Using odyssey rom i noticed the framework system animations looked pretty amazing. It's it possible that someone can create a flashable zip of that system animation transitions? Do that it can be used for other roms too.
Thanks.
Sent from my Nexus 4 using Tapatalk 4
+1, would love that too
musa47 said:
Using odyssey rom i noticed the framework system animations looked pretty amazing. It's it possible that someone can create a flashable zip of that system animation transitions? Do that it can be used for other roms too.
Thanks.
Sent from my Nexus 4 using Tapatalk 4
Click to expand...
Click to collapse
post here the framework-res.apk from the ROM (Sorry, i can't download it, i have bad internet connection) and i will make the mod flashable
You will have to make it for the rom you are using. Each rom builds different frameworks so flashing one from a different rom could lead to a bootloop. You will have to swap out the animation files in the framework-res and then recompile it.
enricocid said:
post here the framework-res.apk from the ROM (Sorry, i can't download it, i have bad internet connection) and i will make the mod flashable
Click to expand...
Click to collapse
I have uploaded in my drive folder. Add me on Google plus so that i can give you rights to view. Sorry but can't upload attachment via tapatalk https://docs.google.com/folder/d/0B6PPiT8M1EqccjdmTjNCTk5vTnM/edit
Sent from my Nexus 4 using Tapatalk 4
zelendel said:
You will have to make it for the rom you are using. Each rom builds different frameworks so flashing one from a different rom could lead to a bootloop. You will have to swap out the animation files in the framework-res and then recompile it.
Click to expand...
Click to collapse
I wanna decompile the franework, extraxt the animations and make a vrtheme
I will as soon as I go home
I have added you guys. I hope putting up email address does the trick rather doing the long way by adding first at Google+ then entering username.
Sent from my Nexus 4 using Tapatalk 4
musa47 said:
I have added you guys. I hope putting up email address does the trick rather doing the long way by adding first at Google+ then entering username.
Sent from my Nexus 4 using Tapatalk 4
Click to expand...
Click to collapse
I don't have permission yet, and I requested it.
Can anybody post odyssey framework-res.apk?
luiseteyo said:
I don't have permission yet, and I requested it.
Can anybody post odyssey framework-res.apk?
Click to expand...
Click to collapse
Here is the files You need.. i can't post framework.res.apk because i deleted it and i'm not able to download it again, i don't have permissions anymore...
i've tried to add this files on the framework-res.apk of my rom, compiling it, and animations works good..
but, i've tried to make a vrtheme, musa test it and the phone goes bootloop ...
View attachment ODISSEY_framework_animator.zip
these are new vrthemes i prepared now, if someone wanna try or you wanna check if there is some errors...
http://d-h.st/abu cwm
http://d-h.st/9fj twrp
let me know if the zips works, so i will post on themes section
thank YOu
enricocid said:
Here is the files You need.. i can't post framework.res.apk because i deleted it and i'm not able to download it again, i don't have permissions anymore...
i've tried to add this files on the framework-res.apk of my rom, compiling it, and animations works good..
but, i've tried to make a vrtheme, musa test it and the phone goes bootloop ...
View attachment 2295717
these are new vrthemes i prepared now, if someone wanna try or you wanna check if there is some errors...
http://d-h.st/abu cwm
http://d-h.st/9fj twrp
let me know if the zips works, so i will post on themes section
thank YOu
Click to expand...
Click to collapse
i decompiled and added some animator folders to the rom and then re-zipped the rom. Animations did work to some extent for animations of slide in and fade out for that matter. But i couldnt find those files of animator folder that makes carousel type animation when entering and exiting tasks. Cant explain in the best possible way but an odyssey user might get what im trying to say.
Thanks for your effort @enricocid
musa47 said:
i decompiled and added some animator folders to the rom and then re-zipped the rom. Animations did work to some extent for animations of slide in and fade out for that matter. But i couldnt find those files of animator folder that makes carousel type animation when entering and exiting tasks. Cant explain in the best possible way but an odyssey user might get what im trying to say.
Thanks for your effort @enricocid
Click to expand...
Click to collapse
CHECK HERE
http://forum.xda-developers.com/showthread.php?p=46102027#post46102027
Related
I want to make metamorph work on my device without givving me fcs after i reboot. This happns when i try to change the boot animation by writing to framework-res.apk. i have a working busybox and nandroid backups so i am willing to try anything...please help.
i have tried running fix_permissions which didnt help
i have tried the linking solution
the process works fine because u can see the new boot animation load up fine but the phone gets a billions force closes for almost everything as soo as i unlock.
please help me out because i have searched the very depths of the internet onl to come out empty handed. i know many people are facing this issue so it would be nice to give them a step by step fix.
stericson did a good job with the app from wat i hear and once working is supposed to be an essential app.
pleas helppp
olvap377 said:
I want to make metamorph work on my device without givving me fcs after i reboot. This happns when i try to change the boot animation by writing to framework-res.apk. i have a working busybox and nandroid backups so i am willing to try anything...please help.
i have tried running fix_permissions which didnt help
i have tried the linking solution
the process works fine because u can see the new boot animation load up fine but the phone gets a billions force closes for almost everything as soo as i unlock.
please help me out because i have searched the very depths of the internet onl to come out empty handed. i know many people are facing this issue so it would be nice to give them a step by step fix.
stericson did a good job with the app from wat i hear and once working is supposed to be an essential app.
pleas helppp
Click to expand...
Click to collapse
Mine does too.
ahhhhhhhhhhh
What build are you using?
