Partially my fault for not researching jellybean...just read about how smooth it was & didnt expect them to take features away. I recall reading the article about the bs reason saying people confuse the internal & external memory. U would think they wouldve learned from wp7 when they took away sd support & started being like apple. I figured it was bs article. I wasnt even planning on buying a phone but my 4g slide tapped out after a few case less drops. I was just gonna buy another mytouch since theres not much of high end qwerty selection but gn2 note caught my eye.
I was sort of mad too, but around 10gb for apps has been plenty for me when I put everything else on external memory.
Sent from my SGH-T889 using xda app-developers app
Note_2 said:
I was sort of mad too, but around 10gb for apps has been plenty for me when I put everything else on external memory.
Sent from my SGH-T889 using xda app-developers app
Click to expand...
Click to collapse
Im deleting apps all the time to be able to get new one.
Sent from my SGH-T889 using xda premium
There has to be a way around this...
It's not that people confuse the memory. The problem is that when an app is put onto your SD card, it cannot sync correctly with the operating system. Therefore, Google is doing what they can to keep users from putting apps onto their SD cards. Hence the lack of the SD slot in Nexus devices.
lowandbehold said:
It's not that people confuse the memory. The problem is that when an app is put onto your SD card, it cannot sync correctly with the operating system. Therefore, Google is doing what they can to keep users from putting apps onto their SD cards. Hence the lack of the SD slot in Nexus devices.
Click to expand...
Click to collapse
u sound like a pr rep lol...im still a android newbie but Ive never have ne problems with apps relating to my sd. If a app/game works best or only on the phones memory most developers ive came have stated up front it even back to my wm days.
I'm pissed at this too. This app2sd and the "no more free tethering" thing is pushing me over the edge to go rooted.
I'll never buy a Nexus because of their flawed philosophy that Google has adopted:
1. Non removable battery.
2. No removable storage. "Everything belongs in the Cloud" I call BS!
I've got a 64 Gb SD card that's somewhat useless if I can't install apps on it. And since only the 16 Gb versions of the Note 2 are in circulation it's very disappointing.
The ship has sailed. Google hates external storage. Don't expect to ever see official OS support for it going forward. It's irritating but reality.
I agree this is total bs. I will not buy another phone that doesnt have external sd. Had an Htc one S and I hated it for that reason. (sense is terrible also)
Hope there's an easy fix soon since I use the GN2 as my table and smartphone now. Didn't have any issues before since I had most games on my N7 but now I'm out of room
There are work arounds. But real fix as of this date.
This is Samsung following Google wishes. I just hope the GN3 will have at least 64gb of internal storage. Then we can use the SD the way Google wants SD cards used. The worst part is that many apps that download media content into your device doesn't allow to save the media content within the extSdCard. That is really annoying. Without being able to use the extSdCard as a media content storage then what does Google expect we use SD cards for?
Samsung is part in fault too. Samsung is well known to put too little storage and main memory into PPC devices. I remember my Samsung Omnia i910. I had to move so many files from the main memory into the storage memory and even into SD card. Then I had to work on other files, like the registry, ini files, etc.. to point to the files I moved. All just to get more space within the main memory for more apps. Windows OS, even Windows Mobile, added major files within the Windows directory every time you install another app that took so much room within the smallest main memory. Samsung is doing similar with GN2. 10gb is barely any room now days with Android.
Samsung needs to lead the pack all the way. SD card, large screen and large capacity of removable battery, 1.6 quad-core, 2gb RAM is not enough to lead the pack all the way. They also need to lead the pack with 1080+ res screen and 64gb+ internal storage memory. I feel that Samsung miss the "leader of the pack" mark with GN2. Samsung needs to realize they are competing against other Androids as well as iPhone.
But the blame starts at Google on app2sd issue.
Switch internal to external(sdcard)
want to have more app storage space for your HD games and what not, here’s a simple App2SD script you can use to store all of your apps on your microSD card. *This will essentially swap your internal storage with your microSD card and allow you to use up to 64GB of space (if you use 64GB microSD card).This should work on all the Galaxy Note 2, test on international GT-N7100, T-Mobile SGH-T889, and Sprint SPH-L900.
Step 1. First, you will need a rooted Galaxy Note 2. *This will work on any custom ROMs except CM10 or AOKP.
Step 2. Second, I highly recommend you to format your microSD card before using this. *Also, after formatting you can copy the contents of your internal storage to your microSD card
Step 3. Download the script on your phone: downloadandroidrom.com/file/GalaxyNote2/app2sdNote2
Step 4. Install and open Script Manager app on Play Store.
Step 5. Using Script Manager app, find the app2sd script on your microSD card and enable “SU” and “Boot”. Step 6. Reboot. *You should now see your microSD card used as internal storage and internal storage as microSD card.
Will this work with a rooted phone but with stock rom? How effective is this method?
Sent from my SGH-T889 using xda app-developers app
I've been running the storage swap script for a couple months now with no issues. I've used it on stock based roms kernel s along with custom ones as well. I'm using a 32GB fat 32 and am not sure if it supports exfat on 64 cards. Go look for it via search. It's in the sgs3 section somewhere. It's truly a lifesaver for us app/game hoarders
Ill look into that i have a 64gb card i would really like to put to use i only have 2gb available after only 4 games, do you have a link don where to get instructions and files?
Sent from my SGH-T889 using xda app-developers app
This really is more of an issue with app developers not allowing data to be stored on extsdcard. They would only need to pop up a box with options of were to store the large data files. It could look like this:
search device for sdcard implementation (/sdcard, /extsdcard, /sdacard/ext/, etc.)
pop-up box displays radio button with each storage location, really cool deb's would add option for custom location.
Set location to variable, use variable throughout program.
Just my 2 cents, I think that either this needs to occur or google require a set way of implementing internal/external SD cards.
Sent from my SGH-I317 using Tapatalk 2
Root and install Directory Bind
I was disappointed too and only got 1gb left on my internal and have 64 gb almost unused mSD. So I finally decided to root my phone and install Directory Bind.
