How to convert any texted button into an only image button - Galaxy Ace S5830 Themes and Apps

To convert any text button like "send" button in stock Mms.apk into an image button as in hyperion Mms.apk.
-- You do not need to rewrite the whole line of code regarding that button's attributes
--Simply know that every text button has images associated that form background of text that can be altered to get the Images we want.
--But how do we remove text from button
--Here I shall show you how to do that for send button Mms.apk,, you can use that for any text button
1) Decompile Mms.apk
2) open compose_message_activity.xml in res/layout
3) find and remove
<Button android:textSize="16.0sp" android:textColor="@drawable/selector_send_btn_text_color" android:id="@id/send_button" android:background="@drawable/selector_send_button" android:nextFocusLeft="@id/embedded_text_editor" android:layout_width="55.0dip" android:layout_height="48.0dip" android:layout_marginBottom="3.2999878dip" android:text="@string/send" />
and paste another linear layout below that linear layout as
<LinearLayout android:gravity="center" android:layout_gravity="center_vertical" androidrientation="vertical" android:id="@id/sendbuttons" android:layout_width="48.0dip" android:layout_height="wrap_content" android:layout_marginLeft="4.0dip"> <Button android:textSize="5.0sp" android:textColor="#00000000" android:id="@id/send_button" android:background="@drawable/selector_send_button" android:nextFocusLeft="@id/embedded_text_editor" android:layout_width="48.0dip" android:layout_height="48.0dip" android:text="x" /> </LinearLayout>
(no need to delete send from strings.xml)
4) open the xml in bold italic part in the above code
5) note the names of pngs in it and replace accordingly,,, like
---a bright png for default and a dark png for android:state pressed="true"---, etc
6) Recompile and done
{the same principle can be extended to all text buttons and convert to image buttons}
[[[[[[[[[[[[[[[[[[[though unnecessary ,, if you want to totally remove the text attributes and rewrite as image button,, use this
<ImageButton android:gravity="<ur wish>" android:layout_gravity="<ur wish>" android:id="@id/<id name of it>" android:background="@drawable/<ur wish>" android:layout_width="<ur wish>" android:layout_height="<ur wish" />
for certain places,, u need other attributes in it as
android:nextFocusLeft="@id/<ur wish>" android:layout_width="<ur wish dip>"
add that using common sense]]]]]]]]]]]]]]]]]]
-------------------------------PRESS THANKS IF I HELPED YOU OR INCREASED YOUR KNOWLEDGE------------------------------------------------------------------:good:

LIKE THIS!!!!!!!!!!!
look at the send button and u will know what this mod does perfectly

Related

Maximum graphics on Asphalt 7 (with instructions)

I found how to make the game look decent on our device. It doesn't run very fluid though, especially in some tracks, but the game is playable, and it could be made more fluid with further optimizations, I think (I don't have enough time to test all options and see if they do make a difference).
Basically, all you need to do is open the patch.1041.com.gameloft.android.ANMP.GloftA7HM.obb with Winrar or 7Zip (you can also rename the file to zip and then open it), then navigate to the deviceconfig folder, inside there will be an .xml file. If you don't have the patch file for whatever reason, you need to change it inside the main. file.
Open in in Notepad++ or similar, and you'll see something like this repeated a few times for different devices (such as medium, high, low, etc).
HTML:
<device name="medium" parent="default">
<attributes>
SOME STUFF HERE
</attributes>
</device>
Well, you need to copy the next part inside all of those blocks. I don't know which one is used by our device, so just put it in all of them (just the first 6 actually). If you feel like wasting some time, you could try changing one at a time and test it everytime until you find out which one is used by our device. Here's the block of code to put between the <attributes> tag
HTML:
<int name="menu_car_lod" value="3" />
<int name="gameplay_car_lod" value="3" />
<bool name="use_msaa" value="false" />
<bool name="use_hires_map" value="true" />
<bool name="use_render_target_aa" value="false" />
<bool name="use_blur_on_impact" value="false" />
<bool name="use_car_shadow" value="true" />
<bool name="use_radial_blur_on_nitro" value="false" />
<bool name="use_menu_high_res_texture" value="true" />
<bool name="use_orientation_locked" value="false" />
<bool name="use_hud_low_res_texture" value="false" />
<bool name="use_traffic_shadow" value="false" />
<bool name="use_set_min_filter_linear" value="true" />
<bool name="use_swf_posteffect_render_texture" value="true" />
<bool name="is_low_res_platform" value="false" />
<bool name="use_lodev_textures" value="false" />
<bool name="use_glLive_iPad" value="false" />
<float name="a_lod_table_box" value="27500000.0" />
<float name="a_lod_table_low" value="15000000.0" />
<float name="a_pickup_visibility_multiplier" value="1.0" />
<string name="showTrackLowLODDistance" value="FAR" />
<bool name="use_gamma_luminance" value="false" />
<bool name="use_second_render_target" value="false" />
<float name="ReflectionMapU" value="0.46875" /><!-- Dynamic Reflection Shader U coordinate to take for the relfection -->
<float name="ReflectionMapV" value="0.3125" /><!-- Dynamic Reflection Shader V coordinate to take for the relfection -->
<bool name="use_high_quality_car_shader" value="false" />
<bool name="use_dynamic_reflection_on_cars" value="true" /><!-- Special case for low device, ignore on high end one -->
<bool name="optimize_dynamic_reflection" value="true" /><!-- Skip one frame on two -->
<bool name="draw_car_reflection_garage" value="true" />
This will enable high res graphics (instead of upscaled disgusting pixelated graphics we are getting, FAR draw distance instead of medium, more shadows, lighting effects (car reflect lights, IE becomes darker in the shadows), and stuff. I disabled the blur effect because they look bad and cause graphical glitches (camera angle wrong after collision when you use the super turbo thingy).
I am pretty sure you could manually do this and make a working XML for every device. Included in my post you find an XML for the latest paid version of the game from Play Store, that you should put inside the patch.[...].obb file.
Remember to choose STORE as compression level when you replace the .xml file inside the .obb.
If you feel like optimizing this, you could try disabling and changing some random stuff until you find a good balance between eye candy and performance.
Download file DeviceConfig XPS maxed out.rar
How do I install it.
zsatan said:
Download file DeviceConfig XPS maxed out.rar
How do I install it.
Click to expand...
Click to collapse
I'm not good at explaining things in english.
