Hey Guys,
I am thinking of an app where the screen has 2 parts. I am thinking of using fragments for this.
However here is my question:
In the first screen/activity I am asking a user to click something on the bottom half based on the question in the top half. Once the answer is correct the user goes to the next set of questions.
Example:
The first screen can have 2 half, on top pick colour black,and the bottom has 4 or 5 different colors. Once the user clicks black, I want the user to see the next question, Maybe, Pick color Red and so on and so forth.
My questions is should I be having one main activity and different fragments based on number of questions that I want to ask?
Also can I make a generic template for a fragment and use an array list to populate the contents of the fragements ?
Thanks
I would put all of them into one Activity, no Fragments are needed. Indeed, the app should be faster without Fragments.
For another question just change the text/color of the View at the bottom.
Your question cannot have a specific answer
If you could make a template (base) actvitity for all possible answers at the bottom part of the screen, why not adding the top part also
and make one template activity without fragments?
But i have a feeling that your app will benefit from fragments if you cant make the template above.
If all your answers are not so similar in UI or logic (for example colors, geometric drawings, ... songs played) then you need to
a) build on base answer activity used to communicate with the question activity (passing data etc)
b) build some ancestor activities for all possible answer types, and finally
c) populate an array of activity "types" (from ) and their parameters to load on the bottom fragment when needed
so you pick the next from the array.. make an instance of the activity based on its base class, pass the parameters and pass it on the fragment
Related
intro: I'm a bachelor student who has a little knowledge of programming.
For the first time i try to make a simple game that i already wrote in java work in vb.
I'm planning to make this a full working game that I can place on the market place for free.
I already have the idea how to make the AI to play 1 vs PPC
I wrote it for a WVGA screen but its completely dynamic so it should work on other screen sizes.
Only when you change the orientation the text will not be visible (need to think where i'm gonna place it)
pls feel free to give input on the project.
I uploaded the whole vb net directory so its open for everybody
(Im still a bit strugling with a cab file that has links in it
if you instal it, it should be visible in the programfiles dir)
--edited 24/08
-thanks to Gaz25 the refresh problem is soved
-the 4 on a row detection algorithm is completed
Hi, I had a look at your code and fixed your flicker problem.
Basically, when you do you own drawing on a control like a panel you need to take control of painting the background as when a control is redrawn it paints the background first and then anything else on top like text, images etc...
The best thing to do is create a custom control. Then you can override the OnBackgroundPaint event and say do nothing.
Then override the OnPaint event and here is another trick.
In the OnPaint event, create a bitmap. This will be the 'backbuffer' which you will do all your drawing on. Then when you have done all your drawing on the backbuffer, you draw the backbuffer to the screen.
I have included your solution with my modification which I hope make more sense .
If you need more explanation then let me know and I will go into more detail.
Gaz25 said:
Hi, I had a look at your code and fixed your flicker problem.
Basically, when you do you own drawing on a control like a panel you need to take control of painting the background as when a control is redrawn it paints the background first and then anything else on top like text, images etc...
The best thing to do is create a custom control. Then you can override the OnBackgroundPaint event and say do nothing.
Then override the OnPaint event and here is another trick.
In the OnPaint event, create a bitmap. This will be the 'backbuffer' which you will do all your drawing on. Then when you have done all your drawing on the backbuffer, you draw the backbuffer to the screen.
I have included your solution with my modification which I hope make more sense .
If you need more explanation then let me know and I will go into more detail.
Click to expand...
Click to collapse
i will look at it monday when i'm back from a festival
thanks in advance.
sended from x1
Thank you very mutch,
i just tested it and it works perfect.
I will try to make it better in the following weeks.
