https://wws.lg.com/global/support/opensource/opensourceList?types=ALL&search=ls970
1. Android Build
- Download original android source code ( jelly bean 4.1.2 ) from http://source.android.com
- Unzip opensource packages of LS970_JB_android.zip into downloaded android source directory
- And, merge the source into the android source code
- Run following scripts to build android
a) source build/envsetup.sh
b) choosecombo 1 geehrc4g_spr_us 1
c) m -j4
- When you compile the android source code, you have to add google original prebuilt source(toolchain)
into the android folder
- After build, you can find output at out-geehrc4g_spr_us/target/product/geehrc4g
2. Kernel Build
- Untar using following command at the android folder
tar zxvf LS970_JB_kernel.tar.gz
- When you compile the kernel source code, you have to add google original prebuilt source(toolchain)
into the android folder.
- cd kernel
- make j1sp-perf_defconfig ARCH=arm
- make ARCH=arm CROSS_COMPILE=../prebuilt/linux-x86/toolchain/arm-eabi-4.4.3/bin/arm-eabi-
3. After build, you can find the build image(zImage) at arch/arm/boot/
You commented on it in the General section.
http://forum.xda-developers.com/showthread.php?t=2178025
and it was posted in the Dev thread.
http://forum.xda-developers.com/showpost.php?p=38792902&postcount=44
Sorry. in the general section is was titled ROM, not source... Just trying to get the heads up out. I didn't see the dev post. You can delete this thread.
Thread Closed and Thank You.
Good afternoon, guys, I created a tutorial how to compile Lollipop kernel for Zenfone 5 (x86 chip).
i am not expert in this but anyway....
STEP 1
Download official kernel sources from here:
http://dlcdnet.asus.com/pub/ASUS/ZenFone/A500CG/zenfone3_24_40_tar_gz.zip
STEP 2
Open folder with Android sources and unpack all stuff from archive with kernel sources to folder with Android sources.
STEP 3
Open KernelMakefile. (it will be in the root of folder with Android sources)
And find this line:
Code:
TARGET_DEVICE ?= hd
Delete it.
Add this line:
Code:
TARGET_DEVICE=hd (A500CG/A501CG/A600CG - default)
STEP 4
Open Linux Terminal.
Cd to folder with Android sources.
Run this command:
Code:
source build/envsetup.sh
lunch aosp_x86-eng
make -j4 minigzip openssl
STEP 4
Build zImage:
Code:
make -f KernelMakefile TARGET_DEVICE=hd modules_install
STEP 5
Build modules:
Code:
make -f KernelMakefile TARGET_DEVICE=hd copy_modules_to_root
STEP 6
Get modules and zImage from out/target/product/asusctp_hd/ folder.
Reboot to Windows.
STEP 7
Download AndImg Tool:
https://drive.google.com/file/d/0B-Fin8UxrD6PTFpuWlYtMTE3LVk/view
STEP 8
Unpack boot.img for CM/RR using AndImg Tool.
STEP 9
Open unpacked fodler.
Go to PARTS folder. Delete BZIMAGE file. Add your built zImage and rename it to BZIMAGE.
STEP 10
Open unpacked fodler.
Open ramdisk/lib/modules folder.
Add you compiled modules.
STEP 11
Build boot.img using AndImgTool.
THATS IT.
How to enable DT2W:Go to linux/kernel folder.
Go here: (thx @Borets24)
drivers/input/touchscreen/synaptics_dsx_core.c
Uncomment this lines:
Code:
#define ASUS_TOUCH_PROXIMITY_NODE //<ASUS_Proximity+>
#define ASUS_TOUCH_DTP_WAKEUP //<ASUS_DTP+>
XDA:DevDB Information
How to compile Lollipop kernel for Zenfone 5 (x86 chip), Tool/Utility for the Asus Zenfone 5
Contributors
tank0412
Version Information
Status: Testing
Created 2016-02-11
Last Updated 2016-02-11
Thanks for the guide!
You also forgot that on lines
Code:
make -f KernelMakefile TARGET_DEVICE=hd modules_install
and
Code:
make -f KernelMakefile TARGET_DEVICE=hd copy_modules_to_root
you can use the -j option for faster building.
if only add DT2W, is my phone freeze, tks???
@tank0412 if I wanna build a cm 13 kernel I need a cm 13 kernel to replace the bzimg?
Nice dude. Will try it for sure. I have already had my zimage.
---------- Post added at 09:40 AM ---------- Previous post was at 09:38 AM ----------
dgadelha said:
Thanks for the guide!
You also forgot that on lines
Code:
make -f KernelMakefile TARGET_DEVICE=hd modules_install
and
Code:
make -f KernelMakefile TARGET_DEVICE=hd copy_modules_to_root
you can use the -j option for faster building.
Click to expand...
Click to collapse
Sir, i use your device tree to build the mokee lollipop. I develope it now. It gives me amazing battery backup. Thanjs for your device tree. .
Github repo: https://github.com/kernel-killer/android_kernel_huawei_h30u10
All changes I made since last commit are in my private repo.
Install packages (Not sure if it's right):
Code:
sudo apt-get install build-essential
Note: Please run ./mk ckeck-env to verify your build enviroment (Newer GNU MAKE will fail but the code compiles the same with new or older version)
Build:
Code:
./mk bm_new k
Testing your new kernel:
Download both attachments (KernelSwapper and BootimgRestore).
Append headers from stock kernel to zImage (which can be found at ./out/target/product/huawei82_cwet_kk/obj/KERNEL_OBJ/arch/arm/boot/zImage)
In KernelSwapper update 'kernel' with your own generated zImage rename it to 'kernel' and replace it inside zip.
In BootimgRestore replace 'boot.img' with your current ROM's boot.img in case that something goes wrong (e.g.: Phone not booting).
Copy the two new zips into phone's memory (or SD card) and flash KernelSwapper.
===== Reserved #1 =====
Thanks for the awesome work KK. I am on CM 13 3.4.67 kernel. Can i use this or do i have to be in stock rom for testing the kernal?
Sent from my Honor 3C using Tapatalk
---------- Post added at 06:12 AM ---------- Previous post was at 06:02 AM ----------
Update : Flashed the kernel, phone booted but felt laggish while using. I am still testing, will let you know what happens
Sent from my Honor 3C using Tapatalk
karkeankit said:
Thanks for the awesome work KK. I am on CM 13 3.4.67 kernel. Can i use this or do i have to be in stock rom for testing the kernal?
Sent from my Honor 3C using Tapatalk
---------- Post added at 06:12 AM ---------- Previous post was at 06:02 AM ----------
Update : Flashed the kernel, phone booted but felt laggish while using. I am still testing, will let you know what happens
Sent from my Honor 3C using Tapatalk
Click to expand...
