Full Screen Apps not working - Samsung Galaxy Note 10+ Questions & Answers

Hello,
can you confirm that full screen apps is not working? I tried it with several country related apps and its not filling the top of the screen even if it's set to "full screen"
You can test with the game Angry Birds 2. Galaxy Note 10 + Exynos variant, running the latest software.

Some apps were designed for specific screen ratios, I think it is inevitable to show black stripes in a number of them

winol said:
Some apps were designed for specific screen ratios, I think it is inevitable to show black stripes in a number of them
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But for what is this setting then ?

Related

[Q] Compatibility with new game "Type Rider"

I recently tried game "Type Rider". It loads, I can see intro screens, but the first game menu is like if there's a dark grey film on the screen making impossibile to read what is written; I can barely distinguish images. Only a small rectangle of the screen has the correct colors.
Googleplay says it's compatible with our device... maybe cm10 is the problem? Has someone else tried this game? Same problem or it works? If it works which rom?

Is there a way to force apps to run full screen without the black bar at the bottom?

As mention in the title, I have been looking for a way to get apps to take advantage of the entire screen. Most games (Hearthstone, Cosmic Express, etc.) have a black bar at the bottom even when immersive mode is active. I have used apps such as Granular and Nav Bar Hidder to force immersive mode which does work for some apps but not for every app.
Other android phones such as the LG V30 and the Samsung S8/Note 8 have a feature where they force apps to run full screen with no black bar. I know custom ROMs could fix this problem by porting the feature and I have been looking around a ROM that has this feature, with no luck.
Does anyone know of a fix or a ROM that could help?
I think the apps need to be updated to take advantage of the 18:9 screen.
That's how it looks.
Atomregen said:
I measured it, the navigation bar hight is 168 pixels and the black area hight 202 pixels. So I would say on the unfilled area, the developers are to blame because they have not optimized the apps for 2:1 screens.
https://android-developers.googleblog.com/2017/12/tuning-your-apps-and-games-for-long.html?m=1
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Sent from my Pixel 2 XL using XDA Labs
Funny thing is that this phone doesnt auto centered the screen when using an app that havent optimised for 2:1 aspect ratio,
Example, game will use left area of the screen, leave a big black unused space on the right.
Sometimes the "stock" thing in pixel make the phone actually dumber,
My S8 do better handling this situation.
otonieru said:
Funny thing is that this phone doesnt auto centered the screen when using an app that havent optimised for 2:1 aspect ratio,
Example, game will use left area of the screen, leave a big black unused space on the right.
Sometimes the "stock" thing in pixel make the phone actually dumber,
My S8 do better handling this situation.
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I agree samsung's solution is better for this issue, should have been common sense by google to do the same.
Honestly the aspect ratio is the only thing that really pisses me off about the screen. Colors, tint, blah blah blah...I don't care about. The fact that many app developers still haven't gotten off their asses to fix this aggravates me to no end. I'd much rather have the 5.5" screen of the Pixel XL in a supported format then a larger device with a 6" screen that triggers my OCD.

Is there room at the top for notification icons? Either side of the notch?

Tempted to buy a g7 play, but notification icons are important to me, so is there any room at the top for notification icons?
Also what is the memory management like with 2gb?
justwondering said:
Tempted to buy a g7 play, but notification icons are important to me, so is there any room at the top for notification icons?
Also what is the memory management like with 2gb?
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Yes there's room for notifications but when there's a lot you will only see one then a dot which means there's a few and ram management is great for a 2gb ram all depends which apps you have running I have all the stock Google that come installed Reddit Twitter XDA WhatsApp Spotify and Netflix and 3 emulators and it doesn't bog down or lag only tweaks I've made is reduce animations to 0.5.
Brilliant Ty for that, sounds great.
I also like to see all notifications at the top bar, so I disable the notch in developer options (Display cutout > Hide). With this option, the area where the camera and the speaker are between is not used anymore, and the notification bar starts just below it, using all the screen width as any other phone. I don't even see it as a "waste of screeen area" because they are just two small areas which are annoying to reach for notifications, and when watching videos or using a fullscreen app in landscape mode it looks like the speaker and the front camera are invading the screen (ugh). Besides that, many videos don't even have the 19:9 ratio. As you can see, I really don't like the notch, but I'm cool with buying a phone that has it as long as I can "cut it out" of my way
Regarding RAM usage: firstly, I'd like to remember it will only affect multitasking and possibility to play very heavy games (if gaming is your concern, I suggest you look up if a specific game runs or how it performs on 2GB RAM. Processing will hardly be the concern, since it has a decent chipset). I've used several apps at the same "task" switching between them (commonly 3 or 4, but sometimes even more), and none of them restarted. If I'm using chrome with several tabs, at least the last used app won't restart if I switch. And when an app needs to be reloaded, It does so very fast. And I also use the "one button navigation bar", so I rapidly switch back-and-forth between two apps by swiping left on it. I like it a lot