You gotta be careful with what build you are using and what you are changing.
Don't boot animations usually go into /system/media?
1.6 use shine and mask logos
2.x use Boot animations
They are different so...yeah...be careful.
Macrophage001 said:
You gotta be careful with what build you are using and what you are changing.
Don't boot animations usually go into /system/media?
1.6 use shine and mask logos
2.x use Boot animations
They are different so...yeah...be careful.
Click to expand...
Click to collapse
This is true, but! Also their are two Apk's that always give problems when themed (Wrong). MetaMorph doesn't replace files that don't exist, meaning, if the two different roms have two different locations for boot files example: System/media or framework-res.apk/assets/images/ and neither are present. It will skip over both and not copy. So conclusions state that maybe one or more of the images are not accepted by the Android System.
These two apk's, my friends, are the framework-res.apk and the Launcher.apk...
Many of failed themes from the past proves this theory accurate, ask any old skool themer...
Worse case scenario, check the pictures with the (.9.png) extentions.
wow sorry i really lost rack of this thread sorry
i know specifically that the problem is cause by framework.apk and when i said boot animations i meant mask and shine.
p.s also im using latest build available in market
RichieDaze said:
This is true, but! Also their are two Apk's that always give problems when themed (Wrong). MetaMorph doesn't replace files that don't exist, meaning, if the two different roms have two different locations for boot files example: System/media or framework-res.apk/assets/images/ and neither are present. It will skip over both and not copy. So conclusions state that maybe one or more of the images are not accepted by the Android System.
These two apk's, my friends, are the framework-res.apk and the Launcher.apk...
Many of failed themes from the past proves this theory accurate, ask any old skool themer...
Worse case scenario, check the pictures with the (.9.png) extentions.
Click to expand...
Click to collapse
can u expand a little more on this?
how can i check if the theme im trying to flash will work or how can i fix force closes after metamorph or how can i change the theme so it will work with metamorph?
p.s the actual morph works cause i can see the changes on reboot but as soon as i unlock a get a million force closes
please please reply i desperatly need help
olvap377 said:
please please reply i desperatly need help
Click to expand...
Click to collapse
What Rom are you using? Cyan?
Who's MetaMorph theme are you using? Enoch?
Have you tried installing all of themes EXCEPT framework-res.apk to see if you still have the forecloses, or one by one to see which ones are causing the forecloses?
Some Homework:
If you want to test framework, try to remove all the foldes from the theme (make backups first). Add 1 folder back to theme, then run the MetaMorph cycle. Leave the png folders for last. When you reach a folder containing png's, add 3 png's at a time to each MetaMorph cycle. So now you narrow down the culprit(s) faster.
Example:
I am trying to MetaMorph my Zelda theme. My framework-res folder change, for some reason shuts down my Market on TheOfficial TMO rom. I can download, but when its about to install the apk it forecloses. But it works accurately on TheOfficial AOSP. (???) So, I am thinking that maybe it the way some roms are built.
im using cyan 4.2.15.1 with ebi1 port and im trying to metamorph the mask and shine at startup that writes to framework-res.apk
olvap377 said:
im using cyan 4.2.15.1 with ebi1 port and im trying to metamorph the mask and shine at startup that writes to framework-res.apk
Click to expand...
Click to collapse
Are they located in (theme.zip) framework-res/assets/images/???
RichieDaze said:
Are they located in (theme.zip) framework-res/assets/images/???
Click to expand...
Click to collapse
yes they are and they do work cause after reboot i see it but wen i unlock it show a million force closes
any news please?
olvap377 said:
any news please?
Click to expand...
Click to collapse
Did you do the homework to see which folder the problem was in???
I spent days looking for problems in my themes and other themes to solve the FC's issue. The process of elimination all ways worked out, but time consuming. When you find it, You can post the fix for others with the same problem...
olvap377 said:
any news please?
Click to expand...
Click to collapse
I am not running a Cyan mod. So I cant do it for you. Sorry! A logcat can help pin point the problem.
RichieDaze said:
What Rom are you using? Cyan?
Who's MetaMorph theme are you using? Enoch?
Have you tried installing all of themes EXCEPT framework-res.apk to see if you still have the forecloses, or one by one to see which ones are causing the forecloses?
Some Homework:
If you want to test framework, try to remove all the foldes from the theme (make backups first). Add 1 folder back to theme, then run the MetaMorph cycle. Leave the png folders for last. When you reach a folder containing png's, add 3 png's at a time to each MetaMorph cycle. So now you narrow down the culprit(s) faster.
Example:
I am trying to MetaMorph my Zelda theme. My framework-res folder change, for some reason shuts down my Market on TheOfficial TMO rom. I can download, but when its about to install the apk it forecloses. But it works accurately on TheOfficial AOSP. (???) So, I am thinking that maybe it the way some roms are built.
Click to expand...
Click to collapse
how can i do the homework when ive only got 1 folder in the theme and it only contains 2 pngs the mask and shine?
olvap377 said:
how can i do the homework when ive only got 1 folder in the theme and it only contains 2 pngs the mask and shine?
Click to expand...
Click to collapse
??? Its only boot images??? Sorry, I did not know it was only boot images. Are the png's the proper size?
Would you be willing to flash my Zelda boot screen as a test to see if it is the theme. It might be the rom?