Click to collapse
Yes, I'm sure that the kernel has multiple bugs. The phone may feel laggish because there is enabled low-level kernel debugging over UART.
Thank you for testing...
kernel.killer said:
Yes, I'm sure that the kernel has multiple bugs. The phone may feel laggish because there is enabled low-level kernel debugging over UART.
Thank you for testing...
Click to expand...
Click to collapse
You are welcome, wishint you good luck for further development
Sent from my Honor 3C using Tapatalk
Hi, tnx for The kernel
if i Update my kernel VPN bug in CM12.1 will fix?
hamadk said:
Hi, tnx for The kernel
if i Update my kernel VPN bug in CM12.1 will fix?
Click to expand...
Click to collapse
Nope, it's ROM bug not a kernel bug plus I have released only development preview version which has enabled many debugging options and it may be quite buggy.
Thanks, but can this process led to a suitable kernel for CM13?
Does this kernel fixes the video playback problem and the recording problem?(Can't play or capture 720p videos, screen recorder works fine, just the camera.)
Sent from my Huawei Honor 3C using XDA Labs
Lumpbloom7 said:
Does this kernel fixes the video playback problem and the recording problem?(Can't play or capture 720p videos, screen recorder works fine, just the camera.)
Sent from my Huawei Honor 3C using XDA Labs
Click to expand...
Click to collapse
http://forum.xda-developers.com/showpost.php?p=67848925&postcount=8
mhxygh said:
Thanks, but can it this process led to a suitable kernel for CM13?
Click to expand...
Click to collapse
Aim of this project is to make stock kernel sources stable for KitKat ROMs (It is originally for KK) but somebody else may patch them for CM 13. I am not working on this nor I'll do.
Will you be adding extra CPU governors and IO schedulers along with kernel level wakeups for double tap waking?
I was wondering who else is developing kernel 3.10.XX for this device ?
Ms_Julia said:
I was wondering who else is developing kernel 3.10.XX for this device ?
Click to expand...
Click to collapse
Actually, nobody is working on 3.10.X kernel. And I'm rather focusing on LineageOS for now.
What is the defconf for our device in kernel source
imranpopz said:
What is the defconf for our device in kernel source
Click to expand...
Click to collapse
This should include most configs
Code:
/* Mediatek common */
./mediatek/config/common/autoconfig/kconfig/AEE
./mediatek/config/common/autoconfig/kconfig/USER
./mediatek/config/common/ProjectConfig.mk
/* MT6582 common */
./mediatek/config/mt6582/autoconfig/kconfig/platform
./mediatek/config/mt6582/ProjectConfig.mk
/* h30u10 device specific */
./mediatek/config/huawei82_cwet_kk/autoconfig/kconfig/project
./mediatek/config/huawei82_cwet_kk/ProjectConfig.mk
kernel.killer said:
This should include most configs
Code:
/* Mediatek common */
./mediatek/config/common/autoconfig/kconfig/AEE
./mediatek/config/common/autoconfig/kconfig/USER
./mediatek/config/common/ProjectConfig.mk
/* MT6582 common */
./mediatek/config/mt6582/autoconfig/kconfig/platform
./mediatek/config/mt6582/ProjectConfig.mk
/* h30u10 device specific */
./mediatek/config/huawei82_cwet_kk/autoconfig/kconfig/project
./mediatek/config/huawei82_cwet_kk/ProjectConfig.mk
Click to expand...
Click to collapse
Replace Device Name with the configuration file found at:
Source/arch/arm/configs
It's written in this way something_DeviceCodename_user_defconfig
I need for the above step.. ☝☝☝
imranpopz said:
Replace Device Name with the configuration file found at:
Source/arch/arm/configs
It's written in this way something_DeviceCodename_user_defconfig
I need for the above step.. ☝☝☝
Click to expand...
Click to collapse
Well... This is Mediatek, DO NOT expect the sources to look nice. The configs are scattered through ./mediatek subdirectories, *.mk files are parsed and configs are assembled during build. Unfortunatelly, even if you manually assemble .config you will NOT be able to build the kernel. It is full of dirty hacks (Mediatek) and just typing "make" won't work, build will break.
Build:
Code:
$ git clone https://github.com/kernel-killer/android_kernel_huawei_h30u10.git
$ cd android_kernel_huawei_h30u10
$ export ARCH=arm && export ARCH_MTK_PLATFORM=mt6582 && export TARGET_PRODUCT=huawei82_cwet_kk
$ export CROSS_COMPILE=/path-to-your-toolchain/.../bin/arm-linux-androideabi-
$ ./mk n k
Code:
$ ./mk -h
Usage: (makeMtk|mk) [options] project actions [modules]
Options:
-t, -tee : Print log information on the standard-out.
-o, -opt=bypass_argument_to_make
: Pass extra arguments to make.
-h, -help : Print this message and exit.
Projects:
one of available projects.
Actions:
listp, listproject
: List all available projects.
check-env : Check if build environment is ready.
check-dep : Check feature dependency.
n, new : Clean and perform a full build.
c, clean : Clean the immediate files(such as, objects, libraries etc.).
r, remake : Rebuild(target will be updated if any dependency updats).
mrproper : Remove all generated files + config + various backup files in Kbuild process.
bm_new : "new" + GNU make's "-k"(keep going when encounter error) feature.
bm_remake : "remake" + GNU make's "-k"(keep going when encounter error) feature.
mm : Build module through Android native command "mm"
mma : Build module through Android native command "mma"
emigen : Generate EMI setting source code.
nandgen : Generate supported NAND flash device list.
codegen : Generate trace DB(for META/Cather etc. tools used).
drvgen : Generate driver customization source.
custgen : Generate customization source.
javaoptgen : Generate the global java options.
ptgen : Generate partition setting header & scatter file.
bindergen : Generate binder related information
sign-image : Sign all the image generated.
encrypt-image : Encrypt all the image generated.
update-api : Android default build action
(be executed if system setting or anything removed from API).
check-modem : Check modem image consistency.
upadte-modem : Update modem image located in system.img.
modem-info : Show modem version
gen-relkey : Generate releasekey for application signing.
check-appres : Check unused application resource.
sdk : Build sdk package.
win_sdk : Build sdk package with a few Windows tools.
banyan_addon : Build MTK sdk addon.
banyan_addon_x86 :Build MTK sdk x86 addon.
cts : Build cts package.
bootimage : Build boot image(boot.img).
cacheimage : Build cache image(cache.img).
systemimage : Build system image(system.img).
snod : Build system image without dependency.
(that is, ONLY pack the system image, NOT checking its dependencies.)
recoveryimage : Build recovery image(recovery.img).
secroimage : Build secro image(secro.img).
factoryimage : Build factory image(factory.img).
userdataimage : Build userdata image(userdata.img).
userdataimage-nodeps
: Build userdata image without dependency.
