Related
Does anybody know of a dvd to mp4 converter that will allow me to increase audio levels?
The desire's external speaker is lacking quite a bit in terms of audio quality and loudness and films I have previously converted to mp4 via handbreak, although looking very good, are a bit on the quite side though the external speaker with max volume selected. I know the desire is capable of playing media slightly louder as most YouTube videos playback at a higher volume.
In the past, I have downloaded and tested lots of dvd converters for best playback on the HD2 but uninstalled them all as I found Handbrake to be the best for the HD2. I know that at least one of them did allow you to adjust the audio level but I can’t find it again.
The Desire has vey low media audio playback volume compaired to the HD2 so I need the audio volume level to be a bit higher.
Cheers
Jason
Can HandBrake's DRC (Dynamic Range Control) help you out at all? You probably need to normalize rather than just boost (or maybe compress and boost) otherwise you'd get clipping/distortion.
A few posts relating to DRC that may help:
http://trac.handbrake.fr/wiki/DynRangeCompression
http://forum.handbrake.fr/viewtopic.php?f=4&t=3811&p=21191
http://forum.handbrake.fr/viewtopic.php?f=6&t=9975
http://forum.handbrake.fr/viewtopic.php?f=6&t=382&start=150
http://forum.handbrake.fr/viewtopic.php?f=6&t=13869
http://forum.handbrake.fr/viewtopic.php?f=6&t=16297&start=0
Rob Pomeroy said:
Can HandBrake's DRC (Dynamic Range Control) help you out at all? You probably need to normalize rather than just boost (or maybe compress and boost) otherwise you'd get clipping/distortion.
A few posts relating to DRC that may help:
http://trac.handbrake.fr/wiki/DynRangeCompression
http://forum.handbrake.fr/viewtopic.php?f=4&t=3811&p=21191
http://forum.handbrake.fr/viewtopic.php?f=6&t=9975
http://forum.handbrake.fr/viewtopic.php?f=6&t=382&start=150
http://forum.handbrake.fr/viewtopic.php?f=6&t=13869
http://forum.handbrake.fr/viewtopic.php?f=6&t=16297&start=0
Click to expand...
Click to collapse
Thanks for the reply Rob, I have tried setting the DRC to 2.5 but it doesn't seem to make any differance.
I just wish I could get these files to playback at the same level as most Youtube videos playback.
Hi there, fellows HOX users,
There were several topics about HOX's poor audio quality when capturing video or recording through voice apps, but still, there weren't any solutions how to solve the lack of frequencies down below ~100-200hz.
I have experience working with sound production, recordings, so I know that these limitations are only made by software. In that case, there must be some kind of solution to improve audio recording quality and enjoy HOX at 100%.
I tried editing srs_global.cfg (found in /system/etc/soundimage) (there was a guy who tried to improve the sound of the phone's loudspeaker and he kinda managed to do it by editing the file), by changing high-pass filter frequency in every "device"
//BLOCK: (srs_hpf_0) HiPass - Device 0
//=-=-=-=-=-=-=-=-=-=-=-=-
srs_hpf_0:hipass_order = 4 // Filter Order -
srs_hpf_0:hipass_frequency = 60 // Filter Frequency -
srs_hpf_0:hipass_is32bit = 1 // Filter Precision (16bit when 0) -
srs_hpf_0:hipass_skip = 1 // Skips High Pass Filter when true - toggle
Click to expand...
Click to collapse
but there aren't any results.
I don't really understand the types of devices and that they do (WOWHD, TruEQ, CSHP and so on).
Maybe there is any other cfg files who process audio input, because it's the same high-pass filter when recording on internal mic and with external 3.5mm mic.
Let's try to solve this problem everybody, because, as HTC support said
HTC is not designed for capturing things in loud environments
Click to expand...
Click to collapse
Yeah, whatever... It can do it!
STIFF. said:
Hi there, fellows HOX users,
There were several topics about HOX's poor audio quality when capturing video or recording through voice apps, but still, there weren't any solutions how to solve the lack of frequencies down below ~100-200hz.
I have experience working with sound production, recordings, so I know that these limitations are only made by software. In that case, there must be some kind of solution to improve audio recording quality and enjoy HOX at 100%.
I tried editing srs_global.cfg (found in /system/etc/soundimage) (there was a guy who tried to improve the sound of the phone's loudspeaker and he kinda managed to do it by editing the file), by changing high-pass filter frequency in every "device"
but there aren't any results.
I don't really understand the types of devices and that they do (WOWHD, TruEQ, CSHP and so on).
Maybe there is any other cfg files who process audio input, because it's the same high-pass filter when recording on internal mic and with external 3.5mm mic.
Let's try to solve this problem everybody, because, as HTC support said
Yeah, whatever... It can do it!
Click to expand...
Click to collapse
Don't mess with HPF, REALLY DON'T!
I have been experimenting with SRS trumedia 51 and music, HPF messes up when enabled!
these settings you have posted are from SRS_global which won't really do much, install musicBox and you can get SRS working...
There is a reason why you sould not enable HPF without know what values are right, I tried this and it made a mini explosion noise (a sqeek then a loud POP) when starting audio, I highly recommed you do not mess with it. Anyways, SRS will NOT do anything with audio recording, your best place to find audio recording values are in the media_profiles.xml in /system/etc
SRS has nothing at all to do with recording audio, only to output the SRS effect.
I hope this info helps
WOWHD is SRS WOWHD, this is a sound effect which enables a true surround sound experience.
TruEQ is SRS's native EQ settings, not much to say here...