Only one thing that you changed in my code that wasn't correct "speler = 0" (on load, needs to be 1 or 2) (speler = player)
I also found an error in my own algortim for the 4 on a row detection
"teller1 = teller2 = 0" ( gave me a -1 on teller1)
This first post is about using Adobe Illustrator
I figured I would share a little knowlege of my designing and how when i came to android it helped out in making theming my rom so much quicker
ATTACHED AT THE BOTTOM IS A STARTER LAYOUT TO HELP MAKE LIFE EASIER FOR YOU!!!!!! :fingers-crossed:
THEME/DESIGN CHEAT SHEET
INDEX1. Tools..........................................................................
2. Begin.........................................................
3. The Setup...........................................
4. The Artboards.........................................................
5. Adding And Modifying Multiple Artboards.....................
6. Saving your Icons.................................
7. Layers, Colors, And Strokes................................................
8. SELECTING MULTIPLE LAYERS AND ICONS TO CHANGE COLOR AT ONCE.
9. TRACING TOOL...................................................
10. Keyboard shortcuts coming soon
1.TOOLS
First remove Adobe Photoshop and Fireworks from your playlist. To me these tools are crap or for short cuts. lol but short cuts coming soon
"Adobe Illustrator" and some quick learning or know how.
I'm not going to go over every single tool because if anyone knows illustrator lol its just way to many. Im just going to get to the main ones in this case in point.
2. BEGIN
Adobe Illustrator is one of the best graphic design tool I've ever used Ever. Your images would no longer start of as just a pic anymore. Now its time to learn vector.
Vector graphics is the use of geometrical primitives such as points, lines, curves, and shapes or polygon(s), which are all based on mathematical expressions, to represent images in computer graphics. "Vector", in this context, implies more than a straight line.
Vector graphics is based on images made up of vectors (also called paths, or strokes) which lead through locations called control points. Each of these points has a definite position on the x and y axes of the work plan. Each point, as well, is a variety of database, including the location of the point in the work space and the direction of the vector (which is what defines the direction of the track). Each track can be assigned a color, a shape, a thickness and also a fill. This does not affect the size of the files in a substantial way because all information resides in the structure; it describes how to draw the vector.
WIKI^^^^^ thanks
In short this means that all the res you would lose resizing images in Photoshop or Fireworks wouldn't be lost in Adobe illustrator because it use the vector format
When designing in vector you have so many capabilities that any format doesn't, like proper shading, 3D effects and the easiest way to change the color of multiple vec's at once on the same artboard.
The art board is the space and area in which your design would be held on. It's the only part that would be use to create the png, jpeg, etc. Anything on the edge or off of the artboard wouldn't come up at all in the image. This is convenient to me because I like to have almost the entire framework or system res themed perfectly. Meaning all color and tints and shade all match to the T. You also can line up anything to the artboard or to an object perfectly, so no more miss shaped png's lol.
There's also some tools there that you also seen in Photoshop and Fireworks.
My favorite part of adobe illustrator is the Effects section. This is how to avoid messing up when trying to make your own shading, shadows, 3D effects, glows and more. Trust me, when you get a taste of the effects your going to be trying anything!!!!!!
3. THE SETUP
Now it's time to prepare.
First you need to start a new project. Go to file and select new. Give your project a name. i prefer the name of the rom.
New documents profile - Don't change this because it going to change to custom by itself.
Number Of Art Boards - Keep this at 1 (im going to tell you how to add more)
Size - don't touch anything after size, just make sure Units Say Pixels
Advanced(drop down the menu) - There are 2 color mode RGB - and CMYK. Rgb modes give your stage for the artboards a white background as if it was on paper. Cmyk leave it empty or transparent like in a PNG. It's your choice on which you want.
Raster Effects - Make sure it's at High 300 PPI
4. THE ARTBOARDS
THERE IS A STARTER KIT FOR ARTBOARDS ATTACHED
The Artboard is pretty much a stage. This is where all the magic happens.
Now when your designing any icon you should make sure you know the sizes. Knowing all the sizes can be a hassle right, but this is where it gets really easy. Say you have 30 icons that are 72x72 if you have a project set up with multiple art boards you would be fine. because once you have made all the icons the save size is just a drag and click away.