(that is, ONLY pack the userdata image, NOT checking its dependencies.)
dump-products : Dump products related configuration(PRODUCT_PACKAGE,PRODUCT_NAME ect.)
target-files-package
: Build the target files package.
(A zip of the directories that map to the target filesystem.
This zip can be used to create an OTA package or filesystem image
as a post-build step.)
updatepackage : Build the update package.
dist : Build distribution package.
Modules:
pl, preloader : Specify to build preloader.
lk : Specify to build little kernel.
md32 : Specify to build DSP md32.
tz, trustzone : Specify to build trusted execution environment.
k, kernel : Specify to build kernel.
dr, android : Specify to build android.
NULL : Specify to build all components/modules in default.
k <module path>
: Specify to build kernel component/module with the source path.
dr <module name>
: Specify to build android component/module with module name.
Other tools:
prebuilts/misc/linux-x86/ccache/ccache -M 10G
: Set CCACHE pool size to 10GB
Example:
./mk -t e1k emigen
: Generate EMI setting source code.
./mk -o=TARGET_BUILD_VARIANT=user e1k n
: Start a user mode full build.
./mk listp : List all available projects.
./mk e1k bootimage
: Build bootimage for e1k project.
./mk e1k bm_new k
: Build kernel for e1k project.
./makeMtk e1k c,bm_remake pl k
: Clean & Build preloader and kernel for e1k project.
./makeMtk e1k n k kernel/xxx/xxx
: Build(full build) kernel component/module
under the path "kernel/xxx/xxx" for e1k project.
./makeMtk e1k r dr Gallery
: Rebuild android module named Gallery for e1k project.
./makeMtk e1k mm packages/apps/Settings
: Change Directory to packages/apps/Settings and execute "mm"
./makeMtk e1k mma packages/apps/Settings
: Change Directory to packages/apps/Settings and execute "mma"
Edit:
I fixed the sources, so menuconfig can be used.
Apply patch:
Code:
$ git am 0001-Fix-build-using-make-command.patch
Build:
Code:
$ cd kernel && export ARCH=arm && export ARCH_MTK_PLATFORM=mt6582 && export TARGET_PRODUCT=huawei82_cwet_kk
$ export CROSS_COMPILE=/path-to-your-toolchain/.../bin/arm-linux-androideabi-
$ make -C $(pwd) O=output h30u10_defconfig menuconfig
$ make -C $(pwd) O=output
Append MTK headers:
Code:
$ ../mediatek/build/tools/mkimage output/arch/arm/boot/zImage KERNEL > output/zImage
*Note: I recommend using AOSP arm-linux-androideabi-4.9 toolchain.
Getting cp: cannot stat 'out/target/product/huawei82_cwet_kk_kernel.log
Make [1]: [kernel ] error 1
Make: *** [remake] error 2
Bellow follows a compilation and magisk packaging guide for the Turnip driver, if you just want an optimized build for magisk and don't care to compile get it from https://cdn.discordapp.com/attachments/930104429309460533/942122346960027698/mesa_lto.zip This build is built as release with LTO enabled. Just make sure that on /vendor/lib64/hw you have a file called vulkan.adreno.so ,if the name is different then you have to patch it with patchelf and rename it as stated bellow.
In this guide I'm going to teach you how to compile the mesa's Turnip vulkan driver of the Freedreno project for any smartphone with a Snapdragon SOC on a PC. If you want to compile on your phone (guest) check the second post.
You are going to need Linux in order to follow this guide and recommended is a distro with latest packages, for example Arch Linux (including derivatives like EndeavourOS, Manjaro, Garuda, Calamarch, etc.), while this may also work on WSL/WSL2 I haven't tested it and you are on your own for this.
You are also going to need a mobile phone that’s rooted with the latest magisk and magisk manager.
Before starting you need to satisfy some dependencies:
git to clone the mesa repository
patchelf to patch the binary with the name your phone expects
meson which is mesa’s build system
To get all these on Arch you can use the below command:
Code:
sudo pacman -Syu git patchelf meson
You also need NDK since you are compiling native code for Android. There are two ways to get this:
From the SDK Manager on Android Studio Beta or Canary (Stable Android Studio doesn’t have the latest NDK) by going to More Actions>SDK Manager>SDK Tools on the welcome screen or Tools>SDK Manager>SDK Tools if a project is open and download the latest one. If you already have it and it shows a – sign you need to click it again to become a tick since you already have it but it is an older version. After you get the NDK you can close Android Studio.
Manually from https://developer.android.com/ndk/downloads. Make sure to get the latest NDK for Linux at the bottom of the page.
Now you need to find the absolute path of the NDK, which will be referred to as NDKDIR from now on.
If you got the NDK from Android Studio, then there should be a folder called Android on your home folder with a folder called Sdk inside it, get in. Click the ndk folder then get inside the folder of the biggest version (25.0.8141415 at the time of writing this) and copy the path. In my case the path is
Code:
/home/username/Android/Sdk/ndk/25.0.8141415
If you downloaded the NDK manually then you need to extract it somewhere. For example I created a folder called Turnip in the root of my home folder and extracted it there. The latest NDK is android-ndk-r25-beta1-linux.zip at the time of writing this so my NDKDIR is
Code:
/home/username/Turnip/android-ndk-r25-beta1
Inside your NDKDIR create a folder called pkgconfig and another folder for dependencies which I will call deps.
Next you must create a meson cross file. To do this create a file called android-aarch64 at ~/.local/share/meson/cross/ (~ means your home folder). If you don’t see any folders starting with a dot you need to press ctrl+h, if the path doesn’t exist create it.
On that file paste the following and using your text editor automatically find and replace all instances of NDKDIR with your NDKDIR from above.
Code:
[binaries]
ar = 'NDKDIR/toolchains/llvm/prebuilt/linux-x86_64/bin/llvm-ar'
c = ['ccache', 'NDKDIR/toolchains/llvm/prebuilt/linux-x86_64/bin/aarch64-linux-android31-clang']
cpp = ['ccache', 'NDKDIR/toolchains/llvm/prebuilt/linux-x86_64/bin/aarch64-linux-android31-clang++', '-fno-exceptions', '-fno-unwind-tables', '-fno-asynchronous-unwind-tables', '-static-libstdc++']
c_ld = 'lld'
cpp_ld = 'lld'
strip = 'NDKDIR/toolchains/llvm/prebuilt/linux-x86_64/bin/aarch64-linux-android-strip'
# Android doesn't come with a pkg-config, but we need one for meson to be happy not
# finding all the optional deps it looks for. Use system pkg-config pointing at a
# directory we get to populate with any .pc files we want to add for Android
pkgconfig = ['env', 'PKG_CONFIG_LIBDIR=NDKDIR/pkgconfig', '/usr/bin/pkg-config']
[host_machine]
system = 'linux'
cpu_family = 'aarch64'
cpu = 'armv8'
endian = 'little'
Now you need to download a binary of libdrm compiled for Arm64. It’s available at https://archlinuxarm.org/packages/aarch64/libdrm, just click the Download button on the right. Open the .tar.xz archive using your archive manager. Inside there’s a folder called usr that contains three other folders. You must extract the include and lib folders on the deps folder you created. After you do so, close your archive manager. The lib folder has a folder called pkgconfig, from that folder copy the file libdrm.pc to the pkgconfig folder that you created before deps.