Here it is if you want to try:
i will flash yours and tell u the results and im currently on cyan 4.2.15.1 with bcrook's ebi1 port and enoch installed (via flashable zip)
edit: i cant even metamorph yours it says there isnt a valid thm file found? what does that mean?
edit2: nvm i figured it out u had an extra directory in the zip but i fixed
btw these themes do they have to be signed in a special way somehow like the zips or no
ps ur boot looks really nice
edit3 : still getting a million force closs after unlock so i wiped and restored
olvap377 said:
i will flash yours and tell u the results and im currently on cyan 4.2.15.1 with bcrook's ebi1 port and enoch installed (via flashable zip)
edit: i cant even metamorph yours it says there isnt a valid thm file found? what does that mean?
edit2: nvm i figured it out u had an extra directory in the zip but i fixed
btw these themes do they have to be signed in a special way somehow like the zips or no
ps ur boot looks really nice
edit3 : still getting a million force closs after unlock so i wiped and restored
Click to expand...
Click to collapse
Your gonna have to flash the whole framework-res.apk as an update on the recovery to prevent FC's for now.
Post a logcat on this thread so that every one can see and give you ideas...
Hello, does it exist a .zip for install 5 lockscreen in CWM?
Sent from my GT-I9000 using Tapatalk
You could use lockbot pro think that will give you extra lock screen styles
Sent from my GT-I9000 using XDA App
Not lockbot but only 5 lockscreen
Sent from my GT-I9000 using Tapatalk
Looking for that too, I wonder if there is something available.
alexxandro84 said:
Hello, does it exist a .zip for install 5 lockscreen in CWM?
Sent from my GT-I9000 using Tapatalk
Click to expand...
Click to collapse
Just flash a theme with 5 lockscreens, most of the themes includes 5 lockscreens...
But doesn't it depend on the rom?
I mean, the unlock screens are a rom feature or a theme feature?
I would put my money on the themes. But I'm not 100% sure.
Someone please correct me if I'm wrong.
Sent from my GT-I9000 using Tapatalk
Most themes won't work without a Modified ROM. I could maybe try and extract the files from a ROM that has it and make a CWM update file. Only thing is I need to write a script to make it work and I haven't yet learnt how to do that yet.
up ?
Or juste epic lockscreen . zip plz ?
THX
Zethor said:
Just flash a theme with 5 lockscreens, most of the themes includes 5 lockscreens...
Click to expand...
Click to collapse
i want to have 5 lockscreen without flash a theme, is it possible? only 5 lockscreen on a stock fw
I too would like to know this. I searched for this a while ago, but couldn't find anything.
My understanding is that the 5 lockscreens modification is theme related, but that doesn't mean that they can not be included in a ROM.
I'm a total noob when it comes to these things.
I did manage to remove the 'Swipe Glass to Unlock' message by using a hex editor on a themes framework-res apk and replacing the string with a whole bunch of spaces (hence why I think this is theme related) but anything beyond that is above me. To be honest I was surprised that even worked and it almost looked as if some of the strings visible in the hex editor were in Portuguese or something....?!?
Then again I would assume the Settings.apk would need to be modified in order to include the extra option in 'Display' settings but I have flashed a different settings apk before and got no change (apart from the icons that were changed).
I cant even figure out why I can't view xml's from an unpacked APK on my PC, yet using root explorer they are all in plain English on my phone..... so I really have no clue in the world about these lock screens, but at least I tried.
Wow... what a rant that was.
Point is, anyone who has a good knowledge on this stuff, your opinion would be appreciated.
Android apks can be classified in two forms:
-compiled and
-decompiled.
When in compiled form, xmls will be in a gibberish, so no readable text can be deciphered. Android can only read this gibberish.
If you want to edit it, you need to decompile it, this will make it readable and understandable.
Decompiling is very important so you can really modify anything. Also very important for .9 pngs, as the boundaries are distinguishable.
Hope this helped, btw im still a noob themer compared to some of the other blokes here.
Sent from my GT-I9000 using XDA Premium App
Well, i have theme that has 5 locksreecn, but the Epic Lockscreen is modified, is it possible for me to flash the "normal" Epic Lockscreen on CWM and have it normal (not moded)? If yes, maybe any links?
Thanks
alexxandro84 said:
Hello, does it exist a .zip for install 5 lockscreen in CWM?
Sent from my GT-I9000 using Tapatalk
Click to expand...
Click to collapse
Look for Stockmod Plus.
From looking around google, I found a guide on another forum that gives a few details on what files need amended, based on it, it appears that you need to amend the framework-res.apk and a few .jar files...
If my understanding is right, you don't want to flash a full theme, I understand, I'm the same, want the 5 locks but Not a full theme, even if it claims to be stock or not...
From what I have read, the files that need changed are as follows:
Framework-res.apk, framework.jar, android.policy.jar, Settings.apk, and services.jar
I guess you could download the StockMod .zip, open it with 7zip, you will find a folder called system\framework, if you Delete all the files from it except the ones mentioned above and then flash the .zip, I assume it will give you the lock screens and possibly the power button options (may need other files such as TWFramework-res.apk) with minimal theme change at all, but I don't know for sure as the Themers seem to want to keep this information to themselves so you flash their Full themes...
Otherwise the only other way is to extract the files from your phone, decomile them, edit them and re compile them etc... but a guide would be nice
Hopefully a nice Dev will come along and share some details...
so has anyone made some update.zip or something to install lockscreen without new theme????
When locking the phone, the screen just simply blackens. What i prefer is the old-tv-like transition that is used in the Galaxy Nexus. Does anyone knows how to make it happen?
