Zoom Meeting sdk is not working on Google Glasses - Glass Development

I am developing an app for Google Glasses in Android Studio IDE and integrating "Zoom Meeting sdk" in that app. But I am not able to join/start the zoom meeting. I am facing errorCode 3 and internal error code 5003 during SDK initialization.
The same code is working successfully on "Epson Glassses". That means, I am able to start Zoom meeting in my app on Epson Glasses.
I checked the Log status for identifying the issue and the Log shows errorCode 3 and internal error code 5003 during SDK initialization. That means Zoom SDK is not initializing when I run the app on Google Glass.
Refer below link to understand the issue in more detail:
Facing errorCode 3 and internal error code 5003 during SDK initialization
Hi, Is this issue resolved? I am integrating Zoom Meeting sdk in Google Glass. But I am not able to join/start the meeting. Below is the log I get when I try to start zoom meeting in Google Glasses. Log: 2022-04-08 15:31:22.144 2858-2858/com.example.zoommeetingsdk I/zygote64: Rejecting...
devforum.zoom.us

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Netflix App Beta for Android on A7

I installed the .apk for the Netflix beta on my A7 and have mixed results. The app installed and launched perfectly. Allowed me to log in and manage my queue, search for titles, and browse by genre.
However... when I tried to stream an instant queue, it began to load and then gave me the follow error message
"Sorry, we could not reach the Netflix service. Please try again later. If the problem persists please visit Netflix.com (1005)"
Bummer!
More news from a quick search on the web. I guess this message is standard
"This is apparently the case for everyone who is trying to run the Netflix Android app via their Android 2.2 phones. Speculations suggest that only certain Android 2.2+ phones will be capable of streaming with the Netflix Android app due to DRM issues so we are guessing this may be the reason behind the setback."

AndyDroid - Run Android on Windows - with no Lag & FREE for All

Official Thread : AndyDroid
What is AndyDroid : is very simple VM which can work on Any Windows laptop or tablet you can install the lag-free Android OS on your loved devices..
AndyDroid will be updated to either 5.0 or 4.4.4 in Few weeks.. We are working onnnnnnnnn..
Any doubt you can reach us any time : http://www.andyroid.net/
You can download the complete manual here : http://andysupport.s3.amazonaws.com/AndyFAQ1.21.pdf
Have a look small Video, how Andydroid working : https://www.dropbox.com/s/5it7erhfs14sov2/AndyTestVid1.mp4?dl=0
Andy breaks down the barrier between desktop and mobile computing, while keeping a user up to date with the latest Android OS feature upgrades. It also provides users with unlimited storage capacity, PC and Mac compatibility, and the freedom to play the most popular mobile games on a desktop. With phone as a joystick, you will never have to sacrifice the multi-touch or gyro elements of gaming, and thanks to seamless connection between desktop and mobile, you can receive a SnapChat phone picture on the street and see it on your desktop at home or just download whatsapp for pc.
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Feel free to click Thanks button to support my work..
Doesn't properly run on HP laptop with Windows 7 Pro (4 GB RAM, 32bit CPU). Mostly locks with "process system hangs" or similar.
It's decent software, but i am having problem with bitdefender. it manages to block the vm somehow....
current version of andyos 47.x
I can't not get ADB to work at ...
I installed and updated the latest SDK
ADB is up and running and list my IP but shows device as “Offline”
so I can not send any adb push commands when its not online.
List of devices attached
192.168.79.128:5555 offline
adb: error: failed to get feature set: no devices/emulators found
is there anyway around this ???
meistfx said:
current version of andyos 47.x
I can't not get ADB to work at ...
I installed and updated the latest SDK
ADB is up and running and list my IP but shows device as “Offline”
so I can not send any adb push commands when its not online.
List of devices attached
192.168.79.128:5555 offline
adb: error: failed to get feature set: no devices/emulators found
is there anyway around this ???
Click to expand...
Click to collapse
Did you download the most up to date version of their website!?

