[Guide][tut] [Enable/Disable] Navigation bar Tint ( depends on app material ) - Sony Cross-Device Development Themes and Apps

Hello guys here i am presenting you new guide
a small mod from my Krypton rom
this is for both MM and LP
For MM look for post#2
So i will discuss from LP
First you need
android.policy.jar (deodexed)
settings.apk (deodexed)
1. Decompile android.policy.jar
2. open com/android/internal/policy/impl/PhoneWindow.smali
find this method
Code:
.method private getOptionsPanelGravity()I
before that add these methods
Code:
.method private getNavBarColorMod(I)I
.locals 4
const/high16 v2, -0x1000000
move/from16 v1, p1
iget v3, p0, Lcom/android/internal/policy/impl/PhoneWindow;->mStatusBarColor:I
invoke-direct {p0}, Lcom/android/internal/policy/impl/PhoneWindow;->getNavBarTweak()Z
move-result v0
if-eqz v0, :cond_0
or-int v1, v2, v3
:cond_0
return v1
.end method
.method private getNavBarTweak()Z
.locals 3
const/4 v0, -0x1
invoke-virtual {p0}, Lcom/android/internal/policy/impl/PhoneWindow;->getContext()Landroid/content/Context;
move-result-object v1
invoke-virtual {v1}, Landroid/content/Context;->getContentResolver()Landroid/content/ContentResolver;
move-result-object v1
const-string v2, "navbar_color_mod"
invoke-static {v1, v2, v0}, Landroid/provider/Settings$System;->getInt(Landroid/content/ContentResolver;Ljava/lang/String;I)I
move-result v1
if-nez v1, :cond_0
const/4 v0, 0x0
:goto_0
return v0
:cond_0
const/4 v0, 0x1
goto :goto_0
.end method
3. now from this method
Code:
.method protected generateLayout(Lcom/android/internal/policy/impl/PhoneWindow$DecorView;)Landroid/view/ViewGroup;
look for this code
Code:
invoke-static {}, Landroid/app/ActivityManager;->isHighEndGfx()Z
move-result v25
if-eqz v25, :cond_1a
.line 3479
if-nez v22, :cond_1a
const/16 v25, 0x22
const/16 v26, 0x0
move/from16 v0, v25
move/from16 v1, v26
invoke-virtual {v4, v0, v1}, Landroid/content/res/TypedArray;->getBoolean(IZ)Z
move-result v25
if-eqz v25, :cond_1a
Note this :cond_1a (1a may vary with device may not be same )
in that before
Code:
if-eqz v25, :cond_1a
add this code
Code:
invoke-direct/range {p0 .. p0}, Lcom/android/internal/policy/impl/PhoneWindow;->getNavBarTweak()Z
move-result v0
if-nez v0, :cond_ta
after the same line of
Code:
if-eqz v25, :cond_1a
add this
Code:
:cond_ta
Finally it look like this
Code:
invoke-static {}, Landroid/app/ActivityManager;->isHighEndGfx()Z
move-result v25
if-eqz v25, :cond_1a
.line 3479
if-nez v22, :cond_1a
const/16 v25, 0x22
const/16 v26, 0x0
move/from16 v0, v25
move/from16 v1, v26
invoke-virtual {v4, v0, v1}, Landroid/content/res/TypedArray;->getBoolean(IZ)Z
move-result v25
[COLOR="red"] invoke-direct/range {p0 .. p0}, Lcom/android/internal/policy/impl/PhoneWindow;->getNavBarTweak()Z
move-result v0
if-nez v0, :cond_ta[/COLOR]
if-eqz v25, :cond_1a
[COLOR="Red"] :cond_ta[/COLOR]
4. Now look for this line in same method
Code:
iput v0, v1, Lcom/android/internal/policy/impl/PhoneWindow;->mNavigationBarColor:I
Before that add this code
Code:
invoke-direct {v1, v0}, Lcom/android/internal/policy/impl/PhoneWindow;->getNavBarColorMod(I)I
move-result v0
5. Done.....! save and compile and replace
For settings Go to post #3
Have fun

For MM
First you need
framework.jar (deodexed)
settings.apk (deodexed)
1. Decompile framework.jar
2. open framework.jar/smali/com/android/internal/policy/PhoneWindow.smali
find this method
Code:
.method private getOptionsPanelGravity()I
before that add these methods
Code:
.method private getNavBarColorMod(I)I
.locals 4
const/high16 v2, -0x1000000
move/from16 v1, p1
iget v3, p0, Lcom/android/internal/policy/PhoneWindow;->mStatusBarColor:I
invoke-direct {p0}, Lcom/android/internal/policy/PhoneWindow;->getNavBarTweak()Z
move-result v0
if-eqz v0, :cond_0
or-int v1, v2, v3
:cond_0
return v1
.end method
.method private getNavBarTweak()Z
.locals 3
const/4 v0, -0x1
invoke-virtual {p0}, Lcom/android/internal/policy/PhoneWindow;->getContext()Landroid/content/Context;
move-result-object v1
invoke-virtual {v1}, Landroid/content/Context;->getContentResolver()Landroid/content/ContentResolver;
move-result-object v1
const-string v2, "navbar_color_mod"
invoke-static {v1, v2, v0}, Landroid/provider/Settings$System;->getInt(Landroid/content/ContentResolver;Ljava/lang/String;I)I
move-result v1
if-nez v1, :cond_0
const/4 v0, 0x0
:goto_0
return v0
:cond_0
const/4 v0, 0x1
goto :goto_0
.end method
3. now from this method
Code:
.method protected generateLayout(Lcom/android/internal/policy/PhoneWindow$DecorView;)Landroid/view/ViewGroup;
look for this code
Code:
invoke-static {}, Landroid/app/ActivityManager;->isHighEndGfx()Z
move-result v21
if-eqz v21, :cond_15
.line 4035
if-nez v19, :cond_15
.line 4036
const/16 v21, 0x22
.line 4037
const/16 v22, 0x0
.line 4035
move/from16 v0, v21
move/from16 v1, v22
invoke-virtual {v3, v0, v1}, Landroid/content/res/TypedArray;->getBoolean(IZ)Z
move-result v21
if-eqz v21, :cond_15
Note this :cond_15 (15 may vary with device may not be same )
in that before
Code:
if-eqz v21, :cond_15
add this code
Code:
invoke-direct/range {p0 .. p0}, Lcom/android/internal/policy/PhoneWindow;->getNavBarTweak()Z
move-result v0
if-nez v0, :cond_ta
after the same line of
Code:
if-eqz v21, :cond_15
add this
Code:
:cond_ta
Finally it look like this
Code:
invoke-static {}, Landroid/app/ActivityManager;->isHighEndGfx()Z
move-result v21
if-eqz v21, :cond_15
.line 4035
if-nez v19, :cond_15
.line 4036
const/16 v21, 0x22
.line 4037
const/16 v22, 0x0
.line 4035
move/from16 v0, v21
move/from16 v1, v22
invoke-virtual {v3, v0, v1}, Landroid/content/res/TypedArray;->getBoolean(IZ)Z
move-result v21
[COLOR="red"] invoke-direct/range {p0 .. p0}, Lcom/android/internal/policy/PhoneWindow;->getNavBarTweak()Z
move-result v0
if-nez v0, :cond_ta[/COLOR]
if-eqz v21, :cond_15
[COLOR="Red"] :cond_ta[/COLOR]
4. Now look for this line in same method
Code:
iput v0, v1, Lcom/android/internal/policy/PhoneWindow;->mNavigationBarColor:I
Before that add this code
Code:
invoke-direct {v1, v0}, Lcom/android/internal/policy/PhoneWindow;->getNavBarColorMod(I)I
move-result v0
5. Done.....! save and compile and replace
For settings Go to post #3
Have fun

Settings for MM and LP
hmm
its time for settings part
i had no time to write a new code..
so try to follow guide from here ( click here )
in that you need to replace
Code:
android:key="[COLOR="Red"]navbar_color_mod[/COLOR]"
or Download this Zip (Click here)
merge to settings
in any part of your xml ( example :- settings.apk/res/xml/display_settings.xml )
add this line
Code:
<com.android.settings.cyanogenmod.SystemSettingSwitchPreference android:title="NavBar Tint" android:key="navbar_color_mod" android:defaultValue="0" android:summaryOn="Enabled" android:summaryOff="Disabled"
Save it and compile and have fun
Credits
xpirt for basic mod
Me for MM and LP krypton rom
Dont forget to Mention me if you use my work
Good luck

Not working on stock rom?-

Black Nav on Homescreen 6.0.1

karrouma said:
Not working on stock rom?-
Click to expand...
Click to collapse
this is for both stock and other roms bro
ReadReadz said:
Black Nav on Homescreen 6.0.1
Click to expand...
Click to collapse
new home doesn't support material
so its black bro

venkat kamesh said:
hmm
its time for settings part
i had no time to write a new code..
so try to follow guide from here ( click here )
in that you need to replace
Code:
android:key="[COLOR="Red"]navbar_color_mod[/COLOR]"
or Download this Zip (Click here)
merge to settings
in any part of your xml ( example :- settings.apk/res/xml/display_settings.xml )
add this line
Code:
<com.android.settings.cyanogenmod.SystemSettingSwitchPreference android:title="NavBar Tint" android:key="navbar_color_mod" android:defaultValue="0" android:summaryOn="Enabled" android:summaryOff="Disabled"
Save it and compile and have fun
Credits
xpirt for basic mod
Me for MM and LP krypton rom
Dont forget to Mention me if you use my work
Good luck
Click to expand...
Click to collapse
Can't glash via recovery. Meta file is missing

how to set defaut tinted without edit settings just edit on android.policy.jar?lolipop 5.1.1

Hey bro,
I'm trying to use this with your SwitchPreferences guide. The toggle switch works, but the nav bar is always tinted, it doesn't change. I've changed all the keys and made sure that my XML is good, but nothing happens.
My XML is like this:
Code:
<?xml version="1.0" encoding="utf-8"?>
<PreferenceScreen android:title="@string/wireless_networks_settings_title"
xmlns:android="http://schemas.android.com/apk/res/android"
xmlns:settings="http://schemas.android.com/apk/res/com.android.settings">
<PreferenceCategory android:title="@string/rm_ui_navbar_resize_category" />
<com.android.settings.rz.MySeekBarPreference android:title="@string/rm_ui_navbar_resize_portrait" android:key="navigation_bar_height" settings:type="15" />
<com.android.settings.rz.MySeekBarPreference android:title="@string/rm_ui_navbar_resize_landscape" android:key="navigation_bar_width" settings:type="16" />
<PreferenceCategory android:title="@string/rm_ui_navbar_tweak_category" />
<SwitchPreference android:title="@string/rm_ui_navbar_tint_toggle" android:key="key_navbar_color_mod" android:defaultValue="false" android:summaryOn="@string/rm_ui_navbar_tint_toggle_on" android:summaryOff="@string/rm_ui_navbar_tint_toggle_off" />
</PreferenceScreen>
And my smali like so:
Code:
.class public Lcom/android/settings/rz/EnableNavBarTint;
.super Lcom/android/settings/SettingsPreferenceFragment;
.source "EnableNavBarTint.java"
# instance fields
.field private mENABLE_NAV_BAR_TINT:Landroid/preference/SwitchPreference;
# direct methods
.method public constructor <init>()V
.locals 0
.prologue
.line 28
invoke-direct {p0}, Lcom/android/settings/SettingsPreferenceFragment;-><init>()V
return-void
.end method
# virtual methods
.method public onCreate(Landroid/os/Bundle;)V
.locals 5
.param p1, "savedInstanceState" # Landroid/os/Bundle;
.prologue
const/4 v3, 0x0
const/4 v2, 0x1
.line 42
invoke-super {p0, p1}, Lcom/android/settings/SettingsPreferenceFragment;->onCreate(Landroid/os/Bundle;)V
.line 43
invoke-virtual {p0}, Lcom/android/settings/rz/EnableNavBarTint;->getActivity()Landroid/app/Activity;
move-result-object v1
invoke-virtual {v1}, Landroid/app/Activity;->getContentResolver()Landroid/content/ContentResolver;
move-result-object v0
.line 44
.local v0, "resolver":Landroid/content/ContentResolver;
const v1, 0x7f08008a # xml public key
invoke-virtual {p0, v1}, Lcom/android/settings/rz/EnableNavBarTint;->addPreferencesFromResource(I)V
.line 46
const-string v1, "key_navbar_color_mod"
invoke-virtual {p0, v1}, Lcom/android/settings/rz/EnableNavBarTint;->findPreference(Ljava/lang/CharSequence;)Landroid/preference/Preference;
move-result-object v1
check-cast v1, Landroid/preference/SwitchPreference;
iput-object v1, p0, Lcom/android/settings/rz/EnableNavBarTint;->mENABLE_NAV_BAR_TINT:Landroid/preference/SwitchPreference;
.line 47
iget-object v4, p0, Lcom/android/settings/rz/EnableNavBarTint;->mENABLE_NAV_BAR_TINT:Landroid/preference/SwitchPreference;
const-string v1, "navbar_color_mod"
invoke-static {v0, v1, v2}, Landroid/provider/Settings$System;->getInt(Landroid/content/ContentResolver;Ljava/lang/String;I)I
move-result v1
if-ne v1, v2, :cond_0
move v1, v2
:goto_0
invoke-virtual {v4, v1}, Landroid/preference/SwitchPreference;->setChecked(Z)V
.line 57
return-void
:cond_0
move v1, v3
.line 47
goto :goto_0
.end method
.method public onPreferenceTreeClick(Landroid/preference/PreferenceScreen;Landroid/preference/Preference;)Z
.locals 5
.param p1, "preferenceScreen" # Landroid/preference/PreferenceScreen;
.param p2, "preference" # Landroid/preference/Preference;
.prologue
const/4 v1, 0x0
const/4 v2, 0x1
.line 61
iget-object v3, p0, Lcom/android/settings/rz/EnableNavBarTint;->mENABLE_NAV_BAR_TINT:Landroid/preference/SwitchPreference;
if-ne p2, v3, :cond_1
.line 62
iget-object v3, p0, Lcom/android/settings/rz/EnableNavBarTint;->mENABLE_NAV_BAR_TINT:Landroid/preference/SwitchPreference;
invoke-virtual {v3}, Landroid/preference/SwitchPreference;->isChecked()Z
move-result v0
.line 63
.local v0, "value":Z
invoke-virtual {p0}, Lcom/android/settings/rz/EnableNavBarTint;->getActivity()Landroid/app/Activity;
move-result-object v3
invoke-virtual {v3}, Landroid/app/Activity;->getContentResolver()Landroid/content/ContentResolver;
move-result-object v3
const-string v4, "navbar_color_mod"
if-eqz v0, :cond_0
move v1, v2
:cond_0
invoke-static {v3, v4, v1}, Landroid/provider/Settings$System;->putInt(Landroid/content/ContentResolver;Ljava/lang/String;I)Z
.line 78
.end local v0 # "value":Z
:goto_0
return v2
.line 65
:cond_1
invoke-super {p0, p1, p2}, Lcom/android/settings/SettingsPreferenceFragment;->onPreferenceTreeClick(Landroid/preference/PreferenceScreen;Landroid/preference/Preference;)Z
move-result v2
goto :goto_0
.end method
Any ideas bro?

