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Just a general question. Fresh, dc, stock, or baked with even overclock highest mflops i got were 9 mflops. So I added Frozen Eclair JIT to Fresh and was able to get 21 mflops @ 1125mhz. I have balanced my phone now for battery life and performance. I am at 537mhz which is giving me 10mflops and 55 fps on netarchy kernel 3.7.1. My question, Is my phone faster @ 537mhz with jit than stock @ 998mhz? I believe that the higher the mflop the faster the phone right?
mflops, is millions of floating point operations. therefore more is better.
This is a VERY interesting question. I kind of doubt that it will receive a good answer, though. I don't know what the answer is.
I would assume that processor speed is king. But if a lower processor speed gets you higher Mflops than, say, my phone than I guess that Mflops are king. I don't know why that would be that way, though.
SWEET I'll take 10mflops @ 537mhz because everything runs flawlessly internet, streaming video, and phone. When I need to game I can turn up the processor to 998 or 1125 and get 17 to 21 mflops. Thanks. My daily driver for now will be 537mhz. More battery life and more power than 2.1 android.
pongoface said:
SWEET I'll take 10mflops @ 537mhz because everything runs flawlessly internet, streaming video, and phone. When I need to game I can turn up the processor to 998 or 1125 and get 17 to 21 mflops. Thanks. My daily driver for now will be 537mhz. More battery life and more power than 2.1 android.
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**EDIT**Nevermind............i need to get rid of Sense ui
I had a hard time to getting rid of my raining animations too lol
Sent from my PC36100 using XDA App
I was wondering, the 3D performance is a lot better on the kaiser when using the video drivers (of course).
But is there any way to get the 3D driver to work in android?
Since i don't think it's possible to just install the driver on WM and then run Android because it fully shuts down WM i was wondering wether there's a way to get that nice smooth performance on Android as well.
Or is there any app that makes the kaiser a bit faster (graphics wise)?
Thanks a lot!!!
Answer:
3D Drivers are implemented (if that's the correct word (I'm from Belgium so)) in Android.
syntax1993 said:
I was wondering, the 3D performance is a lot better on the kaiser when using the video drivers (of course).
But is there any way to get the 3D driver to work in android?
Since i don't think it's possible to just install the driver on WM and then run Android because it fully shuts down WM i was wondering wether there's a way to get that nice smooth performance on Android as well.
Or is there any app that makes the kaiser a bit faster (graphics wise)?
Thanks a lot!!!
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Aren't they allready implemented using opengl????
If your running android you already have the drivers, they are in the kernel. I think we need to make a big sticky of that somewhere, third time ive seen it asked this week.
aceoyame said:
If your running android you already have the drivers, they are in the kernel. I think we need to make a big sticky of that somewhere, third time ive seen it asked this week.
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I second that
syntax1993 said:
Or is there any app that makes the kaiser a bit faster (graphics wise)?
Thanks a lot!!!
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As has already been said, HW3d is implemented into the kernel which utilises the qcom chip in our kaiser's, but the hardware graphics acceleration although better then nothing is pretty crap compared to the new phones coming along so you can't expect miracles, just be glad it has any at all and android can actually use it unlike window mobile!
scooter1556 said:
As has already been said, HW3d is implemented into the kernel which utilises the qcom chip in our kaiser's, but the hardware graphics acceleration although better then nothing is pretty crap compared to the new phones coming along so you can't expect miracles, just be glad it has any at all and android can actually use it unlike window mobile!
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I would not call 32 frames per second in NEOCORE, with your build, prertty crap.
Well, can not be compared to new phones, but you must admit that this is more than enough to run 3D games(we can play RagingTunder2!).
Millence said:
I would not call 32 frames per second in NEOCORE, with your build, prertty crap.
Well, can not be compared to new phones, but you must admit that this is more than enough to run 3D games(we can play RagingTunder2!).
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No, it is quite impressive for an old timer, but obviously it can't keep up with the new hardware on the market and therefore the applications/games that are targeted at these devices. It's also a shame it isn't man enough for new video codecs although installing arcMedia which uses FFMpeg as it's backend improves things a little and gives support for more formats.
Thank you for answering, i had no idea it was integrated into the kernel.
I've heard that the kaiser had a quite good video chip but that's probably compared to the other phones at that time .
Well my phone is running Quake2 at about 10FPS (a bit higher (about 15-20) when looking into corners etc.) and i was hoping for a bit higher rate but it seems it isn't very easy to gain that on android.
Thanks a lot again for this quick answer, i haven't found any post on the forum wich answered my question so...
Syntax1993
Haven't looked well enough then it seems.
