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I'm having a problem with the Google Play Music app.
I've been using it fine for at least a month, but all of a sudden tonight, when trying to play some music I get the error: "Couldn't play the song your requested."
I can go to the files and play them myself with the file manager, and with the samsung music player... I even downloaded Power Amp to check and it works fine. But I can't seem to use the Play music app. I've cleared data, uninstalled and reinstalled to no avail.
Anyone have any ideas?
I'm a Canadian user. Would this have anything to do with Play music not being available in Canada? And if so why was I able to use it all this time without?
can you go to google's music page and play that way?
I don't think its nothing to do with you in Canada, Google opened the music publicly/ international several months ago.
Thanks for the response!
I can't play music that way because I don't actually have any music in the cloud... All locally on my SD Card.
Also I had to install the apk manually instead of through the store. It says play music is unavailable for my phone.... which I assumed meant Canada....
we have the same problem.. any tips how to make it work?
I think I remember someone saying to clear cache/data for the play music app.
Sent from my beastly Galaxy S 2.
They updated the app recently and its giving a lot of people issues on aokp and cm9. The prior version did too, but was hit or miss. Some had issues some didn't. If you have an older version try it
Play music is problematic at best. I loved it too. I tried to use it and I'm also a Canadian user.
I did a lot of reading and its a problem with Play music itself. Sometimes the program loses track of where exactly the music is. Its database gets out of sync. So you have to go to Manage apps and clear the data. Then download "Re-scan Media" from the app store. Let it do its work, then it will work again. But you'll have to do this constantly. Its totally not worth it. Especially when you're out... ready to play music and you have to do all that drama.
Hey guys stupid update here. Play music works again for me. Tried tons of stuff, so don't know which thing fixed it when it dies again I will try to narrow it down. Found out the mp3 codec lib is a bit flimsy. Found out play music has issues with sd card reading. Found out it also is programmed to search for atom moov contents for streaming purposes before playing. And oddly it loads/pushes bluetooth ad2p every time it plays a song. And it's database of adding song registration duplicates entries often, but it has a built in verification method. Each of these were determined through a logcat of the issue.
I had the same issue and fixed it with just a simple copy to a folder on my desktop, delete from Internal SD, then adding it back on. Now it works again.
Copy whole "music" folder or sd card contents?
Can you confirm internal or external card?
Rom?
At this point, my assumption would be your issue fell into the internal (emmc) rescan fix category.
Turns out the rescan app pulls the GetExternalStorage api which isn't able to pull external sd. It only will have the system rescan emmc. Unfortunately, Google didn't have the foresight that phones would have two cards originally. So if you have music there, clearing cache and rescanning works well for many.
Found out one other issue/fix. Someone asked me about the media app loading draining battery issue some of us have had. I had them pull the mp3s and run them through an mp3 validator and reload. It fixed both the media hang up and play music.
Here's what I tried:
My music is in my external SD card. Go to your app drawer, press menu, Manage Apps.
Scroll the top bar to the right and choose All. Find Media Storage and clear its data.
Reboot into recovery, fix permissions. Open the gallery and let the list populate (it takes a bit).
Download the app SDrescan. Run it. Reboot.
At this point PM should recognize all your music.
Sent from my SGH-T989
You got sd rescan to scan your external? On aokp/cm9?
Anyway, looks like you have also confirmed another relationship to media scanner. Though quick question, why gallery open?
Yes.
Regarding the gallery open, I figured it would get the OS jogging. But its also because there were double or triple false entries of every picture on my SD card.