Screenshot please. Thanks

Related

[MOD] [UPDATED]Top battery line indicator with pngs

Hi there, I want to share this tutorial for implementing Top line battery indicator mod.
I have re-made and tweaked (for XWLA4) one of my favourite theme (Dark Theme by Mr. Megi), just to show you how it looks like!
You will find this mod with this theme on the attached zip cwm file - only for deodexed xwla4.
{
"lightbox_close": "Close",
"lightbox_next": "Next",
"lightbox_previous": "Previous",
"lightbox_error": "The requested content cannot be loaded. Please try again later.",
"lightbox_start_slideshow": "Start slideshow",
"lightbox_stop_slideshow": "Stop slideshow",
"lightbox_full_screen": "Full screen",
"lightbox_thumbnails": "Thumbnails",
"lightbox_download": "Download",
"lightbox_share": "Share",
"lightbox_zoom": "Zoom",
"lightbox_new_window": "New window",
"lightbox_toggle_sidebar": "Toggle sidebar"
}
Watch it on youtube fullscreen mode
I started by studying the java source code for handling battery info!
source code -> here
Then i looked into a couple of classes inside SystemUI.apk just to see where i could put my hands..
To better understand the smali code of the classes i modified, i used the java source code here, it is a bit different by the Galaxy S2 implementation but a good start point!
Requirement:
1. Decompiled SystemUI.apk with Apk Manager.
2. Some advanced understanding about editing xml file and smali code.
3. Backup SystemUI.apk first!
Before to start, i'd like to point out that i used XWLA4 firmware as base, but it should work for any firmware with some changes.
Files to be edited in SystemUI.apk:
1. res/layout/status_bar.xml
2. res/values/ids.xml
3. smali/com/android/systemui/statusbar/StatusBarService.smali
4. smali/com/android/systemui/statusbar/StatusBarView.smali
1. Editing SystemUI.apk
1.1 Editing res/layout/status_bar.xml
We need to insert a ViewImage item on the xml for displaying our battery line indicator, normal/charging
Add the following line just above <LinearLayout androidrientation="horizontal" android:id="@id/icons" android:layout_width="fill_parent" android:layout_height="fill_parent">
Code:
<ImageView android:id="@id/battery_indicator_charging" android:layout_width="wrap_content" android:layout_height="wrap_content" android:src="@drawable/battery_indicator_charging" />
2 Edit res/values/ids.xml
We need to add IDs for the item we have added on the status_bar.xml
Add this line at the TOP of the file, this should be the first line!
Code:
<item type="id" name="battery_indicator_charging">false</item>
2.1 Add images to res/drawable-hdpi
We need to add the following 3 images, you will find them attached on my source code!
z_battery_indicator_charging.png
z_battery_indicator.9.png
z_battery_indicator_low.9.png
2.2 Recompile SystemUI.apk
We need to recompile the apk because we need to take care about the ID ref assigned to battery_indicator_charging, and the drawable IDs for images we have added on the previus step.
Now decompile again SystemUI.apk and open res/values/public.xml:
You should see these new entries:
Code:
<public type="drawable" name="z_battery_indicator" id="0x7f0200b8" />
<public type="drawable" name="z_battery_indicator_charging" id="0x7f0200b9" />
<public type="drawable" name="z_battery_indicator_low" id="0x7f0200ba" />
...
<public type="id" name="battery_indicator_charging" id="0x7f0a0034" />
Take note of these 3 IDS: 0x7f0200b8, 0x7f0200ba, 0x7f0a0034
Please note that in your system they can have different values.
3 Editing StatusBarService.smali
We need to intercept addIcon function and when the battery icon is passed as parameter we need to call our function updateBatteryIndicator.
Find this method:
Code:
.method public addIcon(Ljava/lang/String;IILcom/android/internal/statusbar/StatusBarIcon;)V
Add replace it with the code below
Code:
.method public addIcon(Ljava/lang/String;IILcom/android/internal/statusbar/StatusBarIcon;)V
.locals 6
.parameter "slot"
.parameter "index"
.parameter "viewIndex"
.parameter "icon"
.prologue
const-string v5, "battery"
.line 466
new-instance v0, Lcom/android/systemui/statusbar/StatusBarIconView;
invoke-direct {v0, p0, p1}, Lcom/android/systemui/statusbar/StatusBarIconView;-><init>(Landroid/content/Context;Ljava/lang/String;)V
.line 467
.local v0, view:Lcom/android/systemui/statusbar/StatusBarIconView;
invoke-virtual {v0, p4}, Lcom/android/systemui/statusbar/StatusBarIconView;->set(Lcom/android/internal/statusbar/StatusBarIcon;)Z
.line 468
iget-object v1, p0, Lcom/android/systemui/statusbar/StatusBarService;->mStatusIcons:Landroid/widget/LinearLayout;
new-instance v2, Landroid/widget/LinearLayout$LayoutParams;
iget v3, p0, Lcom/android/systemui/statusbar/StatusBarService;->mIconSize:I
iget v4, p0, Lcom/android/systemui/statusbar/StatusBarService;->mIconSize:I
invoke-direct {v2, v3, v4}, Landroid/widget/LinearLayout$LayoutParams;-><init>(II)V
invoke-virtual {v1, v0, p3, v2}, Landroid/widget/LinearLayout;->addView(Landroid/view/View;ILandroid/view/ViewGroup$LayoutParams;)V
invoke-virtual {v5, p1}, Ljava/lang/String;->equals(Ljava/lang/Object;)Z
move-result v1
if-eqz v1, :cond_0
.line 410
invoke-direct {p0, p4}, Lcom/android/systemui/statusbar/StatusBarService;->updateBatteryIndicator(Lcom/android/internal/statusbar/StatusBarIcon;)V
.line 469
:cond_0
return-void
.end method
Now we need to do the same for "updateIcon" method. Find this method:
Code:
.method public updateIcon(Ljava/lang/String;IILcom/android/internal/statusbar/StatusBarIcon;Lcom/android/internal/statusbar/StatusBarIcon;)V
Replace it with the code below:
Code:
.method public updateIcon(Ljava/lang/String;IILcom/android/internal/statusbar/StatusBarIcon;Lcom/android/internal/statusbar/StatusBarIcon;)V
.locals 2
.parameter "slot"
.parameter "index"
.parameter "viewIndex"
.parameter "old"
.parameter "icon"
.prologue
.line 477
iget-object v1, p0, Lcom/android/systemui/statusbar/StatusBarService;->mStatusIcons:Landroid/widget/LinearLayout;
invoke-virtual {v1, p3}, Landroid/widget/LinearLayout;->getChildAt(I)Landroid/view/View;
move-result-object v0
check-cast v0, Lcom/android/systemui/statusbar/StatusBarIconView;
.line 478
.local v0, view:Lcom/android/systemui/statusbar/StatusBarIconView;
invoke-virtual {v0, p5}, Lcom/android/systemui/statusbar/StatusBarIconView;->set(Lcom/android/internal/statusbar/StatusBarIcon;)Z
const-string v1, "battery"
invoke-virtual {v1, p1}, Ljava/lang/String;->equals(Ljava/lang/Object;)Z
move-result v1
if-eqz v1, :cond_0
.line 424
invoke-direct {p0, p5}, Lcom/android/systemui/statusbar/StatusBarService;->updateBatteryIndicator(Lcom/android/internal/statusbar/StatusBarIcon;)V
.line 479
:cond_0
return-void
.end method
It's time to add our method to handle the Update our Battery Indicator!
Code:
.method private updateBatteryIndicator(Lcom/android/internal/statusbar/StatusBarIcon;)V
.locals 2
.parameter "icon"
.prologue
.line 462
iget-object v0, p0, Lcom/android/systemui/statusbar/StatusBarService;->mStatusBarView:Lcom/android/systemui/statusbar/StatusBarView;
iget-object v0, v0, Lcom/android/systemui/statusbar/StatusBarView;->mBatteryIndicator:Landroid/widget/ImageView;
iget v1, p1, Lcom/android/internal/statusbar/StatusBarIcon;->iconLevel:I
invoke-static {v1}, Ljava/lang/Integer;->valueOf(I)Ljava/lang/Integer;
move-result-object v1
invoke-virtual {v0, v1}, Landroid/widget/ImageView;->setTag(Ljava/lang/Object;)V
.line 463
iget-object v0, p0, Lcom/android/systemui/statusbar/StatusBarService;->mStatusBarView:Lcom/android/systemui/statusbar/StatusBarView;
iget-object v0, v0, Lcom/android/systemui/statusbar/StatusBarView;->mBatteryIndicatorCharging:Landroid/widget/ImageView;
iget v1, p1, Lcom/android/internal/statusbar/StatusBarIcon;->iconId:I
invoke-static {v1}, Ljava/lang/Integer;->valueOf(I)Ljava/lang/Integer;
move-result-object v1
invoke-virtual {v0, v1}, Landroid/widget/ImageView;->setTag(Ljava/lang/Object;)V
.line 464
iget-object v0, p0, Lcom/android/systemui/statusbar/StatusBarService;->mStatusBarView:Lcom/android/systemui/statusbar/StatusBarView;
invoke-virtual {v0}, Lcom/android/systemui/statusbar/StatusBarView;->requestLayout()V
.line 465
iget-object v0, p0, Lcom/android/systemui/statusbar/StatusBarService;->mStatusBarView:Lcom/android/systemui/statusbar/StatusBarView;
invoke-virtual {v0}, Lcom/android/systemui/statusbar/StatusBarView;->invalidate()V
.line 466
return-void
.end method
Add this code where you prefer!
Note:
We use setTag function to store an useful info: "batteryLevel" inside the two views we created.
4 Editing StatusBarView.smali
Well on this class we need to change a lot of stuff, i advice to see my attached source code and diff it.
To sum up, this is the class responsible to display the status bar view.
We need to instantiate a "BroadcastReceiver" to intercept this intent: "android.intent.action.SCREEN_ON" That's because we don't want to play the charging animation while the screen is off.
I will report, just to let you understand it better, the java pseudo code where the view is created, here we need to do some calculation to get the correct values (width) for our Barline indicator images. In addition we are creating the animation for battery charging state.
Pseudo Java source code:
Code:
protected void onLayout(boolean paramBoolean, int paramInt1, int paramInt2, int paramInt3, int paramInt4)
{
super.onLayout(paramBoolean, paramInt1, paramInt2, paramInt3, paramInt4);
if ((!this.mShowBatteryIndicator))
{
this.mBatteryIndicator.setVisibility(8);
this.mBatteryIndicatorCharging.setVisibility(8);
this.mBatteryIndicatorCharging.clearAnimation();
}
else
{
this.mBatteryIndicator.setVisibility(0);
this.mBatteryIndicatorCharging.setVisibility(0);
int j = ((Integer)this.mBatteryIndicator.getTag()).intValue();
this.mBatteryIndicatorWidth = (j * (paramInt3 - paramInt1) / 100);
this.mBatteryIndicatorCharging.layout(paramInt3, paramInt2, paramInt3 + this.mBatteryIndicatorCharging.getMeasuredWidth(), paramInt2 + this.mBatteryIndicatorCharging.getMeasuredHeight());
int i = BATTERY_INDICATOR_ID;
if ((!this.mScreenIsOn) || (chargeIconID != ((Integer)this.mBatteryIndicatorCharging.getTag()).intValue()))
{
this.mBatteryIndicatorCharging.clearAnimation();
if (j < this.mBatteryLowLevel)
i = LOW_BATTERY_INDICATOR_ID;
}
else
{
TranslateAnimation localTranslateAnimation = new TranslateAnimation(0.0F, this.mBatteryIndicatorWidth - (paramInt3 - paramInt1), 0.0F, 0.0F);
localTranslateAnimation.setDuration(1500L);
localTranslateAnimation.setStartOffset(3500L);
localTranslateAnimation.setRepeatCount(-1);
localTranslateAnimation.setRepeatMode(1);
this.mBatteryIndicatorCharging.startAnimation(localTranslateAnimation);
}
this.mBatteryIndicator.setImageResource(i);
this.mBatteryIndicator.layout(paramInt1, paramInt2, paramInt3, paramInt2 + this.mBatteryIndicator.getDrawable().getIntrinsicHeight());
}
}
Smali code
We need to add new field member to this class: StatusBarView. You can add these lines just below: "# instance fields" at the very top!
Code:
.field mBatteryIndicator:Landroid/widget/ImageView;
.field mBatteryIndicatorCharging:Landroid/widget/ImageView;
.field private mBatteryIndicatorWidth:I
.field private mBatteryLowLevel:I
.field private mShowBatteryIndicator:Z
.field mScreenIsOn:Z
.field mIntentReceiver:Landroid/content/BroadcastReceiver;
Now we need to change the constructor of this class to set values for our field members:
Find this method:
Code:
.method public constructor <init>(Landroid/content/Context;Landroid/util/AttributeSet;)V
and replace with the one below.
Code:
.method public constructor <init>(Landroid/content/Context;Landroid/util/AttributeSet;)V
.locals 1
.parameter "context"
.parameter "attrs"
.prologue
.line 56
invoke-direct {p0, p1, p2}, Landroid/widget/FrameLayout;-><init>(Landroid/content/Context;Landroid/util/AttributeSet;)V
.line 54
const/4 v0, 0x0
iput-boolean v0, p0, Lcom/android/systemui/statusbar/StatusBarView;->mScreenIsOn:Z
const/4 v0, 0x1
iput-boolean v0, p0, Lcom/android/systemui/statusbar/StatusBarView;->mShowBatteryIndicator:Z
.line 55
new-instance v0, Lcom/android/systemui/statusbar/StatusBarView$1;
invoke-direct {v0, p0}, Lcom/android/systemui/statusbar/StatusBarView$1;-><init>(Lcom/android/systemui/statusbar/StatusBarView;)V
iput-object v0, p0, Lcom/android/systemui/statusbar/StatusBarView;->mIntentReceiver:Landroid/content/BroadcastReceiver;
const v0, 0x1e
iput v0, p0, Lcom/android/systemui/statusbar/StatusBarView;->mBatteryLowLevel:I
.line 49
const/4 v0, 0x1
iput v0, p0, Lcom/android/systemui/statusbar/StatusBarView;->mStatusBarMarqueeDirection:I
.line 50
const/4 v0, 0x0
iput v0, p0, Lcom/android/systemui/statusbar/StatusBarView;->mStatusBarMarqueeRange:I
.line 57
return-void
.end method
Please note on the code above this line: const v0, 0x1e, 0x1e = 30, i set the lowbattery threshold to 30% which means that from this point, the battery charging indicator png will be used! Change it as you like!
Now we need to register our receiver for "Screen On" and "Screen Off" intents.
Find the following method
Code:
.method protected onAttachedToWindow()V
Replace with the following:
Code:
.method protected onAttachedToWindow()V
.locals 5
.prologue
.line 76
invoke-super {p0}, Landroid/widget/FrameLayout;->onAttachedToWindow()V
.line 77
iget-object v0, p0, Lcom/android/systemui/statusbar/StatusBarView;->mService:Lcom/android/systemui/statusbar/StatusBarService;
invoke-virtual {v0}, Lcom/android/systemui/statusbar/StatusBarService;->onBarViewAttached()V
.line 110
new-instance v0, Landroid/content/IntentFilter;
invoke-direct {v0}, Landroid/content/IntentFilter;-><init>()V
.line 111
.local v0, filter:Landroid/content/IntentFilter;
const-string v1, "android.intent.action.SCREEN_OFF"
invoke-virtual {v0, v1}, Landroid/content/IntentFilter;->addAction(Ljava/lang/String;)V
.line 112
const-string v1, "android.intent.action.SCREEN_ON"
invoke-virtual {v0, v1}, Landroid/content/IntentFilter;->addAction(Ljava/lang/String;)V
.line 113
iget-object v1, p0, Lcom/android/systemui/statusbar/StatusBarView;->mContext:Landroid/content/Context;
iget-object v2, p0, Lcom/android/systemui/statusbar/StatusBarView;->mIntentReceiver:Landroid/content/BroadcastReceiver;
const/4 v3, 0x0
new-instance v4, Landroid/os/Handler;
invoke-direct {v4}, Landroid/os/Handler;-><init>()V
invoke-virtual {v1, v2, v0, v3, v4}, Landroid/content/Context;->registerReceiver(Landroid/content/BroadcastReceiver;Landroid/content/IntentFilter;Ljava/lang/String;Landroid/os/Handler;)Landroid/content/Intent;
return-void
.end method
At this point we need to add a method that take care of unregister our broadcast receiver. Add the following method where you prefer.
Code:
.method protected onDetachedFromWindow()V
.locals 2
.prologue
.line 127
invoke-super {p0}, Landroid/widget/FrameLayout;->onDetachedFromWindow()V
.line 128
