Music Problem - T-Mobile, Samsung Galaxy SIII

I have installed the latest build of PAC rom, and even before this I installed the new Liquid Smooth rom, all this on the same day. I wiped factory data, dalvik cache and everything else. When I listen to music while the headphones are in, and click into the app drawer / any other app, the song I'm listening too gets cut off, and it comes back on where it left off. It is extremely annoying, when the phone itself is in sleep and I'm listening to music it works fine, when I try to open up another app while my headphones are in, I consistently hear the crackling noise. I can't even listen to music properly, how can I fix this? I've installed other music players and its the same result, crackling while using the phone, no music crackling when phone is sleeping, could it be a hardware issue? I'm thinking it isn't because I updated to the official release of the Liquid Smooth rom today, which was EXTREMELY buddy, like legit couldn't handle the number of reboots that happened in 1 hour and the horrid battery, and it only started happening today, I am now on PAC rom and it is still happening, I tried rewiping and reflashing but it doesn't work. Any help?

This seems to be an issue for some on the latest build. If you've installed correctly and still face the same issue you can try reverting back to this RC2 build with the new headphone fix. It seems to be the most stable even with the music issue.
http://www.mediafire.com/?d27zd1l4ht61fsd
Sent from my SGH-T999 using xda premium

LuigiBull23 said:
This seems to be an issue for some on the latest build. If you've installed correctly and still face the same issue you can try reverting back to this RC2 build with the new headphone fix. It seems to be the most stable even with the music issue.
http://www.mediafire.com/?d27zd1l4ht61fsd
Sent from my SGH-T999 using xda premium
Click to expand...
Click to collapse
believe it or not, downloading power amp music player just fixed my issue, so if anyone is having this problem, just download poweramp, even though the UI kinda sucks, it gets rid of the crackling noise
:good:

Related

Music Stops playing randomly

Does anyone have this problem? I'm on the latest version of AOKP with Franco Kernal...Everytime I listen to music, it will randomly stop and I would have to press play again. This happens at random times, (seconds, minutes, hours). I'm using Google Music (Play Music). I have tried PowerAMP and other players, but they seem too all do it.
It's kind of bugging me
ogxjason15 said:
Does anyone have this problem? I'm on the latest version of AOKP with Franco Kernal...Everytime I listen to music, it will randomly stop and I would have to press play again. This happens at random times, (seconds, minutes, hours). I'm using Google Music (Play Music). I have tried PowerAMP and other players, but they seem too all do it.
It's kind of bugging me
Click to expand...
Click to collapse
It could be a bug with Franco's sound hacks he implements in his kernels. Perhaps try using a different kernel?
anton2009 said:
It could be a bug with Franco's sound hacks he implements in his kernels. Perhaps try using a different kernel?
Click to expand...
Click to collapse
hmmm...can anyone else confirm this that's also using Franco's Kernal....
I get this on stock. I thought it was related to another piece of software (pocketcasts) that I installed about the same time the problems started. Seem that the first song is played, then it pauses or stops.
Could be a buggy headphone connector (in the phone), where it send a faulty signal telling the system that you have unplugged the headphones. Does it only happen while using headphones?
My connector does that as well, but opposite. When not using headpones it sometimes signals that something has been plugged in, and all audio is routed to the non-existing headphones.
this bug definitively occurs on francoKernel!
Try flashing another kernel (Popcorn for example) and the bug is gone.
Seems to have something to do with the sound limit. If it's too loud it stops automatically. Try reducing the volume to 60% with the hard buttons and you'll see that it stops acting like that.
It's not a Franco's kernel only problem. I have the same issue on Stock 4.0.2 (GSM, unlocked, unrooted).
It is not the headphone connector that is buggy either since i'm experiencing this with bluetooth headset as well (A2DP headset).
The music app is not crashing either since it doesn't require a full "load" when i select the app. Press play again and all is good until next time.
It happens to me on stock as well. With both the music and listen apps. Seems to happen if I'm playing music for a half hour or so without using the phone.
Sent from my Galaxy Nexus using xda premium
I am running AOKP M3 and Franco's kernel and am experiencing the exact same thing.
Benxter said:
this bug definitively occurs on francoKernel!
Try flashing another kernel (Popcorn for example) and the bug is gone.
Seems to have something to do with the sound limit. If it's too loud it stops automatically. Try reducing the volume to 60% with the hard buttons and you'll see that it stops acting like that.
Click to expand...
Click to collapse
I have noticed this. When i turn down the volume it stops doing it. But when i turn it up to max it will start doing it again
Sent from my SAMSUNG-SGH-I717 using Tapatalk
I experience this on google listen on stock 4.0.1. I thought it was a bug with the app losing audio focus. But then they updated and claimed an audio focus fix, yet it still happens. I can force this bug to happen by multitasking moderately. So i truly think this bug is related to the over aggressive memory management on this phone.
Yea I'm using Axi0m and I notice this. I think its an issue with the headphone jack. When I installed power amp, one of the features is to detect connection to the headphones... then the phone started to randomly start and stop playing music completely random.
I updated and it seems to be fixed. Still stops occasionally but at least I can listen for an extended period.
Sent from my Galaxy Nexus using xda premium
Franco Kernel updater
I'm running Lean Kernel and I get this all the time when I have the volume set to MAX on the device itself, I find if I turn it down just a bump then the problem goes away. This may be some type of fail safe for the phone itself. ??? But just turn your vol down one click and you're good to go.
I always had issues playing music with franco.kernel, it did me just like you are talking about. That **** used to drive me crazy! Anyways, no issues with CM10 M2. Also using the built in CM kernel.
yup, had this thing on both stock and codename android. google music app
Just gotta wake up this thread.
I'm having this issue on CM10.2... I had this same thing on stock JB some time ago when I connected to my BT headset..
Is there any fix for this?
Btw.
I don't use any custom kernels and this is not caused by any kernel and I don't think this to be caused by BLE.
Benxter said:
this bug definitively occurs on francoKernel!
Try flashing another kernel (Popcorn for example) and the bug is gone.
Seems to have something to do with the sound limit. If it's too loud it stops automatically. Try reducing the volume to 60% with the hard buttons and you'll see that it stops acting like that.
Click to expand...
Click to collapse
^^This
I had the same issue and realized I had the volume up too loud with the mods I had installed. Keep the volume below 80% and the problem will disappear.
Possible solution
I used to have this issue as well, where after a certain period of not actually using the phone, the music playback would just pause itself.
I discovered that I had Play music "Greenified" which is basically a hibernating task manager. That was killing the background process of any music players I had open.
Wether or not you have the Greenify app, check for any automatic task killers and get rid of them.. Maybe that will help one of you guys, it sure helped me.
Only had this happen using headphone volume boost... don't use it
Sent from my Galaxy Nexus using Tapatalk 2

Weird issues with audio on my G2

Hey guys, I'm running the Elitemod ICS rom on my Desire Z, and lately I've been having some really really strange issues with audio. Firstly, when I plug headphones in nothing happens, and when I adjust the volume the beep that plays goes through the speaker not the headphones, but music or videos go through the headphones, no headphones icon appears as I think it used to do. Just before I was adjusting the volume and testing out music and noticed it was extremely quiet, I was about to reinstall the louder volume mod from the dev section, but I noticed that the audio was playing through the earpiece not the back speaker..... After a restart everything is nice and loud and normal, should I be worried or was it just a glitch.
EDIT: When playing music with Apollo, it seems that audio is playing out of the earpiece as well as the back speaker. Is this normal?
No, this is not normal. Did you do a clean install of the rom? Did you try other ROM's?
Since the problem started happening no I haven't tried any other roms, in the past yes I've tried heaps of roms. I did do a completely fresh install of this rom a while ago but it just started happening out of seemingly nowhere
Sent from my HTC Vision using xda premium
I can only guess that it's a hardeware error if it doesn't work correctly on other rom's as well. If other rom's with the same kernel and android version work, you can try to copy the drivers from that rom to your current rom.
I hope it's fixed by installing a totaly different rom, otherwise you'll have to sent this one in to get it fixed as well.