Edit the libdrm pc file after you transfer it and change its first line so that it points to deps. For example in my case it's
Code:
prefix=/home/username/Turnip/android-ndk-r25-beta1/deps
And last, you need a clone of the MESA repository. To clone the repo you need to use the terminal so open a terminal at the folder you want the mesa folder to be downloaded onto or cd there otherwise the mesa folder will be placed at the root of your home folder. To clone you use the bellow command:
Code:
git clone https://gitlab.freedesktop.org/mesa/mesa.git
and cd inside by doing
Code:
cd mesa
Then generate the build files using
Code:
meson build-android-aarch64 --cross-file android-aarch64 -Dbuildtype=release -Dplatforms=android -Dplatform-sdk-version=31 -Dandroid-stub=true -Dgallium-drivers= -Dvulkan-drivers=freedreno -Dfreedreno-kgsl=true -Db_lto=true
And compile with
Code:
ninja -C build-android-aarch64
When this is done you can find our compiled driver binary at build-android-aarch64/src/freedreno/vulkan/ inside the mesa folder named libvulkan_freedreno.so.
Now you must find the name of the binary that our phone has. The easiest way to do this is to open a terminal emulator on your phone like termux or do adb shell and run
Code:
ls /system/vendor/lib64/hw|grep vulkan
In my case the driver is called vulkan.adreno.so.
Now open a terminal on the folder where libvulkan_freedreno.so and use patchelf to patch it with the name of the driver on your phone, for example in my case I’d do
Code:
patchelf --set-soname vulkan.adreno.so libvulkan_freedreno.so
and then rename libvulkan_freedreno.so to the name the driver on your phone has.
You now need to create a magisk package containing Turnip. Simply download my existing package from https://cdn.discordapp.com/attachments/930104429309460533/942122346960027698/mesa_lto.zip and replace /system/vendor/lib64/hw/vulkan.adreno.so with the Turnip binary you compiled, patched and renamed. Now you can flash it on Magisk and reboot your phone. If you have other Magisk packages that are Vulkan drivers please disable them before rebooting. If you want compile again at a later time cd inside the mesa repo you had cloned and do a git pull before running meson and compiling. You may also have to delete the build-android-aarch64 folder.
Some of you wanted to compile Turnip on Termux so here's a tutorial.
You are going to need an arm64 phone and Termux from https://f-droid.org/en/packages/com.termux/. If you have Termux from PlayStore delete it since it no longer works and it uses a different signature so it can't be updated either.
Once you install Termux go to your phone's app settings and give it storage permissions manually then launch it.
You must run some pkg commands, answer Y if it asks you to.
First update the repositories and upgrade the packages using
Code:
pkg update
Next you must install some dependencies
Code:
pkg install binutils bison flex git ninja patchelf python wget zip
The pip version Termux provides isn't always the latest so it must be updated too using
Code:
/data/data/com.termux/files/usr/bin/python3 -m pip install --upgrade pip
You will use pip3 to install the rest of the dependencies
Code:
pip3 install mako meson
Since you aren't cross compiling you need to create the path that hosts the native file
Code:
mkdir -p ~/.local/share/meson/native
and then download the native file for meson using
Code:
curl https://pastebin.com/raw/zdVCZASL>~/.local/share/meson/native/mesa
This file is made for android-ndk-r23b so if a new version gets released use nano to edit it and replace all occurencies of android-ndk-r23b.
You need to download the latest Termux-NDK
(at the moment of writing this the latest is android-ndk-r23b if that changes obviously replace the commands of the guide with the new name and the url bellow)
Code:
wget https://github.com/Lzhiyong/termux-ndk/releases/download/android-ndk/android-ndk-r23b-aarch64.zip
then extract it
Code:
unzip android-ndk-r23b-aarch64.zip
and remove the archive since it isn't needed anymore
Code:
rm android-ndk-r23b-aarch64.zip
Then you need to download libdrm for arm64 from the alarm project's repositories. Simply go to https://archlinuxarm.org/packages/aarch64/libdrm, hold the Download button and copy the url. At the moment the latest one is the one below so change the commands depending on the latest version.
Code:
wget http://mirror.archlinuxarm.org/aarch64/extra/libdrm-2.4.109-1-aarch64.pkg.tar.xz
Then you need to extract it
Code:
tar -xf libdrm-2.4.109-1-aarch64.pkg.tar.xz -C android-ndk-r23b
You then delete the archive since it's no longer of use
Code:
rm libdrm-2.4.109-1-aarch64.pkg.tar.xz
Now you must change the prefix of the libdrm pc file to point to our local pkgconfig
Code:
sed -i 's#prefix=#&/data/data/com.termux/files/home/android-ndk-r23b#g' ~/android-ndk-r23b/usr/lib/pkgconfig/libdrm.pc
You may now clone the mesa repository
Code:
git clone https://gitlab.freedesktop.org/mesa/mesa.git
and get inside it
Code:
cd ~/mesa
Configure the build environment using the meson command below
Code:
meson build-android-aarch64 --native-file mesa -Dbuildtype=release -Dplatforms=android -Dplatform-sdk-version=31 -Dandroid-stub=true -Dgallium-drivers= -Dvulkan-drivers=freedreno -Dfreedreno-kgsl=true -Dcpp_rtti=false -Db_lto=true
and then compile
Code:
ninja -C build-android-aarch64
Linking might take some time but once it's finished go back to Termux' home directory using
Code:
cd ~
Now download the template for the Magisk Driver package
Code:
wget https://cdn.discordapp.com/attachments/894694753684320296/943268696426684456/mesa_lto.zip
and extract it
Code:
unzip mesa_lto.zip -d mesa_lto
then cd inside
Code:
cd mesa_lto
and copy the blob you compiled
Code:
cp ~/mesa/build-android-aarch64/src/freedreno/vulkan/libvulkan_freedreno.so ./system/vendor/lib64/hw/
If you are building for another phone you have to run termux on that other phone and get the name of the vulkan library using
Code:
ls /system/vendor/lib64/hw/|grep vulkan
and then run patchelf and rename the blob.
If not, you can just run these commands that will fetch the name of your phone's library and perform elf name patching
Code:
patchelf --set-soname $(ls /system/vendor/lib64/hw/|grep vulkan) system/vendor/lib64/hw/libvulkan_freedreno.so
and renaming
Code:
mv system/vendor/lib64/hw/libvulkan_freedreno.so system/vendor/lib64/hw/$(ls /system/vendor/lib64/hw/|grep vulkan)
Finally zip the package
Code:
zip -r ../mesa_lto.zip *
and go back to Termux' home directory
Code:
cd ..