iget-object v0, p0, Lcom/android/systemui/statusbar/StatusBarView;->mContext:Landroid/content/Context;
iget-object v1, p0, Lcom/android/systemui/statusbar/StatusBarView;->mIntentReceiver:Landroid/content/BroadcastReceiver;
invoke-virtual {v0, v1}, Landroid/content/Context;->unregisterReceiver(Landroid/content/BroadcastReceiver;)V
.line 130
return-void
.end method
Let's add a new method responsible for clipping our battery indicator png image based on the current value of mBatteryIndicatorWidth field (i.e the current level)
Code:
.method public onDraw(Landroid/graphics/Canvas;)V
.locals 4
.parameter "canvas"
.prologue
.line 224
iget-boolean v0, p0, Lcom/android/systemui/statusbar/StatusBarView;->mShowBatteryIndicator:Z
if-eqz v0, :cond_0
.line 225
invoke-virtual {p1}, Landroid/graphics/Canvas;->save()I
.line 226
iget-object v0, p0, Lcom/android/systemui/statusbar/StatusBarView;->mBatteryIndicator:Landroid/widget/ImageView;
invoke-virtual {v0}, Landroid/widget/ImageView;->getLeft()I
move-result v0
iget-object v1, p0, Lcom/android/systemui/statusbar/StatusBarView;->mBatteryIndicator:Landroid/widget/ImageView;
invoke-virtual {v1}, Landroid/widget/ImageView;->getTop()I
move-result v1
iget v2, p0, Lcom/android/systemui/statusbar/StatusBarView;->mBatteryIndicatorWidth:I
iget-object v3, p0, Lcom/android/systemui/statusbar/StatusBarView;->mBatteryIndicator:Landroid/widget/ImageView;
invoke-virtual {v3}, Landroid/widget/ImageView;->getBottom()I
move-result v3
invoke-virtual {p1, v0, v1, v2, v3}, Landroid/graphics/Canvas;->clipRect(IIII)Z
.line 231
iget-object v0, p0, Lcom/android/systemui/statusbar/StatusBarView;->mBatteryIndicator:Landroid/widget/ImageView;
invoke-virtual {v0, p1}, Landroid/widget/ImageView;->draw(Landroid/graphics/Canvas;)V
.line 232
invoke-virtual {p1}, Landroid/graphics/Canvas;->restore()V
.line 234
:cond_0
invoke-super {p0, p1}, Landroid/widget/FrameLayout;->onDraw(Landroid/graphics/Canvas;)V
.line 235
return-void
.end method
4.1 Create a new smali file: StatusBarView$1.smali
Copy the following code in your file, and save it in smali/com/android/systemui/statusbar/
Code:
.method constructor <init>(Lcom/android/systemui/statusbar/StatusBarView;)V
.locals 0
.parameter
.prologue
.line 60
iput-object p1, p0, Lcom/android/systemui/statusbar/StatusBarView$1;->this$0:Lcom/android/systemui/statusbar/StatusBarView;
invoke-direct {p0}, Landroid/content/BroadcastReceiver;-><init>()V
return-void
.end method
# virtual methods
.method public onReceive(Landroid/content/Context;Landroid/content/Intent;)V
.locals 3
.parameter "context"
.parameter "intent"
.prologue
.line 63
iget-object v0, p0, Lcom/android/systemui/statusbar/StatusBarView$1;->this$0:Lcom/android/systemui/statusbar/StatusBarView;
const-string v1, "android.intent.action.SCREEN_ON"
invoke-virtual {p2}, Landroid/content/Intent;->getAction()Ljava/lang/String;
move-result-object v2
invoke-virtual {v1, v2}, Ljava/lang/String;->equals(Ljava/lang/Object;)Z
move-result v1
iput-boolean v1, v0, Lcom/android/systemui/statusbar/StatusBarView;->mScreenIsOn:Z
.line 64
iget-object v0, p0, Lcom/android/systemui/statusbar/StatusBarView$1;->this$0:Lcom/android/systemui/statusbar/StatusBarView;
invoke-virtual {v0}, Lcom/android/systemui/statusbar/StatusBarView;->requestLayout()V
.line 65
iget-object v0, p0, Lcom/android/systemui/statusbar/StatusBarView$1;->this$0:Lcom/android/systemui/statusbar/StatusBarView;
invoke-virtual {v0}, Lcom/android/systemui/statusbar/StatusBarView;->invalidate()V
.line 66
return-void
.end method
Now replace the methods: "onAttachedToWindow" with the code below:
Code:
.method protected onAttachedToWindow()V
.locals 5
.prologue
.line 76
invoke-super {p0}, Landroid/widget/FrameLayout;->onAttachedToWindow()V
.line 77
iget-object v0, p0, Lcom/android/systemui/statusbar/StatusBarView;->mService:Lcom/android/systemui/statusbar/StatusBarService;
invoke-virtual {v0}, Lcom/android/systemui/statusbar/StatusBarService;->onBarViewAttached()V
.line 110
new-instance v0, Landroid/content/IntentFilter;
invoke-direct {v0}, Landroid/content/IntentFilter;-><init>()V
.line 111
.local v0, filter:Landroid/content/IntentFilter;
const-string v1, "android.intent.action.SCREEN_OFF"
invoke-virtual {v0, v1}, Landroid/content/IntentFilter;->addAction(Ljava/lang/String;)V
.line 112
const-string v1, "android.intent.action.SCREEN_ON"
invoke-virtual {v0, v1}, Landroid/content/IntentFilter;->addAction(Ljava/lang/String;)V
.line 113
iget-object v1, p0, Lcom/android/systemui/statusbar/StatusBarView;->mContext:Landroid/content/Context;
iget-object v2, p0, Lcom/android/systemui/statusbar/StatusBarView;->mIntentReceiver:Landroid/content/BroadcastReceiver;
const/4 v3, 0x0
new-instance v4, Landroid/os/Handler;
invoke-direct {v4}, Landroid/os/Handler;-><init>()V
invoke-virtual {v1, v2, v0, v3, v4}, Landroid/content/Context;->registerReceiver(Landroid/content/BroadcastReceiver;Landroid/content/IntentFilter;Ljava/lang/String;Landroid/os/Handler;)Landroid/content/Intent;
return-void
.end method
Almost finished , now we need to modify the method "onLayout":
search for this line: return-void and replace with goto :goto_3 then add the following code just belowe this line: goto :goto_0
Code:
:goto_3
const/4 v4, 0x0
iget-boolean v3, p0, Lcom/android/systemui/statusbar/StatusBarView;->mShowBatteryIndicator:Z
if-eqz v3, :cond_3
iget-object v3, p0, Lcom/android/systemui/statusbar/StatusBarView;->mBatteryIndicator:Landroid/widget/ImageView;
invoke-virtual {v3, v4}, Landroid/widget/ImageView;->setVisibility(I)V
iget-object v3, p0, Lcom/android/systemui/statusbar/StatusBarView;->mBatteryIndicatorCharging:Landroid/widget/ImageView;
invoke-virtual {v3, v4}, Landroid/widget/ImageView;->setVisibility(I)V
iget-object v3, p0, Lcom/android/systemui/statusbar/StatusBarView;->mBatteryIndicator:Landroid/widget/ImageView;
invoke-virtual {v3}, Landroid/widget/ImageView;->getTag()Ljava/lang/Object;
move-result-object v3
check-cast v3, Ljava/lang/Integer;
invoke-virtual {v3}, Ljava/lang/Integer;->intValue()I
move-result v2
.local v2, batteryLevel:I
sub-int v3, p4, p2
mul-int/2addr v3, v2
div-int/lit8 v3, v3, 0x64
iput v3, p0, Lcom/android/systemui/statusbar/StatusBarView;->mBatteryIndicatorWidth:I
iget-object v3, p0, Lcom/android/systemui/statusbar/StatusBarView;->mBatteryIndicatorCharging:Landroid/widget/ImageView;
iget-object v4, p0, Lcom/android/systemui/statusbar/StatusBarView;->mBatteryIndicatorCharging:Landroid/widget/ImageView;
invoke-virtual {v4}, Landroid/widget/ImageView;->getMeasuredWidth()I
move-result v4
add-int/2addr v4, p4
iget-object v5, p0, Lcom/android/systemui/statusbar/StatusBarView;->mBatteryIndicatorCharging:Landroid/widget/ImageView;
invoke-virtual {v5}, Landroid/widget/ImageView;->getMeasuredHeight()I
move-result v5
add-int/2addr v5, p3
invoke-virtual {v3, p4, p3, v4, v5}, Landroid/widget/ImageView;->layout(IIII)V
const v1, 0x7f0200b8
.local v1, batteryIndicatorDrawableId:I
iget-boolean v3, p0, Lcom/android/systemui/statusbar/StatusBarView;->mScreenIsOn:Z
if-eqz v3, :cond_4
const v4, 0x10802c3
iget-object v3, p0, Lcom/android/systemui/statusbar/StatusBarView;->mBatteryIndicatorCharging:Landroid/widget/ImageView;
invoke-virtual {v3}, Landroid/widget/ImageView;->getTag()Ljava/lang/Object;
move-result-object v3
check-cast v3, Ljava/lang/Integer;
invoke-virtual {v3}, Ljava/lang/Integer;->intValue()I
move-result v3
if-eq v4, v3, :cond_4
new-instance v0, Landroid/view/animation/TranslateAnimation;
iget v3, p0, Lcom/android/systemui/statusbar/StatusBarView;->mBatteryIndicatorWidth:I
sub-int v4, p4, p2
sub-int/2addr v3, v4
int-to-float v3, v3
invoke-direct {v0, v6, v3, v6, v6}, Landroid/view/animation/TranslateAnimation;-><init>(FFFF)V
.local v0, animation:Landroid/view/animation/TranslateAnimation;
const-wide/16 v3, 0x5dc
invoke-virtual {v0, v3, v4}, Landroid/view/animation/TranslateAnimation;->setDuration(J)V
const-wide/16 v3, 0xdac
invoke-virtual {v0, v3, v4}, Landroid/view/animation/TranslateAnimation;->setStartOffset(J)V
const/4 v3, -0x1
invoke-virtual {v0, v3}, Landroid/view/animation/TranslateAnimation;->setRepeatCount(I)V
const/4 v3, 0x1
invoke-virtual {v0, v3}, Landroid/view/animation/TranslateAnimation;->setRepeatMode(I)V
iget-object v3, p0, Lcom/android/systemui/statusbar/StatusBarView;->mBatteryIndicatorCharging:Landroid/widget/ImageView;
invoke-virtual {v3, v0}, Landroid/widget/ImageView;->startAnimation(Landroid/view/animation/Animation;)V
.end local v0 #animation:Landroid/view/animation/TranslateAnimation;
:cond_5
:goto_2
iget-object v3, p0, Lcom/android/systemui/statusbar/StatusBarView;->mBatteryIndicator:Landroid/widget/ImageView;
invoke-virtual {v3, v1}, Landroid/widget/ImageView;->setImageResource(I)V
iget-object v3, p0, Lcom/android/systemui/statusbar/StatusBarView;->mBatteryIndicator:Landroid/widget/ImageView;
iget-object v4, p0, Lcom/android/systemui/statusbar/StatusBarView;->mBatteryIndicator:Landroid/widget/ImageView;
invoke-virtual {v4}, Landroid/widget/ImageView;->getDrawable()Landroid/graphics/drawable/Drawable;
move-result-object v4
invoke-virtual {v4}, Landroid/graphics/drawable/Drawable;->getIntrinsicHeight()I
move-result v4
add-int/2addr v4, p3
invoke-virtual {v3, p2, p3, p4, v4}, Landroid/widget/ImageView;->layout(IIII)V
.end local v1 #batteryIndicatorDrawableId:I
.end local v2 #batteryLevel:I
:goto_1
return-void
.restart local v1 #batteryIndicatorDrawableId:I
.restart local v2 #batteryLevel:I
:cond_4
iget-object v3, p0, Lcom/android/systemui/statusbar/StatusBarView;->mBatteryIndicatorCharging:Landroid/widget/ImageView;
invoke-virtual {v3}, Landroid/widget/ImageView;->clearAnimation()V
iget v3, p0, Lcom/android/systemui/statusbar/StatusBarView;->mBatteryLowLevel:I
if-ge v2, v3, :cond_5
const v1, 0x7f0200ba
goto :goto_2
.end local v1 #batteryIndicatorDrawableId:I
.end local v2 #batteryLevel:I
:cond_3
const/16 v5, 0x8
iget-object v3, p0, Lcom/android/systemui/statusbar/StatusBarView;->mBatteryIndicator:Landroid/widget/ImageView;
invoke-virtual {v3, v5}, Landroid/widget/ImageView;->setVisibility(I)V
iget-object v3, p0, Lcom/android/systemui/statusbar/StatusBarView;->mBatteryIndicatorCharging:Landroid/widget/ImageView;
invoke-virtual {v3, v5}, Landroid/widget/ImageView;->setVisibility(I)V
iget-object v3, p0, Lcom/android/systemui/statusbar/StatusBarView;->mBatteryIndicatorCharging:Landroid/widget/ImageView;
invoke-virtual {v3}, Landroid/widget/ImageView;->clearAnimation()V
goto :goto_1
.end method
Finally, we need to adjust values to match our Ref ID (drawable images and battery_indicator ID)
chargeIconID in my pseudo code is used to verify if the phone is charging, in my attached source code you will see the line below
The following value (inside onLayout method) is used to verify if the phone is charging.
const v6, 0x10802c3
Decompile framework-res.apk and open /res/values/public.xml, search for this string: name="stat_sys_battery_charge"
Code:
<public type="drawable" name="stat_sys_battery_charge" id="0x10802c3" />
Make sure that the id you are using match with that value!
Now we need to take care about one ID used by onFinishInflate method:
const v1, 0x7f0a0034
need to match with our ID in res/values/public.xml
<public type="id" name="battery_indicator_charging" id="0x7f0a0034" />
The same for the method onLayout but this time we need to take care about 2 IDs:
const v1, 0x7f0200b8
<public type="drawable" name="z_battery_indicator" id="0x7f0200b8" />
const v1, 0x7f0200ba
<public type="drawable" name="z_battery_indicator_low" id="0x7f0200ba" />
Hope this helps you guys!
nice! thank you
Good work Leo.
I will try to port it to ICS .
nice work, but who is SanX and what has he cracked? lol
Congratulations for this very detailed howto! Just a thought: MIUI has this by default, you'll most probably take less time flashing MIUI than applying these mods!
thunderteaser said:
Congratulations for this very detailed howto! Just a thought: MIUI has this by default, you'll most probably take less time flashing MIUI than applying these mods!
Click to expand...
Click to collapse
It's for the devs, not regular users
I've been using the application onibar which does this really well as its an overlay.
Sent from my GT-I9100 using xda premium
Are there any advantages compared to this?
xethor said:
Are there any advantages compared to this?
Click to expand...
Click to collapse
Well if you go with the OP approach then you don't need the app. From an end user the app you linked to is fine. For devs however this can be integrated and forgo the need for the app altogether.
Tomorrow i will update this tutorial as i have made another mod that uses png for battery line indicator, it's much better since themer can change color, trasparency,..
xethor said:
Are there any advantages compared to this?
Click to expand...
Click to collapse
Yes, that applications start a background service that poll battery info, it will drain your battery..
Also this application doesn't animate the battery indicator while charging.
The mod i post instead is built in on the systemUI statusbar service!
In addition, with this mod (it will be updated tomorrow) it is also possible to change png for battery line indicator, not just the color as the app you mentioned!
Hey Leo, will this be implemented in CheckROM RevoHD™ V4 and future versions?Or at least given as a MOD in the kitchen?
Hollow.Droid said:
It's for the devs, not regular users
Click to expand...
Click to collapse
But it's so well written and clear! I guess a user could do this, that's why I'm talking just about time.
Hi Leo !
Will you make it as a script and we just need to flash it ?
Pleaseeeee...
joezy07 said:
Hi Leo !
Will you make it as a script and we just need to flash it ?
Pleaseeeee...
Click to expand...
Click to collapse
Yes please in ICS blue too!!!!!!!!!!!!!!!!!!!!!!
sorry. i just flashd Intratech's Frankenstein LA4. it has the top battery line indicator. did he already implement this.?
what is the diff from this ?
what is different from this Leo? thanks
mariosraptor said:
what is different from this Leo? thanks
Click to expand...
Click to collapse
see the post a few ones back... it drains the battery more... and also the charging is not animated in the market app
Yes, that applications start a background service that poll battery info, it will drain your battery..
Also this application doesn't animate the battery indicator while charging.
The mod i post instead is built in on the systemUI statusbar service!
In addition, with this mod (it will be updated tomorrow) it is also possible to change png for battery line indicator, not just the color as the app you mentioned!
Click to expand...
Click to collapse
seriously awesome....
I have updated the OP, now this mod uses png images, it's much better since themers can change the aspect of these bars without any effort.