I'm sorry.
awhile back I looked at the performance of our integrated 3d and it is about on par with a rage 128 from what I remember... which is pretty bad lol not to mention that on android we have to run through java and we have a pretty weak fpu. I mean in linpack with my barebones rls 3 and overclocked to 572 mhz I get 3.8 mflop/s which is pretty bad lol. That was with JIT working properly even.
aceoyame said:
awhile back I looked at the performance of our integrated 3d and it is about on par with a rage 128 from what I remember... which is pretty bad lol not to mention that on android we have to run through java and we have a pretty weak fpu. I mean in linpack with my barebones rls 3 and overclocked to 572 mhz I get 3.8 mflop/s which is pretty bad lol. That was with JIT working properly even.
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Have u had any problems clocking that high? I'm a bit scared to clock higher than 450Mhz because i don't want to brick my phone tbh.
Would be cool to clock that high.
*Afraid to clock that high LOL*
syntax1993 said:
Have u had any problems clocking that high? I'm a bit scared to clock higher than 450Mhz because i don't want to brick my phone tbh.
Would be cool to clock that high.
*Afraid to clock that high LOL*
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And there's the batt consumption issue... even if it can be reached ull need a really really long lasting extended batt, I got a Seidio Inocell 1600mAh, in a donut with .25 kernel and oced to 470, my batt last me like 10-12 hours if I use moderate wifi, bt or gps and keeping my data to 2g only.... If I try to keep my wifi or gps turned on all time and use 3g probably it wouldnt last more than 4-6 hours.
albertorodast2007 said:
And there's the batt consumption issue... even if it can be reached ull need a really really long lasting extended batt, I got a Seidio Inocell 1600mAh, in a donut with .25 kernel and oced to 470, my batt last me like 10-12 hours if I use moderate wifi, bt or gps and keeping my data to 2g only.... If I try to keep my wifi or gps turned on all time and use 3g probably it wouldnt last more than 4-6 hours.
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Well since the data here costs a lot of money (i don't know what it's like where you live) i rarely use it.
GPS is off and wifi is only on when at home or for a short period of time.
BT is also rarely used and off when not used.
I'm using a 2880Mah battery so the clocking won't be that much of a problem and i can recharge it every night so.
Aren't there high costs for 2G and 3G? it's waay to expensive to have it turned on all day.
Would i get any problems when clocking to around 500Mhz or smthng like that?
syntax1993 said:
Well since the data here costs a lot of money (i don't know what it's like where you live) i rarely use it.
GPS is off and wifi is only on when at home or for a short period of time.
BT is also rarely used and off when not used.
I'm using a 2880Mah battery so the clocking won't be that much of a problem and i can recharge it every night so.
Aren't there high costs for 2G and 3G? it's waay to expensive to have it turned on all day.
Would i get any problems when clocking to around 500Mhz or smthng like that?
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If ur using a data plan its relatively cheaper... i've oced my lil htc tilt to 520mhz, specialy when trying heavy apps and never had an issue (well never had issues more than the normal ones LOL ) you'll feel it gets a bit "warm" in the backside (maybe due to the higher batt consumption) and speed increase isnt that much beyond a certain point but maybe ull be luckier than me! (this is something common in evert oc! my cousin and i both have an evga gtx 275 i can get ir run almost 100 mhz higher than stock and if my cousin even tries to touch the values his pc hangs up!!) Taking abuot that... The only thing i've never tried was to oc the gpu (i've seen that option in atools) dunno if its doable in our kaisers and if there's a real increase/decrease in performance... if you give it a try maybe you could publish ur results...
albertorodast2007 said:
If ur using a data plan its relatively cheaper... i've oced my lil htc tilt to 520mhz, specialy when trying heavy apps and never had an issue (well never had issues more than the normal ones LOL ) you'll feel it gets a bit "warm" in the backside (maybe due to the higher batt consumption) and speed increase isnt that much beyond a certain point but maybe ull be luckier than me! (this is something common in evert oc! my cousin and i both have an evga gtx 275 i can get ir run almost 100 mhz higher than stock and if my cousin even tries to touch the values his pc hangs up!!) Taking abuot that... The only thing i've never tried was to oc the gpu (i've seen that option in atools) dunno if its doable in our kaisers and if there's a real increase/decrease in performance... if you give it a try maybe you could publish ur results...
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I'll try clocking CPU to about 500Mhz or a bit more
Going to use it tomorrow because it's about 9pm ATM.
GPU would be nice if it was possible to overclock it.
I'll post it tomorrow, could be that i can't see any result compared to a lower frequency.
Thx for ur help btw!
I've noticed a small diffrence when trying quake2 atm.