5. ADDING AND MODIFYING MULTIPLE ART BOARDS
If you noticed which I'm sure everyone has, that some images match the size of other. This is where it gets very easy to make save and do it in a quick fashion.
Go to "File", scroll down to Document Setup and click on it. A window will appear don' worry about anything it the window unless you want to change things yourself. Just go to Edit artboard. You will notice that the screen has turned grey and now you artboard is the only thing thats white. If you hover over the grey you will see that your drag symbol has turned into a square. Us this to add more artboards. Click and hold on to the grey area and drag your mouse. You will see that you just added another artboard. To resize the artboard the Width which is labeled W and the Height which is labeled H will be in the upper right hand corner. Click on the artboard you want and start to reshape it according to the size you need. You can also drag the artboards to which ever place you want it to sit. Once done just click on the mouse pointer icon on the right and everything will be back to normal.
6. SAVING YOUR ICONS
When saving your icons make sure that where ever your project is you have it as the target location when saving. On your first save you should locate the folder and where the original file is and replace and save it. No need to type in the name. If you know where it is alphabetically, then just scroll to it, click on it and the name should appear in the File name box. If it tell you the file already exist, Do you want to replace? click Yes, but make sure you have a backup copy of the folder just in case. Also make sure you are on the right art board when saving. All it takes is a click on the artboard and you would be just fine.
7. ANCHORS, LAYERS, COLORS, AND STROKES
You ever find it a very long task to make all your icons the same or correct color. Or in short make them match. Well in vector format you can change all of the icons color at once. It has to be selected though. I know you wondered what the white arrow was for, well wonder no more. The white arrow it to select a layer, stroke, or any anchor on the vector image.
ANCHOR - this is single or multiple dots on a vector image that controls the path, line and/or stroke.
Layer is a section of the image thats either below, side by side, or on top of another image. You can change positions by right clicking on the image and use arrange to move its position.
Colors well you know what these are, But Illustrator has three different kind Grey Scale, RGB and CMYK (will be explained later)
Strokes are pretty much a line. It can be around the image, by itself or combined to create an image.( Will Be explained on how to manipulate a stroke in a image.)
To make it short grab the white pointer and have at it lol.
8. SELECTING MULTIPLE LAYERS AND ICONS TO CHANGE COLOR AT ONCE.
We all know images have layers but say you have several vector images that are 2 colored icons or more colors just stick with 2 for a sec. If you go to the image with the white pointer, You can click on the one color on the image and change it without making a mistake and turning the whole icon one color. Now to select more than one of the icons, say all of them where blue and green. Click on the green part of the icon. Now go to the top and click on "Select" scroll down to same. When the menu pop out, you will see that there are many ways to select multiple types of images. For right now click the one that says "Fill Color". All of the icons will be selected that has that same shade or ton of green. (note you must have them already colored in to match in order to select same). Now when you change the color they all will adjust together to make them Perfect.
9. TRACING TOOL.
This tool i would recommend that you stay away from and just design your stuff from scratch. Now I'm about to contradict myself lol but this tool is so f'ing handy if used right.
When tracing and image your pretty much turning it into a vector image with paths, strokes, and anchors. Its pretty much a conversion tool but difficult to use. If you have a colorful image that's when it gets hard. But if you have like a solid color shape its kinda easy.
Say like you have a picture of a solid black triangle in .png and .jpeg because you didn't feel like drawing one. Drag it to the artboard. You will see a button up top that wasn't there b4 called "Live Trace". Click on it and you will see your triangle go from a rough .png/.jpeg image to a smooth vector format triangle.
Now it gets hard.
If you have a multiple color image there are ways to trace it to a vector but not all get it the way you want. Just play around with it a little and you will see what i mean. The traces I'm talking about are in the drop down menu right next to the "Live Trace" button. You will see a slim button with a down pointing arrow.
