREE ROM storage: 58.12MB (total of 62.74MB)
FREE RAM on cold boot: 30MB
Thanks to mun_rus, sinisterfrog, bepe, slueth (for 17913/SDHC files) and walshieau
Changelog (from Shadow - see below)
1) Cross-breed build to tackle the issues in the RTM 17745 build where power consumption and the somewhat broken M$ BT stack
2) Restored WM6 system sounds
3) Added advanced power management registry tweaks
4) Added new components in the programs\system folder (screen capture,comm manager and glossy black bars (basehue 160))
5) Added sdk certificates
6) SDHC support included
7) Added HTC Music Plugin (WMP and HTC Audiomanager selectable)
8) New today theme and WM6 splash
The following CABS were made for flexible end user configuration
8) Remote Desktop
9) Bluetooth HID (drivers for BT mice and keyboards)
10) Adobe Reader LE v2_00_261818
11) Bluetooth Sim Access Profile
12) Cyveron Voice Speed Dial (latest build)
13) HTC X-Button 1.51
14) Transcriber
15) New VOIP drivers
16) WLM Build 1400 (stable)
17) Esmertec Java Manager
18) Vijay555 Tools
Again this ROM doesnt have a video dialer so please use the addon version that was released for Shadow.
DOWNLOAD FROM WMBLACK.INFO
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Didnt like black Shadow as it hunged at the splash screen....Hopefully it is better...any body wanna try it?
Im sticking to Sleuth's Rom
max414 said:
Didnt like black Shadow as it hunged at the splash screen....Hopefully it is better...any body wanna try it?
Im sticking to Sleuth's Rom
Click to expand...
Click to collapse
just tried it, actually still trying it for a couple of hours. first glance, seems faster than anything before. but as with all black roms, most probably it is not that stabil. for me, dutty's rom was most stabil so far, and farias rom was the one i liked the most. and ive tried most of them, if not all of them.
no going to schaps, heard nice things about his rom.
later,
io
wow, just got used to black shadow. here it goes again, getting ready to the majik over weekend.
looks very nice
I use Custel and I don't think I'll switch but I wanted to say I liked the specs and look of your rom its very nice.
Its based on the 17913.0.3.0 imgfs graft which is a highly reliable collaboration from many chefs. m$ may not beat this from a reliability/performance aspect until they release AKU 1.0
Sleuth255 said:
Its based on the 17913.0.3.0 imgfs graft which is a highly reliable collaboration from many chefs. m$ may not beat this from a reliability/performance aspect until they release AKU 1.0
Click to expand...
Click to collapse
damn right! also this ROM has the newest OEM packages (from roms already leaked) packaged in a modular fashion (ie, OEMapps is split into seperate packages), so you can decompile, remove and recompile to your own liking.
the only reason this work was done in regards to the black project is due to the somewhat broken BT stack and intermitted power consumption issues in the RTM 17745 build. Lets see how this black holds up.
id242 said:
Let me ask my questions again:
I currently run Black...
What version number is this ROM?
Since I am waiting for TouchFlow, should I skip this rom and wait for your next release?
Again, Thanks for all your hard work though - I am sure that it's very much appreciated
Click to expand...
Click to collapse
the version is MAJIK.
thanks,
i have to eat my words - i've installed majik under strong temptation.
so far my comment - this is fast, more swift compared to black shadow.
well done jj!!
Blackberry donsn't works :'(
Go on guys, make my day, continue amusing me wasting bandwidth. And don't be so amazed when even a cool Ausie looses his manners.
The big question remains open. Would I finally find my way out from the frequent SODs.. None ROM has yet made it for some (me included) and I tried personally all hacks, tricks, wisdom, you name it.
JJ no matter what, thumbs up !
===========
The Israeli Team
When calling someone and when I get connected the phone vibrate....like it with Redial 1.02 app...how can I disable this JJ?
Regards,
Primoz
p.s. Thanks for the release...already installed and trying it out
SDHC support is listed under the "changelog" but Black Shadow supports SDHC cards (I am using a 4gb microSDHC with it right now).
that being said, I will probably upgrade to Majik tonight after work
Hi, just installed this ROM and now playing around...