Anyway, it's really easy:
1. Connect phone
2. Copy patch.1041.com.gameloft.android.ANMP.GloftA7HM.obb from your phone to your computer (to the desktop or any folder, make a backup of it)
3. Open that file with winrar, or rename it from .obb to .zip
4. inside the obb file, navigate to the deviceconfig folder, it should have a deviceconfig.xml inside
5. replace that file with the one I provided by dragging it inside the winrar folder
6. overwrite the original file with the one I provided, select STORE as compression method in winrar
7. close winrar and change the extension back to .obb if you changed it, then put the file back in your phone where it was before
8. start the game and check out the graphics, they should be way better now
IF REPLACING THE FILE DOESN'T WORK
1. do the first 4 steps from the previous method
2. open extract the xml to your dekstop
3. open it in any text editor
4. replace the stuff that's between <attributes> tag with the stuff I copypasted in my first reply
5. do the same for the first 6 entries you find, but not for the "default" one at the top of the file
6. save the file
7. replace the original one inside the obb file like I said before and copy the file back to your phone
Hopefully that was clear enough.

How to add dynamic single line status bar close handle

-decompile your sysui.apk
-open status_bar_tracking.xml in res/layout
-find:
<com.android.systemui.statusbar.CloseDragHandle androidrientation="vertical" android:id="@id/close" android:layout_width="fill_parent" android:layout_height="wrap_content"> <ImageView android:layout_gravity="bottom" android:layout_width="fill_parent" android:layout_height="wrap_content" android:src="@drawable/status_bar_close_on" android:scaleType="fitXY" /> </com.android.systemui.statusbar.CloseDragHandle>
and change to
<com.android.systemui.statusbar.CloseDragHandle android:layout_gravity="bottom" androidrientation="vertical" android:id="@id/close" android:background="#ee000000" android:layout_width="fill_parent" android:layout_height="32.0dip"> <ImageView android:clickable="true" android:layout_width="fill_parent" android:layout_height="32.0dip" android:src="@drawable/status_bar_close" android:scaleType="fitXY" /> </com.android.systemui.statusbar.CloseDragHandle>
-open notepad and paste
<?xml version="1.0" encoding="utf-8"?><selector xmlns:android="http://schemas.android.com/apk/res/android"> <item android:state_pressed="true" android:drawable="@drawable/status_bar_close_on" /> <item android:drawable="@drawable/status_bar_close_off" /></selector>
in it and save as an xml file with name status_bar_close in res/drawable
-open drawable-ldpi and paste
the pngs in this zip
https://www.dropbox.com/s/1c1fdhrvcsjivdx/mvss.rar?m
in res/drawable-hdpi (make a folder named so if absent) (u can also paste in drawable-ldpi but it would look far far better in drawable-hdpi)
-recompile apk
-have fun
__-----____-also know,, by using common sense and what you did in this,, you can replicate this to create any image you touch as a dynamic toggle one-----____---
(as in this case, the status bar handle turns blue when pressed)
[If you paste the status_bar_close_on.png in drawable/mdpi (created) ,, then don’t forget to delete the existing status_bar_close_on.png from drawable-ldpi]
(((((((if any one doesnt yet understand what it does,, just know that it means the status bar pull handle will turn blue when you touch it)))))))
:laugh:
some image?
desde Córdoba, Argentina mil saludos
can you provide some image please ....

[GUIDE] Brightness Slider Guide Stock GB CM7/CM9/CM11 - Rewritten Easy To Follow

Brightness Slider Guide
For CM11 See My Guide - Here​
I have re-written the guide by @evanlocked with his permission as some people had trouble following his guide so I'll try to make it simple to follow steps
Full credit goes to him for the original guide and steps - All I have done is present it and re-write it in a different way to make it more understandable and iv also added steps for different layouts depending on what rom you are using
The original thread can be found
http://forum.xda-developers.com/showthread.php?t=2152370
1 - Download the attachment and unzip the folder
2 - Decompile your SystemUI.apk with apktool
3 - Open the downloaded attachment and copy the files within to the following locations to your decompiled SystemUI folder
Note if you dont have the folder for the smali eg lidroid just create it
smali\com\lidroid\systemui\quickpanel
BrightnessSlider$BrightnessSettingsObserver.smali
BrightnessSlider.smali
smali\com\android\systemui\statusbar
SlideBrightness$1.smali
SlideBrightness$2.smali
SlideBrightness.smali
smali\com\android\systemui\statusbar\quickpanel
BrightnessSettingsView$1.smali
BrightnessSettingsView$AutomaticObserver.smali
BrightnessSettingsView$BrightnessObserver.smali
res\drawable
brightness_seekbar.xml
res\layout
qp_brightness.xml
quickpanel_brightness_settings.xml
res\drawable-ldpi (or -mdpi and so on depending on your phone res)
brightness_bg.png
ic_brightness.png
quickpanel_brightness_icon.png
4 - Open res/values/strings.xml with notepad++
above </resources> place the following
Code:
<string name="brightness_settings_title" />
<string name="brightness_settings_automatic" />
5 - Open res/values/ids.xml with notepad++
above </resources> place the following (note cm9 dont add <item type="id" name="brightness">false</item> as its already defined)
Code:
<item type="id" name="title">false</item>
<item type="id" name="brightness">false</item>
<item type="id" name="automatic">false</item>
6 - Open res/layout/status_bar_expanded.xml
This step will vary depending on rom so I will give a few examples
Example 1 - Stock Gingerbread (deodexed)
Under
Code:
<com.android.systemui.statusbar.NotificationLinearLayout android:orientation="vertical" android:id="@id/notificationLinearLayout" android:layout_width="fill_parent" android:layout_height="wrap_content" android:layout_marginTop="6.0dip">
Place
Code:
<LinearLayout android:orientation="horizontal" android:layout_width="fill_parent" android:layout_height="wrap_content">
<include layout="@layout/qp_brightness" />
</LinearLayout>
Example 2 - CM7
If you have a header you can place it under it like this (note your header name maybe different from StatusBarJellyHeaderView)
Under
Code:
<com.android.systemui.statusbar.StatusBarJellyHeaderView android:layout_width="wrap_content" android:layout_height="wrap_content" />
<TextView android:textSize="14.0sp" android:textColor="#ffffffff" android:layout_gravity="center_vertical" android:id="@id/clear_all_button" android:paddingLeft="15.0dip" android:paddingRight="15.0dip" android:layout_width="wrap_content" android:layout_height="wrap_content" android:layout_marginTop="4.0dip" android:layout_marginBottom="1.0dip" android:text="@string/status_bar_clear_all_button" style="StatusBar.ClearButton" />
Place
Code:
<include layout="@layout/qp_brightness" />
Or if you dont have a header or you dont want it within the header you can place it under the power widget
Under
Code:
<com.android.systemui.statusbar.powerwidget.PowerWidget android:id="@id/exp_power_stat" android:layout_width="fill_parent" android:layout_height="wrap_content" />
Place
Code:
<include layout="@layout/qp_brightness" />
Example 3 - CM9
Above
Code:
<FrameLayout android:layout_width="fill_parent" android:layout_height="wrap_content" android:layout_weight="1.0">
Place
Code:
<LinearLayout android:orientation="horizontal" android:background="@drawable/notification_header_bg" android:layout_width="fill_parent" android:layout_height="wrap_content">
<include layout="@layout/qp_brightness" />
</LinearLayout>
<View android:background="@drawable/status_bar_hr" android:layout_width="fill_parent" android:layout_height="2.0dip" />
7 - This step is optional and is for the icon next to the brightness slider
open res/layout/qp_brightness.xml
Look at
Code:
<ImageView android:paddingLeft="3.0px" android:layout_width="wrap_content" android:layout_height="wrap_content" android:src="@drawable/ic_brightness" />
This is the line for the image - change it how you like if you want to
note - to change the icon just replace ic_brightness.png that you placed in res/drawable-ldpi (or mdpi and so on) with one of your choice but make sure the filename remains ic_brightness.png
8 - Recompile and sign - if you are using cm7/9 sign the apk with a platform key using zip signer (playstore)
9 - Put in a flashable zip and flash in cwm with system mounted
credits
evanlocked
Will follow this one
EDIT:
thanks @marcussmith2626
workin perfectly
no force close or what
SystemUI FC'd on my phone..
