[App] FPS Meter - Measure the smoothness of project butter & Games ;) - Galaxy S III Themes and Apps

Just came across this app, was so desperate to have something similar for very long since ics.
FPS meter - play store link[App on Christmas discount sale for .99$)
This tool would be very handy in measuring how smooth a rom is. :good::good:
For gamers it would be very handy to check fps of games ... similar to fraps in pc (hope u people know fraps )
Disclaimer :
dunno if this will work with every available 2d/3d games, better read the feedback in store for reviews.
Case study:
with ll5 rom and stock kernel
* as we have project butter i can see a cap at 60 fps (vsync is there in project butter).
* while scrolling through some apps the fps fluctuates around 50 to 60 , afaik the fluctuation should not be there with project butter as it uses triple buffering along with vsync to maintain a constant 60 fps.
* enabling power saving mode in samsung roms caps the fps at 40.
wondering how much force gpu rendering will have an effect on project butter
>apps that maintain 60fps constant when scrolling
* stock touchwiz launcher
>apps that fluctuates fps in scrolling
* stock gallery
.
rest to be tested
ill add an expanded comparison of few apps if there is a difference between stock kernel and custom kernel (especially with gpu overclocked )
lets talk and share about fps in games along with fps in various apps here

Awesome share. Thanks button preseed :thumbup:
Sent from my GT-I9300

Cool idea
Sent from my GT-I9300 using xda app-developers app

Interesting I think I'm leaving this on just for the sake of knowing. You can see the fps drops causing the jerky scrolling in tapatalk. The fps drops with the load towards a bare minimum until touched.
?????? Galaxy S3 ??????

Noticed frames are maxed at 40 when power save cpu enabled.
?????? Galaxy S3 ??????

Purchased. Great app.

Related

test release changelog anyone?

curious to find out whats improved
hamdir said:
changelog and feedback of base 2.05.405.2
- still non 3.x kernel
- very fast unlock speed
- super fast connecting to wifi network
- faster stock browser (Android 4.0.4 expected)
- multitasking minfress still the same
- still 3d widgets but much smoother sense launcher!! no stutter but instead it hiccups every now and then
- the pinch to zoom is now much smoother, the zoomed out previews are now in low resolution
- USB selection menu button is gone, you just select and it sets
- gallery video bug seems gone, i placed some flvs and the gallery did not see them (which was causing the bug) also .3gp is still not recognized
- Auto brightness is now retweaked and brighter
- All the beats profile are gone, only On and Off now for beats enhancement sound good, maybe profiles auto detect beats earphones ill try at home with my XL beats set, right im using the stock ones
- new solution for the 3Dot menu! we can change it on the fly in the display options, with option for long hold recent apps for menu or vice versa or the 3dot menu, display menu is now called display gestures and buttons
- call menu still lags without force 2D acceleration
- still no power options
- live wallpaper scrolling bug still unsolved
Performance:
the UI is a lot more responsive now overall feel of speed is much enhanced
in games:
ondemand governor is improved it now ramps to full dual core 1400mhz on screen unlock, its also much more aggressive in launcher and certain games
interactive governor seems even more aggressive with reduced clock change latency but it still get stucks sometimes in dual core or even single core mode
performance governor still locks to 1.4ghz dual core only
Ripetide, shadowgun and zen pinball much improved n stable performance on the stock governor
Sonic 4eII still very bad dips on stock governor and minfrees
Nova 3 still very bad frame rates without some tweaking
the performance improvements seems on the CPU side and not the GPU
i tested games non stop even locked the clocks at 1.2 the device never got HOT, hoping the temps and over heat problems are improved
Click to expand...
Click to collapse
and
hamdir said:
now that the leaked Rom has settled I can give better feedback on performance base 2.05.405.2
its excellent news for stock users first! the stock governor has been completely fixed now it properly uses t3 in games
the Rom us completely stock, so I didn't touch anything n been using it as is
all games even sonic r playing very well without touching the governor no sharp dips anymore
yes sonic frame rate is not great to begin with but the governor related issue us gone, I even say its a little better than before withy tricks so definitely we have performance boost
heat issue are gone too the device gets warm but no longer you feel on the screen
some broken games r still broken like temple run stuttering and nova but I rally blame the games I see no faults on the CPU governor
all in all an excellent much needed update, only sense launcher still has smoothness issue, but the new ultra Rosie is running great, we still have the hiccup on drawer opening however
I love how the CPU ramps to full speed on screen unlock and how smooth the folders open
they fixed many other things like the gallery scrolling 60fps on the main thumbnails view
also the weather app is now 60fps
great job HTC wish your ego let's u dump the 3d widgets
Click to expand...
Click to collapse
thanks for this. do I need to full wipe on arhd
mox123 said:
thanks for this. do I need to full wipe on arhd
Click to expand...
Click to collapse
oh yeah (did you expect any different?)
3D widgets are good for me. They look better, and they doesn't slow down the phone for me.
Sent from my HTC One X using XDA
muamers said:
and
Click to expand...
Click to collapse
This is fantastic news, especially that 3 dot thing removable on stock
How haven't you got any thanks? Anyway 1 thanks coming your way
stezo2k said:
This is fantastic news, especially that 3 dot thing removable on stock
How haven't you got any thanks? Anyway 1 thanks coming your way
Click to expand...
Click to collapse
hahaha i dont know, people just dont care about saying thanks today i guess