Sent from my SGH-T989
i've had two root causes related to this i'll share with you guys here. i'm using an lg g pro 2. two problems:
i uninstalled two programs and the issue went away: greenify and v4a.
first, apparently *GREENIFY* was causing issues. i don't know wtf i put into auto hibernation, but something was causing this issue. at first i suspected n7player, so i degreenified it. nothing. anyways, i DID have ES File Explorer and MX Player still greenified, maybe they were the culprits?
second, i had uninstalled v4a before uninstalling greenify, but that still didn't fix the issue. anyways, after i got my music back, i reinstalled v4a and the thing stopped working all of a sudden (used 4.4 install). shifted to 2.3.4.0 and v4a did NOTHING. music worked again but it wasn't functional.
end result: i flashed the lolliviper zip from the nexus 5 forums and it works again, w00t! i'll link if you're itnerested
blitz9826 said:
i've had two root causes related to this i'll share with you guys here. i'm using an lg g pro 2. two problems:
i uninstalled two programs and the issue went away: greenify and v4a.
first, apparently *GREENIFY* was causing issues. i don't know wtf i put into auto hibernation, but something was causing this issue. at first i suspected n7player, so i degreenified it. nothing. anyways, i DID have ES File Explorer and MX Player still greenified, maybe they were the culprits?
second, i had uninstalled v4a before uninstalling greenify, but that still didn't fix the issue. anyways, after i got my music back, i reinstalled v4a and the thing stopped working all of a sudden (used 4.4 install). shifted to 2.3.4.0 and v4a did NOTHING. music worked again but it wasn't functional.
end result: i flashed the lolliviper zip from the nexus 5 forums and it works again, w00t! i'll link if you're itnerested
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I did not get you. Please explain in clearer words..
This may be a ridiculous question to some, but for the life of me I can't figure out how you can save music using cloud services & then stream it using the stock Google music player. I'm trying to make some space on my Galaxy Nexus since I have a lot of music, so I saved my music to Google Drive but the only way I can play these files is through the Google Drive app itself.. So when I exit, stops playing.. I'm convinced I'm obviously missing something, so any help would be much appreciated.
Hi,
You need to upload your music to Google Play Music (https://play.google.com/music/).
Go to the website, log in with your Google account. You will need to download the Google Music Manager softwarre on your computer. Using it you can upload up to 20000 songs to your Google Play Music Account. Once you are done with that, you can use the web link mentioned above to access your music on the internet from any computer. Alternatively, you can use the Google Play Music app on your GNex to sync/download/stream music from your Google Music account.
I have been doing this for ever now and works perfectly (except for the slow 3G connection in my country).
DocJ8403 said:
This may be a ridiculous question to some, but for the life of me I can't figure out how you can save music using cloud services & then stream it using the stock Google music player. I'm trying to make some space on my Galaxy Nexus since I have a lot of music, so I saved my music to Google Drive but the only way I can play these files is through the Google Drive app itself.. So when I exit, stops playing.. I'm convinced I'm obviously missing something, so any help would be much appreciated.
Click to expand...
Click to collapse
ya just use google music. it's great.
This is going to be my 4th time re-syncing my entire music library, which has almost 800 songs. I have been using DoubleTwist AirSync since I got my phone almost a month ago.
First time, the music from my old phone wasn't being recognized in my music players, so I had to manually put in all of my songs(I don't put all of the music from my computer on because it has my brother's music as well.)
Second time, a lot of my album artwork was missing. For some reason, not all of the songs from an album would be grouped together either.
Third time, happened this morning when my music suddenly wasn't being recognized. By lunch time, I noticed that all of my music was deleted from my phone.
I manually had to put all 800 songs onto my phone each time which took 3 hours last time I checked. That's because syncing through Wi-Fi is slow sometimes, and whenever I sync through DoubleTwist, my internet stops working for any other device or computer. I really wish I could put in music through USB. I'm putting all of my music onto my 32gb Sandisk microSD card by the way. I am using an iMac to sync all of my music also.
What should I do? Are there any other applications I can use, and does anyone know why this is happening? This is my only regret for not buying an iPhone 5. I am seriously pissed off because it's wasting so much of my time!