[MOD][HOW-TO] Display/Hide Alarm icon in real time

This will allow you to hide/display the alarm icon in real time. Useful for users that always have an alarm and don't want the icon constantly in the statusbar.
We're going to be working with the following two files:
SecSettings.apk
SystemUI.apk
KEY
REMOVE what's in BLUE
ADD what's in RED
SecSettings.apk
Navigate to /res/values/strings.xml
Add the following to the end of the file
Code:
<string name="alarm_icon_title">Alarm icon</string>
<string name="alarm_icon_summary">Change alarm in order for it to take effect</string>
Navigate to /xml/display_settings.xml
Add the following line wherever you would like it to show in the menu
Code:
<CheckBoxPreference android:title="@string/alarm_icon_title" android:key="alarm_icon" android:summary="@string/alarm_icon_summary" />
Navigate to /smali/com/android/settings/DisplaySettings.smali
Code:
.field private mAccelerometerSecond:Landroid/preference/CheckBoxPreference;
[COLOR="Red"].field private mAlarmIcon:Landroid/preference/CheckBoxPreference;[/COLOR]
.field private mAnimationHandler:Landroid/os/Handler;
.method private updateState()V
Code:
iget-object v3, p0, Lcom/android/settings/DisplaySettings;->mDisplayBatteryLevel:Landroid/preference/CheckBoxPreference;
invoke-virtual {p0}, Lcom/android/settings/DisplaySettings;->getContentResolver()Landroid/content/ContentResolver;
move-result-object v0
const-string v4, "display_battery_percentage"
invoke-static {v0, v4, v2}, Landroid/provider/Settings$System;->getInt(Landroid/content/ContentResolver;Ljava/lang/String;I)I
move-result v0
if-eqz v0, :cond_4
move v0, v1
:goto_1
invoke-virtual {v3, v0}, Landroid/preference/CheckBoxPreference;->setChecked(Z)V
[COLOR="red"]iget-object v3, p0, Lcom/android/settings/DisplaySettings;->mAlarmIcon:Landroid/preference/CheckBoxPreference;
invoke-virtual {p0}, Lcom/android/settings/DisplaySettings;->getContentResolver()Landroid/content/ContentResolver;
move-result-object v0
const-string v4, "alarm_icon"
invoke-static {v0, v4, v1}, Landroid/provider/Settings$System;->getInt(Landroid/content/ContentResolver;Ljava/lang/String;I)I
move-result v0
if-eqz v0, :cond_alarm
move v0, v1
:goto_alarm
invoke-virtual {v3, v0}, Landroid/preference/CheckBoxPreference;->setChecked(Z)V[/COLOR]
Code:
[COLOR="red"]:cond_alarm
move v0, v2
goto/16 :goto_alarm[/COLOR]
:cond_b
move v0, v2
goto :goto_8
:cond_c
move v1, v2
.line 856
goto :goto_9
.end method
.method public onCreate(Landroid/os/BundleV
Code:
const-string v11, "display_battery_level"
invoke-virtual {p0, v11}, Lcom/android/settings/DisplaySettings;->findPreference(Ljava/lang/CharSequence;)Landroid/preference/Preference;
move-result-object v11
check-cast v11, Landroid/preference/CheckBoxPreference;
iput-object v11, p0, Lcom/android/settings/DisplaySettings;->mDisplayBatteryLevel:Landroid/preference/CheckBoxPreference;
[COLOR="red"]const-string v11, "alarm_icon"
invoke-virtual {p0, v11}, Lcom/android/settings/DisplaySettings;->findPreference(Ljava/lang/CharSequence;)Landroid/preference/Preference;
move-result-object v11
check-cast v11, Landroid/preference/CheckBoxPreference;
iput-object v11, p0, Lcom/android/settings/DisplaySettings;->mAlarmIcon:Landroid/preference/CheckBoxPreference;[/COLOR]
invoke-virtual {p0}, Lcom/android/settings/DisplaySettings;->getActivity()Landroid/app/Activity;
move-result-object v11
invoke-static {v11}, Lcom/android/settings/Utils;->isTablet(Landroid/content/Context;)Z
move-result v11
if-eqz v11, :cond_6
.method public onPreferenceTreeClick(Landroid/preference/PreferenceScreen;Landroid/preference/PreferenceZ
Code:
iget-object v0, p0, Lcom/android/settings/DisplaySettings;->mDisplayBatteryLevel:Landroid/preference/CheckBoxPreference;
invoke-virtual {v0}, Landroid/preference/CheckBoxPreference;->isChecked()Z
move-result v0
.line 920
invoke-virtual {p0}, Lcom/android/settings/DisplaySettings;->getContentResolver()Landroid/content/ContentResolver;
move-result-object v3
const-string v4, "display_battery_percentage"
if-eqz v0, :cond_5
move v2, v1
:cond_5
invoke-static {v3, v4, v2}, Landroid/provider/Settings$System;->putInt(Landroid/content/ContentResolver;Ljava/lang/String;I)Z
goto :goto_2
:cond_6
[COLOR="red"]iget-object v0, p0, Lcom/android/settings/DisplaySettings;->mAlarmIcon:Landroid/preference/CheckBoxPreference;
invoke-virtual {p2, v0}, Ljava/lang/Object;->equals(Ljava/lang/Object;)Z
move-result v0
if-eqz v0, :cond_next
iget-object v0, p0, Lcom/android/settings/DisplaySettings;->mAlarmIcon:Landroid/preference/CheckBoxPreference;
invoke-virtual {v0}, Landroid/preference/CheckBoxPreference;->isChecked()Z
move-result v0
invoke-virtual {p0}, Lcom/android/settings/DisplaySettings;->getContentResolver()Landroid/content/ContentResolver;
move-result-object v3
const-string v4, "alarm_icon"
if-eqz v0, :cond_alarm
move v2, v1
:cond_alarm
invoke-static {v3, v4, v2}, Landroid/provider/Settings$System;->putInt(Landroid/content/ContentResolver;Ljava/lang/String;I)Z
goto/16 :goto_2
:cond_next[/COLOR]
iget-object v0, p0, Lcom/android/settings/DisplaySettings;->mNotificationPulse:Landroid/preference/CheckBoxPreference;
if-ne p2, v0, :cond_10
.line 923
iget-object v0, p0, Lcom/android/settings/DisplaySettings;->mNotificationPulse:Landroid/preference/CheckBoxPreference;
invoke-virtual {v0}, Landroid/preference/CheckBoxPreference;->isChecked()Z
move-result v0
Compile and test!
Now for SystemUI.apk
Navigate to /smali/com/android/systemui/statusbar/phone/PhoneStatusBarPolicy.smali
.method private final updateAlarm(Landroid/content/IntentV
Code:
.method private final updateAlarm(Landroid/content/Intent;)V
[COLOR="Red"].locals 5[/COLOR]
.parameter "intent"
.prologue
.line 194
[COLOR="Red"]const/4 v3, 0x0[/COLOR]
const-string v1, "alarmSet"
const/4 v2, 0x0
invoke-virtual {p1, v1, v2}, Landroid/content/Intent;->getBooleanExtra(Ljava/lang/String;Z)Z
move-result v0
[COLOR="red"]iget-object v1, p0, Lcom/android/systemui/statusbar/phone/PhoneStatusBarPolicy;->mContext:Landroid/content/Context;
invoke-virtual {v1}, Landroid/content/Context;->getContentResolver()Landroid/content/ContentResolver;
move-result-object v1
const-string v2, "alarm_icon"
invoke-static {v1, v2, v3}, Landroid/provider/Settings$System;->getInt(Landroid/content/ContentResolver;Ljava/lang/String;I)I
move-result v1
if-nez v1, :cond_0
move v0, v3[/COLOR]
.line 195
.local v0, alarmSet:Z
[COLOR="red"]:cond_0[/COLOR]
iget-object v1, p0, Lcom/android/systemui/statusbar/phone/PhoneStatusBarPolicy;->mService:Landroid/app/StatusBarManager;
const-string v2, "alarm_clock"
invoke-virtual {v1, v2, v0}, Landroid/app/StatusBarManager;->setIconVisibility(Ljava/lang/String;Z)V
.line 196
return-void
.end method
That's it. Compile and test!
On a roll I see. Thanks Loserskater
Worked. Thank you
Sent from my SAMSUNG-SGH-I747 using xda premium
Great mod boss, and very useful!!! :good::highfive:
This works perfectly on my Sprint GS3. Thanks for another great tutorial loserskater. By any chance do you have one for the bluetooth icon?
THX works for me with a hot boot, not in real time (I9100)
Perhaps any solutions for this ?
Thx
If you change, add, or delete an alarm this mod should take effect without a reboot.
metalfan78 said:
If you change, add, or delete an alarm this mod should take effect without a reboot.
Click to expand...
Click to collapse
You´re right THX
You're welcome