How to play Half life on the Samsung Galaxy Note 2

Half Life 1 can now be fully played on Android with the use of the DosBox Turbo App. Here you will learn how to run the game and watch some in-depth, low fps gameplay(1-10) with my Galaxy Note 2. To see the step by step creation guide head over to the LSGameChannel and Learn how to make this fun PC game an Android port. Big thank you to the LSGameChannel for making the video guide.
[Video] How to play Half life on the Samsung Galaxy Note 2
Click Here to watch the LSGameChannle Video "How to run Half-Life on Android (DosBox Turbo)"
DosBox Turbo By:Fishstix
https://play.google....ix.dosbox&hl=en
Recommended System Requirements:
CPU Quad-Core 1.6+ or Dual-core 1.5+GHz, equivalent or better.
GPU Adreno 220, Nvidia Tegra2/3, equivalent or better.
1GB, 512. My Config asks for a min or 256MB & shouldn't be run on a device with less than this.
8GB disk space
1)Install DosBox Turbo. Go into Config/DosBoxSettings/ and make sure Manual mode is selected. You will need to restart the app for it to take effect.
2)Download and extrat the Half Life for Android folder.
3)Copy and paste the two files (HL.img & dosbox.conf) into the internal memory or sdcard on your device.
4)Start DosBox Turbo and enjoy Half Life.
Notes:
-You can enable GPU Rendering by go to settings/Screen and Rotation Settings/GPU Rendering(Check)
-You can improve the scale quality by going to settings/Screen and Rotation wettings/Scale Quality/HQ Scale(Slower)
-Galaxy Notes users may want to disable "Power Saving" mode to improve performance.
How to run Fallout 1 & 2 on Android with Sound, Patches & Mods Video+Guide:
[media]http://youtu.be/hYTTrHbQcBo[/media]
How to run Fallout 1 & 2 on Android with Sound, Patches & Mods Video+Guide Thread @ XDA:
CPU Master (free) Overclocking App:
https://play.google....asterFree&hl=en
Sweeeeet! Using your guide, I got it working on my Nexus 7. I did make one change, I set cycles = max and that seems to have make the audio much much better, the tradeoff being that the framerate is a bit slower.
GPU Rendering
gururise said:
Sweeeeet! Using your guide, I got it working on my Nexus 7. I did make one change, I set cycles = max and that seems to have make the audio much much better, the tradeoff being that the framerate is a bit slower.
Click to expand...
Click to collapse
Hey, glad you got it working! The auto setting will give you the best sound quality but will cost you some performance.
Try doing this
-You can enable GPU Rendering by go to settings/Screen and Rotation Settings/GPU Rendering(Check)
RolandDeschain79 said:
Hey, glad you got it working! The auto setting will give you the best sound quality but will cost you some performance.
Try doing this
-You can enable GPU Rendering by go to settings/Screen and Rotation Settings/GPU Rendering(Check)
Click to expand...
Click to collapse
+1:good:
+1 thanks
Half-Life on Samsung Galaxy Note 2 N7100 with Stock Rooted 4.1.2 Firmware
Good work, but this barely passes for even mildly playable. Why? 1-10 fps is nothing but a big pile of steaming bs. I mean, why waste time on this crap when you can play better native games.
Also, I think we should all be thankful to the id software, because if they had not released their game engine as free-source, the guy called n0n3m or something like that could have never developed the DIII4A app. Its fantastic, I got a rock steady 25-30 fps without fail. Also, I played Quake 1,2,and 3 along with RTCW(Return to Castle Wolfenstien) with HD enabled 1080p screen size without problems.
As far as HL is concerned, this game cannot be enjoyed at the framerate the DOSbox turbo is giving. Quite frankly,its pathetic and one should not even try to waste time as I did, because the game is a classic and can be only be enjoyed with full audio. Oh, and did I forget to mention the fact that there is no audio in the gameplay?
My Verdict: This project has a rock solid future as just being able to even get to the in-game screen was like drinking the sweet morning dew from the leaf blades of lemon grass, but quite frankly, it has a long way to go to even come under the category of playable.
: TECHNICAL CONCLUSION :
1) PLAYABLE : Yes, goes in game and is playable as long as you dont mind the bs framerate.
2) FRAME RATE : 1 -10 on a QUAD-CORE PROCESSOR WITH QUAD-CORE GPU
3) AUDIO : No
4) GLITCHES : Yes, Multiple, with wierd graphics here and there.
5) WORTH TRYING : Hell yeah, if you are a dev and wanna contribute to make it better, or just a casual tester or a user. Definitely worth a shot.
Wow...this community is great. I swear...people are blowing me away with these kind of mods. Good stuff sir!
HELP!!!!
This worked for the first time but after i tried to load it again it said has performed an illegal operation and must be shutdown!
I tried everything but it wont boot
HELP

