Just want to know is it worth it to install Bravia Engine 2 on this phone? And if you do install it do you have to remove the original Bravia Engine files from the older version first or just leave them on the phone too?
I'm on cm 11 for redmi 1s. In this rom and all the others I've used, the color seems dull and toned out compared to my sony xperia device I was previously using. Therefore I'm requesting for Bravia engine flashable .zip.
Xloud is not so much of a priority.
If any developer could do it, it'd be highly appreciated. Thanks a lot
Search on Google its already done
then...
Plz paste a link of the page with them.
anantha.kmc said:
Plz paste a link of the page with them.
Click to expand...
Click to collapse
For bravia engine here u go bro -
http://forum.xda-developers.com/showthread.php?t=2748030]bravia engine
For xloud-
http://forum.xda-developers.com/showthread.php?t=1598865
It's not my work and I haven't tested it.
As far as xloud is concerned I would suggest u to install Viper4Android FX.
Happy to help
Pimp my rom app has perfect bravia engine and xloud. Xloud works perfectly, however little difference in bravia engine. Download it from playstore
plz check this post https://forum.xda-developers.com/xperia-m2/themes-apps/mod-addon-7-1-2-xperia-package-rr-t3650948 and give me a repley or it works on other Devices Runs Lineage OS 14.1 RC1, RR RC1 or other ROMS.
Will be nice to have Infos.
Only Flash it script makes all for you. ( Thx to Pexoid for the script )
plz give me a Feedback, what Kind of Rom and devices you use i will add it
For all Xperia Z Devices:
Xperiapack2.zip
PHP:
Works atm on:
Devices: Rom:
Xperia M2 Lineage OS 14.1 RC1, Resurrection Remix-N RC 1
Xiaomi Mi Max RR 5.8.3
Xperia Z5 Crdroid Rom
markphyton said:
plz check this post https://forum.xda-developers.com/xperia-m2/themes-apps/mod-addon-7-1-2-xperia-package-rr-t3650948 and give me a repley or it works on other Devices Runs Lineage OS 14.1 RC1, RR RC1 or other ROMS.
Will be nice to have Infos.
Dont Forget a Build.prob file are included plz delete it befor install this Package inside the Zip!
I will make then a add to build.prob Script when it works for other devices.
For You self add this to build.prob:
PHP:
#Sony Effect
#13211837 Decimal sum after removing DTS parser flag
#13211901 Decimal sum after removing AC3 parser flag
#13211903 Decimal sum after removing AIFF parser flag
#13474047 Decimal sum after removing MKV parser flag
#13475071 Decimal sum after removing OGG parser flag
#13491455 Decimal sum after removing MP3 parser flag
#13499647 Decimal sum after removing 3GP and 3G2 parser flag
#13500415 Decimal sum after removing FLAC parser flag
#13631487 is decimal sum of supported codecs in AAL
#codecs:(PARSER_)AAC AC3 AMR_NB AMR_WB ASF AVI DTS FLV 3GP 3G2 MKV MP2PS MP2TS MP3 OGG QCP WAV FLAC AIFF APE DSD
mm.enable.qcom_parser=13211837
persist.mm.enable.prefetch=true
# Automatic Headphone Compensation (AHC)
sony.ahc.supported=yes
#######################
# Media Framework
# SONY Audio Effect
# Allocate bit for each effect.
# If necessary, define effect list with logical sum.
# EFFECT_DN 0x0001 (Dynamic Normalizer)
# EFFECT_SF 0x0002 (S-Force)
# EFFECT_CPHP 0x0004 (ClearPhase Headphone)
# EFFECT_CA 0x0008 (ClearAudio)
# EFFECT_VPT 0x0010 (VPT)
# EFFECT_CPSP 0x0020 (ClearPhase Speaker)
# EFFECT_XLOUD 0x0040 (xLOUD)
# EFFECT_CAPLUS 0x0080 (ClearAudio+)
# EFFECT_SPBUNDLE 0x0100 (Speaker Bundle)
# EFFECT_ALC 0x0200 (ALC)
# Effect used by Speaker Bundle.
# EFFECT_SF | EFFECT_CPSP | EFFECT_SPBUNDLE = 0x122
sony.effect.custom.sp_bundle=0x122
# Effect used by ClearAudio+ headset
# EFFECT_CA | EFFECT_VPT | EFFECT_CAPLUS | EFFECT_ALC = 0x298
sony.effect.custom.caplus_hs=0x298
# Effect used by ClearAudio+ speaker
# EFFECT_CA | EFFECT_VPT | EFFECT_CPSP | EFFECT_CAPLUS | EFFECT_ALC = 0x2B8
sony.effect.custom.caplus_sp=0x2B8
#######################
# SD Encryption supported
ro.sdcrypt.supported=true
# Added system property for LDAC
ro.somc.ldac.audio.supported=true
ro.sony.fota.encrypteddata=supported
audio_hal.period_size=192
ro.qc.sdk.audio.fluencetype=none
persist.audio.fluence.voicecall=true
persist.audio.fluence.voicerec=false
persist.audio.fluence.speaker=true
tunnel.audio.encode=false
persist.audio.ras.enabled=false
audio.offload.buffer.size.kb=32
audio.offload.video=false
audio.offload.pcm.16bit.enable=true
audio.offload.pcm.24bit.enable=true
audio.offload.track.enable=true
audio.deep_buffer.media=true
audio.heap.size.multiplier=7
use.voice.path.for.pcm.voip=true
audio.offload.multiaac.enable=true
audio.dolby.ds2.enabled=true
audio.dolby.ds2.hardbypass=true
audio.offload.multiple.enabled=true
audio.offload.passthrough=false
ro.qc.sdk.audio.ssr=false
audio.offload.gapless.enabled=true
audio.safx.pbe.enabled=true
audio.parser.ip.buffer.size=262144
flac.sw.decoder.24bit.support=true
use.qti.sw.alac.decoder=true
use.qti.sw.ape.decoder=true
qcom.hw.aac.encoder=true
fm.a2dp.conc.disabled=true
audio.noisy.broadcast.delay=600
audio.offload.pstimeout.secs=3
audio.adm.buffering.ms=3
Click to expand...
Click to collapse
.prob? or .prop?
Sent from my amami using XDA Labs
nhicko95 said:
.prob? or .prop?
Sent from my amami using XDA Labs
Click to expand...
Click to collapse
thx ^^ rewrite it
U mean we must edit the build prop or just flash Xperia.zip?
Sent from my D6503 using Tapatalk
[email protected] said:
U mean we must edit the build prop or just flash Xperia.zip?
Sent from my D6503 using Tapatalk
Click to expand...
Click to collapse
when you have not a Xperia M2 Devices, delete the build.prop inside the zip file then Flash it.
After Flash edit the build.prop of your devices and add the lines, they i have posted at end for the build.prop
i Need some Tests on other devices before i make a the add to build.prop script ^^
I will give this a go now. Sounds like it is a copy and paste action for the build.prop as per instructions.
The ROM to test are RR 5.8.3. Will report back when I am done (will do a dirty flash of the ROM since I have Sony apps already and then flash this mod).
Thank you in advance for bringing this.
E90 Commie said:
I will give this a go now. Sounds like it is a copy and paste action for the build.prop as per instructions.
The ROM to test are RR 5.8.3. Will report back when I am done (will do a dirty flash of the ROM since I have Sony apps already and then flash this mod).
Thank you in advance for bringing this.
Click to expand...
Click to collapse
correct copy paste ^^ and delete the build.prop file inside XperiaPack.zip
markphyton said:
correct copy paste ^^ and delete the build.prop file inside XperiaPack.zip
Click to expand...
Click to collapse
Should I delete that build.prop before I flash?
Edit: I opened up the ZIP and I think you should remove that build.prop completely since it will cause a mess on any other device and ROM than the particular Xperia model. I don't think my Mi Max will be particularly happy about being "transformed" into a brand new Xperia...
What would be great is to simply add the build.prop tweaks to the end of the existing (on device) build.prop the same way as PexoMod do.
I appreciate your efforts since I am used to Sony devices and their apps, good to have the possibility to make anything "Xperia" with a simple flash.
My stray away from Sony was their failure of replacing the Xperia Z Ultra (which is an excellent device and my trusty companion for three years).
E90 Commie said:
Should I delete that build.prop before I flash?
Edit: I opened up the ZIP and I think you should remove that build.prop completely since it will cause a mess on any other device and ROM than the particular Xperia model.
What would be great is to simply add the build.prop tweaks to the end of the existing (on device) build.prop the same way as PexoMod do.
Click to expand...
Click to collapse
inside the Folder System. i will do it ^^
Uploaded a new .zip file with script test it now
Great. I removed it with MiXplorer and did a test flash. It flashed properly so I am wiping /system now in order to dirty flash the ROM and then the Xperia apps (had PexoMod apps installed so I decided to clean up).
E90 Commie said:
Great. I removed it with MiXplorer and did a test flash. It flashed properly so I am wiping /system now in order to dirty flash the ROM and then the Xperia apps (had PexoMod apps installed so I decided to clean up).
Click to expand...