I started Media Player and played a 5 minute song. At that point my program memory dropped from 29 Mb to 10 Mb, THAT'S 19 Mb!!!
Is this normal? (could be, never noticed it with other ROMs)
Seems quick so far and I like the boot screen and the audio manager plugin, very nice. Oh, also the touchflo or as some like to call buttonflo works after simply running alpha and sr .
Internet Connection Sharing problem on ATT/Cingular in XP
Deleted question
belu said:
Blackberry donsn't works :'(
Click to expand...
Click to collapse
This version isn't patched for BBConnect. Keep watching tho.... somebody might patch one. I know how you Crackberry addicts are...
I've deleted several off-topic posts here btw. See page one for why. Let's keep this thread on topic plz.
Can someone please post Vijay555 Tools I downloaded the add-on pack but it did not include Vijay555 Tools.
Can someone also post that black theme with the 2 blue lines that were in Black 3.0 I think.
Thanks!
dangit! im just resisting the urge.. it has come to the point that im trying to deliberately make my current ROM (BS4) crash on me and force me to HR. then i can update. but just to think of the re-installing again.... anyways, i think itll be worth the time..
will be off to canada this weekend.. will make sure i bring the laptop and my 8525 disk! ;P
Crayon Physics De Luxe
is a 2D physics puzzle / sandbox game, in which you get to experience what it would be like if your drawings would be magically transformed into real physical objects. Solve puzzles with your artistic vision and creative use of physics.
Screenshot:
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Website: http://www.crayonphysics.com/
Language: English
Pangya for windowins mobile
Pangya is a golf game. Fingerfriendly and Anmie style.
Website: http://www.sweatdroplivegaming.com/2008/10/kr-pangya-mobile.html
Somehow I can't make any screenshot of the game using the screenCapture utility. Nevertheless, the website above provide some screenshot and video's.
Language: Korean
Both runs smooth on the touch HD (wm 6.1 orignal rom) .
N.B. I not the developer of these games. Due to the forum policy, I only provide game information.
Edit: I received both games from sources other than the websites. Due to the forum policy I can't post the links of website here. However other users have provide download links in this thread.I posted the workaround for passing the first logo in Pangy in the same thread..
Just to add: both of these games come packaged with the Samsung Omina2/i8000 it seems.
You won't see any official announcement on the actual Crayon Physics website.
thanks for the heads up, i appreciate it.
Hi, Downloaded the PC version of crayon physics, where did you find the download link for the mobile version. thanks
Thanks for the heads up! These games look promising. Although it seems that my HD is struggling with crayon physics. And I had a quick look at the Pangya site and simply couldn't find any download links for the game...
try thish ttp://www.1800pocketpc.com/2010/01/02/pangya-windows-mobile-game-golf-meets-anime.html
can anyone inform me about how to make it works in our HD?
Crayon physics you can download from here http://www.1800pocketpc.com/2010/01/02/crayon-physics-deluxe-on-windows-mobile.html . On my Touch HD it is working like a charm. A really interesting game...
OMG
This is by the best game released yet, totally awesome
crash
seems to crash when after the first level of 11 stars just after you sail to the next nevel, anyone else have this problem?
Can't get past opening screen
Running standard 6.1 ROM, installed Crayon Physics to main memory and it just sits playing music and displaying four main options. No response from any of them.
patcooke said:
Running standard 6.1 ROM, installed Crayon Physics to main memory and it just sits playing music and displaying four main options. No response from any of them.
Click to expand...
Click to collapse
try a cooked rom or at least install the latest 3d driver package in the forum threads at the top
I've GfxBoost (Service) and NeosDriverPackage 3 installed on my HD, Rom is Sh3lby WM 6.5 (Buildd 28xxx) Manila 2.5, and Crayon Physics runs like a charm on my HD, sometimes i have a few lags, but overall its really great to play. I still dont have any Problems continuing after the first Isles, maybe your Version is broken.
apsis said:
I've GfxBoost (Service) and NeosDriverPackage 3 installed on my HD, Rom is Sh3lby WM 6.5 (Buildd 28xxx) Manila 2.5, and Crayon Physics runs like a charm on my HD, sometimes i have a few lags, but overall its really great to play. I still dont have any Problems continuing after the first Isles, maybe your Version is broken.