CSHP is SRS CS Headphone. Or as I would like to call it, Dolby Digital 5.1 (Because it IS the exact same effect) (CSHP is only used in srs_truemedia_51) (HTC Enhancer uses this file)
Thank's for your answer.
I can't understand, how nobody is interested in improving audio recording quality, when it's obvious that it's a software limitation thing.
We have an almost perfect phone with good camera, but we can't fully enjoy watching and LISTENING recorded videos, because some "clever" people in HTC decided that it's normal to high-pass the mic and put a compressor on it, without any gain control - in result we have a tragic audio from loud concerts and even LOUD voice conversations (where people are sceaming a little bit).
Maybe someone has a solution?
Maybe HTC will offer switching to a ****ty iphone, which has almost perfect audio recording quality (for a phone)?!
STIFF. said:
Thank's for your answer.
I can't understand, how nobody is interested in improving audio recording quality, when it's obvious that it's a software limitation thing.
We have an almost perfect phone with good camera, but we can't fully enjoy watching and LISTENING recorded videos, because some "clever" people in HTC decided that it's normal to high-pass the mic and put a compressor on it, without any gain control - in result we have a tragic audio from loud concerts and even LOUD voice conversations (where people are sceaming a little bit).
Maybe someone has a solution?
Maybe HTC will offer switching to a ****ty iphone, which has almost perfect audio recording quality (for a phone)?!
Click to expand...
Click to collapse
Thanks for this post....
Found this on this thread below and I have to say after trying every music mod out there that this is one step ahead of everybody else. Check it out here. I have been listening to it for half a day now and it's amazing. It has so many sound options that it takes awhile to figure them out. But if you are a music freak like me once you listen to it you will say it's definitely worth the time to figure it all out. After checking the thread out if anybody is confused about how to install the apk's and files I will explain it the easiest way can for you. Thanks and enjoy!!!
http://forum.xda-developers.com/showthread.php?t=2191223
Open zip below and follow these instructions- All Credit Goes To zhuhang
Default F.A.Q - Frequently Asked Questions (Up to date)
--------------------------------------------------------------------------------
Updated 5/8/2013
Since Android 4.1, Google started to close down Android whole system audio effect.
"The main reason is there's many problem we can't fix, therefore we can only apologize to audio effect developers. In future, it will be fixed and whole system audio effect will be back." - GOOGLE
Therefore in certain players certain roms, V4A will not work.
- Will it work on my device?
A: V4A works on almost every ROOTED android devices. Refer requirements in OP.
- How to install?
A: Using the In-App installation, make sure you have busybox installed, first-run the app and follow through the installation dialogues.
- Which to install? FX or XHiFi or Both?
A: FX has many audio effects, where as XHiFi restores audio quality. If you like many effects(reverb, bass, surround) then choose FX, if you like clear audio/vocal and you have a good headset, choose XHiFi. You can also install both, more CPU usage, that's all.
- Why ViPER4Android FX/XHiFi always FC?
A: Uninstall and Reinstall V4A using NEW In-App Installation. This is due to driver not installed properly.
- Why ViPER4Android FX/XHiFi creates unexpected effects and different from other users?
A: Clear ViPER4Android FX/XHiFi data. If persist, disable third-party sound mods such as Noozxoide, Bass Booster etc)
- Third-party players such as Poweramp and TTPOD no effect?
A: Open V4A app and switch to FX Compatible Mode. (Driver status will show processing=No, but its working.)
- ViPER4Android FX/XHiFi doesnt run after bootup?
A: Check anti-virus or startup manager app whether V4A was disabled in startup list.
- V4A FX/XHiFi effect gone after using data-killer?
A: Please add ViPER4Android FX/XHiFi to data-killer app white list or exception.
- V4A FX/XHiFi effects suddenly disappeared?
A: Android system kills certain processes due to memory limits. Install V4A app as system app (Put in /system/app/ and restart)
- Why there is background noise when using V4A effects?
A: This is Android's musicFX bug, this will happen on all other sound mods.
Suggestion: Backup and Delete /system/lib/soundfx/libbundlewrapper.so
- V4A XHiFi effects gone after reaching certain volume? (~70%)
A: This is due to Sony Xperia hearing protection library. Backup and Delete /system/lib/soundfx/libhearingprotection.so
- How to use FIR-Equalizer?
A: See "How to use FIR-Equalizer" guide in XDA Original post.
- Why there's no change in sound quality after installing V4A?
A1: Choose V4A in Sound Settings > Music Effects. (Driver status will show processing=Yes)
A2: Open V4A app and switch to FX Compatible Mode. (Driver status will show processing=No, but its working.)
- Why volume reduces after 10 seconds?
A: This is not caused by V4A. Most probably you installed a bad and faulty xLOUD, ClearPhase or S-Force Front Surround port.
- Why music spoilt after display off?
A: This is due to CPU speed too low when screen if off. Make sure you are not using some battery saving CPU governor (such as smartass) or created own CPU profile.
Switch CPU governor to ondemand or interactive, to increase CPU speed.
- Can I still install V4A if I already using other sound mods?
A: Yes, after installation, open V4A app and switch to FX Compatible Mode.
- Why phone auto-reboot after I plugin headset? Normally for HTC phones.
A: Uninstall and Reinstall V4A using NEW In-App Installation.
- In-call volume reduced?
A: Uninstall and Reinstall V4A using NEW In-App Installation. If persist, its caused by other sound mod because V4A will not affect call volume.
- What if my phone/tablet cannot detect headset plugin?
A: In ViPER4Android app press menu, choose lock effect mode and choose headset, then adjust settings.
- I dont know my phone is which CPU type?