[Guide] Listview Animations for Lollipop

Listview Animations for Lollipop - MM files added for compare
This guide is based on the Sprint Galaxy S5 OA6 Lollipop 5.0 firmware.
framework.jar smali edits
\smali_classes2\android\widget\AbsListView$FlingRunnable$1.smali
Delete the line in RED and add the new code in BLUE
Make sure the values in the new code match surrounding code.
Code:
.method public run()V
.
.
.
:cond_2
iget-object v4, p0, Landroid/widget/AbsListView$FlingRunnable$1;->this$1:Landroid/widget/AbsListView$FlingRunnable;
[COLOR="Red"]invoke-virtual {v4}, Landroid/widget/AbsListView$FlingRunnable;->endFling()V
[/COLOR]
[COLOR="Blue"]const/4 v5, 0x0
invoke-virtual {v4, v5}, Landroid/widget/AbsListView$FlingRunnable;->endFling(Z)V
[/COLOR]
iget-object v4, p0, Landroid/widget/AbsListView$FlingRunnable$1;->this$1:Landroid/widget/AbsListView$FlingRunnable;
iget-object v4, v4, Landroid/widget/AbsListView$FlingRunnable;->this$0:Landroid/widget/AbsListView;
const/4 v5, 0x3
iput v5, v4, Landroid/widget/AbsListView;->mTouchMode:I
iget-object v4, p0, Landroid/widget/AbsListView$FlingRunnable$1;->this$1:Landroid/widget/AbsListView$FlingRunnable;
iget-object v4, v4, Landroid/widget/AbsListView$FlingRunnable;->this$0:Landroid/widget/AbsListView;
const/4 v5, 0x1
invoke-virtual {v4, v5}, Landroid/widget/AbsListView;->reportScrollStateChange(I)V
goto :goto_0
.end method
\smali_classes2\android\widget\AbsListView$FlingRunnable.smali
Rename the following method header in RED to the new name in BLUE:
Code:
[COLOR="Red"].method endFling()V
[/COLOR]
[COLOR="Blue"].method endFling(Z)V[/COLOR]
Add new method right above the newly renamed method:
Code:
.method endFling()V
.locals 1
const/4 v0, 0x1
invoke-virtual {p0, v0}, Landroid/widget/AbsListView$FlingRunnable;->endFling(Z)V
return-void
.end method
Now, make the following edits in BLUE in that newly renamed method also.
Code:
.method endFling(Z)V
.locals 2
iget-object v0, p0, Landroid/widget/AbsListView$FlingRunnable;->this$0:Landroid/widget/AbsListView;
const/4 v1, -0x1
iput v1, v0, Landroid/widget/AbsListView;->mTouchMode:I
iget-object v0, p0, Landroid/widget/AbsListView$FlingRunnable;->this$0:Landroid/widget/AbsListView;
invoke-virtual {v0, p0}, Landroid/widget/AbsListView;->removeCallbacks(Ljava/lang/Runnable;)Z
iget-object v0, p0, Landroid/widget/AbsListView$FlingRunnable;->this$0:Landroid/widget/AbsListView;
iget-object v1, p0, Landroid/widget/AbsListView$FlingRunnable;->mCheckFlywheel:Ljava/lang/Runnable;
invoke-virtual {v0, v1}, Landroid/widget/AbsListView;->removeCallbacks(Ljava/lang/Runnable;)Z
iget-object v0, p0, Landroid/widget/AbsListView$FlingRunnable;->this$0:Landroid/widget/AbsListView;
const/4 v1, 0x0
invoke-virtual {v0, v1}, Landroid/widget/AbsListView;->reportScrollStateChange(I)V
[COLOR="blue"]if-eqz p1, :cond_td[/COLOR]
iget-object v0, p0, Landroid/widget/AbsListView$FlingRunnable;->this$0:Landroid/widget/AbsListView;
# invokes: Landroid/widget/AbsListView;->clearScrollingCache()V
invoke-static {v0}, Landroid/widget/AbsListView;->access$3100(Landroid/widget/AbsListView;)V
[COLOR="blue"]:cond_td[/COLOR]
Same smali, make the following edits in BLUE
and delete the lines in RED. Note the access$3100 in the following code in GREEN, we may need to change that right after this edit.
Code:
.method start(I)V
.locals 9
const v6, 0x7fffffff
const/4 v1, 0x0
[COLOR="Red"]if-gez p1, :cond_1[/COLOR]
[COLOR="blue"]invoke-static {p1}, Ljava/lang/Math;->abs(I)I
move-result v0
iget-object v3, p0, Landroid/widget/AbsListView$FlingRunnable;->this$0:Landroid/widget/AbsListView;
invoke-static {v3}, Landroid/widget/AbsListView;->access$1234(Landroid/widget/AbsListView;)I
move-result v3
if-le v0, v3, :cond_td
iget-object v0, p0, Landroid/widget/AbsListView$FlingRunnable;->this$0:Landroid/widget/AbsListView;
invoke-static {v0}, Landroid/widget/AbsListView;->[COLOR="Green"]access$3100[/COLOR](Landroid/widget/AbsListView;)V
:cond_td
if-gez p1, :cond_td1[/COLOR]
.
.
.
:cond_0
return-void
[COLOR="Red"]:cond_1
[/COLOR] [COLOR="Blue"]:cond_td1
[/COLOR] move v2, v1
goto :goto_0
.end method
Now lets go confirm that the access$3100 that is called from this smali is the correct one.
Look in and confirm that the following method matches, if it doesn't change the access$3100 in the previous edit so that it does.
\smali_classes2\android\widget\AbsListView.smali
Code:
.method static synthetic access$3100(Landroid/widget/AbsListView;)V
.locals 0
invoke-direct {p0}, Landroid/widget/AbsListView;->clearScrollingCache()V
return-void
.end method
If it matches, perfect. We will continue working in this smali to add changes:
\smali_classes2\android\widget\AbsListView.smali
Add new code in BLUE to #instance fields.
Code:
# instance fields
[COLOR="blue"].field private mDecacheThreshold:I
.field mHeight:I
.field mIsGridView:Z
.field mIsScrolling:Z
.field mIsWidget:Z
.field mWidth:I
.field mvPosition:I
[/COLOR]
.field protected AIR_VIEW_WINSET:Z
.field private HOVERSCROLL_DELAY:I
.field private HOVERSCROLL_SPEED:F
Same smali, add new code in BLUE making sure values match surrounding code.
Code:
.method public constructor <init>(Landroid/content/Context;)V
.
.
.
iput v5, p0, Landroid/widget/AbsListView;->mActivePointerId:I
iput v4, p0, Landroid/widget/AbsListView;->mPointerCount:I
iput-boolean v4, p0, Landroid/widget/AbsListView;->mHapticOverScroll:Z
iput v4, p0, Landroid/widget/AbsListView;->mDirection:I
[COLOR="blue"]iput v4, p0, Landroid/widget/AbsListView;->mHeight:I
iput-boolean v4, p0, Landroid/widget/AbsListView;->mIsGridView:Z
[/COLOR]
iput v4, p0, Landroid/widget/AbsListView;->mHoverTopAreaHeight:I
iput v4, p0, Landroid/widget/AbsListView;->mHoverBottomAreaHeight:I
iput-wide v8, p0, Landroid/widget/AbsListView;->mHoverRecognitionDurationTime:J
Add new method in BLUE
Code:
.method static synthetic access$000(Landroid/widget/AbsListView;Z)V
.locals 0
invoke-direct {p0, p1}, Landroid/widget/AbsListView;->setFastScrollerEnabledUiThread(Z)V
return-void
.end method
[COLOR="Blue"].method static synthetic access$1234(Landroid/widget/AbsListView;)I
.registers 1
iget v0, p0, Landroid/widget/AbsListView;->mDecacheThreshold:I
return v0
.end method[/COLOR]
Same smali, add new code in BLUE making sure new values match surrounding code
Code:
.method private initAbsListView()V
.
.
.
iput v6, p0, Landroid/widget/AbsListView;->mTouchSlop:I
invoke-virtual {v1}, Landroid/view/ViewConfiguration;->getScaledMinimumFlingVelocity()I
move-result v6
iput v6, p0, Landroid/widget/AbsListView;->mMinimumVelocity:I
invoke-virtual {v1}, Landroid/view/ViewConfiguration;->getScaledMaximumFlingVelocity()I
move-result v6
iput v6, p0, Landroid/widget/AbsListView;->mMaximumVelocity:I
[COLOR="blue"] iget v6, p0, Landroid/widget/AbsListView;->mMaximumVelocity:I
div-int/lit8 v6, v6, 0x2
iput v6, p0, Landroid/widget/AbsListView;->mDecacheThreshold:I[/COLOR]
invoke-virtual {v1}, Landroid/view/ViewConfiguration;->getScaledOverscrollDistance()I
move-result v6
iput v6, p0, Landroid/widget/AbsListView;->mOverscrollDistance:I
invoke-virtual {v1}, Landroid/view/ViewConfiguration;->getScaledOverflingDistance()I
move-result v6
iput v6, p0, Landroid/widget/AbsListView;->mOverflingDistance:I
.
.
.
:cond_6
[COLOR="blue"]const/4 v1, 0x3
invoke-virtual {p0, v1}, Landroid/widget/AbsListView;->setPersistentDrawingCache(I)V
[/COLOR]
return-void
:catch_0
move-exception v4
goto :goto_0
:catch_1
move-exception v4
goto :goto_0
.end method
Add new code in BLUE making sure values match surrounding code.
Code:
.method private scrollIfNeeded(IILandroid/view/MotionEvent;)V
.
.
.
iget v3, v0, Landroid/widget/AbsListView;->mLastY:I
sub-int v3, p2, v3
add-int v21, v3, v34
:goto_1
const/16 v22, 0x0
move-object/from16 v0, p0
iget v3, v0, Landroid/widget/AbsListView;->mTouchMode:I
const/4 v4, 0x3
if-ne v3, v4, :cond_13
[COLOR="blue"]const/4 v3, 0x0
move-object/from16 v0, p0
iput-boolean v3, v0, Landroid/widget/AbsListView;->mIsWidget:Z
[/COLOR] move-object/from16 v0, p0
iget-object v3, v0, Landroid/widget/AbsListView;->mScrollStrictSpan:Landroid/os/StrictMode$Span;
if-nez v3, :cond_2
const-string v3, "AbsListView-scroll"
invoke-static {v3}, Landroid/os/StrictMode;->enterCriticalSpan(Ljava/lang/String;)Landroid/os/StrictMode$Span;
Add new line in BLUE making sure value matches surrounding code.
Code:
.method protected handleDataChanged()V
.locals 15
const/4 v14, 0x5
const/4 v13, -0x1
const/4 v8, 0x3
const/4 v9, 0x1
const/4 v12, 0x0
[COLOR="blue"]iput-boolean v9, p0, Landroid/widget/AbsListView;->mIsWidget:Z
[/COLOR]
iget v1, p0, Landroid/widget/AbsListView;->mItemCount:I
Add new code in BLUE making sure value matches surrounding code.
Code:
.method obtainView(I[Z)Landroid/view/View;
.
.
.
:cond_4
iget-object v7, p0, Landroid/widget/AbsListView;->mRecycler:Landroid/widget/AbsListView$RecycleBin;
invoke-virtual {v7, p1}, Landroid/widget/AbsListView$RecycleBin;->getScrapView(I)Landroid/view/View;
move-result-object v3
iget-object v7, p0, Landroid/widget/AbsListView;->mAdapter:Landroid/widget/ListAdapter;
invoke-interface {v7, p1, v3, p0}, Landroid/widget/ListAdapter;->getView(ILandroid/view/View;Landroid/view/ViewGroup;)Landroid/view/View;
move-result-object v0
[COLOR="blue"]iget-boolean v7, p0, Landroid/widget/AbsListView;->mIsScrolling:Z
if-eqz v7, :cond_td
iget-boolean v7, p0, Landroid/widget/AbsListView;->mIsWidget:Z
if-nez v7, :cond_td
invoke-virtual {p0, v0}, Landroid/widget/AbsListView;->setAnimation(Landroid/view/View;)Landroid/view/View;
move-result-object v0
:cond_td
[/COLOR]
if-eqz v3, :cond_6
if-eq v0, v3, :cond_7
invoke-virtual {v3}, Landroid/view/View;->isAccessibilityFocused()Z
move-result v7
if-eqz v7, :cond_5
invoke-virtual {v3}, Landroid/view/View;->clearAccessibilityFocus()V
invoke-virtual {v0}, Landroid/view/View;->requestAccessibilityFocus()Z
Add new code in BLUE making sure value matches surrounding code.
Code:
.method protected onLayout(ZIIII)V
.
.
.
:cond_1
invoke-virtual {p0}, Landroid/widget/AbsListView;->layoutChildren()V
const/4 v2, 0x0
iput-boolean v2, p0, Landroid/widget/AbsListView;->mInLayout:Z
sub-int v2, p5, p3
div-int/lit8 v2, v2, 0x3
iput v2, p0, Landroid/widget/AbsListView;->mOverscrollMax:I
[COLOR="Blue"]invoke-virtual {p0}, Landroid/widget/AbsListView;->getHeight()I
move-result v2
iput v2, p0, Landroid/widget/AbsListView;->mHeight:I
invoke-virtual {p0}, Landroid/widget/AbsListView;->getWidth()I
move-result v2
iput v2, p0, Landroid/widget/AbsListView;->mWidth:I
[/COLOR]
iget-object v2, p0, Landroid/widget/AbsListView;->mFastScroll:Landroid/widget/FastScroller;
if-eqz v2, :cond_2
iget-object v2, p0, Landroid/widget/AbsListView;->mFastScroll:Landroid/widget/FastScroller;
invoke-virtual {p0}, Landroid/widget/AbsListView;->getChildCount()I
Add new code in BLUE making sure value matches surrounding code.
Code:
.method reportScrollStateChange(I)V
.
.
.
:goto_3
iput v5, p0, Landroid/widget/AbsListView;->mDVFSCookie:I
:cond_6
invoke-static {v5}, Landroid/os/DVFSHelper;->onScrollEvent(Z)V
iput-boolean v5, p0, Landroid/widget/AbsListView;->mDVFSLockAcquired:Z
:cond_7
iput p1, p0, Landroid/widget/AbsListView;->mLastScrollState:I
[COLOR="blue"]if-eqz p1, :cond_td
const/4 v0, 0x1
:goto_td
iput-boolean v0, p0, Landroid/widget/AbsListView;->mIsScrolling:Z
[/COLOR]
iget-object v0, p0, Landroid/widget/AbsListView;->mOnScrollListener:Landroid/widget/AbsListView$OnScrollListener;
if-eqz v0, :cond_8
iget-boolean v0, p0, Landroid/widget/AbsListView;->mHoverAreaEnter:Z
if-nez v0, :cond_8
iget v0, p0, Landroid/widget/AbsListView;->mQCstate:I
if-eq v0, v7, :cond_8
iget-object v0, p0, Landroid/widget/AbsListView;->mOnScrollListener:Landroid/widget/AbsListView$OnScrollListener;
invoke-interface {v0, p0, p1}, Landroid/widget/AbsListView$OnScrollListener;->onScrollStateChanged(Landroid/widget/AbsListView;I)V
:cond_8
return-void
[COLOR="blue"]:cond_td
const/4 v0, 0x0
goto :goto_td
[/COLOR]
:catch_0
move-exception v0
Add new method above .method public setAirScrollEnable(Z)V (or at the bottom if this method does not exist)
Code:
.method setAnimation(Landroid/view/View;)Landroid/view/View;
.locals 14
const/4 v5, 0x1
const/high16 v2, 0x3f800000
const/high16 v1, 0x3f000000
const/4 v4, 0x0
iget-object v3, p0, Landroid/widget/AbsListView;->mContext:Landroid/content/Context;
invoke-virtual {v3}, Landroid/content/Context;->getContentResolver()Landroid/content/ContentResolver;
move-result-object v3
const-string v6, "listview_animation"
invoke-static {v3, v6, v5}, Landroid/provider/Settings$System;->getInt(Landroid/content/ContentResolver;Ljava/lang/String;I)I
move-result v10
const/4 v13, 0x0
const/4 v11, 0x0
:try_start_0
invoke-virtual {p0}, Landroid/widget/AbsListView;->computeVerticalScrollOffset()I
:try_end_0
.catch Ljava/lang/NullPointerException; {:try_start_0 .. :try_end_0} :catch_0
move-result v13
:goto_0
if-nez v10, :cond_1
:cond_0
:goto_1
return-object p1
:catch_0
move-exception v9
iget v13, p0, Landroid/widget/AbsListView;->mvPosition:I
goto :goto_0
:cond_1
iget v3, p0, Landroid/widget/AbsListView;->mvPosition:I
if-ge v3, v13, :cond_2
const/4 v11, 0x1
:cond_2
iput v13, p0, Landroid/widget/AbsListView;->mvPosition:I
const/4 v0, 0x0
packed-switch v10, :pswitch_data_0
:goto_2
const-wide/16 v1, 0x1f4
invoke-virtual {v0, v1, v2}, Landroid/view/animation/Animation;->setDuration(J)V
iget-object v1, p0, Landroid/widget/AbsListView;->mContext:Landroid/content/Context;
invoke-virtual {v1}, Landroid/content/Context;->getContentResolver()Landroid/content/ContentResolver;
move-result-object v1
const-string v2, "listview_interpolator"
const/4 v3, 0x0
invoke-static {v1, v2, v3}, Landroid/provider/Settings$System;->getInt(Landroid/content/ContentResolver;Ljava/lang/String;I)I
move-result v12
packed-switch v12, :pswitch_data_1
:goto_3
if-eqz p1, :cond_0
invoke-virtual {p1, v0}, Landroid/view/View;->startAnimation(Landroid/view/animation/Animation;)V
goto :goto_1
:pswitch_0
new-instance v0, Landroid/view/animation/ScaleAnimation;
invoke-direct {v0, v1, v2, v1, v2}, Landroid/view/animation/ScaleAnimation;-><init>(FFFF)V
goto :goto_2
:pswitch_1
new-instance v0, Landroid/view/animation/ScaleAnimation;
move v3, v1
move v4, v2
move v6, v2
move v7, v5
move v8, v2
invoke-direct/range {v0 .. v8}, Landroid/view/animation/ScaleAnimation;-><init>(FFFFIFIF)V
goto :goto_2
:pswitch_2
new-instance v0, Landroid/view/animation/ScaleAnimation;
move v3, v1
move v4, v2
move v6, v1
move v7, v5
move v8, v1
invoke-direct/range {v0 .. v8}, Landroid/view/animation/ScaleAnimation;-><init>(FFFFIFIF)V
goto :goto_2
:pswitch_3
new-instance v0, Landroid/view/animation/AlphaAnimation;
invoke-direct {v0, v4, v2}, Landroid/view/animation/AlphaAnimation;-><init>(FF)V
goto :goto_2
:pswitch_4
new-instance v0, Landroid/view/animation/TranslateAnimation;
iget v1, p0, Landroid/widget/AbsListView;->mHeight:I
neg-int v1, v1
int-to-float v1, v1
invoke-direct {v0, v4, v4, v1, v4}, Landroid/view/animation/TranslateAnimation;-><init>(FFFF)V
goto :goto_2
:pswitch_5
new-instance v0, Landroid/view/animation/TranslateAnimation;
iget v1, p0, Landroid/widget/AbsListView;->mHeight:I
int-to-float v1, v1
invoke-direct {v0, v4, v4, v1, v4}, Landroid/view/animation/TranslateAnimation;-><init>(FFFF)V
goto :goto_2
:pswitch_6
if-eqz v11, :cond_3
new-instance v0, Landroid/view/animation/TranslateAnimation;
iget v1, p0, Landroid/widget/AbsListView;->mHeight:I
neg-int v1, v1
int-to-float v1, v1
invoke-direct {v0, v4, v4, v1, v4}, Landroid/view/animation/TranslateAnimation;-><init>(FFFF)V
goto :goto_2
:cond_3
new-instance v0, Landroid/view/animation/TranslateAnimation;
iget v1, p0, Landroid/widget/AbsListView;->mHeight:I
int-to-float v1, v1
invoke-direct {v0, v4, v4, v1, v4}, Landroid/view/animation/TranslateAnimation;-><init>(FFFF)V
goto :goto_2
:pswitch_7
if-eqz v11, :cond_4
new-instance v0, Landroid/view/animation/TranslateAnimation;
iget v1, p0, Landroid/widget/AbsListView;->mHeight:I
int-to-float v1, v1
invoke-direct {v0, v4, v4, v1, v4}, Landroid/view/animation/TranslateAnimation;-><init>(FFFF)V
goto :goto_2
:cond_4
new-instance v0, Landroid/view/animation/TranslateAnimation;
iget v1, p0, Landroid/widget/AbsListView;->mHeight:I
neg-int v1, v1
int-to-float v1, v1
invoke-direct {v0, v4, v4, v1, v4}, Landroid/view/animation/TranslateAnimation;-><init>(FFFF)V
goto :goto_2
:pswitch_8
new-instance v0, Landroid/view/animation/TranslateAnimation;
iget v1, p0, Landroid/widget/AbsListView;->mWidth:I
neg-int v1, v1
int-to-float v1, v1
invoke-direct {v0, v1, v4, v4, v4}, Landroid/view/animation/TranslateAnimation;-><init>(FFFF)V
goto/16 :goto_2
:pswitch_9
new-instance v0, Landroid/view/animation/TranslateAnimation;
iget v1, p0, Landroid/widget/AbsListView;->mWidth:I
int-to-float v1, v1
invoke-direct {v0, v1, v4, v4, v4}, Landroid/view/animation/TranslateAnimation;-><init>(FFFF)V
goto/16 :goto_2
:pswitch_a
new-instance v0, Landroid/view/animation/RotateAnimation;
const/high16 v3, 0x43340000
move-object v2, v0
move v6, v1
move v7, v5
move v8, v1
invoke-direct/range {v2 .. v8}, Landroid/view/animation/RotateAnimation;-><init>(FFIFIF)V
goto/16 :goto_2
:pswitch_b
iget-object v1, p0, Landroid/widget/AbsListView;->mContext:Landroid/content/Context;
const v2, 0x10a0005
invoke-static {v1, v2}, Landroid/view/animation/AnimationUtils;->loadInterpolator(Landroid/content/Context;I)Landroid/view/animation/Interpolator;
move-result-object v1