Working as intended now.
I have a post in the themes & apps forum with an app I found on the market that let's you store your game data onto an sd card.
It's called gl2sd, you can check in that forum (there's a direct link to it), or just search the market.
Not sure it supports exfat, but it's worth a quick look.
Sent from my SGH-T889 using Tapatalk 2
_Dennis_ said:
This really is more of an issue with app developers not allowing data to be stored on extsdcard. They would only need to pop up a box with options of were to store the large data files. It could look like this:
search device for sdcard implementation (/sdcard, /extsdcard, /sdacard/ext/, etc.)
pop-up box displays radio button with each storage location, really cool deb's would add option for custom location.
Set location to variable, use variable throughout program.
Just my 2 cents, I think that either this needs to occur or google require a set way of implementing internal/external SD cards.
Sent from my SGH-I317 using Tapatalk 2
Click to expand...
Click to collapse
Excellent point, friend! You always make good/useful comments and could always use more users like you.:highfive: A few minor points, I do miss move to sd option so the lack of kinda falls in line with this forced move to dropbox, cloud, lack of sd card etc. Oh sh!t don't get me started on the Nextel line these days. I have to say the manufacturers and Google are just as responsible as developers. They're all guilty really lol Besides those poor moves though, Android is doing great. I am so glad I preordered that G1 many moons ago. I guess its all who you ask I guess and sometimes we are stuck in our old ways... even us techies. Fo example, I was really stubborn about qwertys and surprisingly don't miss it. So who knows? It's either we're too stubborn to change or we don't like being told what to do.... maybe both Either way, the storage swap script works flawlessly once you set it up properly. As I mentioned earlier, not sure about 64 exfat but I'm sure you can switch it to fat 32 plus all you cm10 fans will have done this already. Hope that helps some...
I use this app to move big data files to the external sd https://play.google.com/store/apps/details?id=com.slf.ListglApp&hl=en
I also use this app to get around the "insufficient storage" error that sometimes occurs https://play.google.com/store/apps/details?id=com.buak.Link2SD
Related
So with 2 gb of storage (is that 2gb on the internal sd? or on the phone?) is APPS2SD worth it? Don't you lose a little speed depending on your card? I'm going with my 16gb class 2 because I wanted more space than my 8gb which is a class 6.
Can someone break down the multi storage?
We got storage on the phone, storage on an internal 'usb' and we got the external sd? how do they work with each other, what holds what for apps, etc.
I don't own one yet. I have to wait until Sunday to get mine for reasons I won't go into here. So I'll answer this as best I can with just my in store observations as I checked this part out thoroughly.
The phone comes with 16gb internal(USB) storage and an SD card slot. Phones with USB storage partition some portion of that USB storage for installing apps and the components of the phones OS. My observation that was of the 16gb internal on the Epic 4G touch, 2GB was in the 'secure' partitioned area for app installation leaving just over 11 GB free in the USB accessible area for putting your own files, camera storage, etc. This tells me that the phone is nabbing ~3GB for the OS and it's internal file system. Of the 2GB in the protected app installation area, there was roughly 1.7GB free.
From Froyo forward the developer had the option adding the ability to move the app to the SD card after you install it. In the case of the 4G touch, I'm not sure if you get the option of picking whether you want to install to the unused(11GB) area of USB storage or to the actual SD card in the microsd slot. I would hope that they give you this option. When you move an app from the internal non accessible app installation area, only a large portion of the app is moved, there is still some portion that remains in this 'protected'(on non rooted phones) app install area, in this example the 2GB partition mentioned earlier.
Eventually even with moving apps to the sd card, this 2gb area will fill up, and not all apps offer the ability to move to the SD card, though more are being updated to add this feature. Though you would have to install a TON of apps(and/or install a lot that don't allow moving to SD card) to fill it.
For example the Epic 4g only has 512MB total ROM for app installation. On my rooted, SRF 1.2(Bloatware removed) Epic 4g before I install apps, I have close to 400MB free in this area. Using the move apps to SD card on all the apps I have that offer it, I have roughly 85 apps installed and still have a little over 100MB free.
Again, your mileage will vary based on the apps and whether they offer to move to SD card. But knowing this and knowing that the 4G touch has 1.7 GB free, you can extrapolate that you will have enough room to install a boatload of apps before space becomes an issue.
HTH
PsycloneTW said:
I don't own one yet. I have to wait until Sunday to get mine for reasons I won't go into here. So I'll answer this as best I can with just my in store observations as I checked this part out thoroughly.
The phone comes with 16gb internal(USB) storage and an SD card slot. Phones with USB storage partition some portion of that USB storage for installing apps and the components of the phones OS. My observation that was of the 16gb internal on the Epic 4G touch, 2GB was in the 'secure' partitioned area for app installation leaving just over 11 GB free in the USB accessible area for putting your own files, camera storage, etc. This tells me that the phone is nabbing ~3GB for the OS and it's internal file system. Of the 2GB in the protected app installation area, there was roughly 1.7GB free.
From Froyo forward the developer had the option adding the ability to move the app to the SD card after you install it. In the case of the 4G touch, I'm not sure if you get the option of picking whether you want to install to the unused(11GB) area of USB storage or to the actual SD card in the microsd slot. I would hope that they give you this option. When you move an app from the internal non accessible app installation area, only a large portion of the app is moved, there is still some portion that remains in this 'protected'(on non rooted phones) app install area, in this example the 2GB partition mentioned earlier.
Eventually even with moving apps to the sd card, this 2gb area will fill up, and not all apps offer the ability to move to the SD card, though more are being updated to add this feature. Though you would have to install a TON of apps(and/or install a lot that don't allow moving to SD card) to fill it.
For example the Epic 4g only has 512MB total ROM for app installation. On my rooted, SRF 1.2(Bloatware removed) Epic 4g before I install apps, I have close to 400MB free in this area. Using the move apps to SD card on all the apps I have that offer it, I have roughly 85 apps installed and still have a little over 100MB free.