A:
Qualcomm CPU, freq higher than 800MHz, choose ARMV5TE, freq higher than 800MHz(including dual/quad core)choose A8.
Samsung CPU, single core choose A8, dual/quad core choose A9.
Huawei HiSilicon CPU, single-core choose A8, dual/quad core choose A9.
Other CPU, single-core choose A8, dual/quad core choose A9.
- Driver status shows version 0.0.0.0 even after rebooting?
A: Due to wrong driver used, try lower level drivers. Eg: A9 change to A8; A8 change to Tegra2.
- Driver status shows "Enabled: No, Processing: No", but i already turn on effects and playing music?
A:In FX Compatible Mode, driver status will always show No, but its working.
In Normal Mode, its due to reason at the starting of this post.
- Why no effect in MIUI player?
A: Open V4A app and switch to FX Compatible Mode. or Turn off MIUI default equalizer.
- Im using Meizu, Flyme system, why effect gone after i display lyrics?
A: Flyme modified Android's Audio principle, so lyrics will be treated as music effect by the music player, so V4A cant be used.
- V4A effects will spoil internal speaker/headset?
A: Firstly, there's an audiophile limit in your phone, even if you max every single settings in V4A, u will never achive that limit.
If the limit is achieved, your ears will blown off before the headset.
If your earphone is not used to high volume/bass, with long period of high volume/bass will cause your headset to spoil (without V4A it will also spoil)
For speaker, if a new phone straight away max the volume, within few days there will be distortion. Start off with 50~70% volume and after some time only max the volume.
About compatibility problem:
With the NEW In-App Installation, V4A will be installed into your system without problem. All system-provided sound effects will not be removed or overwritten.
V4A Audio E
Default FX & XHiFi Settings Explained & Recommended Value
--------------------------------------------------------------------------------
The latest version: FX v2.2.0.7, XHiFi v2.1.0.0
[FX Settings]
V4A FX version mainly for rendering audio effects, by controlling various parameters to achieve the purpose of audio effect adjustment.
1. Master Power. This option defines whether to enable V4A headset sound effects, also known as main switch.
2. Playback Gain Control. It is mainly used to dynamically control the audio volume, to amplify or to attenuate.
(1) Enable checkbox. Whether the effect is enabled.
(2) Select Effect Strength. Effect Strength is the speed of amplification or attenuation, the stronger the faster the speed and the higher the final volume, the weaker the slower the speed, the closer to the original volume. Recommended medium.
(3) Max Gain. When the volume of the note is too small, in order to uplevel the sound, there may be very large magnification. The higher the value, the louder the volume. But too large will also amplify the noise within the song. Recommended 4 times.
(4) Max Output. This value defines the maximum volume of the PlaybackAGC sound in decibel value, the greater the value the greater the volume, 0 db is the maximum. In order to make the sound softer recommended -1.9 dB.
3. FIR Equalizer. 511-order 10 bands FIR linear equalizer.
(1) Enable checkbox. Whether the effect is enabled.
(2) Select Preset. Here you can select default equalizer presets. When choosing custom, it will follow the user-defined lines drawn.
(3) Linear Equalizer graphic. Will pop up when you touch the graphic equalizer, you can manually adjust the levels of amplification and attenuation of the 10 bands.
4. Convolver
When an impulse response(IR) sample is loaded, music will show the same characteristics of the loaded sample, for example equalizer, surround, reverberation, tube etc.
Make sure SD Card has /ViPER4Android/Kernel/ folder, IR samples will be located there. If folder not exists, you can download latest V4A FX and extract SDCard_V4A.zip.
(1) Enable checkbox. Whether the effect is enabled.
(2) Impulse Response. Here you can select and load IR Samples inside /ViPER4Android/Kernel/ folder.
5. Field Surround. It is mainly used to create sound field surround effects. The sound field can be understood as mono field or stereo field.
(1) Enable checkbox. Whether the effect is enabled.
(2) Select Field Surround Strength. This value defines the strength of the field surround effects. The stronger, the stereo effect will be more obvious, the sound will come from left and right sides. Recommended medium.
(3) Select Mid Image Strength. This value defines the central vocal intensity. More strongman sound more clear, the weaker the more ethereal sound.
6. Reverberation. It uses mathematical methods to simulate the environmental feeling sensation. Example a song can be felt playing inside the auditorium, living room, bathroom, and so on.
(1) Enable checkbox. Whether the effect is enabled.
(2) Room Size. This value defines the virtual environment area size. The larger the value, the sound is wider and more echoes.
(3) Sound Field. This value defines the width of the room above, in meters. Assumed that the above room size is 100 square meters, here to set a width of 14 meters, then the length of the room will be 7.14 m.
Therefore, the room size and width defines the aspect ratio of the virtual environment.
The larger the value, the sound coming from both sides will felt more obvious.
(4) Damping Factor. This value defines the humidity of air in the above virtual environment, the moisture vapor in the air will easily absorb the echoes.
So the bigger this value, the less echoes heard.
(5) Wet Signal. This value defines the volume of the simulated environment effect.
(6) Dry Signal. This value defines the volume of the original sound.
For environments with low air humidity such as living room, auditorium and other indoor environment, you can use room size and sound field to define the area of the virtual environment, water vapor content values from 0 to 20, the reverb signal values 20 to 50, the proportion of the original signal to take value of about 50.
For environments with high air humidity such as bathroom and other indoor environment that contains a lot of moisture, you can use room size and sound field to define the area of the virtual environment, water vapor content values of 50 to 100, the reverb signal values 40 to 80, the proportion of the original signal value of about 50.