custom wallpaper movies

I like the MIUI wallpaper movie feature but would prefer the option of using custom movies. Unfortunately I couldn't find anything online, so in case anyone else is wondering.....
/sdcard/MIUI/.videowallpaper/
Copy and paste your homemade vids in there and then enable via the themes app. I was concerned the 4k vid might not work or even cause an issue like the sRGB one mentioned earlier, but I spun the wheel and I'm still here. Also, I'm on A9 MIUI 10 so there's a good chance it works on newer firmwares as well.
Thank you so much man! You're a real legend [emoji123][emoji108]!....I am using Seán Doran's The Pearl 4k here.
Sent from my Redmi Note 8 Pro using Tapatalk
@wang1chung Themes app stops abruptly upon applying the video wallpaper now. Previously so far it was working perfectly. How to resolve?
Sent from my Redmi Note 8 Pro using Tapatalk
th1nd said:
@wang1chung Themes app stops abruptly upon applying the video wallpaper now. Previously so far it was working perfectly. How to resolve?
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I've noticed it's a little glitchy, specifically if you try to have one vid for the lock screen and another for the home screen. The resolution gets stretched instead of cropped.
What did you change since it worked? Does it crash with all vids, even the stock ones? Maybe try clearing the app data and starting again. Are you on A9? I'm using themes app v1.5.09
wang1chung said:
I've noticed it's a little glitchy, specifically if you try to have one vid for the lock screen and another for the home screen. The resolution gets stretched instead of cropped.
What did you change since it worked? Does it crash with all vids, even the stock ones? Maybe try clearing the app data and starting again. Are you on A9? I'm using themes app v1.5.09
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So I was able to successfully two different videos as my lock and home screens respectively (I edited the Lunasa 4k video which was originally in 1080x1080, into 2340x1080 i.e. my current screen resolution) but the problem with the lock screen one is that it restarts with every screen wake-up which is kinda annoying. I wished it would keep running in the background when the screen's turned off. That'd be what I want.
As for the Themes app version, it's v1.6.0.6. I'm on A10, MIUI 11.0.4. Global.
Sent from my Redmi Note 8 Pro using Tapatalk
View attachment 5053753View attachment 5053755View attachment 5053757
View attachment 5053761View attachment 5053763
th1nd said:
So I was able to successfully two different videos as my lock and home screens respectively (I edited the Lunasa 4k video which was originally in 1080x1080, into 2340x1080 i.e. my current screen resolution) but the problem with the lock screen one is that it restarts with every screen wake-up which is kinda annoying. I wished it would keep running in the background when the screen's turned off. That'd be what I want.
As for the Themes app version, it's v1.6.0.6. I'm on A10, MIUI 11.0.4. Global.
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The video restart issue makes sense for battery saving but if you don't mind that, I wonder if it the AOD mod might help?
I think the resolution changes might be causing issues as the ones available through the themes app are 1080x1920.
wang1chung said:
The video restart issue makes sense for battery saving but if you don't mind that, I wonder if it the AOD mod might help?
I think the resolution changes might be causing issues as the ones available through the themes app are 1080x1920.
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How do I execute the AOD Mod and where to get it? I have the AOD Pro v4.4.8 btw but that's not the one u referring to here, right? Please help me run the video in b/g.
Nah, my screen resolution is 1080x2340 so 90% of themes (if not all) are optimized for this resolution only as the wallpapers fit perfectly on my screen top to bottom.
Sent from my Redmi Note 8 Pro using TapatalkView attachment 5053823View attachment 5053825
th1nd said:
How do I execute the AOD Mod and where to get it? I have the AOD Pro v4.4.8 btw but that's not the one u referring to here, right? Please help me run the video in b/g.
Nah, my screen resolution is 1080x2340 so 90% of themes (if not all) are optimized for this resolution only as the wallpapers fit perfectly on my screen top to bottom.
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I remembered having a weird issue when I enabled ambient displays "always on mode" along with the lock screen movie. I thought it was what you were asking for but I just re-did it to confirm and it's not. The lock screen video is resuming where it last was right before it powered off. You said you didn't like it restarting, how about pausing?
wang1chung said:
I remembered having a weird issue when I enabled ambient displays "always on mode" along with the lock screen movie. I thought it was what you were asking for but I just re-did it to confirm and it's not. The lock screen video is resuming where it last was right before it powered off. You said you didn't like it restarting, how about pausing?
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Yea, my current lock and home screen video (which is the same) are already pausing when I turn off screen (and AOD turns on or even when it's off) and resuming from there when I come to home screen or lock screen which is perfectly fine as it should be and that's what I want actually. I don't want a single second of this beautiful ISS video to be gone during screen off. Although, the problem arises, somehow, when I try to select different videos for each of the screens. Then the lock screen one restarts and the home screen keeps pausing and resuming as it should. I'll try again once more else I'll keep this already-perfect single video aka "The Pearl 4k" by Seán Doran. [emoji847]
Sent from my Redmi Note 8 Pro using Tapatalk