Mind you, I am using a Sony Xperia Z running 4.3 and this thread is meant for GB and is in a Samsung forum so I could just be bringing it upon myself...lol
Ticklefish said:
SystemUI FC'd on my phone..
Mind you, I am using a Sony Xperia Z running 4.3 and this thread is meant for GB and is in a Samsung forum so I could just be bringing it upon myself...lol
Click to expand...
Click to collapse
I dont have a phone running 4.3 to test it on - iv tested on stock gb aosp gb cm7 and cm9
I do know it works on non samsung phones as someone else asked me about a bug in the brightness returning to a set level on restart but it turns out it was a bug to do with how his phone manages brightness
I dont know if the smali works on 4.3 but im sure if you had cm11 you have a brightness slider anyway if you enable in cyanogenmod settings and then swipe across the statusbar although it may not be a visable slider
it maybe just a case you need to arrange the layout for including qp_brightness in a different way to stop the force closing but Im not able to test this
you can try putting it where it is in the cm9 layout if your status_bar_expanded looks similar or just find somewhere else to place it
feel free to upload an unmodified systemui.apk and your framework-res and I will do it and you can see if it works but since iv not done it on a 4.3 phone Im not sure if it will work
marcussmith2626 said:
I dont have a phone running 4.3 to test it on - iv tested on stock gb aosp gb cm7 and cm9
I do know it works on non samsung phones as someone else asked me about a bug in the brightness returning to a set level on restart but it turns out it was a bug to do with how his phone manages brightness
I dont know if the smali works on 4.3 but im sure if you had cm11 you have a brightness slider anyway if you enable in cyanogenmod settings and then swipe across the statusbar although it may not be a visable slider
it maybe just a case you need to arrange the layout for including qp_brightness in a different way to stop the force closing but Im not able to test this
you can try putting it where it is in the cm9 layout if your status_bar_expanded looks similar or just find somewhere else to place it
feel free to upload an unmodified systemui.apk and your framework-res and I will do it and you can see if it works but since iv not done it on a 4.3 phone Im not sure if it will work
Click to expand...
Click to collapse
Oh, I've got a brightness bar already. I've pinched one from statusbargreper but it's not the best. I was hoping to use this one so that the brightness changes instantly (with the statusbargreper smali, the brightness changes when you take your finger off the screen).
I'm uploading my framework-res.apk, stock SystemUI.apk and also the SystemUI.apk I made with this mod. Just in case..
https://www.mediafire.com/?hq98l4epd1qhs23
Ticklefish said:
Oh, I've got a brightness bar already. I've pinched one from statusbargreper but it's not the best. I was hoping to use this one so that the brightness changes instantly (with the statusbargreper smali, the brightness changes when you take your finger off the screen).
I'm uploading my framework-res.apk, stock SystemUI.apk and also the SystemUI.apk I made with this mod. Just in case..
https://www.mediafire.com/?hq98l4epd1qhs23
Click to expand...
Click to collapse
iv done some test SystemUI.apk for you
in each one all iv done is move the layout of qp_brightness around so hopefully one of the layouts wont cause a force close
let me know if any work and I can add it to the guide
just rename the apks SystemUI.apk and flash them with a flashable zip - im sure you know already
http://d-h.st/Rdw
marcussmith2626 said:
iv done some test SystemUI.apk for you
in each one all iv done is move the layout of qp_brightness around so hopefully one of the layouts wont cause a force close
let me know if any work and I can add it to the guide
just rename the apks SystemUI.apk and flash them with a flashable zip - im sure you know already
http://d-h.st/Rdw
Click to expand...
Click to collapse
Thanks, I'll have to check them out tomorrow.
Sent from my C6603 using Tapatalk
Easy to follow.Thanx
Sent from my GT-S5360 using Tapatalk 2
How to fix this layout problem ?
Sent from my GT-S5360 using xda app-developers app
GSculerlor said:
How to fix this layout problem ?
Sent from my GT-S5360 using xda app-developers app
Click to expand...
Click to collapse
See san122 guide
GSculerlor said:
How to fix this layout problem ?
Sent from my GT-S5360 using xda app-developers app
Click to expand...
Click to collapse
the png on left is already explained in step 7
the colour of the slider itself is to do with your framework-res in progress_horizontal.xml
the slider icon on the bar is also to do with your framework but I dont know what png it is - I think its a .9.png somewhere - you will have to look through as the names may vary with rom
Mranggapo said:
See san122 guide
Click to expand...