7. Dynamic System. It handles the dynamic range of the sound. In other words the bass, treble, and limiting.
(1) Enable checkbox. Whether the effect is enabled.
(2) Select Listening Device. This value defines the headset type connected to the audio jack. If you cannot get the right device for good bass tone, then select Common earphone. Common earphone is a common choice. Recommend Common earphone.
(3) Select Dynamic Bass. This value defines the average dynamic bass, the greater the stronger bass. Recommend 33%.
(4) Tube Simulator(6N1J). This option defines whether to enable tube simulator effect. V4A tube simulator uses a simplified mathematical simulation of tube effect.
If turned on, will greatly reduce high-frequency odd harmonic distortions, while increases even-order harmonic distortions of tube simulator.
8. Master Gate(Limiter). This option is V4A output limiter, its used to prevent overloud clipping distortion.
(1) Ouput Gain. This value defines the main output volume. Its something like a volume control.
(2) Limit Threshold. This value defines the limits of waveform amplitude by the limitor, 0 dB is the maximum value.
The smaller the value, the easier to experience audio frequency compression(the smaller the volume), will lose sound details, but can effectively control the final output volume. Recommend 0 db.
1. Master Power. This option defines whether to enable V4A speaker sound effects, also known as main switch
2. FIR Equalizer. Same as headset equalizer.
3. Convolver. Same as headset convolver.
4. Reverberation. Same as headset reverberation
5. Extra Loud. eXtra-Loud further amplifies the sound, but is controlled to protect the speaker, will not overload.
(1) Enable checkbox. Whether the effect is enabled.
(2) Select Effect Strength. Effect Strength is the speed of amplification or attenuation, the stronger the faster the speed and the higher the final volume, the weaker the slower the speed, the closer to the original volume. Recommended medium.
(3) Max Gain. When the volume of the note is too small, in order to uplevel the sound, there may be very large magnification. The higher the value, the louder the volume. Recommend infinity.
(4) Max Output. This value defines the maximum volume of the EL sound in decibel value, the greater the value the greater the volume, 0 db is the maximum. Recommend 0db.
6. Master Gate(Limiter). Same as headset limiter.
V4A XHiFi version mainly for restoring audio quality and details.
1. Master Power. This option defines whether to enable V4A headset/bluetooth sound effects, also known as main switch.
2. Playback Gain Control. Same as FX version's PlaybackAGC.
3. FIR Equalizer. 2047-order 10 bands, quality much better than FX version. Method of adjusting same as FX version.
4. Audio Reconstruction. It is XHiFi's core feature, it does the detailing and treble restoring for lossy mp3 audio files. (Currently in adjustment phase, different device may have different experience.)
(1) Enable checkbox. Whether the effect is enabled.
(2) Hi Clarity. This value defines the detailing and treble restoration percentage, the larger the value, the more details of the sound and stronger treble.
For low-end/common earphones, this is not recommended as you may experience high frequency shrills.
For better earphones such as Monster,Philips,Zombie,Sennheiser, recommended value = 30 ~ 50.
For high-end headphones, value depands on headphone cable length. Start with value = 40, value +10 for every 80cm cable length.
For preamp/amp connect to phone. Start with value = 60, value +10 for every 80cm cable length.
For tube amplifier, directly use value = 100.
(3) Lo Contour. The value defines the percentage of bass contour reconstruction over total band. The larger the value, the stronger the bass, but midrange and details will slightly lost.
For earphones recommend value = 50 ~ 70.
For headphones recommend value = 20 ~ 30.
5. Master Gate(Limiter). This option is V4A output limiter, its used to prevent overloud clipping distortion.
(1) Ouput Gain. This value defines the main output volume. Its something like a volume control.
(2) Limit Threshold. This value defines the limits of waveform amplitude by the limitor, 0 dB is the maximum value.
The smaller the value, the easier to experience audio frequency compression(the smaller the volume), will lose sound details, but can effectively control the final output volume. Recommend 0 db.
Default FIR Equalizer Guide
--------------------------------------------------------------------------------
So how do we adjust the FIR Equalizer?
Before this, V4A use IIR Equalizer, you have to know how much to adjust for each frequency band. But now using FIR Equalizer, you just have to know which frequency band to adjust.
So, determine your desired frequency band and move the adjustment bar to maximum or minimum.
Don't believe me? Try move all frequency bands to maximum and you will notice the high,medium and low frequency sounds strengthen, not just the volume being amplified.
That is the magic of the FIR Equalizer!
Due to FIR equalizer's innate qualities, there's no need of auto level control or gain compensation.
Of course, in V4A future updates, creator will extend the maximum gain value beyond +9 so that the maximum gain effect will be clearer and more obvious.
OP Updated: 5/18/13 12:00 pm
Latest version change log:
FX version: v2.2.0.7
1.New optimized driver for Non-VFP, VFP, NEON_A8 and NEON_A9/15 chip.
2.Fix driver failure at PXA920 and some chip without VFP.
3.Tweak the parameters for field surround.
4.Add auditory system protection (Cure Tech+).
XHiFi version: v2.1.0.0
1.Compatible with PXA920 chip (Tegra2 driver).
2.Fix a treble boost bug.
3.Tweak parameters of audio reconstruct.
Changed Driver List (Check for correct selection):
NEW FX 2207
ZTE U880 or same CPU(PXA920), choose "PXA920 without VFP" (Convolver disabled)
Tegra2 or any CPU with freq equal/less than 800MHz, choose "ARM with VPF"
Qualcomm of freq higher than 800MHz - single core, choose "A8 with NEON"
ALL other Dual-core,Quad-core,Octa-core, choose "A9/15 with NEON"
NEW XHIFI 2100
Tegra2, choose "NVIDIA Tegra2"
ALL others, choose "CortexAx with NEON"
Thanks for this find I'm gonna download and install now and test her out!!!!
subnoize soulja said:
Thanks for this find I'm gonna download and install now and test her out!!!!