SyzwnFrzRdz said:
When locking the phone, the screen just simply blackens. What i prefer is the old-tv-like transition that is used in the Galaxy Nexus. Does anyone knows how to make it happen?
Click to expand...
Click to collapse
Found the XDA thread that give me the enlightenment, this works on my phone, Stock ROM I8150DXLA2, should work on most rom because we modified the framework-res.apk FROM OUR OWN ROM, manually.
Here
Regards,
Reidzeibel
reidzeibel said:
Found the XDA thread that give me the enlightenment, this works on my phone, Stock ROM I8150DXLA2, should work on most rom because we modified the framework-res.apk FROM OUR OWN ROM, manually.
Here, mortal, LOL )
Regards,
Reidzeibel
Click to expand...
Click to collapse
WOW! Thank a bunch dude! Will bear this in mind as i'll look into it!
reidzeibel said:
Found the XDA thread that give me the enlightenment, this works on my phone, Stock ROM I8150DXLA2, should work on most rom because we modified the framework-res.apk FROM OUR OWN ROM, manually.
Here
Regards,
Reidzeibel
Click to expand...
Click to collapse
Lots of errors using this method!
Tried even the crt.zip with CWM but nothing happens.
Well, the only errors I get was force close, after I rebooted my phone, it works normally and the CRT animation is applied.
Did you follow the steps exactly? Do not move the recompiled apk, use the modified original apk.
Regards,
Reidzeibel
Sent from Ridwandroid-2.3.6 : 1804 MHz OC & Customized I8150DXLA2 Stock ROM w/ Cowithgun's kernel & Zeppelinrox V6 Script
reidzeibel said:
Well, the only errors I get was force close, after I rebooted my phone, it works normally and the CRT animation is applied.
Did you follow the steps exactly? Do not move the recompiled apk, use the modified original apk.
Regards,
Reidzeibel
Sent from Ridwandroid-2.3.6 : 1804 MHz OC & Customized I8150DXLA2 Stock ROM w/ Cowithgun's kernel & Zeppelinrox V6 Script
Click to expand...
Click to collapse
Dude,
I have attached the screenshot regarding my problems with the framework-re.apk.
Note :
-There's ONLY "build" folder but no "dist" folder.
Ahh, I see, the problem is that your current framework-res.apk isn't original anymore, that error in the "2.jpg" tells everything, the png files replaced by the theme maker isn't 9-patched (what is 9-patch? here, and here )
Basically, 9-patch allows the image to be stretched by redrawing some parts of the image. if the image isn't 9-patched, it will still displayed correctly on your Phone, but when recompiling the apk files, you'll encounter problems.
I tried decompiling and recompiling the ported ICS theme in the Theme section, all went well, but when I tried to insert a non-9patched png files to the apk, the error shows up.
Thus, in order to enable CRT animations for your phone, the png files on the "2.jpg" screenshot must be 9-patched :
- menu_background.9.png
- status_bar_header_background.9.png
and so on
Hope this helps,
Reidzeibel
reidzeibel said:
Ahh, I see, the problem is that your current framework-res.apk isn't original anymore, that error in the "2.jpg" tells everything, the png files replaced by the theme maker isn't 9-patched (what is 9-patch? here, and here )
Basically, 9-patch allows the image to be stretched by redrawing some parts of the image. if the image isn't 9-patched, it will still displayed correctly on your Phone, but when recompiling the apk files, you'll encounter problems.
I tried decompiling and recompiling the ported ICS theme in the Theme section, all went well, but when I tried to insert a non-9patched png files to the apk, the error shows up.
Thus, in order to enable CRT animations for your phone, the png files on the "2.jpg" screenshot must be 9-patched :
- menu_background.9.png
- status_bar_header_background.9.png
and so on
Hope this helps,
Reidzeibel
Click to expand...
Click to collapse
Ohh no wonder it was always error! Ahaa. So what should i do now? I should do a NinePatch using the Draw-9 patch tool like in the links you gave me? Sorry bro, i am a TOTAL noob.
Yeah, if you want to do decompiling and recompiling your apk files (and modify the png files), you should start learning to draw the 9-patches, it'll be a little complicated though
Hope this helps ,
Reidzeibel
reidzeibel said:
Yeah, if you want to do decompiling and recompiling your apk files (and modify the png files), you should start learning to draw the 9-patches, it'll be a little complicated though
Hope this helps ,
Reidzeibel
Click to expand...
Click to collapse
Ahh shucks! :-( Where do i start actually? :/
Sent from my Super Galaxy White using xda premium
This Mod is for ICS ROMs
Hello
I did find new effect, I don't know if it is already known to others but I did search about it and find nothing.
Anyhow, I named it "Sliding Window Effect"
To see the sliding window effect !! here is it on youtube:
http://youtu.be/NeVrvoo8jO4
How to do this Mod:
Decompile SystemUI.apk
Open SystemUI\res\values\bools.xml
Search for
Code:
<bool name="config_useCaptureView">false</bool>
Change it to
Code:
<bool name="config_useCaptureView">true</bool>
Now Compile it and enjoy this effect
BTW this Mod will be added to my Kitchen in the next ver.
If you liked my work encourage me by small donation HERE .... and if you will not...please click Thanks button.
Pretty cool effect, good work dude.
i will try to add in my rom thanks.
Looks cool mate. Looking forward to have it in my rom thx :thumbup:
cool mod, already trying but it gets annoying after half-day
anyway thanks thanks thanks and keep up the good work
your tool is awesome, and i m gonna pm you for a particoular request
This is nice!!!