10. Keyboard short Cuts(coming Soon)
To Be Continued - meaning im Sleepy lol
Photoshop Short Cuts
Photoshop Short Cuts
Adobe Fireworks Shortcuts
Adobe Fireworks Shortcuts
Using Adobe Flash To Make Bootanimations, Banners, and Sigs
Using Adobe Flash To Make Bootanimations, Banners, and Sigs
lorjay589 said:
Using Adobe Flash To Make Bootanimations, Banners, and Sigs
Click to expand...
Click to collapse
This is damn near the best post for theming I've ever seen! Simply awesome!. Please put this in the theming section for other young devs and themers alike. This should be a sticky!
This first post is about using Adobe Illustrator
I figured I would share a little knowlege of my designing and how when i came to android it helped out in making theming my rom so much quicker
ATTACHED AT THE BOTTOM IS A STARTER LAYOUT TO HELP MAKE LIFE EASIER FOR YOU!!!!!! :fingers-crossed:
THEME/DESIGN CHEAT SHEET
INDEX1. Tools..........................................................................
2. Begin.........................................................
3. The Setup...........................................
4. The Artboards.........................................................
5. Adding And Modifying Multiple Artboards.....................
6. Saving your Icons.................................
7. Layers, Colors, And Strokes................................................
8. SELECTING MULTIPLE LAYERS AND ICONS TO CHANGE COLOR AT ONCE.
9. TRACING TOOL...................................................
10. Keyboard shortcuts coming soon
1.TOOLS
First remove Adobe Photoshop and Fireworks from your playlist. To me these tools are crap or for short cuts. lol but short cuts coming soon
"Adobe Illustrator" and some quick learning or know how.
I'm not going to go over every single tool because if anyone knows illustrator lol its just way to many. Im just going to get to the main ones in this case in point.
2. BEGIN
Adobe Illustrator is one of the best graphic design tool I've ever used Ever. Your images would no longer start of as just a pic anymore. Now its time to learn vector.
Vector graphics is the use of geometrical primitives such as points, lines, curves, and shapes or polygon(s), which are all based on mathematical expressions, to represent images in computer graphics. "Vector", in this context, implies more than a straight line.
Vector graphics is based on images made up of vectors (also called paths, or strokes) which lead through locations called control points. Each of these points has a definite position on the x and y axes of the work plan. Each point, as well, is a variety of database, including the location of the point in the work space and the direction of the vector (which is what defines the direction of the track). Each track can be assigned a color, a shape, a thickness and also a fill. This does not affect the size of the files in a substantial way because all information resides in the structure; it describes how to draw the vector.
WIKI^^^^^ thanks
In short this means that all the res you would lose resizing images in Photoshop or Fireworks wouldn't be lost in Adobe illustrator because it use the vector format
When designing in vector you have so many capabilities that any format doesn't, like proper shading, 3D effects and the easiest way to change the color of multiple vec's at once on the same artboard.
The art board is the space and area in which your design would be held on. It's the only part that would be use to create the png, jpeg, etc. Anything on the edge or off of the artboard wouldn't come up at all in the image. This is convenient to me because I like to have almost the entire framework or system res themed perfectly. Meaning all color and tints and shade all match to the T. You also can line up anything to the artboard or to an object perfectly, so no more miss shaped png's lol.
There's also some tools there that you also seen in Photoshop and Fireworks.
My favorite part of adobe illustrator is the Effects section. This is how to avoid messing up when trying to make your own shading, shadows, 3D effects, glows and more. Trust me, when you get a taste of the effects your going to be trying anything!!!!!!
3. THE SETUP
Now it's time to prepare.
First you need to start a new project. Go to file and select new. Give your project a name. i prefer the name of the rom.
New documents profile - Don't change this because it going to change to custom by itself.