Again, your mileage will vary based on the apps and whether they offer to move to SD card. But knowing this and knowing that the 4G touch has 1.7 GB free, you can extrapolate that you will have enough room to install a boatload of apps before space becomes an issue.
HTH
Click to expand...
Click to collapse
Thanks for the great explanation. I had a similar rooted setup on my OG Epic. Almost 100 apps and maintained just over 100mb available.
By the way, when you remove the bloatware that you CAN remove (only like 6 apps) you'll be pretty close to 2gb available. However, I've already added all my apps onto my Epic Touch, and still have 1.47gb available for apps. I see no reason to move anything to SD right now, as I assume it slows down just a tad trying to retrieve the apps from the sd. I imagine as I load some upcoming bigger games, I may find the need, but not right now.
I was just discussing this with a buddy on irc. there is absolutely no reason to have a2sd any more. out of the box my phone had 11.8gb of rom free. no way you are going to install ~12gb of apps on your phone. I just reformatted my 32gb sd card and am only using it for storage now. I love this phone.
I tested before formatting my card and when you do use a2sd it goes to the sd card (internal rom) and not the external sd card. at least how it worked for me.
I was struggling with app space memory on my Evo 4G and moved any app I could find to SD (except for Meridian Player -- widgets will not work if you move the app to SD). On my Galaxy Tab, with 2GB or app space, I've loaded a ****load of apps, most of which are games I never play. I haven't moved a single app to SD and I still have 400MB free, or more free app space that the Evo 4G had out of the box. If you're the kind of person that will download and install any app indiscriminately, you may need to start moving some of them to SD. But for typical use, 2GB basically covers it.
There's always link2sd which moves the app,library files and cache to the ext partition you setup on sdcard.
Great for app junkies like myself and the 700+ apps I currently use on my g2x. Can't wait to test it out on my epic 4g touch tomorrow!
The expression on peoples faces when they try to scroll thru all my phones apps is priceless lol
Sent from my SCH-R720 using xda premium
d12unk13astard said:
There's always link2sd which moves the app,library files and cache to the ext partition you setup on sdcard.
Great for app junkies like myself and the 700+ apps I currently use on my g2x. Can't wait to test it out on my epic 4g touch tomorrow!
The expression on peoples faces when they try to scroll thru all my phones apps is priceless lol
Sent from my SCH-R720 using xda premium
Click to expand...
Click to collapse
What the f...
Sent from my SPH-D710 using xda premium
henbone11 said:
I was just discussing this with a buddy on irc. there is absolutely no reason to have a2sd any more. out of the box my phone had 11.8gb of rom free. no way you are going to install ~12gb of apps on your phone. I just reformatted my 32gb sd card and am only using it for storage now. I love this phone.
I tested before formatting my card and when you do use a2sd it goes to the sd card (internal rom) and not the external sd card. at least how it worked for me.
Click to expand...
Click to collapse
I will partially agree with this. If you download something like CoPilot or Sygic GPS nav that uses your device to store maps, this measly 11.8GB will evaporate rather quickly.
Those, you'd definitely WANT to move to SD.
Shoulon said:
What the f...
Sent from my SPH-D710 using xda premium
Click to expand...
Click to collapse
Lol exactly
Sent from my LG-P999 using xda premium
d12unk13astard said:
Lol exactly
Sent from my LG-P999 using xda premium
Click to expand...
Click to collapse
How many pages did he go to find this one? Lol
Power84 said:
How many pages did he go to find this one? Lol
Click to expand...
Click to collapse
1, I searched
Sent from my LG-P999 using xda premium
d12unk13astard said:
There's always link2sd which moves the app,library files and cache to the ext partition you setup on sdcard.
Great for app junkies like myself and the 700+ apps I currently use on my g2x. Can't wait to test it out on my epic 4g touch tomorrow!
The expression on peoples faces when they try to scroll thru all my phones apps is priceless lol
Sent from my SCH-R720 using xda premium
Click to expand...
Click to collapse
How can someone possible use 700+ apps on their phone. On sure over half never even get opened.
Hit me up on gtalk @musclehead84
I just like having everything available and seeing peoples reactions when they scroll thru my phone. Link2sd is bo$$ for that reason since regular apps2sd only fits a fraction of my apps/games.
Btw just got my epic 4g loving it!
Sent from my SPH-D710 using xda premium
As I've posted a few times in this forum I think Google excluded the SDcard on purpose due to issues with the use of an SDcard with Android 3.0 and higher. I've seen this first hand with my Xoom tablet.
Here is a recent post by a developer on the Motorola Xoom forum on the details.
https://supportforums.motorola.com/message/493078#493078
Android is a really wierd beast. As much of the functionality in Android OS really isn't Anrdoid functionality but is functionality provided by the linux kernel and services underneath. Below might be a little over some folks head, but kind of sumarizes everything I currently know of the "external storage" issue with 3.2 and ICS going forward
Right now as it stands in Honeycomb 3.2.2:
SDCard
Tablet recognizes external SD Card and mounts it for R/W (/mnt/external1)
Special new android permission required to write to sdcard
Permission exists but is only to a few specific services in Honeycomb
Permission can not be requested by installed applications so they can't directly write to external SDCard via Java file IO commands. (apps can request permission for internal SDcard /mnt/sdcard but not external)
This means no write access using traditional Java.File IO methods you have to access files through the MediaStore provider API's as it can access the files for you. (Am working a utility app for this)
USB Storage
Linux Kernel in Android recognizes USB volumes when plugged into Xoom (but doesn't mount them)
Vold Daemon (http://vold.sourceforge.net/) is not configured (on GED device) to mount USB volumes when connected to device
MediaScanner/MediaStore service in android appears to scan all mounted volumes, but has issues with volume removal and doesn't store volume name with file information (covered in depth in other threads)
NO USB Storage mouting/read/write as configuration of Android default config doesn't have it setup
ICS - What I know so far:
External SD Card Storage
Issue of External SDCard access could be solved at either Kernel Level (just fix permissions on mount point) or Android Level (make android API for file access easier to use)
Don't see any evidence that anything has changed at the exposed API level. BUT the API's might be doing stuff differently on the back end that makes things work
The undocumented permission for accessing the external storage that you can't request for an application in 3.2 doesn't seem to be documented in 4.0. (Still don't know if an app can request it though)
Don't know if additional applications are given the "special" permission by default in ICS. In 3.2 things like Camera App, MediaPlayer, Email, etc don't have "special" permssion to write to external SDCard.