Why not just use Google Music Manager? It will upload all of your music to Google Play, then back down to your phone if you choose. You can either stream as you go, or flag the music you want to store locally. Manage your library from within iTunes and the Music Manager takes care of the rest. Access your music from the Play Music app.
http://support.google.com/googleplay/bin/answer.py?hl=en&answer=1229970
I've flashed a ton of ROMs and never lost my music.... put it in extsdcard and use power amp to use the folder with your music for your library....
se1000 said:
Why not just use Google Music Manager? It will upload all of your music to Google Play, then back down to your phone if you choose. You can either stream as you go, or flag the music you want to store locally. Manage your library from within iTunes and the Music Manager takes care of the rest. Access your music from the Play Music app.
http://support.google.com/googleplay/bin/answer.py?hl=en&answer=1229970
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This!
I have over 3,000 songs on Google Music that I stream regularly. Art work gets wonky sometimes on new uploads but once I got it all situated, its good.
Sent from my SGH-T999 using xda premium
I use isync it works great it will copy all your playlist exactly as it is itunes
Sent from my SGH-T999 using xda app-developers app
I have a 64gb card filled with FLACs of stuff I gotta hear 1:1 reproductions of, and have close to 200 albums on google music. Double flip sync twist whatever is junk.
I just put a bunch of music on my phone with Kies Air. I am having some issue with the USB driver not working any more.
It worked fine though. I moved all the music files to the folder that had the rest of the music in it. Are you sure they're going to the right folder?
What file formats are you using?
Why can't you use USB? (could be same issue I had, but with a Mac, but I can't know). Can you use a USB card reader or otherwise to access the external sd separately?
I moved the music with ES File Explorer after Kies put them on internal storage. They didn't show up at fist, but restarting the app fixed it.
It might be good to organise your music on your computer, too - make separate folders for you and your brother.
Sent from my SGH-T999 using xda app-developers app
Use Google music. Yes, the app itself is not as featured as others, but if you use a good sound mod like awesome beats or Sony its worth it
Sent from my SGH-T999 using xda premium
Kies doesn't work on my iMac.
Regarding Google Music, does anyone know where the music is actually stored when you save it to your device from the Play Music app? I can't find the folder for it, and I need to fix a few albums.
Google Music is good if you can stream, but I've had issues with it and went back to the stock music player app and playing from sd card.
Kies Air is browser-based, it just needs java - I don't see why it wouldn't work on OSX.
Sent from my SGH-T999 using xda app-developers app
I was using the application version before. But the browser-based Kies requires Java 7 to upload multiple files at once, and I'm on OSX 10.6.8, which only has support for Java 6 apparently.
So does anyone know where music is stored if you are getting it from Google Play? Music from Google only shows up in the Play Music app, which is very buggy for me currently, and I hate being locked down to one app. It isn't in any default music folder, so if anyone has any info, please feel free to chime in.
I don't think it's stored on the phone (aside from what's cached), just streamed, unless you've specifically made it available offline.
Check these out for information on that and how to : http://support.google.com/googleplay/bin/answer.py?hl=en&answer=1250232 , http://support.google.com/googleplay/bin/answer.py?hl=en&answer=1248950
Yeah, I meant when I've specifically made songs available offline. I think it's stored in the app itself though. I looked at the Play Music app under the App Manager, and it had like 8gb of data.
Easiest and fastest app I've ever used. Put your music in a playlist on itunes and just sync that particular playlist. Syncs my 5 gigs in 10 minutes.
https://play.google.com/store/apps/details?id=com.easyphonetunes.android.app&hl=en
Hello.
I'm trying to listen to offline music with my Smartwatch 3. I have configured Google Play Music to download music to Android Wear, but when I start the player in the watch it states "no music available....".
I have a lot of music stored in the phone which can be played from Google Play Music, but it doesn't get copied to the watch. All the tracks are stored in the microUSB, none of them have been downloaded from google.
Any idea of how to get music into the watch?
Thanks.
lm_1970 said:
Hello.
I'm trying to listen to offline music with my Smartwatch 3. I have configured Google Play Music to download music to Android Wear, but when I start the player in the watch it states "no music available....".