Voted 5 stars,why people have so hate/evil/jealous inside them?
siberian tiger said:
This is nice!!!
Voted 5 stars,why people have so hate/evil/jealous inside them?
Click to expand...
Click to collapse
i agree.i haven't used thi mod but gave 5 stars.coz it's something different and looks nice.
5 stars here too!
no matter how much i like this mod, the important thing is that Gangs_kid shared a nu mod so 5 stars!
Been using this for a while but haven;t included it in my rom since it breaks manual brightness adjustment. I'm in the process of making a toggle for it.
Mirko ddd said:
cool mod, already trying but it gets annoying after half-day
anyway thanks thanks thanks and keep up the good work
your tool is awesome, and i m gonna pm you for a particoular request
Click to expand...
Click to collapse
I did get you pm and I replied
shoman94 said:
Been using this for a while but haven;t included it in my rom since it breaks manual brightness adjustment. I'm in the process of making a toggle for it.
Click to expand...
Click to collapse
What did you mean by "it breaks manual brightness adjustment" because I didn't notice a thing.
Please explain it to me so that I will try to find a solution for it.
Edit: I get it now and I will start finding fix for it
good work bro. hamooooooody
we r waiting 4 ur a new rom نسخة الايسكريم
وراك وراك
Can Anybody upload a video for the effect ?
and I'm not a developer ,how can I edit my system file step by step
Wow
Enviado desde mi GT-I9100 usando Tapatalk 2
Kadhim7 said:
Can Anybody upload a video for the effect ?
and I'm not a developer ,how can I edit my system file step by step
Click to expand...
Click to collapse
There is a video on youtube !! at the thread.
There are many threads explaining how to decompile on the forum also there is my Kitchen which will decompile and compile for you
GanGs_KiD said:
There is a video on youtube !! at the thread.
There are many threads explaining how to decompile on the forum also there is my Kitchen which will decompile and compile for you
Click to expand...
Click to collapse
Look what I did is
Extract systemUI.apk frim my phone
decompile it by using your kitchen
edit some png image
compile it
and copy it to my system is it ok ?
OMG MY My notification bar is just Gooooone *_*
siberian tiger said:
This is nice!!!
Voted 5 stars,why people have so hate/evil/jealous inside them?
Click to expand...
Click to collapse
Bcoz 90% of xda is made up of morons.
Good work, OP.
---------- Post added at 06:31 PM ---------- Previous post was at 06:29 PM ----------
Kadhim7 said:
Look what I did is
Extract systemUI.apk frim my phone
decompile it by using your kitchen
edit some png image
compile it
and copy it to my system is it ok ?
OMG MY My notification bar is just Gooooone *_*
Click to expand...
Click to collapse
Errors during compilation/recompilation? which rom, additional mods like JKay. Info required.
Kadhim7 said:
Look what I did is
Extract systemUI.apk frim my phone
decompile it by using your kitchen
edit some png image
compile it
and copy it to my system is it ok ?
OMG MY My notification bar is just Gooooone *_*
Click to expand...
Click to collapse
Think your missing the signature of the apk, best to copy the classes.dex, reaources.arsc and the res folder over from the compiled apk to the original SystemUI.apk that you have
Sent from my GT-I9100 using xda premium
I'm using wan am log from 12 with gray Kay theme
I want to learn how can I create my one notification bar?
Yes error appear could not find sourced :banghead:
Sent from my GT-I9100 using xda premium
Kadhim7 said:
Look what I did is
Extract systemUI.apk frim my phone
decompile it by using your kitchen
edit some png image
compile it
and copy it to my system is it ok ?
OMG MY My notification bar is just Gooooone *_*
Click to expand...
Click to collapse
Do it again but before starting you need to install framework-res.apk and twframework-res.apk Plz write your future issues to the kitchen thread so that others will benefit from the answers.
soyef said:
Think your missing the signature of the apk, best to copy the classes.dex, reaources.arsc and the res folder over from the compiled apk to the original SystemUI.apk that you have
Sent from my GT-I9100 using xda premium
Click to expand...
Click to collapse
Thank you FYI my kitchen will not sign the apk in fact it will keep your original signature YEAH
GanGs_KiD said:
Do it again but before starting you need to install framework-res.apk and twframework-res.apk Plz write your future issues to the kitchen thread so that others will benefit from the answers.
Thank you FYI my kitchen will not sign the apk in fact it will keep your original signature YEAH
Click to expand...
Click to collapse
install framework-res.apk and twframework-res.apk ?
I don't understand
they already in my system phone
An example of what I mean by ANIMATED STATUS BAR PULL DOWN BACKGROUND can be found HERE
Click to expand...
Click to collapse
This is the thread I followed to get a feel for how to do it. ---> http://forum.xda-developers.com/showthread.php?t=1143675
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Ok, after seeing a few posts a few days ago talking about people having animated status bar pulldown backgrounds, I decided to do some research because I had never heard of this before.
I noticed that for some reason the mod stopped with ICS.
So I decided to create a thread on how to add this feature to your ROM, or the ROM you are currently running.
The edits are very simple, actually, pretty much exact to the GB version of the mod.... however, they can be a little time consuming based on just how many images you would like to add to your animation.
In POST #2, I have posted a guide on how to add add this feature to your TOUCHWIZ KITKAT 4.4.2 ND8/NDC ROM. (other phones also running touchwiz kitkat should be relatively similair, depending on if your systemui.apk is where the background is pulled from.)
