Hi,
I'm the developer of Open Camera, and looking at the OnePlus 3 as a potential new phone and test device, but I'm curious as to its support for Camera 2 API. I was wondering if people could share their experiences of using third party camera apps with Camera2 API enabled - either in Open Camera, or others like Snap Camera and A Better Camera (all these have options to enable Camera2 API)? In particular:
* It seems a lot of devices have problems with flash and Camera2 (either flash doesn't fire, or misfires so pictures come out under or overexposed). I finally managed to get Open Camera flash working on my Nexus 6, but no luck on a Samsung S7 (precapture doesn't seem to trigger). How does the OnePlus Three do with Camera2 and third party apps?
* I see some reports that manual exposure times don't work (e.g., http://forum.xda-developers.com/oneplus-3/help/camera2-api-broken-oxygenos-3-1-2-t3400886 ), though they mostly refer to the "more than one second" times (which most Android devices don't even offer). I'm less bothered about that, but does manual exposure time (and ISO) work at all (even for less than one second) in Camera2 API on the OnePlus Three?
* Around a year ago I see lots of reports that RAW didn't work on the One Plus devices (either not at all, or pictures were wrong). Supposedly this was fixed, but can anyone confirm that this is working properly on the OnePlus Three?
Thanks in advance!
mark
I use CM 13. So the following observation will most probably differ from Oxygen OS. I hope someone else using the stock ROM provides their input too.
1. Flash is unusable with Open Camera. I tried with Camera2 enabled and disabled. When its enabled, the overexposure is less but overall the picture is still horrible. CM's Snap camera that comes with the ROM works fine however.
2. I have not tested manual exposure yet. Will report back later if no one else does it.
3. There doesn't seem to be any problem while saving RAW files using Camera2 API. Opened it in Ubuntu's image viewer and the image is the same as it's JPEG counterpart (without the flash)
Manual exposure settings work fine. I increased the ISO and exposure time gradually using Open Camera. It let in more light and captured the image without any issues
mdwh said:
* It seems a lot of devices have problems with flash and Camera2 (either flash doesn't fire, or misfires so pictures come out under or overexposed). I finally managed to get Open Camera flash working on my Nexus 6, but no luck on a Samsung S7 (precapture doesn't seem to trigger). How does the OnePlus Three do with Camera2 and third party apps?
* I see some reports that manual exposure times don't work (e.g., http://forum.xda-developers.com/oneplus-3/help/camera2-api-broken-oxygenos-3-1-2-t3400886 ), though they mostly refer to the "more than one second" times (which most Android devices don't even offer). I'm less bothered about that, but does manual exposure time (and ISO) work at all (even for less than one second) in Camera2 API on the OnePlus Three?
* Around a year ago I see lots of reports that RAW didn't work on the One Plus devices (either not at all, or pictures were wrong). Supposedly this was fixed, but can anyone confirm that this is working properly on the OnePlus Three?
Click to expand...
Click to collapse
I've got a OP3 and a bunch of camera apps. The flash is overexposing with Open Camera, but in e.g. Footej (which I believe also uses Camera API v2) the image is exposed similarly to the built-in camera app.
Changing ISO manually seems to work as expected.
RAW files that I've tested from the stock app in Lightroom appear fine.
Let me know if you want me to test something else (PM or email works too).
The biggest challenges I have with Open Camera is that the manual focus (at least in video mode) is somewhat jumpy and not as smooth as e.g. Cinema 4K when you drag the slider, so it is only useable when you're not recording, and then it lacks focus assist (zooming in 2x or 4x automatically when you adjust focus). And then, of course touch focus is also broken (it always focuses at the center) when using APIv2.
Oh, and I'm on the mainly release (3.2.6 atm).
Thanks for both your replies!
Regarding flash and Camera2 API, the newly released Open Camera v1.34 has an option under Settings/Photo settings/"Use alternative flash method". Does that work any better? (Interesting that you mention Footej, that's also the only other 3rd party camera app that gets flash working with Camera2 API on my Nexus 6 - I think it's also using the "torch method" that my new option enables as a workaround.)