Delete the extracted folder, it's not needed anymore
Code:
rm -rf mesa_lto
Push the Magisk package to your phone's home folder
Code:
cp mesa_lto.zip /storage/emulated/0
Close Termux
Code:
exit
Flash with Magisk and reboot.
If you have other Magisk driver packages, disable them.
If you want to compile again you don't have to reclone, just cd into the mesa directory and do
Code:
git pull
You may also have to delete the build-android-aarch64 folder.
samantas5855 said:
Linux's driver stack is awesome, there's no need for introduction. the MESA devs have given us some of the best drivers out there for AMD and Intel GPUs on Desktop Computers and Laptops. MESA also has drivers for mobile chipset GPUs like Panfrost for Mali or Freedreno for Adreno. In today's driver we'll compile (optional) and install Freedreno's Vulkan driver called Turnip on our phones. Sadly we can't use any of the other drivers like the OpenGL/OpenGL ES ones since we cannot boot a mainline kernel (You can run old OpenGL games using ZINK on Termux tho but that's something for another day). Most if not all 3d games use Vulkan tho and that's what we mostly care about. I didn't take any metrics but performance feels better on Freedreno.
I tested this on latest Arrow Os with stock kernel and compiled on Arch Linux x86.
My caps with Freedreno:https://vulkan.gpuinfo.org/displayreport.php?id=12275
My caps with the proprietary driver:https://vulkan.gpuinfo.org/displayreport.php?id=11146
You're gonna need:
Magisk
A pc to compile (Linux or use WSL2)
The guide I followed was this one: https://docs.mesa3d.org/android.html
Building:
First things first, we gotta get our dependencies sorted out. I'm on Arch Linux so the command that follows is for Arch
Code:
sudo pacman -Syu meson git patchelf
We're also gonna need android studio in order to download the NDK, you can also do it manually if you want.
Then we're gonna get the NDK, launch android studio, open a project (if you don't have create an empty one), then go to Tools>SDK Manager. Click the SDK Tools tab, untick Hide Obsolete Packages on the bottom, and get NDK Obsolete. Copy the Android SDK Location from the top, close Android Studio and open this path on your file manager. Enter the ndk-bundle folder and copy its path, this is your NDKDIR for later. Create a folder inside called pkgconfig.
Since we're compiling on an x86, we're gonna need libdrm for arm64, one source to get it was https://archlinuxarm.org/packages/arm/libdrm, it doesn't matter if you use Arch or not, just click the Download link on the right. We have to extract this somewhere and point the compiler to it, I created a folder called deps in the ndk-bundle directory (next to pkgconfig). In there we extract the folders include and lib (for example the path is
Code:
/home/spiros/Android/Sdk/ndk-bundle/deps/lib/
) found on the folder usr of the tar.gz we downloaded. After we extract them, in the lib folder there's a pkgconfig folder, we copy the file called libdrm.pc to the pkgconfig we created on the previous step and delete this folder.
We go to the folder pkgconfig on the root of ndk-bundle and edit libdrm.pc (the file we copied on the previous step). We only wanna change the first line from /usr to the path of the folder we extracted libdrm, in my case . We save and close the file.
Now we need to create a configuration file for meson. Create the file
Code:
~/.local/share/meson/cross/android-aarch64
, where ~ is your home folder. If these folders don't exist create them.
The contents of the file are these:
Code:
[binaries]
ar = 'NDKDIR/toolchains/llvm/prebuilt/linux-x86_64/bin/aarch64-linux-android-ar'
c = ['ccache', 'NDKDIR/toolchains/llvm/prebuilt/linux-x86_64/bin/aarch64-linux-android29-clang']
cpp = ['ccache', 'NDKDIR/toolchains/llvm/prebuilt/linux-x86_64/bin/aarch64-linux-android29-clang++', '-fno-exceptions', '-fno-unwind-tables', '-fno-asynchronous-unwind-tables', '-static-libstdc++']
c_ld = 'lld'
cpp_ld = 'lld'
strip = 'NDKDIR/toolchains/llvm/prebuilt/linux-x86_64/bin/aarch64-linux-android-strip'
# Android doesn't come with a pkg-config, but we need one for meson to be happy not
# finding all the optional deps it looks for. Use system pkg-config pointing at a
# directory we get to populate with any .pc files we want to add for Android
pkgconfig = ['env', 'PKG_CONFIG_LIBDIR=NDKDIR/pkgconfig', '/usr/bin/pkg-config']
[host_machine]
system = 'linux'
cpu_family = 'arm'
cpu = 'armv8'
endian = 'little'
Just search and replace NDKDIR with the path of your ndk-bundle.
Now we have to clone the Mesa project.
On a terminal
Code:
git clone https://gitlab.freedesktop.org/mesa/mesa.git
then
Code:
cd mesa
to enter inside.
Now we have to compile it, the commands we'll use for it are
Code:
meson build-android-aarch64 \
--cross-file android-aarch64 \
-Dplatforms=android \
-Dplatform-sdk-version=30 \
-Dandroid-stub=true \
-Dgallium-drivers= \
-Dvulkan-drivers=freedreno \
-Dfreedreno-kgsl=true
(optionally you can add performance flags to this one like -O3 and -flto=full at your own risk)
and
Code:
ninja -C build-android-aarch64
If it doesn't compile successfully please comment, if it does but says llvm no it's safe to ignore this.
Considering we are already on mesa's folder, the driver we compiled will be at
Code:
build-android-aarch64/src/freedreno/vulkan/libvulkan_freedreno.so
Mesa's guide tells us that "libvulkan wants the SONAME to match" but not how so to do that first we need to know the SONAME of our current driver, so on our Android device we navigate to /vendor/lib64/hw and in there is our current vulkan driver, in my case the name of this driver is
Code:
vulkan.adreno.so
so on my pc using patchelf I'll patch libvulkan_freedreno.so with the following command (replace the path if you aren't inside mesa's folder for some reason)
Code:
patchelf --set-soname vulkan.adreno.so build-android-aarch64/src/freedreno/vulkan/libvulkan_freedreno.so
and rename libvulkan_freedreno.so to the one that your phone had, vulkan.adreno.so for me.
Once we do that we need to make a magisk package, the reason we do this is because /vendor needs to be resized for our driver to fit. So download this zip file, https://cdn.discordapp.com/attachments/669901591662559232/879822129313497108/gam.zip extract it, and place the driver (vulkan.adreno.so on my case) on system/vendor/lib64/hw/. Once you do that zip the files again and transfer the zip to your phone.