I have a lot of music stored in the phone which can be played from Google Play Music, but it doesn't get copied to the watch. All the tracks are stored in the microUSB, none of them have been downloaded from google.
Any idea of how to get music into the watch?
Thanks.
Click to expand...
Click to collapse
Heres a guide showing how to download music via Google Play Music to Android Wear.
http://www.droid-life.com/2014/10/24/how-to-store-music-on-android-wear-for-offline-playback/
On a separate issue, does anyone know how to start Google Play Music from their watch to their phone?
I was out running the other day with both watch and phone. I clicked on GPM on my SW but it said no music downloaded to watch. In the end I had to get my phone out to start GPM so I could control it. Does anyone know of any 3rd party app that would solve this?
Thanks, I had already tried it but didn't work for me. Perhaps offline music only works with downloaded music, not with music directly stored on the phone.
Regarding to your question, if I understood correctly, you want to start from your watch Play Music on the phone. If you select on your watch "Start->Play Music" it will try to play offline music, but if you select "Play Music" on the first level menú (without selecting Start), it will open Play Music on your phone and start playing the last song.
Regards.
lm_1970 said:
Thanks, I had already tried it but didn't work for me. Perhaps offline music only works with downloaded music, not with music directly stored on the phone.
Regarding to your question, if I understood correctly, you want to start from your watch Play Music on the phone. If you select on your watch "Start->Play Music" it will try to play offline music, but if you select "Play Music" on the first level menú (without selecting Start), it will open Play Music on your phone and start playing the last song.
Regards.
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Get wear mini launcher - it is perfect for this watch! swipe to the left and select the app to run
two important details before transfering music to watch:
1.- Do it with battery level 70% or more in the watch. The transfer fails with low battery.
2.- You must have in the phone less than 4Gb of downloaded music. If you have more music downloaded to your phone than the storage of the watch, the transfer will fail too.
I know. If you have a lot of music in your phone for offline playback this is a mess...
king conan said:
two important details before transfering music to watch:
1.- Do it with battery level 70% or more in the watch. The transfer fails with low battery.
2.- You must have in the phone less than 4Gb of downloaded music. If you have more music downloaded to your phone than the storage of the watch, the transfer will fail too.
I know. If you have a lot of music in your phone for offline playback this is a mess...
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Thanks, but when you say downloaded, you mean downloaded from google play music only? The music which has been directly copied and stored in the microsd/memory of the phone is never going to be transferred to the watch?
Regards.
Exactly, the music must be in the cloud first. Remember you can store 20.000 mp3 for free in Google play music.
The path that works:
Before to send to watch, the music has to be downloaded from Google music account (from the cloud, meaning music from premium service or your own mp3 previously uploaded to Google music) to your phone for offline playback.
So first upload to Google music your own mp3 (if you are not premium), then download to your phone (to internal or external memory) and when you're done select download to wear.
The transfer to watch is very very slow, but it works fine if you do it that way.
king conan said:
Exactly, the music must be in the cloud first. Remember you can store 20.000 mp3 for free in Google play music.
The path that works:
Before to send to watch, the music has to be downloaded from Google music account (from the cloud, meaning music from premium service or your own mp3 previously uploaded to Google music) to your phone for offline playback.
So first upload to Google music your own mp3 (if you are not premium), then download to your phone (to internal or external memory) and when you're done select download to wear.
The transfer to watch is very very slow, but it works fine if you do it that way.
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Understood. Thanks a lot. What a great idea from Google, upload tracks to the cloud and then download again to the phone. They really want our info in the cloud...
Yeah that's the Google "price" to use their services. 20.000 tracks to upload for free is a very decent proposal.
I can't wait for another app that will allow the simple transfer of music to the watch without having to jump through bunches of hoops. It is bound to be available very soon.
dprantl said:
I can't wait for another app that will allow the simple transfer of music to the watch without having to jump through bunches of hoops. It is bound to be available very soon.
