Problems whilst playing music - General Accessories

Hello there,
I've lately experienced some trouble whilst listening to music. I'm using Poweramp music player on my LG P940.
It would work normally until at some point I wouldn't be able to hear anything although it says the music's still playing and the volume is at maximum. Turning up and down the volume, pausing and playing the music and unplugging and replugging the earphones would not help. Some minutes/hours/days later (different every time) it would work normal again. Has anyone ever had this problem before or has any idea how to solve it? (I know that this already is posted in a different thread but I ain't allowed yet to post something in there).
Sent from my LG-P940 using xda app-developers app

Related

music playback issues

I love the phone (got it launch day) puts my Mytouch 3G to shame. I love everything about this phone....... well except for one thing.
I am having a hell of a time with audio playback. 60% of the time i try to play back music on stock music player it tells me that the audio format is not supported on this device. using Winamp wasnt much of a help as it will just cycle through songs and freeze up.
resetting the phone helps sometimes but not everytime.
I also tried removing all the music from my phone and re-copying all the files. still an issue.
I've also noticed it acts up a lot more via bluetooth (i have a pair of rocketdog behind the ear headphones)
I'm stumped...
Any ideas? Anyone else getting this issue?
codec, song encoding comes to mind
also try with different amount of songs
i know on the old SGS if you had more than few hundreds of mp3 or mix format songs in it, it can drive it crazy
so try a couple hundreds, then work your way up, until you find the amount of files it can read before it becomes too much.
all this can be fixed once rooted, and installing better media players
winamp for android sucks by the way
you should try the ICE cream leaked media player from stock android, it's better
Curious why not just stream the music from ur pc?? google music is practically flawless
Seen a user in another thread had to format their card in this phone, then add music. Try that.
Sent from my SGH-T989 using xda premium
I tried this last night. didn't help much. I'm 99.98% sure it has something to do with my bluetooth headphones. Going to buy a new pair and see if it makes a difference...
prnkmonkie said:
I tried this last night. didn't help much. I'm 99.98% sure it has something to do with my bluetooth headphones. Going to buy a new pair and see if it makes a difference...
Click to expand...
Click to collapse
If you get the sony ericsson mw600, you'll be amazed at their features. I love them and use them all the time and the battery lasts longer than the specs say. I can get 14hrs out of them.
Just picked up a new set of headphones.... does the exact same thing.... odd.... wondering if its just my phone or if this is a glitch...haven't seen anyone else report this.
Pandora and google music work great with my motorola s10-hd headset...
Sent from my SGH-T989 using Tapatalk
I'll be getting my phone tues. I use sony dr-bt22 bluetooth headphones.... will report back.
I have this problem when steaming music over A2DP through stock Music app or Google Music. All 320kbps fixed rate MP3s. I've tried via my integrated car audio, computer, headphones... all same result when playing local media. Streaming via Rdio works completely fine. Playing local media without A2DP also works fine... Logcat reports some kind of permission related problem...
Weird, I play FLAC or 320s all day long on this thing and no "Format Unsupported" has come up on regular headset/aux cable or BT. I have however, had a problem with the music stopping when I get a notification..the time continues to move but no sound.
Just an update, my stereo BT headphones work fine

Music app pauses itself randomly

Hi guys,
Got a really frustrating issue - my music pauses itself randomly. Seems to happen mostly after 10 mins of listening or so but has happened at other random times too.
This morning on the tube to work it paused as usual and when I went to the Google Music app I noticed it still looked as though it was playing - as in, the pause button was showing rather than the play one. But tapping it did nothing. Also noticed that the little headphones icon in the notification window had disappeared. It then reappeared and the app played as usual again. Doesn't tend to happen after the first pause.
Any ideas?
People mentioning it for other phones but no solutions
http://forum.xda-developers.com/showthread.php?t=1184246
Dr Doom said:
Hi guys,
Got a really frustrating issue - my music pauses itself randomly. Seems to happen mostly after 10 mins of listening or so but has happened at other random times too.
This morning on the tube to work it paused as usual and when I went to the Google Music app I noticed it still looked as though it was playing - as in, the pause button was showing rather than the play one. But tapping it did nothing. Also noticed that the little headphones icon in the notification window had disappeared. It then reappeared and the app played as usual again. Doesn't tend to happen after the first pause.
Any ideas?
People mentioning it for other phones but no solutions
http://forum.xda-developers.com/showthread.php?t=1184246
Click to expand...
Click to collapse
Man I had this issue on my GS2. Haven't experienced it on the Nexus yet.
When you're in the tube, try a journey with airplane mode on and see if it happens?
Could also be a problem with the jack.
Try HeadsetBlocker from Market. Some phones don't like (only) Headphones and think its a Headset with microfone. And sometimes they think you pushed a button on Headset and get confused (play, pause, forward, .......).
Had the same problem with my DHD and after installing and activating HeadsetBlocker everything was fine.
Sent from my Revolver powered Asus Transformer TF101 with Tapatalk
Cool thanks guys going to try a test with it on airplane mode first then give headset blocker a try.
Seems quite a widespread problem as reported here
http://www.google.com/support/forum/p/Google+Mobile/thread?tid=63b467e49a9e64b9&hl=en
So going to remove the Listen app and give that a go too.
I tried using Winamp instead but as soon as I turn my screen off it runs like an absolute dog - stuttering all over the place. Nightmare.
Are you using standard headphones, a third party headset or the ones that came with it?
I was listening to music yesterday and today on the tube using my Ultimate Ears - which is a headset with one button and didn't have any problems at all.