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In POST #3, I have posted a guide for user/themer's, on how to create your own animations and use them with this mod.
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In POST #4, I have posted a guide on how to add animation to the statusbar PULLDOWN bar.
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In POST #6 I would like to link to animations posted by you... To make it easier to find the animations... Why not have them posted in the thread explaining how to create them... But I'll need your help on this one.
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I would like to send a thank you to....
@bilgerryan
@tdunham
@dazednconfused
@CNexus
and
@erikalin ...
Without your answers to a few questions I've had or tuts on how to do something... I wouldn't have this mod... Or a few others that I've put out....
So thank you guys for your help.
Dev instructions
Dev instructions on how to add this mod to your touchwiz kitkat 4.4.2 based rom is located below:
Please remember to hit thanks if you like or use this mod.
NOTE: To get this to work with your rom... Read THIS POST..... To customize the animation read POST #3 and POST #4.
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Step 1 - Download the AnimatedPulldownMod.zip I have attached below.
Step 2 - Open the zip and extract the two files somewhere on your desktop.
Step 3 - Decompile your systemui.apk from your rom using apktool or what ever tool you use to decompile apps.
Step 4 - Navigate to the res/drawable folder in your decompiled app and the "pulldown.xml" from my zip to this folder.....
Step 5 - Navigate to the res/drawable-xhdpi folder, (or whatever folder your rom uses), and do the same for the "pulldown_animxxxx.png" images into your open folder..... You can now delete my files.
Step 6 - Navigate to "res/layout" folder and open "status_bar_expanded.xml" open it with an xml editor such as notepad++ or virtuos ten studio.
Step 7 - In line 2 of that file you should see this..
<com.android.systemui.statusbar.phone.notificationpanelview android:id="@id/notification_panel" android:background="@drawable/twcustom"................
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change the background to look like this android:background="@drawable/pulldown" so the image background gets directed to the pulldown.xml file you just put in your res/drawable folder.
Step 8 - Save and close this file now to prevent any conflicts while recompiling the app.
Step 9 - Once you have the images in the proper folder, edited the status_bar_expanded.xml file, and put the pulldown.xml file in your res/drawable folder... Recompile your apk and name it something different, like new.apk...
Step 10 - Open both the original systemui.apk and the new new.apk you just built, with 7-zip (that is what i recommend)
Step 11 - Drag the resourses.arsc and classes.dex file from the new.apk into the original systemui.apk.... Do the same for the res folder in the new.apk
Step 12 - Add to your rom and enjoy!!!
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Dev/Themer Instructions
THEMER INSTRUCTIONS FOR CREATING YOUR OWN ANIMATIONS AND EDITING THE ABOVE FILES TO WORK WITH YOUR NEW ANIMATIONS.
Please remember to hit thanks if you like or use this mod.
This guide is assuming you have either performed the DEV MOD in the post above or you are on a rom that has.... AND..... you already have the custom images you would like to use for your animation. If you do not, I recommend reading the guide created by @erikalin on how to create your own images
erikalin said:
If you ever want to learn, the tutorial I made up on another device thread shows the process. I made a video tutorial too - me talking and walking through the process of grabbing a video and turning it into an animation. FWIW, just sharing the love. Link is: written tutorial or video tutorial. Just replace with your own image sizes and file names, same process.
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As stated above, the process is the same.
You could also search GOOGLE or XDA FORUMS for how to create frame by frame png animations... WARNING!!! It can be time consuming.
NOTE:Read POST #4 to learn how to create a flashable zip for other users of your, and all other roms based on your phone carriers android version that have the mod above, to use.
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Ok, so if you want to use a different animation than what i have inside the mod, you will have to edit the xml inside of Systemui.apk.
Step 1 - Decompile the SystemUI.apk that already has the mod described in POST #2
Step 2 - Navigate to the res/drawable folder and open pulldown.xml
Step 3 - Count HOW MANY images are in your animation
Step 4 - Add or remove these lines
<item android:duration="100" android:drawable="@drawable/pulldown_animXXXX" />
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in that xml file you just opened to match the amount of images in your animation (see the next step to see what to name the images)
(THIS FILE ONLY CONTAINS THIS SPECIFIC MOD... DO NOT WORRY ABOUT BREAKING ANYTHING ELSE IF YOU MESS UP...OTHER THAN THE SYSTEMUI FORCE CLOSING WHEN REBOOTING....THIS IS WHERE THE BACKUP COMES IN HANDY.... JUST FOLLOW THE NEXT STEP AND YOU WILL BE OK) (USE THAT FILE AS A TEMPLATE FOR HOW YOURS SHOULD LOOK ONCE FINISHED) (REMEMBER TO HIT SAVE ONCE YOU ARE DONE EDITING THIS XML FILE.)
Step 5 - Rename your images to "pulldown_animXXXX.png" ... replacing the "XXX" with numbers starting at 0 ---> so if you have 10 images, you will start with pulldown_anim0 and end with pulldown_anim9
Step 6 - Move those newly named images to the res/drawable-xhdpi folder
Step 7 - Recompile the app and name it something else other than SystemUI.apk
Step 8 - Open BOTH the original SystemUI.apk and the new apk you just created with 7-zip
Step 9 - Drag the "resources.arsc" file, "classes.dex" file and the entire "res" folder from the NEW apk INTO THE ORIGINAL SYSTEMUI.APK
Step 10 - Push the MODIFIED systemui.apk (NOT THE NEW ONE YOU JUST CREATED) into the priv/app folder on you phone with a root explorer and reboot..... or remove the systemui from my zip above and replace with yours and flash.....