Don't know if they are changing the mount point locations in ICS, which could also change how its accessed. (permissions, priviledges etc)
USB Storage
No new documentation or changes (in SDK doc's at least) on MediaStore or other API's that traditionally deal with media storage.
Since most of the things keeping us from using removable storage are "behind the scenes" stuff there is no way to know if this will work or not untill Google tells us, or we have ICS and can test it.
MediaStore API "technically" has correct fields in current API's to allow it to support multiple removable storage devices, but with out more documentation, source code, or binary code there is no way to know if back end was updated to support it. Content would still need to be mounted by Vold first though.
Important to note that Google coould have implemented removable USB storage support just with modifications to Vold config without making changes to Android API's. And it would have some functionality (as it does on Custom Made Xoom 3.X roms) and it wouldn't show up as a change in the SDK docs.
Google made a big deal about how they were looking at new ways of handling external/removable storage in a way that made a file's location irrelevent/transparent for the user. Based on those comments earlier in the year I personally expected to see many more modifications to storage and file handling API's. All throughout the Android documentation they mention this is how the API's access the "primary" storage, but they don't get into details on how to access "secondary" storage, but they do hint that it exists.
The API's in theory could have been extended without changing their call arguments (just add new options to existing function arguments). But if that has occured, then its not in the current documentation. Incomplete documentation of the SDK is fairly common though on major revision releases from google, as their developers aren't exactly the best documentation writters.
Click to expand...
Click to collapse
They didn't have SDcard expansion on the Nexus S either....
The Nexus S also didn't have an SD card slot. Would that be the same reasoning behind that?
_illmatic_ said:
The Nexus S also didn't have an SD card slot. Would that be the same reasoning behind that?
Click to expand...
Click to collapse
That could've just been a way to show off the new support for devices without sdcards that was a new feature in Gingerbread though.
vzontini said:
Permission can not be requested by installed applications so they can't directly write to external SDCard via Java file IO commands. (apps can request permission for internal SDcard /mnt/sdcard but not external)
Click to expand...
Click to collapse
Wait, what? The Motorola Xoom shouldn't have an internal SD Card. With Honeycomb, the internal storage of a device is only partitioned into boot, recovery, system, data, and cache. There is no FAT-formatted partition on the internal storage that is mounted as a fake "SD Card" partition, because starting with Honeycomb when a device is connected to a computer file transfer is accomplished using MTP with the help of a FUSE daemon. So since there is nothing mounted at /mnt/sdcard if all you have is internal storage, then if you plug in a real SD card it should just mount at /mnt/sdcard and apps should be able to access it just fine using the old API and permissions used to access SD cards that have been in Android for generations.
Basically the problem he described boils down to Android's inability to deal with apps reading and writing to multiple external partitions. The API only deals with one external storage partition (http://developer.android.com/guide/topics/data/data-storage.html#filesExternal) so if you have a device with the internal storage partitioned like, for example, the Nexus S, where a large chunk of the internal storage is in a FAT-formatted partition mounted as if it were an SD card, and if this device also has a slot for a real SD card, then apps can't request permissions to read and write to the real SD card because the API only lets you deal with the fake internal SD card.
But this shouldn't have anything to do with devices like the Xoom and Galaxy Nexus, where there's only one internal storage device and on that device there is no FAT partition mounted like a virtual SD card, so any real SD cards you plug into the device should just mount as regular old SD cards that Android has always worked with.
EDIT: It just occurred to me that on devices like the Xoom and Galaxy Nexus, probably a directory on the /data partition is mounted at /mnt/sdcard so that poorly programmed apps that hardcode that directory to use for external storage will still work. Unfortunately this means that the API for accessing external storage will only be able to return file objects pointing to this portion of the internal storage and won't be able to make use of a real SD card. Until the Android API is enhanced to let apps read and write to multiple "external" storage partitions, this is indeed an issue.
I believe ICS will have full support for sd card slot.
Why?
There are lots of devices that can be upgraded to ICS, and it has sd card slot.
Otherwise, people will be mad if they upgraded to ICS, then the sd card slot becomes read only :-*
Sent from my Nexus S using XDA App
gogol said:
I believe ICS will have full support for sd card slot.
Why?
There are lots of devices that can be upgraded to ICS, and it has sd card slot.
Otherwise, people will be mad if they upgraded to ICS, then the sd card slot becomes read only :-*
Sent from my Nexus S using XDA App
Click to expand...
Click to collapse
It won't be read-only. They fixed that in Honeycomb already. However, apps still won't be able to read and write to it using normal file IO operations. They'll have to use the MediaStore APIs. Assuming nothing has changed from how it works in Honeycomb right now.
Personally I think we are giving Google/Samsung too much benefit of the doubt here. They are not putting in an SD card slot for the same simple reason that Apple doesn't have expandable memory on their devices; so that they can charge us more for higher capacity models. If they actually had a good reason for it then they would have explained it officially a long time ago.
Sent from my GT-I9000 using XDA App
Chrono_Tata said:
Personally I think we are giving Google/Samsung too much benefit of the doubt here. They are not putting in an SD card slot for the same simple reason that Apple doesn't have expandable memory on their devices; so that they can charge us more for higher capacity models. If they actually had a good reason for it then they would have explained it officially a long time ago.
Sent from my GT-I9000 using XDA App
Click to expand...
Click to collapse
The other reason is that they can control the speed of the storage. How many class 2 sd card disasters are out there where the person didn't know it was a slow card and wouldn't work with video recording, or even slow the experience down?
vzontini said:
As I've posted a few times in this forum I think Google excluded the SDcard on purpose due to issues with the use of an SDcard with Android 3.0 and higher. I've seen this first hand with my Xoom tablet.