Music Stops playing randomly

Does anyone have this problem? I'm on the latest version of AOKP with Franco Kernal...Everytime I listen to music, it will randomly stop and I would have to press play again. This happens at random times, (seconds, minutes, hours). I'm using Google Music (Play Music). I have tried PowerAMP and other players, but they seem too all do it.
It's kind of bugging me
ogxjason15 said:
Does anyone have this problem? I'm on the latest version of AOKP with Franco Kernal...Everytime I listen to music, it will randomly stop and I would have to press play again. This happens at random times, (seconds, minutes, hours). I'm using Google Music (Play Music). I have tried PowerAMP and other players, but they seem too all do it.
It's kind of bugging me
Click to expand...
Click to collapse
It could be a bug with Franco's sound hacks he implements in his kernels. Perhaps try using a different kernel?
anton2009 said:
It could be a bug with Franco's sound hacks he implements in his kernels. Perhaps try using a different kernel?
Click to expand...
Click to collapse
hmmm...can anyone else confirm this that's also using Franco's Kernal....
I get this on stock. I thought it was related to another piece of software (pocketcasts) that I installed about the same time the problems started. Seem that the first song is played, then it pauses or stops.
Could be a buggy headphone connector (in the phone), where it send a faulty signal telling the system that you have unplugged the headphones. Does it only happen while using headphones?
My connector does that as well, but opposite. When not using headpones it sometimes signals that something has been plugged in, and all audio is routed to the non-existing headphones.
this bug definitively occurs on francoKernel!
Try flashing another kernel (Popcorn for example) and the bug is gone.
Seems to have something to do with the sound limit. If it's too loud it stops automatically. Try reducing the volume to 60% with the hard buttons and you'll see that it stops acting like that.
It's not a Franco's kernel only problem. I have the same issue on Stock 4.0.2 (GSM, unlocked, unrooted).
It is not the headphone connector that is buggy either since i'm experiencing this with bluetooth headset as well (A2DP headset).
The music app is not crashing either since it doesn't require a full "load" when i select the app. Press play again and all is good until next time.
It happens to me on stock as well. With both the music and listen apps. Seems to happen if I'm playing music for a half hour or so without using the phone.
Sent from my Galaxy Nexus using xda premium
I am running AOKP M3 and Franco's kernel and am experiencing the exact same thing.
Benxter said:
this bug definitively occurs on francoKernel!
Try flashing another kernel (Popcorn for example) and the bug is gone.
Seems to have something to do with the sound limit. If it's too loud it stops automatically. Try reducing the volume to 60% with the hard buttons and you'll see that it stops acting like that.
Click to expand...
Click to collapse
I have noticed this. When i turn down the volume it stops doing it. But when i turn it up to max it will start doing it again
Sent from my SAMSUNG-SGH-I717 using Tapatalk
I experience this on google listen on stock 4.0.1. I thought it was a bug with the app losing audio focus. But then they updated and claimed an audio focus fix, yet it still happens. I can force this bug to happen by multitasking moderately. So i truly think this bug is related to the over aggressive memory management on this phone.
Yea I'm using Axi0m and I notice this. I think its an issue with the headphone jack. When I installed power amp, one of the features is to detect connection to the headphones... then the phone started to randomly start and stop playing music completely random.
I updated and it seems to be fixed. Still stops occasionally but at least I can listen for an extended period.
Sent from my Galaxy Nexus using xda premium
Franco Kernel updater
I'm running Lean Kernel and I get this all the time when I have the volume set to MAX on the device itself, I find if I turn it down just a bump then the problem goes away. This may be some type of fail safe for the phone itself. ??? But just turn your vol down one click and you're good to go.
I always had issues playing music with franco.kernel, it did me just like you are talking about. That **** used to drive me crazy! Anyways, no issues with CM10 M2. Also using the built in CM kernel.
yup, had this thing on both stock and codename android. google music app
Just gotta wake up this thread.
I'm having this issue on CM10.2... I had this same thing on stock JB some time ago when I connected to my BT headset..
Is there any fix for this?
Btw.
I don't use any custom kernels and this is not caused by any kernel and I don't think this to be caused by BLE.
Benxter said:
this bug definitively occurs on francoKernel!
Try flashing another kernel (Popcorn for example) and the bug is gone.
Seems to have something to do with the sound limit. If it's too loud it stops automatically. Try reducing the volume to 60% with the hard buttons and you'll see that it stops acting like that.
Click to expand...
Click to collapse
^^This
I had the same issue and realized I had the volume up too loud with the mods I had installed. Keep the volume below 80% and the problem will disappear.
Possible solution
I used to have this issue as well, where after a certain period of not actually using the phone, the music playback would just pause itself.
I discovered that I had Play music "Greenified" which is basically a hibernating task manager. That was killing the background process of any music players I had open.
Wether or not you have the Greenify app, check for any automatic task killers and get rid of them.. Maybe that will help one of you guys, it sure helped me.
Only had this happen using headphone volume boost... don't use it
Sent from my Galaxy Nexus using Tapatalk 2

[Q] Music stops when app switching.