invoke-virtual {v0, v1}, Landroid/view/animation/Animation;->setInterpolator(Landroid/view/animation/Interpolator;)V
goto/16 :goto_3
:pswitch_c
iget-object v1, p0, Landroid/widget/AbsListView;->mContext:Landroid/content/Context;
const v2, 0x10a0006
invoke-static {v1, v2}, Landroid/view/animation/AnimationUtils;->loadInterpolator(Landroid/content/Context;I)Landroid/view/animation/Interpolator;
move-result-object v1
invoke-virtual {v0, v1}, Landroid/view/animation/Animation;->setInterpolator(Landroid/view/animation/Interpolator;)V
goto/16 :goto_3
:pswitch_d
iget-object v1, p0, Landroid/widget/AbsListView;->mContext:Landroid/content/Context;
const v2, 0x10a0004
invoke-static {v1, v2}, Landroid/view/animation/AnimationUtils;->loadInterpolator(Landroid/content/Context;I)Landroid/view/animation/Interpolator;
move-result-object v1
invoke-virtual {v0, v1}, Landroid/view/animation/Animation;->setInterpolator(Landroid/view/animation/Interpolator;)V
goto/16 :goto_3
:pswitch_e
iget-object v1, p0, Landroid/widget/AbsListView;->mContext:Landroid/content/Context;
const v2, 0x10a0007
invoke-static {v1, v2}, Landroid/view/animation/AnimationUtils;->loadInterpolator(Landroid/content/Context;I)Landroid/view/animation/Interpolator;
move-result-object v1
invoke-virtual {v0, v1}, Landroid/view/animation/Animation;->setInterpolator(Landroid/view/animation/Interpolator;)V
goto/16 :goto_3
:pswitch_f
iget-object v1, p0, Landroid/widget/AbsListView;->mContext:Landroid/content/Context;
const v2, 0x10a0008
invoke-static {v1, v2}, Landroid/view/animation/AnimationUtils;->loadInterpolator(Landroid/content/Context;I)Landroid/view/animation/Interpolator;
move-result-object v1
invoke-virtual {v0, v1}, Landroid/view/animation/Animation;->setInterpolator(Landroid/view/animation/Interpolator;)V
goto/16 :goto_3
:pswitch_10
iget-object v1, p0, Landroid/widget/AbsListView;->mContext:Landroid/content/Context;
const v2, 0x10a0009
invoke-static {v1, v2}, Landroid/view/animation/AnimationUtils;->loadInterpolator(Landroid/content/Context;I)Landroid/view/animation/Interpolator;
move-result-object v1
invoke-virtual {v0, v1}, Landroid/view/animation/Animation;->setInterpolator(Landroid/view/animation/Interpolator;)V
goto/16 :goto_3
:pswitch_11
iget-object v1, p0, Landroid/widget/AbsListView;->mContext:Landroid/content/Context;
const v2, 0x10a000a
invoke-static {v1, v2}, Landroid/view/animation/AnimationUtils;->loadInterpolator(Landroid/content/Context;I)Landroid/view/animation/Interpolator;
move-result-object v1
invoke-virtual {v0, v1}, Landroid/view/animation/Animation;->setInterpolator(Landroid/view/animation/Interpolator;)V
goto/16 :goto_3
:pswitch_data_0
.packed-switch 0x1
:pswitch_0
:pswitch_1
:pswitch_2
:pswitch_3
:pswitch_4
:pswitch_5
:pswitch_6
:pswitch_7
:pswitch_8
:pswitch_9
:pswitch_a
.end packed-switch
:pswitch_data_1
.packed-switch 0x1
:pswitch_b
:pswitch_c
:pswitch_d
:pswitch_e
:pswitch_f
:pswitch_10
:pswitch_11
.end packed-switch
.end method
Add new method in BLUE
Code:
.method public setFriction(F)V
.locals 1
iget-object v0, p0, Landroid/widget/AbsListView;->mFlingRunnable:Landroid/widget/AbsListView$FlingRunnable;
if-nez v0, :cond_0
new-instance v0, Landroid/widget/AbsListView$FlingRunnable;
invoke-direct {v0, p0}, Landroid/widget/AbsListView$FlingRunnable;-><init>(Landroid/widget/AbsListView;)V
iput-object v0, p0, Landroid/widget/AbsListView;->mFlingRunnable:Landroid/widget/AbsListView$FlingRunnable;
:cond_0
iget-object v0, p0, Landroid/widget/AbsListView;->mFlingRunnable:Landroid/widget/AbsListView$FlingRunnable;
# getter for: Landroid/widget/AbsListView$FlingRunnable;->mScroller:Landroid/widget/OverScroller;
invoke-static {v0}, Landroid/widget/AbsListView$FlingRunnable;->access$2100(Landroid/widget/AbsListView$FlingRunnable;)Landroid/widget/OverScroller;
move-result-object v0
invoke-virtual {v0, p1}, Landroid/widget/OverScroller;->setFriction(F)V
return-void
.end method
[COLOR="blue"].method public setGridView(Z)V
.locals 0
iput-boolean p1, p0, Landroid/widget/AbsListView;->mIsGridView:Z
return-void
.end method[/COLOR]
Framework files have been added to the bottom of this post for diffing.
If you have a Galaxy S5, you might be able to get away with just replacing the modified framework files for this modification, however there are no guarantees it wont cause other issues with your build.
Continue to Post #2 to add the menu items for the toggles
Addendum:
Listview disabled by default.
Some users were complaining about listview being active on a fresh flash to this how to disable it as default until they go in and make a choice.
Replace the line in RED with the code in BLUE
\smali_classes2\android\widget\AbsListView.smali
Code:
.method setAnimation(Landroid/view/View;)Landroid/view/View;
.locals 14
const/4 v5, 0x1
const/high16 v2, 0x3f800000
const/high16 v1, 0x3f000000
const/4 v4, 0x0
iget-object v3, p0, Landroid/widget/AbsListView;->mContext:Landroid/content/Context;
invoke-virtual {v3}, Landroid/content/Context;->getContentResolver()Landroid/content/ContentResolver;
move-result-object v3
const-string v6, "listview_animation"
[COLOR="Red"]invoke-static {v3, v6, v5}, Landroid/provider/Settings$System;->getInt(Landroid/content/ContentResolver;Ljava/lang/String;I)I
[/COLOR] [COLOR="Blue"] invoke-static {v3, v6, v4}, Landroid/provider/Settings$System;->getInt(Landroid/content/ContentResolver;Ljava/lang/String;I)I
[/COLOR]
Full credits to @Adi Aisiteru Reborn for the original thread HERE
also credit to @lacoursiere18 for the updated KitKat guide HERE
Adding Toggles/Menu Item for Listview
To add Listview Animations menu item to SecSettings, refer to the guide by @lacoursiere18 here:
[GUIDE][SMALI][4.4.2] How to port Mokee ListView Animation for TouchWiz 4.4.2
Note:
For lollipop, I believe the xml edit in res/xml the file to edit is going to be display_settings_2014.xml
_________________________________________________
To add Listview Animations menu item to CustomSettings.apk:
\res\values\arrays.xml
Add new items in BLUE
Code:
[COLOR="blue"]<string-array name="listview_animation_entries">
<item>@string/listview_off</item>
<item>@string/listview_wave_left</item>
<item>@string/listview_wave_right</item>
<item>@string/listview_scale</item>
<item>@string/listview_alpha</item>
<item>@string/listview_stack_top</item>
<item>@string/listview_stack_bottom</item>
<item>@string/listview_unfold</item>
<item>@string/listview_fold</item>
<item>@string/listview_translate_left</item>
<item>@string/listview_translate_right</item>
<item>@string/listview_rotate</item>
</string-array>
<string-array name="listview_animation_values">
<item>0</item>
<item>1</item>
<item>2</item>
<item>3</item>
<item>4</item>
<item>5</item>
<item>6</item>
<item>7</item>
<item>8</item>
<item>9</item>
<item>10</item>
<item>11</item>
</string-array>
<string-array name="listview_interpolator_entries">
<item>@string/listview_off</item>
<item>@string/listview_accelerate_interpolator</item>
<item>@string/listview_decelerate_interpolator</item>
<item>@string/listview_accelerate_decelerate_interpolator</item>
<item>@string/listview_anticipate_interpolator</item>
<item>@string/listview_overshoot_interpolator</item>
<item>@string/listview_anticipate_overshoot_interpolator</item>
<item>@string/listview_bounce_interpolator</item>
</string-array>
<string-array name="listview_interpolator_values">
<item>0</item>
<item>1</item>
<item>2</item>
<item>3</item>
<item>4</item>
<item>5</item>
<item>6</item>
<item>7</item>
</string-array>
[/COLOR]</resources>
\res\values\strings.xml
Add new items in BLUE
Code:
[COLOR="blue"]<string name="listview_off">Off</string>
<string name="listview_wave_left">Wave (left)</string>
<string name="listview_wave_right">Wave (right)</string>
<string name="listview_alpha">Alpha</string>
<string name="listview_scale">Scale</string>
<string name="listview_stack_top">Stack (top)</string>
<string name="listview_stack_bottom">Stack (bottom)</string>
<string name="listview_unfold">Unfold</string>
<string name="listview_fold">Fold</string>
<string name="listview_translate_left">Translate (left)</string>
<string name="listview_translate_right">Translate (right)</string>
<string name="listview_rotate">Rotate</string>
<string name="listview_accelerate_interpolator">Accelerate</string>
<string name="listview_decelerate_interpolator">Decelerate</string>
<string name="listview_accelerate_decelerate_interpolator">Accelerate decelerate</string>
<string name="listview_anticipate_interpolator">Anticipate</string>
<string name="listview_overshoot_interpolator">Overshoot</string>
<string name="listview_anticipate_overshoot_interpolator">Anticipate overshoot</string>
<string name="listview_bounce_interpolator">Bounce</string>
[/COLOR]</resources>
\res\xml\preferences.xml
Code:
<PreferenceScreen android:title="Mokee Listview Animations">
<ListPreference android:persistent="false" android:entries="@array/listview_animation_entries" android:title="Listview animation" android:key="listview_animation" android:summary="%s" android:dependency="listview_animation" android:entryValues="@array/listview_animation_values" />
<ListPreference android:persistent="false" android:entries="@array/listview_interpolator_entries" android:title="Listview interpolator" android:key="listview_interpolator" android:summary="%s" android:dependency="listview_interpolator" android:entryValues="@array/listview_interpolator_values" />
</PreferenceScreen>
Rom Control V2 Entries:
Code:
<string-array name="listview_animation_entries">
<item>Off</item>
<item>Wave Left</item>
<item>Wave Right</item>
<item>Scale</item>
<item>Alpha</item>
<item>Stack Top</item>
<item>Stack Bottom</item>
<item>Unfold</item>
<item>Fold</item>
<item>Translate Left</item>
<item>Translate Right</item>
<item>Rotate</item>
</string-array>
<string-array name="listview_animation_values">
<item>0</item>
<item>1</item>
<item>2</item>
<item>3</item>
<item>4</item>
<item>5</item>
<item>6</item>
<item>7</item>
<item>8</item>
<item>9</item>
<item>10</item>
<item>11</item>
</string-array>
<string-array name="listview_interpolator_entries">
<item>Off</item>
<item>Accelerate</item>
<item>Decelerate</item>
<item>Accelerate decelerate</item>
<item>Anticipate</item>
<item>Overshoot</item>
<item>Anticipate overshoot</item>
<item>Bounce</item>
</string-array>
<string-array name="listview_interpolator_values">
<item>0</item>
<item>1</item>
<item>2</item>
<item>3</item>
<item>4</item>
<item>5</item>
<item>6</item>
<item>7</item>
</string-array>
<PreferenceCategory
android:title="Mokee Listview Animations">
<com.wubydax.romcontrol.v2.prefs.MyListPreference
android:entries="@array/listview_animation_entries"
android:title="Listview animation"
android:key="listview_animation"
android:defaultValue="0"
android:dependency="listview_animation"
android:entryValues="@array/listview_animation_values" />
<com.wubydax.romcontrol.v2.prefs.MyListPreference
android:entries="@array/listview_interpolator_entries"
android:title="Listview interpolator"
android:key="listview_interpolator"
android:defaultValue="0"
android:dependency="listview_interpolator"
android:entryValues="@array/listview_interpolator_values" />
</PreferenceCategory>
Thanks for another great mod and guide. Works great. I wasn't sure what the animations looked like but figured I would try it out. Pretty cool options.
metalfan78 said:
Thanks for another great mod and guide. Works great. I wasn't sure what the animations looked like but figured I would try it out. Pretty cool options.
Click to expand...
Click to collapse
Yes it is pretty cool.
I'm still waiting for some feedback from some of the users that have a different phone to give the framework edits a try.
Its a big task but its worth it.
Yea, it took awhile, pretty neat
metalfan78 said:
Yea, it took awhile, pretty neat
Click to expand...
Click to collapse
Don't you still have the S5?
You could have just replaced the smali files with the ones I posted and been done with it except for adding the menu items.
Good practice though.
Yea, still s5. I did the edits just because I like to, then I diffed.
tdunham said:
Listview Animations for Lollipop
Click to expand...
Click to collapse
It's pretty cool guide.
This is my video from SGS4 i9500: https://youtube.com/watch?feature=youtu.be&v=Jx9_IKhtRKU
Surghikov said:
It's pretty cool guide.
This is my video from SGS4 i9500: https://youtube.com/watch?feature=youtu.be&v=Jx9_IKhtRKU
Click to expand...
Click to collapse
@Surghikov
Very nice. I am curious if you did the full framework modification or just used the files I provided.
I followed your instructions for modifications Framework & SecSettings, were minor discrepancies, but as you can see, it works on my sgs4 i9500.
Thank you and good luck!
@tdunham I am trying this mod on Note 3. it is stuck on boot logo, I attached my stock and modified smalis as well as log, If you could have time looking at my smalis and log and see what's the culprit I would be very thankful. :angel:
kmokhtar79 said:
@tdunham I am trying this mod on Note 3. it is stuck on boot logo, I attached my stock and modified smalis as well as log, If you could have time looking at my smalis and log and see what's the culprit I would be very thankful. :angel:
Click to expand...
Click to collapse
The smali you sent looks fine.
The log wasn't a lot of help so I look at the edit I did for AbsListView$FlingRunnable.smali and see new code for access$3100 where I ask you to check if yours matches the one I posted. I see your AbsListView;->access$3100 is for scrollingcache also. You didn't change that did you?
And just for reference, try plugging in my smali files to see what happens.
Also, send me the other 2 smalis that you edited.
tdunham said:
And just for reference, try plugging in my smali files to see what happens.
Also, send me the other 2 smalis that you edited.
Click to expand...
Click to collapse
OK, let me check.
This is my method which shows the same access
Code:
.method static synthetic access$3100(Landroid/widget/AbsListView;)V
.locals 0
.param p0, "x0" # Landroid/widget/AbsListView;
.prologue
.line 132
invoke-direct {p0}, Landroid/widget/AbsListView;->clearScrollingCache()V
return-void
.end method
I believe those samlis are identical but let's narrow it down the failure.
kmokhtar79 said:
OK, let me check.
This is my method which shows the same access
Code:
.method static synthetic access$3100(Landroid/widget/AbsListView;)V
.locals 0
.param p0, "x0" # Landroid/widget/AbsListView;
.prologue
.line 132
invoke-direct {p0}, Landroid/widget/AbsListView;->clearScrollingCache()V
return-void
.end method
I believe those samlis are identical but let's narrow it down the failure.
Click to expand...
Click to collapse
Right away I see you did not do the edits to AbsListView$FlingRunnable$1.smali or to AbsListView$FlingRunnable.smali because the new method .method endFling(Z)V is missing I think. Read the first part a little more closely, maybe my wording is difficult to understand.
tdunham said:
Right away I see you did not do the edits to AbsListView$FlingRunnable$1.smali or to AbsListView$FlingRunnable.smali because the new method .method endFling(Z)V is missing I think. Read the first part a little more closely, maybe my wording is difficult to understand.
Click to expand...
Click to collapse
Yes I did, I thought you remembering me in mixing up stuff. I uploaded the stock ones. Here I attached the modded smalis. BTW, is this mod going to control or use those animation resources in framework. Because I compiled it successfully and booted fine but there is no animation changes, all I have is stock animation.
kmokhtar79 said:
Yes I did, I thought you remembering me in mixing up stuff. I uploaded the stock ones. Here I attached the modded smalis. BTW, is this mod going to control or use those animation resources in framework. Because I compiled it successfully and booted fine but there is no animation changes, all I have is stock animation.
Click to expand...
Click to collapse
Yes, I got the new set and it looks good too.
Animations only take effect wherever you are scrolling through a list.
Did you add the toggles? Not sure, maybe check for the keys with a sql editor to see if they change on toggle.
tdunham said:
Yes, I got the new set and it looks good too.
Animations only take effect wherever you are scrolling through a list.
Did you add the toggles? Not sure, maybe check for the keys with a sql editor to see if they change on toggle.
Click to expand...
Click to collapse
Yes mate I am aware of that and confirming toggle works but no effect I guess there is something different on Note 3 smalis or resources, anyway thanks for help I think I should move on.
kmokhtar79 said:
Yes mate I am aware of that and confirming toggle works but no effect I guess there is something different on Note 3 smalis or resources, anyway thanks for help I think I should move on.
Click to expand...
Click to collapse
Not sure. I think @lacoursiere18 has a note 4 but not sure if he's tried this yet for his build. Maybe he can share his smali.
Have you tried mine yet? Straight up replacing yours.
tdunham said:
Not sure. I think @lacoursiere18 has a note 4 but not sure if he's tried this yet for his build. Maybe he can share his smali.
Have you tried mine yet? Straight up replacing yours.
Click to expand...
Click to collapse
You mean without comparing? Let me try if it works that way.