Click to collapse
Thanks for an excellent guide!
marcussmith2626 said:
iv done some test SystemUI.apk for you
in each one all iv done is move the layout of qp_brightness around so hopefully one of the layouts wont cause a force close
let me know if any work and I can add it to the guide
just rename the apks SystemUI.apk and flash them with a flashable zip - im sure you know already
http://d-h.st/Rdw
Click to expand...
Click to collapse
FC's on all four, I'm afraid. I don't think this is a layout issue, it's probably a smali/4.3 thing. Which is a bugger.
Ticklefish said:
FC's on all four, I'm afraid. I don't think this is a layout issue, it's probably a smali/4.3 thing. Which is a bugger.
Click to expand...
Click to collapse
yeah it may well be - if I ever get a 4.3/4.4 device in the future I can look at it properly
Not that it's got anything with your topic to do, but I thought I'd might ask anyway.
I followed this guide to create another clear button:
http://forum.xda-developers.com/showthread.php?t=1953934
Which works good, but I would like the clear button to be aligned to the right on the row.
Is there any possibilities to that?
richard.elgh said:
Not that it's got anything with your topic to do, but I thought I'd might ask anyway.
I followed this guide to create another clear button:
http://forum.xda-developers.com/showthread.php?t=1953934
Which works good, but I would like the clear button to be aligned to the right on the row.
Is there any possibilities to that?
Click to expand...
Click to collapse
Iv used that mod in my status bar - you can try changing the gravity of the linear layout
here is link to my status bar if you want to compare
http://forum.xda-developers.com/showthread.php?p=49468255
marcussmith2626 said:
Iv used that mod in my status bar - you can try changing the gravity of the linear layout
here is link to my status bar if you want to compare
http://forum.xda-developers.com/showthread.php?p=49468255
Click to expand...
Click to collapse
It wasn't as easy as this though: android:gravity="right"
richard.elgh said:
It wasn't as easy as this though: android:gravity="right"
Click to expand...
Click to collapse
that will only work if its in its own layout else everything in that layout will go to the right
you could also try to increase its padding on one side which might shift it over
Code:
android:paddingLeft="8.0dip"
and I think theres also a next to command which will put it next to a certain @ID
for example
Code:
android:layout_toRightOf="@id/date"
which will put it to the right hand side of the date
you will just have to play around with the layout to get it how you want
marcussmith2626 said:
that will only work if its in its own layout else everything in that layout will go to the right
you could also try to increase its padding on one side which might shift it over
Code:
android:paddingLeft="8.0dip"
and I think theres also a next to command which will put it next to a certain @ID
for example
Code:
android:layout_toRightOf="@id/date"
which will put it to the right hand side of the date
you will just have to play around with the layout to get it how you want
Click to expand...
Click to collapse
This is my command:
<TextView android:textColor="@android:color/transparent" android:layout_gravity="center_vertical"" android:id="@id/clear_all_button" androidaddingLeft="15.0dip" androidaddingRight="15.0dip" android:layout_width="wrap_content" android:layout_height="wrap_content" android:layout_marginTop="4.0dip" android:layout_marginBottom="1.0dip" android:text="@string/status_bar_clear_all_button" style="@style/Awesome.Button" />
Just decreasing the paddingRight didn't make a change, but I can try changing the paddingLeft tomorrow.
Thanks.
richard.elgh said:
This is my command:
<TextView android:textColor="@android:color/transparent" android:layout_gravity="center_vertical"" android:id="@id/clear_all_button" androidaddingLeft="15.0dip" androidaddingRight="15.0dip" android:layout_width="wrap_content" android:layout_height="wrap_content" android:layout_marginTop="4.0dip" android:layout_marginBottom="1.0dip" android:text="@string/status_bar_clear_all_button" style="@style/Awesome.Button" />
Just decreasing the paddingRight didn't make a change, but I can try changing the paddingLeft tomorrow.
Thanks.
Click to expand...
Click to collapse
this is my layout for comparison - you can see what it looks like in the screenshot of the status bar thread I gave in last post or in my signature
Code:
<LinearLayout android:orientation="vertical" android:id="@id/power_and_carrier" android:background="@drawable/title_bar_portrait" android:paddingTop="3.0dip" android:paddingRight="3.0dip" android:paddingBottom="5.0dip" android:layout_width="fill_parent" android:layout_height="wrap_content">
<com.android.systemui.statusbar.powerwidget.PowerWidget android:id="@id/exp_power_stat" android:layout_width="fill_parent" android:layout_height="wrap_content" />
<LinearLayout android:gravity="center_vertical" android:orientation="horizontal" android:id="@id/carrier_label_layout" android:layout_width="fill_parent" android:layout_height="wrap_content">
<com.android.systemui.statusbar.StatusBarJellyHeaderView android:layout_width="wrap_content" android:layout_height="wrap_content" />
<TextView android:textSize="14.0sp" android:textColor="#ffffffff" android:layout_gravity="center_vertical" android:id="@id/clear_all_button" android:paddingLeft="15.0dip" android:paddingRight="15.0dip" android:layout_width="wrap_content" android:layout_height="wrap_content" android:layout_marginTop="4.0dip" android:layout_marginBottom="1.0dip" android:text="@string/status_bar_clear_all_button" style="StatusBar.ClearButton" />
<include layout="@layout/qp_brightness" />
</LinearLayout>
</LinearLayout>

[GUIDE] Five Tabs SystemUI MOD

Yow Guys, Im kimkimkim09. Today Im Going to Teach you how to add Five Tabs On SystemUI.I Did This Mod on an AOSP statusbar. This can be implemented om GB Devices.The smali files were owned by my master PineappleOwl.So, big credits and thousand thanks for his permission.
Alright,Here We Go:
- First DOWNLOAD the zip file I Linked Below
LINK: http://upfile.mobi/597884
-Then EXTRACT that zip file I provided/linked above.
-Then, DECOMPILE your very own SystemUI.
-After that, MERGE the files that the zip file contains to your SystemUI.
NOTE: Here will be the noob-friendly guide of merging the files that my zip file contains.
-Put the "pineapple" folder to smali/com/pineapple
-Put these files inside your systemUI's layout folder
*kimmy_tab2.xml
*kimmy_tab3.xml
*kimmy_tab4.xml
*kimmy_tab5.xml
NOTE:This files were inside my zip
-Put these file into your systemui's drawable folder.These is the directory "systemui_src/res/drawable"
*tab_indicator.xml
NOTE:This file were inside my zip also.
-Put these png files inside your systemUI's drawable-ldpi , drawable-mdpi etc. folders.