[Q] CM12 Framerate - kernel or rom?

I know that LG implemented a dynamic framerate to help save battery. I was wondering how is the global framerate of cm12 decided? is it baked into the kernel or the system? if so is there any boot script that determines this sort of thing?
If possible id want to experiment with different framerates (above 30 and below 60) and see the effect on battery. - ive already dropped my phone down to simulate 1080p and take some stress off the GPU/CPU (reduces a lot of lag)
If i could drop framerate to 45 or so it should help save some more battery.
Maybe in the future if any of this works we can create our own dynamic framerate (or maybe can be integrated into xposed framework) for saving battery etc. 30fps may be choppy at times but something like 45fps should only be noticable on really fast animations that cover a large portion of the screen.
LOGMD said:
I know that LG implemented a dynamic framerate to help save battery. I was wondering how is the global framerate of cm12 decided? is it baked into the kernel or the system? if so is there any boot script that determines this sort of thing?
If possible id want to experiment with different framerates (above 30 and below 60) and see the effect on battery. - ive already dropped my phone down to simulate 1080p and take some stress off the GPU/CPU (reduces a lot of lag)
If i could drop framerate to 45 or so it should help save some more battery.
Maybe in the future if any of this works we can create our own dynamic framerate (or maybe can be integrated into xposed framework) for saving battery etc. 30fps may be choppy at times but something like 45fps should only be noticable on really fast animations that cover a large portion of the screen.
Click to expand...
Click to collapse
This would be best posted in the Cyanogenmod 12 Official Forum Thread for LG G3 where CM12 developers frequent, since most of us here are rookies or have little to no experience at android programming