On your phone, first you'll have to edit your build.prop, it's on /system/build.prop. I used BuildProp Editor from PlayStore by JRummy Apps. Search for
Code:
debug.hwui.renderer
and set its value to
Code:
skiagl
If it doesn't exist, add it and then set it's value to skiagl. We do this in order to be 100% sure that Vulkan isn't used to render the UI in case something goes wrong.
Now you can flash the zip on Magisk and upon restarting you should be on Freedreno!
For those of you that don't wanna compile, if you make sure that on /vendor/lib64/hw you have a file called vulkan.adreno.so (otherwise you have to patch it with patchelf and rename it as stated above) and are on android 11 you can flash the zip I compiled yesterday on your on risk.
File upload and sharing. Large file transfers. Free online cloud storage.
Visit this link to download: mesa.zip
files.fm
No modifications were done, source can be found at https://gitlab.freedesktop.org/mesa/mesa, commit id 2201f5a58c07866130a67602875d13b1824708e0
Click to expand...
Click to collapse
hello, I was trying to follow ur instructions, Im stuck at
Bash:
ninja -C build-android-aarch64
The error is:
Code:
ld.lld: error: /home/user/Android/Sdk/ndk-bundle/deps/lib/libdrm.so is incompatible with aarch64linux
clang++: error: linker command failed with exit code 1 (use -v to see invocation)
ninja: build stopped: subcommand failed.
I'm using ubuntu, not arch linux
avatarwan13 said:
hello, I was trying to follow ur instructions, Im stuck at
Bash:
ninja -C build-android-aarch64
The error is:
Code:
ld.lld: error: /home/user/Android/Sdk/ndk-bundle/deps/lib/libdrm.so is incompatible with aarch64linux
clang++: error: linker command failed with exit code 1 (use -v to see invocation)
ninja: build stopped: subcommand failed.
I'm using ubuntu, not arch linux
Click to expand...
Click to collapse
I got the same error.
The link in the post for the libdrm was for arm
The link for arm64 libdrm was:
libdrm (aarch64) | Packages | Arch Linux ARM
archlinuxarm.org
I replaced the lib and include files again, and it successfully compiled.
I did the patchelf commands
I replaced the vulkan file in the vendor partition
It did not work when I rebooted, so I changed the permissions of the freedreno vulkan driver to 644.
When I rebooted, the freedreno vulkan driver was now working.
Edit:
The file "aarch64-linux-android-ar" in the new versions of the ndk bundles was renamed to "llvm-ar". I was able to compile using a newer version of ndk instead of the deprecated one.
How can do it without PC I have only android device.
astronomy2021 said:
How can do it without PC I have only android device.
Click to expand...
Click to collapse
Lol good luck
astronomy2021 said:
How can do it without PC I have only android device.
Click to expand...
Click to collapse
I have tried to compile on an android device using termux ubuntu chroot (not proot). I tried using the Linaro clang 13 toolchain for aarch64.
When I tried compiling in termux with the clang 13 toolchain for aarch64, I keep on getting this error:
"error: expected function body after function declarator"
When I compile using ndk toolchain on computer, I do not get this error.
I think it still might be possable to compile using android device.
Apparently it doesn't build release by default, I changed the meson command to do so. Should be faster now
CHECK_123 said:
I got the same error.
The link in the post for the libdrm was for arm
The link for arm64 libdrm was:
libdrm (aarch64) | Packages | Arch Linux ARM
archlinuxarm.org
I replaced the lib and include files again, and it successfully compiled.
I did the patchelf commands
I replaced the vulkan file in the vendor partition
It did not work when I rebooted, so I changed the permissions of the freedreno vulkan driver to 644.
When I rebooted, the freedreno vulkan driver was now working.
Edit:
The file "aarch64-linux-android-ar" in the new versions of the ndk bundles was renamed to "llvm-ar". I was able to compile using a newer version of ndk instead of the deprecated one.
Click to expand...
Click to collapse
Big thanks, I linked the arm32 binary by mistake
Driver is approx. x2 slower than the proprietary one... Damn
P.S. Also i cant compile it by myself, Meson is crying about C-compilers...
SPENT 7 HOURS ON FIXING THIS... DID NOTHING.
meson.build:21:0: ERROR: Unknown compiler(s): ['cc', 'gcc', 'clang', 'pgcc', 'icc']
The follow exceptions were encountered:
Running "cc --version" gave "[Errno 2] No such file or directory: 'cc'"
Running "gcc --version" gave "[Errno 2] No such file or directory: 'gcc'"
Running "clang --version" gave "[Errno 2] No such file or directory: 'clang'"
Running "pgcc --version" gave "[Errno 2] No such file or directory: 'pgcc'"
Running "icc --version" gave "[Errno 2] No such file or directory: 'icc'"
Freakin help
_RusJJ_ said:
Driver is approx. x2 slower than the proprietary one... Damn
P.S. Also i cant compile it by myself, Meson is crying about C-compilers...
SPENT 7 HOURS ON FIXING THIS... DID NOTHING.
meson.build:21:0: ERROR: Unknown compiler(s): ['cc', 'gcc', 'clang', 'pgcc', 'icc']
The follow exceptions were encountered:
Running "cc --version" gave "[Errno 2] No such file or directory: 'cc'"
Running "gcc --version" gave "[Errno 2] No such file or directory: 'gcc'"
Running "clang --version" gave "[Errno 2] No such file or directory: 'clang'"
Running "pgcc --version" gave "[Errno 2] No such file or directory: 'pgcc'"
Running "icc --version" gave "[Errno 2] No such file or directory: 'icc'"
Freakin help
Click to expand...
Click to collapse
You say its 2x slower, how did you compare
samantas5855 said:
You say its 2x slower, how did you compare
Click to expand...
Click to collapse
AetherSX2, 3DMark
_RusJJ_ said:
AetherSX2, 3DMark
Click to expand...
Click to collapse
3DMark is a wrong way to compare; since turnip doesn't have a shader cache yet it will always score worse there until it gets one.
As for aethersx2, I think the dev is interested in bundling turnip with the emu.
Did you use my latest magisk zip with vulkan 1.2?
samantas5855 said:
Did you use my latest magisk zip with vulkan 1.2?
Click to expand...
Click to collapse
Of course
_RusJJ_ said:
Of course
Click to expand...
Click to collapse
Regarding your issues with compiling, what Linux distro are you on?
samantas5855 said:
Regarding your issues with compiling, what Linux distro are you on?
Click to expand...
Click to collapse
Im using WSL. Should be a Ubuntu 20.4
_RusJJ_ said:
Im using WSL. Should be a Ubuntu 20.4
Click to expand...
Click to collapse
Do it properly on a proper linux distro, prefferably arch
Hi I tested your compiled Mesa Turnip Freedreno drivers on Xiaomi Mi 10T 925Mhz/940MHz GPU OC.
