Suggestions - Xperia Arc Q&A, Help & Troubleshooting

Good day to all of you. I would like to tell you my vision for Arc S improvements. Firstly in Gaming. MUST support GB ROM PLEASE!
In-Gaming there should be at least:
- Screen Resolution adjuster: ARC S is way better in 640X480 Resolution (MUST SUPPORT FIT TO SCREEN SO NO BLACK AREAS). Most apps will run at 30FPS stable or more (Dead Trigger, Subway Surfers, etc)
- Screen Resolution for apps: This will set your selected games to run at most at least 640X480 instead of 854X480. (MUST SUPPORT FIT TO SCREEN SO NO BLACK AREAS)This app will set your games resolution to desired resolution when launch.
- More Kernels that you can made to make further improvements or ask DoomLord's or Wedgess permission to continue their GB kernels or ICS or JB.(If existing)
This is my vision. Thanks for taking time to read this. Good day. I don't mean any harm if you think that.

I see your point, however I seriously doubt changing resolution from 854x480 to 640x480 gives any major performance boost (I have no idea, where are you taking it from).
Secondly, fitting the image with size of 640x480 to 854x480 screen will just end up quite stretched.

Well if you have such a vision you can start by learning Android programming and development instead of sitting there and telling the whole world your vision.
僕のLT18iから送られてきた

Someguyfromhell said:
I see your point, however I seriously doubt changing resolution from 854x480 to 640x480 gives any major performance boost (I have no idea, where are you taking it from).
Secondly, fitting the image with size of 640x480 to 854x480 screen will just end up quite stretched.
Click to expand...
Click to collapse
I tried it. Since The time I used SJB rom Subway Surfers since it lags massively on JB. I had an 26 FPS on normal 20 on Heavy. But when I set res to 640X480 the FPS increase to 33-38 FPS which is great. So it worked that well. But the resolution won't fit the whole screen. It will be stretched but not much. In Emulators epsxe normally on Arc S Crash Team Racing has 54/60 on Selecting character on Adventure mode. While I gained more speed when reducing to 640X480. I can run it at 60/60 at 640X480. Thanks for noticing my idea since I don't have any money to go to oher devices. This Arc S was originally an Arc (secondhand) given to me by aunt. Then I swap to Arc S.

Related

[XS] Change device screen resolution, The Correct way?