Here is a recent post by a developer on the Motorola Xoom forum on the details.
https://supportforums.motorola.com/message/493078#493078
Click to expand...
Click to collapse
I have an asus eee pad transformer and it has had full sdcard support (read and write access for all apps I installed) since its release with honeycomb 3.0 and it still has now on hc 3.2. Xoom was just crappy in this case. So this cannot be the reason for no sdcard on GN. But as some said before, the Nexus S also didn't have a sdcard.
Sent from my X10i using XDA App
qwer23 said:
I have an asus eee pad transformer and it has had full sdcard support (read and write access for all apps I installed) since its release with honeycomb 3.0 and it still has now on hc 3.2. Xoom was just crappy in this case. So this cannot be the reason for no sdcard on GN. But as some said before, the Nexus S also didn't have a sdcard.
Sent from my X10i using XDA App
Click to expand...
Click to collapse
Docked the transformer actually handles 2 SD cards and can also handle additional USB drives just fine. They get mounted to /removable/MicroSD and /removable/SD.
Chrono_Tata said:
Personally I think we are giving Google/Samsung too much benefit of the doubt here. They are not putting in an SD card slot for the same simple reason that Apple doesn't have expandable memory on their devices; so that they can charge us more for higher capacity models. If they actually had a good reason for it then they would have explained it officially a long time ago.
Sent from my GT-I9000 using XDA App
Click to expand...
Click to collapse
Then why did Samsung put an SDcard slot in the SGSII models? And they're surely going to sell millions more SGSII's than Galaxy Nexus'. If they wanted to make money they should've taken SDcard slots out of the SGSII.
I think they did internal storage only on purpose, but not to make money... my guess is its for speed and chassis space reasons.
gbroon said:
Docked the transformer actually handles 2 SD cards and can also handle additional USB drives just fine. They get mounted to /removable/MicroSD and /removable/SD.
Click to expand...
Click to collapse
That's right, I own the dock also. But even without the dock, SD card worked perfectly from day one. Additionally I think that ASUS offer the freakin' best support in terms of fast Android&firmware updates and (useful) pre-installed apps (like Polaris Office, Supernote, Splashtop Remote, MyLibrary, a nice File Manager, ...) of any manufacturer I know. But that's off-topic now
Chrono_Tata said:
Personally I think we are giving Google/Samsung too much benefit of the doubt here. They are not putting in an SD card slot for the same simple reason that Apple doesn't have expandable memory on their devices; so that they can charge us more for higher capacity models. If they actually had a good reason for it then they would have explained it officially a long time ago.
Sent from my GT-I9000 using XDA App
Click to expand...
Click to collapse
Bingo. This to me sums it all up.
True, iPhone 16gb - $199, 32gb - $299. Not bad, 16gb extra for $100. I'm not sure it will work the same way with a Google phone. It's the exclusivity, you want an iOS device then you'll have to buy Apple's, with Google you have many other options and manufacturers.
Sent from my MB860 using Tapatalk
slimslim said:
True, iPhone 16gb - $199, 32gb - $299. Not bad, 16gb extra for $100. I'm not sure it will work the same way with a Google phone.
Click to expand...
Click to collapse
Well, Samsung did it with the Galaxy Tab 10.1, it has no SD slot and on introduction the 32gb version was $100 extra.
Which is rather rich considering that a high quality 16gb microSD card can be had for $25. As an extra insult the internal memory in todays devices is almost always eMMC, which is more or less an SD card made to be soldered down, it has no better performance or features than a normal SD card. So it's a $75 markup straight into the manufacturers pocket.
Chrono_Tata said:
Personally I think we are giving Google/Samsung too much benefit of the doubt here. They are not putting in an SD card slot for the same simple reason that Apple doesn't have expandable memory on their devices; so that they can charge us more for higher capacity models. If they actually had a good reason for it then they would have explained it officially a long time ago.
Sent from my GT-I9000 using XDA App
Click to expand...
Click to collapse
If this was the case... Where the hell are all the 32g nexus s devices at???
Sent from my SGH-T959 using XDA App
i'll probably wait for the 64GB version before i get my hands on one
No SDcard support and a max internal storage of 16GB is a great way to get people to use Google Music...
I purchased new 64 GB SanDisk class 10 sdcard and inserted in my phone. My phone however will not move any apps to the card and none of the apps I have are able to move its data to the new card.
It seems that Samsung used an internal storage as "sdcard" and the true sdcard is called an "external sdcard" that most applications does not have access to / or is programmed accordingly. Which essentially renders the card useless.
Have anyone came across this problem?
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Yup, same problem here. Hopefully someone will find a way of working around that soon.
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Yup you said it, samsung made a stupid desicion wit that
Sent from my SGH-T999 using Tapatalk 2
keinam.ty said:
I purchased new 64 GB SanDisk class 10 sdcard and inserted in my phone. My phone however will not move any apps to the card and none of the apps I have are able to move its data to the new card.
It seems that Samsung used an internal storage as "sdcard" and the true sdcard is called an "external sdcard" that most applications does not have access to / or is programmed accordingly. Which essentially renders the card useless.
Have anyone came across this problem?
Sent from my SGH-T999 using xda premium
Click to expand...
Click to collapse
There's a thread that goes into great detail on this problem in the international gs3 section. It's actually Google who's coding this in now, but alot of manufacturers are using a workaround, but not samsung. The card is pretty much good for music, movies, and any large downloads you may want to transfer there. To my knowledge Cyanogenmod & possibly AOKP still work the way it should, but touchwiz based roms will not. There is an app somewhere on XDA that will allow you to store large data files for games to the sd, but again, I believe it's in the i9300 forum. I hope this will help you some.
Edit: check out xda tv on YouTube, and there's a recent video from the new girl Erica where she covers some type of work around for the gs3 I think?
Thanks, that almost sounds like it's better to root? Touch Wiz isn't that bad but I am not a fan of it. Samsung was nice to let us disable all bloatware but making the sd card useless is really idiotic. I almost want to say what's the point of the scared then?