Snapdragon 865 with Cortex-A77 and Cortex-A55.
These performance metric qualify to Poco F3 as well.
AetherSX2 with latest v1276 in Vulkan
Dolphin Emulator latest development build v5.0-16009
We can clearly see that Freedreno Turnip Mesa drivers have loss -10-20% of frame rate in this emulation. I don't know why maybe be of lack of Shader cache or other things.
Think like EGG Ns emulator running on Yuzu code won't start because needs Shader caching to work.
Adreno drivers OpenGL v530 possible to update OpenGL v604 or OpenGL v611 which comes with massive boost +10%-15% Vulkan performance.
Tested Game Star Wars: Episode III – Revenge of the Sith Video game for AetherSX2 for PS2 and Metroid prime for GameCube.
Freedreno Turnip Mesa drivers build above Vulkan 1.2.199
AetherSX2 3200x2235 5X native Resolution of PS2.
Freedreno Turnip Mesa drivers LTO 03 VK 1.2.199
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OpenGL ES 3.2 [email protected] ([email protected], I3f7239a212, 1620400307) (Date:05/07/21)
Dolphin Emulator 3840x3168 aka 4K 6X GameCube native Resolution
Freedreno Turnip Mesa drivers LTO 03 VK 1.2.199
OpenGL ES 3.2 [email protected] ([email protected], I3f7239a212, 1620400307) (Date:05/07/21)
I am not able to compile it shows below error
--
[67/477] Compiling C++ object src/util/libmesa_util.a.p/u_qsort.cpp.o
FAILED: src/util/libmesa_util.a.p/u_qsort.cpp.o
ccache /local/mnt/workspace/sdk/ndk/21.3.6528147/toolchains/llvm/prebuilt/linux-x86_64/bin/aarch64-linux-android29-clang++ -fuse-ld=lld -fno-exceptions -fno-unwind-tables -fno-asynchronous-unwind-tables -static-libstdc++ -Isrc/util/libmesa_util.a.p -Isrc/util -I../src/util -Iinclude -I../include -I../include/android_stub -Isrc -I../src -Isrc/mapi -I../src/mapi -I../src/mesa -I../src/gallium/include -I../src/gallium/auxiliary -I/usr/include -fvisibility=hidden -flto -Xclang -fcolor-diagnostics -pipe -D_FILE_OFFSET_BITS=64 -Wall -Winvalid-pch -Wnon-virtual-dtor -std=c++14 -O3 -g -D__STDC_CONSTANT_MACROS -D__STDC_FORMAT_MACROS -D__STDC_LIMIT_MACROS '-DPACKAGE_VERSION="22.1.0-devel"' '-DPACKAGE_BUGREPORT="https://gitlab.freedesktop.org/mesa/mesa/-/issues"' -DHAVE_ANDROID_PLATFORM -DUSE_ELF_TLS -DENABLE_ST_OMX_BELLAGIO=0 -DENABLE_ST_OMX_TIZONIA=0 -DEGL_NO_X11 -DANDROID -DANDROID_API_LEVEL=28 -DENABLE_SHADER_CACHE -DHAVE___BUILTIN_BSWAP32 -DHAVE___BUILTIN_BSWAP64 -DHAVE___BUILTIN_CLZ -DHAVE___BUILTIN_CLZLL -DHAVE___BUILTIN_CTZ -DHAVE___BUILTIN_EXPECT -DHAVE___BUILTIN_FFS -DHAVE___BUILTIN_FFSLL -DHAVE___BUILTIN_POPCOUNT -DHAVE___BUILTIN_POPCOUNTLL -DHAVE___BUILTIN_UNREACHABLE -D_GNU_SOURCE -DUSE_ARM_ASM -DHAVE_STRTOF -DHAVE_MKOSTEMP -DHAVE_TIMESPEC_GET -DHAVE_FLOCK -DHAVE_STRTOK_R -DHAVE_GETRANDOM -DHAVE_POSIX_MEMALIGN -DHAVE_STRTOD_L -DHAVE_DLADDR -DHAVE_DL_ITERATE_PHDR -DHAVE_ZLIB -DHAVE_COMPRESSION -DHAVE_PTHREAD -DHAVE_LIBDRM -DMESA_EXECMEM -DVK_USE_PLATFORM_ANDROID_KHR -Qunused-arguments -fPIC -pthread -MD -MQ src/util/libmesa_util.a.p/u_qsort.cpp.o -MF src/util/libmesa_util.a.p/u_qsort.cpp.o.d -o src/util/libmesa_util.a.p/u_qsort.cpp.o -c ../src/util/u_qsort.cpp
In file included from ../src/util/u_qsort.cpp:25:
In file included from /local/mnt/workspace/sdk/ndk/21.3.6528147/toolchains/llvm/prebuilt/linux-x86_64/bin/../sysroot/usr/include/c++/v1/thread:87:
In file included from /local/mnt/workspace/sdk/ndk/21.3.6528147/toolchains/llvm/prebuilt/linux-x86_64/bin/../sysroot/usr/include/c++/v1/__functional_base:15:
/local/mnt/workspace/sdk/ndk/21.3.6528147/toolchains/llvm/prebuilt/linux-x86_64/bin/../sysroot/usr/include/c++/v1/typeinfo:215:14: error: cast from pointer to smaller type 'std::__type_info_implementations::__non_unique_arm_rtti_bit_impl::__type_name_t' (aka 'unsigned int') loses information
return reinterpret_cast<__type_name_t>(__v);
^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
/local/mnt/workspace/sdk/ndk/21.3.6528147/toolchains/llvm/prebuilt/linux-x86_64/bin/../sysroot/usr/include/c++/v1/typeinfo:221:16: error: reinterpret_cast from 'std::__type_info_implementations::__non_unique_arm_rtti_bit_impl::__type_name_t' (aka 'unsigned int') to 'size_t' (aka 'unsigned long') is not allowed
return reinterpret_cast<size_t>(__v);
^~~~~~~~~~~~~~~~~~~~~~~~~~~~~
In file included from ../src/util/u_qsort.cpp:25:
In file included from /local/mnt/workspace/sdk/ndk/21.3.6528147/toolchains/llvm/prebuilt/linux-x86_64/bin/../sysroot/usr/include/c++/v1/thread:94:
In file included from /local/mnt/workspace/sdk/ndk/21.3.6528147/toolchains/llvm/prebuilt/linux-x86_64/bin/../sysroot/usr/include/c++/v1/__mutex_base:16:
In file included from /local/mnt/workspace/sdk/ndk/21.3.6528147/toolchains/llvm/prebuilt/linux-x86_64/bin/../sysroot/usr/include/c++/v1/__threading_support:27:
/usr/include/pthread.h:681:22: error: 'regparm' is not valid on this platform
__attribute__ ((__regparm__ (1)));
^ ~
/usr/include/pthread.h:693:19: error: 'regparm' is not valid on this platform
__attribute__ ((__regparm__ (1)));
^ ~
/usr/include/pthread.h:716:22: error: 'regparm' is not valid on this platform
__attribute__ ((__regparm__ (1)));
^ ~
/usr/include/pthread.h:729:19: error: 'regparm' is not valid on this platform
__attribute__ ((__regparm__ (1)));
^ ~
/usr/include/pthread.h:734:22: error: 'regparm' is not valid on this platform
__attribute__ ((__regparm__ (1))) __attribute__ ((__noreturn__))
^ ~
7 errors generated.