Click to expand...
Click to collapse
It was user error on my part, its working now. However the HD has trouble when there is a lot happening on screen, really slow down for me even when i turn off sense 2.5. I am assuming my cooked build GRID 1.7 has the latest drivers and 3d boost, can ayone confirm this.
I had some problems with the shelby roms, the were a bit buggy for me, I may try a different one though as I lve this game.
stoolzo said:
It was user error on my part, its working now. However the HD has trouble when there is a lot happening on screen, really slow down for me even when i turn off sense 2.5. I am assuming my cooked build GRID 1.7 has the latest drivers and 3d boost, can ayone confirm this.
I had some problems with the shelby roms, the were a bit buggy for me, I may try a different one though as I lve this game.
Click to expand...
Click to collapse
Have not tried this but u can always try the speed-booster which is mentioned in this forum section and add the game into the list as described... maybe it will work then... CHOW
That sorted it thanks
stoolzo said:
try a cooked rom or at least install the latest 3d driver package in the forum threads at the top
Click to expand...
Click to collapse
Thanks for your help - been thinking about trying an alternative rom for ages and finally decided to take the plunge! Followed the guide in the forums to install topix 3.3 upgrading to 6.5. Found it all much more easy than I expected, got my spbmobile and masses of apps, user data all reinstalled and working - plus Crayon Physics working! Only problem I've come across is the setting applet is totally unresponsive but presumably I'll find a solution to that somewhere in here. I've found the new rom very nice and I'm glad I've gone for it - thanks again.
Pangya Not Working HTC TOUCH HD
Hi,
I installed the pagnya golf game on my htc touch hd and when i click on the icon it just freezes my phone
Any ideas how to fix this?
the game looks awesome from the screenshots so kind of need it
patcooke said:
Thanks for your help - been thinking about trying an alternative rom for ages and finally decided to take the plunge! Followed the guide in the forums to install topix 3.3 upgrading to 6.5. Found it all much more easy than I expected, got my spbmobile and masses of apps, user data all reinstalled and working - plus Crayon Physics working! Only problem I've come across is the setting applet is totally unresponsive but presumably I'll find a solution to that somewhere in here. I've found the new rom very nice and I'm glad I've gone for it - thanks again.
Click to expand...
Click to collapse
good to know, there really is not going back once you tasted 6.5 is there . How does crayon work on the topix rom?, it runs ok on mine until I get a few things happening on screen and evrything slows down to a crawl, still works and is just about playable though. I am thinking of giving the new flashmore ROM a go to see if the 3d performance is better.
Aditya7 said:
Hi,
I installed the pagnya golf game on my htc touch hd and when i click on the icon it just freezes my phone
Any ideas how to fix this?
the game looks awesome from the screenshots so kind of need it
Click to expand...
Click to collapse
I had the same problem using duskmore ROM...
blitzkrieg7710 said:
Have not tried this but u can always try the speed-booster which is mentioned in this forum section and add the game into the list as described... maybe it will work then... CHOW
Click to expand...
Click to collapse
Yes, the games in general are nicely accelerated by this app. Test and see.
To any active Hermes ROM cookers. Could you please do a naked, barebones, WM 6.5.3 ROM and just concentrate on having as much free RAM as possible.
No front end like Sense, SPB, PointUI. Doesn't even need Office. All these things can be added. Just the basic functions like SMS, Bluetooth, need to be stable.
If there are any cookers still left out there this is what the remaining users REALLY need and want.
You will have the undying gratitude of people from disparate parts of this world.
I need something like that too. Most recent OS with working camera, bluetooth and infrared. No need for programs like office or messenger. If I need them I will install them later.
Yeah, that would be great!
ok will do..
I agree with all this...And i don't even need wm 6.5.3, maybe a good 6.1 and 6.5 Hybrid
would do the work, as long as it has 28MB or more ram...All of the other things are
installable so we can have what we want...And yes there should be .net CF
I don't have a wm6.1 kitchen yet
It's ok man...You do your work just fine I just made suggestion because it is noticeable
that with wm 6.1 Hermes works better and all applications work (like pim organizer and
morphgear emulator) and i think with wm 6.1 there could be a way to get more ram...