I owned a Sony Xperia S lt26i.
it will lags constantly while playing some games, i think it is because of its high screen resolution. (correct me if i'm wrong)
If i want to change whole device screen resolution from 1280x720 to 960x540
I just need to change the lcd density/screen resolution at build.prop and change all apps to 960x540 compatible (included launcher/dialer) , then change the details of my model to Xperia P (which is a 960x540 resolution)
Is it this way will work?
any help is appreciate
seems not easy to get an answer ~.~
bump~
bump ~.~
dotamaple said:
I owned a Sony Xperia S lt26i.
it will lags constantly while playing some games, i think it is because of its high screen resolution. (correct me if i'm wrong)
If i want to change whole device screen resolution from 1280x720 to 960x540
I just need to change the lcd density/screen resolution at build.prop and change all apps to 960x540 compatible (included launcher/dialer) , then change the details of my model to Xperia P (which is a 960x540 resolution)
Is it this way will work?
any help is appreciate
Click to expand...
Click to collapse
You cant change the resolution of the screen. The density is another story though.
Sent from my LT26i using xda app-developers app
He wants to change the screen of the application.
No need to be an asshole, you know what he means.
Verstuurd van mijn Xperia S met Tapatalk
dotamaple said:
I owned a Sony Xperia S lt26i.
it will lags constantly while playing some games, i think it is because of its high screen resolution. (correct me if i'm wrong)
If i want to change whole device screen resolution from 1280x720 to 960x540
I just need to change the lcd density/screen resolution at build.prop and change all apps to 960x540 compatible (included launcher/dialer) , then change the details of my model to Xperia P (which is a 960x540 resolution)
Is it this way will work?
any help is appreciate
Click to expand...
Click to collapse
If you have CWM installed then make a backup. Then apply the changes you think will work. If it works then good if not restore the backup.
Sent from my LT28
ToledoJab said:
If you have CWM installed then make a backup. Then apply the changes you think will work. If it works then good if not restore the backup.
Sent from my LT28
Click to expand...
Click to collapse
Q1:
CWM with locked bl will work as well? (i mean backup)
Q2:
changing density = changing resolution?
if 1280x720 change to 960x540, then
341.54 PPI (my PPI i think 340 if didn't rmb wrong) need to change to what value?
Edit: Checked, LCD density is 320, so what value i gonna to change to suit the 960x540?
Q3:
i tried to change before, but seems Launcher is not suitable for this resolution and those apps like subway surfers still is 1280x720 (define by the watching the FPS (2x~4x) ), so means i need details of my XS to XP then the apps need to re-download?
Thanks for reply
For unlocked bootloader, CWM backup works on latest version. I think version 4 is newest
I have no knowledge about resolution. Maybe check white paper, on Sony site, for the P for its specs.
After build.prop changes reinstall apps. Market should see changes.
Good luck
sent from my ION
ToledoJab said:
For unlocked bootloader, CWM backup works on latest version. I think version 4 is newest
I have no knowledge about resolution. Maybe check white paper, on Sony site, for the P for its specs.
After build.prop changes reinstall apps. Market should see changes.
Good luck
sent from my ION
Click to expand...
Click to collapse
i see.
Extra:
LCD density increase = Screen resolution decrease = Performance increase = Visual quality decrease?
is it this statement correct?
You can't decrease or increase screen resolution. The number of pixels are a hardware thing. You can change DPI, but that won't have an effect on the performance, but on how big or small everything will be rendered on the screen.
Felimenta97 said:
You can't decrease or increase screen resolution. The number of pixels are a hardware thing. You can change DPI, but that won't have an effect on the performance, but on how big or small everything will be rendered on the screen.
Click to expand...
Click to collapse
Oh ya.. This is the answer i want :crying:
It won't increase performance then no point to change it
that means we can't play subway surfers with full fps.. (even lose a samsung galaxy s)
Question Solved.
Thanks everyone!
dotamaple said:
Oh ya.. This is the answer i want :crying:
It won't increase performance then no point to change it
that means we can't play subway surfers with full fps.. (even lose a samsung galaxy s)
Question Solved.
Thanks everyone!
Click to expand...
Click to collapse
I hope you weren't using subway surfers as your lag test. I just went to the store to download it and every comment about it said that the app made the phone lag/laggy.
My kids play temple run, looks similar, and no lagging here
Edit: I just played both and I have no lag. Game played smoothly. Only played a couple minutes though
sent from my ION
ToledoJab said:
I hope you weren't using subway surfers as your lag test. I just went to the store to download it and every comment about it said that the app made the phone lag/laggy.
My kids play temple run, looks similar, and no lagging here
Edit: I just played both and I have no lag. Game played smoothly. Only played a couple minutes though
sent from my ION
Click to expand...
Click to collapse
yeah, temple run is constant 60fps and never drop, asphalt 7 still ok, but not constantly smooth also
max temp for cpu is how much? i would like to set it higher to prevent cpu decrease while gaming :silly:

How to play Half life on the Samsung Galaxy Note 2

Half Life 1 can now be fully played on Android with the use of the DosBox Turbo App. Here you will learn how to run the game and watch some in-depth, low fps gameplay(1-10) with my Galaxy Note 2. To see the step by step creation guide head over to the LSGameChannel and Learn how to make this fun PC game an Android port. Big thank you to the LSGameChannel for making the video guide.
[Video] How to play Half life on the Samsung Galaxy Note 2
Click Here to watch the LSGameChannle Video "How to run Half-Life on Android (DosBox Turbo)"
DosBox Turbo By:Fishstix
https://play.google....ix.dosbox&hl=en
Recommended System Requirements:
CPU Quad-Core 1.6+ or Dual-core 1.5+GHz, equivalent or better.
GPU Adreno 220, Nvidia Tegra2/3, equivalent or better.
1GB, 512. My Config asks for a min or 256MB & shouldn't be run on a device with less than this.
8GB disk space
1)Install DosBox Turbo. Go into Config/DosBoxSettings/ and make sure Manual mode is selected. You will need to restart the app for it to take effect.
2)Download and extrat the Half Life for Android folder.
3)Copy and paste the two files (HL.img & dosbox.conf) into the internal memory or sdcard on your device.
4)Start DosBox Turbo and enjoy Half Life.
Notes:
-You can enable GPU Rendering by go to settings/Screen and Rotation Settings/GPU Rendering(Check)
-You can improve the scale quality by going to settings/Screen and Rotation wettings/Scale Quality/HQ Scale(Slower)
-Galaxy Notes users may want to disable "Power Saving" mode to improve performance.
How to run Fallout 1 & 2 on Android with Sound, Patches & Mods Video+Guide:
[media]http://youtu.be/hYTTrHbQcBo[/media]
How to run Fallout 1 & 2 on Android with Sound, Patches & Mods Video+Guide Thread @ XDA:
CPU Master (free) Overclocking App:
https://play.google....asterFree&hl=en
Sweeeeet! Using your guide, I got it working on my Nexus 7. I did make one change, I set cycles = max and that seems to have make the audio much much better, the tradeoff being that the framerate is a bit slower.
GPU Rendering
gururise said:
Sweeeeet! Using your guide, I got it working on my Nexus 7. I did make one change, I set cycles = max and that seems to have make the audio much much better, the tradeoff being that the framerate is a bit slower.
Click to expand...
Click to collapse
Hey, glad you got it working! The auto setting will give you the best sound quality but will cost you some performance.
Try doing this
-You can enable GPU Rendering by go to settings/Screen and Rotation Settings/GPU Rendering(Check)
RolandDeschain79 said:
Hey, glad you got it working! The auto setting will give you the best sound quality but will cost you some performance.
Try doing this
-You can enable GPU Rendering by go to settings/Screen and Rotation Settings/GPU Rendering(Check)
Click to expand...
Click to collapse
+1:good:
+1 thanks
Half-Life on Samsung Galaxy Note 2 N7100 with Stock Rooted 4.1.2 Firmware
Good work, but this barely passes for even mildly playable. Why? 1-10 fps is nothing but a big pile of steaming bs. I mean, why waste time on this crap when you can play better native games.
Also, I think we should all be thankful to the id software, because if they had not released their game engine as free-source, the guy called n0n3m or something like that could have never developed the DIII4A app. Its fantastic, I got a rock steady 25-30 fps without fail. Also, I played Quake 1,2,and 3 along with RTCW(Return to Castle Wolfenstien) with HD enabled 1080p screen size without problems.
As far as HL is concerned, this game cannot be enjoyed at the framerate the DOSbox turbo is giving. Quite frankly,its pathetic and one should not even try to waste time as I did, because the game is a classic and can be only be enjoyed with full audio. Oh, and did I forget to mention the fact that there is no audio in the gameplay?
My Verdict: This project has a rock solid future as just being able to even get to the in-game screen was like drinking the sweet morning dew from the leaf blades of lemon grass, but quite frankly, it has a long way to go to even come under the category of playable.
: TECHNICAL CONCLUSION :
1) PLAYABLE : Yes, goes in game and is playable as long as you dont mind the bs framerate.
2) FRAME RATE : 1 -10 on a QUAD-CORE PROCESSOR WITH QUAD-CORE GPU
3) AUDIO : No
4) GLITCHES : Yes, Multiple, with wierd graphics here and there.
5) WORTH TRYING : Hell yeah, if you are a dev and wanna contribute to make it better, or just a casual tester or a user. Definitely worth a shot.
Wow...this community is great. I swear...people are blowing me away with these kind of mods. Good stuff sir!
HELP!!!!
This worked for the first time but after i tried to load it again it said has performed an illegal operation and must be shutdown!
I tried everything but it wont boot
HELP

[Q] Best way to change screen resolution?