Number Of Art Boards - Keep this at 1 (im going to tell you how to add more)
Size - don't touch anything after size, just make sure Units Say Pixels
Advanced(drop down the menu) - There are 2 color mode RGB - and CMYK. Rgb modes give your stage for the artboards a white background as if it was on paper. Cmyk leave it empty or transparent like in a PNG. It's your choice on which you want.
Raster Effects - Make sure it's at High 300 PPI
4. THE ARTBOARDS
THERE IS A STARTER KIT FOR ARTBOARDS ATTACHED
The Artboard is pretty much a stage. This is where all the magic happens.
Now when your designing any icon you should make sure you know the sizes. Knowing all the sizes can be a hassle right, but this is where it gets really easy. Say you have 30 icons that are 72x72 if you have a project set up with multiple art boards you would be fine. because once you have made all the icons the save size is just a drag and click away.
5. ADDING AND MODIFYING MULTIPLE ART BOARDS
If you noticed which I'm sure everyone has, that some images match the size of other. This is where it gets very easy to make save and do it in a quick fashion.
Go to "File", scroll down to Document Setup and click on it. A window will appear don' worry about anything it the window unless you want to change things yourself. Just go to Edit artboard. You will notice that the screen has turned grey and now you artboard is the only thing thats white. If you hover over the grey you will see that your drag symbol has turned into a square. Us this to add more artboards. Click and hold on to the grey area and drag your mouse. You will see that you just added another artboard. To resize the artboard the Width which is labeled W and the Height which is labeled H will be in the upper right hand corner. Click on the artboard you want and start to reshape it according to the size you need. You can also drag the artboards to which ever place you want it to sit. Once done just click on the mouse pointer icon on the right and everything will be back to normal.
6. SAVING YOUR ICONS
When saving your icons make sure that where ever your project is you have it as the target location when saving. On your first save you should locate the folder and where the original file is and replace and save it. No need to type in the name. If you know where it is alphabetically, then just scroll to it, click on it and the name should appear in the File name box. If it tell you the file already exist, Do you want to replace? click Yes, but make sure you have a backup copy of the folder just in case. Also make sure you are on the right art board when saving. All it takes is a click on the artboard and you would be just fine.
7. ANCHORS, LAYERS, COLORS, AND STROKES
You ever find it a very long task to make all your icons the same or correct color. Or in short make them match. Well in vector format you can change all of the icons color at once. It has to be selected though. I know you wondered what the white arrow was for, well wonder no more. The white arrow it to select a layer, stroke, or any anchor on the vector image.
ANCHOR - this is single or multiple dots on a vector image that controls the path, line and/or stroke.
Layer is a section of the image thats either below, side by side, or on top of another image. You can change positions by right clicking on the image and use arrange to move its position.
Colors well you know what these are, But Illustrator has three different kind Grey Scale, RGB and CMYK (will be explained later)
Strokes are pretty much a line. It can be around the image, by itself or combined to create an image.( Will Be explained on how to manipulate a stroke in a image.)
To make it short grab the white pointer and have at it lol.
8. SELECTING MULTIPLE LAYERS AND ICONS TO CHANGE COLOR AT ONCE.
We all know images have layers but say you have several vector images that are 2 colored icons or more colors just stick with 2 for a sec. If you go to the image with the white pointer, You can click on the one color on the image and change it without making a mistake and turning the whole icon one color. Now to select more than one of the icons, say all of them where blue and green. Click on the green part of the icon. Now go to the top and click on "Select" scroll down to same. When the menu pop out, you will see that there are many ways to select multiple types of images. For right now click the one that says "Fill Color". All of the icons will be selected that has that same shade or ton of green. (note you must have them already colored in to match in order to select same). Now when you change the color they all will adjust together to make them Perfect.
9. TRACING TOOL.
This tool i would recommend that you stay away from and just design your stuff from scratch. Now I'm about to contradict myself lol but this tool is so f'ing handy if used right.