Only thing with wm 6.1 is that it's not so finger friendly so if some features from 6.5 roms
(like finger scroll and larger menus) could be implemented in 6.1 it would be the best!This is
just my opinion...
Well, I'm trying to cook half-naked 6.5 (NOT 6.5.3, the large menu are useless on 2.8") with the basic things directly in the ROM (the really usefull things will probably install itself via PreConfig and will be uninstallable/upgradeable) - I want as much RAM as possible and stability. This "model" worked for me perfectly on 6.1
But I can't cook much in the week (school). And few things in the kitchen I use (SJK) is are broken ... maybe I'll try to fix it myself, we'll see.
But I can share with rest of you, when I complete it. But I'll be cooking it for myself, so it will be under No Whining "licence".
psycho84 said:
It's ok man...You do your work just fine I just made suggestion because it is noticeable
that with wm 6.1 Hermes works better and all applications work (like pim organizer and
morphgear emulator) and i think with wm 6.1 there could be a way to get more ram...
Only thing with wm 6.1 is that it's not so finger friendly so if some features from 6.5 roms
(like finger scroll and larger menus) could be implemented in 6.1 it would be the best!This is
just my opinion...
Click to expand...
Click to collapse
I see where you're coming from. Though in some sense we have a naked 6.1 ROM with CRC's, though this still gives me problems.
It is true that some things I like to use just don't work with 6.5.x but there has always been a severe lack of vanilla 6.5 ROMS and before all the Hermes ROM cookers go to that great ROM cookers place in the sky, it would be nice to have a one.
Have you tried "Darkvisions final" on 1st boot it provides around 28MB RAM, I use SPB Mobile Shell and still have 22-23MB free and still has many extra's installed
glenest said:
Have you tried "Darkvisions final" on 1st boot it provides around 28MB RAM, I use SPB Mobile Shell and still have 22-23MB free and still has many extra's installed
Click to expand...
Click to collapse
I used Dark Visions 5.0 final when it first came out and tried it again later but always ran into terminal problems i.e with the bluetooth.
I was hoping he would release a Dark Visions 6.0 that he mentioned he had finished but it looks like he's also gone to the Great Rom Cookers resting place.
I am just about to try out the one kindly done by MrDSL to see if this meets the criteria...
glenest said:
Have you tried "Darkvisions final" on 1st boot it provides around 28MB RAM, I use SPB Mobile Shell and still have 22-23MB free and still has many extra's installed
Click to expand...
Click to collapse
I haven't tried it but i am having a thought on doing that because crc's 13.5
rom is giving me a bit trouble last few days...It is one of the best rom there is
blazing fast and pretty good on ram, but i had a few phone freeze (not whole
phone but some of the graphics frozen and i could still receive calls and so).
But i wonder if things like pim organizer (very useful tool) and Morphgear still
works on Darkvisions v5.0?
MrDSL said:
ok will do..
Click to expand...
Click to collapse
thank you in advance, MrDSL.
I have a barebones 2g 3g, and the SE unleash lite has 28MB cause it dont has anything you can search lil more in... XDAroms.com
+ Que PPC said:
I have a barebones 2g 3g, and the SE unleash lite has 28MB cause it dont has anything you can search lil more in... XDAroms.com
Click to expand...
Click to collapse
It's not clearly labeled on XDARoms.com because I can not see any of the ROM you mentioned.
MrDSL said:
I don't have a wm6.1 kitchen yet
Click to expand...
Click to collapse
dump crc's 13.5 with the ervius kitchen and you have an awesome 6.1 base! I dummped both his naked and full, then used the naked as my base, and added the things I wanted.
psycho84 said:
It's ok man...You do your work just fine I just made suggestion because it is noticeable
that with wm 6.1 Hermes works better and all applications work (like pim organizer and
morphgear emulator) and i think with wm 6.1 there could be a way to get more ram...
Only thing with wm 6.1 is that it's not so finger friendly so if some features from 6.5 roms
(like finger scroll and larger menus) could be implemented in 6.1 it would be the best!This is
just my opinion...