No more music streaming through bluetooth audio?

I was trying to pair my s3 to my stock car radio so I could stream music through the phone but for some reason it doesnt work anymore after I flashed a rom. Is there something in stock that I'm missing?
I'm currently on Wicked 2.0 and tried pairing but everything works except the music. I remember when it worked fine on stock but during pairing it gave me a 2nd option during connection called gconnect, gmusic or g something lol. My car is a 2012 that has a2dp capability and it did work the other day prior to flashing so before I go back stock any other ideas?
Well as always try restarting your phone, and maybe delete pairings that you have seen. Sometimes when I've paired, I believe it saves so you can do it easier. Just try deleting that and then retry. I may have it confused with something else though
Sent from my SPH-L710 using xda app-developers app
seoulseek80 said:
I was trying to pair my s3 to my stock car radio so I could stream music through the phone but for some reason it doesnt work anymore after I flashed a rom. Is there something in stock that I'm missing?
I'm currently on Wicked 2.0 and tried pairing but everything works except the music. I remember when it worked fine on stock but during pairing it gave me a 2nd option during connection called gconnect, gmusic or g something lol. My car is a 2012 that has a2dp capability and it did work the other day prior to flashing so before I go back stock any other ideas?
Click to expand...
Click to collapse
Be sure to check the changelogs of the Roms you are using to see if that is a known issue, as well as, search the specific thread for the Rom for any issues related to bluetooth streaming issues. Though I'm not familiar with Wicked 2.0, if it's an AOSP rom, they have had a2dp issues from time to time. If it's touchwhiz, you'll want to see if it could be a kernel related issue.
Having the same problem
ReapersDeath said:
Well as always try restarting your phone, and maybe delete pairings that you have seen. Sometimes when I've paired, I believe it saves so you can do it easier. Just try deleting that and then retry. I may have it confused with something else though
Sent from my SPH-L710 using xda app-developers app
Click to expand...
Click to collapse
I went to CyanogenMod 10.1-201330121-EXPERIMETNAL-d2spr-M1 and I have the same issue. I can no longer get Bluetooth audio to stream music properly. It starts fine, but then after a few seconds I get this weird slowing-down and skipping distortion.
I've unpaired, repaired, turned off everything, turned it all back on, taken out the battery, etc. The whole 9 yards, and I'm still getting the same thing every time I try and stream music.
pandemicsoul said:
I went to CyanogenMod 10.1-201330121-EXPERIMETNAL-d2spr-M1 and I have the same issue. I can no longer get Bluetooth audio to stream music properly. It starts fine, but then after a few seconds I get this weird slowing-down and skipping distortion.
I've unpaired, repaired, turned off everything, turned it all back on, taken out the battery, etc. The whole 9 yards, and I'm still getting the same thing every time I try and stream music.
Click to expand...
Click to collapse
With AOSP roms, such as CyanogenMod, a2dp has been a consistent issue. However, the recent beta of LiquidSmooth, 3.2.1, is what I currently have running on my GS3 and it had some sort of a2dp fix in it that restored streaming quality to bluetooth. Give it a shot. It'll operate similarly to CM10.1.
Flash the latest nightly of CyanogenMod for working a2dp. It wasn't working on the M1.
Sent from my SPH-L710 using Tapatalk 2
Vanakatherock said:
Be sure to check the changelogs of the Roms you are using to see if that is a known issue, as well as, search the specific thread for the Rom for any issues related to bluetooth streaming issues. Though I'm not familiar with Wicked 2.0, if it's an AOSP rom, they have had a2dp issues from time to time. If it's touchwhiz, you'll want to see if it could be a kernel related issue.
Click to expand...
Click to collapse
Could see anything noted beside me. i think it is an asop rom but can get it to stream music. I might go to cm10.1 or back to stock. I love this rom but I need my streaming audio lol
Works great for me on jelly bomb v13. I stream music to my headset and a portable speaker daily over Bluetooth.
Sent from my SPH-L710 using Tapatalk 2
seoulseek80 said:
Could see anything noted beside me. i think it is an asop rom but can get it to stream music. I might go to cm10.1 or back to stock. I love this rom but I need my streaming audio lol
Click to expand...
Click to collapse
CM 10.1 is AOSP. Any ROM under the "original development" thread is usually AOSP based. AOSP is what has had the A2DP issues, but recent versions of CM 10.1 & my ROM of choice, LiquidSmooth 3.2.1, have seemingly got the bluetooth issues fixed.
finally figured out just encase anybody ever needs to know but it was called GmusicConnect. It popped up but had to be done under aux out and config >bluetooth music pairing. totally separate menus then the actual phone call pairing