S20 OLED image persistence

Is image persistence normal for S20's screen or OLED screens in general?
For example, playing a bright video game with black aspect ratio bars, leaves a lasting persistent image, where on dark pastel backgrounds you can clearly see where bars and game were.
Or writing a long article, leaves remnants of Android's nav. buttons, Chrome's address bar, and even keyboard visible, when tested on dark pastel backgrounds.
These persistent images gradually disappear, but it takes a long time to disappear completely. Do you experience something similar to this?
Thanks.
Scroll down for testing methods, post #5. Start by opening dark gray image, view full image, zoom in, do you see discoloration?
Image retention (persistence) is a somewhat common issue with all OLED. That said you shouldn't be experiencing it unless your constantly rocking your screen at 100% brightness, or near there, for hours on end.
I found this cNet article which explains it really well.
https://www.cnet.com/how-to/oled-screen-burn-in-what-you-need-to-know-now/
scaredy-cat said:
Is image persistence normal for S20's screen or OLED screens in general?
For example, playing a bright video game with black aspect ratio bars, leaves a lasting persistent image, where on dark pastel backgrounds you can clearly see where bars and game were.
Or writing a long article, leaves remnants of Android's nav. buttons, Chrome's address bar, and even keyboard visible, when tested on dark pastel backgrounds.
These persistent images gradually disappear, but it takes a long time to disappear completely. Do you experience something similar to this?
Thanks.
Click to expand...
Click to collapse
The Galaxy S7 and S8 had issues with Screen Burn which Samsung improved going forward from the S9. If the ghost images gradually disappear it isn't Screen Burn which causes permanent discoloration. If under warranty you may wish to get the device replaced, it doesn't seem the problem will correct itself over time. The other options I would consider are uninstalling apps which you enabled just before the problem appeared or performing a Factory Reset.
if you're playing games and the background is constantly moving, then there should be little, or no image retention. However, if you are using Google Maps and high brightness and stationary for a long period of time (eg stuck in traffic) then I would consider some image retention could be present.
Thank you for your answers. Bold text for topics. Testing methods at the end of this reply.
Was not aware OLED screens' image retention is such a common issue, but I knew OLED screens are prone to burn-in, read about it online, and saw it on my relatives' older devices, so out of the box I turned on the dark mode and changed wallpaper to black.
I preferred regular Android's navigation buttons to gestures, because of ergonomics, due to phones center of mass (wish it was more bottom heavy), when using with one hand, balancing phone while performing gestures always feels like I'm about to drop the phone, I also find gestures to be slower, simple tap vs sliding your finger. And on top of that, I have carpal tunnel syndrome, so it's much easier to simply reach and tap. But now I started using gestures, as a burn-in preventative measure.
By the way, having Chrome open for around 20 minutes, and quickly switching to Display Tester's BurnIn detection, I can already distinguish Chrome's address bar section, and clearly see tab switcher button. This will gradually disappear, but the fact that afterimage appears so quickly and remains for so long is concerning, since I feel such image retention might indicate my display may be prone to burn-in, but of course, I don't know this for sure, just my uneducated guess.
Having dark mode keyboard open for around an hour, and I can see remnants of it even on grey backgrounds of folders.
Back to reply..
I never use my screen at full brightness, it's always set to somewhere around 50%, and as I said earlier, image retention starts to occurs in a matter of minutes. Images do gradually disappear, but it takes a long time, and when I use screen for hours with static elements, it felt like it took awfully long time to disappear, but to determine how long exactly it takes for them to appear and disappear, I need to do more thorough testing.