Step 11 - ENJOY!!!
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instructions for adding animated pulldown bar
Follow this if you are on the STOCK systemui.apk
Step 1 - Download the zip below.
Step 2 - In your decompiled systemui.apk, Navigate to the res/drawable folder and drop all 3 xmls from the zip, into this folder.
Step 3 - Navigate to the res/drawable-xhdpi and drop the images from the zip into this folder.
Step 4 - Recompile the apk and enjoy.
Note: Use the same methods for the previous posts to customize your own animation.... what i did was put the same animation on both the close and open animations.... but you can have one for opening and one for closing... your choice.
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These are instructions courtesy of @talkingmonkeys for how to add the mod if you are using @dazednconfused single bar pulldown mod.
talkingmonkeys said:
Open drawable/tw_close_handle_bg.xml and look for these 3 lines
Code:
<item android:state_pressed="true" android:drawable="@drawable/tw_close_handle_bg_press" />
<item android:state_focused="true" android:drawable="@drawable/tw_close_handle_bg_press" />
<item android:drawable="@drawable/tw_close_handle_bg_normal" />
Replace the above with this
Code:
<item android:state_pressed="true" android:drawable="@drawable/pulldown_bar_on" />
<item android:drawable="@drawable/pulldown_bar_off" />
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reserved
This is where I would like to post links to flashable animations that you guys make using this guide.
As long as it is for a NDC (virgin/boost mobile) or ND8 (sprint) TOUCHWIZ KITKAT 4.4.2 based rom for the Galaxy S3, simply post your zip here with an ANIMATED pic of your animation, I will link it here in this post.
If you follow step 12 in @erikalin tutorial here
you can create an animated preview of the animation to post here for the screenshot....
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I would like to thank anyone who creates and posts a zip for us to use in advance.... Thank you.
Awesome! I love this mod! I just modified my systemui to include 111 images of the transformer in the other thread ... Changes d from Autobot to decepticon. Thanks for all of your work on this:thumbup::thumbup:
Sent from my SPH-L710 using xda premium
pharmdeon said:
Awesome! I love this mod! I just modified my systemui to include 111 images of the transformer in the other thread ... Changes d from Autobot to decepticon. Thanks for all of your work on this:thumbup::thumbup:
Sent from my SPH-L710 using xda premium
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sweet... just follow the instructions in post 4 and you can create a flashable zip to use on the updated version of wicked x rom... as it will have the mod implemented according to @bilgerryan.... and any other rom for our phone that decides to implement this mod....
also, im going to use post 6 as a place to post links to the animations for this mod on our phone.. if ya wanna post it here i'll link it in post 6....
and if you follow step 12 in @erikalin tutorial here
you can create an animated preview of the animation to post here for the screenshot....
pharmdeon said:
Awesome! I love this mod! I just modified my systemui to include 111 images of the transformer in the other thread ... Changes d from Autobot to decepticon. Thanks for all of your work on this:thumbup::thumbup:
Sent from my SPH-L710 using xda premium
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Sweet... guess my issues going above 30 were isolated.... I WAS playing with the animation duration time so that was prolly my issue.
Sent from a Wicked Virgin Mobile Samsung Galaxy S3 running KT747 Kernel on KITKAT Touchwiz.
I wasnt successful turning the 111 image into a zip though. The systemui I modified works, but once I make a zip out of it and flash it, it breaks the apk as before. I went back to the working nandroid and was able to flash the other 28 image one that I put together (I went back and forth between the Autobot and deception anims)
I may be zipping the 111 image XML and images wrong though?? ... I was pretty tired last night when messing around.
Sent from my SPH-L710 using xda premium
pharmdeon said:
I wasnt successful turning the 111 image into a zip though. The systemui I modified works, but once I make a zip out of it and flash it, it breaks the apk as before. I went back to the working nandroid and was able to flash the other 28 image one that I put together (I went back and forth between the Autobot and deception anims)
I may be zipping the 111 image XML and images wrong though?? ... I was pretty tired last night when messing around.
Sent from my SPH-L710 using xda premium
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If ya wanna post the systemui ya have with the new animation I'll take a look at it.
Sent from a Wicked Virgin Mobile Samsung Galaxy S3 running KT747 Kernel on KITKAT Touchwiz.
I will send shortly
Sent from my SPH-L710 using xda premium
pharmdeon said:
I will send shortly
Sent from my SPH-L710 using xda premium
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OK. After thinking about it... I do believe that it is my mod....
I don't think I have it set up to ALLOW FOR flashable zips with different amounts of images....
I may have to remove that post or redo the mod....
I would like to test my theory with what you have before I do that tho...
I would also like to state that i am not a dev... So I think its something that I wasn't aware of.....
But again I would like to test it before I go into all of that...
So when ever ya get a chance would be great.... Won't be able to redo the post or the mid for a few more hours.... So no rush... Just whenever ya get a chance.
Sent from a Wicked Virgin Mobile Samsung Galaxy S3 running KT747 Kernel on KITKAT Touchwiz.
OK. first I have to apologize to you @pharmdeon and I have to thank you for discovering this issue before it became widespread.
Your problem IS MY MOD ITSELF and MY INSTRUCTION....
I truly apologize for this mistake and hope ya don't have any hard feelings ... I will work this out and try to get your animation to be flash able.....