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I found a reference in the online manual for the SW3 that Sony intends to use the walkman app for that as well, in addition to Google Music. Even better: according to the manual you should get sync per playlist. Also, it would sync via the tracks stored on the device (or so it seems). Alas, my current version of Walkman does not contain this functionality, so this reeks of a bit of a botched launch...
see here: http://support.sonymobile.com/gb/swr50/userguide/Music/
Or does this work for anyone?
There are new instructions on how you can dictate certain playlists to dowload onto the watch. When the music is being transferred, you want to go into your phone and go to downloads and uncheck the playlists that you do not want at this step. Can the USB port be used for other reasons besides being a charging port? It would really be nice to be able to just load it that way rather than bluetooth. I am hoping the walkman app gets an update to play music on the watch.
Just found out that a new version of the walkman app is being released which brings the functionality alluded to in the manual of the SW3. Didn't receive it yet on my Xperia Z1 yet, so couldn't test it.
Source: http://www.xperiablog.net/2014/11/26/walkman-app-update-8-5-a-0-6-brings-android-wear-support/
¡Yes! This one works. Tested on my Galaxy S4, it installs a "Walkman" component in the SW3. You can select in the phone which playlists you want to download to the watch, and then play them form the SW3.
Thanks.
1939
New Walkman app: tested on Xperia Z1 Compact (+ SW3 of course) - works fine - as advertised. Dissapointing are the long transfer times, but it is obvious BT limitation. Hope that some future AW updated will enable Wifi funcionality, which will be used then for the music transfer purpose.
lm_1970 said:
Thanks, but when you say downloaded, you mean downloaded from google play music only? The music which has been directly copied and stored in the microsd/memory of the phone is never going to be transferred to the watch?
Regards.
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I think it is not correct (in current version of Google Music). I use Google Play Music without uploading anything to the cloud (I actually disabled Play Market in settings). I just copy all my tracks to my phone internal memory, and I'm able to synchronize all my tracks with the smart watch and listen them in off-line mode. No uploading to Google.
You need patience when you copy your music from the mobile phone to your watch - it is very slow, and it's better to connect the power adaptor (it requires 70% battery, otherwise it won't transfer files).
Hi,
I am having a problem with the HEOS app on my Pixel 2XL. Having just cancelled my Spotify Premuium account (have to have premium to stream to a HEOS device), and knowing the app allows streaming music directly from the phone, I thought that by uploading my music library to Google Play Music service, I could simply select 'This Phone' is the music source section, then select the album/artist/track, I wanted to hear. Anyway, absolutely no music is shown to allow me to select. I wondered if it was because the music was cloud stored, so I downloaded a couple of albums to the phone and tried again. Still no music showing in the HEOS app. It will play directly through the phone speaker or headphones, but simply isn't listed to allow streaming. Its all very frustrationg! I have emailed the guys at Denon (HEOS) to see if they might have an answer, however as I don't know if its an app problem, or a phone problem, I thought I should seek some guidance here.
Thanks
Steve
Racehunter said:
Hi,
I am having a problem with the HEOS app on my Pixel 2XL. Having just cancelled my Spotify Premuium account (have to have premium to stream to a HEOS device), and knowing the app allows streaming music directly from the phone, I thought that by uploading my music library to Google Play Music service, I could simply select 'This Phone' is the music source section, then select the album/artist/track, I wanted to hear. Anyway, absolutely no music is shown to allow me to select. I wondered if it was because the music was cloud stored, so I downloaded a couple of albums to the phone and tried again. Still no music showing in the HEOS app. It will play directly through the phone speaker or headphones, but simply isn't listed to allow streaming. Its all very frustrationg! I have emailed the guys at Denon (HEOS) to see if they might have an answer, however as I don't know if its an app problem, or a phone problem, I thought I should seek some guidance here.
Thanks
Steve
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Click to collapse
The trouble here is Google Play Music isn't one of the services offered by HEOS. If you have the music stored physically on your phone you should be able to connect at minimum by Bluetooth and play it. If that doesn't work, maybe clearing app cache and restarting the app might get it to show up.
Hope this helps a little..