Click to expand...
Click to collapse
Im having trouble getting this to download I tried both on my phone and computer and I cannot get either one to download??? I don't know if its me or if its media fire cause they are slow? But im getting really irritated cause ive been trying to download for a couple hours now
subnoize soulja said:
Im having trouble getting this to download I tried both on my phone and computer and I cannot get either one to download??? I don't know if its me or if its media fire cause they are slow? But im getting really irritated cause ive been trying to download for a couple hours now
Click to expand...
Click to collapse
See OP again for zip.
richardlibeau said:
See OP again for zip.
Click to expand...
Click to collapse
thanks again bro gonna give it a go again hhahaha!!!
What differentiates this release from the bazillion other "audio effects" and "enhancements mod"s?
thehandi said:
What differentiates this release from the bazillion other "audio effects" and "enhancements mod"s?
Click to expand...
Click to collapse
It has far more options than ac!d, awesome beats, kingbeatz, beats audio, etc. This is more in depth and better put together. Just my opinion though you'd have to check it out yourself.
Sent from my SGH-T989 using Tapatalk 2
Best music mod ever. Thank you for this
Sent from my SGH-T989D using xda app-developers app
Help !
please help me ! i'm a newbie !
i tried to install the apk !
installed the driver !
but still there is no change in audio !
please can tell me the proper process to install it !
i despareatly need it !
thanks a lot !
euphoriatechfreak said:
please help me ! i'm a newbie !
i tried to install the apk !
installed the driver !
but still there is no change in audio !
please can tell me the proper process to install it !
i despareatly need it !
thanks a lot !
Click to expand...
Click to collapse
Try hitting menu key and click on fx compatibility option select normal then you should notice a difference when you tinker around with the settings. You also need to enable it in sound settings- music fx. It is also best to convert it to a system app so that process killers don't terminate it.
Sent from my SGH-T989 using Tapatalk 2
@richardlibeau
thanks a lot for replying !
it worked for me !!
Tnaks for sharing
Amazing music mod
Sent from my SAMSUNG-SGH-I727 using xda premium
V4A surely kicks a** compared to DSP manager. Its really making my ROC nation aviators 10 times better than before
Sent from my SAMSUNG-SGH-T989 using xda app-developers app
Not Working Again !
@richardlibeau
I Flashed Jedi Mind Trick JB 6
Then Pushed Apk Into System App !!
Then I Installed The Drivers..
After Then When I Check Driver Status
It Shows Its Enabled !
But When I Start A Song ( Using PowerAmp Player)
And Check The Status , It Shows No !
What I'm Doing Wrong ? Please Help !
Might be a stupid question, but what driver do we select?
Sent from my SAMSUNG-SGH-T989 using xda app-developers app
rymaples said:
Might be a stupid question, but what driver do we select?
Sent from my SAMSUNG-SGH-T989 using xda app-developers app
Click to expand...
Click to collapse
Arm 8
Sent from my SGH-M919 using Tapatalk 2
Been using this for about two weeks. Must say it works well. Just wish I could tweak the bass a bit more between natural bass and pure
Kerns_JW said:
Been using this for about two weeks. Must say it works well. Just wish I could tweak the bass a bit more between natural bass and pure
Click to expand...
Click to collapse
Try setting it to acoustic and then set the bass amount till you find your preference. Mine was 30 if you're wondering
Sent from my SAMSUNG-SGH-T989 using xda app-developers app
Does this app not work on android 4.3 cause every time I install the app and reboot it says to install the driver again and again and again and again what am I doing wrong
noozy 1.1.14 classic
An audiophile grade music transport designed to enhance the listening experience for the on-the-go audiophile. The “noozy” features a premium audio player that lets you experience the best possible sound quality from your music library.
Introducing the advanced sound engineering from “Noozxoide Laboratories“. The noozy exclusive special effect VSP “EIZO-rewire M Series” delivers software-layered 32bit floating-point processing power bringing the superior and aggressive sound that ever made. The new VSP processing and mixing each FX separately, you can fully take control of your content effects.
“ESX acoustic engine” for headphone deliver fake-Crossfeed effect, automatic basic toning and acoustic restoration, added premium deeper bass enhancer “MaxxBass II UltraLinear” giving more speaker sizes and psycho-acoustic bass effect up to 1.8 octave that can merely punch a hole on the floor. It’s an earth-shattering bass enhancer FX taken from “EIZO-rebirth TX” Cinema Edition and special tuned for music content.
“Crystalyzer” and “Soundfield Attack” give you more detailed and deliver ultra-higher resolution possible. Which makes crystal-clear and re-mastering the world full of symphony of sounds. The “NuVocal UltraLinear” re-shape the vocal/phases sound clearer, acting acoustic restoration.
The state-of-the-art AVLS system normalizing from song to song without even needed to pre-analyze the song volume-level, also act as a smart overload protection system.
In this “Classic” edition, DFX Switcher allows you to use either Internal or External audio filter network, so that you can experience two different kinds of VSPs. If you are tired listening to the aggressive sound for a very long hours, there are several VSP series available in the market which you can use them as an External DFX network for your new sound modeling again. So you get nothing less than exceptional sound performance, every time. Now doesn’t that sound great?
Click to expand...