I'll do ssome more research on this thanks.
Sent from my SGH-T999 using xda premium
If the app has separate data downloads try this for me, move the data to the external sd card, delete data and app from the internal sd card. redownload app and see if it recognizes the data on the external card. I mad copies as back up of a few big meg data downloads on the external card. I did an odin recovery, when I downloaded the apps again they found the data on their own on the external card.
stevessvt said:
If the app has separate data downloads try this for me, move the data to the external sd card, delete data and app from the internal sd card. redownload app and see if it recognizes the data on the external card. I mad copies as back up of a few big meg data downloads on the external card. I did an odin recovery, when I downloaded the apps again they found the data on their own on the external card.
Click to expand...
Click to collapse
An interesting thought, I can definitively move data to external card – I’ll try this tonight and report back. Thought even if this works it still isn’t a solution.
For example;
1. Many backup applications hardcode the SDCard’s location which in this case it always will be internal memory
2. Navigation data gets downloaded into internal memory
3. Google music gets downloaded into internal memory, I could not find any option to move it – its simply unavailable.
4. I don’t have to move all apps to the external card, but the few games/apps stored in the external card sounds like a good idea sine those are not essential for me (especially the once with lots of storage requirements).
5. Any podcasts / videos also won’t go to the external storage
6. Some applications lets you backup their settings like preferences RSS lists etc – all those also go to internal memory.
In my opinion the following must happen:
1. “All developers” must update their applications to accommodate for S3’s changed card location
2. Google must update its code and allow apps / data move to external card.
I’ll call t-mobile to see whatever they have to say about this.
I spoke to t-mobile and was told I can return the phone if I don't like it. Essentially the SD card is “useless” and according to T-Mobile’s rep only works with pictures and videos – the phone is sold as is. Apparently they know nothing about this and never heard of any plans for a fix.
They also gave me phone number to Samsung’s support which I’ll call tonight and report back.
I wonder how that works after the phone is rooted with custom ROM. Has anyone tried this? Please let me know if you did….
If your going to return it, simply use Odin to go back to factory fresh stock.
I think this is a push for more of us to use cloud storage which is cool but I like using physical sd card for storage..
I'm having to make do with my 16gb internal as games get bigger and eat up storage. My 64gb is almost useless if I had known this I would have gotten like a 32gb card and saved some cash.
Sent from my SGH-T999 using xda premium
But don't return this phone. It's still legendary!
Sent from my SGH-T999 using xda premium
I agree, this phone is FAN-FUKING-TRAGIC.. Best phone by far. Ummm, how do we use the cloud to store stuff though? And could we use it to move apps and free up space? Sorry if my questions are dumb to some, just not sure what the cloud is
Sent from my SGH-T999 using xda premium
Did you try doing what I said?
The cloud is pretty much a usb stick u don't have to carry around with you. You can't store installed apps there but you can store anything else on it like apks to install later music, docs. Pretty much anything you would store on a usb.
Sent from my SGH-T999 using xda premium
@ stevessvt Yes I have but it did not work - I am pretty sure I screwed something up
I don’t think I will be returning this phone, there isn’t anything better on T-Mobile unfortunately and S3 has better specs then Latest Nexus. Now I think I will research about S3 rooting and whether it makes sense to root this phone and put custom ROM on it.
Thanks everyone!
This isn't Samsungs doing, it's how Google has made android from ics on. Other manufacturers that make their phones able to install apps on your external sd are using a workaround by modifying the code, but I've read that it's really not ideal? If your using titanium backup to keep your apps backed up then you need to run a backup. Then go into your internal sd & move the TB folder to your external sd. Go back into titanium backup & select preferences from the settings menu. There select backup folder location & hit the Detect button. Now your backups should go to external storage.
You can also go under settings in the stock Web browser & change your download location to external so that large roms download to external sd. If your using the new version of twrp for the Tmo gs3 that they released today, then you can check the box under backup that says backup to external. That will also save room on your internal storage.
Personally I prefer all of my apps on internal. They open faster & write data much faster to internal then to an sd card. I really only use my sd card for holding movies, backups, & large file downloads. As I stated in my previous post, AOKP & Cyanogenmod still can install apps to sd if that's what you prefer. I honestly think we should be able to choose for ourselves, but unfortunately I don't make the rules. If you look in the international section I read a thread somewhere that had an app that will let you store the large data files from games on your external storage. That's the only apps that really take up a significant amount of space. Music can take up a lot of space, but with Google play music keeping 20gb of music in the cloud for you, that shouldn't be much of an issue to those of us who are in good coverage areas. I hope this helped some of you to maximize your storage space.
Just a friendly advice...T-Mobile is the last place you want to go for any answers. The people who work there (most, not all) are complete stupid over the top freakin' idiots. They know nothing and often times just search their data base or google something for answers. Most 99.9% do not have any first hand knowledge of anything about phones. They just know the same $#!t you can read off the box....
Complete idiots..
Anyhow, just hang tight as I'm sure there will be work around this in the very near future. It's not a big deal at all.... just do what fellow member: stevessvt said...it works....
Good luck!
keinam.ty said:
I spoke to t-mobile and was told I can return the phone if I don't like it. Essentially the SD card is “useless” and according to T-Mobile’s rep only works with pictures and videos – the phone is sold as is. Apparently they know nothing about this and never heard of any plans for a fix.
They also gave me phone number to Samsung’s support which I’ll call tonight and report back.
I wonder how that works after the phone is rooted with custom ROM. Has anyone tried this? Please let me know if you did….
Click to expand...
Click to collapse
I don't see how you can fill 16gb with just applications anytime soon
Sent from my SGH-T999 using xda app-developers app
es7241 said:
I don't see how you can fill 16gb with just applications anytime soon
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Click to expand...