[Guide][tut] Enable/Disable Navigation Bar Swipe to sleep/Lock

Hello guys
i had got you a new tut
Which is Swipe on nav bar to sleep/lock
Lets start work
All you need is Deodexed Systemui.apk, settings.apk and Good patience ( if you dont have any of these then just dont try this )
Ok
1. Decompile SystemUI.apk
2. Now download this View attachment SystemUI.zip and merge to your systemui.apk
3. Open com/android/systemui/statusbar/phone/NavigationBarView.smali
Look for this annotation
Code:
Lcom/android/systemui/statusbar/phone/NavigationBarView$OnVerticalChangedListener;,
Below that add this annotation
Code:
Lcom/android/systemui/statusbar/phone/NavigationBarView$SettingsObserver;,
Now look for
Code:
.field final mDisplay:Landroid/view/Display;
Below that add these definitions
Code:
.field private mDownTime:J
.field private mDownX:F
.field private mDownY:F
.field private mIsDown:Z
.field private mPowerManager:Landroid/os/PowerManager;
.field mSwipe2SleepActive:Z
Now look for this method ( this #1 post will have completely on this method only dont confuse )
Code:
.method public constructor <init>(Landroid/content/Context;Landroid/util/AttributeSet;)V
in that method first Change .locals 4 to .locals 6
after this
Code:
const/4 v3, 0x0
add this
Code:
const/4 v4, 0x1
look for this line
Code:
iput-object v1, p0, Lcom/android/systemui/statusbar/phone/NavigationBarView;->mImeSwitcherClickListener:Landroid/view/View$OnClickListener;
Below that add this
Code:
iput-boolean v2, p0, Lcom/android/systemui/statusbar/phone/NavigationBarView;->mIsDown:Z
Look for this line
Code:
iput-object v1, p0, Lcom/android/systemui/statusbar/phone/NavigationBarView;->mDisplay:Landroid/view/Display;
Below that add this
Code:
const-string v1, "power"
invoke-virtual {p1, v1}, Landroid/content/Context;->getSystemService(Ljava/lang/String;)Ljava/lang/Object;
move-result-object v1
check-cast v1, Landroid/os/PowerManager;
iput-object v1, p0, Lcom/android/systemui/statusbar/phone/NavigationBarView;->mPowerManager:Landroid/os/PowerManager;
Now look for this line
Code:
iput-object v1, p0, Lcom/android/systemui/statusbar/phone/NavigationBarView;->mTaskSwitchHelper:Lcom/android/systemui/statusbar/phone/NavigationBarViewTaskSwitchHelper;
Below that add this
Code:
invoke-direct {p0, v0}, Lcom/android/systemui/statusbar/phone/NavigationBarView;->getIcons(Landroid/content/res/Resources;)V
Now look for this line
Code:
invoke-direct {p0, v0}, Lcom/android/systemui/statusbar/phone/NavigationBarView;->getIcons(Landroid/content/res/Resources;)V
Replace the above line with this code
Code:
iget-object v1, p0, Lcom/android/systemui/statusbar/phone/NavigationBarView;->mContext:Landroid/content/Context;
invoke-virtual {v1}, Landroid/content/Context;->getContentResolver()Landroid/content/ContentResolver;
move-result-object v1
const-string v3, "navbar_swipe_to_sleep"
invoke-static {v1, v3, v2}, Landroid/provider/Settings$System;->getInt(Landroid/content/ContentResolver;Ljava/lang/String;I)I
move-result v1
if-ne v1, v4, :cond_0
:goto_0
iput-boolean v4, p0, Lcom/android/systemui/statusbar/phone/NavigationBarView;->mSwipe2SleepActive:Z
.line 207
new-instance p1, Lcom/android/systemui/statusbar/phone/NavigationBarView$SettingsObserver;
iget-object v1, p0, Lcom/android/systemui/statusbar/phone/NavigationBarView;->mHandler:Lcom/android/systemui/statusbar/phone/NavigationBarView$H;
invoke-direct {p1, p0, v1}, Lcom/android/systemui/statusbar/phone/NavigationBarView$SettingsObserver;-><init>(Lcom/android/systemui/statusbar/phone/NavigationBarView;Landroid/os/Handler;)V
.line 208
.local p1, "settingsObserver":Lcom/android/systemui/statusbar/phone/NavigationBarView$SettingsObserver;
invoke-virtual {p1}, Lcom/android/systemui/statusbar/phone/NavigationBarView$SettingsObserver;->observe()V
Now in the same method you will find this return-void
Below that add this code
Code:
.end local p1 # "settingsObserver":Lcom/android/systemui/statusbar/phone/NavigationBarView$SettingsObserver;
:cond_0
move v4, v2
.line 205
goto :goto_0
save and Continued in 2nd and 3rd post
part 2
In the same file
4. continue
Look for this method
Code:
.method private adjustExtraKeyGravity(Landroid/view/View;Z)V
Above that method
add these methods
Code:
.method static synthetic access$200(Lcom/android/systemui/statusbar/phone/NavigationBarView;)Landroid/content/Context;
.locals 1
.param p0, "x0" # Lcom/android/systemui/statusbar/phone/NavigationBarView;
.prologue
.line 64
iget-object v0, p0, Lcom/android/systemui/statusbar/phone/NavigationBarView;->mContext:Landroid/content/Context;
return-object v0
.end method
.method static synthetic access$300(Lcom/android/systemui/statusbar/phone/NavigationBarView;)Landroid/content/Context;
.locals 1
.param p0, "x0" # Lcom/android/systemui/statusbar/phone/NavigationBarView;
.prologue
.line 64
iget-object v0, p0, Lcom/android/systemui/statusbar/phone/NavigationBarView;->mContext:Landroid/content/Context;
return-object v0
.end method
5. Look for this method
Code:
.method private notifyVerticalChangedListener(Z)V
Above that method add these code
Code:
.method private mySwipeDetector(FFJFFJ)V
.locals 11
.param p1, "e1X" # F
.param p2, "e1Y" # F
.param p3, "e1Time" # J
.param p5, "e2X" # F
.param p6, "e2Y" # F
.param p7, "e2Time" # J
.prologue
.line 276
iget-object v6, p0, Lcom/android/systemui/statusbar/phone/NavigationBarView;->mContext:Landroid/content/Context;
invoke-virtual {v6}, Landroid/content/Context;->getResources()Landroid/content/res/Resources;
move-result-object v6
invoke-virtual {v6}, Landroid/content/res/Resources;->getConfiguration()Landroid/content/res/Configuration;
move-result-object v6
iget v6, v6, Landroid/content/res/Configuration;->orientation:I
const/4 v7, 0x1
if-ne v6, v7, :cond_1
const/4 v2, 0x1
.line 277
.local v2, "isPortrait":Z
:goto_0
sub-float v0, p5, p1
.line 278
.local v0, "distanceX":F
sub-float v1, p6, p2
.line 279
.local v1, "distanceY":F
sub-long v6, p7, p3
long-to-float v6, v6
div-float v6, v0, v6
const/high16 v7, 0x447a0000 # 1000.0f
mul-float v4, v6, v7
.line 280
.local v4, "velocityX":F
sub-long v6, p7, p3
long-to-float v6, v6
div-float v6, v1, v6
const/high16 v7, 0x447a0000 # 1000.0f
mul-float v5, v6, v7
.line 281
.local v5, "velocityY":F
const-string v3, ""
.line 282
.local v3, "summary":Ljava/lang/String;
if-eqz v2, :cond_2
.line 283
invoke-static {v0}, Ljava/lang/Math;->abs(F)F
move-result v6
invoke-static {v1}, Ljava/lang/Math;->abs(F)F
move-result v7
cmpl-float v6, v6, v7
if-lez v6, :cond_0
invoke-static {v0}, Ljava/lang/Math;->abs(F)F
move-result v6
const/high16 v7, 0x43960000 # 300.0f
cmpl-float v6, v6, v7
if-lez v6, :cond_0
const/high16 v6, -0x3db80000 # -50.0f
cmpl-float v6, p6, v6
if-lez v6, :cond_0
invoke-static {v4}, Ljava/lang/Math;->abs(F)F
move-result v6
const/high16 v7, 0x447a0000 # 1000.0f
cmpl-float v6, v6, v7
if-lez v6, :cond_0
.line 285
iget-object v6, p0, Lcom/android/systemui/statusbar/phone/NavigationBarView;->mPowerManager:Landroid/os/PowerManager;
invoke-static {}, Landroid/os/SystemClock;->uptimeMillis()J
move-result-wide v8
invoke-virtual {v6, v8, v9}, Landroid/os/PowerManager;->goToSleep(J)V
.line 303
:cond_0
:goto_1
return-void
.line 276
.end local v0 # "distanceX":F
.end local v1 # "distanceY":F
.end local v2 # "isPortrait":Z
.end local v3 # "summary":Ljava/lang/String;
.end local v4 # "velocityX":F
.end local v5 # "velocityY":F
:cond_1
const/4 v2, 0x0
goto :goto_0
.line 298
.restart local v0 # "distanceX":F
.restart local v1 # "distanceY":F
.restart local v2 # "isPortrait":Z
.restart local v3 # "summary":Ljava/lang/String;
.restart local v4 # "velocityX":F
.restart local v5 # "velocityY":F
:cond_2
invoke-static {v1}, Ljava/lang/Math;->abs(F)F
move-result v6
invoke-static {v0}, Ljava/lang/Math;->abs(F)F
move-result v7
cmpl-float v6, v6, v7
if-lez v6, :cond_0
invoke-static {v1}, Ljava/lang/Math;->abs(F)F
move-result v6
const/high16 v7, 0x43960000 # 300.0f
cmpl-float v6, v6, v7
if-lez v6, :cond_0
const/high16 v6, -0x3db80000 # -50.0f
cmpl-float v6, p5, v6
if-lez v6, :cond_0
invoke-static {v5}, Ljava/lang/Math;->abs(F)F
move-result v6
const/high16 v7, 0x447a0000 # 1000.0f
cmpl-float v6, v6, v7
if-lez v6, :cond_0
.line 300
iget-object v6, p0, Lcom/android/systemui/statusbar/phone/NavigationBarView;->mPowerManager:Landroid/os/PowerManager;
invoke-static {}, Landroid/os/SystemClock;->uptimeMillis()J
move-result-wide v8
invoke-virtual {v6, v8, v9}, Landroid/os/PowerManager;->goToSleep(J)V
goto :goto_1
.end method
6. Now Find this
Code:
# virtual methods
Below that add this code
Code:
.method public dp2Px(F)I
.locals 3
.param p1, "dp" # F
.prologue
.line 544
iget-object v1, p0, Lcom/android/systemui/statusbar/phone/NavigationBarView;->mContext:Landroid/content/Context;
invoke-virtual {v1}, Landroid/content/Context;->getResources()Landroid/content/res/Resources;
move-result-object v1
invoke-virtual {v1}, Landroid/content/res/Resources;->getDisplayMetrics()Landroid/util/DisplayMetrics;
move-result-object v1
iget v0, v1, Landroid/util/DisplayMetrics;->density:F
.line 545
.local v0, "scale":F
mul-float v1, p1, v0
const/high16 v2, 0x3f000000 # 0.5f
add-float/2addr v1, v2
float-to-int v1, v1
return v1
.end method
7. Look for this method
Code:
.method public onInterceptTouchEvent(Landroid/view/MotionEvent;)Z
In this code Change .locals 3 to .locals 4
Look for this
Code:
.local v1, "intercept":Z
if-nez v1, :cond_[COLOR="Red"]0[/COLOR]
Change to
Code:
.local v1, "intercept":Z
if-nez v1, :cond_[COLOR="red"]1[/COLOR]
Look for this line
Code:
iget-boolean v1, p0, Lcom/android/systemui/statusbar/phone/NavigationBarView;->mDelegateIntercepted:Z
Below that add this code
Code:
iget-boolean v2, p0, Lcom/android/systemui/statusbar/phone/NavigationBarView;->mSwipe2SleepActive:Z
if-eqz v2, :cond_0
invoke-virtual {p1}, Landroid/view/MotionEvent;->getAction()I
move-result v2
if-nez v2, :cond_0
.line 318
invoke-static {}, Ljava/lang/System;->currentTimeMillis()J
move-result-wide v2
iput-wide v2, p0, Lcom/android/systemui/statusbar/phone/NavigationBarView;->mDownTime:J
.line 319
invoke-virtual {p1}, Landroid/view/MotionEvent;->getX()F
move-result v2
iput v2, p0, Lcom/android/systemui/statusbar/phone/NavigationBarView;->mDownX:F
.line 320
invoke-virtual {p1}, Landroid/view/MotionEvent;->getY()F
move-result v2
iput v2, p0, Lcom/android/systemui/statusbar/phone/NavigationBarView;->mDownY:F
.line 321
const/4 v2, 0x1
iput-boolean v2, p0, Lcom/android/systemui/statusbar/phone/NavigationBarView;->mIsDown:Z
.line 329
:cond_0
After adding this, just below 2 lines you will find this
After return v1 you will find this
:cond_0 to :cond_1
8. Now look for this method
Code:
.method public onTouchEvent(Landroid/view/MotionEvent;)Z
Replace complete method from the below method
Code:
.method public onTouchEvent(Landroid/view/MotionEvent;)Z
.locals 11
.param p1, "event" # Landroid/view/MotionEvent;
.prologue
const/4 v10, 0x1
.line 248
iget-boolean v1, p0, Lcom/android/systemui/statusbar/phone/NavigationBarView;->mSwipe2SleepActive:Z
if-eqz v1, :cond_0
invoke-virtual {p1}, Landroid/view/MotionEvent;->getAction()I
move-result v1
if-ne v1, v10, :cond_0
iget-boolean v1, p0, Lcom/android/systemui/statusbar/phone/NavigationBarView;->mIsDown:Z
if-eqz v1, :cond_0
.line 249
const/4 v1, 0x0
iput-boolean v1, p0, Lcom/android/systemui/statusbar/phone/NavigationBarView;->mIsDown:Z
.line 250
iget v2, p0, Lcom/android/systemui/statusbar/phone/NavigationBarView;->mDownX:F
iget v3, p0, Lcom/android/systemui/statusbar/phone/NavigationBarView;->mDownY:F
iget-wide v4, p0, Lcom/android/systemui/statusbar/phone/NavigationBarView;->mDownTime:J
invoke-virtual {p1}, Landroid/view/MotionEvent;->getX()F
move-result v6
invoke-virtual {p1}, Landroid/view/MotionEvent;->getY()F
move-result v7
invoke-static {}, Ljava/lang/System;->currentTimeMillis()J
move-result-wide v8
move-object v1, p0
invoke-direct/range {v1 .. v9}, Lcom/android/systemui/statusbar/phone/NavigationBarView;->mySwipeDetector(FFJFFJ)V
.line 252
:cond_0
invoke-direct {p0, p1}, Lcom/android/systemui/statusbar/phone/NavigationBarView;->initDownStates(Landroid/view/MotionEvent;)V
.line 217
iget-boolean v1, p0, Lcom/android/systemui/statusbar/phone/NavigationBarView;->mDelegateIntercepted:Z
if-nez v1, :cond_1
iget-object v1, p0, Lcom/android/systemui/statusbar/phone/NavigationBarView;->mTaskSwitchHelper:Lcom/android/systemui/statusbar/phone/NavigationBarViewTaskSwitchHelper;
invoke-virtual {v1, p1}, Lcom/android/systemui/statusbar/phone/NavigationBarViewTaskSwitchHelper;->onTouchEvent(Landroid/view/MotionEvent;)Z
move-result v1
if-eqz v1, :cond_1
move v1, v10
.line 227
:goto_0
return v1
.line 220
:cond_1
iget-object v1, p0, Lcom/android/systemui/statusbar/phone/NavigationBarView;->mDeadZone:Lcom/android/systemui/statusbar/policy/DeadZone;
if-eqz v1, :cond_2
invoke-virtual {p1}, Landroid/view/MotionEvent;->getAction()I
move-result v1
const/4 v2, 0x4
if-ne v1, v2, :cond_2
.line 221
iget-object v1, p0, Lcom/android/systemui/statusbar/phone/NavigationBarView;->mDeadZone:Lcom/android/systemui/statusbar/policy/DeadZone;
invoke-virtual {v1, p1}, Lcom/android/systemui/statusbar/policy/DeadZone;->poke(Landroid/view/MotionEvent;)V
.line 223
:cond_2
iget-object v1, p0, Lcom/android/systemui/statusbar/phone/NavigationBarView;->mDelegateHelper:Lcom/android/systemui/statusbar/DelegateViewHelper;
if-eqz v1, :cond_3
iget-boolean v1, p0, Lcom/android/systemui/statusbar/phone/NavigationBarView;->mDelegateIntercepted:Z
if-eqz v1, :cond_3
.line 224
iget-object v1, p0, Lcom/android/systemui/statusbar/phone/NavigationBarView;->mDelegateHelper:Lcom/android/systemui/statusbar/DelegateViewHelper;
invoke-virtual {v1, p1}, Lcom/android/systemui/statusbar/DelegateViewHelper;->onInterceptTouchEvent(Landroid/view/MotionEvent;)Z
move-result v0
.line 225
.local v0, "ret":Z
if-eqz v0, :cond_3
move v1, v10
goto :goto_0
.line 227
.end local v0 # "ret":Z
:cond_3
invoke-super {p0, p1}, Landroid/widget/LinearLayout;->onTouchEvent(Landroid/view/MotionEvent;)Z
move-result v1
goto :goto_0
.end method
9. Finally save and compile/sign and replace the systemui.apk
10. Now time to add switch from setting
Look for the below 3rd post
settings
Welcome to easy part on adding the option to hide/show in settings
1. Decompile the settings.apk
2. Download this View attachment Settings.zip and merge to your settings
3. Add the below code to your settings ( i had added to my own settings ) and your wish
Code:
<PreferenceScreen android:title="Navigation" android:key="navigation" android:fragment="com.android.settings.rz.Navigation" />
4. Compile it and Decompile and open
Settings.apk/smali/com/android/settings/rz/Navigation.smali
5. Compare the Public ID and replace it and recompile
6. God you did man,,, now replace and have fun
Thanks to atl4ntis for his Awesome rom Cataclysm and Cyanogenmod
I gonna try now ?
Working. ? ?
Works fine bro thanks a lot
woww.good job,thank bro
venkat kamesh said:
Welcome to easy part on adding the option to hide/show in settings
1. Decompile the settings.apk
2. Download this View attachment 3617852 and merge to your settings
3. Add the below code to your settings ( i had added to my own settings ) and your wish
Code:
<PreferenceScreen android:title="Navigation" android:key="navigation" android:fragment="com.android.settings.rz.Navigation" />
4. Compile it and Decompile and open
Settings.apk/smali/com/android/settings/rz/Navigation.smali
5. Compare the Public ID and replace it and recompile
6. God you did man,,, now replace and have fun
Thanks to atl4ntis for his Awesome rom Cataclysm and Cyanogenmod
Click to expand...
Click to collapse
when i recompile,,i have bug with @string/lockscreen_display_category
dark90
brother, give your SystemUI with the mod Enable/Disable Navigation Bar Swipe to sleep/Lock, pliz
Quoclam851995 said:
when i recompile,,i have bug with @string/lockscreen_display_category
Click to expand...
Click to collapse
haha its a dump string
not a deal bro
rename the @string/lockscreen_display_category to any thing like "display"
or remove the line and leave it or add string
nothing is a problem
dark90 said:
Working.
Click to expand...
Click to collapse
can you give me your systemui
Thanks bro.. Works like a charm.. Great tutorial. Expecting more from you..
Rajeev said:
Thanks bro.. Works like a charm.. Great tutorial. Expecting more from you..
Click to expand...
Click to collapse
Can you share with me your system ui
Quoclam851995 said:
Can you share with me your system ui
Click to expand...
Click to collapse
Why?
Rajeev said:
Why?
Click to expand...
Click to collapse
Maybe don't know how to make the tut i think .-.
Rajeev said:
Why?
Click to expand...
Click to collapse
I want compare some code to complete my system ui.
Quoclam851995 said:
I want compare some code to complete my system ui.
Click to expand...
Click to collapse
I am sorry my Friend. I am using 2g and very low signal. With my Samsung Galaxy Y
@Rajeev @venkat kamesh
why is there nobody to explain me how to "merge" a file to another.
in this case (and all other tuts as well from venkat) i don´t unterstand how to merge my public.xml with the downloaded from the OP.
this drives me crazy. i did all steps before but always failed at this point in each tutorial
all other things are clear and replacing the ID after re- and decompiling is no problem, but if nobody explain to me how to merge both public.xml, i
can´t re- and decompile the settings.apk without a failure.
Each dev started like me with little little steps, so come on guys, plz teach me this simple thing
There are tousand of tuts here from hundreds of devs, but nobody explain this thing - very very frustrating....
moonryder said:
@Rajeev @venkat kamesh
why is there nobody to explain me how to "merge" a file to another.
in this case (and all other tuts as well from venkat) i don´t unterstand how to merge my public.xml with the downloaded from the OP.
this drives me crazy. i did all steps before but always failed at this point in each tutorial
all other things are clear and replacing the ID after re- and decompiling is no problem, but if nobody explain to me how to merge both public.xml, i
can´t re- and decompile the settings.apk without a failure.
Each dev started like me with little little steps, so come on guys, plz teach me this simple thing
There are tousand of tuts here from hundreds of devs, but nobody explain this thing - very very frustrating....
Click to expand...
Click to collapse
Bro u don't need to merge the public.xml u only need to search the lines that the files u added to xml, layout etc and then compile and recompile and replace the public id and recompile ,sing and replace bro
moonryder said:
@Rajeev @venkat kamesh
why is there nobody to explain me how to "merge" a file to another.
in this case (and all other tuts as well from venkat) i don´t unterstand how to merge my public.xml with the downloaded from the OP.
this drives me crazy. i did all steps before but always failed at this point in each tutorial
all other things are clear and replacing the ID after re- and decompiling is no problem, but if nobody explain to me how to merge both public.xml, i
can´t re- and decompile the settings.apk without a failure.
Each dev started like me with little little steps, so come on guys, plz teach me this simple thing
There are tousand of tuts here from hundreds of devs, but nobody explain this thing - very very frustrating....
Click to expand...
Click to collapse
You need check the smali file and find 0x7fxxxx code, then search That code in the public(compare).xml and you get a specific líne now search That líne into your public.xml and copy your code 0x7fxxxx from the líne into your public.xml to the smali code.
You can use this to make it easy http://forum.xda-developers.com/showthread.php?p=64160375