[Q] Jelly Bean Stock Music Player Bug

Hi guys. I'm using a stock unrooted One X. It has been running jelly bean since december but a bug came up since a few weeks ago. When I play a song on the stock music player, it would play for less than 10 seconds then it would fast forward or skip to the next song and the bug would happen all over again. This has gotten to the point where its impossible for me to listen to music without feeling very annoyed. This problem doesn't seem to occur when I play the music through the speaker so I'm guessing Beats Audio is causing this. Just a guess though. Anyway I've tried a bunch of things to solve the problem but nothing seems to work. Any help would be appreciated.
MaxdyTeo said:
Hi guys. I'm using a stock unrooted One X. It has been running jelly bean since december but a bug came up since a few weeks ago. When I play a song on the stock music player, it would play for less than 10 seconds then it would fast forward or skip to the next song and the bug would happen all over again. This has gotten to the point where its impossible for me to listen to music without feeling very annoyed. This problem doesn't seem to occur when I play the music through the speaker so I'm guessing Beats Audio is causing this. Just a guess though. Anyway I've tried a bunch of things to solve the problem but nothing seems to work. Any help would be appreciated.
Click to expand...
Click to collapse
Have you tried to clear data of music app ?
Yes I did. I also installed Poweramp and the problem happens there too.
The weird thing about this bug is that it doesn't happen every time. I was listening to music for about 2 hours today and everything was fine. But I'm sure it will happen again.
MaxdyTeo said:
Yes I did. I also installed Poweramp and the problem happens there too.
The weird thing about this bug is that it doesn't happen every time. I was listening to music for about 2 hours today and everything was fine. But I'm sure it will happen again.
Click to expand...
Click to collapse
Well, the only thing that's getting in my mind is to make factory reset.
did you try listening to music with beats audio turned off? that may help narrow down the problem...

[Q] Audio Issues!! Only One Headphone?!!