Click to collapse
Games and some utilities apps, my iPhone was 32 gb after 6 months I had 3 gb left and only 1gb of music
Sent from my Galaxy Nexus using Tapatalk 2
Let me first off apologize for getting a lil off topic with this question, however, I Just got the SGS3 (which by the way is the GREATEST PHONE EVER MADE!!! If God or Allah or Buda or whatever higher up, power that be owned a phone... It would be this one. LOL) OK, back on track now. So I'm coming from an HTC phone and I have a TON of bookmarks stored on my browser that I want to transfer over to my new phone. My question is, where can I find my browsers bookmarks using file explorer so that I can zip it up in a file to send to my phones browser? Or is there a better, easier way to do this??
Please help
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Sent from my SGH-T999 using xda premium
I saw a very lengthy and complicated way to use an sdcard as the primary storage (involving scripts, etc). So here's my quick question. I have rooted my device and want t know, is there an app or something very simple I can follow so I can start installing apps onto my 64GB sdcard? Right now it's just a piece of plastic with nothing on it.
Any help would be appreciated!
I am using this app it works perfect with Samsung 64gb uhs1 sd just change dev access 179:17 https://play.google.com/store/apps/...251bGwsMSwxLDIxMiwiZXUuY29kbGFiLmludDJleHQiXQ..
Quick questions
Thank you for the reply, I have figured it out now
Interesting - let us know if it's got any gotchas, but it looks like it may do a lot of what the scripts I put together did.
Only gotcha is...
roustabout said:
Interesting - let us know if it's got any gotchas, but it looks like it may do a lot of what the scripts I put together did.
Click to expand...
Click to collapse
The only "gotcha" that this program has is as follows: If you reboot your device or power it off, you have to reapply the "fix". It doesn't know how to modify the boot rom or whatever it's called to reapply the patch. No big deal since it's literally just two clicks. One to open the app, the other click to "Apply fix".
Hope this helps someone
For me, that'd be a big gotcha - I reboot mine all the time
I took a run at setting it up and I actually found it harder to be sure of what I was doing than when I wrote the scripts but that's really just down to taste.
One thing I saw in the writeup: if you do enable init.d (scripts that run at boot time) this app can create a script which does its magic at startup.
I have a sneaking suspicion that boot scripts are going to be available to everyone pretty soon.
Use SD Card as internal memory or RAM
You can use your SD Card as an internal memory storage space by using "Link2SD" app. There is another app known as "Swapper" (Swapper2 is the latest version), by using which you can use a segment of your SD Card as your RAM.
In both the cases you actually dedicate a portion of your SD Card to use as internal memory or RAM (whatever you desire).
NOTE: In both the cases, i.e for RAM and internal memory, you first have to repartition your SD Card and for that i must recommend you to use "MiniTool Partition Wizard" app.
For more info simply ask me
Thanks for the information. MPW needs the card out of the Note I found out. Makes sense.
Minitool Partition Wizard doesn't see my Note. What am I missing?
Windows 7 64bit, GT-N5110
Thanks everyone for your contributions,
using the external microSD as RAM and/or internal storage sounds great, but.... how does it perform in real life?
I mean we all know that swapping RAM and HDD in a desktop PC isn't gonna speed up things, right?
And although it's an sd card and not an HDD it is none the less a lot slower than the built in memory I would guess.
Does somebody have solid knowledge about it? Is there an impact on app loading speeds and background OS operations?
Thank you very much in advance,
Yoko
hi! i am currently using a 64gb sandisk micro sd as my external memory. can i ask if this app works with the note 8: https://play.google.com/store/apps/details?id=eu.codlab.int2ext#?t=W251bGwsMSwxLDIxMiwiZXUuY29kbGFiLmludDJleHQiXQ
if it works, do i just follow the instructions on the description? if not, can someone give me a step by step guide? sorry, i'm new to android, it's my first time having a tablet actually, thanks!
Good sir.... that ist the app we are discussing since post #2
Regards,
Yoko
thanks! i'll try..i'll post again if i have any more questions!
Having been told by samsung customer services not to expect a larger memory device for a while, I'm jumping on this thread to explore my other options as I really had my heart set on the 32GB model. I had limited success when trying this with my ASUS Transformer but I didnt try very hard to make it work to be fair...
Once you have an app like link2sd up and running is there any limitation to what apps you can use it for? My plan is to use it with large games that would otherwise fill up the internal memory.
Are there any performance issues with doing this with large apps due to lower read and write times on a micro SD card vs the internal SD?
Are there any issues if you remove the external SD card when not running those apps (id like to review photos from my camera on my tablet while I am out and about)?
If the answer to these questions are all no, I'll likely order the 16GB tablet ASAP.
Just found this thread.
http://forum.xda-developers.com/showthread.php?t=2285221
Think I will go for FolderMount if I can confirm there are no issues using it with a rooted Note 8.0. Im not fussed about moving the APK files. I'm sure there will be enough room on the internal SD for those. I'll just move the data files.
I dont think there would be any benifit of using a partition of the SD card as SWAP (unless someone can correct me on this). It already has 2 GB and the SWAP will be slow due to the max read write speed of the microSD.
If all goes well I will be picking my tablet up on Sunday ready to start playing
You may want to check out this thread as well:
http://forum.xda-developers.com/showthread.php?t=2276193
Worked wonders for me. Easy as pie.
Has anybody tried the method of formatting an sd card into a partition for the note 7 the way it was done for the s7 and s7 edge?
There is no reason not to work!
Sent from my SM-N920C using XDA-Developers mobile app
Yes if you mean Modaco
hamza_theclue said:
Has anybody tried the method of formatting an sd card into a partition for the note 7 the way it was done for the s7 and s7 edge?
Click to expand...
Click to collapse
Yes if you mean Modaco version (ADB), there are other ways but I'm not a expert like that.
EDIT: Unless I did it wrong, didn't work. Probably Note 7 different upgraded touchwiz or something.
hamza_theclue said:
Has anybody tried the method of formatting an sd card into a partition for the note 7 the way it was done for the s7 and s7 edge?
Click to expand...