Yes, when playing games, indeed, a lot of things are moving, except for Heads-up Display, but I first noticed this image retention issue playing an older video game called "Super Cat Bros". That game is not optimized for such wide-screen phones as S20, so on each side you have a black bar, display is split into 3 sections - bar-game-bar. That game is very colorful and has lots of solid colors, so after I finished playing, in dark user interface backgrounds I noticed discoloration, later looking at solid color backgrounds l noticed clearly where each section was, so bar-game-bar. Because sides of a display were turned off, and all action happened in the middle, you can clearly see which part of the screen was the most active.
This is why I'm coming to conclusion, that dark mode alone is still only a small part in burn-in prevention, you should blackout everything, including websites (I remember firefox had plug-in like that, capable of replacing background and font colors), switch to a dim keyboard preferably without visible keys with orange-red colored font, download oled friendly icon packs, watch movies cropped in, so you're not left with permanent discoloration in place of "black bars", and play games full-screen, only then wear will be uniform. Seems like too much work. I wish micro-led displays would become widespread sooner.
I don't think factory reset or uninstalling apps will help, because it appears to be not software related.
At least not software user can update, such as display's firmware, but I don't know for sure just how independent display is from other phone's guts. Even then, I don't think firmware can fix this.
The phone is under warranty, since it's new, used for a few moths, and unmodified, but sadly is probably not an option, because in my country, gaslighting customers is fairly common. Service center will probably take it away for a few weeks, then return it scratched up, and say they didn't find any issue. So unless it's a serious burn-in, that's visible always and on every background, it'll be extremely difficult to make a return, and even then they'll probably tell it's normal wear, but then at least you can without explaining too much contact consumer protection and show them the problem.
Software used for discovery and testing:
• Super Cat Bros (video game)
https://play.google.com/store/apps/details?id=com.FDGEntertainment.SuperCatBros.gp
Play it for an hour (or more) and then test on solid darker pastel colors, do you see discoloration? Report for how long you played and how long discoloration was visible. Do not reopen game when retesting discoloration, because it may appear permanent. I know some people are not good at seeing minute differences in shades, but at first it should be very obvious which parts were black bars and part where game ran.
• Display Tester (app)
https://play.google.com/store/apps/details?id=com.gombosdev.displaytester
Very good display tester, free, lots of features and tests, and works on wide-screen displays, enable "use immersive mode if possible" in the settings. I think default color in BurnIn tester is very good at revealing discoloration, but you can play with sliders, just remember position which reveals discoloration the best.
• I'll also attach solid color image, which works for revealing discoloration.
And another dark gray image, which also helps reveal discoloration, use in dark room at around 50% screen brightness (play around), no matter how much you zoom in or out, it appears like screen has gradient, notifications bar icons are also visible, not sure if it's temporary or a permanent discoloration. I recommend opening these images with a gallery app, set to full screen, or simply pinch to zoom, and tap screen one time to hide gallery's UI elements. Tilt phone left and right, move towards and away from yourself, do you see discoloration?
You can also open them up with browser, and examine your screen, but I found you can't hide all UI elements, so better use gallery or other image viewer.

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