Bass boost and slight distortion - T-Mobile Samsung Galaxy S 4

Hi guys. Whenever I enable bass boost in any equalizer (such as the Google Play Music app's default one) and play a track using the Google Play Music app, I get slight distortion when listening to the song via the stock Samsung headphones. This happens with even a slight bass boost, but goes away as soon as I remove any bass boost. I tested with 2 different headphones and I always get the same thing when bass boost is enabled. I don't recall this happening on my old HTC EVO 4G LTE phone. Is this normal with this phone? Is this the same issue as the reported audio distortion with certain headphones? One last question and I'll shutup... can anyone recommend a good stock Touchwiz ROM with bloatware removed that includes the European firmware that fixes the headphone distortion issues along with the inclusion of Apps2SD? Thank you!
mhajii210
SGH-M919 on stock unrooted M919UVUAMDL

Bass boost should only be used with headphones that can handle it. Those earbuds that come with the phone are cheap.

i know the """"beats"""" audio never worked with google play music it would always cause crazy distortions
(beats audio isnt realy beats just DSP manager rebranded)

Related

Audio stutter/spots with beats enabled

Hi folks,
I've noticed today when listening to music on spotify or Google music that every 20 or so there's a little stutter with my music, like a small gap of silence when the beats audio is enabled. Very minimal, like 0.5 of a second silence. Disabled everything is fine. I've tried different headphones as well as a speaker dock and it's the same.
Anyone else encountered this?
Sent from my HTC One X using XDA
I got the same thing
Only happens when beats is enabled, only the music app is running and the screen is off.
When you disable beats, poof problem goes away!
My guess is that the fifth companion core doesnt handle the beats software well. The beats equalizer probably isnt written all too well for it and causes it to stutter.
My solution so far is to disable beats (as stupid as that is for a beats enabled device) and wait for a software update in the future.
Also worth mentioning, it seems to happen alot more with apps not optimized for ICS like spotify (which is buggy as it is).
Wtrt said:
My guess is that the fifth companion core doesnt handle the beats software well. The beats equalizer probably isnt written all too well for it and causes it to stutter.
Click to expand...
Click to collapse
Same thing and same guess.
twistedh said:
Hi folks,
I've noticed today when listening to music on spotify or Google music that every 20 or so there's a little stutter with my music, like a small gap of silence when the beats audio is enabled. Very minimal, like 0.5 of a second silence. Disabled everything is fine. I've tried different headphones as well as a speaker dock and it's the same.
Anyone else encountered this?
Sent from my HTC One X using XDA
Click to expand...
Click to collapse
I am having the same issue. It's extremely annoying. I would like to use Beats because it's a feature of the phone but I can't put up with the annoying stutters.
Or I can't hear it, or I don't have this issue...
Seems some issue there mentioned and known already.....
http://www.androidpit.com/en/android/blog/404185/htc-one-x
Sent from my GT-N7000 using XDA
yup.. i have the same thing too!
Also my audio stutters when taking hdr photos as well I noticed now. 5 cores and it can't multi task!
Sent from my HTC One X using xda premium
3G is the cause
I also having this issue, and it only occurs when i have beats audio enabled, playing internet radio through 3G in sleep mode. When i try it with wifi (beats audio enabled,sleepmode)instead of 3G than there is no stutter/skipping.
3G internet radio with beats disabled is also stutter free.
Edit: It seems that internet radio puts more stress on the cores with wifi enabled so that it won't switch to such low clocks that the audio is stuttering
I've noticed one "pop" about twenty seconds after I turn the screen off, when Beats is on and playing music using the stock app. Best guess is that it's the transfer from main cores to the companion that causes it. It only happens the one time per screen off.
I get that problem too but listen without beats now which cures it. No loss as well because initially beats on sounded good. More bass, more treble.
But after a bit, it sounded harsh and unnatural. I can get the same effect with beats off by just upping the volume without it getting annoying after a few mins.
So I listen to Spotify with beats off...
Same issue for me too, through both wired headphones and bluetooth and with both the stock music player and GoneMAD music player. Sound was dropping constantly.
Turning off beats and I've had very few glitches.
The fix is to. While you listen to Spotify, settings, sound, sound improvment, change headphone type to Beats PRO. Then there is no stuttering. :-D
bmwandroid said:
The fix is to. While you listen to Spotify, settings, sound, sound improvment, change headphone type to Beats PRO. Then there is no stuttering. :-D
Click to expand...
Click to collapse
Indeed, it works !
for me, it only stutters with the screen off, beats enabled, and if the track playing is in the FLAC format. Must be something to do with the extra processing power needed for that + the beats audio - something that the companion core doesnt handle very well.
HoboTheLegend said:
for me, it only stutters with the screen off, beats enabled, and if the track playing is in the FLAC format. Must be something to do with the extra processing power needed for that + the beats audio - something that the companion core doesnt handle very well.
Click to expand...
Click to collapse
hmm could be indeed, since i have only played FLAC or internetradio while experiencing the issues (have not tried MP3 since i have my One X).
But with the beats audio set on Beats Pro headset(like mentioned above) does resolve the stuttering, even with FLAC files
my audio stutters occasionally when playing through the HTC Music app with or without Beats enabled. Very frustrating.
Hmm seems like a solution:
Originally Posted by d33f
Does this rom also solve the Beats audio stutter/skipping ?
monx®
hopefully in 1.1.4 (tomorrow)
btw u can try adding this line in build.prop & reboot.
lpa.decode=false
It seems that the stutter is fixed in ROMeOS 1.1.4
see changelog here: http://forum.xda-developers.com/showthread.php?t=1580981
All,
Just a quick FYI - had the stutter and skip issues myself - fixed them all by downloading 3rd party apps from the store - so far no issues, using mobo player for video and n7player for music...both free (but I think n7player is in beta and plans to license it) and both do better than the HTC default apps.