When tracing and image your pretty much turning it into a vector image with paths, strokes, and anchors. Its pretty much a conversion tool but difficult to use. If you have a colorful image that's when it gets hard. But if you have like a solid color shape its kinda easy.
Say like you have a picture of a solid black triangle in .png and .jpeg because you didn't feel like drawing one. Drag it to the artboard. You will see a button up top that wasn't there b4 called "Live Trace". Click on it and you will see your triangle go from a rough .png/.jpeg image to a smooth vector format triangle.
Now it gets hard.
If you have a multiple color image there are ways to trace it to a vector but not all get it the way you want. Just play around with it a little and you will see what i mean. The traces I'm talking about are in the drop down menu right next to the "Live Trace" button. You will see a slim button with a down pointing arrow.
10. Keyboard short Cuts(coming Soon)
To Be Continued - meaning im Sleepy lol
Photoshop Short Cuts
Photoshop Shortcuts
Index
1. .9 shortcuts Without Decompressed png
2. Batch File Opperation
Adobe Fireworks Shortcuts
Adobe Fireworks Shortcuts
even more
My biggest problem would be the dreaded 9patch
Sent from my SPH-D710 using xda premium
gtuansdiamm said:
My biggest problem would be the dreaded 9patch
Sent from my SPH-D710 using xda premium
Click to expand...
Click to collapse
dreaded 9patch? what is so hard about .9's
rujelus22 said:
dreaded 9patch? what is so hard about .9's
Click to expand...
Click to collapse
Lol yea thats the same thing i was thinking but, Im going to put a short cut for .9 patches for people who don't know how to do it. For Photoshop and Fireworks. But im not going to go into full details because there are post on here with that. Im just going to explain a quick way without decompressing a .9 png
Dude, this rocks. I will be using this like crazy for sure.
hi, I'm interested in learning how to theme, but I must admit, teaching me may be a pretty big project since the extent of my experience is making themes in UOT Kitchen.
would this tool be a good place to start?
mjs2011 said:
hi, I'm interested in learning how to theme, but I must admit, teaching me may be a pretty big project since the extent of my experience is making themes in UOT Kitchen.
would this tool be a good place to start?
Click to expand...
Click to collapse
yes sir this is the perfect place, while not done, im going to apply all of my knowledge of design to help out
Thanks! I may reach out to you privately as well, because I'd really be starting from scratch.
What would be killer is if we had a reference guide for the names for certain harder to find pngs. Background files and such.
I am making a spin-off of infobar, and I have it mostly working the want I want with two exceptions:
1) The weather string is usually fine, but in some cases it gets too large. Is there any way to get it to wrap to a specific bounding rectangle, or to shrink it if it gets past a certain length? Is there some way to test how long the string is? I don't want to use [tr], because I want to see the whole string.
2) Right now I am using [tr=0,25] to make sure the appointments don't overrun the box. I use [tr=0,25] instead of [tr=25] because I don't want the "..." for shorter strings. Is there some way to test the length of the string so I can only use the [tr] when I need to? That way I can get the "..." when it is appropriate. I tried using
$[tr=0,22]#C0TITLE#[tr]=#C0TITLE#?#C0TITLE#: [tr=22]#C0TITLE#[/tr]$
but the [tr=0,22]#C0TITLE#[tr]=#C0TITLE# always comes back as not equal.
Thanks.
mlkaufman said:
I am making a spin-off of infobar, and I have it mostly working the want I want with two exceptions:
1) The weather string is usually fine, but in some cases it gets too large. Is there any way to get it to wrap to a specific bounding rectangle, or to shrink it if it gets past a certain length? Is there some way to test how long the string is? I don't want to use [tr], because I want to see the whole string.