For now just use your entire nodded apk since wicked x is really the only custom ROM right now.....
the_original_teknikl said:
OK. first I have to apologize to you @pharmdeon and I have to thank you for discovering this issue before it became widespread.
Your problem IS MY MOD ITSELF and MY INSTRUCTION....
I truly apologize for this mistake and hope ya don't have any hard feelings ... I will work this out and try to get your animation to be flash able.....
For now just use your entire nodded apk since wicked x is really the only custom ROM right now.....
Sent from a Wicked Virgin Mobile Samsung Galaxy S3 running KT747 Kernel on KITKAT Touchwiz.
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No issuses at all:good::good: ... glad to "help". I am happy that this neat mod is around even if its not perfected, YET:fingers-crossed:. If you need help testing anything let me know (I've done my fare share of testing lately, lol:cyclops
ok. so after some testing and failure... i have come to the conclusion that these will not be simply universal....
they will be rom specific.
the_original_teknikl said:
ok. so after some testing and failure... i have come to the conclusion that these will not be simply universal....
they will be rom specific.
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I've actually been looking into this myself, because I want to implement the ability to be able to switch between static pulldowns and animated pulldowns for MOAR
What I was thinking is the following (for making ANY number of pulldown images work, including a static one)
In xml, remove the reference to @ drawabe/pulldown (we'll define it via smali)
Add an init.d script that reads SystemUI.apk, checks to see how many pulldown_XX pngs there are and dynamically generates a pulldown.xml file that references each of those files. It then places this pulldown.xml file somewhere in the system (/data, /sdcard whatever)
In the smali, SystemUI, instead of loading a drawable named pulldown from it's resources, loads the pulldown.xml file we created with the script (using the createFromPath method from the Drawable api) and voila, pulldown that animates if there are multiple images, or is static when there is only 1 image.
CNexus said:
I've actually been looking into this myself, because I want to implement the ability to be able to switch between static pulldowns and animated pulldowns for MOAR
What I was thinking is the following (for making ANY number of pulldown images work, including a static one)
In xml, remove the reference to @ drawabe/pulldown (we'll define it via smali)
Add an init.d script that reads SystemUI.apk, checks to see how many pulldown_XX pngs there are and dynamically generates a pulldown.xml file that references each of those files. It then places this pulldown.xml file somewhere in the system (/data, /sdcard whatever)
In the smali, SystemUI, instead of loading a drawable named pulldown from it's resources, loads the pulldown.xml file we created with the script (using the createFromPath method from the Drawable api) and voila, pulldown that animates if there are multiple images, or is static when there is only 1 image.
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And that's why ur the boss man....
I wish I had the knowledge to add those edits to smali.... But I have only made edits to smali that you and tdunham directed me to in ur flashlight thread.... When I was trying to workout the missing toggle icon issue....
Other than that I have absolutely no knowledge of CREATING lines in smali or working with strings....
I will have to wait to see what you do with the mod on moar to even get an idea of how to do this... But you would prolly become willing to edit it for wicked x before i could figure that out lol...
I AM a quick learner... As some may have noticed..... But that's a little to high above my current level of knowledge to even have something close this MONTH.....
Can't wait to see what ya do with it man............
And I feel kinda honored to see ya taking this mod even further... Even tho I'm technically not the creator.... Just the modder lol.
Sent from a Wicked Virgin Mobile Samsung Galaxy S3 running KT747 Kernel on KITKAT Touchwiz.
I Literally JUST edited post 4 and then i saw your post... .had to add that info to that post and re edit it lol.... cant wait to see what ya can do on that front man.... again... i will look at it to see if i can figure out what you are referring to (and i say that due to my level of knowledge on smali) but i will prolly not see it until i can compare with yours... but by then we can just use urs... maybe lol
CNexus said:
I've actually been looking into this myself, because I want to implement the ability to be able to switch between static pulldowns and animated pulldowns for MOAR
What I was thinking is the following (for making ANY number of pulldown images work, including a static one)
In xml, remove the reference to @ drawabe/pulldown (we'll define it via smali)
Add an init.d script that reads SystemUI.apk, checks to see how many pulldown_XX pngs there are and dynamically generates a pulldown.xml file that references each of those files. It then places this pulldown.xml file somewhere in the system (/data, /sdcard whatever)
In the smali, SystemUI, instead of loading a drawable named pulldown from it's resources, loads the pulldown.xml file we created with the script (using the createFromPath method from the Drawable api) and voila, pulldown that animates if there are multiple images, or is static when there is only 1 image.
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sitting here thinking about it... i had a thought since ya said the pulldown.xml would be placed SOMEWHERE....
how bout seeing if the init.d script can read another location for the images... such as "sdcard/pulldown animation".... and plays the animation from that location outside of the systemui.apk....... then have the smali point to that location on the sdcard.... just remove the background from systemui.apk completely.... then the animation can be changed by a simply placing the images in that folder and reboot without flashing or modding the apk at all....
there would be no need for users to need a computer to zip the file and no need for flashing.. just place and reboot
because (and i could be wrong) each flashable zip to change animations would need to have a script that removed the current images from the apk before placing the new animation.... otherwise, flashing a 30 image ani over a 50 image ani would give part of the old one playing at the end of the new one cause the pulldown.xml still reads that there are 50 images......
again... thats your front.... but was just an idea i had after reading your post again.... ur way would prolly be better.. this is just a thought that popped up, i always trying to mod things... even if it aint here yet apparently lol