*tab1.png
*tab2.png
*tab3.png
*tab4.png
*tab5.png
*tab_normal.png
*tab_pressed.png
NOTE:This pngs were also inside my zip.
-Open up your status_bar_expanded.xml and add this code.
Code:
<LinearLayout android:layout_gravity="bottom" android:orientation="horizontal" android:layout_width="fill_parent" android:layout_height="55.0dip" android:weightSum="1.0" android:layout_alignParentBottom="true">
<com.pineapple.TabUI.TabButton android:gravity="center" android:layout_gravity="center" android:orientation="horizontal" android:background="#00000000" android:layout_width="fill_parent" android:layout_height="55.0dip" android:layout_alignParentRight="true" android:layout_alignParentBottom="true" />
</LinearLayout>
<FrameLayout android:orientation="vertical" android:layout_width="fill_parent" android:layout_height="wrap_content">
<com.pineapple.TabUI.TabsContent android:id="@id/tabbutton" android:layout_width="fill_parent" android:layout_height="fill_parent">
<LinearLayout android:orientation="vertical" android:layout_width="fill_parent" android:layout_height="fill_parent" android:layout_marginBottom="55.0dip">
<include layout="@layout/kimtot" />
</LinearLayout>
<ScrollView android:scrollbars="none" android:fadingEdge="none" android:layout_width="fill_parent" android:layout_height="wrap_content" android:layout_marginBottom="55.0dip" android:overScrollMode="never">
<include layout="@layout/kimmy_tab2" />
</ScrollView>
<ScrollView android:scrollbars="none" android:fadingEdge="none" android:layout_width="fill_parent" android:layout_height="wrap_content" android:layout_marginBottom="55.0dip" android:overScrollMode="never">
<include layout="@layout/kimmy_tab3" />
</ScrollView>
<ScrollView android:scrollbars="none" android:fadingEdge="none" android:layout_width="fill_parent" android:layout_height="wrap_content" android:layout_marginBottom="55.0dip" android:overScrollMode="never">
<include layout="@layout/kimmy_tab4" />
</ScrollView>
<ScrollView android:scrollbars="none" android:fadingEdge="none" android:layout_width="fill_parent" android:layout_height="wrap_content" android:layout_marginBottom="55.0dip" android:overScrollMode="never">
<include layout="@layout/kimmy_tab5" />
</ScrollView>
</com.pineapple.TabUI.TabsContent>
</FrameLayout>
NOTE:The Kimtot layout were the first layout.I separated it from status_bar_expanded.xml to make it neat.But You can directly code your first layout there in the place of the kimtot layout.
-Add this to ids.xml
Code:
<item type"id" name="tabbutton">false</item>
-Recompile Your Work.
-Then Decompile It Again for the smali part.
-Open Up TabButton.smali and search for this value :
0x7f0202f1
And change it with the value of tab_indicator in your public.xml
NOTE:There are several 0x7f0202f1 inside this smali. Be sure to change it ALL with the value of tab_indicator in your public.xml
Then search this value:
0x7f0202fd
And change it with the value of tab1 in your public.xml
-Search these value also:
0x7f0202ff
And change it with the value of tab2 in your public.xml
-Search this also:
0x7f020301
And change it with the value of tab3 in your public.xml
-Search this value:
0x7f020320
And change it with the value of tab4 in your public.xml
-Search this value:
0x7f0202fe
And change it with the value of tab5 in your public.xml
-This will be the last part of the guide. Open up TabsContent.smali and search
0x7f0c00ef
And change it with the value if tabbutton in your public.xml
Recompile It And Sign It. Then Push!!
Thats all guys. This is my first guude here so sorry for the informality.
Press the thanks button guys, I cant accept donations coz I dont have credit card or anything.
Special Thanks to Master PineappleOwl For allowing me to make this guide.
"Having A Kind Heart In A Cruel World is courage, Not Weakness"
Press The Thanks Button If I Ever Helped You!
uhh where is the expanded code sir ?
Mranggapo said:
uhh where is the expanded code sir ?
Click to expand...
Click to collapse
Oh sorry about that. Im on the mobile app. Ill fix it. Please wait im going to change clothes.
"Having A Kind Heart In A Cruel World is courage, Not Weakness"
Press The Thanks Button If I Ever Helped You!
Mranggapo said:
uhh where is the expanded code sir ?
Click to expand...
Click to collapse
Fixed It
"Having A Kind Heart In A Cruel World is courage, Not Weakness"
Press The Thanks Button If I Ever Helped You!
kimkimkim09 said:
Fixed It
"Having A Kind Heart In A Cruel World is courage, Not Weakness"
Press The Thanks Button If I Ever Helped You!
Click to expand...
Click to collapse
Wrap your code sir, so people doesnt confused
Mranggapo said:
Wrap your code sir, so people doesnt confused
Click to expand...
Click to collapse
Done. Heres a screeny guys.
kimkimkim09 said:
Done. Heres a screeny guys.
Click to expand...
Click to collapse
how about putting it in the bottom of status bar expanded?
jasper~ said:
how about putting it in the bottom of status bar expanded?
Click to expand...
Click to collapse
Putting the tab buttons at the bottom?
kimkimkim09 said:
Putting the tab buttons at the bottom?
Click to expand...
Click to collapse
Yeah. Is it possible?
jasper~ said:
Yeah. Is it possible?
Click to expand...
Click to collapse
Yeah its possible I think.
"Having A Kind Heart In A Cruel World is courage, Not Weakness"
Press The Thanks Button If I Ever Helped You!
kimkimkim09 said:
Yeah its possible I think.
"Having A Kind Heart In A Cruel World is courage, Not Weakness"
Press The Thanks Button If I Ever Helped You!
Click to expand...
Click to collapse
How do I put the toggles in other tab? For Example, in second tab.
jasper~ said:
How do I put the toggles in other tab? For Example, in second tab.
Click to expand...
Click to collapse
Place its code on kimmy_tab2.xml
kimkimkim09 said:
Place its code on kimmy_tab2.xml
Click to expand...
Click to collapse
From what code it started and end ?
jasper~ said:
From what code it started and end ?
Click to expand...
Click to collapse
Just cut the code if toggles from where you put it at the present and paste it in the other layouts.