[Guide][tut] Volume keys move cursor control

hello guys
after very day
i am presenting you new tut
so this is very easy tut
all you need is patience
you need
1. Framework.jar
2. Decompile framework.jar
3. open framework.jar\smali\android\inputmethodservice\InputMethodService.smali
find this
Code:
.field mToken:Landroid/os/IBinder;
after that add this
Code:
.field mVolumeKeyCursorControl:I
Now look for this method
Code:
.method public onKeyDown(ILandroid/view/KeyEvent;)Z
and completely replace this method with this
Code:
.method public onKeyDown(ILandroid/view/KeyEvent;)Z
.locals 7
const/16 v0, 0x16
const/16 v1, 0x15
const/4 v6, 0x2
const/4 v2, 0x1
const/4 v3, 0x0
invoke-virtual {p2}, Landroid/view/KeyEvent;->getKeyCode()I
move-result v4
const/4 v5, 0x4
if-ne v4, v5, :cond_1
invoke-direct {p0, v3}, Landroid/inputmethodservice/InputMethodService;->handleBack(Z)Z
move-result v0
if-eqz v0, :cond_0
invoke-virtual {p2}, Landroid/view/KeyEvent;->startTracking()V
move v0, v2
:goto_0
return v0
:cond_0
move v0, v3
goto :goto_0
:cond_1
invoke-virtual {p2}, Landroid/view/KeyEvent;->getKeyCode()I
move-result v4
const/16 v5, 0x18
if-ne v4, v5, :cond_4
invoke-virtual {p0}, Landroid/inputmethodservice/InputMethodService;->getContentResolver()Landroid/content/ContentResolver;
move-result-object v4
const-string/jumbo v5, "krypton_keyboard_volume_control"
invoke-static {v4, v5, v3}, Landroid/provider/Settings$System;->getInt(Landroid/content/ContentResolver;Ljava/lang/String;I)I
move-result v4
iput v4, p0, Landroid/inputmethodservice/InputMethodService;->mVolumeKeyCursorControl:I
invoke-virtual {p0}, Landroid/inputmethodservice/InputMethodService;->isInputViewShown()Z
move-result v4
if-eqz v4, :cond_3
iget v4, p0, Landroid/inputmethodservice/InputMethodService;->mVolumeKeyCursorControl:I
if-eqz v4, :cond_3
iget v3, p0, Landroid/inputmethodservice/InputMethodService;->mVolumeKeyCursorControl:I
if-ne v3, v6, :cond_2
:goto_1
invoke-virtual {p0, v0}, Landroid/inputmethodservice/InputMethodService;->sendDownUpKeyEvents(I)V
move v0, v2
goto :goto_0
:cond_2
move v0, v1
goto :goto_1
:cond_3
move v0, v3
goto :goto_0
:cond_4
invoke-virtual {p2}, Landroid/view/KeyEvent;->getKeyCode()I
move-result v4
const/16 v5, 0x19
if-ne v4, v5, :cond_7
invoke-virtual {p0}, Landroid/inputmethodservice/InputMethodService;->getContentResolver()Landroid/content/ContentResolver;
move-result-object v4
const-string/jumbo v5, "krypton_keyboard_volume_control"
invoke-static {v4, v5, v3}, Landroid/provider/Settings$System;->getInt(Landroid/content/ContentResolver;Ljava/lang/String;I)I
move-result v4
iput v4, p0, Landroid/inputmethodservice/InputMethodService;->mVolumeKeyCursorControl:I
invoke-virtual {p0}, Landroid/inputmethodservice/InputMethodService;->isInputViewShown()Z
move-result v4
if-eqz v4, :cond_6
iget v4, p0, Landroid/inputmethodservice/InputMethodService;->mVolumeKeyCursorControl:I
if-eqz v4, :cond_6
iget v3, p0, Landroid/inputmethodservice/InputMethodService;->mVolumeKeyCursorControl:I
if-ne v3, v6, :cond_5
:goto_2
invoke-virtual {p0, v1}, Landroid/inputmethodservice/InputMethodService;->sendDownUpKeyEvents(I)V
move v0, v2
goto :goto_0
:cond_5
move v1, v0
goto :goto_2
:cond_6
move v0, v3
goto :goto_0
:cond_7
const/4 v0, -0x1
invoke-virtual {p0, p1, p2, v0}, Landroid/inputmethodservice/InputMethodService;->doMovementKey(ILandroid/view/KeyEvent;I)Z
move-result v0
goto :goto_0
.end method
Now look for this method
Code:
.method public onKeyUp(ILandroid/view/KeyEvent;)Z
and completely replace with this method
Code:
.method public onKeyUp(ILandroid/view/KeyEvent;)Z
.locals 4
const/4 v0, 0x1
const/4 v1, 0x0
invoke-virtual {p2}, Landroid/view/KeyEvent;->getKeyCode()I
move-result v2
const/4 v3, 0x4
if-ne v2, v3, :cond_1
invoke-virtual {p2}, Landroid/view/KeyEvent;->isTracking()Z
move-result v2
if-eqz v2, :cond_1
invoke-virtual {p2}, Landroid/view/KeyEvent;->isCanceled()Z
move-result v2
if-nez v2, :cond_1
invoke-direct {p0, v0}, Landroid/inputmethodservice/InputMethodService;->handleBack(Z)Z
move-result v0
:cond_0
:goto_0
return v0
:cond_1
invoke-virtual {p2}, Landroid/view/KeyEvent;->getKeyCode()I
move-result v2
const/16 v3, 0x18
if-eq v2, v3, :cond_2
const/16 v2, 0x19
if-ne p1, v2, :cond_4
:cond_2
invoke-virtual {p0}, Landroid/inputmethodservice/InputMethodService;->getContentResolver()Landroid/content/ContentResolver;
move-result-object v2
const-string/jumbo v3, "krypton_keyboard_volume_control"
invoke-static {v2, v3, v1}, Landroid/provider/Settings$System;->getInt(Landroid/content/ContentResolver;Ljava/lang/String;I)I
move-result v2
iput v2, p0, Landroid/inputmethodservice/InputMethodService;->mVolumeKeyCursorControl:I
invoke-virtual {p0}, Landroid/inputmethodservice/InputMethodService;->isInputViewShown()Z
move-result v2
if-eqz v2, :cond_3
iget v2, p0, Landroid/inputmethodservice/InputMethodService;->mVolumeKeyCursorControl:I
if-nez v2, :cond_0
:cond_3
move v0, v1
goto :goto_0
:cond_4
const/4 v0, -0x2
invoke-virtual {p0, p1, p2, v0}, Landroid/inputmethodservice/InputMethodService;->doMovementKey(ILandroid/view/KeyEvent;I)Z
move-result v0
goto :goto_0
.end method
Done save and compile and replace
Now for settings look for post #2
settings.apk final part
Download this settings app
Install it and apply
Reboot is required to take action
View attachment app-release.apk
a part of my rom
Dont forgot to mention me if you use my work
that feels me good
screenshot bro?
Need deodex rom to work or it was safe for odex rom?
@venkat kamesh
Could you please make this as an xposed app! Thank you very much!
Really appreciate for sharing this sir. I confirm that this mod works on Samsung Galaxy Note 3 running TW android 5.0 :good:
Hello! I do not have a smali folder in my framework.jar decopmiled . Any ideas>
Thanks
@venkat kamesh If I copy the smalis and xmls from your file to settings and merge xmls, and ofc, replace public ids, will I get the options in settings ?
Thanks!
My new app Cursor Control lets you use the volume keys to easily move the cursor in text fields and works without Root.
mrYoussef135 said:
My new app Cursor Control lets you use the volume keys to easily move the cursor in text fields and works without Root.
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What's the fun in that? :laugh:

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