Click to collapse
Yesterday I See In The Google Play, Support For DSP Manager, ViPER FX And ViPER XHiFi, Working Very Well On My SIII Mini With PAC Rom (By Maclaw Studio)
PLEASE USE PROFESSIONAL HEADPHONE OR PRACTICAL SPEAKERS TO EXPERIENCE IT. RECOMMENDED TO USE HEADPHONE AMPLIFIER
AGGRESSIVE SOUND CAN DAMAGE TO YOUR EARS WHEN LISTENING TO A VERY LONG HOUR IN EXTREME SETTINGS. STOP USING IT IF YOU ARE FEELING UNCOMFORTABLE
READ THE GRAPHICAL USER MANUAL PROVIDED. THIS PRODUCT HAS LIMITED HARDWARE COMPATIBILITY
(tech: this app uses emulation technologies to communicate with the compatible libraries as a medium (alsa driver) and interprets directly to the DAC chip and doesn't require external libs, it simply took over it, brought to you by "Noozxoide SoundXEMU" sound-cross-emulation)
Supported Formats: MP3, OGG, (AAC, M4A), FLAC-16
DAC-2-EMU (M): S-Master HX (100%), BurrBrown (100%), Sabre (100%), Wolfson (100%)
I Can't Attach The APK, I Think ´Cause I'm Newbie ... So Here's The Playstore Link. Sorry For That.
play.google.com/store/apps/details?id=com.dogsbark.noozy&hl=en
Ne ayak
GT-I8190 cihazımdan Tapatalk kullanılarak gönderildi
How are people dealing with the audio problems on the Mi Max? It is affecting the Global MIUI 7&8 and the China MIUI 8 ROM. Xiaomi has done nothing despite many complaining on the MIUI forums for months. Even the latest ROM has the same problems.
The output through the headphone jack is half the volume it should be. You can easily listen to YouTube at full volume and it's not even loud. Also the sound quality is appalling with quiet vocals and heavy bass even without using the system EQ (which crashes anyway in MIUI 7). There is also a noticeable hissing/static though headphones for a few seconds before and after a system sound plays, but listening to music doesn't have the same problem.
Considering its a standard Qualcomm DAC used in many phones its terrible what Xiaomi has done to mess up the output. My Mediatek powered phone from 2012 sounds so superior and with the Mi Max being a media consumption aimed phone it's a real poor effort.
I believe the phone is taking a low internal DAC output (caused by a bug) and amplifying it hence the distorted sound and low max volume. It's the only thing I'm extremely disappointed with and wondered how others are handling the issue?
By ditching MIUI...!?
Does the Mi Max not have these issues running CM etc?
I'm sure many are currently using MIUI and I won't be ditching it at least until the years warranty is up, also want to see what MIUI 9 is like based on Nougat.
F27 said:
Does the Mi Max not have these issues running CM etc?
I'm sure many are currently using MIUI and I won't be ditching it at least until the years warranty is up, also want to see what MIUI 9 is like based on Nougat.
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Except some low volume issues which are fixed now haven't heard of much complains...
nijel8 said:
Except some low volume issues which are fixed now haven't heard of much complains...
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Click to collapse
https://www.google.co.uk/search?q=m...i+max+sound+problems+site:en.miui.com&start=0
F27 said:
How are people dealing with the audio problems on the Mi Max? It is affecting the Global MIUI 7&8 and the China MIUI 8 ROM. Xiaomi has done nothing despite many complaining on the MIUI forums for months. Even the latest ROM has the same problems.
The output through the headphone jack is half the volume it should be. You can easily listen to YouTube at full volume and it's not even loud. Also the sound quality is appalling with quiet vocals and heavy bass even without using the system EQ (which crashes anyway in MIUI 7). There is also a noticeable hissing/static though headphones for a few seconds before and after a system sound plays, but listening to music doesn't have the same problem.
Considering its a standard Qualcomm DAC used in many phones its terrible what Xiaomi has done to mess up the output. My Mediatek powered phone from 2012 sounds so superior and with the Mi Max being a media consumption aimed phone it's a real poor effort.
I believe the phone is taking a low internal DAC output (caused by a bug) and amplifying it hence the distorted sound and low max volume. It's the only thing I'm extremely disappointed with and wondered how others are handling the issue?
Click to expand...
Click to collapse
I can confirm the low headphone volume bug exists for some media/music player apps on the miui 8 global rom. However, there's an easy workaround. Open Google play music app and play an audio file in that app. Increase the headphone volume from that app beyond the 'Warning: high volume can damage hearing' volume level. Leave the headphone volume at the highest setting. Close Google play music app. The next time you play audio in your preferred media player (other than Google play music), it should already be fixed. If you don't have Google play music, you can download it from Google Play store.
F27 said:
https://www.google.co.uk/search?q=m...i+max+sound+problems+site:en.miui.com&start=0
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That wasn't necessary... I am well aware of all things about Mi Max from day one.
And you were asking about CM so...
I thought my new earphones were faulty when I used them in my Mi Max. I was going to give them away but then I read about sound problems on Mi Max. Both my xiaomi phones have poor sound quality, mi4 always had poor quiet sound.
The low volume has been fixed for me on g8
There's some cracking but that's sorted by clean cache in the play music app there's also a equaliser in the app settings
This is a workaround for get high volume during listening to music by using IEM/Headphone. Only work with poweramp v3 alpha build 703/704
(Please Google it for APK. It's free in Poweramp forum)
Install poweramp v3 alpha, go to setting > resampler.