"Having A Kind Heart In A Cruel World is courage, Not Weakness"
Press The Thanks Button If I Ever Helped You!
kimkimkim09 said:
Yow Guys, Im kimkimkim09. Today Im Going to Teach you how to add Five Tabs On SystemUI.I Did This Mod on an AOSP statusbar. This can be implemented om GB Devices.The smali files were owned by my master PineappleOwl.So, big credits and thousand thanks for his permission.
Alright,Here We Go:
- First DOWNLOAD the zip file I Linked Below
LINK: http://upfile.mobi/597884
-Then EXTRACT that zip file I provided/linked above.
-Then, DECOMPILE your very own SystemUI.
-After that, MERGE the files that the zip file contains to your SystemUI.
NOTE: Here will be the noob-friendly guide of merging the files that my zip file contains.
-Put the "pineapple" folder to smali/com/pineapple
-Put these files inside your systemUI's layout folder
*kimmy_tab2.xml
*kimmy_tab3.xml
*kimmy_tab4.xml
*kimmy_tab5.xml
NOTE:This files were inside my zip
-Put these file into your systemui's drawable folder.These is the directory "systemui_src/res/drawable"
*tab_indicator.xml
NOTE:This file were inside my zip also.
-Put these png files inside your systemUI's drawable-ldpi , drawable-mdpi etc. folders.
*tab1.png
*tab2.png
*tab3.png
*tab4.png
*tab5.png
*tab_normal.png
*tab_pressed.png
NOTE:This pngs were also inside my zip.
-Open up your status_bar_expanded.xml and add this code.
Code:
<LinearLayout android:layout_gravity="bottom" android:orientation="horizontal" android:layout_width="fill_parent" android:layout_height="55.0dip" android:weightSum="1.0" android:layout_alignParentBottom="true">
<com.pineapple.TabUI.TabButton android:gravity="center" android:layout_gravity="center" android:orientation="horizontal" android:background="#00000000" android:layout_width="fill_parent" android:layout_height="55.0dip" android:layout_alignParentRight="true" android:layout_alignParentBottom="true" />
</LinearLayout>
<FrameLayout android:orientation="vertical" android:layout_width="fill_parent" android:layout_height="wrap_content">
<com.pineapple.TabUI.TabsContent android:id="@id/tabbutton" android:layout_width="fill_parent" android:layout_height="fill_parent">
<LinearLayout android:orientation="vertical" android:layout_width="fill_parent" android:layout_height="fill_parent" android:layout_marginBottom="55.0dip">
<include layout="@layout/kimtot" />
</LinearLayout>
<ScrollView android:scrollbars="none" android:fadingEdge="none" android:layout_width="fill_parent" android:layout_height="wrap_content" android:layout_marginBottom="55.0dip" android:overScrollMode="never">
<include layout="@layout/kimmy_tab2" />
</ScrollView>
<ScrollView android:scrollbars="none" android:fadingEdge="none" android:layout_width="fill_parent" android:layout_height="wrap_content" android:layout_marginBottom="55.0dip" android:overScrollMode="never">
<include layout="@layout/kimmy_tab3" />
</ScrollView>
<ScrollView android:scrollbars="none" android:fadingEdge="none" android:layout_width="fill_parent" android:layout_height="wrap_content" android:layout_marginBottom="55.0dip" android:overScrollMode="never">
<include layout="@layout/kimmy_tab4" />
</ScrollView>
<ScrollView android:scrollbars="none" android:fadingEdge="none" android:layout_width="fill_parent" android:layout_height="wrap_content" android:layout_marginBottom="55.0dip" android:overScrollMode="never">
<include layout="@layout/kimmy_tab5" />
</ScrollView>
</com.pineapple.TabUI.TabsContent>
</FrameLayout>
NOTE:The Kimtot layout were the first layout.I separated it from status_bar_expanded.xml to make it neat.But You can directly code your first layout there in the place of the kimtot layout.
-Add this to ids.xml
Code:
<item type"id" name="tabbutton">false</item>
-Recompile Your Work.
-Then Decompile It Again for the smali part.
-Open Up TabButton.smali and search for this value :
0x7f0202f1
And change it with the value of tab_indicator in your public.xml
NOTE:There are several 0x7f0202f1 inside this smali. Be sure to change it ALL with the value of tab_indicator in your public.xml
Then search this value:
0x7f0202fd
And change it with the value of tab1 in your public.xml
-Search these value also:
0x7f0202ff
And change it with the value of tab2 in your public.xml
-Search this also:
0x7f020301
And change it with the value of tab3 in your public.xml
-Search this value:
0x7f020320
And change it with the value of tab4 in your public.xml
-Search this value:
0x7f0202fe
And change it with the value of tab5 in your public.xml
-This will be the last part of the guide. Open up TabsContent.smali and search
0x7f0c00ef
And change it with the value if tabbutton in your public.xml
Recompile It And Sign It. Then Push!!
Thats all guys. This is my first guude here so sorry for the informality.
Press the thanks button guys, I cant accept donations coz I dont have credit card or anything.
Special Thanks to Master PineappleOwl For allowing me to make this guide.
"Having A Kind Heart In A Cruel World is courage, Not Weakness"
Press The Thanks Button If I Ever Helped You!
Click to expand...
Click to collapse
where is the kimtot layout ?
carlo_autor said:
where is the kimtot layout ?
Click to expand...
Click to collapse
You can replace that with your own layout that will gonna be the first tab. And next time, please do not qoute the whole post. Thanks!

[MOD][LMY47O][5.1] Ambient Display + Extended Power Menu + Center Clock + Battery %

Hey Guys here find you the flashable zip for ambient display mod and extended power menu for Nexus 4 with stock 5.1 LMY47O Rom.
Added Ambient Display + Extended Power Menu + Center Clock + Battery % mod
Update Ambient Display + Extended Power Menu + Center Clock + Battery % mod v.2.0 with doze pulse duration visible value to 12 seconds
Added Ambient Display mod
Added Ambient Display + Extended Power Menu + Center Clock mod
Added Ambient Display + Extended Power Menu + Battery % mod
Added Ambient Display + Extended Power Menu + Battery % mod + 5 Navbar Buttons + Added day next to Clock and format 12h/24h with italic font style
Added Ambient Display + Extended Power Menu + Center Clock mod with fix overlapping + Battery % mod + 5 Navbar Buttons + Added day next to Clock and format 12h/24h with italic font style
Added All Mods files
Root needed.
Tested on my Nexus 4.