Click to collapse
Might have to disappoint you as it seems Note 7 doesn't support adoptable storage.
http://m.androidcentral.com/things-know-about-galaxy-note-7s-sd-card-slot
statikk1 said:
Might have to disappoint you as it seems Note 7 doesn't support adoptable storage.
http://m.androidcentral.com/things-know-about-galaxy-note-7s-sd-card-slot
Click to expand...
Click to collapse
Good to know, I tried the adb method but it didn't work for me, I just wanted to know if it was my mistake or if it just wasent gonna work.
Sent from my SM-N930T using Tapatalk
...
It's a method of bypassing a security feature. They have to close down these exploits because they want a bigger share of the enterprise market. Most companies aren't too keen on letting people receive sensitive data on an insecure device.
Sent from my SM-N930F using Tapatalk
This is extremely aggravating. Adopted storage can be made to be just as secure. What a pain in the arse these locked down phones are! I'd rather sacrifice most of these "security" features for freedom.
I hate adaptable storage
Is it still necessary with a 64gb phone? What would be the advantages? Just curious
Sent from my SM-N930T using Tapatalk
...
So what happens to the internal storage after you make the SD card adoptable?
Also there's a setting in the browser to set download to SD card.
But I see your point.
Sent from my SM-N930T using Tapatalk
...
If I am not wrong adoptable storage breaks your phone if you remove the SD card. And another phone won't read it.
I constantly switch SD cards and copy files from and to my friend's phones because it is faster than wireless methods.
Adoptable storage is good for people who just keep their SD card in all the time
shag_on_e said:
This is extremely aggravating. Adopted storage can be made to be just as secure. What a pain in the arse these locked down phones are! I'd rather sacrifice most of these "security" features for freedom.
Click to expand...
Click to collapse
Might as well give up our guns for "security" while we are at it! Haha
xtzi said:
If I am not wrong adoptable storage breaks your phone if you remove the SD card. And another phone won't read it.
I constantly switch SD cards and copy files from and to my friend's phones because it is faster than wireless methods.
Adoptable storage is good for people who just keep their SD card in all the time
Click to expand...
Click to collapse
If I understand it correctly, adoptable storage also lets you set up partitions on your SDcard. So part of it will still work just like in the past, therefore allowing you to still have a user defined section of it available to still transfer data by popping the card in and out of various devices. This would be the best of both worlds.
As a mobile gamer, I SERIOUSLY hope someone finds a way to incorporate adoptable storage on the Note 7!!!! The data folders for HD games are so big these days that with just 20 HD games or so I have almost run out of storage space already on my 64GB Note 7. I have rooted all of my previous Note devices for this very reason (in order to store game data on the external card), but was hoping that the Note 7 could be the first one that I would NOT have to root. Now Samsung has screwed this up AGAIN...just like last time with the Note 5 where there was no SDcard used at all.
If anyone can figure out a way to use adoptable storage on the Note 7, it will be tremendously appreciated!!!!!!!! Thx.
aznmode said:
Is it still necessary with a 64gb phone? What would be the advantages? Just curious
Click to expand...
Click to collapse
The ways in which someone could use a memory card formatted in a typical manner is restricted. In a nut shell the phone treats it as a source for content like music or videos, but won't let you copy applications and other types of content to it. This also means that data that some applications use can't be moved to the cards. Applications that are for consuming content (ex: an audio book reader or a video player) potentially could use a lot of memory and there's no way to save it in anything other than the device's main memory. I personally struggle with 64-gigs. The Note 5 didn't have a memory card option at all. I have a GS7 and enabled it's memory card to be used as adoptable storage and it works great for my needs/demands. I had been hoping that between the 64 gigs built into the Note 7 and the 256 gig memory card available for it that I would have more than enough. But hearing the news in this thread strongly disappointments me.
Batman8 said:
If I understand it correctly, adoptable storage also lets you set up partitions on your SDcard. So part of it will still work just like in the past, therefore allowing you to still have a user defined section of it available to still transfer data by popping the card in and out of various devices. This would be the best of both worlds.
As a mobile gamer, I SERIOUSLY hope someone finds a way to incorporate adoptable storage on the Note 7!!!! The data folders for HD games are so big these days that with just 20 HD games or so I have almost run out of storage space already on my 64GB Note 7. I have rooted all of my previous Note devices for this very reason (in order to store game data on the external card), but was hoping that the Note 7 could be the first one that I would NOT have to root. Now Samsung has screwed this up AGAIN...just like last time with the Note 5 where there was no SDcard used at all.
If anyone can figure out a way to use adoptable storage on the Note 7, it will be tremendously appreciated!!!!!!!! Thx.
Click to expand...
Click to collapse
I don't have a link or anything but there is a no root method of doing it now. People just tend to advise not using it that way as if the card becomes corrupted for any reason it may negatively affect your internal HD. Also if the card us removed for any reason it can create problems because the OS isn't set up to react to the HD being removed.
I have no experience with it myself but that's what I read about it. Biggest use the SD card would have is utilizing some of it as RAM when a root releases officially but other than that everything I've read advised using it for storage only.
Kind if sad since I got the SD card ad a promo gift but hopefully all that space will come in handy as the phone updates or gets more root love.
...
lorenzobjuarez said:
Well, that is EXACTLY what we are referring to in this thread. The source that you do not have the link to in order to enable Adoptable Storage on any device is referred to as the "ADB Modaco Adoptable Storage Method". It is supposed to work on ANY Marshmallow device, but for some reason as some of us have tested, it DOES NOT WORK on the Note 7. Samsung probably found out about it and BLOCKED it just because they think they know what's best. Its STUPID!!! Its a stock Android feature & should have been left alone!
Now my fear is that they somehow break this method on the S7 &S7 Edge with their stupid "Grace UI" update & it would have been pointless for me to exchange my Note 7.
Will be disabling "System Updates" with Debloater on my S7 Edge... try blocking THAT!!!
Click to expand...
Click to collapse
Just finding this it now! I've been expectantly waiting for my 256 Gig SD card just so that I could partition it and use part for adoptable storage. I am beyond belief that Samsung has blocked it! Damn them!