[Q] Cyanogenmod DSP Manager Problem

I have Cyanogenmod 10.1, which is android version 4.2.1 on my Sprint Samsung Galaxy S 3 (SPH-L710). When DSP manager is enabled, mainly Bass Boost, it causes a lot of distortion and it is impossible to listen to music with it enabled. When I had Cyanogenmod 10.0 I had this same issue. I was on the original gs3 rom before flashing CM and was wondering why it is doing this and if it will get fixed or if there is a solution. When listening to songs with Bass Boost at Extreme and the Equalizer enabled at R&B which is my main settings it distorts. I have gotten it to work perfectly for some periods of time, but it reverts back to the distortion. Any help would be appreciated!
WolverineNation said:
I have Cyanogenmod 10.1, which is android version 4.2.1 on my Sprint Samsung Galaxy S 3 (SPH-L710). When DSP manager is enabled, mainly Bass Boost, it causes a lot of distortion and it is impossible to listen to music with it enabled. When I had Cyanogenmod 10.0 I had this same issue. I was on the original gs3 rom before flashing CM and was wondering why it is doing this and if it will get fixed or if there is a solution. When listening to songs with Bass Boost at Extreme and the Equalizer enabled at R&B which is my main settings it distorts. I have gotten it to work perfectly for some periods of time, but it reverts back to the distortion. Any help would be appreciated!
Click to expand...
Click to collapse
Its not a problems. With DSP manager but your equitment extreme pumps out a lot of bass and if your heaphones ect. Can't handle it they mess up for example I have done Sony headsets that gets all distorted when I got the bass turned up on my phone but my skull candy headsets handle it perfectaly and sound awesome. Hope this helps
If I helped press the Thanks button - Sent from my mobile Handheld Device
bbrad said:
Its not a problems. With DSP manager but your equitment extreme pumps out a lot of bass and if your heaphones ect. Can't handle it they mess up for example I have done Sony headsets that gets all distorted when I got the bass turned up on my phone but my skull candy headsets handle it perfectaly and sound awesome. Hope this helps
If I helped press the Thanks button - Sent from my mobile Handheld Device
Click to expand...
Click to collapse
This simply isn't the issue. I've had my DPS on my HTC One X work perfectly 2 play-throughs on a song, then on the 3rd play through it became muddled on Moderate Bass settings with Strongest Comp + Rock EQ. I reset the phone and it was even worse and I had to turn Bass Boost off entirely, and it hasn't worked right since.
I'm using Shure 535's which outclass ****candies by a few hundred dollars. I'm still looking for an explanation OP.
I have the same problem on my verizon gs3. Any aosp rom pretty much has the bass problem. The only temp solution i found was to have 2 music player apps. Play music from one and while its still playing hit the home button and open the other player app and play any song. The bass should not be distorted for about 2 songs lol. Its annoying, but the only solution i found for it.
WolverineNation said:
I have Cyanogenmod 10.1, which is android version 4.2.1 on my Sprint Samsung Galaxy S 3 (SPH-L710). When DSP manager is enabled, mainly Bass Boost, it causes a lot of distortion and it is impossible to listen to music with it enabled. When I had Cyanogenmod 10.0 I had this same issue. I was on the original gs3 rom before flashing CM and was wondering why it is doing this and if it will get fixed or if there is a solution. When listening to songs with Bass Boost at Extreme and the Equalizer enabled at R&B which is my main settings it distorts. I have gotten it to work perfectly for some periods of time, but it reverts back to the distortion. Any help would be appreciated!
Click to expand...
Click to collapse
Which kernel are you using, and does it have it's own sound ajustmants? Cause if you are using for example a kernel like boeffla with boeffla sound enabled.. you can have the distortion when using dsp also..
Recommend Turning one of. . I myself used only boeffla sound
Sent from my GT-I9300 using xda app-developers app
Try Bass Booster Pro. It's much better than DSP.
Sent from my LG-P880 using xda app-developers app
I ran into the same problem. On my Samsung Galaxy S2 (on cyanogenmod of course) bass boost via DSP manager never worked, the sound was always distorted. On my Galaxy S3 suddenly bass boost was working flawlessy with the very same headphones I used on my S2. Then when I switched to the S4 it stopped working again. Since I was getting used to the bass boost I started investigating the issue and found a solution.
LPA (low power audio) is causing the distortion. For some reason lpa was never enabled on my S3, this is why it was working there. In order to disable lpa in CM you just need to edit the build.prop file and change lpa.decode to false. One reboot and everything should work again.
I realise this post is way old but for the first time ever I can actually use DSP manager in CM roms.
Thank you so much!
Thank you mate! You saved my life!