Laggy homescreen and gaming

The homescreen is quite noticeably not a smooth 60fps, it stutters and with the overlay enabled in developer settings, can see the framerate drops alot. Especially in freestyle layout mode. Also a lot of games stutter and don't run at a smooth framerate - for example monument valley. Does anyone else get this? Im on stock rom latest update
andy010101 said:
The homescreen is quite noticeably not a smooth 60fps, it stutters and with the overlay enabled in developer settings, can see the framerate drops alot. Especially in freestyle layout mode. Also a lot of games stutter and don't run at a smooth framerate - for example monument valley. Does anyone else get this? Im on stock rom latest update
Click to expand...
Click to collapse
This is completely dependent on your OS, applications, widgets on screen, running apps, cpu state and the speed you're using your device.. If its really congested and you're running a tonne of apps then you'll perhaps have some slow downs, if you're using a custom kernel and you've lowered the up cpu threshold then that will too have an impact, honestly I'd leave it on stock and minimise the amount of widgets (especially lives ones) you have on your desktops, anything with transparency will have an impact too.
Gaming wise, I have to say this phone is rock solid.
The only game that it couldn't run is dolphin which is a gamecube emulator, running zelda the windwaker.
But I think that's down to optimization rather that anything else.
What set up do you have? Custom rom? Stock? Kernel? Lots or not a lot of apps?
my runs smooth on games, emulators, home screens, videos, taking and recording pictures and video, everything. ive been very happy with its performance, completely stock and running custom roms on my Verizon Variant, viper is my favorite now after last few updates.
I'm also satisfied with my HTC 10 performance, runs smooth (everything stock), but I notice that some games are a bit laggy (like Realracing 3, even if I lower the resolution to FullHD in the Boost+ app).
I wonder if I would get better framerates with the CleanSlate kernel that has Adrenoboost feature, but I'm not to keen on rooting my device because then you can't install OTA updates anymore.
Im running on the stock rom straight from the box, no custom rom or everything
, every game I have tried so far runs awful, massive framerate drops with or without boost. I have compared my framerate in asphalt 8 to this video, with an fps counter, and I get much worse framerates, usually around low 20s, dropping to teens. I don't have powersaving enabled
https://www.youtube.com/watch?v=Nks2pE_U_PY
andy010101 said:
Im running on the stock rom straight from the box, no custom rom or everything
, every game I have tried so far runs awful, massive framerate drops with or without boost. I have compared my framerate in asphalt 8 to this video, with an fps counter, and I get much worse framerates, usually around low 20s, dropping to teens. I don't have powersaving enabled
Click to expand...
Click to collapse
Anything in HTC's ROM seems to cripple Adrenoboost of the GPU. While on other devices it works perfectly and is reaching up to 60 fps, it doesn't on the HTC 10. It doesn't bother me, as I'm not a heavy gamer, but if you're in need to change it, you could use a custom kernel, as e.g. CleanSlate by @tbalden.
Sent from my HTC 10 using XDA Labs
5m4r7ph0n36uru said:
Anything in HTC's ROM seems to cripple Adrenoboost of the GPU. While on other devices it works perfectly and is reaching up to 60 fps, it doesn't on the HTC 10. It doesn't bother me, as I'm not a heavy gamer, but if you're in need to change it, you could use a custom kernel, as e.g. CleanSlate by @tbalden.
Click to expand...
Click to collapse
I hope HTC fixes that with some OTA.
Anyway, would the High performance mode in the developer options help the framerate?
CroCop18 said:
I hope HTC fixes that with some OTA.
Anyway, would the High performance mode in the developer options help the framerate?
Click to expand...
Click to collapse
As I'm on Viper10, Stock, pnp thermal tweak, or Viper 10 and CleanSlate Kernel. So I can't tell if it would work. The CleanSlate kernel fixes the problem quite well, so I'll use it until HTC maybe fixed the issue as long as I'm gaming and the other config I'll use as my daily driver.
Sent from my HTC 10 using XDA Labs
Can anyone that has no custom rom test the framerate on the first map of asphalt 8 and report back?
afuller42 said:
my runs smooth on games, emulators, home screens, videos, taking and recording pictures and video, everything. ive been very happy with its performance, completely stock and running custom roms on my Verizon Variant, viper is my favorite now after last few updates.
Click to expand...
Click to collapse
Try to running windwaker on dolphin. Would love to play thar
dladz said:
Try to running windwaker on dolphin. Would love to play thar
Click to expand...
Click to collapse
I use mupenfs haven't tried it on 10 yet
andy010101 said:
The homescreen is quite noticeably not a smooth 60fps, it stutters and with the overlay enabled in developer settings, can see the framerate drops alot. Especially in freestyle layout mode. Also a lot of games stutter and don't run at a smooth framerate - for example monument valley. Does anyone else get this? Im on stock rom latest update
Click to expand...
Click to collapse
Do u use sd card
If yes which class, coz i noticed that it can slow the device
I hope htc support team improve the performance and fix the lag issues by updates.
This is an awful bug .May htc solve this in the android 7 update .
Slow SD card like someone else said.
Try it without one.
Maybe your hardware is faulty in some way.
Also try to set all clocks to a constant maximum. So you see if you have the power or not.
Maybe a fake device?

Question OnePlus capping game fps to 55

OnePlus capping game fps to 55, reducing cpu and gpu clockspeed to the lowest possible whenever battery temps are close to 40°c or above. So users who have a habit of playing games at 90-120fps can face this problem. For now the only solution is to uninstall system battery app, root device and use some kernel manager app. Here i have attached few screenshots with an app call Scene 6 to show how badly it drops. So the only hope OnePlus users have is to have a custom rom where we can get rid of these issues
apex , call of duty , and co are not games that need mega fat clocks to run at 60fps (most games that run at 120fps can only be played at 120fps with low graphics settings anyway) you better use scene app check it out whether the scene app with fas is not your problem. or if your environment is too warm
And ps
This is not normal cod mobil he play it with modding like fps unkock for playing it with 120fps on max Graphics setting plus scene in performance profile plus vivo thermal disabler

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