Cardboard Camera Viewer QR code not recognized

A2 Lite running Pie. Google Cardboard Camera Viewer (GCCV) will not recognize QR code from the VR case. In fact, it will not recognize any cardboard camera viewer code at all. I installed several QR viewers (and they all work), but the GCCV will still not work. Within the app "sites in VR", you can select the right viewer (Zeiss VR One Plus) and even custom make your own (and it works correctly, but ONLY in this app). GCCV then shows the custom viewer instead of default, but it really is the default viewer. Anyone have a fix for this?
The same on my MI6 with Oreo. The Cardboard app cannot recognize any QR code now. It used to work but now I cannot change to a different goggles because of that. Perhaps this is MUIU issue. The other thing is the viewer profile generator page does not work for me and the Sites in VR is the only way to create a profile (which I cannot use anyway:/)
There's a problem with cardboard. Google aren't really forthcoming with any info or a fix, but are at least unofficially aware according to this reddit thread:
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Google 3D animals not working

Has anyone had any luck getting the 3D animals from Google working, I get an error every time, couldn't load object, looks like there is something wrong with this object.
Works fine on my wife's S10 but I can't get it working at all.
Any clues as to how to get it working?
mb76 said:
Has anyone had any luck getting the 3D animals from Google working, I get an error every time, couldn't load object, looks like there is something wrong with this object.
Works fine on my wife's S10 but I can't get it working at all.
Any clues as to how to get it working?
Click to expand...
Click to collapse
Just tested my Google 3D animals, working fine.!
I have to add that it seems that Google
3D animals, must.... have? ...comply ? to/with, a certain Google criteria..?
example
( Device model, Chrome version, Region... i don't know for sure)..?
I have a Note10 +, N975F model.
Reason, i say this is that since Google launched this feature months back I couldn't get it to work.
I even watched reviews on YouTube on how to enable it etc plus
I had the latest Chrome and Beta version...,
I even had latest
stock GOOGLE AR version installed..
Nothing worked.
Suddenly about a 2 months or 4 later ?,
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See screenshots
Good luck
Fix Google 3D animals not showing problem
Google 3D Animals is a fun way to entertain your children & yourself is viewing Google 3D animals and placing them in your room such as on the refrigerator, your bed, & everywhere you can imagine.
Ways to view Google 3D AR animals in your room:
Open Google Chrome app on your phone.
Google Search the name of the animal you want in your room & type the animal name. For example, Tiger
Click on Search & just below the pictures; you will see “Meet a life-sized tiger up close” text in a box.
Click on the “View in 3D” option that too will also be mentioned in the box.
Now, the cell phone will ask you to move your phone around the house with the object to put it wherever you like.
Keep resizing the 3D tiger object with zooming in & zooming out.
Sometimes we aren’t able to perform the action due to various unknown reasons like:
“View in Your Space” Compatibility Issue: Checkout the devices that support Google ARCore in Android as well as iOS mobile operating systems.
Update Google Play Services For AR: Google Play Services for AR is the tool that lets you bring the creatures to life & roam around your house.
Some Creatures Aren’t built For “View in 3D” Feature: Few of the animals aren’t built for “view in 3D”. Google is working on adding more animals to the list.
An Old-Fashioned Reboot to Your Device: if in case your device is compatible however facing some glitch while viewing Google 3D animals, it can easily be fixed by an old fashioned reboot.
Read complete blog on tweaklibrary for more information.

General XDA Article: Here’s our first look at Pixel phone display mirroring on Chromebooks

https://www.xda-developers.com/pixel-mirroring-chromebooks/
February 15, 2022 11:52am Corbin Davenport
Here’s our first look at Pixel phone display mirroring on Chromebooks​Google has been working behind the scenes for at least a year on a feature that would allow apps on your phone to be streamed to a Chromebook, similar to what is possible with Microsoft’s Your Phone service on Windows PCs or wireless Samsung DeX. Now we have our first look at the feature running, thanks to a new report from 9to5Google.
The screen mirroring feature, internally named ‘Eche,’ uses functionality included in the first Android 13 Developer Preview paired with a web app front-end. Unlike most other screen mirroring implementations, it generates a separate virtual display for apps with a larger viewing area, instead of rendering apps with your phone or tablet’s typical aspect ratio and display resolution. Even though this is intended for Chromebooks, 9to5Google was able to get it working on a Windows 11 PC.
App list (Source: 9to5Google)
Chrome screenshot (Source: 9to5Google)
The first evidence of this feature in development was slightly over a year ago, in February 2021, when code commits to the Chromium repository mentioned screen mirroring functionality. The feature popped up again in June, that time in Google Play Services, with a string that directly mentioned streaming apps to Chromebooks. However, this is the first time the functionality has been enabled and showcased in a functional state.
9to5Google also discovered that the feature will be available from the ‘Phone Hub’ on Chrome OS. Tapping on a notification or app icon will open a phone-shaped window with a video stream of the application, much closer to the functionality of Windows Your Phone.
Chromebooks have offered native support for Android applications for years, making this functionality less useful on Chrome OS than other desktop platforms. However, it could still come in handy for applications and services you can’t easily set up on Chromebooks (such as non-synced two-factor apps, or apps/games that don’t support Chromebooks). We’ll have to wait and see what the final version looks like.
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