Click to expand...
Click to collapse
I underline your posting and your wish. I've the same idea. DarkVision goes in that direction.
And for more finger friendlyness, exists a great "old" tool FTouchflo - since the days of the great GERMAN ROMs of Schap... :
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Thanks to all the cookers, the last weeks is more "action" here, many new Roms to play with it.
Maybe, one day, I cook my own german mixed ROM... if I've the time, to give my Hermes to my mother, who isn't an english-speaker...
You can use V29 23060 lite http://forum.xda-developers.com/showthread.php?t=461680
Thanks keraunos, I'll try this, maybe again, I've forgotten how this ROM was, and if I can open Opera without problems or memory shortings, like in the big Manila 2D Versions. I don't like Versions, where the Manila every time starts again, when I switch from another opened program.
Better perfomance in 6.5 oder 6.1+6.5 mixed Roms has the SPB Mobileshell GUI, or others.
But I like trial and error in testing roms. I think it's a good idea, to write down, which I've tested, and wich was fine for me, cause my brain memory is obviously full...
For me is the best rom until other beter will be release.
Its there, the first real OpenGL ES 2.0 demo! Some of you may know already my Tigre Engine. The last few day I started to add OpenGl ES 2.0 support and below are the first results. I'll publish all the code as soon as its 100% ready, if you can't wait you should have a look at the current engine at my page, with full source code and a lot of demo applications.
To the demo itself: It shows a very simple phong shader applied to different meshes. If your device has a gsensor, then you can spin around the camera by rotating your device. I've tested the demo with my HD2 and got a bit more than 50 FPS, which is realy god (but remember, its only a prototype and I have a lot of ideas how to improve the performance)
The second demo is available now! It shows some more advanced effects such as diffuse mapping and normal mapping combined with phong specular lighting. You can switch between those effects and use the g-sensor to rotate the eye or you can rotate it freely with your fingers.
Requirements:
- .net 3.5 runtime
- windows mobile 5,6,6.1,6.5 or 6.5.3
- opengl 2.0 with shader compiler and 1.x support
supported devices:
HTC HD2, HTC HD Mini, Toshiba T01, Acer Neotouch
not supported devices (there are lot of demos on my page that work with this devices, but not opengl 2 demos):
HTC HD, Diamond, Diamond 2, Touch Pro, Touch Pro2
devices that support opengl es 2.0 but does not fulfill all requirements (those will be supported soon):
Omnia II, F900
Download (look for "Tigre Gl2 Test" and for "Tigre Demo Suite 2.0" for the eye)
The updated engine is not yet released, but this article explains how open gl es 2.0 works and how it can be used with the upcoming update:
Basics of OpenGl ES 2.0 and how to use it with Tigre
PS: Why is ogles 1.x required? Ogles 2.0 does offer nothing to do all the required matrix transformation stuff. So I simply decided to use that functionality from ogles 1.x, but omnia II users don't worry, there will be a cpu based transformation too!
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Cool test, how do you display the FPS?
If only games developers harnessed the power available, well hopefully we'll see some great 3D games with WP7
Measuring the time that was required for rendering a frame is easy, but display text with my engine is currently only possible with ogles 1.x (but i think the text implemnetation is great and very flexible). I'll put the updated Tigre sdk online as soon as every feature that works with ogles 1.x also works with ogles 2.0, I think this will take 1-2 weeks.
To WP7: I'll port the engine also for xna, so this will make things even more easy Haven't started this yet, but I don't know if we can access opengl directly with wp7 or if we can use the gpu only via xna. This would be very sad, since xna does not allow us to writte own shaders.
PS: the next demo will be some more eye candy, with bump mapping+specular lighting + environment mapping; be exited
This is fantastic! I'm working on some OpenGL-stuff myself, and with your permission I'd like to use parts of your tigre-implementation.
I'm trying to load up one of the demos (actually any of the demos) in the VS-solutions, but I get an error "Create context failed: 12291"
Any ideas?
Running it on an HTC HD2, btw...