2) Right now I am using [tr=0,25] to make sure the appointments don't overrun the box. I use [tr=0,25] instead of [tr=25] because I don't want the "..." for shorter strings. Is there some way to test the length of the string so I can only use the [tr] when I need to? That way I can get the "..." when it is appropriate. I tried using
$[tr=0,22]#C0TITLE#[tr]=#C0TITLE#?#C0TITLE#: [tr=22]#C0TITLE#[/tr]$
but the [tr=0,22]#C0TITLE#[tr]=#C0TITLE# always comes back as not equal.
Thanks.
Click to expand...
Click to collapse
There is currently no way to test the length of a string in Zooper, sorry. As to the "wrap to a specific bounding rectangle", check out the X margin and Lines on a Rich Text Module The first defines the distance in pixels from the screen side when the text will break into additional lines. The second option sets into how many lines the text will break at maximum. Anything above that will be cut-off without an indicator like you get with the trim option. It's not exactly what you are looking for but I thought you might want another option to work with
Based on: http://mycolorscreen.com/2013/10/18/google-ui-13/
Screenshots here: https://imgur.com/a/u6yML#2
I'm quite happy with the 'Home' page, and the 'Google' page, but I'm not sure entirely how to go about doing the apps page.
I was thinking of doing it all with zooper widget (like the google page - none of those are actual icons, it's all zooper widget.) in order to position things properly, because the launcher grid doesn't allow actual icons to be placed in appropriate positions.
I need some music controls somewhere too - maybe at the bottom of the google page, or the apps page if I split the rectangle background?
Also, I'm thinking of swapping the position of the top 'navbars' and the bottom searchbar, so that I can have a persistent google search (which only displays on the top with no option to place it on the bottom (Nova Launcher). This would require changing the wallpaper background to have the zooper widget search box as part of the background, with the actual search widget on top of it, unless there's a way to have the search zooper widget act/behave exactly like the google search bar?
I plan to release the files when done if anyone is interested
Lock screen is temporary until I figure out what to do with that - ideas/suggestions?
Thanks in advance guys.
paradoxiumwind said:
I need some music controls somewhere too - maybe at the bottom of the google page, or the apps page if I split the rectangle background?
Click to expand...
Click to collapse
With a layout as clean as you have now, I would be concerned that putting in music controls would complicate things unnecessarily. You might consider hiding the music controls using popup widget 2, or something similar. This would allow you to have music controls at the touch of a button, but not persistent (so that if you aren't listening to music they aren't in the way).
Auto popup with important info (short)
Hello,
I have been on this forum for a short moment now. And like to say thank you first for all the help so far. Thank you for your patience too!
You guys and girls have helped me root and customise my phones.
On topic:
I see there is a need to educate users for the right way to post messages. I suggest a kind of popup with the most important rules.
One of the important issues is that the forum is being filled with posts that are not at right place.
Like developer forum where questions are asked. I myself made myself guilty as well. Been thinking how to correct it.
The solution might be as follows:
- Create a popup that shows the most important rules.
- The same popup has a link to the more complete rules page.
- at the end people sign they acknowledge they have read it and understand.
- Then people can press ok
- A new popup shows (based on login). It shows a quiz and will ask questions. If the user does not know, he /she will not get access to
the forum at all!
- All users must complete this test! Not completing equals no access. After completing you will be sure the user knows the rules.
- Extra precausion, or called penalty if a user does something that is not right. No warning given, but the penalty will be given like
unable to login. Let's say 2 days to start with. With a second violation the period is extended to 1 week. Third time 1 month offline.
Forum admin keep the right to freeze a user and put that user onto a blacklist any time. Which means no access any longer.
Perhaps combine that with IP registration.
I don't know about you, but if I really need an answer fast, I would think twice to make big mistakes again and again.
I know the forum is not the quickest in answering, but people do answer, and usually have good answers.
Hope these suggestions are usefull. B.t.w. this website looks really good! :good: But the content that is offered, outmatches the looks
by a million times. The data, tools,apps made by you guys and roms are priceless!
Keep on the good work