Select resampler type > SoX
Resampler cutoff frequency ratio > 97% ~ 99%
Dither > Improved e-weighted noise shaping (Poweramp indicate it slow but actually it fast enough)
Tap back button and select Hi-Res Output and then turn on Wired headset/aux (it will upsampled lossy format thus higher volume and audio quality improved a little bit. Another thing is make sure the 24-bit Snapdragon DAC is activated during listening session).
WARNING: Lower the volume at 20% or lower before activating Hi-Res output during playback. Trust me you'll thanks me later xD
If you can hear distorted sound at high volume, go to replay gain (RG), set preamp for songs without RG info to -7dB. (Just to make sure the sound is not clipping).
The Mi Max audio quality is pretty good even the DAC is just an integrated DAC.
In the screenshot is DSD128 playback. Working but it was downsampled. As for 24bit/96kHz source, it will upsampled to 192kHz.
Thank you for the replies. I have tried upping to volume in Google Play Music and it did increase the volume in other apps by around 20% so it's a start and thank you for the tip but it's still not really near the quality and loudness it should be for a stock Qualcomm 652 DAC. I will give the V3 Poweramp beta trick a try. I am currently using the Poweramp Pro to listen to music and the Mi Max sounds poor.
Basically Xiaomi need to go through how MIUI is handling audio and overhaul it imo, and hopefully version 9 won't need any of these work arounds because I've never had trouble on other budget phones... or I'm off to another ROM!
F27 said:
Thank you for the replies. I have tried upping to volume in Google Play Music and it did increase the volume in other apps by around 20% so it's a start and thank you for the tip but it's still not really near the quality and loudness it should be for a stock Qualcomm 652 DAC. I will give the V3 Poweramp beta trick a try. I am currently using the Poweramp Pro to listen to music and the Mi Max sounds poor.
Basically Xiaomi need to go through how MIUI is handling audio and overhaul it imo, and hopefully version 9 won't need any of these work arounds because I've never had trouble on other budget phones... or I'm off to another ROM!
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If you want more loudness still, louder than what the stock MIUI 8 can give you, I suggest you install music players with a 'pre-amp'. Neutron is one of my favorites among 'audiophile' grade music players (though I like BSPlayer more due to its multimedia capabilities). You can download the trial version of 'Neutron' at Google playstore (or purchase the full version if you are satisfied with the player.) Here are screenshots of Neutron music player where the pre-amp was adjusted (above zero) so as to increase the Mi Max's maximum attainable headphone volume (without buying an external portable headphone amp). Please note that too high a pre-amp setting can cause audio clipping which results to bad sound quality.
As to sound quality, yes the Mi Max headphone sound quality is really poor out of the box (MIUI 8). I have an Audio technica ATH-M50s/LE headphones which I used to listen to FLAC music on my previous Huawei Mate 7 phone. The sound quality was just ethereal. It's like listening to live musicians. I missed the headphone sound quality on my Mate 7 [DTS enabled] using the Audio technica as my headphones and BSPlayer as my preferred player (highlights the Audio Technica's strengths). Anyway, when I changed to the Mi Max, I used the same Audio Technica headphones only to be disappointed. I found out the Mi Max can't quite match the Mate 7's music reproduction [headphone DTS enabled] using the same music player (BSPlayer) or any music player for that matter. Fortunately, the Mi Max comes with headphone settings and a built in equalizer. Did a little experimentation and came up with the following settings that managed to somehow 'resemble' what my previous Mate 7 phone was able to deliver with regard to sound quality. Please note your mileage may vary depending on the quality of the headphones you use and your preferred media or music player:
1. Set Mi sound enhancer to 'ON'. Choose 'Mi headphones'.
2. Set the equalizer as follows:
These settings should improve the Mi Max's sound quality tremendously... Well, at least from my experience --- using the same Audio technica headphones and BSPlayer music player as audio player. I've saved the custom equalizer settings above as 'Mate7' because it reminds me of the sound quality of my previous Mate 7 phone. It's not a perfect match, but at least it comes close. Please note you really need good quality over-the-ear headphones if you want to overcome the Mi Max's 'poor headphone audio' shortcomings. Alternate headphones that I have thoroughly listened to and would also highly recommend are the B&W P7 and Sennheiser Momentums. I would have bought the B&W P7 had I not auditioned the Audio Technica side-by-side it and the Sennheiser Momentums. If you are serious about audio but can't give up the Mi Max for another phone with better audio components, then the recommendations above are about as good as the Mi Max can get.
don brian said:
If you want more loudness still, louder than what the stock MIUI 8 can give you, I suggest you install music players with a 'pre-amp'. Neutron is one of my favorites among 'audiophile' grade music players (though I like BSPlayer more due to its multimedia capabilities). You can download the trial version of 'Neutron' at Google playstore (or purchase the full version if you are satisfied with the player.) Here are screenshots of Neutron music player where the pre-amp was adjusted (above zero) so as to increase the Mi Max's maximum attainable headphone volume (without buying an external portable headphone amp). Please note that too high a pre-amp setting can cause audio clipping which results to bad sound quality.