Click to collapse
ok thx you
My impressions so far and ideas of improvement:
1. The flash went well, everything runs smoothly.
2. All apps are working.
3. Play Store updates are working.
4. Sony made some changes to the Album app recently, making the latest version (updated from Play Store) crash - this problem affect all 8.4.0.4 editions circulating (the official one and the modded XDA one). The Album app in your ZIP works but when updated from Play Store the crashing start.
5. The bootanimation isn't 1080p. It plays on 1080p screens but are 720p.
So I think you are on the proper track with this package, two thumbs up.
I have a few suggestions for the next version:
1. Update Album to 8.2.0.x (until a fix is found, the 8.4.0.x are going to crash on everything that isn't a Sony stock ROM I guess)
2. Update Music to the latest version (the ZIP contain 9.3.0.5 something and the latest version updated from Play Store work perfectly).
3. Update the bootanimation to a 1080p version for maximum compatibility with as many devices as possible.
4. Remove the build.prop from the ZIP or put in a script that flash the edits into an existing one.
I think you are on the right track and really appreciate that you make it a one-stop solution.
Xperia Launcher work fine as well but I use Nova instead.
Keep up the good work and thank you for a great project with a lot of potential.
E90 Commie said:
My impressions so far and ideas of improvement:
1. The flash went well, everything runs smoothly.
2. All apps are working.
3. Play Store updates are working.
4. Sony made some changes to the Album app recently, making the latest version (updated from Play Store) crash - this problem affect all 8.4.0.4 editions circulating (the official one and the modded XDA one). The Album app in your ZIP works but when updated from Play Store the crashing start.
5. The bootanimation isn't 1080p. It plays on 1080p screens but are 720p.
So I think you are on the proper track with this package, two thumbs up.
I have a few suggestions for the next version:
1. Update Album to 8.2.0.x (until a fix is found, the 8.4.0.x are going to crash on everything that isn't a Sony stock ROM I guess)
2. Update Music to the latest version (the ZIP contain 9.3.0.5 something and the latest version updated from Play Store work perfectly).
3. Update the bootanimation to a 1080p version for maximum compatibility with as many devices as possible.
4. Remove the build.prop from the ZIP or put in a script that flash the edits into an existing one.
I think you are on the right track and really appreciate that you make it a one-stop solution.
Xperia Launcher work fine as well but I use Nova instead.
Keep up the good work and thank you for a great project with a lot of potential.
Click to expand...
Click to collapse
i take the files direct from my XZ Premium ^^ and with Album i knows ist Crash after update from playstore.
I uploaded a new package ^^ with a script ( build.prop are removed )
I think updates the apps direct from playstore are better ^^
Bootanimation i know i make this package for my Xperia M2 ^^
can you say me what Rom and devices you are use?
Can u make one for Xperia z1 RR 7.1.2
N just want to ask is the lockscreen clock is like Xperia xz ??
Thnks
markphyton said:
i take the files direct from my XZ Premium ^^ and with Album i knows ist Crash after update from playstore.
I uploaded a new package ^^ with a script ( build.prop are removed )
I think updates the apps direct from playstore are better ^^
Bootanimation i know i make this package for my Xperia M2 ^^
can you say me what Rom and devices you are use?
Click to expand...
Click to collapse
Interesting, it seems like Sony is a bit behind themselves with the versions, then - I fully agree on the Play Store so it doesn't really matter what the ZIP contains itself since the apps are updating themselves anyway. I think the most important part is to get them onboard the device so they can be updated automatically - which works great with your package. I was just a bit surprised that Sony didn't put the latest apps in but perhaps their latest stock ROM is a bit "older"?
My device is a Xiaomi Mi Max with RR 5.8.3 and I have the Xperia Z Ultra as well (that baby is on PAC-ROM based on 5.1.1).
Those packages are always interesting to me since I always use AOSP/Lineage based ROMs on all devices.
Will download your new version, then dirty flash the device again and test.
I am pretty sure that your script is going to run well on every ROM based on Lineage OS. Sony apps are typically very friendly in operation on custom ROMs.
One question: Do you have a newer version of Sony Video on your device? The latest I can find is 9.5.x.x and it is far older then any other of their apps even if it works well in general.
Animeshkr. said:
Can u make one for Xperia z1 RR 7.1.2
N just want to ask is the lockscreen clock is like Xperia xz ??
Thnks
Click to expand...
Click to collapse
test it plz maybe the pack works for your phone instant. lockscreen clock must be edited at Framework ^^. all Apps inside are from XZ Premium.