The diffrence isn't very great but i will try clocking it a bit higher tomorrow
Yooooo
As i've said before many times there is no risk in overclocking past 528 because we are not touching the voltage going to the cpu when we are overclocking it, just the crystal that controls the frequency it is running at. There is a slight heat increase and loss of battery consequentially because of that extra heat but that is it. I am speaking from experience overclocking a 2.4 ghz celeron E2200 to 4.25 ghz on air cooling with no disatrous results and used it as such every day. Basically I overclocked it with a pinmod for voltage and FSB increases and then I overclocked it further with the motherboard and supplied even more voltage. For the heatsink I used an OEM socket 775 heatsink and had no problems at all, it typically ran about 48 Celsius. If an overclock that high and potentially harmful won't kill the cpu then certainly one of a much smaller % is not going to harm a little kaiser.
FYI I took the voltage on that Celeron to 1.7 volts to get it that high. Stock is 1.1 if I recall
aceoyame said:
As i've said before many times there is no risk in overclocking past 528 because we are not touching the voltage going to the cpu when we are overclocking it, just the crystal that controls the frequency it is running at. There is a slight heat increase and loss of battery consequentially because of that extra heat but that is it. I am speaking from experience overclocking a 2.4 ghz celeron E2200 to 4.25 ghz on air cooling with no disatrous results and used it as such every day. Basically I overclocked it with a pinmod for voltage and FSB increases and then I overclocked it further with the motherboard and supplied even more voltage. For the heatsink I used an OEM socket 775 heatsink and had no problems at all, it typically ran about 48 Celsius. If an overclock that high and potentially harmful won't kill the cpu then certainly one of a much smaller % is not going to harm a little kaiser.
FYI I took the voltage on that Celeron to 1.7 volts to get it that high. Stock is 1.1 if I recall
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Awsome I could only reach 2.9 gigs on a intel q9400 on an asrock g31m-s (its a really crappy n cheap mobo!) The q9400 runs stock @ 2.66 maybe u can help me with that too lol!! Kiddin...
Sent from my HTC Kaiser using XDA App
albertorodast2007 said:
Awsome I could only reach 2.9 gigs on a intel q9400 on an asrock g31m-s (its a really crappy n cheap mobo!) The q9400 runs stock @ 2.66 maybe u can help me with that too lol!! Kiddin...
Sent from my HTC Kaiser using XDA App
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See BSEL pin mod for socket 775 as it isnt a gigabyte board that should send your OC soaring through the roof since it doesnt use CPUID for configuring its clock speed on boot.
Millence said:
I would not call 32 frames per second in NEOCORE, with your build, prertty crap.
Well, can not be compared to new phones, but you must admit that this is more than enough to run 3D games(we can play RagingTunder2!).
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Just tried Raging Thunder 2. Wow - I had no idea games like this could run well on our old machines - except without an accelerometer I can't see how to steer and accelerate at the same time .
Are there any other nice looking action/racing gaems out there that give decent frame rates?
hey guys!
i'm kind of a noob, so forgive me if i write something stupid i've watched a few videos of other phones being benchmarked with quadrant, and at the part where the planet and it's moon shows, other mid-range/high-end phones have no problem playing it flawlessly, and with my defy i get around 10-11fps, and some textures don't even show! is that because of a poorly optimised gpu driver, or what? any ideas? do other phones with sgx530 gpu do that too, or just the defy?
Sent from my MB525 using XDA App
It's all right, i get 9 fps at stock speed (800mhz) and up to 12 depending on the OC applied.
Maybe Defy is not so brilliant in that specific test but the overall performances are great compared to other phones with similar price.
Also consider that many devices have huge score on quadrant benchmark but they're actually not so fast.
Some of them also have stagefright enabled, as a result the quadrant benchmark fails to decode h.264 and gives huge scores...
So, don't trust quadrant too much, our gpu and drivers are ok!
thx! actually i couldn't be happier with this phone, it's by far the best in it's price range (even if we exclude it's 'life-proof'-ness and great overclocking/undervolting capability). this was just something that caught my attention. anyway, thanks again!
As the title says whats the max o/c can you get out of your defy?
Im on standard 2.1 and can get 1300mhz @ 80vesl and get 1388 in quadrant.
So if your a o/c nutter and try an get the max out of everything tell us what ya can get!
Sent from my Defy using XDA App
I'm getting 1348 at the stock 800 mhz :/ Got about the same when overclocked. So, meh.
1350/80 stable, 1409 in quadrant. (stock rom)
Sent from my MB525 using XDA App
Pays ROM v5
Quadrant: 1405
setVsel: [email protected] (haven't tried higher than 1100Mhz yet)
I got 14xx (no trick) with 1000 @ 50 and 16xx (no trick) with 1200 @ 62 on finland 2.2.