Another question I have please - does HDR in Open Camera work okay? (Note it won't be the same as the stock camera's HDR, as these will be different algorithms - but does it at least seem to work? In theory it should if manual exposure is working, but there may be additional issues with burst mode.)
A shame that touch to focus isn't working (this seems to be a known issue with Camera2 on the OnePlus 3?) I note from http://forum.xda-developers.com/oneplus-3/how-to/oos-3-5-2-comunity-build-t3461648/post68764646 , comment 329, someone says that touch to focus is fixed in the community build 3.5.2 (they tested Open Camera and Snap Camera HDR), so hopefully this fix will soon be rolled out.
I'll take a look at the jerky manual focus, and focus assist.
Wrt flash: Compared to the built-in camera app and to Footej and with/without the new flash setting enabled, then yes: It works with the work-around enabled. Before enabling it, it overexposes (and has an incorrect color balance), but after enabling it, the photo looks almost identical to the Footej one.
As for HDR, then yes, it also works As you say, it's not identical to the built-in camera app, but there is a difference between a single-capture shot and an HDR one: Shadows are lifted and highlights become somewhat subdued. Comparing an OpenCamera HDR shot to the same scene taken with the built-in camera, I'd say the shadows are similar, but the highlights are less compressed with the default app (i.e. OpenCamera makes the highlights darker, and maybe also darker than need to be).
As for touch focus, then we can hope it will be fixed -- I guess it's a problem with the Camera2 API implementation/driver in OP3.
Thanks for your efforts!
Just to say that I got the OnePlus 3T in the end. It's an excellent device - but I've made a new thread at https://forum.xda-developers.com/oneplus-3t/how-to/camera2-bugs-t3569283 which details the outstanding problems that I seem unable to fix (and seem to affect other camera2 apps too).
Interestingly, touch-to-focus works fine to me (even when I first got it when it was on Android 6), possibly this was something that'd already been fixed.
I am curious if these 2 apps work with the S6 (sprint)
- Cortex Camera .....this is a photography app that takes several images, and combines them to make one higher quality image.
- Cinema 4k ...... this records video with several custom options known to usually only work with either lollipop or Nougat, ....rarely works on MM.
Any info if these work on the s6 appreciated.
i dont test but i think s6 sprint support apps you want.
Hey there,
is there any change to get the Stock Samsung Android App as a APK to install on a Samsung A40?
Unfortunately they reduced the Camera App on this device.
how they reduced it ? what are the differences ?
For example on the A40 you can only use the bokeh (live focus) - effect, when the camera detects a face. for no reason.
on the a50 you can use this effect on anything you focused on.
Guess it's just another little way to artificially reduce the functions. Same as the missing always on display.
r0ckster05 said:
For example on the A40 you can only use the bokeh (live focus) - effect, when the camera detects a face. for no reason.
on the a50 you can use this effect on anything you focused on.
Guess it's just another little way to artificially reduce the functions. Same as the missing always on display.
Click to expand...
Click to collapse
I understand your concern mate but there's currently no way to use camera app from other samsung devices. Samsung releases it's own version of apk for specific devices or else blocks the function if the device is different. I wanted to use Night mode present on S10 on my A50, though the build numbers are same, the app doesn't get installed & when it does, it crashes.
You might need root or someone needs to make an universal port of Samsung's apk.
Cheers
I wonder if the reason is the lack of depth camera (A50 has it, A40 does not). The algorithm can detect a face and blur stuff around it. But it has no way of knowing the limits of other objects without depth data.
Hi, is there anyway of getting the original camera software from the Oreo version of s9 on the One UI software s9 ?
I really like the new One UI look and feel but I miss the Original camera we used to have.
Thanks in advance.
I'll take that as a no then ?
and also i've noticed that the one ui camera seems to have aggressive beauty plus even if you disable it sorry for my grammar
Is it possible to mod Samsung camera app to get back Record video button in Pro mode?
I'd love to set custom ISO setting for night video recording.
As in the title, does Samsung allow to use raw on all lenses on this version or they are blocked like in 3.1? A Samsung phone without google camera is not imaginable.
On OneUI 4.1 samsung camera app, Raw is not avaiable on zoom lens. At the moment only ultrawide and normal in Pro mode.