Guys I need help!!
As of today my GS3, CM 10.1 RC1, only plays audio through ONE headphone in some apps. The Phone app, and some other apps work just fine and play through both headphones (left and right). But for some reason some apps will only play audio through one of the headphones. What gives?!!
I've tried googling this and can't seem to find what's wrong. Please help!!
kingskater said:
Guys I need help!!
As of today my GS3, CM 10.1 RC1, only plays audio through ONE headphone in some apps. The Phone app, and some other apps work just fine and play through both headphones (left and right). But for some reason some apps will only play audio through one of the headphones. What gives?!!
I've tried googling this and can't seem to find what's wrong. Please help!!
Click to expand...
Click to collapse
First, check those headphones. 2. see if mono audio is enabled in audio options(shouldn't cause this though) 3. Try a custom kernel.
Sent from my SAMSUNG-SGH-I747 using xda app-developers app
kingskater said:
Guys I need help!!
As of today my GS3, CM 10.1 RC1, only plays audio through ONE headphone in some apps. The Phone app, and some other apps work just fine and play through both headphones (left and right). But for some reason some apps will only play audio through one of the headphones. What gives?!!
I've tried googling this and can't seem to find what's wrong. Please help!!
Click to expand...
Click to collapse
I'm having the same issue. I'm having sound through my right headphone only. Only started when I updated to CM 10.1 RC1 on my GS3. I have tried 4 separate headphones with no luck. I first noticed it in the Apollo app, then I quit that and tried Pandora. Pandora worked fine for one song then it went back to the right headphone only. I tried the Google Play Music app and it was right ear only. Tried Pandora again and it is back to right ear only. Then back to the Google Play Music app and after one song in the right ear it went back to both speakers for exactly one song, then when the next song started it went back to right ear only and has stayed that way.
Edit: Verizon GS3 just to clarify
nnorton00 said:
I'm having the same issue. I'm having sound through my right headphone only. Only started when I updated to CM 10.1 RC1 on my GS3. I have tried 4 separate headphones with no luck. I first noticed it in the Apollo app, then I quit that and tried Pandora. Pandora worked fine for one song then it went back to the right headphone only. I tried the Google Play Music app and it was right ear only. Tried Pandora again and it is back to right ear only. Then back to the Google Play Music app and after one song in the right ear it went back to both speakers for exactly one song, then when the next song started it went back to right ear only and has stayed that way.
Edit: Verizon GS3 just to clarify
Click to expand...
Click to collapse
Make a nandroid backup and flash a stock rom and see if the problem persists. Sounds like it might be a hardware problem. But before that try cleaning out your headphone jack to.
Sent from my SAMSUNG-SGH-I747 using xda app-developers app
nnorton00 said:
I'm having the same issue. I'm having sound through my right headphone only. Only started when I updated to CM 10.1 RC1 on my GS3. I have tried 4 separate headphones with no luck. I first noticed it in the Apollo app, then I quit that and tried Pandora. Pandora worked fine for one song then it went back to the right headphone only. I tried the Google Play Music app and it was right ear only. Tried Pandora again and it is back to right ear only. Then back to the Google Play Music app and after one song in the right ear it went back to both speakers for exactly one song, then when the next song started it went back to right ear only and has stayed that way.
Edit: Verizon GS3 just to clarify
Click to expand...
Click to collapse
Tried to link the JIRA post but haven't made enough posts to make an outside link, its #CYAN-1013 if you are wondering.
The issue has been identified and they have patched it on the latest CM10.1 nightly. For d2vzw it is nightly: cm-10.1-20130510-NIGHTLY-d2vzw
I have installed and can verify that this has fixed this issue.
nnorton00 said:
Tried to link the JIRA post but haven't made enough posts to make an outside link, its #CYAN-1013 if you are wondering.
The issue has been identified and they have patched it on the latest CM10.1 nightly. For d2vzw it is nightly: cm-10.1-20130510-NIGHTLY-d2vzw
I have installed and can verify that this has fixed this issue.
Click to expand...
Click to collapse
Yes!! Flashing the latest nightly (cm-10.1-20130510-NIGHTLY-d2att.zip) fixed the issue. Thank god, this one was a weird one because i flashed other roms and the issue persisted. Glad that flashing the newest nightly took care of it! Sucks that the 10.1 RC1 has glitches
Thanks nnorton00!
d2att nightly also worked
I have tried it on the SGH-I747M using cm-10.1-20130510-NIGHTLY-d2att.zip and it also resolved the same issue for me (tested with Google Play Music and PocketCasts playing the Answer Me This podcast).
I'm having the same issues with my sprint gs3. I will try to update.
I am still experiencing this issue as well, on Sprint Galaxy S3. Running latest CM10.1.2. Any other known fix actions?
redsmoke said:
I am still experiencing this issue as well, on Sprint Galaxy S3. Running latest CM10.1.2. Any other known fix actions?
Click to expand...
Click to collapse
Did you get anywhere with this? I am running 10.1.2 and I really don't want to upgrade to 10.1.3-RC1 because of all the battery issues. I also would like to avoid going back to the nightlies but if it solves this problem I might be willing to take the plunge.
Edit:
Just posting back here for anybody looking for this info.
I upgraded to 10.1.3 RC2 and that seemed to contain the fix for these audio issues. Right now I am listening to Google Music and it never sounded better... through both speakers :laugh:

Categories

Resources