dkpandya said:
I am not able to compile it shows below error
--
[67/477] Compiling C++ object src/util/libmesa_util.a.p/u_qsort.cpp.o
FAILED: src/util/libmesa_util.a.p/u_qsort.cpp.o
ccache /local/mnt/workspace/sdk/ndk/21.3.6528147/toolchains/llvm/prebuilt/linux-x86_64/bin/aarch64-linux-android29-clang++ -fuse-ld=lld -fno-exceptions -fno-unwind-tables -fno-asynchronous-unwind-tables -static-libstdc++ -Isrc/util/libmesa_util.a.p -Isrc/util -I../src/util -Iinclude -I../include -I../include/android_stub -Isrc -I../src -Isrc/mapi -I../src/mapi -I../src/mesa -I../src/gallium/include -I../src/gallium/auxiliary -I/usr/include -fvisibility=hidden -flto -Xclang -fcolor-diagnostics -pipe -D_FILE_OFFSET_BITS=64 -Wall -Winvalid-pch -Wnon-virtual-dtor -std=c++14 -O3 -g -D__STDC_CONSTANT_MACROS -D__STDC_FORMAT_MACROS -D__STDC_LIMIT_MACROS '-DPACKAGE_VERSION="22.1.0-devel"' '-DPACKAGE_BUGREPORT="https://gitlab.freedesktop.org/mesa/mesa/-/issues"' -DHAVE_ANDROID_PLATFORM -DUSE_ELF_TLS -DENABLE_ST_OMX_BELLAGIO=0 -DENABLE_ST_OMX_TIZONIA=0 -DEGL_NO_X11 -DANDROID -DANDROID_API_LEVEL=28 -DENABLE_SHADER_CACHE -DHAVE___BUILTIN_BSWAP32 -DHAVE___BUILTIN_BSWAP64 -DHAVE___BUILTIN_CLZ -DHAVE___BUILTIN_CLZLL -DHAVE___BUILTIN_CTZ -DHAVE___BUILTIN_EXPECT -DHAVE___BUILTIN_FFS -DHAVE___BUILTIN_FFSLL -DHAVE___BUILTIN_POPCOUNT -DHAVE___BUILTIN_POPCOUNTLL -DHAVE___BUILTIN_UNREACHABLE -D_GNU_SOURCE -DUSE_ARM_ASM -DHAVE_STRTOF -DHAVE_MKOSTEMP -DHAVE_TIMESPEC_GET -DHAVE_FLOCK -DHAVE_STRTOK_R -DHAVE_GETRANDOM -DHAVE_POSIX_MEMALIGN -DHAVE_STRTOD_L -DHAVE_DLADDR -DHAVE_DL_ITERATE_PHDR -DHAVE_ZLIB -DHAVE_COMPRESSION -DHAVE_PTHREAD -DHAVE_LIBDRM -DMESA_EXECMEM -DVK_USE_PLATFORM_ANDROID_KHR -Qunused-arguments -fPIC -pthread -MD -MQ src/util/libmesa_util.a.p/u_qsort.cpp.o -MF src/util/libmesa_util.a.p/u_qsort.cpp.o.d -o src/util/libmesa_util.a.p/u_qsort.cpp.o -c ../src/util/u_qsort.cpp
In file included from ../src/util/u_qsort.cpp:25:
In file included from /local/mnt/workspace/sdk/ndk/21.3.6528147/toolchains/llvm/prebuilt/linux-x86_64/bin/../sysroot/usr/include/c++/v1/thread:87:
In file included from /local/mnt/workspace/sdk/ndk/21.3.6528147/toolchains/llvm/prebuilt/linux-x86_64/bin/../sysroot/usr/include/c++/v1/__functional_base:15:
/local/mnt/workspace/sdk/ndk/21.3.6528147/toolchains/llvm/prebuilt/linux-x86_64/bin/../sysroot/usr/include/c++/v1/typeinfo:215:14: error: cast from pointer to smaller type 'std::__type_info_implementations::__non_unique_arm_rtti_bit_impl::__type_name_t' (aka 'unsigned int') loses information
return reinterpret_cast<__type_name_t>(__v);
^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
/local/mnt/workspace/sdk/ndk/21.3.6528147/toolchains/llvm/prebuilt/linux-x86_64/bin/../sysroot/usr/include/c++/v1/typeinfo:221:16: error: reinterpret_cast from 'std::__type_info_implementations::__non_unique_arm_rtti_bit_impl::__type_name_t' (aka 'unsigned int') to 'size_t' (aka 'unsigned long') is not allowed
return reinterpret_cast<size_t>(__v);
^~~~~~~~~~~~~~~~~~~~~~~~~~~~~
In file included from ../src/util/u_qsort.cpp:25:
In file included from /local/mnt/workspace/sdk/ndk/21.3.6528147/toolchains/llvm/prebuilt/linux-x86_64/bin/../sysroot/usr/include/c++/v1/thread:94:
In file included from /local/mnt/workspace/sdk/ndk/21.3.6528147/toolchains/llvm/prebuilt/linux-x86_64/bin/../sysroot/usr/include/c++/v1/__mutex_base:16:
In file included from /local/mnt/workspace/sdk/ndk/21.3.6528147/toolchains/llvm/prebuilt/linux-x86_64/bin/../sysroot/usr/include/c++/v1/__threading_support:27:
/usr/include/pthread.h:681:22: error: 'regparm' is not valid on this platform
__attribute__ ((__regparm__ (1)));
^ ~
/usr/include/pthread.h:693:19: error: 'regparm' is not valid on this platform
__attribute__ ((__regparm__ (1)));
^ ~
/usr/include/pthread.h:716:22: error: 'regparm' is not valid on this platform
__attribute__ ((__regparm__ (1)));
^ ~
/usr/include/pthread.h:729:19: error: 'regparm' is not valid on this platform
__attribute__ ((__regparm__ (1)));
^ ~
/usr/include/pthread.h:734:22: error: 'regparm' is not valid on this platform
__attribute__ ((__regparm__ (1))) __attribute__ ((__noreturn__))
^ ~
7 errors generated.
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Did you try module above ?
astronomy2021 said:
Did you try module above ?
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yes but i was seeing some crashes so thought of trying latest