As to sound quality, yes the Mi Max headphone sound quality is really poor out of the box (MIUI 8). I have an Audio technica ATH-M50s/LE headphones which I used to listen to FLAC music on my previous Huawei Mate 7 phone. The sound quality was just ethereal. It's like listening to live musicians. I missed the headphone sound quality on my Mate 7 [DTS enabled] using the Audio technica as my headphones and BSPlayer as my preferred player (highlights the Audio Technica's strengths). Anyway, when I changed to the Mi Max, I used the same Audio Technica headphones only to be disappointed. I found out the Mi Max can't quite match the Mate 7's music reproduction [headphone DTS enabled] using the same music player (BSPlayer) or any music player for that matter. Fortunately, the Mi Max comes with headphone settings and a built in equalizer. Did a little experimentation and came up with the following settings that managed to somehow 'resemble' what my previous Mate 7 phone was able to deliver with regard to sound quality. Please note your mileage may vary depending on the quality of the headphones you use and your preferred media or music player:
1. Set Mi sound enhancer to 'ON'. Choose 'Mi headphones'.
2. Set the equalizer as follows:
These settings should improve the Mi Max's sound quality tremendously... Well, at least from my experience --- using the same Audio technica headphones and BSPlayer music player as audio player. I've saved the custom equalizer settings above as 'Mate7' because it reminds me of the sound quality of my previous Mate 7 phone. It's not a perfect match, but at least it comes close. Please note you really need good quality over-the-ear headphones if you want to overcome the Mi Max's 'poor headphone audio' shortcomings. Alternate headphones that I have thoroughly listened to and would also highly recommend are the B&W P7 and Sennheiser Momentums. I would have bought the B&W P7 had I not auditioned the Audio Technica side-by-side it and the Sennheiser Momentums. If you are serious about audio but can't give up the Mi Max for another phone with better audio components, then the recommendations above are about as good as the Mi Max can get.
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Click to collapse
FYI, the audio quality pretty impressive with IEM (Audio Technica ATH-IM50 and Trinity Audio Engineering Delta). You feel the sound is not quite loud enough because of internal amp suck. Mi Max can't handle high impedance headphone like yours (ATH-M50X). To overcome your problem, you have to pair your Mi Max with portable amp such as fiio e11k.
btw, didnt you noticed your source is clipping too much across low freq??
Actually the 'Neutron' screenshots did not show any headphones attached. The music was played on Mi Max's loudspeakers which can't reproduce low frequency so you can't hear the clipped low frequency sounds. The recording is actually only piano, vocals and cymbals. The low frequency is from instrument feedback (low frequency hum). On my ATH-M50s/LE headphones, that volume level would have been half as much since 100% is already too loud, eliminating the low frequency clipping. I don't need an external amp for my headphones. They're loud enough for me except for some Chesky recordings.
At the end of the day we shouldn't need to do any of these fixes and tweaks to make the sound from the Mi Max reasonable, Xiaomi should fix it but it seems they have very poor customer service when it comes to feedback and bugs. This Qualcomm DAC chipset is in many phones yet they don't have sound quality and loudness issues. I don't expect perfection but the Mi Max out of the box sounds worse than by budget Mediatek powered phone from 4 years ago!
i modded the mixer_paths files to make the sound louder. My roms all include this already. You need to make sure in your build.prop that fluence is enabled by making sure there is a line that says ro.qc.sdk.audio.fluencetype=fluence and make sure the two lines persist.audio.fluence.voicecall and persist.audio.fluence.speaker are set to true. Then flash this in twrp or replace your three mixer paths files in system/etc with the ones in the zip file.
https://drive.google.com/file/d/0B5I_q70mNuR4c1pxODNpTk12Y2M/view?usp=sharing
AeroMiku said:
FYI, the audio quality pretty impressive with IEM (Audio Technica ATH-IM50 and Trinity Audio Engineering Delta). You feel the sound is not quite loud enough because of internal amp suck. Mi Max can't handle high impedance headphone like yours (ATH-M50X). To overcome your problem, you have to pair your Mi Max with portable amp such as fiio e11k.
btw, didnt you noticed your source is clipping too much across low freq??
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Click to collapse
Try out Foobar2000 (available on the Play Store, free & open source) instead of Neutron & you can skip the entire default sound processing with usage of the Open SL sound output & you will find a built in DSP section mostly sufficient. I am against modifying sound picture to much & as much as I sow in GSM Arena review the output sound picture is almost perfect & thick behind iPhone 6s (I plan to buy Max now). Rest is mostly influenced by quality of sound source & used headphones. For more well use dedicated external DAC & Amp.
---------- Post added at 11:43 AM ---------- Previous post was at 11:37 AM ----------
ajsmsg78 said:
i modded the mixer_paths files to make the sound louder. My roms all include this already. You need to make sure in your build.prop that fluence is enabled by making sure there is a line that says ro.qc.sdk.audio.fluencetype=fluence and make sure the two lines persist.audio.fluence.voicecall and persist.audio.fluence.speaker are set to true. Then flash this in twrp or replace your three mixer paths files in system/etc with the ones in the zip file.
https://drive.google.com/file/d/0B5I_q70mNuR4c1pxODNpTk12Y2M/view?usp=sharing
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Would actually rather increase (in small steps) output volume
In <!-- Play Scenario --> section for headphones & speaker if I whose you.
Don't exaggerate with it!
Best regards.
I did the opposite and reduced headphone volume to get rid of the hissing. I had the same problem on the Note 3 Pro, on MIUI 8 and CM13/CM14, so it's down to how the Qualcomm mixers are configured. By reducing gain and turning off companders you're dropping the noise floor. The drawback is that headphone volume is low, so this hack only works well with low impedance IEMs like Xiaomi Pistons.
1. Get rooted, open up all mixer_path_*.xml files in /system/etc.
2. Change HPHL Volume and HPHR Volume to a low value like 2.
3. Change any Comp* Switch values to 0.
4. Change RX HPH Mode to CLS_H_HIFI
5. Reboot and enjoy.
My own solution - Use VLC. Fixes the volume problem well - after you set the Audio Output to ES
skerry2006aj said:
My own solution - Use VLC. Fixes the volume problem well - after you set the Audio Output to ES
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Use Foobar2000 instead, VLC is bad when it comes to music.