[Q] Google Play Music App Equalizer

Hi guys. My previous phone was a HTC EVO 4G LTE with Beats Audio. With my new Samsung Galaxy S4 phone with stock unrooted ROM, I notice that the volume gets lower when I enable the equalizer (using headphones and Play Music app). The volume gets lower when I increase the bass boost or 3D effects. Is this normal for this phone? I don't remember that happening with the EVO. When I disable the equalizer the volume is louder, but the bass is too flat. I'm using the provided ear pods. I guess I'll have to root this phone to get better audio quality.
mhajii210

N5x music player/eq

what is best option for non rooted n5x ?
wich player or eq is similar to viper4android:good:?
anyone >?
I don't think there are any worth using. All non-root EQ's I've ever tried distort sound, or lower volume, or cause other issues with playback and sound. I mainly care about phone > car audio setup, and I use stock Google Play music EQ matched with my car audio's adjusted EQ. Took awhile, but it's sounding great now. N5X is a huge improvement over the previous Nexus DAC.

Bluetooth audio: My experience, solution and still looking for suggestions.

Hello guys...
Since I have this phone and connect my True Wireless Earbuds, I notice low volume and quality specialty in the bass. I know that those earbuds are very limited, but I tried using an Equalizer. Almost all the apps in the play store are useless because they lowered the volume instead of increasing it. So, after looking for a while on the web, I found an app called Wavelet with some free and paid features, it is very useful if you are not Root and try to improve a little bit the Bluetooth audio.
But still, I'm not happy, because I came from a Snapdragon chipset and used to use "snapdragon audio +" equalizer and the audio was really great.
I read that is possible to install viper4Android and Dolby Atmos and a while ago tried to install some of these options, but I just got a slow device and fast battery drain.
¿Do you know any other option, idea, thread, .apk, method which could help me to improve my experience with the Bluetooth audio in my RN8Pro?
Regards!
Just buy Poweramp Music Player if you plan on local music playback else Wavelet is the only way to go I guess.
Sent from my Redmi Note 8 Pro using Tapatalk
I think you should try NRG player if you want to tune the audio over bluetooth.

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