Thanks Of course you may use parts of Tigre, but please note somewhere that you use parts of Tigre and please do not use it for commercial use without permisson.
The problem with the context failed bug is well known, also for silvermoon or any other ogles application on the snapdragon platform. For now you have to softreset your hd2, then it sould work. I've found already a solution for that issue, the bug will be removed in the next release.
Phippu said:
Thanks Of course you may use parts of Tigre, but please note somewhere that you use parts of Tigre and please do not use it for commercial use without permisson.
The problem with the context failed bug is well known, also for silvermoon or any other ogles application on the snapdragon platform. For now you have to softreset your hd2, then it sould work. I've found already a solution for that issue, the bug will be removed in the next release.
Click to expand...
Click to collapse
Ah, all right I'll give that a try! Of course no commercial application, just really nice and useful (hopefully )
I'm exited, tell me if you're done or if you need some help.
why when i try to run it on my blackstone it crashes??
The Blackstone supports only OpenGl ES 1.0, but the demo requires OpenGl 2.0. Have a look at my page, there are many demos that run all on the Blackstone. Here is a gallery of that demos.
When I run I just get a blank window.
Do I need to start. App seems to be okay as I can select menu items like teapot etc but still blank.
Running Xannytech rom with Chainfire driver and dotNet 3.5
Ran it again and it worked.
Might be abug with the default model is not defined? Last one I selected was teapot. Didn't work but just ran it again and it worked. Nice, Very nice
Yeah I had that too, first time it loaded up blank, second time it worked fine.
Smooth and without chainfires drivers too
Can we create a games with this stuff...
like your Engine...
Need 3D design ?
i m enjoy by this possibilty...
strange, never had that bug, the default model is the teapot, I think it might be something with the transformation, I'll have a look at it.
Of course you can create games with this. A 3D game based on Tigre is already in production. Technicaly it is posible to do something similar like Half Life 2 with OpenGl ES 2.0 and the HD2, but that would require a team and not a single developer:-(
dude if you get this working on the omnia 2 i will for sure send you a donation. I have a few questions through why will the omnia 2 be cpu based? or are they all cpu based driver? maybe you can add to Chainfire work found here
Will this allow us to play any open GL 2.0 games that are out there?
Chainfire has done some great work but its no wear near complete. I don't even know if his drive is opengl 1.0 or 2.0
Its a bît complex, let me explain: 3d graphics consists of two things: transformation and shading. Transforming means that we have the 3 points of a triangle that needs to be positioned correctly, i.e we need to know where that triangle is, how it is rotated, scaled and where's the camera. This is done using different matrices, such as the camera matrix, the world matrix the projection matrix and so on. OpenGl ES 1.x does offer this functionality, 2.0 does not! Bacause the engine does this already with opengl 1.x, I don't have to implement this if ogles 1.x is available. If not, with the omnia ii for example, I'll have to do this manualy. This won't be too bad for the performance, only scenes with a lot of rotating objects and similar will not be optimal....
So the main work will be done on the gpu also on the omnia ii, if ogles 1.x is missing that means I have to code a bit more
ahh i see you either build on top of opengl 1.0 and if that is not there then you gotta start from nothing and build the functions that 1.0 provides and then build the 2.0 library. I thought for a second you where going to mke it cpu based and not use the gpu. The omnia has such great hardware but dam sumsung for not giving it opengl , they should have at least added 1.0.
Now as i said Chainfire has done great amount of work with his opengl driver for the omnia. Maybe you can use that?
I know in time the driver will only get better, but do you think it will just work out of the box when you release it? Like will applications just use it and function like they should. I ask this because Chainfire has done great work but again he is only one person and not a team. His driver is no where near completion and he is slow with his releases and not everything functions.
I don't know about his driver, but I have a idea! In the attachement is a file called "libGLES_CM.dll", this is a software driver for opengl es 1.1. Rendering is terrible, but transformations are quite good. Copy that file into the directory where the demo is installed to and try to run it on the omnia II. Does that work?
Here's a first screenshot of one of the demos. The shader uses a normalmap, a diffuse map and phong lighting...
Just found a way to improve the performance for the whole engine, now it's up to 50% faster!!! Next release with all that features is coming next week I think...