I've asked this question before but there were no replies.... I hope this time I'll get some pointers and re-phrase my question better.
I'm using the GSM Galaxy Nexus 4.1.1
Sometimes my music stops playing when switching apps or pressing the home button to return to the home screen, it doesn't happen all the time, but very troublesome when it does. It happens usually just right after unlocking the phone from sleep. I'm using the stock music player
I've noticed that this issued happened to Android phones as well, I tried to update the stock music app, and switched kernels. I don't know what else I can do. I don't recall encountering this problem back in 4.0.4.
Any help would be appreciated
Sackboy11 said:
I've asked this question before but there were no replies.... I hope this time I'll get some pointers and re-phrase my question better.
I'm using the GSM Galaxy Nexus 4.1.1
Sometimes my music stops playing when switching apps or pressing the home button to return to the home screen, it doesn't happen all the time, but very troublesome when it does. It happens usually just right after unlocking the phone from sleep. I'm using the stock music player
I've noticed that this issued happened to Android phones as well, I tried to update the stock music app, and switched kernels. I don't know what else I can do. I don't recall encountering this problem back in 4.0.4.
Any help would be appreciated
Click to expand...
Click to collapse
Give us a bit more info:
1. What music app are you using? If it's an app that can both play local media files and stream, which are you doing?
2. Are you playing your music through headphones, the internal speaker, or Bluetooth?
3. If headphones, have you tried other headphones? If Bluetooth, how far away are the devices?
4. Which ROM and Kernel are you using?
danielsaenz said:
Give us a bit more info:
1. What music app are you using? If it's an app that can both play local media files and stream, which are you doing?
2. Are you playing your music through headphones, the internal speaker, or Bluetooth?
3. If headphones, have you tried other headphones? If Bluetooth, how far away are the devices?
4. Which ROM and Kernel are you using?
Click to expand...
Click to collapse
I said I'm using the stock music player, Play Music.
I'm playing music through headphones.
I am sure that this problem is not because of the headphones
I'm using the stock 4.1.1 ROM JRO03C. This problem happend on both the stock kernel and Franco Milestone 5
Are you running any other memory hungry apps? Sounds like your music player is getting killed because the memory is needed for something else.
I've had this happen in two instances, so hopefully my personal experience will help you.
The first time, it ended up being a faulty cord in my Nokia Purity HD headphones, I bought a new cord and that fixed my issues.
The second time it was because I was attempting to play music, that I had downloaded in Spotify, but since I was in a crappy coverage area, it would pause the music every time I lost a data connection, even though the music was stored locally. Switching Spotify to offline mode fixed it, so you might try switching to offline only mode in Play Music.
Even if you don't think it's your headphones (for example, you tried them on a PC and they worked), you have to remember that phones have many more contacts inside the headphone jack, used for the media controls in headsets (headphones with buttons and mics), so if there is a short in your headphones that makes the phone think you're pressing the "Play/Pause" button, it wouldn't show in your PC, because most if not all PCs lack this functionality.

[Q] Music Randomly Pausing

Seriously, read this post before replying. I will not repeat myself.
I'm currently running CM10.1 RC4. That said, this issue has occurred on other builds of CM10.1 and other ROMs altogether.
This issue only occurs when I'm using the 3.5mm headphone jack.
There are no regular intervals. The music will pause randomly. Yes, pause. Not skip. Not stop streaming. Pause.
This happens in multiple music apps. Google Play Music, iHeartRadio, PowerAmp, etc...
This happens with different headphones. It's happened on my SkullCandys as well as the stock headset (with volume/pause controls) for SGS3.
If I install a new ROM or build, I always do a full wipe. You know what I mean, so do not ask.
Can't think of anything else that's relevant. I really need help on this one. I listen to music daily at work and having to reach over and hit play every now and again is starting to drive me insane.
From what I gather, this seems to be a widespread issue only for some, and not device specific. Some people saying it could be a bug in Android OS, while others blaming it on certain background apps running while listening to music. I'm gonna give it a try while running the current ROM I'm running. Also if the plug moves just enough to barely disconnect, it will cause music to pause.
message brought to you by my GalaxyS3
Bumping because this issue is just not going away. I've tried disabling some apps, using different headphones, etc.. no difference.
Pleading for help at this point...
kehlan said:
Bumping because this issue is just not going away. I've tried disabling some apps, using different headphones, etc.. no difference.
Pleading for help at this point...
Click to expand...
Click to collapse
Maybe the headphone jack in the phone is bad, causing the music to pause like its being unplugged at random times.

Categories

Resources