Regards
Thanks to
Ticklefish for center clock mod. You can take a look here
http://forum.xda-developers.com/general/xda-university/xml-101-xml-modding-easy-t2929816
raffaele88 for ambient display mod. You can take a look here
http://forum.xda-developers.com/goo.../how-to-add-ambient-display-settings-t2942838
namin78 from 4pda.ru for edit PhoneStatusBar.smali for hide clock on lockscreen after center clock with best method by Ticklefish. You can take a look here
http://forum.xda-developers.com/general/xda-university/xml-101-xml-modding-easy-t2929816/page33
garynych for for battery % mod. You can take a look here
http://forum.xda-developers.com/goo...-center-clock-battery-charge-percent-t3003413
and Planters76. You can take a look here
http://forum.xda-developers.com/google-nexus-5/themes-apps/mod-pm-battery-t3082716
Spannaa for AM/PM mod. You can take a look here
http://forum.xda-developers.com/showthread.php?t=2713812
pandza88 for Add/Reorder buttons in Navigation Bar. You can take a look here
http://forum.xda-developers.com/goo...guide-how-to-edit-mod-navigation-bar-t2973512
If You have got stuck on boot loop then do this.
METHOD 1
1. You can first try to flash Revert to Stock 5.1.zip file.
2. Reboot your phone..
3. Go to recovery and flash one of my mod.
4. Reboot your phone and enjoy
METHOD 2
1. You can try to flash first only ambient display mod.
2. Reboot your phone and You should have got ambient display mod installed.
3. After install ambient display mod go to recovery and flash ambient display and power menu mod.
4. Reboot your phone and You should have got ambient display and power menu mod installed.
5. Go to recovery again and flash ambient display-power menu-center clock mod that I added now.
6. Reboot your phone and You should have got ambient display-power menu-center clock mod installed.
7. Last go to recovery again and last flash ambient display-power menu-center clock-battery percent mod.
8. Reboot your phone and enjoy
Tutorial
How add Ambient Display mod.
1. Decompile SystemUI.apk with AdvancedApkTool that You can find here:
http://forum.xda-developers.com/showthread.php?t=2639400
You must use this file for decompile and recompile android 5.1 rom files
http://forum.xda-developers.com/showpost.php?p=59436776&postcount=2812
You just put inside AdvancedApkTool/1-BDFreak/ folder and rename it to apktool.jar (delete old apktool.jar file v. 2.0.0-RC3)
Remember first to install framework-res.apk file and to add your file inside AdvancedApkTool/2-In/ folder
2. Navigate to systemui/res/values/bools.xml and open it with Notepad++ and change this line:
from
PHP:
<bool name="doze_display_state_supported">false</bool>
<bool name="doze_pulse_on_pick_up">false</bool>
to
PHP:
<bool name="doze_display_state_supported">true</bool>
<bool name="doze_pulse_on_pick_up">true</bool>
3. Save and recompile SystemUI.apk
4. Decompile framework-res.apk
5. Navigate to framework-res/res/values/strings.xml and open it with notepad++ and change this line:
from
PHP:
<string name="config_dozeComponent"></string>
to
PHP:
<string name="config_dozeComponent">com.android.systemui/com.android.systemui.doze.DozeService</string>
6. Save and close
7. Now in the same folder open bools.xml and with Notepad++ and change this line:
from
PHP:
<bool name="config_dozeAfterScreenOff">false</bool>
<bool name="config_powerDecoupleInteractiveModeFromDisplay">false</bool>
to
PHP:
<bool name="config_dozeAfterScreenOff">true</bool>
<bool name="config_powerDecoupleInteractiveModeFromDisplay">true</bool>
Save it and close
8. Now in the same folder open integers.xml with notepad++ and change this line:
from
PHP:
<integer name="config_screenBrightnessDoze">1</integer>
to
PHP:
<integer name="config_screenBrightnessDoze">17</integer>
9. Save and recompile framework-res.apk
10. Make a backup of your SystemUI.apk and Framework-res.apk files.
11. Create a zip flashable with ZIPme app that You can find here:
https://play.google.com/store/apps/details?id=zip.me&hl=it
Add Aeroplane mode and mute-vibrate-ringer mode to the Power Menu
1. Decompile framework-res.apk
2. Navigate to framework-res/res/values/arrays.xml and open it with notepad++ and change this line:
from
PHP:
<string-array name="config_globalActionsList">
<item>power</item>
<item>bugreport</item>
<item>users</item>
to
PHP:
<string-array name="config_globalActionsList">
<item>power</item>
<item>airplane</item>
<item>bugreport</item>
<item>silent</item>
<item>users</item>
3. Save and recompile framework-res.apk
Add center clock
1. Decompile SystemUI.apk
2. Navigate to systemui/res/layout/status_bar.xml open it with notepad++ and add this line:
PHP:
<LinearLayout android:gravity="center" android:orientation="horizontal" android:id="@id/notification_icon_area_inner" android:layout_width="fill_parent" android:layout_height="fill_parent">
<com.android.systemui.statusbar.policy.Clock android:textAppearance="@style/TextAppearance.StatusBar.Clock" android:gravity="start|center" android:id="@id/clock" android:layout_width="wrap_content" android:layout_height="fill_parent" android:singleLine="true" />
</LinearLayout>
immediatly to follow after this line:
PHP:
xmlns:systemui="http://schemas.android.com/apk/res/com.android.systemui">
and delete this line:
PHP:
<com.android.systemui.statusbar.policy.Clock android:textAppearance="@style/TextAppearance.StatusBar.Clock" android:gravity="start|center" android:id="@id/clock" android:layout_width="wrap_content" android:layout_height="fill_parent" android:singleLine="true" android:paddingStart="7.0dip" />
immediatly to follow after this line:
PHP:
<include layout="@layout/system_icons" />
3. Save and close
4. Navigate to systemui/res/values/dimens.xml open it with notepad++ and change this line:
from
PHP:
<dimen name="keyguard_carrier_text_margin">16.0dip</dimen>
to
PHP:
<dimen name="keyguard_carrier_text_margin">156.0dip</dimen>
5. Save and recompile SystemUI.apk
How add Battery Percent
1. Decompile SystemUI.apk
2. Navigate to systemui/smali/com/ and put inside erryy folder (this folder is inside source.zip file)
3. Navigate to systemui/res/layout/keyguard_status_bar.xml open it with notepad++ and add this line:
PHP:
<com.erryy.BatteryText android:textAppearance="@style/TextAppearance.StatusBar.Clock" android:textSize="@dimen/battery_level_text_size" android:gravity="start|center" android:paddingLeft="6.0dip" android:layout_width="wrap_content" android:layout_height="fill_parent" android:singleLine="true" />