Hey, everyone! I'm looking for the best way to change the resolution of the G3. I used an app that supposedly does it, and it did, but it bugged out every boot to where it would go back from 1080 to 2K, though it would think it's 1080. I know 2K is awesome, but not only can you just about not notice the difference, but game performance are GREATLY increased!! Battery life may be much more improved as well due to using less GPU power. I had frame drops on PPSSPP playing Monster Hunter in 2K but at 1080, it was always locked at 30fps. Heroes of Order & Chaos I think had worse frame drops but I hadn't gotten the chance to try it yet. Can I change the actual screen resolution, and not the DPI alone, through the build.prop file or something?
https://play.google.com/store/apps/details?id=com.nomone.resolution_changer
Pfeffernuss said:
https://play.google.com/store/apps/details?id=com.nomone.resolution_changer
Click to expand...
Click to collapse
I tried that app, and used the G2 preset. It made the status bar look funny (the icons became too big for the bar) and I didn't notice any performance improvements.
Professor Jones said:
It made the status bar look funny (the icons became too big for the bar) and I didn't notice any performance improvements.
Click to expand...
Click to collapse
That, in a nutshell, is what you get when you artificially "lower the resolution"

Lowering res to 1080p

Hello guys,
is there a way to lower screen res to 1080p by default (for system and everything running)?
Thank you
You can google "wm size" and "wm density", for 1080p you might as well set the dpi to 420. I don't recommend you do this on stock rom though.
If you think this can help you save battery life, it won't.
If you want performance, the gpu is strong enough for most apps that you probably won't notice any different between FHD or QHD. For 3D gaming, HTC's boost+ can lower the game resolution to 1080p.
Indeed, if you change the resolution and density, they can make some apps acting weird.
argenteloup said:
You can google "wm size" and "wm density", for 1080p you might as well set the dpi to 420. I don't recommend you do this on stock rom though.
If you think this can help you save battery life, it won't.
If you want performance, the gpu is strong enough for most apps that you probably won't notice any different between FHD or QHD. For 3D gaming, HTC's boost+ can lower the game resolution to 1080p.
Indeed, if you change the resolution and density, they can make some apps acting weird.
Click to expand...
Click to collapse
i wrote a guide about this matter here: https://forum.xda-developers.com/htc-10/how-to/mod-change-default-resolution-to-1080p-t3638543
marcoymarc said:
Hello guys,
is there a way to lower screen res to 1080p by default (for system and everything running)?
Thank you
Click to expand...
Click to collapse
If you are rooted..
argenteloup said:
You can google "wm size" and "wm density", for 1080p you might as well set the dpi to 420. I don't recommend you do this on stock rom though.
If you think this can help you save battery life, it won't.
If you want performance, the gpu is strong enough for most apps that you probably won't notice any different between FHD or QHD. For 3D gaming, HTC's boost+ can lower the game resolution to 1080p.
Indeed, if you change the resolution and density, they can make some apps acting weird.
Click to expand...
Click to collapse
It doesn't open apps faster, but it can make the UI smoother (transitions/scrolling). This is entirely subjective of course, and then there's the variables of different rom/kernel combinations

Question Bad resolution on Cod Mobile.

And not only in that application in other applications it also works low resolution like pubg do you think it has a solution? Because I bought this tablet basically to play their games.I am thinking of selling it and buying the iPad because my girlfriend has it and all the applications are at the highest quality here, I feel that it is not optimized and what is like a large mobile.The tablet in hardware and price quality is much better than the ninth generation iPad and has incredible speakers but if it is not accompanied by a good operating system it is useless
It did choose lower resolution on some games, but there I could increase it to max level manually in settings.
Kajman said:
It did choose lower resolution on some games, but there I could increase it to max level manually in sett
Kajman said:
It did choose lower resolution on some games, but there I could increase it to max level manually in settings.
Click to expand...
Click to collapse
I have put everything to the maximum of graphics but the resolution of the game being low it still looks very pixelated, It is not optimized for the size of the tablet
Click to expand...
Click to collapse
Same problem here on cod and pubg. Have you found any solution?
Just check anti aliasing
I tried all graphic settings, even antialiasing. Uninstall and reinstall the game, fabric reset the Tab but no changes. It is like the game runs in 480p and It doesn't recognize screen resolution.
Tonioz94 said:
I tried all graphic settings, even antialiasing. Uninstall and reinstall the game, fabric reset the Tab but no changes. It is like the game runs in 480p and It doesn't recognize screen resolution.
Click to expand...
Click to collapse
Maybe the game simply isn't optimised for a tablet very well? Maybe speak to the developers. I don't have any resolution issues on anything else.
I have the same problem did it got fixed? Or did you get a solution??
No, no solution for me.
I've read that this is a known issue even on the Samsung Tabs so it seems to be a screen related issue in general.

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