E90 Commie said:
Interesting, it seems like Sony is a bit behind themselves with the versions, then - I fully agree on the Play Store so it doesn't really matter what the ZIP contains itself since the apps are updating themselves anyway. I think the most important part is to get them onboard the device so they can be updated automatically - which works great with your package. I was just a bit surprised that Sony didn't put the latest apps in but perhaps their latest stock ROM is a bit "older"?
My device is a Xiaomi Mi Max with RR 5.8.3 and I have the Xperia Z Ultra as well (that baby is on PAC-ROM based on 5.1.1).
Those packages are always interesting to me since I always use AOSP/Lineage based ROMs on all devices.
Will download your new version, then dirty flash the device again and test.
I am pretty sure that your script is going to run well on every ROM based on Lineage OS. Sony apps are typically very friendly in operation on custom ROMs.
One question: Do you have a newer version of Sony Video on your device? The latest I can find is 9.5.x.x and it is far older then any other of their apps even if it works well in general.
Click to expand...
Click to collapse
Sony stopped devlompent of Semcvideo.apk only Video&TvSlide are existing more.
On my XZ premium i dont have SemcVideo only Video&TvSlide
Semc Video are inside SemcAlbum.apk! when you decompile it you can see it.
markphyton said:
test it plz maybe the pack works for your phone instant. lockscreen clock must be edited at Framework ^^. all Apps inside are from XZ Premium.
Click to expand...
Click to collapse
Just tell me what to do in framework ..I will try
markphyton said:
Sony stopped devlompent of Semcvideo.apk only Video&TvSlide are existing more.
On my XZ premium i dont have SemcVideo only Video&TvSlide
Semc Video are inside SemcAlbum.apk! when you decompile it you can see it.
Click to expand...
Click to collapse
Thank you for that information. I have been flashing Video for a long time now, didn't really understand that they merged it into Album.
I am downloading the new package right now, will report back after flash.
Working perfect in Xperia Z5 Crdroid Rom. The bootanimation is 720. The other apps are working perfect. I will try more and reprot back
I present to your attention the sound mod for Xperia Z1 5.1.1 deodex
includes:
Support for ldac technology - appropriate libraries from z5
Support for high-resolution codecs hi-res flac n alac (m4a) and dsd
Support dsee hx - not implemented on 5.1.1, as expected in sony this function was cut, only the switch
Replaced audio libraries on libraries from z5
Microphone sensitivity
Clear phase
Xloud
S-force front surround
Actually this Mod is for Z1 but a give small touch and I can confirmed that working fine on Z1 compact 236 Deodex.
Fix stereo speaker(no need recalibration earpiece after reboot)
Copy the archive into the phone's memory, flash through the recovery, after installation do wipe davik / cache
Don't forget forget to add this line to your build.prop
# Added system property for DSEE HX mode
ro.somc.dseehx.supported=true
# Added system property for LDAC
ro.somc.ldac.audio.supported=true
I m having a small question: this sound mod already present in custom roms like existenz,Mx,Dstrikers, ..???
giriz1c said:
I m having a small question: this sound mod already present in custom roms like existenz,Mx,Dstrikers, ..???
Click to expand...
Click to collapse
I don't know,cause I never using Custom ROM,,I like stockROM+deodex+bloatware remove+small mod...
Greetings fellow SEA.
ro.sqomc or somc?
ameerazizan97 said:
ro.sqomc or somc?
Click to expand...
Click to collapse
Corrected,thanks
It's a Absolutely best Sound Mod for Z1C.
Have anyone managed to make LDAC work with this mod? (Or any other way?)
With this mod It just says connect LDAC device, when it's already connected
Tried anther mod few years ago, and haven't managed to get it working either
In the past I used Konabess Overclocking tool and tinkered with my SD870.
After uninstalling and reverting back to a backup image, I found that images on my manga reader were really low res. Digging through my phone, I found that my Xdpi and Ydpi were changed which incorrectly scales images on apps.
Any ideas on how to change those cause I got no lead
I think it can be done by editing the build.prop file. I did a quick google search and someone added the following lines in the file to change dpi:
ro.sf.lcd_density.xdpi=153
ro.sf.lcd_density.ydpi=153
Note that these are custom values which that person was using and not default ones.
Link to post:
(flashable zip released) Set device screen resolution via build.prop
If anyone is interested. I made a mod for cm11 that allows you to set the x and y DPI and set your device screen resolution via build.prop. I initially did this mod on the galaxy player. I can port it over to the tab 2 if anyone is interested...
forum.xda-developers.com
Thanks for the tip.
I didn't use this exact fix but I flashed the whole ROM again and that fixed it for me.
The flash didn't work the last time around but it did this time.
I guess I should stay clear of Konabess for now