immediatly to follow after this line:
PHP:
<include layout="@layout/system_icons" />
</FrameLayout>
delete this line:
PHP:
<TextView android:textSize="@dimen/battery_level_text_size" android:textColor="#ffffffff" android:layout_gravity="center_vertical" android:id="@id/battery_level" android:visibility="gone" android:layout_width="wrap_content" android:layout_height="wrap_content" android:importantForAccessibility="noHideDescendants" android:paddingEnd="@dimen/battery_level_padding_end" android:layout_marginStart="@dimen/header_battery_margin_keyguard" />
and add this line:
PHP:
<TextView android:textSize="@dimen/battery_level_text_size" android:textColor="#ffffffff" android:layout_gravity="center_vertical" android:id="@id/battery_level" android:visibility="gone" android:layout_width="0.0dip" android:layout_height="0.0dip" android:importantForAccessibility="noHideDescendants" android:paddingEnd="@dimen/battery_level_padding_end" android:layout_marginStart="@dimen/header_battery_margin_keyguard" />
4. Save and close
5. Now in the same folder open status_bar.xml open it with notepad++ and add this line:
PHP:
<com.erryy.BatteryText android:textAppearance="@style/TextAppearance.StatusBar.Clock" android:textSize="@dimen/battery_level_text_size" android:gravity="start|center" android:paddingLeft="6.0dip" android:layout_width="wrap_content" android:layout_height="fill_parent" android:singleLine="true" />
immediatly to follow after this line:
PHP:
<include layout="@layout/system_icons" />
6. Save and close
7. Now in the same folder open status_bar_expanded_header.xml open it with notepad++ and add this line:
PHP:
<com.erryy.BatteryText android:textAppearance="@style/TextAppearance.StatusBar.Clock" android:textSize="@dimen/battery_level_text_size" android:gravity="start|center" android:paddingLeft="6.0dip" android:layout_width="wrap_content" android:layout_height="fill_parent" android:singleLine="true" />
immediatly to follow after this line:
PHP:
<include layout="@layout/system_icons" />
</FrameLayout>
delete this line:
PHP:
<TextView android:textSize="@dimen/battery_level_text_size" android:textColor="#ffffffff" android:layout_gravity="center_vertical" android:id="@id/battery_level" android:visibility="gone" android:layout_width="wrap_content" android:layout_height="wrap_content" android:importantForAccessibility="noHideDescendants" android:paddingEnd="@dimen/battery_level_padding_end" android:layout_marginStart="@dimen/header_battery_margin_keyguard" />
and add this line:
PHP:
<TextView android:textSize="@dimen/battery_level_text_size" android:textColor="#ffffffff" android:layout_gravity="center_vertical" android:id="@id/battery_level" android:visibility="gone" android:layout_width="0.0dip" android:layout_height="0.0dip" android:importantForAccessibility="noHideDescendants" android:paddingEnd="@dimen/battery_level_padding_end" android:layout_marginStart="@dimen/header_battery_margin_keyguard" />
8. Save and recompile SystemUI.apk
Do You like that I do? If You want to show your appreciation then You can donate HERE or click on Donate to Me.
Every donation is really appreciated.
Thanks to everyone
Bootloop after Optimisation of applications
numa0001 said:
Bootloop after Optimisation of applications
Click to expand...
Click to collapse
Same for me..
+1 Me too,3 times i flashed always got bootloop
Sorry Guys..but it does work for me.. I check many times before to post it. I suggest you to try to flash my mod with TWRP 2.8.5.2 Recovery.
Sent from my Nexus 4 using XDA Free mobile app
tonysansone said:
Sorry Guys..but it does work for me.. I check many times before to post it. I suggest you to try to flash my mod with TWRP 2.8.5.2 Recovery.
Sent from my Nexus 4 using XDA Free mobile app
Click to expand...
Click to collapse
I use that 2.8.5.2 TWRP,but still bootloop sir... don't know why..
ivelramona said:
I use that 2.8.5.2 TWRP,but still bootloop sir... don't know why..
Click to expand...
Click to collapse
Hey mate try this and report please!
Regards
tonysansone said:
Hey mate try this and report please!
Regards
Click to expand...
Click to collapse
Sory bro,but still same here.. Still got bootloop...
But thanks for your work...:good:
ivelramona said:
Sory bro,but still same here.. Still got bootloop...
But thanks for your work...:good:
Click to expand...
Click to collapse
Can You try v.2 of my mod and report me please!
I'm sorry mate!
can you make a zip without the center clock?
tonysansone said:
Can You try v.2 of my mod and report me please!
I'm sorry mate!
Click to expand...
Click to collapse
Again.. Same result sir,still bootloop...:crying:
But,don't know with other,wait for other report..
ivelramona said:
Again.. Same result sir,still bootloop...:crying:
But,don't know with other,wait for other report..
Click to expand...
Click to collapse
Can you post your framework-res.apk and systemui.apk? I will try to add my mod.
tootang said:
can you make a zip without the center clock?
Click to expand...
Click to collapse
I will do it mate!
CyanogenMod 12.1 Ambient Display
Will ambient display work on 12.1? I'd be interested to install just ambient display if that's possible.
ahoyboyhoy said:
Will ambient display work on 12.1? I'd be interested to install just ambient display if that's possible.
Click to expand...
Click to collapse
I think yes.. Can You post your framework-res and systemui files and I will do it. But you remember that if You update cyanogenmod rom You will lost ambient display mod. Here You find the tutorial how add ambient display mod
http://forum.xda-developers.com/goo.../how-to-add-ambient-display-settings-t2942838
take a look
tonysansone said:
Can you post your framework-res.apk and systemui.apk? I will try to add my mod.
Click to expand...
Click to collapse
Here...
ivelramona said:
Here...
Click to expand...
Click to collapse
Can You try this file? It should be works. Only ambient display mod.
I'm tried installing that on CM12.1 4.23 nightly and got stuck on the boot animation.
ahoyboyhoy said:
I'm tried installing that on CM12.1 4.23 nightly and got stuck on the boot animation.
Click to expand...
Click to collapse
Hey Guy my mod does work only on rom stock 5.1. It will doesn't work on cyanogenmod rom.. Cm12.1 has framework-res.apk and systemui.apk files are different. Post your files and I try to add my mod
I flashed and bootloop on 5.1 stock
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