For how long and how hot did your Defy get?
it ran for about an hour at 1350, and the max temprature was 39°C as i recall. based on abc's results, that jit in 2.2 is a big performance hit, looking forward to the official update
Sent from my MB525 using XDA App
Just ran 1400mhz @ 95vsel
1508 on quadrant
Ran stability test for 2hrs30mins @28°c (had it sitting on an icepack haha)
Stock 2.1 and its very snappy.
Sent from my thumbs
just run [email protected]
quadrant 1709 1st score, 1671 2nd score.
2.2.1 froyo, 3.4.2-155
i got 1589 with 60/1200
Can running such high frequencies and vsels regularly damage the CPU? I'm kind of scared of toasting it, so i stopped at 1100/60 (scaled with setvsel)
iamnik said:
Can running such high frequencies and vsels regularly damage the CPU? I'm kind of scared of toasting it, so i stopped at 1100/60 (scaled with setvsel)
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i dont think so... did the stability test for around 15 minutes and the temp stays at 38 C
60/1200 with threshold at 80%, everything is so smooth
samoelito said:
i dont think so... did the stability test for around 15 minutes and the temp stays at 38 C
60/1200 with threshold at 80%, everything is so smooth
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Hmm, i know have it at 62/1200, with threshold at 60%. 80% makes it feel a little laggy.
Hopefully the processor will last the life of the phone at these settings!
Is there a kernel for unlocking the fps on our phone. I have looked and found it for other phones but not ours. Running Calkins with Rogue.
Sent from my SPH-D710 using xda premium
I think it already runs 60 fps and higher if it needs to.
At first I was all like "holy ****, really? You really need more than 60fps?"...the evo4g running at 30fps was one thing--at it sucked. Bad.--but this phone already hauls silky smooth ass.
...but then I got to thinking...a solid 120fps, 80fps, hell, 72fps would make a noticeable improvement to the overall smoothness. Most people might never notice it, but I do....and I don't want to get into it with someone over what I can and can't perceive.
So, I'm curious too. Would it even be possible? Has it not been attempted yet only because it's already "smooth enough"?
The only thing smoother I have ever seen was my NS4G running Netarchy's kernel...I forget how high it got (68fps? 70fps?) but it wasn't much higher, the stdev was reasonably low and I have never used a phone (iPhone included) that was as smooth as my NS4G OC'd to 1400 on Netarchy's kernel.
I saw a OG epic with unlocker running at 68 hertz so fps was around 65. I know it seems like not that much, I just want to get the most out of my phone. Sorry if this sounds like I am whining.
The highest I've personally seen it go was 63 running a quadrant test.
Id be interested in a kernel that could run more than 60fps,but not too much more. I dont want to overstress the devices hardware,but i doubt 72fps would even stress the Epic 4G Touch. Im currently testing the Rogue kernels 1.4.1 and 1.5. Those kernels seem to achieve slightly higher quad scores,but do nothing to change the fps. Not that im complaining about 60fps. Im very impressed with the Epic 4G Touchs performance. Especially when i go back and use my old Evo. Thanks for listening.
phatmanxxl said:
The highest I've personally seen it go was 63 running a quadrant test.
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Ive seen mine jump to 71 quite a few times.....runs average at61
sent from the near past
curiousity....
so just out of curiosity, why do we relate phone and computer platforms screen refresh rate performance to fps (frames per second)? fps is the same as Hz (hertz), which is cycles per second. I mean we use Hz for televisions, so wy not phone and computer plateforms?
ryandoubleu said:
so just out of curiosity, why do we relate phone and computer platforms screen refresh rate performance to fps (frames per second)? fps is the same as Hz (hertz), which is cycles per second. I mean we use Hz for televisions, so wy not phone and computer plateforms?
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Actually, FPS is only equated to Hz if the application in question waits for vertical sync, locking the FPS to the refresh rate of your screen. This is the reason many games now offer an option of whether to wait for screen refresh or not. If you don't wait, you can easily reach 200+ FPS in applications if you have the right rig.
So I take it that no one knows of a kernel that unlocks the htz on our phones?
SRT300 said:
So I take it that no one knows of a kernel that unlocks the htz on our phones?
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Seems not. I guess everyone thinks it's smooth enough...if I knew how (or what) to screw with to get some results I would.
Pointers?
SRT300 said:
I saw a OG epic with unlocker running at 68 hertz so fps was around 65. I know it seems like not that much, I just want to get the most out of my phone. Sorry if this sounds like I am whining.
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They messed with it in the OG Epic Samurai kernel. They changed the hertz to get the fps to 72 and while it made the hallway part of quadrant move quicker and smoother it ended up creating lag or chop in certain apps. Most people were asking for it to get scaled back to stock settings. It is probably possible on the Epic Touch but it will take a kernel guru and most likely ALOT of fine tuning
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